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  • Master Reset iPhone - How?

    - by sagar
    Actually - I had a problem with my iPhone. My iphone battery was down & it was switched off. I plugged in it for charging, but after some time - iPhone had a complete white screen. I don't know what actually had happened. Every thing was working perfectly. means suppose I press lock ( button on top-right side ) it sounds that iphone is locked. when I pressed home button & slide on bottom of the screen - it sounds that iphone is unlocked - but the only problem was - screen remains "white" only. someone told me - it needs master reset. I went to an engineer & he just master reset to iPhone. I am wondering how an iPhone can be master reset ? can you guide me about it ? Thanks in advance for sharing your knowledge. Sagar

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  • What should JavaScript be renamed to [closed]

    - by Evan Plaice
    Background: I have been watching Douglas Crockford's series of presentation about JavaScript History (which I highly recommend) lately and a one comment of his specifically piqued my attention. The trademark for 'JavaScript' is owned by Oracle History: Due to time constraints at Netscape, the language was literally written in weeks and released in very buggy form. To make it seem more appealing, Netscape picked JavaScript to appeal to the massively growing population of Java developers. Unfortunately, this pissed off Sun and stirred up a lot of controversy between the two organizations. At some point, they came to an agreement whereby Netscape was given permission to use the name as long as Sun owned the trademark. Some people incorrectly refer to JavaScript as ECMAScript because that's where the standard for the language is registered but, aside from it's current marketing-driven label, it doesn't really have a name. Fast Forward Sun goes down only to be swallowed by Oracle, who has no reservations about litigating for profit, now owns the name. So... If Oracle decides and forces JavaScript to take on a new name, what name would best represent the language?

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  • Setting up SSL virtual hosts in Apache

    - by Bart van Heukelom
    I'm trying to set up SSL, with SNI, in my apache and am getting the often-seen "ssl_error_rx_record_too_long" error in Firefox when accessing the site (https://test.me.dev.xxxx.net), from which I can conclude that the server is listening on port 443, but doesn't know to use SSL on it. The server is Ubuntu 9.04 with Apache 2.2.11 I enabled SSL in the default way (a2enmod ssl). Here is my relevant config: NameVirtualHost *:* Listen 80 <IfModule mod_ssl.c> Listen 443 </IfModule> ... <VirtualHost *:*> DocumentRoot /home ServerAlias *.dev.xxxx.net UseCanonicalName Off # project.user.dev.xxxx.net VirtualDocumentRoot /home/%2/dev/%1/web SSLEngine On SSLCertificateFile /etc/apache2/certs/dev.crt SSLCertificateKeyFile /etc/apache2/certs/dev.key </VirtualHost> What is wrong?

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  • low-cost RAID NAS for home use?

    - by gravyface
    Have a noisy, power-hungry Pentium 4 based Ubuntu server that I want to replace with a nice, low-power mini-ITX/Intel Atom-based machine to do my network services (DHCP, DNS, IPSec, Web/mail, FTP, etc.) and am thinking of a (hopefully) equally-low powered NAS using NFS over GbE with at least 1 TB space and a RAID 5 (preferred) or RAID 0 (likely) configuration for redundancy with a couple of spare disks I can swap in as needed down the road. Would I be better off getting a full sized ATX mobo/case and configuring the RAID internally? I really want to keep power consumption down as much as possible as I leave my home server up 24/7.

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  • low-cost RAID NAS for home use?

    - by gravyface
    Have a noisy, power-hungry Pentium 4 based Ubuntu server that I want to replace with a nice, low-power mini-ITX/Intel Atom-based machine to do my network services (DHCP, DNS, IPSec, Web/mail, FTP, etc.) and am thinking of a (hopefully) equally-low powered NAS using NFS over GbE with at least 1 TB space and a RAID 5 (preferred) or RAID 0 (likely) configuration for redundancy with a couple of spare disks I can swap in as needed down the road. Would I be better off getting a full sized ATX mobo/case and configuring the RAID internally? I really want to keep power consumption down as much as possible as I leave my home server up 24/7.

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  • How to create add Oracle Weblogic's NodeManager as a service to xinetd?

    - by Neuquino
    I'm trying to add NodeManager to start automatically when system boots In Oracle® Fusion Middleware Node Manager Administrator's Guide there is this template: # default: off # description:nodemanager as a service service nodemgrsvc { type = UNLISTED disable = no socket_type = stream protocol = tcp wait = yes user = <username> port = 5556 flags = NOLIBWRAP log_on_success += DURATION HOST USERID server = <path-to-jave>/java env = CLASSPATH=<cp> LD_LIBRARY_PATH=<ldpath> server_args = -client -DNodeManagerHome=<NMHome> <java options> <nodemanager options> weblogic.NodeManager -v } I don't know how to fill: cp ldpath java_options nodemanager options Do you have any xinetd script example to start nodemanager? Thanks in advance.

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  • Allen for Umbraco with location EXIF meta data

    - by Vizioz Limited
    The latest version of Allen for Umbraco has now hit the Apple App store, we have managed to add some nice improvements to this version that include:Storing location and direction information when photos are taken within the AppEmbedding EXIF data into the images when they are uploadBackground UploadingPull to refresh the media tree Location and DirectionBy default when the camera is used within an application the location and direction that the camera is pointing is not stored within the image meta data. We have now added full support so that this data is now added. We have added a setting which allows you to prevent this data from being uploaded to your website if you do not want the location data to be sent you can turn it off within Allen, Note: Please don't forget that location services do need to be turned on to allow the app to access the images in the phone's asset library.We have had quite a few ideas from users already for using this location data, including logging free parking in Denmark to geo-tagging holiday photos and linking the photos to Google street view. Embedding EXIF dataWe now embed all the meta data available on the iPhone into the image when it is uploaded to your server, this allows you to pull the data out and use it within your site. Have a look at Cultiv's Photo Meta Data package for great example code that allows you to automatically pull this data out and populate properties on your Umbraco media item.We slightly modified the source code of this package to allow the package to always extract the image data, as the default package requires a property to allow the data to be extracted, it's an easy change, if you get stuck add a comment to this post. Background UploadingIf you try to upload multiple images and need to start doing something else on your phone, you can now click the home button and the application will continue to upload your images in the background. As soon as it has finished you will receive a standard Apple notification. Pull to RefreshOur final enhancement has been to add "Pull to refresh" to the media trees, just pull the tree downwards with your finger and it will refresh, this is useful if you are adding items to your media tree while testing your site with Allen for Umbraco. Future enhancements.. your ideas?If you have any ideas for future enhancement feel free to add a comment below!

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  • Little PM side post...

    - by edgaralgernon
    When adding new team memebers... off set the ramp up time by 1) having pre built machines ready and and easy method of getting the lastest tools, code base etc. I'm fortunate enough to be at a client that has a machine ready built and loaded when the dev arrives, all they have to do is grab the code. 2) have tasks broken down so that dependencies are as minimal as possible. In other words, to over come the mythical man month issue (as recently mentioned on slashdot) make sure the tasks you hand out have few dependencies on each other. That way the new dev is able to be productive fairly quickly. Here's our historical lead time... the bump in Jan is due to added work, by 2/18 we had added 4 new people over the last two weeks. And amazing the time starts coming down: Here's our averag work time: again time ramps up as we are adding more tasks, but then starts inching back down through out Feb and March. It's not that we beat the Mythical Man Month, and in fact I still believe the book and idea are highly relevant. But if you can break the tasks down and reduce the dependencies between the task then you can mitigate the effect. The tool used in this case is from AgileZen.com and some of the wild swings are due to inexperience with the system initially... but our average times as measured by the tool are matching real life. Also the tool appearst to measure in 24 hour days and 7 day weeks. so it isn't as bad as it looks. :-)

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  • Get-QADComputer -LdapFilter & variables

    - by dboftlp
    Can I use a variable in and LdapFilter with Get-QADComputer? i.e.: $31DaysAgo = (Get-Date).AddDays(-31) $ft = $31DaysAgo.ToFileTime() $StComps = Get-QADComputer -SizeLimit 0 -IncludeAllProperties -SearchRoot ` 'DC=MY,DC=DOMAIN,DC=LOCAL' -LdapFilter '(&(objectcategory=computer) ` (pwdLastSet<=$ft)(|(operatingsystem=Windows 2000 Professional) ` (operatingSystem=Windows XP*)(operatingSystem=Windows 7*) ` (operatingSystem=Windows Vista*)(operatingsystem=Windows 2000 Server) ` (operatingsystem=Windows Server*)))' If not, how else can I filter out the pwdLastSet filter? Should I just do it after in a pipe? i.e.: $StComps = Get-QADComputer -SizeLimit 0 -IncludeAllProperties -SearchRoot ` 'DC=MY,DC=DOMAIN,DC=LOCAL' -LdapFilter '(&(objectcategory=computer) ` (|(operatingsystem=Windows2000 Professional)(operatingSystem=Windows XP*) ` (operatingSystem=Windows7*)(operatingSystem=Windows Vista*) ` (operatingsystem=Windows 2000 Server)(operatingsystem=Windows Server*)))' ` | Where {$_.pwdLastSet -gt $ft} or even | Where {$_.LastLogonTimeStamp -gt $ft} I know this is going to be slower, but if I have to, I'll go this route. Also, if anyone know's off the top how to time how long a code snippet would take to run, that hint would be greatly appreciated =) ktxbye Thanks, -dboftlp

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  • Hard drive device names are different from one reboot to another in Ubuntu.

    - by Mike
    I have an Ubuntu machine (10.04 but had the same problem in 8.04) with a bunch of drives that I use as a file server. 1 SATA that I boot off of. 2 IDE that in RAID1 and 2 SATA in RAID1. The problem is the drives that I have in RAID1 change device names on reboot. This is a problem because the in my mdadm.conf a reference to /dev/sda1, for example, might not work the next time I reboot because /dev/sda1 could be a disk from another array. Any help getting around this would be appreciated. -Mike

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  • Hard drive device names are different from one reboot to another in Ubuntu.

    - by Mike
    I have an Ubuntu machine (10.04 but had the same problem in 8.04) with a bunch of drives that I use as a file server. 1 SATA that I boot off of. 2 IDE that in RAID1 and 2 SATA in RAID1. The problem is the drives that I have in RAID1 change device names on reboot. This is a problem because the in my mdadm.conf a reference to /dev/sda1, for example, might not work the next time I reboot because /dev/sda1 could be a disk from another array. Any help getting around this would be appreciated. -Mike

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  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

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  • ASP.NET in Moscow!

    - by Stephen Walther
    I’m traveling to Russia and speaking in Moscow next week at the DevConf. This will be the first time that I have visited Russia, and I know that there is a strong ASP.NET community in Russia, so I am very excited about the trip. I’m speaking at the DevConf (http://www.devconf.ru/). I don’t speak Russian, so the only words that I recognize off the home page of the conference website are ASP.NET and JavaScript (PHP, Perl, Python, and Ruby must be Russian words). I’m giving talks on both ASP.NET Web Forms and ASP.NET MVC: What’s New in ASP.NET 4 Web Forms Learn about the new features just released with ASP.NET 4 Web Forms and Visual Studio 2010 that enable you to be more productive and build better websites. Learn how to take control of your markup, client IDs, and view state. Learn how to take advantage of routing with Web Forms to make your websites more search engine friendly.   What’s New in ASP.NET MVC 2 Come learn about the new features being introduced with ASP.NET MVC 2. Templated helpers allow associating edit and display elements with data types automatically. Areas provide a means of dividing a large Web application into multiple projects. Data annotations allows attaching metadata attributes on a model to control validation. Client validation enables form field validation without the need to perform a roundtrip to the server. Learn how these new features enable you to be more productive when building ASP.NET MVC applications. Hope to see you at the conference next week!

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  • Working with Legacy code #1 : Draw up a plan.

    - by andrewstopford
    Blackfield applications are a minefield, reaking of smells and awash with technical debt. The codebase is a living hell. Your first plan of attack is a plan. Your boss (be that you, your manager, your client or whoever) needs to understand what you are trying to achieve and in what time. Your team needs to know what the plan of attack will be and where. Start with the greatest pain points, what are the biggest areas of technical debt, what takes the most time to work with\change and where are the areas with the higest number of defects. Work out what classes\functions are mud balls and where all the hard dependencies are. In working out the pain points you will begin to understand structure (or lack of) and where the fundmentals are. If know one in the team knows an area then profile it, understand what lengths the code is going to.  When your done drawing up the list then work out what the common problems are, is the code hard tied to the database, file system or some other hard dependency. Is the code repeating it's self in structure\form over and over etc. From the list work out what are the areas with the biggest number of problems and make those your starting point. Now you have a plan of what needs to change and where then you can work out how it fits into your development plan. Manage your plan, put it into a defect tracker, work item tracker or use notepad or excel etc. Mark off the items on your plan as and when you have attacked them, if you find more items then get them on your plan, keep the movement going and slowly the codebase will become better and better.

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  • Collaborate 2010: Spotlight on Oracle Content Management

    - by [email protected]
    Excitement is building for the Collaborate conference April 18th through the 22nd. Outside of the event being in Las Vegas, which for me often seems to add to the excitement, there will be a great lineup of Oracle Content Management focused sessions. In fact, there are currently over 30 content management sessions scheduled, and attendees will get to hear from customers, partners, as well as Oracle experts. Attendees should expect to hear a lot about Oracle Content Management 11g at Collaborate 2010. Roel Stalman and Andy MacMillan will kick off these discussions on Monday, April 19th as they present Oracle Content Management's product strategy and roadmap (10:45 - 11:45). Monday's lineup also includes sessions on Oracle Imaging and Process Management (I/PM) 11g and Oracle Forms Recognition (2:30 - 3:30), which were both released in January. For those customers using older versions of I/PM or Stellent IBPM, be sure not to miss the "migrating to I/PM 11g" session on Monday as well (1:15 - 2:15) as this should give you some insight into the migration process. Check out the entire list of Oracle Content Management sessions here. Another focus at Collaborate this year is to discuss the benefits of using Oracle Content Management with Oracle Applications - Oracle E-Business Suite, PeopleSoft, and Siebel - so be sure to check out these sessions too: Accelerating Accounts Payable Processes with Integrated Document Imaging(Monday, April 19th, 3:45 - 4:45)Supercharge Your Siebel Sales and Marketing with Integrated Document Management(Tuesday, April 20th, 2:00 - 3:00)Oracle Enterprise 2.0 for Oracle Applications: The Value of an Integrated E2.0 Platform(Tuesday, April 20th, 3:15 - 4:15)Comprehensive Human Resources Automation with Oracle Content Management(Wednesday, April 21st, 1:00 - 2:00) Collaborate is also the perfect opportunity to meet Oracle executives and product experts. Attendees can sign up for 1 on 1 meetings at the event, and there will be someone representing each Oracle Content Management product. These meetings are probably the best way to get your product questions answered in a face-to-face manner. It seems more and more to me that Oracle Content Management customers are viewing Collaborate as "the" conference to attend each year. I hope you have plans to attend and I will see you there.

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  • How to Create a Cinemagraph; Still Photos with Moving Elements

    - by Jason Fitzpatrick
    Cinemagraphs, still photos with moving elements, are quite a trend in photography circles. Unlike jerky animated GIFs, they’re much more fluid and subtle. Learn how to make them with this tutorial. At Photojojo! they have a detailed tutorial outlining how to create a cinemagraph that covers the planning and execution of your image. If you’ve never heard of the process before it’s pretty neat. You take a series of photographs and then, using image editing tools, mask off only the parts of the photo you want to move (like the eyes in the photos sample seen here). Then you blend the photos together and create an animated GIF where in only the small portion of the image actually moves. This is quite different than the jerky animated GIFs that result when people try to turn full motion video into an animation. Hit up the link below to see how you can create your own cinemagraphs. How to Make Cinemagraphs — Still Photos that Move Like Movies! How To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)Learn How to Make HDR Images in Photoshop or GIMP With a Simple Trick

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  • Proliant ML350 Won't Load Windows

    - by Mike
    I have a HP Proliant ML350 G4 running Windows 2003 Server Std Edition that will not load Windows on boot. It gave me a BSOD while running a recent Windows update and has not been able to boot since. The BSOD was a generic error, "Hardware Fault. Contact vendor." I am not getting any errors when the machine boots--it just hangs with a black screen when Windows starts to load. The machine will not boot into safe mode either--it gets stuck after beginning to load drivers. When trying to load the Windows recovery console I get the message that Windows cannot find any hard disks on the machine. This, despite having to load the driver for my storage controller. The HP Smart Start diagnostics finds no problems with my hard disks nor anything else. What should I try next? Mainly, I just want to be able to pull the data off my hard disks.

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  • Exchange migration to 2007 making Outlook 2003 unable to read meeting requests

    - by Kvad
    Hi, We are currently moving from Exchange 2003 to 2007 (8.2 build 176.2). We have encounted an issue with one user. In Outlook 2003 when getting a meeting request: "Can't open this item. Could not complete the operation. One or more parameter values are nto valid." The item cannot be previewed in the reading pane either. The item can be viewed in OWA and iPhone fine. I've tried with cache mode off and on. Different computers. Same issue. There are the following entries on the account: SMTP [email protected] [email protected] X400 C=AU;A= ;P=Company Name;O=Exchange;S=LastName;G=FirstName; I'm loathe to recreate the account. This will be an extreme last resort. Any ideas? Thanks in advance.

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  • Port Forwarding on 80 vs. 8080

    - by Chadworthington
    I am able to access this url (Don't bother clicking on it, it's just an example): http://my.url.com/ This web site works: http://localhost:8080/tfs/web/ I setup my router to forward port 80 to the PC hosting the web site. I also forward port 8080 to the same box. But when I try to access this url I get the eror "Page Cannot be displayed:" http://my.url.com:8080/tfs/web/ I fwded port 8080 the same way I fwded port 80. I also turned off Windows Firewall, in case it was blocking port 8080. Any theories why port 80 works but 8080 does not?

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  • Join our webcast: Discover What’s New in Oracle Data Integrator and Oracle GoldenGate

    - by Irem Radzik
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";} Data integration team has organized a series of webcasts for this summer. We are kicking it off this Thursday June 30th at 10am PT with a product update webcast: Discover What’s New in Oracle Data Integrator and Oracle GoldenGate. In this webcast you will hear from product management about the new patch updates to both GoldenGate 11g R1 and ODI 11gR1. Jeff Pollock, Sr. Director of Product Management for ODI will talk about the new features in Oracle Data Integrator 11.1.1.5, including the data lineage integration with OBI EE, enhanced web services to support flexible architectures as well as capabilities for efficient object execution such as Load Plans. Jeff will discuss support for complex files and performance enhancements. Chris McAllister, Sr. Director of Product Management for Oracle GoldenGate will cover the new features of Oracle GoldenGate 11.1.1.1 such as increased data security by supporting Oracle Database Advanced Security option, deeper integration with Oracle Database, and the expanded list of heterogeneous databases GoldenGate supports . Chris will also talk about the new Oracle GoldenGate 11gR1 release for HP NonStop platform and will provide information on our strategic direction for product development. Join us this Thursday at 10am PT/ 1pm ET to hear directly from Data Integration Product Management . You can register here for the June 30th webcast as well as for the upcoming ones in our summer webcast series.

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  • Project Navigation and File Nesting in ASP.NET MVC Projects

    - by Rick Strahl
    More and more I’m finding myself getting lost in the files in some of my larger Web projects. There’s so much freaking content to deal with – HTML Views, several derived CSS pages, page level CSS, script libraries, application wide scripts and page specific script files etc. etc. Thankfully I use Resharper and the Ctrl-T Go to Anything which autocompletes you to any file, type, member rapidly. Awesome except when I forget – or when I’m not quite sure of the name of what I’m looking for. Project navigation is still important. Sometimes while working on a project I seem to have 30 or more files open and trying to locate another new file to open in the solution often ends up being a mental exercise – “where did I put that thing?” It’s those little hesitations that tend to get in the way of workflow frequently. To make things worse most NuGet packages for client side frameworks and scripts, dump stuff into folders that I generally don’t use. I’ve never been a fan of the ‘Content’ folder in MVC which is just an empty layer that doesn’t serve much of a purpose. It’s usually the first thing I nuke in every MVC project. To me the project root is where the actual content for a site goes – is there really a need to add another folder to force another path into every resource you use? It’s ugly and also inefficient as it adds additional bytes to every resource link you embed into a page. Alternatives I’ve been playing around with different folder layouts recently and found that moving my cheese around has actually made project navigation much easier. In this post I show a couple of things I’ve found useful and maybe you find some of these useful as well or at least get some ideas what can be changed to provide better project flow. The first thing I’ve been doing is add a root Code folder and putting all server code into that. I’m a big fan of treating the Web project root folder as my Web root folder so all content comes from the root without unneeded nesting like the Content folder. By moving all server code out of the root tree (except for Code) the root tree becomes a lot cleaner immediately as you remove Controllers, App_Start, Models etc. and move them underneath Code. Yes this adds another folder level for server code, but it leaves only code related things in one place that’s easier to jump back and forth in. Additionally I find myself doing a lot less with server side code these days, more with client side code so I want the server code separated from that. The root folder itself then serves as the root content folder. Specifically I have the Views folder below it, as well as the Css and Scripts folders which serve to hold only common libraries and global CSS and Scripts code. These days of building SPA style application, I also tend to have an App folder there where I keep my application specific JavaScript files, as well as HTML View templates for client SPA apps like Angular. Here’s an example of what this looks like in a relatively small project: The goal is to keep things that are related together, so I don’t end up jumping around so much in the solution to get to specific project items. The Code folder may irk some of you and hark back to the days of the App_Code folder in non Web-Application projects, but these days I find myself messing with a lot less server side code and much more with client side files – HTML, CSS and JavaScript. Generally I work on a single controller at a time – once that’s open it’s open that’s typically the only server code I work with regularily. Business logic lives in another project altogether, so other than the controller and maybe ViewModels there’s not a lot of code being accessed in the Code folder. So throwing that off the root and isolating seems like an easy win. Nesting Page specific content In a lot of my existing applications that are pure server side MVC application perhaps with some JavaScript associated with them , I tend to have page level javascript and css files. For these types of pages I actually prefer the local files stored in the same folder as the parent view. So typically I have a .css and .js files with the same name as the view in the same folder. This looks something like this: In order for this to work you have to also make a configuration change inside of the /Views/web.config file, as the Views folder is blocked with the BlockViewHandler that prohibits access to content from that folder. It’s easy to fix by changing the path from * to *.cshtml or *.vbhtml so that view retrieval is blocked:<system.webServer> <handlers> <remove name="BlockViewHandler"/> <add name="BlockViewHandler" path="*.cshtml" verb="*" preCondition="integratedMode" type="System.Web.HttpNotFoundHandler" /> </handlers> </system.webServer> With this in place, from inside of your Views you can then reference those same resources like this:<link href="~/Views/Admin/QuizPrognosisItems.css" rel="stylesheet" /> and<script src="~/Views/Admin/QuizPrognosisItems.js"></script> which works fine. JavaScript and CSS files in the Views folder deploy just like the .cshtml files do and can be referenced from this folder as well. Making this happen is not really as straightforward as it should be with just Visual Studio unfortunately, as there’s no easy way to get the file nesting from the VS IDE directly (you have to modify the .csproj file). However, Mads Kristensen has a nice Visual Studio Add-in that provides file nesting via a short cut menu option. Using this you can select each of the ‘child’ files and then nest them under a parent file. In the case above I select the .js and .css files and nest them underneath the .cshtml view. I was even toying with the idea of throwing the controller.cs files into the Views folder, but that’s maybe going a little too far :-) It would work however as Visual Studio doesn’t publish .cs files and the compiler doesn’t care where the files live. There are lots of options and if you think that would make life easier it’s another option to help group related things together. Are there any downside to this? Possibly – if you’re using automated minification/packaging tools like ASP.NET Bundling or Grunt/Gulp with Uglify, it becomes a little harder to group script and css files for minification as you may end up looking in multiple folders instead of a single folder. But – again that’s a one time configuration step that’s easily handled and much less intrusive then constantly having to search for files in your project. Client Side Folders The particular project shown above in the screen shots above is a traditional server side ASP.NET MVC application with most content rendered into server side Razor pages. There’s a fair amount of client side stuff happening on these pages as well – specifically several of these pages are self contained single page Angular applications that deal with 1 or maybe 2 separate views and the layout I’ve shown above really focuses on the server side aspect where there are Razor views with related script and css resources. For applications that are more client centric and have a lot more script and HTML template based content I tend to use the same layout for the server components, but the client side code can often be broken out differently. In SPA type applications I tend to follow the App folder approach where all the application pieces that make the SPA applications end up below the App folder. Here’s what that looks like for me – here this is an AngularJs project: In this case the App folder holds both the application specific js files, and the partial HTML views that get loaded into this single SPA page application. In this particular Angular SPA application that has controllers linked to particular partial views, I prefer to keep the script files that are associated with the views – Angular Js Controllers in this case – with the actual partials. Again I like the proximity of the view with the main code associated with the view, because 90% of the UI application code that gets written is handled between these two files. This approach works well, but only if controllers are fairly closely aligned with the partials. If you have many smaller sub-controllers or lots of directives where the alignment between views and code is more segmented this approach starts falling apart and you’ll probably be better off with separate folders in js folder. Following Angular conventions you’d have controllers/directives/services etc. folders. Please note that I’m not saying any of these ways are right or wrong  – this is just what has worked for me and why! Skipping Project Navigation altogether with Resharper I’ve talked a bit about project navigation in the project tree, which is a common way to navigate and which we all use at least some of the time, but if you use a tool like Resharper – which has Ctrl-T to jump to anything, you can quickly navigate with a shortcut key and autocomplete search. Here’s what Resharper’s jump to anything looks like: Resharper’s Goto Anything box lets you type and quick search over files, classes and members of the entire solution which is a very fast and powerful way to find what you’re looking for in your project, by passing the solution explorer altogether. As long as you remember to use (which I sometimes don’t) and you know what you’re looking for it’s by far the quickest way to find things in a project. It’s a shame that this sort of a simple search interface isn’t part of the native Visual Studio IDE. Work how you like to work Ultimately it all comes down to workflow and how you like to work, and what makes *you* more productive. Following pre-defined patterns is great for consistency, as long as they don’t get in the way you work. A lot of the default folder structures in Visual Studio for ASP.NET MVC were defined when things were done differently. These days we’re dealing with a lot more diverse project content than when ASP.NET MVC was originally introduced and project organization definitely is something that can get in the way if it doesn’t fit your workflow. So take a look and see what works well and what might benefit from organizing files differently. As so many things with ASP.NET, as things evolve and tend to get more complex I’ve found that I end up fighting some of the conventions. The good news is that you don’t have to follow the conventions and you have the freedom to do just about anything that works for you. Even though what I’ve shown here diverges from conventions, I don’t think anybody would stumble over these relatively minor changes and not immediately figure out where things live, even in larger projects. But nevertheless think long and hard before breaking those conventions – if there isn’t a good reason to break them or the changes don’t provide improved workflow then it’s not worth it. Break the rules, but only if there’s a quantifiable benefit. You may not agree with how I’ve chosen to divert from the standard project structures in this article, but maybe it gives you some ideas of how you can mix things up to make your existing project flow a little nicer and make it easier to navigate for your environment. © Rick Strahl, West Wind Technologies, 2005-2014Posted in ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • MongoDB usage best practices

    - by andresv
    The project I'm working on uses MongoDB for some stuff so I'm creating some documents to help developers speedup the learning curve and also avoid mistakes and help them write clean & reliable code. This is my first version of it, so I'm pretty sure I will be adding more stuff to it, so stay tuned! C# Official driver notes The 10gen official MongoDB driver should always be referenced in projects by using NUGET. Do not manually download and reference assemblies in any project. C# driver quickstart guide: http://www.mongodb.org/display/DOCS/CSharp+Driver+Quickstart Reference links C# Language Center: http://www.mongodb.org/display/DOCS/CSharp+Language+Center MongoDB Server Documentation: http://www.mongodb.org/display/DOCS/Home MongoDB Server Downloads: http://www.mongodb.org/downloads MongoDB client drivers download: http://www.mongodb.org/display/DOCS/Drivers MongoDB Community content: http://www.mongodb.org/display/DOCS/CSharp+Community+Projects Tutorials Tutorial MongoDB con ASP.NET MVC - Ejemplo Práctico (Spanish):http://geeks.ms/blogs/gperez/archive/2011/12/02/tutorial-mongodb-con-asp-net-mvc-ejemplo-pr-225-ctico.aspx MongoDB and C#:http://www.codeproject.com/Articles/87757/MongoDB-and-C C# driver LINQ tutorial:http://www.mongodb.org/display/DOCS/CSharp+Driver+LINQ+Tutorial C# driver reference: http://www.mongodb.org/display/DOCS/CSharp+Driver+Tutorial Safe Mode Connection The C# driver supports two connection modes: safe and unsafe. Safe connection mode (only applies to methods that modify data in a database like Inserts, Deletes and Updates. While the current driver defaults to unsafe mode (safeMode == false) it's recommended to always enable safe mode, and force unsafe mode on specific things we know aren't critical. When safe mode is enabled, the driver internal code calls the MongoDB "getLastError" function to ensure the last operation is completed before returning control the the caller. For more information on using safe mode and their implicancies on performance and data reliability see: http://www.mongodb.org/display/DOCS/getLastError+Command If safe mode is not enabled, all data modification calls to the database are executed asynchronously (fire & forget) without waiting for the result of the operation. This mode could be useful for creating / updating non-critical data like performance counters, usage logging and so on. It's important to know that not using safe mode implies that data loss can occur without any notification to the caller. As with any wait operation, enabling safe mode also implies dealing with timeouts. For more information about C# driver safe mode configuration see: http://www.mongodb.org/display/DOCS/CSharp+getLastError+and+SafeMode The safe mode configuration can be specified at different levels: Connection string: mongodb://hostname/?safe=true Database: when obtaining a database instance using the server.GetDatabase(name, safeMode) method Collection: when obtaining a collection instance using the database.GetCollection(name, safeMode) method Operation: for example, when executing the collection.Insert(document, safeMode) method Some useful SafeMode article: http://stackoverflow.com/questions/4604868/mongodb-c-sharp-safemode-official-driver Exception Handling The driver ensures that an exception will be thrown in case of something going wrong, in case of using safe mode (as said above, when not using safe mode no exception will be thrown no matter what the outcome of the operation is). As explained here https://groups.google.com/forum/?fromgroups#!topic/mongodb-user/mS6jIq5FUiM there is no need to check for any returned value from a driver method inserting data. With updates the situation is similar to any other relational database: if an update command doesn't affect any records, the call will suceed anyway (no exception thrown) and you manually have to check for something like "records affected". For MongoDB, an Update operation will return an instance of the "SafeModeResult" class, and you can verify the "DocumentsAffected" property to ensure the intended document was indeed updated. Note: Please remember that an Update method might return a null instance instead of an "SafeModeResult" instance when safe mode is not enabled. Useful Community Articles Comments about how MongoDB works and how that might affect your application: http://ethangunderson.com/blog/two-reasons-to-not-use-mongodb/ FourSquare using MongoDB had serious scalability problems: http://mashable.com/2010/10/07/mongodb-foursquare/ Is MongoDB a replacement for Memcached? http://www.quora.com/Is-MongoDB-a-good-replacement-for-Memcached/answer/Rick-Branson MongoDB Introduction, shell, when not to use, maintenance, upgrade, backups, memory, sharding, etc: http://www.markus-gattol.name/ws/mongodb.html MongoDB Collection level locking support: https://jira.mongodb.org/browse/SERVER-1240 MongoDB performance tips: http://www.quora.com/MongoDB/What-are-some-best-practices-for-optimal-performance-of-MongoDB-particularly-for-queries-that-involve-multiple-documents Lessons learned migrating from SQL Server to MongoDB: http://www.wireclub.com/development/TqnkQwQ8CxUYTVT90/read MongoDB replication performance: http://benshepheard.blogspot.com.ar/2011/01/mongodb-replication-performance.html

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  • New build won't POST, no video, no beeps

    - by Nate Koppenhaver
    Specs: Motherboard: MSI 760GM-P23 FX Integrated graphics (on MoBo) CPU: AMD Athlon II x4 640 RAM: GeIL Pristine 4GB DDR3 Case/PSU: TOPOWER TP-4107BB-400 Is not POSTing, no video output, no beeps. When RAM is removed, 3 beeps. I have tried removing and replacing the CPU and all the power cables with no change. Resetting the BIOS (by removing and replacing the battery) did nothing as well. Is there something I'm forgetting (1st time building from components), or could one of the components be bad? EDIT: New development: with CPU and RAM installed correctly, it will turn on lights and fans (still no POST) and after running for a minute or so it will turn off and the PSU will make a buzzing noise that ceases only when unplugged.

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  • Silverlight Cream for May 19, 2010 -- #865

    - by Dave Campbell
    In this Issue: Michael Washington, Mike Snow(-2-), Justin Angel(-2-), Jeremy Likness, and David Kelley. Shoutout: Erik Mork and crew have their latest up: Silverlight Week – Silverlight Android? From SilverlightCream.com: Simple Silverlight 4 Example Using oData and RX Extensions Michael Washington has a follow-on tutorial up on ViewModel, Rx, and lashed up to OData... good detailed tutorial with external links for more information. Silverlight Tip of the Day #21 – Animation Easing Mike Snow has a couple new tips up -- this first one is about easing... great diagrams to help visualize and a cool demo application to boot. Silverlight Tip of the Day #22 – Data Validation Mike Snow's second tip (#22) is about validation and again he has a great demo app on the post. Windows Phone 7 - Emulator Automation Justin Angel has a WP7 post up about Automating the emulator... and in the process, loading the emulator from something other than VS2010... lots of good information. TFS2010 WP7 Continuous Integration Justin Angel hinted at continuous integration for WP7 in the last post, and he pays off with this one... even without all the bits installed on the build server. Making the ScrollViewer Talk in Silverlight 4 Jeremy Likness tried to respond to a user query about knowing when a user scrolled to the bottom of a ScrollViewer... Jeremy resolved it by listening to the right property. MEF (Microsoft Extensibility Framework) made simple (ish) David Kelley is discussing MEF and using a real-world example while doing so. Good discussion and code available in his code browser app... check thecomments. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SOLVED: network issue ubuntu 8.04 in vmware esx

    - by hoberion
    ok, this is really pissing me off I have one ubuntu 8.04 instance running on vmware (esx) which decided after a reboot to stop resolving dns requests, I also cant connect to it using ssh although I can ping the server and its really that server (when I shutdown the server the ping also stops) stuff I tried: - reboot again :) - nslookup - serverip - setting networking to dhcp - offering some cute kittens to lucifer - removing the virtual nic and adding another (to get a different mac) - migrating the instance to another esx host - drinking 20 cups of espresso - stopped all services - running dnsmasq on another server and connecting to that dns - tcpdumping - disabling ip6 symptoms: cant resolve anything nslookup just says "no servers found..." although I can ping the servers traceroute to gateway doesnt work (even with traceroute -4 -n gatewayip) collegues laughing at me any thoughts solved it: a collegue told me to upgrade/reinstall the vmware tools, I did and it solved my issue after rebooting

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