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  • XNA Notes 008

    - by George Clingerman
    This week has been a rough one. I’ve been sick and then in some kind of slump for my afternoon coding sessions. It could be from the cold, could be I’m still tired from writing that Windows Phone 7 game development book (which is out now!) or it could just be I’m tired of winter and want some sunshine. All I know is that even while I’m stick, the XNA world keeps going along at it’s whirlwind pace. Below are the things I caught in between my coughing fits.. Time Critical XNA News: The 2011 MVP summit is almost here so pass along your feelings and thoughts so the MVPs can take them and share them with the team in person http://forums.create.msdn.com/forums/p/76317/464136.aspx#464136 Dream Build Play - there’s no new announcement yet, but you can’t get much more to the end of February than this! http://www.dreambuildplay.com/Main/Home.aspx XNA Team: Dean Johnson from the XNA team shares an excellent way of handling Guide.IsTrialMode on WP7 http://blogs.msdn.com/b/dejohn/archive/2011/02/21/calling-guide-istrialmode-on-windows-phone-7.aspx Nick Gravelyn tries a new tactic in deciding if there’s enough interest to develop a sequel or not. Don’t YOU want Pixel Man 2 to come out? http://nickgravelyn.com/pixelman2/ XNA MVPs: Andy “The ZMan” Dunn finally shares what he’s been secretly working on these past 4 months http://twitter.com/#!/The_Zman/status/40590269392887808 http://www.youtube.com/watch?v=Rg8Z0ZdYbvg&feature=youtu.be Joel Martinez lets developers around NYC know they should by signing up for Game Hack Day http://twitter.com/joelmartinez/statuses/41118590862102528 http://gamehackday.org/71fdk XNA Developers: Michael McLaughlin shares an XNA RenderTarget2D Sample http://geekswithblogs.net/mikebmcl/archive/2011/02/18/xna-rendertarget2d-sample.aspx Martin Caine starts a new series on Deferred Rendering in XNA 4.0 http://twitter.com/#!/MartinCaine/status/39735221339291648 http://martincaine.com/xna/deferred_rendering_in_xna_4_introduction ElemenyCy posts about his fun time with the IntermediateSerializer http://www.ubergamermonkey.com/xna/holy-bloated-xml-batman/ Ben Kane releases a narrated dev diary video for Project Splice. Let him know if you’d like to see more! (I know I do!) http://twitter.com/#!/benkane/status/39846959498002432 http://www.youtube.com/watch?v=1EmziXZUo08&feature=youtu.be Jason Swearingen (of Novaleaf) posts his part 1 of Spatial Partitioning solutions http://altdevblogaday.org/2011/02/21/spatial-partitioning-part-1-survey-of-spatial-partitioning-solutions/ Brian Lawson of Dark Flow Studios shares what his been up to lately with lots of pretty screenshots and hints of announcements from Microsoft... http://www.darkflowstudios.com/entry/short-and-sweet-part-1 Luke Avery starts a new blog where he plans on making XNA tutorials for beginners (and he’s got a few started already!) http://programmingwithovery.wordpress.com/ Xbox LIVE Indie Games (XBLIG): GameMarx Episode 10 http://www.gamemarx.com/video/the-show/24/ep-10-february-18-2010.aspx Minecraft clone FortressCraft coming to XBLIG http://www.eurogamer.net/articles/2011-02-23-minecraft-clone-fortresscraft-hits-xblig ezMuze+ starts an IndieGoGo fundraiser campaign to help fund their second game and get it onto even more devices! http://www.indiegogo.com/ezmuze Gamergeddon XBLIG round up http://www.gamergeddon.com/2011/02/20/xbox-indie-game-round-up-february-20th/?utm_campaign=twitter&utm_medium=twitter&utm_source=twitter JForce Games loses their Ego http://jforcegames.com/blog/index.php?itemid=121&catid=4 XNA Game Development: @BallerIndustry reminds all XNA developers that the Maths are important ;) http://twitter.com/#!/BallerIndustry/status/39317618280243200 http://www.youtube.com/watch?v=MjV3XDFsjP4&feature=player_embedded#at=106 @suhinini stumbles on an older but extremely useful post on XNA Content Pipeline debugging http://twitter.com/#!/suhinini/status/39270189476352000 http://badcorporatelogo.wordpress.com/2010/10/31/xna-content-pipeline-debugging-4-0/ XNA Game Development Workshops at Singapore Universities http://innovativesingapore.com/2011/02/xna-game-development-workshops-at-singapore-universities/ Indiefreaks announces that IGF v0.3 is out with Xbox 360 support, SunBurn 2.0.12 and it’s now Open Source! http://twitter.com/#!/indiefreaks/status/39391953971982336 @liotral announces a new series on properly designing a game http://twitter.com/#!/liortal53/status/39466905081217024 http://liortalblog.wordpress.com/2011/02/20/hello-cosmos/ Indies and XNA at CodeStock 2011 http://www.gamemarx.com/news/2011/02/20/indies-and-xna-at-codestock-2011.aspx Train Frontier Express posts about XNA Content Hotloading http://trainfrontierexpress.blogspot.com/2011/02/xna-content-hotloading-overview.html Slyprid announces a new character editor in Transmute http://twitter.com/#!/slyprid/status/40146992818696192 http://www.youtube.com/watch?v=OKhFAc78LDs&feature=youtu.be The XNA 2D from the ground up tutorial series http://xna-uk.net/blogs/darkgenesis/archive/2011/02/23/recap-the-xna-2d-from-the-ground-up-tutorial-series.aspx Sgt.Conker posts a “Clingerman” (hey that’s me!) to stay relevant http://www.sgtconker.com/2011/02/posting-a-clingerman-to-stay-relevant/

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  • List of Upcoming Appearances

    - by Chris Gardner
    Greetings. I know I have been in work sponsored hiding lately. We are working furiously on a beta project to secure a contract, and I can't really talk about it yet. Hopefully, the contracts will be soon signed. Not only will we then have money, but I can talk about all this really cool tech with which I have been playing. However, since the contract is not signed, I need to bring you people up to date with where I will be during the summer. Let's face it, you can't be a speaker / blogger without pandering to shameless self-promotion. First, I will, once again, be staffing the Hands-on-Labs at TechEd North America. Unfortunately, TechEd North America is already sold out for this year. However, if you're already going, drop by the labs and say Hi. Also, keep an eye on Twitter to track me throughout the event. Also, look for a post in a few hours with my specific picks for what content I'm looking forward to seeing this year. Immediately following TechEd North America, I will be flying into Knoxville to speak at CodeStock. I will be presenting my introduction and intermediate Xbox 360 development talks. There are a TON of great content at CodeStock this year, but there are only about 50 tickets left. After that whirlwind of work, things settle for awhile. That means I'm available to speak at your User Group, luncheon, bowling league, birthday party, anniversary, or bat mitzvah. Mid August brings us to That Conference. This one is going to be a blast. If you haven't heard of That Conference yet, you should really check it out. This will also be my introduction and intermediate Xbox 360 development talks. This is a new conference, and it looks like it will be a great one. Finally, we will turn our attention to DevLink. DevLink has the distinction of picking up my newest talk, Creating Stereoscopic 3D Graphics in XNA. On top of that, I'm giving an general Xbox 360 and Windows Phone 7 talk. DevLink has added an new "XNA and Kinect" track, so there will me a ton of great game content. That should bring us through the summer. As I solidify the Stereoscopic talk, look for some content on that to creep up on here. I will say it's the first topic I've played around with that is easier in 3D than 2D. Also, the organizers of Alabama Code Camp are still trying to reschedule the event. When that happens, I'll get that information out. Also, we are looking to expand our development team. If you are interested in working for / with me, keep an eye on the T & W Operations website. I know we're immediately looking for a junior level developer, but I think a few higher level position may come up soon. You MUST apply through the website, but drop me a personal line if you do apply. I'll keep an eye out for the application.

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  • Make headphone output mono.

    - by Jonathan
    my headphones are stereo but I would like the sound from the left and right to be combined then sent to both headphones. The reason is I'm watching a video where the people speaking are in the right ear as well as the music but they never speak in the left ear (it is not because they on the right side of the screen) If I take the right headphone off then I only hear the music in my left and there is no speaking.

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  • Legality of ripping DVD audio

    - by Smashery
    I want to buy several live music DVDs, but I also want to be able to put the music in my playlists. It seems ridiculous that I should also have to buy the Live CD version. Is it legal (particularly under Australian law) to rip the audio?

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  • Vista home basic, "this folder is empty" problem

    - by peter m
    When I access my itunes folder in "my music" I see most but not all artist folders, when I access any of them I get "this folder is empty", When in Itunes all music plays and if I right click on a song and click show in folder I can see my full Itunes folder, so far I have done two system restores, scan disk, windows memory scan, defrag and tried ifixit. nothing has worked, I dont understand how I can see two different folders at the same address. Also have checked hidden files settings.

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  • Suggestions for sharing and using data between Ubuntu and Windows 7 dual boot

    - by wizjany
    Note: TL;DR, scroll to bottom for summary. I recently set up my computer for a dual boot between Ubuntu 9.10 and Windows 7. My current drive setup is as follows. | A1 | A2 | | B1 | B2 | B3 | A1: 100 mb, windows 7 "System Reserved" boot partition A2: 230 gb, data section, this one needs to be shared between the operating systems B1: 125 gb, windows 7 OS B2: 123 gb, ubuntu OS B3: 2gb, linux swap space Pretty much i want to have my documents, music, pictures, videos, etc accessible from both operating systems. My first attempt involved making the data (a2) partition NTFS, and moving my home folder from ubuntu to the data partition. However, as I read NTFS does not work nice with permission, and it messed up my home folder. My next idea is one of the following: 1) format the data partition to ext2/3/4 and move my home folder from linux there, and get a driver to read ext partitions in windows 7. The problem with that is that most of the ext drivers/software are not compatible with windows 7 or do not integrate with windows explorer (I really don't want to open a separate software window just to access my data, plus it's probably not compatible with other software.) http://www.fs-driver.org/ looks promising, but I'm not sure how it works with ext4 and windows 7 (not officially supported, when trying in vista compatibility mode, it tells me I need to format the ext drive to use it). My next idea, 2) keep the home folder in ubuntu where it is, but create symlinks for the Documents, Music, etc folders to an NTFS formatted Data (A2) partition, and add those locations to the windows 7 libraries. I'm not totally sure how the permissions would work out, but it should be fine since it's only the documents, music, etc and not the important config files in the rest of /home/user/. Correct me if I'm wrong. Currently, symlinks is my best idea, although i'm not sure how it will work. Any suggestions, additions to my ideas, links, pointers, whatever would be greatly appreciated. Even if it means i should reformat both my drives and repartition (2 250gb drives if you want to suggest a setup for that), I won't be too opposed if that's the best suggestion (I've gone through the format/install/format/reinstall process 5 times over the past 3 days, once more won't hurt me). TL;DR, summary: I have two hard drives. One is partitioned for Ubuntu and Windows 7, the second one I want accessible to both operating systems to store documents, music, pictures, videos, etc. Suggestions on how to set up the data drive please =) P.S. bonus if I can get an apache server document root folder working between the two OS's as well (permissions could become very complicated, so don't worry too much about that) P.P.S. Related question, but data viewing is one way: http://superuser.com/questions/84586/partition-scheme-and-size-for-dual-boot-windows-7-and-ubuntu-9-10-with-separate-p

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  • Sending output to both bluetooth headset and normal speakers - Windows 7

    - by Christian Mann
    Hey, I have a bluetooth "headset" (it's more like a speaker with a microphone on it, but it registers as a headset) and I want to play music through it. I also want to play the same music through the "normal" speakers on the laptop. Is this possible? If so, is it possible to play two different streams on each speaker? Say if I wanted to DJ a party or something, I'd want to hear the upcoming song and mix it before sending it live.

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  • Free media center PC software which runs on Windows XP

    - by Kent
    Is there something which may: Play music, at the very least in MP3-format Play video in various codec's Helps in recording video of shows from TV through a TV-in card Helps in organizing music and videos Works with a keyboard and mouse Additional pluses are: If it also is possible to browse the web through it, or at least start the web browser Has some games. Maybe through MAME or some other emulation like SNES or something. If it's also possible to control it through a game pad.

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  • Explaining odd sound effects during BSOD

    - by bizzz
    Hello, over the years of using Microsoft operating systems, I many times encountered the situation that I only now want to understand. When you get BSOD while listening to music, there is a short period of time (1-2 sec), when screen freezes and the last part of music is repeated several times, before everything falls into blue abyss. Today I became very curious about mechanics behind this situation - what makes that certain part of audio to loop? I beg you, kind sirs, to satisfy my curiosity.

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  • XNA Multiplayer Games and Networking

    - by JoshReuben
    ·        XNA communication must by default be lightweight – if you are syncing game state between players from the Game.Update method, you must minimize traffic. That game loop may be firing 60 times a second and player 5 needs to know if his tank has collided with any player 3 and the angle of that gun turret. There are no WCF ServiceContract / DataContract niceties here, but at the same time the XNA networking stack simplifies the details. The payload must be simplistic - just an ordered set of numbers that you would map to meaningful enum values upon deserialization.   Overview ·        XNA allows you to create and join multiplayer game sessions, to manage game state across clients, and to interact with the friends list ·        Dependency on Gamer Services - to receive notifications such as sign-in status changes and game invitations ·        two types of online multiplayer games: system link game sessions (LAN) and LIVE sessions (WAN). ·        Minimum dev requirements: 1 Xbox 360 console + Creators Club membership to test network code - run 1 instance of game on Xbox 360, and 1 on a Windows-based computer   Network Sessions ·        A network session is made up of players in a game + up to 8 arbitrary integer properties describing the session ·        create custom enums – (e.g. GameMode, SkillLevel) as keys in NetworkSessionProperties collection ·        Player state: lobby, in-play   Session Types ·        local session - for split-screen gaming - requires no network traffic. ·        system link session - connects multiple gaming machines over a local subnet. ·        Xbox LIVE multiplayer session - occurs on the Internet. Ranked or unranked   Session Updates ·        NetworkSession class Update method - must be called once per frame. ·        performs the following actions: o   Sends the network packets. o   Changes the session state. o   Raises the managed events for any significant state changes. o   Returns the incoming packet data. ·        synchronize the session à packet-received and state-change events à no threading issues   Session Config ·        Session host - gaming machine that creates the session. XNA handles host migration ·        NetworkSession properties: AllowJoinInProgress , AllowHostMigration ·        NetworkSession groups: AllGamers, LocalGamers, RemoteGamers   Subscribe to NetworkSession events ·        GamerJoined ·        GamerLeft ·        GameStarted ·        GameEnded – use to return to lobby ·        SessionEnded – use to return to title screen   Create a Session session = NetworkSession.Create(         NetworkSessionType.SystemLink,         maximumLocalPlayers,         maximumGamers,         privateGamerSlots,         sessionProperties );   Start a Session if (session.IsHost) {     if (session.IsEveryoneReady)     {        session.StartGame();        foreach (var gamer in SignedInGamer.SignedInGamers)        {             gamer.Presence.PresenceMode =                 GamerPresenceMode.InCombat;   Find a Network Session AvailableNetworkSessionCollection availableSessions = NetworkSession.Find(     NetworkSessionType.SystemLink,       maximumLocalPlayers,     networkSessionProperties); availableSessions.AllowJoinInProgress = true;   Join a Network Session NetworkSession session = NetworkSession.Join(     availableSessions[selectedSessionIndex]);   Sending Network Data var packetWriter = new PacketWriter(); foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Get the tank associated with this player.     Tank myTank = gamer.Tag as Tank;     // Write the data.     packetWriter.Write(myTank.Position);     packetWriter.Write(myTank.TankRotation);     packetWriter.Write(myTank.TurretRotation);     packetWriter.Write(myTank.IsFiring);     packetWriter.Write(myTank.Health);       // Send it to everyone.     gamer.SendData(packetWriter, SendDataOptions.None);     }   Receiving Network Data foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Keep reading while packets are available.     while (gamer.IsDataAvailable)     {         NetworkGamer sender;          // Read a single packet.         gamer.ReceiveData(packetReader, out sender);          if (!sender.IsLocal)         {             // Get the tank associated with this packet.             Tank remoteTank = sender.Tag as Tank;              // Read the data and apply it to the tank.             remoteTank.Position = packetReader.ReadVector2();             …   End a Session if (session.AllGamers.Count == 1)         {             session.EndGame();             session.Update();         }   Performance •        Aim to minimize payload, reliable in order messages •        Send Data Options: o   Unreliable, out of order -(SendDataOptions.None) o   Unreliable, in order (SendDataOptions.InOrder) o   Reliable, out of order (SendDataOptions.Reliable) o   Reliable, in order (SendDataOptions.ReliableInOrder) o   Chat data (SendDataOptions.Chat) •        Simulate: NetworkSession.SimulatedLatency , NetworkSession.SimulatedPacketLoss •        Voice support – NetworkGamer properties: HasVoice ,IsTalking , IsMutedByLocalUser

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  • itunes 9 on mac skips during play

    - by thethinman
    Since upgrading to itunes 9 certain songs are ok but other songs skip during play. I tried downgrading to itunes 8 but to no avail. I've tried other music players and some have the same problem and some don't so I think the problem is not with itunes but with the music api. Any ideas? Thanks.

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  • Free media center PC software which runs on Windows XP

    - by Deleted
    Is there something which may: Play music, at the very least in MP3-format Play video in various codec's Helps in recording video of shows from TV through a TV-in card Helps in organizing music and videos Works with a keyboard and mouse Additional pluses are: If it also is possible to browse the web through it, or at least start the web browser Has some games. Maybe through MAME or some other emulation like SNES or something. If it's also possible to control it through a game pad.

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  • Make headphone output mono

    - by Jonathan.
    my headphones are stereo but I would like the sound from the left and right to be combined then sent to both headphones. The reason is I'm watching a video where the people speaking are in the right ear as well as the music but they never speak in the left ear (it is not because they on the right side of the screen) If I take the right headphone off then I only hear the music in my left and there is no speaking.

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  • How do I use different audio devices for different apps in Windows 8?

    - by Eclipse
    Besides switching the default audio device, how can I send the audio from one app (say x-box music) to one audio device, and another (say the video app) to another audio device? Edit: Looking further, I found this: http://channel9.msdn.com/Events/BUILD/BUILD2011/APP-408T At 16:16, he demonstrates exactly what I'm wanting to do, but when I go to the devices charm, I get a message: "You don't have any devices that can receive content from Music".

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  • What's a good way to move large amounts of files from one place to another, using the file path?

    - by user165253
    I'm going to move my Winamp library from its current location (in various folders inside My Documents) to My Music, but I can't just drag and drop them, as there's thousands of files within My Documents that I don't want moved. I can get the path of every single music file from Winamp, but I don't know any way to move them all. I'd like some way to maintain their current folder arrangement, and not just dump all the files in a single folder, unorganised.

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  • RockBand-like voice app for PC/OSX / Real time pitch display software

    - by Sai Emrys
    I played Rock Band 2 for the first time a little while ago (at Notacon). One thing I enjoyed about it was getting real-time feedback about my singing. I think it'd be neat to have something like that to run alongside my usual music, so that I can sing to random stuff in my music collection and know when I'm hitting the notes. Is there something like this for PC - ideally for OSX, and ideally that can just operate on arbitrary songs? I don't really care if it's game-like (though that's neat too); I just want it for the singing feedback. And I have no need for pitch correction - ideally what I'd see is just the pitches of the notes in the music and (on the same scale, differently displayed) of the live microphone. I tried to STFW but got no salient hits. :-/ Thanks!

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  • php warning mysql_fetch_assoc

    - by death the kid
    I am trying to access some information from mysql, but am getting the warning: mysql_fetch_assoc(): supplied argument is not a valid MySQL result resource for the second line of code below, any help would be much appreciated. $musicfiles=getmusicfiles($records['m_id']); $mus=mysql_fetch_assoc($musicfiles); for($j=0;$j<2;$j++) { if(file_exists($mus['musicpath'])) { echo '<a href="'.$mus['musicpath'].'">'.$mus['musicname'].'</a>'; } else { echo 'Hello world'; } } function getmusicfiles($m_id) { $music="select * from music WHERE itemid=".$s_id; $result=getQuery($music,$l); return $result; }

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  • How do I make my NSNotification trigger a selector?

    - by marty
    Here's the code: - (void)viewDidLoad { [super viewDidLoad]; NSURL *musicURL = [NSURL URLWithString:@"http://live-three2.dmd2.ch/buureradio/buureradio.m3u"]; if([musicURL scheme]) { MPMoviePlayerController *mp = [[MPMoviePlayerController alloc] initWithContentURL:musicURL]; if (mp) { // save the music player object self.musicPlayer = mp; [mp release]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(popBack:) name:@"MPMoviePlayerDidExitFullscreenNotification" object:nil]; // Play the music! [self.musicPlayer play]; } } } -(void)popBack:(NSNotification *)note { [self.navigationController popToRootViewControllerAnimated:YES]; } The selector method never gets called. I just want to pop back to the root menu when the "Done" button is pressed on the movie player. I put an NSLog in the selector to check if it was even being called, nothing. The music plays fine. Any thoughts?

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  • Some help with basic Sound functions in actionscript 3

    - by danwoods
    Hello all. I'm working on a mp3 player and I'm super new at all things flash so there are lots of questions. Currently I'm getting stuck on the track change. My variable declaration look like this: var index:int = -1; var music:Sound = new Sound(new URLRequest("moe2008-05-24d02t02_vbr.mp3")); var sc:SoundChannel; var isPlaying:Boolean = false; and my change track function looks like this: function changeTrack(newTrack){ sc.stop(); isPlaying = false; music = new Sound(new URLRequest(newTrack)); sc = music.play(); isPlaying = true; index++; } Does anyone see any obvious errors??? Thanks

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  • In terminal, merging multiple folders into one.

    - by Josh Pinter
    I have a backup directory created by WDBackup (western digital external HD backup util) that contains a directory for each day that it backed up and the incremental contents of just what was backed up. So the hierarchy looks like this: 20100101 My Documents Letter1.doc My Music Best Songs Every First Songs.mp3 My song.mp3 # modified 20100101 20100102 My Documents Important Docs Taxes.doc My Music My Song.mp3 # modified 20100102 ...etc... Only what has changed is backed up and the first backup that was ever made contains all the files selected for backup. What I'm trying to do now is incrementally copy, while keeping the folder structure, from oldest to newest, each of these dated folders into a 'merged' folder so that it overrides the older content and keeps the new stuff. As an example, if just using these two example folders, the final merged folder would look like this: Merged My Documents Important Docs Taxes.doc Letter1.doc My Music Best Songs Every First Songs.mp3 My Song.mp3 # modified 20100102 Hope that makes sense. Thanks, Josh

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  • Ripping a CD to mp3 in C# - third party component or api out there?

    - by Jonathan Williamson
    We're working on a project that requires the ripping of audio tracks from CDs to MP3s (ideally also retrieving the track information from CDDB or similar). More background information: Various music labels send us CDs of music which we then deliver to people via an online delivery system. We're looking at automating the process of converting those CDs into MP3s with full track information where possible. We want to produce a simple desktop application that allows a member of editorial staff to setup the information about the new music we receive. To streamline the process we'd like to include the ripping of the audio and retrieval of the track information.

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