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  • What's a good way to move large amounts of files from one place to another, using the file path?

    - by user165253
    I'm going to move my Winamp library from its current location (in various folders inside My Documents) to My Music, but I can't just drag and drop them, as there's thousands of files within My Documents that I don't want moved. I can get the path of every single music file from Winamp, but I don't know any way to move them all. I'd like some way to maintain their current folder arrangement, and not just dump all the files in a single folder, unorganised.

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  • RockBand-like voice app for PC/OSX / Real time pitch display software

    - by Sai Emrys
    I played Rock Band 2 for the first time a little while ago (at Notacon). One thing I enjoyed about it was getting real-time feedback about my singing. I think it'd be neat to have something like that to run alongside my usual music, so that I can sing to random stuff in my music collection and know when I'm hitting the notes. Is there something like this for PC - ideally for OSX, and ideally that can just operate on arbitrary songs? I don't really care if it's game-like (though that's neat too); I just want it for the singing feedback. And I have no need for pitch correction - ideally what I'd see is just the pitches of the notes in the music and (on the same scale, differently displayed) of the live microphone. I tried to STFW but got no salient hits. :-/ Thanks!

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  • php warning mysql_fetch_assoc

    - by death the kid
    I am trying to access some information from mysql, but am getting the warning: mysql_fetch_assoc(): supplied argument is not a valid MySQL result resource for the second line of code below, any help would be much appreciated. $musicfiles=getmusicfiles($records['m_id']); $mus=mysql_fetch_assoc($musicfiles); for($j=0;$j<2;$j++) { if(file_exists($mus['musicpath'])) { echo '<a href="'.$mus['musicpath'].'">'.$mus['musicname'].'</a>'; } else { echo 'Hello world'; } } function getmusicfiles($m_id) { $music="select * from music WHERE itemid=".$s_id; $result=getQuery($music,$l); return $result; }

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  • How do I make my NSNotification trigger a selector?

    - by marty
    Here's the code: - (void)viewDidLoad { [super viewDidLoad]; NSURL *musicURL = [NSURL URLWithString:@"http://live-three2.dmd2.ch/buureradio/buureradio.m3u"]; if([musicURL scheme]) { MPMoviePlayerController *mp = [[MPMoviePlayerController alloc] initWithContentURL:musicURL]; if (mp) { // save the music player object self.musicPlayer = mp; [mp release]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(popBack:) name:@"MPMoviePlayerDidExitFullscreenNotification" object:nil]; // Play the music! [self.musicPlayer play]; } } } -(void)popBack:(NSNotification *)note { [self.navigationController popToRootViewControllerAnimated:YES]; } The selector method never gets called. I just want to pop back to the root menu when the "Done" button is pressed on the movie player. I put an NSLog in the selector to check if it was even being called, nothing. The music plays fine. Any thoughts?

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  • Some help with basic Sound functions in actionscript 3

    - by danwoods
    Hello all. I'm working on a mp3 player and I'm super new at all things flash so there are lots of questions. Currently I'm getting stuck on the track change. My variable declaration look like this: var index:int = -1; var music:Sound = new Sound(new URLRequest("moe2008-05-24d02t02_vbr.mp3")); var sc:SoundChannel; var isPlaying:Boolean = false; and my change track function looks like this: function changeTrack(newTrack){ sc.stop(); isPlaying = false; music = new Sound(new URLRequest(newTrack)); sc = music.play(); isPlaying = true; index++; } Does anyone see any obvious errors??? Thanks

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  • In terminal, merging multiple folders into one.

    - by Josh Pinter
    I have a backup directory created by WDBackup (western digital external HD backup util) that contains a directory for each day that it backed up and the incremental contents of just what was backed up. So the hierarchy looks like this: 20100101 My Documents Letter1.doc My Music Best Songs Every First Songs.mp3 My song.mp3 # modified 20100101 20100102 My Documents Important Docs Taxes.doc My Music My Song.mp3 # modified 20100102 ...etc... Only what has changed is backed up and the first backup that was ever made contains all the files selected for backup. What I'm trying to do now is incrementally copy, while keeping the folder structure, from oldest to newest, each of these dated folders into a 'merged' folder so that it overrides the older content and keeps the new stuff. As an example, if just using these two example folders, the final merged folder would look like this: Merged My Documents Important Docs Taxes.doc Letter1.doc My Music Best Songs Every First Songs.mp3 My Song.mp3 # modified 20100102 Hope that makes sense. Thanks, Josh

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  • Ripping a CD to mp3 in C# - third party component or api out there?

    - by Jonathan Williamson
    We're working on a project that requires the ripping of audio tracks from CDs to MP3s (ideally also retrieving the track information from CDDB or similar). More background information: Various music labels send us CDs of music which we then deliver to people via an online delivery system. We're looking at automating the process of converting those CDs into MP3s with full track information where possible. We want to produce a simple desktop application that allows a member of editorial staff to setup the information about the new music we receive. To streamline the process we'd like to include the ripping of the audio and retrieval of the track information.

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  • Compare two audio files of beat/tempo and rating in iphone

    - by Senthil Kumar
    Hello, I want to develop iPhone application should have the ability to count the number of phrases that are received when user sing on mic. This application should also have the ability to decipher whether the users phrases are in or out of cadence with a preset beat.When user sing on mic Instrumental music only play. So I have to merge the User Recorded voice with Instrumental music this is one Audio file.Already i have on original Song file.I have to compare both and give the Rating to users. [Note: Instrumental music is without vocal of Original Song file] Can you please help me?. Thanks Vadivelu

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  • Alternative to iframe using AJAX

    - by JCHASE11
    Hello. I have a music player swf embedded on an html page. Is there any way to have the music continuously play, even when the different html pages are loaded? When a link is clicked, the page is refreshed, also restarting the swf(music). If the site was AJAX driven, this wouldn't be a problem, but all my pages are static. I suppose I could put the entire body in an iframe, but there has to be a better option. Any ideas?

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  • Continuous playing swf on Static Website.

    - by JCHASE11
    Hello. I have a music player swf embedded on an html page. Is there any way to have the music continuously play, even when the different html pages are loaded? When a link is clicked, the page is refreshed, also restarting the swf(music). If the site was AJAX driven, this wouldn't be a problem, but all my pages are static. I suppose I could put the entire body in an iframe, but there has to be a better option. I am certainly open to the idea of using ajax here, but I do not have much ajax experience. Any ideas?

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  • The “AfterDark” reception is back!

    - by rituchhibber
    This year, the OPN Exchange “AfterDark” Reception is moving to new heights! Join us on the 5th floor of the Metreon building in San Francisco for this exclusive ‘VIP’ event. The reception will be held from 7:30 p.m. – 10 p.m. on Sunday, September 30th. Enjoy the smooth sounds of Macy Gray over a cocktail, as you network the night away and watch the 2012 live Music Festival performances from above! Best of all, this event is exclusive and free to all Oracle PartnerNetwork Exchange attendees! So come mix and mingle with us as we kick-off Oracle OpenWorld 2012 with great conversation and music! See You After Dark! The OPN Communications Team

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  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    (Note : This question is being transfered from stackoverflow to gamedev.stackexchange where it belongs) I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers, in bold the biggest resource per section: MODELS TurboSquid archive3d 3Dvia Google Sketchup ShareCG SPRITES OpenGameArt (also contains textures and 3D models) LostGarden (a couple of isometric tilesets) The Protagonist Domain (2 sprite sets) Reiner's Tilesets (also contains a couple of 3D models) Flying Yogi (3 sprite sets) Has Graphics (a couple of links to tile sets) ANIMATED SPRITES The Spriters Resource (mostly sprites from released games) CLIPART / VECTOR BASED Clker OpenClipArt PHOTOS EveryStockPhoto TEXTURES CG Textures OpenFrag MUSIC Jamendo OpSound SOUND EFFECTS FreeSound StoneWashed MySoundFx OTHER PRECOMPILED LISTS FreeGameDev.net

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  • Minidlna Directory Issues

    - by Somnambulist
    I've done my searching and can't find an answer to THIS specific issue. I have my minidlna set up and running - but it's not really done properly. First off, when I open the server on my bluray player, all of my movies are listed twice - when they are certainly not saved on my external twice. Second, when I open the server - rather than reading "Movies" "TV" "Music", etc - It just mashes all of my movies, tv, and some other folders all together with no real organization. I never had this problem when I had my Windows set up, so I know it's something configured improperly more-so than my external drive giving me gruff. Here's my minidlna.conf file: # This is the configuration file for the MiniDLNA daemon, a DLNA/UPnP-AV media # server. # # Unless otherwise noted, the commented out options show their default value. # # On Debian, you can also refer to the minidlna.conf(5) man page for # documentation about this file. media_dir=/media/somnambulist/Ghost In You # This option can be specified more than once if you want multiple directories # scanned. # # If you want to restrict a media_dir to a specific content type, you can # prepend the directory name with a letter representing the type (A, P or V), # followed by a comma, as so: # * "A" for audio (eg. media_dir=A,/var/lib/minidlna/music) # * "P" for pictures (eg. media_dir=P,/var/lib/minidlna/pictures) # * "V" for video (eg. media_dir=V,/var/lib/minidlna/videos) # # WARNING: After changing this option, you need to rebuild the database. Either # run minidlna with the '-R' option, or delete the 'files.db' file # from the db_dir directory (see below). # On Debian, you can run, as root, 'service minidlna force-reload' instead. #media_dir=/var/lib/minidlna media_dir=V,/media/somnambulist/Ghost In You/Movies media_dir=V,/media/somnambulist/Ghost In You/TV media_dir=P,/home/somnambulist/Pictures # Path to the directory that should hold the database and album art cache. db_dir=/home/somnambulist/serverart # Path to the directory that should hold the log file. log_dir=/home/somnambulist/serverlog # Minimum level of importance of messages to be logged. # Must be one of "off", "fatal", "error", "warn", "info" or "debug". # "off" turns of logging entirely, "fatal" is the highest level of importance # and "debug" the lowest. #log_level=warn # Use a different container as the root of the directory tree presented to # clients. The possible values are: # * "." - standard container # * "B" - "Browse Directory" # * "M" - "Music" # * "P" - "Pictures" # * "V" - "Video" # if you specify "B" and client device is audio-only then "Music/Folders" will be used as root root_container=B # Network interface(s) to bind to (e.g. eth0), comma delimited. #network_interface= # IPv4 address to listen on (e.g. 192.0.2.1). #listening_ip= # Port number for HTTP traffic (descriptions, SOAP, media transfer). port=8200 # URL presented to clients. # The default is the IP address of the server on port 80. #presentation_url=http://example.com:80 # Name that the DLNA server presents to clients. friendly_name=Somnambulist Media Server # Serial number the server reports to clients. serial=12345678 # Model name the server reports to clients. #model_name=Windows Media Connect compatible (MiniDLNA) # Model number the server reports to clients. model_number=1 # Automatic discovery of new files in the media_dir directory. #inotify=yes # List of file names to look for when searching for album art. Names should be # delimited with a forward slash ("/"). album_art_names=Cover.jpg/cover.jpg/AlbumArtSmall.jpg/albumartsmall.jpg/AlbumArt.jpg/albumart.jpg/Album.jpg/album.jpg/Folder.jpg/folder.jpg/Thumb.jpg/thumb.jpg # Strictly adhere to DLNA standards. # This allows server-side downscaling of very large JPEG images, which may # decrease JPEG serving performance on (at least) Sony DLNA products. #strict_dlna=no # Support for streaming .jpg and .mp3 files to a TiVo supporting HMO. #enable_tivo=no # Notify interval, in seconds. #notify_interval=895 # Path to the MiniSSDPd socket, for MiniSSDPd support. #minissdpdsocket=/run/minissdpd.sock` And here's the error I get in terminal when I run: sudo service minidlna restart sudo service minidlna force-reload Force restart error: Restarting DLNA/UPnP-AV media server minidlna [2013/08/12 21:19:27] minidlna.c:474: error: Media directory "/media/somnambulist/Ghost In You/Movies" not accessible! [Permission denied] [2013/08/12 21:19:27] minidlna.c:474: error: Media directory "/media/somnambulist/Ghost In You/TV" not accessible! [Permission denied] Force-reload error: Restarting DLNA/UPnP-AV media server minidlna [2013/08/12 21:19:46] minidlna.c:474: error: Media directory "/media/somnambulist/Ghost In You/Movies" not accessible! [Permission denied] [2013/08/12 21:19:46] minidlna.c:474: error: Media directory "/media/somnambulist/Ghost In You/TV" not accessible! [Permission denied] rm: cannot remove ‘/home/somnambulist/serverart/files.db’: Permission denied rm: cannot remove ‘/home/somnambulist/serverart/art_cache/media/somnambulist/Ghost In You/Movies/Slumdog Millionaire/Slumdog.Millionaire.Cover.jpg’: Permission denied rm: cannot remove ‘/home/somnambulist/serverart/art_cache/media/somnambulist/Ghost In You/Movies/Zack and Miri Make a Porno/ZackAndMiriMakeAPornoCover.jpg’: Permission denied [2013/08/12 21:19:46] minidlna.c:744: warn: Failed to clean old file cache. [ OK ] I've spent hours on this at this point, read through various files - and even had a friend who is relatively Ubuntu-savvy try to help me via chat - no such luck. Thanks in advance for any help.

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  • Finally home - and something fully off topic

    - by Mike Dietrich
    Arrived at Munich Pasing last night at 0:50am ... finally :-) On Sunday I've left the Dylan Hotel in Dublin (thanks to the staff there as well: you were REALLY helpful!!) around 7:30pm to go to the port - and came home on Tuesday morning 1:15am. So all together 29:45hrs door-to-door - not bad for nearly 2000km just relying on public transport. And could have been faster if there were seats in ealier TGV's left. But I don't complain at all ;-) Just checked the website of Dublin Airport - it says currently: 17.00pm: Latest on flight disruptions at Dublin Airport The IAA have advised us that based on the latest Volcanic Ash Advisory Centre London Dublin Airport will remain closed for all inbound and outbound commercial flights until 20.00hours. This effectively means that no flights will land or take off at Dublin Airport until then. A further update will be posted this afternoon. When traveling I have always my iPod with me. It has gotten a bit old now (I think I've bought it 3 years ago in November 2007) but it has a 160GB hard disk in it so it fits most of my music collection (not the entire collection anymore as I'm currently re-riping everything to Apple Lossless because at least for my ears it makes a big difference - but I listen to good ol' vinyl as well ...and I don't download compressed music ;-) ). The battery of my little travel companion is still good for more than 20 hours consistent music playback - and there was a band from Texas being in my ears most of the whole journey called Midlake. I haven't heard of them before until I asked a lady at a Munich store some few weeks ago what she's playing on the speakers in the shop. She was amazed and came back with the CD cover but I hesitated to buy it as I always want to listen the tunes before - and at this day I had no time left to do so. But in Dublin I had a bit of spare time on Saturday and I always enter record stores - and the Tower Records was the sort of store I really enjoy and so I've spent there nearly two hours - leaving with 3 Midlake CDs in my bag. So if you are interested just listen those tunes which may remind some people on Fleetwood Mac: As I said in the title, fully off topic ;-)

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  • How to grant write permissions in Samba?

    - by Eric Fossum
    I'm having trouble with read/write permissions on my Samba server, how do I fix my smb.conf and file permissions to have a more unified access? smb.conf [global] workgroup = workgroup netbios name = LnxNAS server string = %h wins support = no dns proxy = no security = user encrypt passwords = yes panic action = /usr/share/samba/panic-action %d [homes] comment = Home Directories [Video] path = /data/eric/Videos [Music] path = /data/eric/Music [Pictures] path = /data/eric/Pictures [data] path = /data my ls -l of /data/eric/Pictures drwxrwxrwx 2 ericfoss root 4096 2011-03-13 22:09 Android Projs drwxrwxrwx 3 ericfoss root 4096 2011-03-13 22:09 Automotive -rwxrwxrwx 1 ericfoss root 2439 2010-12-17 17:03 BDD reduction.png -rwxrwxrwx 1 ericfoss root 2722 2010-12-17 16:55 BDD Tree.png -rwxrwxrwx 1 ericfoss root 7341 2010-12-17 16:46 BDD Tree.xcf -rwxrwxrwx 1 ericfoss root 72421 2007-11-22 22:59 Bum Ninja.jpg -rwxrwxrwx 1 ericfoss root 32152 2010-12-17 21:25 cell transition.png -rwxrwxrwx 1 ericfoss root 40212 2010-12-17 17:55 control graph.png drwxrwxrwx 2 ericfoss root 4096 2011-03-13 22:09 Crap -rwxrwxrwx 1 ericfoss root 82 2010-09-20 17:18 desktop.ini ericfoss@SERVER:~$ If I try to delete \Server\Pictures\Crap it says permission denied, but \Server\data\eric\Pictures\crap can be deleted... I thought security = user took care of this?

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  • Google I/O 2012 - Turning the Web Up to 11

    Google I/O 2012 - Turning the Web Up to 11 Chris Wilson This session will cover the web audio capabilities for games and music. We'll walk through the audio element and the Web Audio API, and dive deep into using the Web Audio API for game audio and building music applications. We'll also cover how to use the Node graph structure to build audio processing chains, and how to use analysis to do interesting tricks. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 626 13 ratings Time: 01:00:36 More in Science & Technology

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  • [MINI HOW-TO] Redeem Pre-paid Zune Card Points for Zune Marketplace Media

    - by Mysticgeek
    If you don’t want to pay the monthly fee for a Zune Pass, one option is buying a pre-paid Zune card. Here we take a look at how to redeem the Zune card points so you can get music for your Zune or Zune HD. Of course the first thing you will need to do is buy a Zune card. You can find them for different amounts at most retail locations that sell Zune’s like Walmart, Best Buy…etc. When you purchase the card make sure the cashier activates it.   Now open up your Zune desktop software and sign in if you aren’t already. Go into Settings \ Account and under Microsoft Points click on Redeem Code. Now enter the code from the back of the card that you scratch off and hit Next. After entering in your code successfully it asks for your contact information, which seems odd considering you’re using a prepaid card. You may want to enter in a fictitious address and phone number if concerned about privacy…then click Next. The only thing you might want to enter in legitimately is your email address to get a confirmation email. You’re given a Thank you message… And back in your Account Settings you’ll see the points have been added. Now you can go shopping for music, videos, TV shows, and more at the Zune Marketplace. If you don’t want to give up your credit card info and pay the monthly fee for the Zune Pass, using prepaid card to purchase music as you go is a good alternative. Similar Articles Productive Geek Tips Update Your Zune Player SoftwareUnofficial Windows XP Themes Created by MicrosoftSweet Black Theme for Windows XPMake Windows XP Use a Custom Theme for the Classic Logon ScreenListen to Local FM Radio in Windows 7 Media Center TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Easily Sync Files & Folders with Friends & Family Amazon Free Kindle for PC Download Stretch popurls.com with a Stylish Script (Firefox) OldTvShows.org – Find episodes of Hitchcock, Soaps, Game Shows and more Download Microsoft Office Help tab The Growth of Citibank

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  • Kickstarter "last minute cold feet"

    - by mm24
    today I scheduled the publication of a video on kickstarter requesting approximately 5.000 $ in order to complete the iPhone shooter game I started 1 year ago after quitting my job. I invested more than 20.000$ in the game so far (for artwork, music, legal and accountant expenses) and I am now getting cold feet about my decision of publishing the video. The game is "nearly finished", in other words: the game mechanics are working but I still have some bugs to fix. Once I will have finished this (I hope will take me 1 or 2 weeks) I plan to start working on the actual level balancing (e.g. deciding the order of appearence of enemies for each level and balancing the number of hitpoints and strenght of bullets that the enemies have). Reasons for not publishing the video are: fear that the concept can be copied easily: the game is a shooter game set in a different environment (its a pretty cool one, believe me :)) and I am worried that someone might copy* the idea (I know, its the usual "I am worried story.."). A shooter game is one of the easiest game to implement and hence there will be hundreds game developer able to copy it by just adapting their existing code and changing graphics (not as straightforward). It took me one year to develop this because I was inexperienced plus there are approximately 6/7 months of work from the illustrator and there are 8 unique music tracks composed. The soundtrack of the video is the soundtrack of the game wich is not yet published and has not been deposited to a music society. I did create legally valid timestamps for the tracks and I am considering uploading the album on iTunes before publishing the video so I can have a certain publication date. But overall I am a bit scared and worried because I have never done this before and even the simple act of publishing an album requires me to read a long contract from the "aggregator company") which, even if I do have contracts with the musicians do worry me as I am not a U.S. resident and I am not familiar with the U.S. law system Reasons for publishing the video are: I almost run out of money (but this is not a real reason as I should have enough for one more month of development time) ...I kind of need extra money as, even if I do have money for 1 month of development I do not have money for marketing and for other expenses (e.g. accountant) It will create a fan base I could get some useful feedback from a wider range of beta testers It might create some pre-release buzz in case some blogger or game magazine likes the concept Anyone has had similar experiences? Is there a real risk that someone will copy the concept and implement it in a couple of months? Will the Kickstarter campaing be a good pre-release exposure for the gmae? Any refrences of similar projects/situations? Is it realistic that someone like ROVIO will copy the idea straight away?

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  • Adding a Wine (.exe) file to open/play files in Thunar's 'Custom Actions'

    - by cipricus
    What is the line parameter in Thunar's "custom actions" that would play a music directory in a Wine (.exe) program? I want to put Foobar2000 (and possibly other such applications) in Thunar's Custom Actions (actions that can be added/edited to be used in the context menu to play music folder's content). If I put no command parameter at the end of path, the player opens but there is no play and no files in the play list. If I add any of the listed parameters I get the error unknown commandline parameter: /path.to.file (Giving an answer to this question depends on knowing the CLI command that would have to be added into Thunar - so please look at this question too)

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  • CodePlex Daily Summary for Saturday, June 29, 2013

    CodePlex Daily Summary for Saturday, June 29, 2013Popular ReleasesAscend 3D: Ascend 2.0.1: Moved model loading into SceneNode.Load static method Updated AscendViewer to use latest Ascend buildUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????SQL Server Data Compare: DB Compare 0.1 Beta 1: Some bugs fixed. Do not forget to add reviews. :)Hogeschool Rotterdam Windows Phone Maps project: HRO Maps Sourcecode VS2010: Initiele versieUniversal Visualnovel Engine Tools: ns2uve: NS2UVE ONS???????? ????:.Net Framework 4.0 ????:UVE for WP8 1.2?? ??:update 2????????! ????1.?ONS???????????,???????nscript.dat?Icon.png??,???arc.nsa?default.ttf??。 2.??????,????bin??????exe?????dll???????????????。 3.??ns2uve.exe,??????,?????,????????? 4.?????????????.png??? ??:??????????nscript.dat??Icon.png?,??????。?????????????。 ????????????src???? CopyRight W-Otaku DEVAdjusting SharePoint Site Quota PowerShell: Adjusting.SharePoint.Site.Quota: Version 1.0 Features Display Database Size Display Quota Warning Threshold Display Quota Maximum Threshold Display Site Space Usage Change Quota Warning Threshold Change Quota Maximum ThresholdOutlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsWPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . 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This will be needed during a Kata to show the audience the uses keyboard shortcuts or to record them.MercerGOLD: A tool for managing information on worldwide employee benefits, compensation and human resource programs.Microsoft CRM 2011 True Unique Autonumber Creator: The Microsoft CRM 2011 True Unique Autonumber Creator provides functionality for generating unique numbers for any entity. Work for On-Premises and Online/CloudNewsAlerts: this is news ALERT PROJECTNTmdb: A wrapper for the TMDb API written in C# .Net 4.5.PowerShellCron: Windows Service to Schedule and Run PowerShell Scripts with Full Logging to Database of script output (all streams, including Write-Host).QlikView Extension - WebPageViewer2: QlikView Extension to display a web page in QlikView.Restafari - The REST Client Base: A REST Client base for your .Net projects. It is compatible with: - .Net 4.5 - .Net 4.0 - Windows Phone 8 - Windows Store applicationsRevolution Of SnowWhite: PC??????SharePoint Silverlight CSV Importer: Convert .csv data into SharePoint list items. A slick Silverlight control to map and import a .csv files to a sharepoint list. Includes transforms and keys.Silverlight AWS S3 Uploader: Silverlight 5 app to upload files to AWS S3SIM Card Manager: A Windows tool to read SIM card information and contentSoCafeShop: SoCafeShopTeam Foundation Server 2012 Sample Work Items for MSF Agile, CMMI, & SCRUM: This project provides sample work items that can be used in your MSF Agile, MSF CMMI, or SCRUM 2.0 Process Templaces in Team Foundation Server 2012.TidyVaca - an SF inspired restyle of the Tidy responsive Skin by Adammer: A San Francisco inspired restyling of Adammer's Tidy responsive skin.Tiny Forms Controls: The goal of this project is to create a library of Windows Forms and Web Forms controls and components.TMYS: Deneme projesi önemli bir sey degil

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  • How do I import Amazon MP3s with Banshee and the new Amazon Cloud Player?

    - by adempewolff
    Banshee's Amazon MP3 Import extension until recently allowed seamless importing of songs purchased from Amazon MP3. It did this by a)opening .amz files and using them to connect to and download the purchased files from Amazon's servers, and b) using hooks in Banshee's built-in browser to automatically recognize and open the .amz files when clicked on in the browser. However, recently this functionality stopped working. Banshee will display Contacting Server in the lower left hand corner for a little while and then stop. Furthermore opening the Amazon Cloud Player in the Banshee browser or any other browser on a Linux system to manually download the .amz file now results in the message: On Linux systems, Cloud Player only supports downloading songs one at a time. To download your music, deselect all checkboxes, select the checkbox for the song you want to download, then click the "Download" button. How can I get around this and import my purchased music into Banshee as I used to?

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  • Crashes while playing Mp3 songs

    - by sid
    I have Downloaded and Installed Ubuntu last month while downloading codecs for playing Music and Video Formats my Laptop (Dell XPS) crashed. later i again started the system now the problems i face are 1) After Signing in as User/Admin the wallpaper loads while all other windows disappear no UI (task bar and dock) is displayed even after say 30 min. 2) I uninstalled and reinstalled Ubnutu hence there were no problems but when i play Music files the Laptop crashes and the same sequence as above follows this has happened for last 6 times. 3) Whenever the UI disaapears after logging in the Hard Disk starts to heat up and there is considerable increase in power usage of the system. where in the power drain is notable. Please suggest any changes or rectify the issue. Regards Sid

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  • How can I get streaming radio working with Chromium on "fubar.com"?

    - by Jared Shirk
    I'm running 12.04 and use Chromium and a site that I go to that plays streaming radio doesn't seem to work for me. Python cannot find the right plug in and I was informed that the exact extension I need is for Windows Media Player HTML5 extension.. But alas, it doesn't work with Ubuntu.. is there a way around this so I can listen to the music? Fubar.com is a site that I've had for a while now and it just seems that any of the lounges that I go into, it's a chat room where they have live dj's that stream music. I can't get it to work.

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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