Search Results

Search found 2347 results on 94 pages for 'music addicted'.

Page 35/94 | < Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >

  • What can I do to enhance MacBook Pro internal mic sound quality in iMovie?

    - by gaearon
    After using MacBook for two years, I bought 17'' MacBook Pro. I'm pretty happy with it, performance and all, but I also was going to record some music videos for YouTube. I play guitar and sing. However I was extremely disappointed with the sound quality that comes by default. I'm 100% sure my 13'' MacBook mic was much better at recording music and singing. Currently mic can't event handle acoustic guitar, outputting sound you'd think was recorded 5 years ago in ARM format on a Nokia phone on a loud concert. It totally feels like some lame filter is cutting low and high frequencies. I want to know what settings (visible or hidden) in iMovie or Mac OS itself I might want to tweak in order to get my MBP mic record clean sound.

    Read the article

  • How to kill volume when headphones pulled out

    - by wonea
    I often use headphones in order to listen to music in work time. However my chair tends to occasionally have the tendency to yank the headphone cable from my laptop. Now with my Android phone this wouldn't be a problem as the music will automatically stop playing. However, Windows does not kill the volume and instead re-routes the sound to my laptop internal speaker system. Aside from turning off my laptop speakers - is there a small utility available which serves my purpose of killing the volume so my work associates aren't inflicted with erroneous musical tastes?

    Read the article

  • Is the Zune HD's audio card better or worse than the iPod touch's?

    - by MatthewThepc
    Firstly, if this is the wrong site to ask this question I apologize, but I didn't see one for "music players" on the stack exchange website :) After reading a few people online say that music playing from a Zune HD sounds better to them than that on an iPod touch, I was wondering whether there's any truth to that? From what I can tell, the Zune HD uses a Wolfson Microelectronics WM8352, while the first-generation iPod Touch (which the Zune HD was competing with) used a Wolfson Microelectronics WM8758BG, and newer models use the Cirrus Logic CS4398 and CS42L61. Which ones are better (to make the question less subjective, let's say in terms of quality, range, & accuracy of output)? Admittedly, I have almost no idea how everything compares and works together, but it would seem to me that, just by looking at the version numbers, the iPod has been better since it's launch. Is there anything else that effects sound quality? Thanks!

    Read the article

  • Sync Banshee library data.

    - by Dom
    I use Banshee to organise my music, I particularly like its scoring system and I have smart playlists based on it. However, I have two versions of my music library, one on each of my computers. As one of the computers is small I only have a favourite set of songs on that computer rather than my whole collection. The computers are not on a local network, but I do use Ubuntu One for file sharing between them. Is there any way I can synchronise song data (play count, score, skip count ...) and playlist data (including smart playlists that include songs based on this data) between the two computers? This would only be relevant of course for the songs that exist on both computers, the songs that exist on only one would need to be ignored. I did consider putting the library data file (I think it is .xml but I'm not sure) into the shared file and creating a symbolic link to it, but then I wouldn't be able to have a different set of songs on each computer. Thank you.

    Read the article

  • Enable multiple audio output on Windows 7

    - by patrick
    For Windows 7, 64 bit: I have a digital SPDIF output to my stereo, which controls speakers in other rooms. I also have a set of speakers connected to the regular audio jack at the computer. This allows me to send music to the kitchen while my child plays games on the computer. Works great. Except when I'm playing games and still want to listen to music. ;-D I know I can manually switch WMP to play through the speakers instead of SPDIF, but I was wondering if there's any way to enable simultaneous audio out in Windows 7? Virtual Audio Card is a non-starter because I'm running 64 bits and the VAC driver isn't signed.

    Read the article

  • Windows 7 file sharing password protecting or making stuff available to just me

    - by Carbonara
    Even with the new Homegroup feature I'm still finding the way Windows deals with folder sharing utterly baffling. Here's what I want to do. I have two computers, a PC Desktop and a laptop. I also live in a shared flat with other computer users. I have set up a Homegroup and a Workgroup on the desktop and joined them on the laptop and in the home group I have shared video, music and pictures. This is so that anyone on the network can view pictures and listen to music etc. But I want my Documents folder from my desktop to only be available to me on my laptop and not to anyone else that may be on the network. The Homegroup only allows (from what I can gather from the baffling array of options) sharing with everyone or no one. Is it possible to only allow the laptop to access the documents folder on the desktop? The user name and password are the same on both computers.

    Read the article

  • Allowing access to MPD from local network

    - by August Karlstrom
    I have successfully installed MPD (Music Player Daemon) on my desktop computer. Everything works fine when the client runs on the same machine as the server. Now I would like to access MPD from my laptop computer which is connected (wirelessly) to the local network. In order to allow access to MPD from any computer on the local network I have added this line to /etc/hosts.allow: mpd: .local and restarted MPD. Still I get the message "error: Connection refused" when I try to access MPD with MPC (Music Player Client) from my laptop. Any clues or troubleshooting hints?

    Read the article

  • Getting some garbage text when tar-ing a file

    - by Ramy
    when I run the following command: tar -c music.tar iTunes\ Music/ But I get the following garbage output. b????n5???z???V_o?P?O3|?b???i?Pl?jH??8??z5??????~D|_($?|b??:???š`?s7 ?%z\??Jj????K????Z??V?)?A4 2??}?4?(??#?P??ykX ?Q?e<?w?U????Y?8n??s? 1B??F.f? ?X9Lb=8??@????|?h?d???I??L?]??????-????gx??l????n?cs{f???f???6?M(?u??6??|pX?nH?V???$???????7??n?H???Yua??Xn?;{?JP?????7?@R?f_?j?*????3M?z?s9???"??0?$1??7:w???????|D_?????EjtO????????P?Y?-? xVF???Uwky?u?Yt?h ???K ?nJh?]K?J-?2??#Q????~?~B)O?MH?? "??6#?Q,uNG?~??4t?=^C I don't really care if I'm just missing some font library. But I haven't run this to completion because...well i'm not really sure what it's doing. any help appreciated.

    Read the article

  • Disable ALTQ for internal network traffic

    - by javanix
    I currently have a FreeBSD 8.2 media server set up on my LAN that I use to stream my music from. I also have an SSH login that I use to do file transfers to and from this server remotely. I would like to set up ALTQ (and have gotten this working) to limit my outgoing bandwidth from the server for SSH traffic. However, configuring ALTQ this way is also limiting my internal traffic (and thus interfering with my music streaming) since I am only using a single network interface. Can anyone show me how I would use PF and ALTQ to limit outgoing WAN traffic while allowing all internal LAN traffic to go through unhindered? ext_if="eth0" int_if="eth0" altq on eth0 cbq bandwidth 1Mb queue { std, ssh } queue std bandwidth 80% cbq(default) queue ssh bandwidth 20% cbq(ecn) pass out on eth0 proto tcp to port 22 queue ssh eth0 is my LAN interface, my total WAN bandwidth on my cable connection is 1Mb/s, and my internal network is 10/100.

    Read the article

  • Why is the pavucontrol level indicator jumping while nothing plays?

    - by EnterTheLiquidToasterFamily
    The level indicator in the screenshot does jump around even if nothing is playing. The indicator also reasonably represents sound levels when music is playing. I dont have any mediaservers running or noisy browsertabs open. Also no mic connected. When I turn the volume to max in software and on the amp, there is no noise from the speakers at all. Played music is loud and not distorted. Hardware: Realtek ALC889 over optical audio connector to a generic amp. Software: Debian Wheezy with latest backport kernel 3.14 (same thing on wheezy 3.2 stock), wheezy pulseaudio, xfce session, a custom asound.conf that enables pulseaudio to push sound over optical port. /etc/asound.conf pcm.a52 { @args [CARD] @args.CARD { type string } type rate slave { pcm { type a52 bitrate 448 channels 6 card $CARD } rate 48000 #required somehow, otherwise nothing happens in PulseAudio } }

    Read the article

  • Stop Windows Media Player from connecting to Internet/MS using hosts file or alternate method?

    - by Joe
    Is there a way to prevent Windows Media Player from connecting to the internet and MS using the hosts file or other methods? Edit: (Nov 20 2009 at 19:16) I have both VLC and MPC and I do use them. However I am currently using WMP to organize all my music and I hate that WMP is always making outgoing connections. I just tried TCPView and can't believe how many connections WMP makes when you first launch it. I have even disabled everything in its options that relates to connecting to internet. Could any of you recommend a good media player thats also good for organizing your music library like WMP, and doesnt connect to the internet? Preferably one that a WMP user would actually like as much as WMP. The reason I use WMP is because I like its interface, the way its setup and how it looks.

    Read the article

  • Ubuntu 12.04 - Custom Quick Launcher Menu

    - by gotqn
    I have been using Ubuntu for few weeks now and I am have been trying to create custom menu which to add in the launcher. Please, note that my version is 12.04 and I have not got any experience with Linux. I have checked a lot articles and questions likes this one, but have not been able to find what I am looking for. I want to create a custom quick launcher menu and to add it the the standard launcher, but I want to add links to other programs or folders in it. For example: A browsers menu - when it is open (with right mouse click on it), my browsers will be listed: chrome safari opera firefox I even may add their icons there. Music menu - some shortcuts to my favorite music folders.

    Read the article

  • smarter OS X smart folder

    - by vectorizor
    Hi all, Smart folders on OS X are nice and all, but you can only access them from the Finder sidebar, and nowhere else (or am I wrong?). A better way would for them to appear as normal folder in the file system, so they are available from anywhere, say cmd line for isntance. Or if you have a smart folder to find movies/music in ~/Download, and add a shortcut to it in ~/movies, you could see your music/movies from Front Row). THe smart folder wouldnt have to be refreshed immediatly, maybe every hours or so from a cron/launchd job. Any way to do that? A

    Read the article

  • Route global shortcuts to pages opened in Firefox

    - by zamza
    I like listening to music online on sites like stereomood.com. There is a major problem, however. I can not control the player with my keyboard. And even with a mouse - when I want to play/pause I must activate firefox window, select the tab where music plays and hit play/pause button manually - this is a pain, especially when you play a fullscreen game that can not minimize itself. Thus said, global keyboard shortcuts would be a perfect solution. I understand that different online media players have different controls and each site must be configured individually (like, select button with id 'play' and press it), but I believe that can be done in principle. I also guess that such tricks are impossible without some third-party native app which captures shortcuts and routes them to Firefox window. So, any solutions? Maybe some AutoHotkey hacks or similar.

    Read the article

  • How can I organize my video collection and update meta data?

    - by Pieter Breed
    I have a large collection of downloaded video files containing different movies, tv shows and music videos. I have a FreeNAS box set up that uses Fuppes as a UPnP media server. My media player on Windows correctly detects this UPnP collection and can stream from it fine. However, All of my music videos, tv shows and movies are all sorted under the same 'Videos' group. I would like to seperate the different types of video files so that they can correctly go under 'Recorded TV' or whatever the case may be. Any ideas? I guess I am looking for something like an MP3Tagger but for video files?

    Read the article

  • How do I force Windows to play sound through the speakers only when a USB headset isn't connected?

    - by Phoexo
    I'm using a speaker set connected through the green audio jack and a headset which I connect through USB. My problem is that every time I connect/disconnect my headset, I have to go through a lot of settings/restart some programs to make the sound go through the speakers again. What I want is to have audio play through the headset when it's connected, but if I disconnect the headset, I want the audio to automatically play through the speakers. For example, if I connect/disconnect the headset while listening to music, I have to restart the application to make the music play through the correct speaker/headset, and it shouldn't be that inconvenient. (I found this somewhat relevant topic, but the problem is that it doesn't really give an answer. (Also, it is 2 years old.))

    Read the article

  • wmp12 refuses to convert files when syncing

    - by Carbonara
    I have quite a large music collection of MP3s at 320kbps and some WMA files at various bitrates. I'm trying to sync some of them to my HTC Desire and am quickly running out of space. WMP12 has options to set, per device you wish to sync, to auto convert to a lower bitrate whilst syncing. I have set this to auto convert files to a maximum bitrate of 192kbps, that way I can fit more music on the device but keep the files on my PC at the higher rate. See these screens to see that it's set up correctly. Only problem is, surprise surprise for a Microsoft product, it doesn't actually work. Any file that is greater than 192kbps, MP3 or WMA simply fails, doesn't get converted or copied to the device. The message in the sync log displays the rather unhelpful message "error" and that's it. Any help would be appreciated. I'm not really looking for alternative software solutions I'd like to get this working since that's what it's supposed to do.

    Read the article

  • Merge Two Folders To Act As One (Software Raid 0?)

    - by Dboy1612
    Using Windows 7, I'm trying to setup what I've come to call a "Software Raid of Folders", not completely sure it's the right term, but I'm sure anyone who knows the true term will understand what I'm getting at. I have two folders, on two seperate harddrive, I would like to "merge" these folders while keeping them on seperate harddrive so they act as one folder. Example: Music and Videos are to be merged together to a new folder called "Merged" Music runs off of Harddrive 1 Videos runs off of Harddrive 2 Anything new saved inside Merged is saved within Videos that runs off of Harddrive 2 Now you see how I came up with the term "Software Raid", it's like an average RAID 0 setup, but instead I want to do it with just two specific folders on two different drives within Windows. Any help on this is apprecieated!

    Read the article

  • My new laptop won't let me play any songs I download

    - by ryuuko
    I recently got a new laptop. I reinstalled everything because my old computer is loaded with viruses. I downloaded a song to play on iTunes but it just will not play. I tried it with Windows Media Player and it just says it encountered a problem while playing the file. It's the same with every kind of media player on my laptop. It can only play the sample music provided in the laptop, and it plays music and video fine online. Please help me solve this problem.

    Read the article

  • A good MP3/media player for Mac OS X?

    - by Rich
    I've been trying to use iTunes now for about a year, and we just don't get on. So I tried instaling Windows Media Player for the Mac ... and there's no support for MP3s .. useless. I looked at Winamp, but this has to be run through wine or some other cocktail of programs. So this leads me to ask, are there a good (native) mp3 player for the Mac? I want something like Media Player on Windows or Winamp. I don't want something to re-organize my music directories, I have put the music in the directories they're in for a very good reason. Any suggestions?

    Read the article

  • mootools slideshow not working with JQuery. Need help !

    - by Shantanu Gupta
    I am working on a site http://tapasya.co.in where i just impemented mootools slideshow. But I noticed that menubar that i was using stopped working, it was supposed to drop horizontaly but it is not being displayed now. I have used jquery for it. Please see the source of the web page. What can be the problem ? Mootools conflicting with javascript or some other problem. If I tries to use $.noConflict() it throws me an error in script Uncaught TypeError: Object function (B,C){if(B&&B.$family&&B.uid){return B}var A=$type(B);return($[A])?$[A](B,C,this.document):null} has no method 'noConflict' I tried the given solution below. But it is not working. <script type="text/javascript" src="<%= ResolveUrl("~/Js/jquery-1.3.2.min.js") %>" ></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/mootools.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/slideshow.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/lightbox.js") %>"></script> <script type="text/javascript"> // <![CDATA[ $.noConflict(); var timeout = 500; var closetimer = 0; var ddmenuitem = 0; function ddmenu_open(){ ddmenu_canceltimer(); ddmenu_close(); ddmenuitem = $(this).find('ul').css('visibility', 'visible'); } function ddmenu_close(){ if(ddmenuitem) ddmenuitem.css('visibility', 'hidden'); } function ddmenu_timer(){ closetimer = window.setTimeout(ddmenu_close, timeout); } function ddmenu_canceltimer(){ if(closetimer){ window.clearTimeout(closetimer); closetimer = null; }} $(document).ready(function(){ $('#ddmenu > li').bind('mouseover', ddmenu_open) $('#ddmenu > li').bind('mouseout', ddmenu_timer) }); document.onclick = ddmenu_close; // ]]> </script> <script type="text/javascript"> //<![CDATA[ window.addEvent('domready', function(){ var data = { '1.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '2.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '3.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '4.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' } }; // Note the use of "linked: true" which tells Slideshow to auto-link all slides to the full-size image. //http://code.google.com/p/slideshow/wiki/Slideshow#Options: var mootoolsSlideshow = new Slideshow('divbanner', data, {loader:true,captions: true, delay: 5000,controller: false, height: 370,linked: false, hu: '<%= ResolveUrl("~/Scripts/SlideShow/Images/") %>', thumbnails: true, width: 1002}); // Here we create the Lightbox instance. // In this case we will use the "close" and "open" callbacks to pause our show while the modal window is visible. var box = new Lightbox({ 'onClose': function(){ this.pause(false); }.bind(mootoolsSlideshow), 'onOpen': function(){ this.pause(true); }.bind(mootoolsSlideshow) }); }); //]]> </script>

    Read the article

  • $.noConflict() not working with mootools slide show. Need help !

    - by Shantanu Gupta
    I am working on a site http://tapasya.co.in where i just impemented mootools slideshow. But I noticed that menubar that i was using stopped working, it was supposed to drop horizontaly but it is not being displayed now. I have used jquery for it. Please see the source of the web page. What can be the problem ? Mootools conflicting with javascript or some other problem. If I tries to use $.noConflict() it throws me an error in script Uncaught TypeError: Object function (B,C){if(B&&B.$family&&B.uid){return B}var A=$type(B);return($[A])?$[A](B,C,this.document):null} has no method 'noConflict' I tried the given solution below. But it is not working. <script type="text/javascript" src="<%= ResolveUrl("~/Js/jquery-1.3.2.min.js") %>" ></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/mootools.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/slideshow.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/lightbox.js") %>"></script> <script type="text/javascript"> // <![CDATA[ $.noConflict(); var timeout = 500; var closetimer = 0; var ddmenuitem = 0; function ddmenu_open(){ ddmenu_canceltimer(); ddmenu_close(); ddmenuitem = $(this).find('ul').css('visibility', 'visible'); } function ddmenu_close(){ if(ddmenuitem) ddmenuitem.css('visibility', 'hidden'); } function ddmenu_timer(){ closetimer = window.setTimeout(ddmenu_close, timeout); } function ddmenu_canceltimer(){ if(closetimer){ window.clearTimeout(closetimer); closetimer = null; }} $(document).ready(function(){ $('#ddmenu > li').bind('mouseover', ddmenu_open) $('#ddmenu > li').bind('mouseout', ddmenu_timer) }); document.onclick = ddmenu_close; // ]]> </script> <script type="text/javascript"> //<![CDATA[ window.addEvent('domready', function(){ var data = { '1.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '2.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '3.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '4.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' } }; // Note the use of "linked: true" which tells Slideshow to auto-link all slides to the full-size image. //http://code.google.com/p/slideshow/wiki/Slideshow#Options: var mootoolsSlideshow = new Slideshow('divbanner', data, {loader:true,captions: true, delay: 5000,controller: false, height: 370,linked: false, hu: '<%= ResolveUrl("~/Scripts/SlideShow/Images/") %>', thumbnails: true, width: 1002}); // Here we create the Lightbox instance. // In this case we will use the "close" and "open" callbacks to pause our show while the modal window is visible. var box = new Lightbox({ 'onClose': function(){ this.pause(false); }.bind(mootoolsSlideshow), 'onOpen': function(){ this.pause(true); }.bind(mootoolsSlideshow) }); }); //]]> </script>

    Read the article

  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

    Read the article

  • Stream Media and Live TV Across the Internet with Orb

    - by DigitalGeekery
    Looking for a way to stream your media collection across the Internet? Or perhaps watch and record TV remotely? Today we are going to look at how to do all that and more with Orb. Requirements Windows XP / Vista / 7 or Intel based Mac w/ OS X 10.5 or later. 1 GB RAM or more Pentium 4 2.4 GHz or higher / AMD Athlon 3200+ Broadband connections TV Tuner for streaming and recording live TV (optional) Note: Slower internet connections may result in stuttering during playback. Installation and Setup Download and install Orb on your home computer. (Download link below) You’ll want to take the defaults for the initial portion of the install. When we get to the Orb Account setup portion of the install is when we will have to enter information and make some decisions. Choose your language and click Next. We’ll need to create and user account and password. A valid email address is required as we’ll need to confirm the account later. Click Next.   Now you’ll want to choose your media sources. Orb will automatically look for folders that may contain media files. You can add or remove folders click on the (+) or (-) buttons. To remove a folder, click on it once to select it from the list and then click the minus (-) button. To add a folder, click the plus (+) button and browse for the folder. You can add local folders as well as shared folders from networked computers and USB attached storage. Note: Both the host computer running Orb and the networked computer will need to be running to access shared network folders remotely. When you’ve selected all your media files, click Next. Orb will proceed to index your media files… When the indexing is complete, click Next. Orb TV Setup Note: Streaming Live TV to Macs is not currently supported. If you have a TV tuner card connected to your PC, you can opt to configure Orb to stream live or recorded TV. Click Next  to configure TV. Or, choose Skip if you don’t wish to configure Orb for TV.   If you have a Digital tuner card, type in your Zip Code and click Get List to pull your channel listings. Select a TV provider from the list and click Next. If not, click Skip.   You can select or deselect any channels by checking or un-checking the box to each channel. Select Auto Scan to let Orb find more channels or disable the ones with no reception. Click Next when finished.   Next choose an analog provider, if necessary, and click Next.   Select “Yes” or “No” for a set top box and click Next. Just as we did with the Digital tuner, select or deselect any channels by checking or un-checking the box to each channel. Select Auto Scan to let Orb find more channels or disable the ones with no reception. Click Next when finished.   Now we’re finished with the setup. Click Close. Accessing your Media Remotely Media files are accessed through a web-based interface. Before we go any further, however, we’ll need to confirm our username and password. Check your inbox for an email from Orb Networks. Click the enclosed confirmation link. You’ll be prompted to enter the username and password you selected in your browser then click Next.   Your account will be confirmed. Now, we’re ready to enjoy our media remotely. To get started, point your browser to the MyCast website from your remote computer. (See link below) Enter your credentials and click Log In. Once logged in, you’ll be presented with the MyCast Home screen. By default you’ll see a handful of “channels” such as a TV program guide, random audio and photos, video favorites, and weather. You can add, remove, or customize channels. To add additional channels, click on Add Channels at the top right…   …and select from the dropdown list. To access your full media libraries, click Open Application at the top left and select from one of the options. Live and Recorded TV If you have a TV tuner card you configured for Orb, you’ll see your program guide on the TV / Webcams screen. To watch or record a show, click on the program listing to bring up a detail box. Then click the red button to record, or the green button to play. When recording a show, you’ll see a pulsating red icon at the top right of the listing in the program guide. If you want to watch Live TV, you may be prompted to choose your media player, depending on your browser and settings. Playback should begin shortly.   Note for Windows Media Center Users If you try to stream live TV in Orb while Windows Media Center is running on your PC, you’ll get an error message. Click the Stop MediaCenter button and then try again.   Audio On the Audio screen, you’ll find your music files indexed by genre, artist, and album. You can play a selection by clicking once and then clicking the green play button, or by simply double-clicking.   Playback will begin in the default media player for the streaming format.   Video Video works essentially the same as audio. Click on a selection and press the green play button, or double-click on the video title. Video playback will begin in the default media player for the streaming format.   Streaming Formats You can change the default streaming format in the control panel settings. To access the Control Panel, click on Open Applications  and select Control Panel. You can also click Settings at the top right.   Select General from the drop down list and then click on the Streaming Formats tab. You are provided four options. Flash, Windows Media, .SDP, and .PLS.   Creating Playlists To create playlists, drag and drop your media title to the playlist work area on the right, or click Add to playlist on the top menu. Click Save when finished.    Sharing your Media Orb allows you to share media playlists across the Internet with friends and family. There are a few ways to accomplish this. We’ll start by click the Share button at the bottom of the playlist work area after you’ve compiled your playlist. You’ll be prompted to choose a method by which to share your playlist. You’ll have the option to share your playlist publicly or privately. You can share publically through links, blogs, or on your Orb public profile.  By choosing the Public Profile option, Orb will automatically create a profile page for you with a URL like http://public.orb.com/username that anyone can easily access on the Internet. The private sharing option allows you to invite friends by email and requires recipients to register with Orb. You can also give your playlist a custom name, or accept the auto-generated title. Click OK when finished. Users who visit your public profile will be able to view and stream any of your shared playlists to their computer or supported device.   Portable Media Devices and Smartphones Orb can stream media to many portable devices and 3G phones. Streaming audio is supported on the iPhone and iPod Touch through the Safari browser. However, video and live TV streaming requires the Orb Live iPhone App.  Orb Live is available in the App store for $9.99. To stream media to your portable device, go to the MyCast website in your mobile browser and login. Browse for your media or playlist. Make a selection and play the media. Playback will begin. We found streaming music to both the Droid and the iPhone to work quite nicely. Video playback on the Droid, however, left a bit to be desired. The video looked good, but the audio tended to be out of sync. System Tray Control Panel By default Orb runs in the system tray on start up. To access the System Tray Control Panel, right-click on the Orb icon in the system tray and select Control Panel. Login with your Orb username and  password and click OK.   From here you can add or remove media sources, add manage accounts, change your password, and more. If you’d rather not run Orb on Startup, click the General icon.   Unselect the checkbox next to Start Orb when the system starts. Conclusion It may seem like a lot of steps, but getting Orb up and running isn’t terribly difficult. Orb is available for both Windows and Intel based Macs. It also supports streaming to many Game Consoles such as the Wii, PS3, and XBox 360. If you are running Windows 7 on multiple computers, you may want to check out our write-up on how to stream music and video over the Internet with Windows Media Player 12. Downloads Download Orb Logon to MyCast Similar Articles Productive Geek Tips Stream Music and Video Over the Internet with Windows Media Player 12Enable Media Streaming in Windows Home Server to Windows Media PlayerStream Media from Windows 7 to XP with VLC Media PlayerShare Digital Media With Other Computers on a Home Network with Windows 7Automatically Start Windows 7 Media Center in Live TV Mode TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go

    Read the article

  • Wpf vs WinForms for a vb programmer? [closed]

    - by Jeroen
    I am asked by a client to develop an application that is basically a screen on which the user can choose several items to pass the time (used in holding cells in mental hospitals for example). The baisc idea is as follows: TV (choosing this will provide the user with a number of TV streams from the interweb) Radio (...) Games (serveral flash games, also from the interweb) Music (play local music or streams) Draw something (not the game) Create an email Choose lighting settings for the room etc. etc. I am torn between WinForms and WPF for this project. It seems that WPF is the way to go since there is quite a bit of rich media involved but I have a 15 year VB background. The project obviously has a dead line and certain budget that I cannot cross and if I can avoid starting from scratch with some thing that will be nice. Is WPF worth it in this particular case or can I use WinForms with the incorperation of WPF controls? I would very much like to hear your thoughts/comments/suggestions!

    Read the article

< Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >