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  • How to configure path or set environment variables for installation?

    - by Orr22
    I'm aiming to install APE in Ubuntu 14.04 LTS, a simple code for pseudopotential generation. I'm having this error message while running ./configure: checking for gsl-config... no checking for GSL - version >= 1.0... no *** The gsl-config script installed by GSL could not be found *** If GSL was installed in PREFIX, make sure PREFIX/bin is in *** your path, or set the GSL_CONFIG environment variable to the *** full path to gsl-config. configure: error: could not find required gsl library I checked and I have the GSL already installed: :~/Programas/ape-2.2.0$ dpkg -l | grep gsl ii libgsl0ldbl 1.16+dfsg-1ubuntu1 i386 GNU Scientific Library (GSL) -- library package So I have the library but the program installation isn't finding it. Any help? Thanks in advance

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  • BoundingBox Intersection Problems

    - by Deukalion
    When I try to render two cubes, same sizes, one beside the other. With the same proportions (XYZ). My problem is, why do a Box1.BoundingBox.Contains(Box2.BoundingBox) == ContaintmentType.Intersects - when it clearly doesn't? I'm trying to place objects with BoundingBoxes as "intersection" checking, but this simple example clearly shows that this doesn't work. Why is that? I also try checking height of the next object to be placed, by checking intersection, adding each boxes height += (Max.Y - Min.Y) to a Height value, so when I add a new Box it has a height value. This works, but sometimes due to strange behavior it adds extra values when there isn't anything there. This is an example of what I mean: BoundingBox box1 = GetBoundaries(new Vector3(0, 0, 0), new Vector3(128, 64, 128)); BoundingBox box2 = GetBoundaries(new Vector3(128, 0, 0), new Vector3(128, 64, 128)); if (box1.Contains(box2) == ContainmentType.Intersects) { // This will be executed System.Windows.Forms.MessageBox.Show("Intersects = True"); } if (box1.Contains(box2) == ContainmentType.Disjoint) { System.Windows.Forms.MessageBox.Show("Disjoint = True"); } if (box1.Contains(box2) == ContainmentType.Contains) { System.Windows.Forms.MessageBox.Show("Contains = True"); } Test Method: public BoundingBox GetBoundaries(Vector3 position, Vector3 size) { Vector3[] vertices = new Vector3[8]; vertices[0] = position + new Vector3(-0.5f, 0.5f, -0.5f) * size; vertices[1] = position + new Vector3(-0.5f, 0.5f, 0.5f) * size; vertices[2] = position + new Vector3(0.5f, 0.5f, -0.5f) * size; vertices[3] = position + new Vector3(0.5f, 0.5f, 0.5f) * size; vertices[4] = position + new Vector3(-0.5f, -0.5f, -0.5f) * size; vertices[5] = position + new Vector3(-0.5f, -0.5f, 0.5f) * size; vertices[6] = position + new Vector3(0.5f, -0.5f, -0.5f) * size; vertices[7] = position + new Vector3(0.5f, -0.5f, 0.5f) * size; return BoundingBox.CreateFromPoints(vertices); } Box 1 should start at x -64, Box 2 should start at x 64 which means they never overlap. If I add Box 2 to 129 instead it creates a small gap between the cubes which is not pretty. So, the question is how can I place two cubes beside eachother and make them understand that they do not overlap or actually intersect? Because this way I can never automatically check for intersections or place cube beside eachother.

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  • how to avoid or minimise use of check/conditional statement?

    - by Muneeb Nasir
    I have scenario, where i got stream and i need to check for some value. if i got my any new value i have to store it in any of data structure. well it seems very easy, i can place conditional statement if-else or can use contain method of set/map to check either received is new or not. but the problem is checking will effect my application performance, in stream i'll receive hundreds for value in second, if i start checking each and every value i received than for sure it effect performance. Any body can suggest me any mechanism or algorithm that solve my issue. either by bypassing checks or atleast minimize them?

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  • How do I upgrade from 9.04 to 10.04.2?

    - by Yadnesh
    I'm currently runing Ubuntu 9.04 Jaunty. I want to upgrade to 10.04.02, but whenever I use the Update manager to do this, it fails with the error "An upgrade from 'jaunty' to 'lucid' is not supported with this tool". I also tried to run sudo do-release-upgrade -d, but it fails with the same error message: Checking for a new ubuntu release Done Upgrade tool signature Done Upgrade tool Done downloading extracting 'lucid.tar.gz' authenticate 'lucid.tar.gz' against 'lucid.tar.gz.gpg' tar: Removing leading `/' from member names Reading cache Checking package manager Can not upgrade An upgrade from 'jaunty' to 'lucid' is not supported with this tool.

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  • After power manager reinstall

    - by tuxi
    I had checking battery state hanging I solved it with the help of an answer from this site: sudo apt-get --reinstall install gnome-power-manager But now my left windows bar is rigid, it does not disappear on wide screen. EDIT Also in most of applications, characters are white. What could be the problem? and what should I do? 2ND EDIT My ubuntu is 12.04 LTS. I was trying to install some packages for dependencies of allegro game development library, one of the packages was libwxgtk2.8-0, after that a red cross appeared near user name and clock. Then computer became frozen and i had to remove my battery. I know it is a very bad thing. Then when i try to restart my computer, it could not start, it was waiting on black screen with line: Checking battery state... Then i run the above command. Computer could start but characters are white.

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  • I can't log into my ubuntu 12.04

    - by user292674
    When I try to log in on my Ubuntu 12.04 it goes to a black screen ( of logging in checking stuff ), and says Checking battery ----- [ok] ( I'm using a computer instead of a laptop ) and just goes back to the login screen. Two days before I executed the command sudo startx trying to start KDE, but it didn't work. And after logging off and trying to log in again, I had this problem. A big problem is that I don't have internet connection at home. What should I do?

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  • Unable to install SQL 2008 on Windows 7

    - by Axel
    SQL 2008 install hangs on Windows 7 The story: Trying to install SQL2008 on Windows 7 hangs on SqlEngineDBStartconfigAction_install_configrc_Cpu32. What I Tried: Uninstall hangs on validation Manual uninstall using msiinv.exe and msiexec /x works Added SQL service accounts to local admins no help Turn of UAC no help Last lines in setup log: 2010-04-01 16:18:05 SQLEngine: : Checking Engine checkpoint 'GetSqlServerProcessHandle' 2010-04-01 16:18:05 SQLEngine: --SqlServerServiceSCM: Waiting for nt event 'Global\sqlserverRecComplete' to be created 2010-04-01 16:18:07 SQLEngine: --SqlServerServiceSCM: Waiting for nt event 'Global\sqlserverRecComplete' or sql process handle to be signaled 2010-04-01 16:18:07 SQLEngine: : Checking Engine checkpoint 'WaitSqlServerStartEvents' 2010-04-01 16:18:53 Slp: Sco: Attempting to initialize script 2010-04-01 16:18:53 Slp: Sco: Attempting to initialize default connection string 2010-04-01 16:18:53 Slp: Sco: Attempting to set script connection protocol to NotSpecified 2010-04-01 16:18:53 Slp: Sco: Attempting to set script connection protocol to NamedPipes 2010-04-01 16:18:53 SQLEngine: --SqlDatabaseServiceConfig: Connection String: Data Source=\\.\pipe\SQLLocal\MSSQLSERVER;Initial Catalog=master;Integrated Security=True;Pooling=False;Network Library=dbnmpntw;Application Name=SqlSetup 2010-04-01 16:18:53 SQLEngine: : Checking Engine checkpoint 'ServiceConfigConnect' 2010-04-01 16:18:53 SQLEngine: --SqlDatabaseServiceConfig: Connecting to SQL.... 2010-04-01 16:18:53 Slp: Sco: Attempting to connect script 2010-04-01 16:18:53 Slp: Connection string: Data Source=\\.\pipe\SQLLocal\MSSQLSERVER;Initial Catalog=master;Integrated Security=True;Pooling=False;Network Library=dbnmpntw;Application Name=SqlSetup And now comes the fun part: When I open conf mgr I can see the service running, I enabled named pipes and TCP/IP, restarted the service I'm able to connect to the server using an OLE DB connection but not with the Native Client. And what I find suspicious is the following error in my app log: .NET Runtime Optimization Service (clr_optimization_v2.0.50727_32) - Failed to compile: C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\Tools\VDT\DataProjects.dll . Error code = 0x8007000b In MS connect this is reported as a bug but MS is unable to reproduce the problem altough when you search the fora I'm not the only one with this problem. So any help is appreciated.

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  • Setup VPN issue on Ubuntu Server 12.04

    - by Yozone W.
    I have a problem with setup VPN server on my Ubuntu VPS, here is my server environments: Ubuntu Server 12.04 x86_64 xl2tpd 1.3.1+dfsg-1 pppd 2.4.5-5ubuntu1 openswan 1:2.6.38-1~precise1 After install software and configuration: ipsec verify Checking your system to see if IPsec got installed and started correctly: Version check and ipsec on-path [OK] Linux Openswan U2.6.38/K3.2.0-24-virtual (netkey) Checking for IPsec support in kernel [OK] SAref kernel support [N/A] NETKEY: Testing XFRM related proc values [OK] [OK] [OK] Checking that pluto is running [OK] Pluto listening for IKE on udp 500 [OK] Pluto listening for NAT-T on udp 4500 [OK] Checking for 'ip' command [OK] Checking /bin/sh is not /bin/dash [WARNING] Checking for 'iptables' command [OK] Opportunistic Encryption Support [DISABLED] /var/log/auth.log message: Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [RFC 3947] method set to=115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike] meth=114, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-08] meth=113, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-07] meth=112, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-06] meth=111, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-05] meth=110, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-04] meth=109, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-03] meth=108, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02] meth=107, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02_n] meth=106, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: ignoring Vendor ID payload [FRAGMENTATION 80000000] Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [Dead Peer Detection] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: responding to Main Mode from unknown peer [My IP Address] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R0 to state STATE_MAIN_R1 Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R1: sent MR1, expecting MI2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: NAT-Traversal: Result using draft-ietf-ipsec-nat-t-ike (MacOS X): peer is NATed Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R1 to state STATE_MAIN_R2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R2: sent MR2, expecting MI3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: ignoring informational payload, type IPSEC_INITIAL_CONTACT msgid=00000000 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: Main mode peer ID is ID_IPV4_ADDR: '192.168.12.52' Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: switched from "L2TP-PSK-NAT" to "L2TP-PSK-NAT" Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: transition from state STATE_MAIN_R2 to state STATE_MAIN_R3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: new NAT mapping for #5, was [My IP Address]:2251, now [My IP Address]:2847 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: STATE_MAIN_R3: sent MR3, ISAKMP SA established {auth=OAKLEY_PRESHARED_KEY cipher=aes_256 prf=oakley_sha group=modp1024} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: the peer proposed: [My Server IP Address]/32:17/1701 -> 192.168.12.52/32:17/0 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: NAT-Traversal: received 2 NAT-OA. using first, ignoring others Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: responding to Quick Mode proposal {msgid:8579b1fb} Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: us: [My Server IP Address]<[My Server IP Address]>:17/1701 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: them: [My IP Address][192.168.12.52]:17/65280===192.168.12.52/32 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R0 to state STATE_QUICK_R1 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R1: sent QR1, inbound IPsec SA installed, expecting QI2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R1 to state STATE_QUICK_R2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R2: IPsec SA established transport mode {ESP=>0x08bda158 <0x4920a374 xfrm=AES_256-HMAC_SHA1 NATOA=192.168.12.52 NATD=[My IP Address]:2847 DPD=enabled} Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA(0x08bda158) payload: deleting IPSEC State #6 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: ERROR: netlink XFRM_MSG_DELPOLICY response for flow eroute_connection delete included errno 2: No such file or directory Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received and ignored informational message Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA payload: deleting ISAKMP State #5 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address]: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:51:16 vpn pluto[3963]: packet from [My IP Address]:2847: received and ignored informational message xl2tpd -D message: xl2tpd[4289]: Enabling IPsec SAref processing for L2TP transport mode SAs xl2tpd[4289]: IPsec SAref does not work with L2TP kernel mode yet, enabling forceuserspace=yes xl2tpd[4289]: setsockopt recvref[30]: Protocol not available xl2tpd[4289]: This binary does not support kernel L2TP. xl2tpd[4289]: xl2tpd version xl2tpd-1.3.1 started on vpn.netools.me PID:4289 xl2tpd[4289]: Written by Mark Spencer, Copyright (C) 1998, Adtran, Inc. xl2tpd[4289]: Forked by Scott Balmos and David Stipp, (C) 2001 xl2tpd[4289]: Inherited by Jeff McAdams, (C) 2002 xl2tpd[4289]: Forked again by Xelerance (www.xelerance.com) (C) 2006 xl2tpd[4289]: Listening on IP address [My Server IP Address], port 1701 Then it just stopped here, and have no any response. I can't connect VPN on my mac client, the /var/log/system.log message: Oct 16 15:17:36 azone-iMac.local configd[17]: SCNC: start, triggered by SystemUIServer, type L2TP, status 0 Oct 16 15:17:36 azone-iMac.local pppd[3799]: pppd 2.4.2 (Apple version 596.13) started by azone, uid 501 Oct 16 15:17:38 azone-iMac.local pppd[3799]: L2TP connecting to server 'vpn.netools.me' ([My Server IP Address])... Oct 16 15:17:38 azone-iMac.local pppd[3799]: IPSec connection started Oct 16 15:17:38 azone-iMac.local racoon[359]: Connecting. Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 started (Initiated by me). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 1). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 2). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 3). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 4). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 5). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 AUTH: success. (Initiator, Main-Mode Message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 Initiator: success. (Initiator, Main-Mode). Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 started (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 1). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Quick-Mode message 2). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 3). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKEv1 Phase2 Initiator: success. (Initiator, Quick-Mode). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local pppd[3799]: IPSec connection established Oct 16 15:17:59 azone-iMac.local pppd[3799]: L2TP cannot connect to the server Oct 16 15:17:59 azone-iMac.local racoon[359]: IPSec disconnecting from server [My Server IP Address] Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete IPSEC-SA). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete ISAKMP-SA). Anyone help? Thanks a million!

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  • Error during configuring kerberos5 using macports

    - by ario
    While trying to install libmemcached via MacPorts, I hit the following issue: libmemcached @0.40 +universal ---> Computing dependencies for libmemcached ---> Dependencies to be installed: cyrus-sasl2 kerberos5 ---> Configuring kerberos5 Error: org.macports.configure for port kerberos5 returned: configure failure: command execution failed Error: Failed to install kerberos5 It tells me to look in the log for details. Here's the last bit of the log file: :info:configure checking for setupterm in -lcurses... no :info:configure checking for setupterm in -lncurses... no :info:configure checking for tgetent... no :info:configure configure: error: Could not find tgetent; are you missing a curses/ncurses library? :info:configure configure: error: /bin/sh './configure' failed for appl/telnet :info:configure Command failed: cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_net_kerberos5/kerberos5/work/krb5-1.7.2/src" && ./configure --prefix=/opt/local --disable-dependency-tracking --mandir=/opt/local/share/man :info:configure Exit code: 1 :error:configure org.macports.configure for port kerberos5 returned: configure failure: command execution failed :debug:configure Error code: NONE :debug:configure Backtrace: configure failure: command execution failed while executing "$procedure $targetname" :info:configure Warning: targets not executed for kerberos5: org.macports.activate org.macports.configure org.macports.build org.macports.destroot org.macports.install :error:configure Failed to install kerberos5 :debug:configure Registry error: kerberos5 not registered as installed & active. invoked from within "registry_active ${subport}" invoked from within "$workername eval registry_active \${subport}" :notice:configure Please see the log file for port kerberos5 for details: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_ports_net_kerberos5/kerberos5/main.log It seems to say it's missing ncurses. Looks like it's there though, since if I run port installed I see these: ncurses @5.7_0 ncurses @5.9_1 (active) ncursesw @5.7_0 Any ideas on how to get around this error?

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  • Odd behavior of setting REMOTE_ADDR between Apache, Nginx, and AWS ELB

    - by Chris Drumgoole
    I have encountered a strange issue and am curious if others have encountered this as well. and if there is absolutely anything that can be done.. We have a set up where we have multiple AWS EC2 Linux machines sitting behind a ELB. The EC2 machines are running Nginx. Let's refer to these as my production machines (because they are!) I also have a Rackspace cloud machine running apache. Completely separate. Let's call this the test server. Now, there's a ISP here in Singapore that seems to be funneling traffic through a transparent proxy or something, and when you do a IP check, the IP often changes. In fact, I noticed that when I check on http://www.whatismyip.com, the ip seems to be stable (doesn't change) across refreshes. But, http://www.whatismyipaddress.com, on refreshing, the IP changes! (so my ISP is doing weird stuff). Now, back to my set up, I noticed a couple of things: Checking the REMOTE_ADDR variable from PHP when connecting to a single Nginx production machine (bypassing the load balancer), is set to the stable IP that does change. Checking the REMOTE_ADDR variable from PHP when connecting to the test Apache server, it is set to the IP that does change on refreshes. Checking the headers when connecting to the nginx production machines through the ELB, the ELB sets the HTTP_X_FORWARDED_FOR to the stable IP. Has anyone experienced this odd behavior? Is there nothing that I can do? And which IP should I "trust"? (the one Apache gives, or the one ELB and Nginx gives?) Thanks! Chris

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  • How to install RMagick RubyGem on Mac OS X 10.6 Snow Leopard?

    - by misbehavens
    I am getting this error while trying to install RMagick: $ sudo gem install rmagick Building native extensions. This could take a while... ERROR: Error installing rmagick: ERROR: Failed to build gem native extension. /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby extconf.rb checking for Ruby version >= 1.8.5... yes checking for gcc... yes checking for Magick-config... no Can't install RMagick 2.13.1. Can't find Magick-config in /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:/opt/local/bin:/usr/local/git/bin:~/bin:/usr/local/bin:/usr/local/mysql/bin:/usr/local/pear/bin *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby Gem files will remain installed in /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1 for inspection. Results logged to /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1/ext/RMagick/gem_make.out How can I install the RMagick RubyGem on Snow Leopard?

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  • Maxtor 500GB external hard drive not being detected but power is going to it?

    - by ClarkeyBoy
    I have 2 * Maxtor Onetouch 4 Lite 500GB external hard drives (part no. 9NT2A4-500). They both used to work fine on my old laptop (an Acer) but I have not used them for about a year, since my laptop was stolen and I got this one (also an Acer [Aspire 7738G]). I have one plugged into the mains with one of the leads I believe was supplied with them. It appears to be receiving power as it is warm and the power light (on the unit itself) is on; also the mains adapter is fairly warm. I also have it plugged into my laptop with a USB lead which I have tested on my mp3 player (so I know it works). However my hard drive is not showing on my computer. I have tried checking for new hardware, installing the software that was supplied with it, checking drive letters in case it is registered as C: or something stupid, checking for problems etc... I can't find any cause for it to do this. It does appear to be starting up and, possibly, shutting down and restarting constantly (that's what it sounds like altho I can't be certain). I have had both hard drives stored in different places for the last year and they're both doing the same thing.. if it was only one then I'd guess it had got damaged or corrupted or something but since it is both I doubt this is it. The only things in common with both of them are the leads and the laptop, however I know the USB lead works and guess the mains lead works as there is power going to the unit. Has anyone come across this before or does anyone have any idea what the cause / solution to the problem is? Any help would be greatly appreciated. Regards, Richard

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  • Unable to install mod_wsgi on CentOS 5.5 VPS...

    - by jasonaburton
    I am trying to install mod_wsgi on my VPS, but it won't work. This is what I am doing: wget http://modwsgi.googlecode.com/files/mod_wsgi-2.5.tar.gz tar xzvf mod_wsgi-2.5.tar.gz cd mod_wsgi-2.5 ./configure --with-python=/opt/python2.5/bin/python After I run the above command, I get this error: checking for apxs2... no checking for apxs... no checking Apache version... ./configure: line 1298: apxs: command not found ./configure: line 1298: apxs: command not found ./configure: line 1299: /: is a directory ./configure: line 1461: apxs: command not found configure: creating ./config.status config.status: creating Makefile config.status: error: cannot find input file: Makefile.in Through some research I've discovered that I need to modify my command: ./configure --with-apxs=/usr/local/apache/bin/apxs \ --with-python=/usr/local/bin/python But, /usr/local/apache/ doesn't exist, or so that's what it is telling me. If it doesn't exist, how do I create it with all the files needed, or if apache is located elsewhere on my VPS where would it be located? I'd also like to mention that I ran a command to install apache before this entire deal: yum install httpd so I assumed that was all I needed but apparently not (I am very new at all this server administration stuff so please be gentle) EDIT: This is the tutorial that I have been using to get this all set up: http://binarysushi.com/blog/2009/aug/19/CentOS-5-3-python-2-5-virtualevn-mod-wsgi-and-mod-rpaf/ I got stuck at the heading "Installing mod_wsgi" Thanks for any help!

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  • Installing/enabling PHP Pecl Intl extension on CentOs 5

    - by Marijn Huizendveld
    Original question: I'm having trouble installing the PHP Pecl Intl extension on my CentOs 5 machine. After installing both icu and libicu with the following commands: $ yum install icu $ yum install libicu I tried to install the Intl extension like so: $ /usr/bin/pecl install intl I selected to search for the default location for the ICU libraries and header files. It ends up crashing like this: checking whether to enable internationalization support... yes, shared checking for icu-config... no checking for location of ICU headers and libraries... not found configure: error: Unable to detect ICU prefix or no failed. Please verify ICU install prefix and make sure icu-config works. ERROR: `/tmp/pear/temp/intl/configure --with-icu-dir=DEFAULT' failed update After successfully installing the development version of icu as suggested by RusAlex (thanks RusAlex) like so: $ yum install libicu-devel I ran into a new problem which I also encountered locally the following command: $ /usr/bin/pecl install intl now produces this error: /private/tmp/pear/temp/intl/collator/collator_class.c:92: error: duplicate 'static' /private/tmp/pear/temp/intl/collator/collator_class.c:96: error: duplicate 'static' /private/tmp/pear/temp/intl/collator/collator_class.c:101: error: duplicate 'static' /private/tmp/pear/temp/intl/collator/collator_class.c:107: error: duplicate 'static' make: *** [collator/collator_class.lo] Error 1 ERROR: `make' failed It appears to have something to do with PHP 5.3 being bundled with Intl already. But how can I enable this extension, if I look in my PHP Info than I cannot find any reference to it...

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  • MacBook Pro (OSX Lion) - shutdown automatically before reaching login screen

    - by mkk
    When I try to lunch my MacBook Pro I can see a progress bar on loading screen. It goes to 1/15 or something like this and then it shut downs - I cannot reach even login screen. It happened to me 2 months ago, I have 'fixed' this by formatting my hard drive and installing OSX (Lion) again. This time I think that situation is a little bit different - I am able to enter single-user mode by pressing cmd + s. I then type /sbin/fsck -yf, I get the error: ** Checking Journaled HFS Plus volume. The volume name is Macintosh HD ** Checking extents overflow file. ** Checking catalog file. Invalid node structure (4, 24704) ** The volume Macintosh HD could not be verified completely. /dev/rdisk0s2 (hfs) EXITED WITH SIGNAL 8 but when I type exit, I can the login screen and I can log in. I tried a lot of things, booting from recovery partition and choosing disk utility to repair the disc, but I get error that it cannot be repaired. I have googled for hours and the only real solution I have found was to buy Disc warrior that might fix the issue. Any other suggestions? Secondary question is what causes this issue? I thought the reason are bad sectors, but Smart Utility haven't found any. I found suggestion that RAM could cause this kind of issue as well, so I downloaded rember and made memory test - all tests passed. Right now I have used my solution of entering single-mode user and then typing exit, however I am not sure how long it will 'work'. Of course I have back-uped what I considered important. Thanks for the help in advance! UPDATE: I guess Smart Utility was not very useful, I mnaged to get input/output error, which I believe is equivalent to bad sector.

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  • How to check DVD integrity at max read speed of DVD writer

    - by ashishsony
    I need to check the integrity of burned DVDs so that I can be sure about my backed-up data. I use DL-DVDs to take the backup. Earlier I used VSO Inspector software for the same but the day I switched to DL-DVDs the VSO Inspector gives me errors upon checking. I think the errors are because the switching of layer writing involves some dummy data somewhere. Secondly, it's damned slow for checking. I believe if there is a utility that can read all files (not the disk surface) and report if some files are unreadable would do the job. But it should be quick! Nobody wants to sit for disk checking for 3-4 hours after a quick 30 min data burn! I am looking for such a utility on Windows or Linux. Even scripts (python, etc) will do. I just want to be assured that the data is safe. Can someone help me in this? Thanks.

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • CodePlex Daily Summary for Wednesday, April 21, 2010

    CodePlex Daily Summary for Wednesday, April 21, 2010New ProjectsA WPF ImageButton that uses pixel shader for dynamically change the image status: A WPF ImageButton that uses pixel shader for dynamically change the image status.CCLI SongSelect Library: A managed code library for reading and working with CCLI SongSelect files in C#, VB.NET or any other language that can use DLLs built with Managed ...code paste: A code paste with idea, insight and funny from web. All the paster rights belong the original author.CodeBlock: CodeBlock is CLI implementation which uses LLVM as its native code generator. CodeBlock provides LLVM binding for .NET which is written in C#, a...CSS 360 Planetary Calendar: This is the Planetary Calendar for UW Bothell -- CSS 360DNN 4 Friendly Url Modification: DNN 4.6.2.0 source code modification for Friendly URL support.Event Scavenger: "Event Scavenger" was created out of a need to manage and monitor multiple servers and have a global view of what's happening in the logs of multip...FastBinaryFileSearch: General Purpose Binary Search Implementation Of BoyerMooreHorspool Algorithmgotstudentathelaticprofile: Test project Grate: Grate process photos by color-dispersion-tree It's developed in C#GZK2010: GZK Project is used for sdo.gzk 2010JpAccountingBeta: JpAccountingBetaLog4Net Viewer: Log4Net Viewer is a log4net files parser and exposes them to webservices. You can then watch them on a rich interface. This code is .NET4 with an ...MarkLogic Toolkit for Excel: The MarkLogic Toolkit for Excel allows you to quickly build content applications with MarkLogic Server that extend the functionality of Microsoft E...MarkLogic Toolkit for PowerPoint: The MarkLogic Toolkit for PowerPoint allows you to quickly build content applications with MarkLogic Server that extend the functionality of Micros...MarkLogic Toolkit for Word: The MarkLogic Toolkit for Word allows you to quickly build content applications with MarkLogic Server that extend the functionality of Microsoft Wo...MvcContrib Portable Areas: This project hosts mvccontrib portable areas.OgmoXNA: OgmoXNA is an XNA 3.1 Game Library and set of Content Pipeline Extensions for Matt Thorson's multi-platform Ogmo Editor. Its goal is to provide ne...Pdf ebook seaerch engine and viewer: PDF Search Engine is a book search engine search on sites, forums, message boards for pdf files. You can find and download a tons of e-books but p...ResizeDragBehavior: This C# Silverlight 3 ResizeDragBehavior is a simpel implementation of resizing columns left, right, above or under a workingspace. It allows you ...Roguelike school project: A simple Rogue-like game made in c# for my school project. Uses Windows forms for GUI and ADO.NET + SQL Server CE for persistency.SharePoint Service Account Password Recovery Tool: A utility to recover SharePoint service account and application pool passwords.Smart Include - a powerful & easy way to handle your CSS and Javascript includes: Smart Include provides web developers with a very easy way to have all their css and javascript files compressed and/or minified, placed in a singl...sNPCedit: Perfect World NPC Editorstatusupdates: Generic status updatesTRXtoHTML: This is a command line utility to generate html report files from VSTS 2008 result files (trx). Usage: VSTSTestReport /q <input trx file> <outpu...WawaWuzi: 网页版五子棋,欢迎大家参与哦,呵呵。WPF Alphabet: WPF Alphabet is a application that I created to help my child learn the alphabet. It displays each letter and pronounces it using speech synthesis....WPF AutoCompleteBox for Chinese Spell: CSAutoBox is a type of WPF AutoCompleteBox for Chinese Spell in Input,Like Google,Bing.WpfCollections: WpfCollections help in WPF MVVM scenarios, resolving some of common problems and tasks: - delayed CurrentChange in ListCollectionView, - generate...XML Log Viewer in the Cloud: Silvelright 4 application hosted on Windows Azure. Upload any log file based on xml format. View log, search log, diff log, catalog etc.New ReleasesA Guide to Parallel Programming: Drop 3 - Guide Preface, Chapters 1, 2, 5, and code: This is Drop 3 with Guide Preface, Chapters 1, 2, 5, and References, and the accompanying code samples. This drop requires Visual Studio 2010 Beta ...Artefact Animator: Artefact Animator - Silverlight 4 and WPF .Net 4: Artefact Animator Version 4.0.4.6 Silverlight 4 ArtefactSL.dll for both Debug and Release. WPF 4 Artefact.dll for both Debug and Release.ASP.NET Wiki Control: Release 1.2: Includes SyntaxHighlighter integration. The control will display the functionality if it detects that http://alexgorbatchev.com/wiki/SyntaxHighli...C# to VB.NET VB.NET To C# Code Convertor: CSharp To VB.Net Convertor VS2010 Support: !VS2010 Support Added To The Addon Visual Studio buildin VB.Net To C# , C# To VB.Net Convertor using NRefactor from icsharpcode's SharpDevelop. The...CodeBlock: LLVM - 2010-04-20: These are precompiled LLVM dynamic link libraries. One for AMD64 architecture and one for IA32. To use these DLL's you should copy them to corresp...crudwork library: crudwork 2.2.0.4: What's new: qapp (shorts for Query Analyzer Plus Plus) is a SQL query analyzer previously for SQLite only now works for all databases (SQL, Oracle...DiffPlex - a .NET Diff Generator: DiffPlex 1.1: Change listFixed performance bug caused by logging for debug build Added small performance fix in the core diff algorithm Package the release b...Event Scavenger: First release (version 3.0): This release does not include any installers yet as the system is a bit more complex than a simple MSI installer can handle. Follow the instruction...Extend SmallBasic: Teaching Extensions v.012: added archiving for screen shots (Tortoise.approve) ColorWheel exits if emptyFree Silverlight & WPF Chart Control - Visifire: Charts for Silverlight 4!: Hi, Visifire now works with Silverlight 4. Microsoft released Silverlight 4 last week. Some of the new features include more fluid animations, Web...IST435: Lab 5 - DotNetNuke Module Development: Lab 5 - DotNetNuke Module DevelopmentThis is the instructions for Lab 5 on. This lab must be completed in-class. It is based on your Lab 4.KEMET_API: Kemet API v0.2d: new platform with determiners and ideograms ... please consult the "release_note.txt" for more informations.MDT Scripts, Front Ends, Web Services, and Utilities for use with ConfigMgr/SCCM: PrettyGoodFrontEndClone (v1.0): This is a clone of the great PrettyGoodFrontEnd written by Johan Arwidmark that uses the Deployment Webservice as a backend so you don't need to ho...NMigrations: 1.0.0.3: CHG: upgraded solution/projects to Visual Studio 2010 FIX: removed precision/scale from MONEY data type (issue #8081) FIX: added support for binary...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.6: Minor release.OgmoXNA: OgmoXNA Alpha Binaries: Binaries Release build binaries for the Windows and Xbox 360 platforms. Includes the Content Pipeline Extensions needed to build your projects in ...Ox Game Engine for XNA: Release 70 - Fixes: Update in 2.2.3.2 Removed use of 'reflected' render state. May fix some render errors. Original Hi all! I fixed all of the major known problems...patterns & practices – Enterprise Library: Enterprise Library 5.0 - April 2010: Microsoft Enterprise Library 5.0 official binaries can be downloaded from MSDN. Please be patient as the bits get propagated through the download s...Pdf ebook seaerch engine and viewer: Codes PDf ebook: CodesPlay-kanaler (Windows Media Center Plug-in): Playkanaler 1.0.4: Playkanaler version 1.0.4 Viasatkanalerna kanske fungerar igen, tack vare AleksandarF. Pausa och spola fungerar inte ännu.PokeIn Comet Ajax Library: PokeIn v06 x64: Bug fix release of PokeIn x64 Security Bugs Fixed Encoding Bugs Fixed Performance Improvements Made New Method in BrowserHelper classPokeIn Comet Ajax Library: PokeIn v06 x86: Bug fix release of PokeIn x86 Security Bugs Fixed Encoding Bugs Fixed Performance Improvements Made New Method in BrowserHelper classPowerSlim - Acceptance Testing for Enterprise Applications: PowerSlim 0.2: We’re pleased to announce the PowerSlim 0.2. The main feature of this release is Windows Setup which installs all you need to start doing Acceptan...Rapidshare Episode Downloader: RED v0.8.5: This release fixes some bugs that mainly have to do with Next and Add Show functionality.Rawr: Rawr 2.3.15: - Improvements to Wowhead/Armory parsing. - Rawr.Mage: Fix for calculations being broken on 32bit OSes. - Rawr.Warlock: Lots more work on fleshin...ResizeDragBehavior: ResizeDragBehavior 1.0: First release of the ResizeDragBehavior. Also includes a sampleproject to see how this behavior can be implemented.RoTwee: RoTwee (11.0.0.0): 17316 Follow Visual Studio 2010/.NET Framework 4.0SharePoint Service Account Password Recovery Tool: 1.0: This is the first release of the password recovery toolSilverlightFTP: SilverlightFTP Beta RUS: SilverlightFTP with drag-n-drop support. Russian.SqlCe Viewer (SeasonStar Database Management): SqlCe Viewer(SSDM) 0.0.8.3: 1:Downgrade to .net framework 3.5 sp1 2:Fix some bugs 3:Refactor Mysql EntranceThe Ghost: DEL3SWE: DEL3SWETMap for VS2010: TMap for Visual Studio 2010: TMap for Visual Studio 2010Sogeti has developed a testing process template that integrates the TMap test approach with Visual Studio 2010 (VS2010)....TRXtoHTML: TRXtoHTML v1.1: Minor updateVisual Studio Find Results Window Tweak: Find Results Window Tweak: First stable release of the tool, which enables you to tweak the find results window.Web Service Software Factory: 15 Minute Walkthrough for WSSF2010: This walkthrough provides a very brief introduction for those who either do not have a lot of time for a full introduction, or those who are lookin...Web Service Software Factory: Hands On Lab - Building a Web Service (VS2010): This hands-on lab provides eight exercies to briefly introduce most of the experiences of building a Web service using the Service Factory 2010. Th...Web Service Software Factory: Web Service Software Factory 2010 Source Code: System Requirements • Microsoft Visual Studio 2010 (Premium, Professional or Ultimate Edition) • Guidance Automation Extensions 2010 • Visu...WPF Alphabet: Source Code plus Binaries: Compete C# and WPF source code available below. I have also included the binary for those that just want to run it.WPF AutoCompleteBox for Chinese Spell: CSAutoBox V1.0: This is CSAutoBox V1.0 Beta,if you have any questions,please email me.Most Popular ProjectsRawrWBFS ManagerSilverlight ToolkitAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryASP.NETMicrosoft SQL Server Community & SamplesPHPExcelMost Active ProjectsRawrpatterns & practices – Enterprise LibraryBlogEngine.NETIonics Isapi Rewrite FilterFarseer Physics EnginePHPExcelTweetSharpCaliburn: An Application Framework for WPF and SilverlightNB_Store - Free DotNetNuke Ecommerce Catalog ModulePokeIn Comet Ajax Library

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  • Cairo "Could not find libpng in the pkg-config search path"

    - by Alon
    I'm trying to install GTK-DFB and cairo is a requirement. When I try to build it from source, it throws: checking for cairo's PNG functions feature... configure: WARNING: Could not find libpng in the pkg-config search path checking whether cairo's PNG functions feature could be enabled... no configure: error: recommended PNG functions feature could not be enabled Ideas? Thanks

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  • Android sending lots of SMS messages

    - by Robert Parker
    I have a app, which sends a lot of SMS messages to a central server. Each user will probably send ~300 txts/day. SMS messages are being used as a networking layer, because SMS is almost everywhere and mobile internet is not. The app is intended for use in a lot of 3rd world countries where mobile internet is not ubiquitous. When I hit a limit of 100 messages, I get a prompt for each message sent. The prompt says "A large number of SMS messages are being sent". This is not ok for the user to get prompted each time to ask if the app can send a text message. The user doesn't want to get 30 consecutive prompts. I found this android source file with google. It could be out of date, I can't tell. It looks like there is a limit of 100 sms messages every 3600000ms(1 day) for each application. http://www.netmite.com/android/mydroid/frameworks/base/telephony/java/com/android/internal/telephony/gsm/SMSDispatcher.java /** Default checking period for SMS sent without uesr permit */ private static final int DEFAULT_SMS_CHECK_PERIOD = 3600000; /** Default number of SMS sent in checking period without uesr permit */ private static final int DEFAULT_SMS_MAX_ALLOWED = 100; and /** * Implement the per-application based SMS control, which only allows * a limit on the number of SMS/MMS messages an app can send in checking * period. */ private class SmsCounter { private int mCheckPeriod; private int mMaxAllowed; private HashMap<String, ArrayList<Long>> mSmsStamp; /** * Create SmsCounter * @param mMax is the number of SMS allowed without user permit * @param mPeriod is the checking period */ SmsCounter(int mMax, int mPeriod) { mMaxAllowed = mMax; mCheckPeriod = mPeriod; mSmsStamp = new HashMap<String, ArrayList<Long>> (); } boolean check(String appName) { if (!mSmsStamp.containsKey(appName)) { mSmsStamp.put(appName, new ArrayList<Long>()); } return isUnderLimit(mSmsStamp.get(appName)); } private boolean isUnderLimit(ArrayList<Long> sent) { Long ct = System.currentTimeMillis(); Log.d(TAG, "SMS send size=" + sent.size() + "time=" + ct); while (sent.size() > 0 && (ct - sent.get(0)) > mCheckPeriod ) { sent.remove(0); } if (sent.size() < mMaxAllowed) { sent.add(ct); return true; } return false; } } Is this even the real android code? It looks like it is in the package "com.android.internal.telephony.gsm", I can't find this package on the android website. How can I disable/modify this limit? I've been googling for solutions, but I haven't found anything.

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  • Random position without overlapping

    - by Hwang
    How to stop MCs from overlapping each other? private function loadWishes():void { for (i; i } } private function checkOverlap(wishB:MovieClip) { wishB.x=Math.random()*stage.stageWidth; wishB.y=Math.random()*stage.stageHeight; for (var i:uint=0; i This doesn't seems to be working cause the amount of it checking whether MC is overlapping is about the amount of MC on stage. how to make it keep checking till everything's fine?

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  • Validate a number between 10 and 11 characters in length

    - by Montana Flynn
    I am using javascript (and PHP) to validate a simple form with a phone number field. I have it working fine checking that the field has only 10 characters, but I really want to check if the field has between 10 and 11 characters. Reason being, some people type numbers like so: 1 555 555 5555 and some people do this 555 555 5555. Here is what I have that works for checking if the length is 10: if (!(stripped.length == 10)) { alert("Please enter a valid US phone number.") return false }

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  • Refactoring many nested ifs or chained if statements

    - by Icarus
    Hi, I have an object with large number of similar fields (like more than 10 of them) and I have to assign them values from an array of variable length. The solution would be either a huge nested bunch of ifs based on checking length of array each time and assigning each field OR a chain of ifs checking on whether the length is out of bounds and assigning each time after that check. Both seem to be repetitive. Is there a better solution ?

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