Search Results

Search found 1755 results on 71 pages for 'subjective'.

Page 35/71 | < Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >

  • Should my validator have access to my entire model?

    - by wb
    As the title states I'm wondering if it's a good idea for my validation class to have access to all properties from my model. Ideally, I would like to do that because some fields require 10+ other fields to verify whether it is valid or not. I could but would rather not have functions with 10+ parameters. Or would that make the model and validator too coupled with one another? Here is a little example of what I mean. This code however does not work because it give an infinite loop! Class User Private m_UserID Private m_Validator Public Sub Class_Initialize() End Sub Public Property Let Validator(value) Set m_Validator = value m_Validator.Initialize(Me) End Property Public Property Get Validator() Validator = m_Validator End Property Public Property Let UserID(value) m_UserID = value End property Public Property Get UserID() UserID = m_Validator.IsUserIDValid() End property End Class Class Validator Private m_User Public Sub Class_Initialize() End Sub Public Sub Initialize(value) Set m_User = value End Sub Public Function IsUserIDValid() IsUserIDValid = m_User.UserID > 13 End Function End Class Dim mike : Set mike = New User mike.UserID = 123456 mike.Validator = New Validator Response.Write mike.UserID If I'm right and it is a good idea, how can I go a head and fix the infinite loop with the get property UserID? Thank you.

    Read the article

  • Single-letter prefix for PHP class constants?

    - by keithjgrant
    I've noticed many (all?) PHP constants have a single-letter prefix, like E_NOTICE, T_STRING, etc. When defining a set of class constants that work in conjunction with one another, do you prefer to follow similar practice, or do you prefer to be more verbose? class Foo { // let's say 'I' means "input" or some other relevant word const I_STRING = 'string'; const I_INTEGER = 'integer'; const I_FLOAT = 'float'; } or class Bar { const INPUT_STRING = 'string'; const INPUT_INTEGER = 'integer'; const INPUT_FLOAT = 'float'; }

    Read the article

  • Is reverse engineering evil?

    - by Amir Arad
    Lately I've been pondering on how a specific beloved old game actually works. I had some mild progress, but then a friend pointed out that if I really loved the game and appreciate it, I wouldn't try to reverse-engineer it. Note that the game is long considered an abandonware and is offerd for download publicly in lawful game sites, and I have no commercial / other large scale intentions - just to learn and "mess around" with it. Did I miss something? Is there an ethical taboo regarding reverse-engeneering? Alternatively, is there a legal issue?

    Read the article

  • Style of if: to nest or not to nest

    - by Marco
    A colleague of mine and me had a discussion about the following best-practice issue. Most functions/methods start with some parameter checking. I advocate the following style, which avoids nesting. if (parameter one is ugly) return ERROR; if (parameter two is nonsense || it is raining) return ERROR; // do the useful stuff return result; He, who comes from a more functional/logic programming background, prefers the following, because it reduces the number of exit points from the function. if (parameter one is ok) { if (parameter two is ok && the sun is shining) { // do the useful stuff return result } } return ERROR; Which one would you prefer and why?

    Read the article

  • Tab versus space indentation in C#

    - by Lars Fastrup
    I sometimes find myself discussing this issue with other C# developers and especially if we use different styles. I can see the advantage of tab indentation allowing different developers to browse the code with their favorite indent size. Nonetheless, I long ago went for two space indentation in my C# code and have stuck with it ever since. Mainly because I often disliked the way statements spanning multiple lines are sometimes messed up when viewing code from other developers using another tab size. Recently a developer at one of my clients approached me and asked why I did not use tabs because he preferred to view code with an indentation size of 4. So my question is: Which style do you prefer and why?

    Read the article

  • C#: Preferred pattern for functions requiring arguments that implement two interfaces

    - by JS Bangs
    The argument to my function f() must implement two different interfaces that are not related to each other by inheritance, IFoo and IBar. I know of two different ways of doing this. The first is to declare an empty interface that inherits from both: public interface IFooBar : IFoo, IBar { // nothing to see here } public int f(IFooBar arg) { // etc. } This, of course, requires that the classes declare themselves as implementing IFooBar rather than IFoo and IBar separately. The second way is to make f() generic with a constraint: public int f<T>(T arg) where T : IFoo, IBar { // etc. } Which of these do you prefer, and why? Are there any non-obvious advantages or disadvantages to each?

    Read the article

  • Experience with Take home Programming Test for Interviews

    - by Alan
    Okay this is not "programming" related per-se, but it is a situation that I believe the SO audience would be more familiar with, than say an ask.yahoo.com audience, so please forgive me. I had a phone screen the other day with a company that I really want to work for. It went pretty well, based on cues from the HR person, such as "Next step we're going to send you a programming test," and "Well, before I get ahead of myself, do you want to continue the interviewing process." and "We'll send out the test later this afternoon. It doesn't sound like you'll have trouble with it, but I want to be honest we do have a high failure rate on it." The questions asked weren't technical, just going down my resume, and talking about the work I've done, and how it relates to the position. Nothing I couldn't talk through. This was last Thursday. It's now Tuesday, and haven't received the test yet. I sent a follow up email yesterday to the lady who interviewed me, but haven't gotten a response. Anyone had a similar experience? Am I reading too much into this? Or was I off the mark by thinking I had moved on to the next step in the interview process. Since this is a company I really want to work for, I'm driving myself insane enumerating all the various what-if scenarios.

    Read the article

  • What lessons can you learn from software maintanence?

    - by Vasil Remeniuk
    Hello everyone, In the perfect world, all the software developers would work with the cutting edge technologies, creating systems from the scratch. In the real life, almost all of us have to maintain software from time to time (unlucky ones do it on a regular basis). Personally I first 2 years of my career was fixing bugs in the company that no longer exists (it has been taken up by Oracle). And probably the biggest lesson I've learned that time - despite of the pressure, always try to get as much information about the domain as possible (even if it's irrelevant to fixing a specific bug or adding a feature) - abstract domain knowledge doesn't lose value as fast as knowledge about trendy frameworks or methodologies. What lessons have you learned from maintenance?

    Read the article

  • Why are Vi and Emacs popular ?

    - by Teifion
    I've never learned to use Vi or Emacs yet people do use them still, despite there being other editors out there that are free and useful. What is it about these two and any others like them that means they hold appeal in the face of the newer editors?

    Read the article

  • Is it bad practice to have a long initialization method?

    - by Paperflyer
    many people have argued about function size. They say that functions in general should be pretty short. Opinions vary from something like 15 lines to "about one screen", which today is probably about 40-80 lines. Also, functions should always fulfill one task only. However, there is one kind of function that frequently fails in both criteria in my code: initialization functions. For example in an audio application, the audio hardware/API has to be set up, audio data has to be converted to a suitable format and the object state has to properly initialized. These are clearly three different tasks and depending on the API this can easily span more than 50 lines. The thing with init-functions is that they are generally only called once, so there is no need to re-use any of the components. Would you still break them up into several smaller functions would you consider big initialization functions to be ok?

    Read the article

  • Career day in kindergarten

    - by Péter Török
    I was invited to the kindergarten group of my elder daughter to talk and answer the kids' questions about my profession. There are 26 kids of age 4-6 in the group, plus 3 teachers who are fairly scared of anything related to programming and IT themselves, but bold enough to learn new tricks. I would have about 20-30 minutes, without projector or anything. They have an old computer though, which by its look may be a 486, and I am not even sure if it's functioning. My research turned up excellent earlier threads, with lots of good tips: How would you explain your job to a 5-year old? Career Day: how do I make “computer programmer” sound cool to 8 year olds? What things can I teach a group of children about programming in one day? My situation is different from each of the above though: the latter ones are concerned with older children, while the first one is about talking to a single kid (or elder person)—a group of 20 is a whole different challenge. How can I teach the kids and their teachers about programming in a fun way?

    Read the article

  • Developer friendly open-source license?

    - by Francisco Garcia
    As a software engineer/programmer myself, I love the possibility to download the code and learn from it. However building software is what brings food to my table. I have doubts regarding the type of license I should use for my own personal projects or when picking up one project to learn from. There are already many questions about licenses on Stackoverflow, but I would like to make this one much more specific. If your main profession and way of living is building software, which type of license do you find more useful for you? And I mean, the license that can benefit you most as a professional because it gives you more freedom to reuse the experience you gain. GPL is a great license to build communities because it forces you to give back your work. However I like BSD licenses because of their extra freedom. I know that if the code I am exploring is BSD licensed, I might be able to expand not only my skills, but also my programmer toolbox. Whenever I am working for a company, I might recall that something similar was done in another project and I will be able to copy or imitate certain part of the code. I know that there are religious wars regarding GPL vs BSD and it is not my intention to start one. Probably many companies already take snipsets from GPL projects anyway. I just want to insist in the factor of professional enrichment. I do not intend to discriminate any license. I said I prefer BSD licenses but I also use Linux because the user base is bigger and also the market demand.

    Read the article

  • Why is distributed source control considered harder?

    - by Will Robertson
    It seems rather common (around here, at least) for people to recommend SVN to newcomers to source control because it's "easier" than one of the distributed options. As a very casual user of SVN before switching to Git for many of my projects, I found this to be not the case at all. It is conceptually easier to set up a DCVS repository with git init (or whichever), without the problem of having to set up an external repository in the case of SVN. And the base functionality between SVN, Git, Mercurial, Bazaar all use essentially identical commands to commit, view diffs, and so on. Which is all a newcomer is really going to be doing. The small difference in the way Git requires changes to be explicitly added before they're committed, as opposed to SVN's "commit everything" policy, is conceptually simple and, unless I'm mistaken, not even an issue when using Mercurial or Bazaar. So why is SVN considered easier? I would argue that this is simply not true.

    Read the article

  • How to build Object Oriented Skills?

    - by cedar715
    Being a core developer for couple of years, coding applications seeing the class diagrams, sequence diagrams, I decided to improve my self, taking the next step of designing. As I'm an OO developer, I'm interested in improving my design skills. For Example, I had a hard time designing a currency converter. My questions to the SO: Is it by experience the design skills can be acquired? Will learning books/blog/material over internet etc help? Is it that one needs the domain knowledge of the application being developed? Knowing Design patterns, principles? Studying 'Code Complete' book ? Need to have Problem-solving skills? In short, given a problem, I just want to solve it in Object-oriented way??

    Read the article

  • Caffeine and Stimulant Usage

    - by Jon Purdy
    Let's see how many of us fit the old stereotype, shall we? Do you typically use caffeine when programming? During the day or at night? How frequently do you pull all-nighters? Do you use caffeine when you do stay up late? Do you prefer to have a large amount of caffeine all at once, or small amounts over a longer period of time? Do you use energy drinks, 5-hour energy shots, coffee, tea, or caffeine pills? How about other stimulants such as amphetamines? For instance, I've known a programmer who dabbled in speed because they believed it increased their ability to focus on programming, though happily they're clean now and quite honest about the whole experience. Share, discuss, find the Ballmer Peak of caffeine, enjoy. Happy Easter.

    Read the article

  • Clear form button in HTML...do we really need this?

    - by craigmoliver
    I usually add the clear form button to HTML forms by default, but tonight I had what alcholics call a "moment of clarity". Why the hell do we add this? In all my years of using the internet I have never gotten to the end of the form and thought "crap!, I screwed up, I need to reset this!". Is this button actually necessary or a hold over from another time?

    Read the article

  • Is Microsoft's Ribbon UI really that great, from a usability perspective?

    - by Thomas Owens
    The first time I ever used it was at my current job. Among my coworkers, the feelings toward it for usability are mixed. The other developer doesn't really care one way or the other, as long as Office does everything he needs it to do when writing reports. The top manager likes it because it feels natural, and I feel the same way. But another coworker finds in klunky and hard to use (although she admits that she only uses it at home as her machine hasn't been upgraded yet, and that might change if she uses it more often at work). So - is the Ribbon UI really that innovative? What qualities about it make it a good or bad user interface mechanism? Possibly related: Adoption of the Ribbon UI

    Read the article

< Previous Page | 31 32 33 34 35 36 37 38 39 40 41 42  | Next Page >