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  • Does your analytic solution tell you what questions to ask?

    - by Manan Goel
    Analytic solutions exist to answer business questions. Conventional wisdom holds that if you can answer business questions quickly and accurately, you can take better business decisions and therefore achieve better business results and outperform the competition. Most business questions are well understood (read structured) so they are relatively easy to ask and answer. Questions like what were the revenues, cost of goods sold, margins, which regions and products outperformed/underperformed are relatively well understood and as a result most analytics solutions are well equipped to answer such questions. Things get really interesting when you are looking for answers but you don’t know what questions to ask in the first place? That’s like an explorer looking to make new discoveries by exploration. An example of this scenario is the Center of Disease Control (CDC) in United States trying to find the vaccine for the latest strand of the swine flu virus. The researchers at CDC may try hundreds of options before finally discovering the vaccine. The exploration process is inherently messy and complex. The process is fraught with false starts, one question or a hunch leading to another and the final result may look entirely different from what was envisioned in the beginning. Speed and flexibility is the key; speed so the hundreds of possible options can be explored quickly and flexibility because almost everything about the problem, solutions and the process is unknown.  Come to think of it, most organizations operate in an increasingly unknown or uncertain environment. Business Leaders have to take decisions based on a largely unknown view of the future. And since the value proposition of analytic solutions is to help the business leaders take better business decisions, for best results, consider adding information exploration and discovery capabilities to your analytic solution. Such exploratory analysis capabilities will help the business leaders perform even better by empowering them to refine their hunches, ask better questions and take better decisions. That’s your analytic system not only answering the questions but also suggesting what questions to ask in the first place. Today, most leading analytic software vendors offer exploratory analysis products as part of their analytic solutions offerings. So, what characteristics should be top of mind while evaluating the various solutions? The answer is quite simply the same characteristics that are essential for exploration and analysis – speed & flexibility. Speed is required because the system inherently has to be agile to handle hundreds of different scenarios with large volumes of data across large user populations. Exploration happens at the speed of thought so make sure that you system is capable of operating at speed of thought. Flexibility is required because the exploration process from start to finish is full of unknowns; unknown questions, answers and hunches. So, make sure that the system is capable of managing and exploring all relevant data – structured or unstructured like databases, enterprise applications, tweets, social media updates, documents, texts, emails etc. and provides flexible Google like user interface to quickly explore all relevant data. Getting Started You can help business leaders become “Decision Masters” by augmenting your analytic solution with information discovery capabilities. For best results make sure that the solution you choose is enterprise class and allows advanced, yet intuitive, exploration and analysis of complex and varied data including structured, semi-structured and unstructured data.  You can learn more about Oracle’s exploratory analysis solutions by clicking here.

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  • Box2D Joints in entity components system

    - by Johnmph
    I search a way to have Box2D joints in an entity component system, here is what i found : 1) Having the joints in Box2D/Body component as parameters, we have a joint array with an ID by joint and having in the other body component the same joint ID, like in this example : Entity1 - Box2D/Body component { Body => (body parameters), Joints => { Joint1 => (joint parameters), others joints... } } // Joint ID = Joint1 Entity2 - Box2D/Body component { Body => (body parameters), Joints => { Joint1 => (joint parameters), others joints... } } // Same joint ID than in Entity1 There are 3 problems with this solution : The first problem is the implementation of this solution, we must manage the joints ID to create joints and to know between which bodies they are connected. The second problem is the parameters of joint, where are they got ? on the Entity1 or Entity2 ? If they are the same parameters for the joint, there is no problem but if they are differents ? The third problem is that we can't limit number of bodies to 2 by joint (which is mandatory), a joint can only link 2 bodies, in this solution, nothing prevents to create more than 2 entities with for each a body component with the same joint ID, in this case, how we know the 2 bodies to joint and what to do with others bodies ? 2) Same solution than the first solution but by having entities ID instead of Joint ID, like in this example : Entity1 - Box2D/Body component { Body => (body parameters), Joints => { Entity2 => (joint parameters), others joints... } } Entity2 - Box2D/Body component { Body => (body parameters), Joints => { Entity1 => (joint parameters), others joints... } } With this solution, we fix the first problem of the first solution but we have always the two others problems. 3) Having a Box2D/Joint component which is inserted in the entities which contains the bodies to joint (we share the same joint component between entities with bodies to joint), like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } - Box2D/Joint component { Joint => (Joint parameters) } // Shared, same as in Entity2 Entity2 - Box2D/Body component { Body => (body parameters) } - Box2D/Joint component { Joint => (joint parameters) } // Shared, same as in Entity1 There are 2 problems with this solution : The first problem is the same problem than in solution 1 and 2 : We can't limit number of bodies to 2 by joint (which is mandatory), a joint can only link 2 bodies, in this solution, nothing prevents to create more than 2 entities with for each a body component and the shared joint component, in this case, how we know the 2 bodies to joint and what to do with others bodies ? The second problem is that we can have only one joint by body because entity components system allows to have only one component of same type in an entity. So we can't put two Joint components in the same entity. 4) Having a Box2D/Joint component which is inserted in the entity which contains the first body component to joint and which has an entity ID parameter (this entity contains the second body to joint), like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } - Box2D/Joint component { Entity2 => (Joint parameters) } // Entity2 is the entity ID which contains the other body to joint, the first body being in this entity Entity2 - Box2D/Body component { Body => (body parameters) } There are exactly the same problems that in the third solution, the only difference is that we can have two differents joints by entity instead of one (by putting one joint component in an entity and another joint component in another entity, each joint referencing to the other entity). 5) Having a Box2D/Joint component which take in parameter the two entities ID which contains the bodies to joint, this component can be inserted in any entity, like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } Entity2 - Box2D/Body component { Body => (body parameters) } Entity3 - Box2D/Joint component { Joint => (Body1 => Entity1, Body2 => Entity2, others parameters of joint) } // Entity1 is the ID of the entity which have the first body to joint and Entity2 is the ID of the entity which have the second body to joint (This component can be in any entity, that doesn't matter) With this solution, we fix the problem of the body limitation by joint, we can only have two bodies per joint, which is correct. And we are not limited by number of joints per body, because we can create an another Box2D/Joint component, referencing to Entity1 and Entity2 and put this component in a new entity. The problem of this solution is : What happens if we change the Body1 or Body2 parameter of Joint component at runtime ? We need to add code to sync the Body1/Body2 parameters changes with the real joint object. 6) Same as solution 3 but in a better way : Having a Box2D/Joint component Box2D/Joint which is inserted in the entities which contains the bodies to joint, we share the same joint component between these entities BUT the difference is that we create a new entity to link the body component with the joint component, like in this example : Entity1 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity3 Entity2 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity4 Entity3 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity1 - Box2D/Joint component { Joint => (joint parameters) } // Shared, same as in Entity4 Entity4 - Box2D/Body component { Body => (body parameters) } // Shared, same as in Entity2 - Box2D/Joint component { Joint => (joint parameters) } // Shared, same as in Entity3 With this solution, we fix the second problem of the solution 3, because we can create an Entity5 which will have the shared body component of Entity1 and an another joint component so we are no longer limited in the joint number per body. But the first problem of solution 3 remains, because we can't limit the number of entities which have the shared joint component. To resolve this problem, we can add a way to limit the number of share of a component, so for the Joint component, we limit the number of share to 2, because we can only joint 2 bodies per joint. This solution would be perfect because there is no need to add code to sync changes like in the solution 5 because we are notified by the entity components system when components / entities are added to/removed from the system. But there is a conception problem : How to know easily and quickly between which bodies the joint operates ? Because, there is no way to find easily an entity with a component instance. My question is : Which solution is the best ? Is there any other better solutions ? Sorry for the long text and my bad english.

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  • Solution for installing the ADF 11.1.1.6.0 Runtimes onto a standalone WLS 10.3.6

    - by Chris Muir
    A few customers are hitting the following problem with regards to JDeveloper 11.1.1.6.0 so it's worth documenting a solution. As noted in my previous post the ADF Runtimes for JDeveloper 11.1.1.6.0 will work against a 10.3.5 and 10.3.6 WLS server.  In terms of the JDeveloper 11.1.1.6.0 download Oracle has coupled the 10.3.5 server with that release, not a 10.3.6 server. This has caught some customers out as they are attempting to use the JDeveloper installer to load the 11.1.1.6.0 ADF Runtimes into the middleware home of a standalone 10.3.6 WLS server.  When doing so the installer complains as follows: "The product maintenance level of the current server (WebLogic Server: 10.3.5.0) is not compatible with the maintenance level of the product installed on your system (WebLogic Server: 10.3.6.0).  Please obtain a compatible installer or perform maintenance or your current system to achieve the desired level." The solution is to install the runtimes using the standalone 11.1.1.6.0 ADF Runtime Libraries installer available from OTN (see the options under "Application Development Runtime").

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  • How do you avoid jumping to a solution when under pressure? [closed]

    - by GlenPeterson
    When under a particularly strict programming deadline (like an hour), if I panic at all, my tendency is to jump into coding without a real plan and hope I figure it out as I go along. Given enough time, this can work, but in an interview it's been pretty unsuccessful, if not downright counter-productive. I'm not always comfortable sitting there thinking while the clock ticks away. Is there a checklist or are there techniques to recognize when you understand the problem well enough to start coding? Maybe don't touch the keyboard for the first 5-10 minutes of the problem? At what point do you give up and code a brute-force solution with the hope of reasoning out a better solution later? A related follow-up question might be, "How do you ensure that you are solving the right problem?" Or "When is it most productive to think and design more vs. code some experiments to and figure out the design later?" EDIT: One close vote already, but I'm not sure why. I wrote this in the first person, but I doubt I'm the only programmer to ever choke in an interview. Here is a list of techniques for taking a math test and another for taking an oral exam. Maybe I'm not expressing myself well, but I'm asking if there is a similar list of techniques for handling a programming problem under pressure?

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  • What is a user-friendly solution to editing email templates with replacement variables?

    - by Daniel Magliola
    I'm working on a system where we rely a lot of "admins / managers" emailing users from the database. One of the key features is being able to email several people at the same time, with specific information relevant to each of them. Another key feature is to be able to hand-craft emails, because it tends to be be necessary to slightly modify them each time, but having a basic template saves a lot of time. For this, we have the typical "templates" solution, where we have a template that looks kind of like this: Hello {{recipient.full_name}}, Your application to {{activity.title}} has been accepted. You have requested to participate on dates {{application.dates}}, in role {{application.role}} Blah blah blah The problem we are having is obviously that (as we expected), managers don't get the whole "variables" idea, and they do things like overwriting them, which doesn't let them email more than one person at a time, assuming those are not going to get replaced and that the system is broken, or even inexplicable things like "Hello {{John}}". The big problem is that this isn't relegated, as usual, to an "admin" section where only a few power users have access to editing the templates that are automatically send out, and they're expected to know what they are doing. Every user of the system gets exposed to this problem. The obvious solution would be to replace the variables before showing this template for the user to edit, but that doesn't work when emailing several people. This seems like a reasonably common problem, and we are kind of hoping that someone has already solved it. Have you seen anywhere/created/can think of good solutions to this problem?

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  • SAP dévoile Business Object 4.0, la nouvelle version de sa solution BI intègre la mobilité, les réseaux sociaux et le « in-memory »

    SAP dévoile Business Object 4.0 La nouvelle version de sa solution BI intègre la mobilité, les réseaux sociaux et le « in-memory » SAP vient de dévoiler Business Object 4.0, la prochaine version de sa plate-forme de nouvelle génération de Business Intelligence et de Gestion d'Information d'Entreprise (EIM). [IMG]http://ftp-developpez.com/gordon-fowler/SAP/Slide-5-SAP-BusinessObjects-4.0-Event-Insight2.jpg[/IMG] Après SAP ByDesign 2.6, sa suite ERP en mode SaaS (qui arrive avec un tout nouveau SDK), Business Object 4.0 est la deuxième très grosse annonce de cette année 2011 que Nicolas Sekkaki, Direc...

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  • « Utiliser TrueCrypt n'est pas sûr, il peut contenir des failles de sécurité », la fin mystérieuse de la solution de chiffrement

    « Utiliser TrueCrypt n'est pas sûr, il peut contenir des failles de sécurité » la fin mystérieuse de la solution de chiffrementAprès la faille Heartbleed dans OpenSSL, des informations concernant l'outil de chiffrement open source TrueCrypt viennent à nouveau bouleverser l'écosystème de la sécurité sur internet. Une des pages officielles de l'outil affiche un mystérieux message affirmant que le développement de TrueCrypt a été arrêté et que les utilisateurs doivent cesser d'avoir recours à celui-ci.«...

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  • SAPPHIRE NOW : SAP ouvre un site pour tester HANA, sa solution de In-Memory Computing au coeur de sa "stratégie d'innovation"

    SAPPHIRE NOW : SAP ouvre un site pour tester HANA Sa solution de In-Memory Computing au coeur de sa « stratégie d'innovation » Autre jour, autre ambiance au SAPPHIRE NOW de SAP qui se tient actuellement à Madrid. Si la présentation de Jim Hagemann Snabe, hier, était placée sous le signe de la sciences fiction, celle de Vishal Sikka, membre exécutive du Board de SAP, était aujourd'hui placé sous celui de la mythologie et de la Grèce antique. Le message, en revanche, confirmait celui introduit par le le co-PDG de la société : Cloud, Mobilité et In-Memory so...

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  • Microsoft dévoile Dynamics CRM "5", la CTP 3 de sa future solution de gestion de relation client plu

    Mise à jour du 29/03/10 Microsoft dévoile Dynamics CRM 5 La CTP 3 de sa future solution de gestion de la relation client plus simple d'utilisation et plus sécurisée Microsoft vient de lancer la troisième community technology preview (CTP 3) de la prochaine version de son logiciel de gestion de relation client : Dynamics CRM. Baptisé «CRM 5», cette CTP est destinée en priorité aux développeurs d'applications et aux pertenaires «à haute valeur ajoutée», pour reprendre l'expression du blog de l'équipe de Microsoft Dynamics CRM Blog. Bien qu'il s'agisse d'un nom de code, «CRM 5» pourrait bien être le nom définitif du...

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  • Oracle PeopleSoft Mobile Inventory Management, une solution mobile pour améliorer précision des stocks et productivité des utilisateurs

    Oracle PeopleSoft Mobile Inventory Management Une application mobile pour améliorer la précision des stocks et la productivité des utilisateurs Oracle possède déjà un portefeuille très complet de solutions de gestion des stocks et de solutions mobiles. Ce portefeuille s'enrichit encore plus aujourd'hui avec une nouvelle solution : Oracle PeopleSoft Mobile Inventory Management. Il s'agit en fait d'une nouvelle application de la suite Oracle PeopleSoft Enterprise Supply Chain Management qui permet d'améliorer la précision des stocks et la productivité des opérateurs en automatisant les transactions mobiles de gestion pour les utilisateurs de terminaux mobiles équipés de Microsoft W...

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  • La technologie G-Sync de NVIDIA expliquée : la solution de NVIDIA contre les problèmes de synchronisation entre la carte graphique et le moniteur

    Le G-Sync de NVIDIA expliqué Comprenez ce qu'est le G-Sync et comment il fonctionneNVIDIA a annoncé une nouveauté qui pourrait changer la vie des joueurs. En effet, pratiquement tout le monde connaît les déchirements dans l'image que l'on peut apercevoir lorsque la synchronisation verticale est désactivée et NVIDIA apporte une solution sous la forme d'une carte se connectant entre la carte graphique et le moniteur. Mais, revenons sur le problème.Actuellement, l'écran affiche un nombre d'images...

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  • Firefox OS une alternative au contrôle de Google sur Android ? Mozilla voit son OS comme la solution qui réduira la dépendance des constructeurs

    Firefox OS une alternative au contrôle de Google sur Android ? Mozilla voit son OS comme la solution qui réduira la dépendance des constructeurs de Google Le lancement officiel de Firefox OS est prévu pour ce mois dans plusieurs pays, notamment le Brésil, le Mexique, la Pologne ou encore l'Espagne (lire le dossier de la rédaction sur l'OS).Développé depuis pratiquement deux ans par la fondation Mozilla, Firefox OS repose sur les technologies du Web, et est présenté comme un système d'exploitation pour le « Web ouvert », qui ouvrira le plein potentiel des terminaux mobiles aux développeurs d'applications Web.L'OS est la réponse d...

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • Abstraction: The War between solving the problem and a general solution.

    - by Bryan Harrington
    As a programmer, I find myself in the dilemma where I want make my program as abstract and as general as possible. Doing so usually would allow me to reuse my code and have a more general solution for a problem that might (or might not) come up again. Then this voice in my head says, just solve the problem dummy its that easy! Why spend more time than you have to? We all have indeed faced this question where Abstraction is on your right shoulder and Solve-it-stupid sits on the left. Which to listen to and how often? What is your strategy for this? Should you abstract everything?

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  • White Paper/Case Study on ICONICS’ Use of StreamInsight for its Energy AnalytiX&#174; Solution

    - by Roman Schindlauer
    A couple of days ago, we released a new StreamInsight white paper/case study on TechNet and MSDN. The paper is joint work with ICONICS and discusses how ICONICS is using StreamInsight technology for its Energy AnalytiX® solution. The paper is available for download here in the Technical Articles section of the StreamInsight documentation. Today, businesses and organizations need to pay more and more attention to energy usage, as customers and the general public are becoming increasingly concerned about a respectful and sustainable use of resources. Organizations therefore need to carefully manage their use of energy and provide better visibility into their energy consumption. In this paper, we discuss how software solutions can help address these challenges. Besides providing some background on the drivers behind energy management, the paper discusses how organizations manage their use of energy with current product and service offerings from Microsoft and ICONICS. In the main body of the paper, a case study explains in depth how ICONICS Energy AnalytiX® is using Microsoft data platform components such as SQL Server StreamInsight to deliver market leading energy management solutions. Regards, The StreamInsight Team

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  • White Paper/Case Study on ICONICS’ Use of StreamInsight for its Energy AnalytiX&#174; Solution

    - by Roman Schindlauer
    A couple of days ago, we released a new StreamInsight white paper/case study on TechNet and MSDN. The paper is joint work with ICONICS and discusses how ICONICS is using StreamInsight technology for its Energy AnalytiX® solution. The paper is available for download here in the Technical Articles section of the StreamInsight documentation. Today, businesses and organizations need to pay more and more attention to energy usage, as customers and the general public are becoming increasingly concerned about a respectful and sustainable use of resources. Organizations therefore need to carefully manage their use of energy and provide better visibility into their energy consumption. In this paper, we discuss how software solutions can help address these challenges. Besides providing some background on the drivers behind energy management, the paper discusses how organizations manage their use of energy with current product and service offerings from Microsoft and ICONICS. In the main body of the paper, a case study explains in depth how ICONICS Energy AnalytiX® is using Microsoft data platform components such as SQL Server StreamInsight to deliver market leading energy management solutions. Regards, The StreamInsight Team

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  • Diaspora se pose comme solution libre face à Facebook, le réseau social aGPL et décentralisé a-t-il

    Diaspora se pose comme solution libre face à Facebook, le réseau social aGPL et décentralisé a-t-il une chance de succès ? Google n'est pas le seul à se faire des ennemis parmi les organisations européennes. Facebook est également dans leur ligne de mire avec sa politique "inacceptable" concernant la protection de la vie privée de ses utilisateurs. Le 12 mai, le groupe de travail 29 (du numéro de l'article concerné) de l'Union européenne -chargé de la protection des données personnelles- a publié une lettre ouverte qui attaque violemment le leader des réseaux sociaux (plus de 450 millions de membres dont 15 millions en France) en lui reprochant de monétiser les données qu'on lui confie (en laissant les moteurs de recherch...

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  • Orange dope ses outils de communications et de collaboration Cloud avec une version « as a service » de sa solution Business Together

    Cloud : Orange veut accélère le développement des communications et de la collaboration hébergées Avec une nouvelle version « as a service » de sa solution Business Together Il y a peu, nous parlions d'un secteur en plein boom avec la gestion de flottes mobiles et de la carte que voulait jouer Orange face aux éditeurs. Mais le cloud, toujours en très forte croissance, est essentiellement porté par les outils collaboratifs. Dans ce domaine, on parle souvent de « pure player » comme Office 365, les Google Apps for Business, voire de Zoho. Mais tout comme pour la gestion de flottes, on évoque un peu moins les offres...

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  • Microsoft courtise les clients de Salesforce.com et les invite à tester sa solution Microsoft Dynamics CRM

    Microsoft courtise les clients de Salesforce.com et les invite à tester sa solution Microsoft Dynamics CRM Microsoft s'attaque aux clients de Salesforce.com et les invite à utiliser ses propres solutions CRM en mode Cloud. Redmond n'a pas l'intention de lésiner sur les moyens pour imposer ses solutions professionnelles hébergées. En effet la firme vient de profiter du lancement de la conférence Dreamforce 2010, qui se déroule actuellement (du 6 au 9 décembre), et destinée aux utilisateurs de Salesforce.com, pour publier une lettre les invitant à tester ses produits. Pour mémoire, Salesforce.com est une entreprise spécialisée dans le cloud computing et dans les solutions de gestion ...

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  • Problem with Ogmo Editor (is Tiled Editor a solution?)

    - by Mentoliptus
    I made a level editor for a puzzle game with Ogmo Editor and gave it to our designer/level designer. When he downloaded and started Ogmo, his CPU went to 100%. I looked at my CPU usage while Ogmo is running, and it goes from 20% to 30% (which is also high for an application alike Ogmo). He has a Windows 7 VM running on his Mac and I have a normal Windows PC, can this be a problem? I found a thread on FlashFunk forum that confirms that Ogmo has CPU usage issues. Has anybody maybe solved this issue? The solution seems to use Tiled Editor, but I never used it before. Is it difficult to change a level editor from Ogmo to Tiled? Can they export in the same format (XML with CSV elements for my puzzle game)?

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  • Is Paypal the best solution for payment gateway for a website?

    - by Pennf0lio
    I have a realty website that needs a payment gateway for their property reservation. The reservation fee range from $500-$600 and about 5-6 people per month. I was wondering if Paypal is the best solution for accepting Payment. What will be the Pros and Cons using Paypal. Paypal was my first choice because It's easy to integrate on my existing website and I wouldn't be minding so much on the security. P.S. It's not a part of the question, But If you can site some realty website that accept payment and would be a good inspiration. It would be highly appreciated. Thanks!

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  • What is the best Video Conference integrated solution for Us? [closed]

    - by Andrei B
    we are trying to integrate a simple Video Conferencing (open source) solution into our existing application which is written in C++ and it runs on Linux. I am currently looking at using Ekiga (formely known as GnomeMeeting) or Homer Conferencing (short: Homer). My plan is to "integrate" an existing Video Conferencing client into our existing software. Please give me recommendation on which 3rd party application or library to use to add video conferencing feature to our application. PS: Please don't close this question. I asked it on StackOverflow and it got closed, so where am I supposed to ask this question? If not here, then whats the point of asking lol.

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  • What was the first consumer-oriented hardware/software solution?

    - by Maksee
    We all know the story of the personal computer as a consumer-oriented product. But I just thought that real end user solution should have appeared before that time. So a product that was probably expensive, but allowed using it as a service charging for it, for example computer-terminal for transport time-table access or game machine. On the other site, the video terminals as we know them appeared not so long ago. So if there was something like this, this could be hardware/software most likely offering no interactivity, but probably printing some information based on user actions.

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  • Is there a modern (eg NoSQL) web analytics solution based on log files?

    - by Martin
    I have been using Awstats for many years to process my log files. But I am missing many possibilities (like cross-domain reports) and I hate being stuck with extra fields I created years ago. Anyway, I am not going to continue to use this script. Is there a modern apache logs analytics solution based on modern storage technologies like NoSQL or at least somehow ready to cope with large datasets efficiently? I am primarily looking for something that generates nice sortable and searchable outputs with the focus on web analytics, before having to write my own frontends. (so graylog2 is not an option) This question is purely about log file based solutions.

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