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  • How do I want untill is finished in C#?

    - by Grienders
    Let's say, I want to send a request to a server and get a result from it: private static string Send(int id) { Task<HttpResponseMessage> responseTask = client.GetAsync("aaaaa"); string result = string.Empty; responseTask.ContinueWith(x => result = Print(x)); responseTask.Wait(); // it doesn't wait for complemeting of response task return result; } private static string Print(Task<HttpResponseMessage> httpTask) { Task<string> task = httpTask.Result.Content.ReadAsStringAsync(); string result = string.Empty; task.ContinueWith(t => { Console.WriteLine("Result: " + t.Result); result = t.Result; }); task.Wait(); // it does wait return result; } Am I using task correct? I don't think so because Send() method return string.Empty all the time, while Print returns the correct value. What am I doing wrong? How do I get a result from a server?

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  • Progressbar behaves strangely

    - by wanderameise
    I just created an application in C# that uses a thread which polls the UART for a receive event. If data is received an event is triggered in my main thread (GUI) and a progress bar is controlled via PerformStep() method (of course, I previously set the Max value accordingly). PerformStep is invoked using the following expression to handle cross threading this.Invoke((Action)delegate{progressBar2.PerformStep();}) When running this application the progressbar never hits its final value. It stops at 80%. When debugging and stopping at the line mentioned above, everything works fine using single steps. I have no idea what is going one! Start read thread on main thread: pThreadWrite = new Thread(new ThreadStart(ReadThread)); pThreadWrite.Start(); Read Thread: private void ReadThread() { while(1) { if (ReceiveEvent) { FlashProgressBar(); } } } Event that is triggered in main thread: private void FlashProgressBar() { this.Invoke((Action)delegate { progressBar2.PerformStep();}); } (It's a simplified representation of my code) It seems as if the internal progress is faster than the visual one.

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  • My method is too specific. How can I make it more generic?

    - by EricBoersma
    I have a class, the outline of which is basically listed below. import org.apache.commons.math.stat.Frequency; public class WebUsageLog { private Collection<LogLine> logLines; private Collection<Date> dates; WebUsageLog() { this.logLines = new ArrayList<LogLine>(); this.dates = new ArrayList<Date>(); } SortedMap<Double, String> getFrequencyOfVisitedSites() { SortedMap<Double, String> frequencyMap = new TreeMap<Double, String>(Collections.reverseOrder()); //we reverse order to sort from the highest percentage to the lowest. Collection<String> domains = new HashSet<String>(); Frequency freq = new Frequency(); for (LogLine line : this.logLines) { freq.addValue(line.getVisitedDomain()); domains.add(line.getVisitedDomain()); } for (String domain : domains) { frequencyMap.put(freq.getPct(domain), domain); } return frequencyMap; } } The intention of this application is to allow our Human Resources folks to be able to view Web Usage Logs we send to them. However, I'm sure that over time, I'd like to be able to offer the option to view not only the frequency of visited sites, but also other members of LogLine (things like the frequency of assigned categories, accessed types [text/html, img/jpeg, etc...] filter verdicts, and so on). Ideally, I'd like to avoid writing individual methods for compilation of data for each of those types, and they could each end up looking nearly identical to the getFrequencyOfVisitedSites() method. So, my question is twofold: first, can you see anywhere where this method should be improved, from a mechanical standpoint? And secondly, how would you make this method more generic, so that it might be able to handle an arbitrary set of data?

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  • Load Balancing and High Availability for Web Site

    - by nzgirl
    We've developing a database driven (70%/30% read/write load) website using C#.NET, IIS and MS SQL Server 2008 to be hosted on Windows 2008. Due to contractual reasons our setup has to be hosted on our own physical/virtual servers instead of a cloud solution at this stage. Could someone outline or link to some best practices that would provide both high availability (priority at the moment) and eventually load balancing for our site. We're probably looking at some sort of 2 SQL server mirrored system and 2 ISS web servers to start with. Thanks in advance.

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  • Advice for an EC2 Architecture and Deployment Strategy

    - by Mark
    My company is currently migrating several websites and PHP web applications (standard LAMP stack) from three in-house servers to Amazon EC2. Because we had only three servers, we clustered several low-traffic websites with perhaps one high-traffic web application, and served them from the same server. The server admin has pretty much copied the previous architecture wholesale onto the EC2 instances, simply upping the instance size to account for the highest traffic client that occupies that particular instance. This architecture might be okay if it wasn't for deployment. Any time one of these sites/apps changes, it means redeploying the entire instance, along with the 30 sites/apps it hosts, instead of just updating one. How can we architect our cloud in a more modular fashion? Should each app get its own appropriately-sized instance? What is the best strategy for deployment in this type of situation?

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  • Debug.Assert-s use the same error message. Should I promote it to a static variable?

    - by Hamish Grubijan
    I love Asserts and code readability but not code duplication, and in several places I use a Debug.Assert which checks for the same condition like so: Debug.Assert(kosherBaconList.SelectedIndex != -1, "An error message along the lines - you should not ever be able to click on edit button without selecting a kosher bacon first."); This is in response to an actual bug, although the actual list does not contain kosher bacon. Anyhow, I can think of two approaches: private static readonly mustSelectKosherBaconBeforeEditAssertMessage = "An error message along the lines - you should not ever be able to " + "click on edit button without selecting a something first."; ... Debug.Assert( kosherBaconList.SelectedIndex != -1, mustSelectKosherBaconBeforeEditAssertMessage) or: if (kosherBaconList.SelectedIndex == -1) { AssertMustSelectKosherBaconBeforeEdit(); } ... [Conditional("DEBUG")] private void AssertMustSelectKosherBaconBeforeEdit() { // Compiler will optimize away this variable. string errorMessage = "An error message along the lines - you should not ever be able to " + "click on edit button without selecting a something first."; Debug.Assert(false, errorMessage); } or is there a third way which sucks less than either one above? Please share. General helpful relevant tips are also welcome.

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  • iterators to range of elements in a vector whose attributes have specific value

    - by user1801173
    I have a vector of objects and I want to return the range of elements whose attribute have a specific value. This is the structure: class A { public: std::vector<B*> vec_; pair<vector<B*>::iterator, vector<B*>::iterator> getElements(unsigned int attr_val); unsigned int name() { return name_; } private: unsigned int name_; }; class B { public: unsigned int attr() { return attr_; } A* source() { return source_; } B* dest() { return dest_; } private: A* source_; B* dest_; unsigned int attr_; }; The vector vec_; is already sorted by attr_ and dest_-name() (in that order). Now I want to return all elements, whose attr_ is equal to attr_val. What is the appropriate stl algorithm (or is there even a vector member function?) to implement getElements(unsigned int attr_val) ? Thanks for help.

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  • How to encrypt a RSAKey using another RSAKey?

    - by Tom Brito
    I know its not the usual thing to do. But the specification I'm implementing is discribed this way, and I cannot run out. I was trying to encrypt the modulus and exponent of the private key, but the following test code raises an exception because the byte array is 1 byte larger then the maximum allowed by RSA block: import java.security.KeyPair; import java.security.KeyPairGenerator; import java.security.NoSuchAlgorithmException; import java.security.NoSuchProviderException; import java.security.interfaces.RSAPrivateKey; import java.security.interfaces.RSAPublicKey; import javax.crypto.Cipher; import org.apache.commons.lang.ArrayUtils; public class TEST { public static KeyPair generateKeyPair() throws NoSuchAlgorithmException, NoSuchProviderException { KeyPairGenerator keyPairGenerator = KeyPairGenerator.getInstance("RSA", "BC"); keyPairGenerator.initialize(1024); return keyPairGenerator.generateKeyPair(); } public static void main(String[] args) throws Exception { KeyPair keyPair = generateKeyPair(); RSAPrivateKey privateKey = (RSAPrivateKey) keyPair.getPrivate(); System.out.println("Priv modulus len = " + privateKey.getModulus().bitLength()); System.out.println("Priv exponent len = " + privateKey.getPrivateExponent().bitLength()); System.out.println("Priv modulus toByteArray len = " + privateKey.getModulus().toByteArray().length); byte[] byteArray = privateKey.getModulus().toByteArray(); // the byte at index 0 have no value (in every generation it is always zero) byteArray = ArrayUtils.subarray(byteArray, 1, byteArray.length); System.out.println("byteArray size: " + byteArray.length); RSAPublicKey publicKey = (RSAPublicKey) keyPair.getPublic(); Cipher cipher = Cipher.getInstance("RSA", "BC"); cipher.init(Cipher.ENCRYPT_MODE, publicKey); byte[] encryptedBytes = cipher.doFinal(byteArray); System.out.println("Success!"); } } (obs. its just a test, i would never encrypt the private key with its pair public key) The byte array is 128 bytes, the exactly maximum allowed by a RSA block, so why the exception? And how to fix it?

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  • Click at specified client area

    - by VixinG
    Click doesn't work - I don't know why and can't find a solution :( ie. Click(150,215) should move mouse to the client area and click there. [DllImport("user32.dll")] private static extern bool ScreenToClient(IntPtr hWnd, ref Point lpPoint); [DllImport("user32", SetLastError = true)] private static extern int SetCursorPos(int x, int y); static void MouseMove(int x, int y) { Point p = new Point(x * -1, y * -1); ScreenToClient(hWnd, ref p); p = new Point(p.X * -1, p.Y * -1); SetCursorPos(p.X, p.Y); } static void Click(int x, int y) { MouseMove(x, y); SendMessage(hWnd, WM_LBUTTONDOWN, (IntPtr)0x1, new IntPtr(y * 0x10000 + x)); SendMessage(hWnd, WM_LBUTTONUP, (IntPtr)0x1, new IntPtr(y * 0x10000 + x)); } Edit: Of course I can use mouse_event for that, but I would like to see a solution for SendMessage()... [DllImport("user32.dll")] static extern void mouse_event(int dwFlags, int dx, int dy, int dwData, int dwExtraInfo); const int LEFTDOWN = 0x00000002; const int LEFTUP = 0x00000004; static void Click(int x, int y) { MouseMove(x, y); mouse_event((int)(LEFTDOWN), 0, 0, 0, 0); mouse_event((int)(LEFTUP), 0, 0, 0, 0); }

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  • Refactoring. Your way to reduce code complexity of big class with big methods

    - by Andrew Florko
    I have a legacy class that is rahter complex to maintain: class OldClass { method1(arg1, arg2) { ... 200 lines of code ... } method2(arg1) { ... 200 lines of code ... } ... method20(arg1, arg2, arg3) { ... 200 lines of code ... } } methods are huge, unstructured and repetitive (developer loved copy/paste aprroach). I want to split each method into 3-5 small functions, whith one pulic method and several helpers. What will you suggest? Several ideas come to my mind: Add several private helper methods to each method and join them in #region (straight-forward refactoring) Use Command pattern (one command class per OldClass method in a separate file). Create helper static class per method with one public method & several private helper methods. OldClass methods delegate implementation to appropriate static class (very similiar to commands). ? Thank you in advance!

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  • Works on emulator but not on device

    - by Klaus
    Hello Community, I have an inner handler class that calls the method sendMessage. sendMessige is outside the handler class, but inside the conatining Android java class. On the emulator (AVD 2.2) it works fine, but on my Android 2.2 device the method sendMessage is not called at all. Inner handler class: private Handler handler2 = new Handler() { public void handleMessage(Message msg) { if (GeoSetting.equals("s") && (inNumber.equals(definedNumber))) **SendService.this.sendMessage(definedNumber, DisplayLoc)**; if (GeoSetting.equals("a")) **SendService.this.sendMessage(inNumber, DisplayLoc)**; stopService(new Intent(getApplicationContext(), GeoService.class)); }; The method that should be called: private void sendMessage(String sendNumber, String sendText){ Toast.makeText(getApplicationContext(), "done!!!", Toast.LENGTH_LONG).show(); SmsManager sms = SmsManager.getDefault(); try { sms.sendTextMessage(sendNumber, null, sendText, null, null); if (Message == true) {Toast.makeText(getApplicationContext(), "Sending SMS to "+sendNumber+": "+sendText, Toast.LENGTH_LONG).show();} } catch (Exception exeption){ Toast.makeText(getApplicationContext(), "Something is wrong, could not send SMS!", Toast.LENGTH_LONG).show(); } Toast.makeText(getApplicationContext(), "method called!", Toast.LENGTH_LONG).show(); } Does anybody have an idea why sendMessage is not called on the real device? Thank you for the help!

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  • Recover deleted files on windows 2008 file server

    - by aniga
    We have recently been hit by a weird virus which made all files and folders a system files/folders and also it hid all files and folders par some weird ones it created including: ..exe porn.exe secret.exe password.exe etc We have managed to restore the files with attrib command to unhide and unmark them as system files however we have noticed that we are missing some 4 to 5 folders of which (based on my luck) 2 of them are the two most important client we have. I am not sure if these files were deleted by the worm/virus or by my colleagues who are not owning up to them but the files are now gone. Worst of all, we do not have any backup what so ever (Yes I know, we should not have done that but it is a lesson learned and since last night we have created two forms of backup systems one to external device and one on the cloud, but I doubt any of that will help us now) We have 1 Windows 2008 File server and 4 client computers based on Windows 2007. I would be grateful if anyone can help us on how we can recover from this disaster which could potentially put us out of business.

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  • c# Display the data in the List view

    - by Kumu
    private void displayResultsButton_Click(object sender, EventArgs e) { gameResultsListView.Items.Clear(); //foreach (Game game in footballLeagueDatabase.games) //{ ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); gameResultsListView.Items.Add(row); // } //footballLeagueDatabase.games.Sort(); } } } This is the display button and the following code describes the add button. private void addGameButton_Click(object sender, EventArgs e) { if ((homeTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Home Team"); else if (homeScoreUpDown.Maximum <= 9 && homeScoreUpDown.Minimum >= 0) MessageBox.Show("You must enter one digit between 0 and 9"); else if ((awayTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Away Team"); else if (awayScoreUpDown.Maximum <= 9 && awayScoreUpDown.Minimum >= 0) MessageBox.Show("You must enter one digit between 0 to 9"); else { //checkGameInputFields(); game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); MessageBox.Show("Home Team" + 't' + homeTeamTxt.Text + "Away Team" + awayTeamTxt.Text + "created"); footballLeagueDatabase.AddGame(game); //clearCreateStudentInputFields(); } } I need to insert data into the above text field and Numeric up down control and display them in the list view. But I dont know How to do it, because when I press the button "Display Results" it displays the error message. If you know how can I display the data in the list view, please let me know.This is the first time I am using List view.

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  • Where do I control the behavior of the "X" close button in the upper right of a winform?

    - by John at CashCommons
    I'm venturing into making my VB.NET application a little better to use by making some of the forms modeless. I think I've figured out how to use dlg.Show() and dlg.Hide() instead of calling dlg.ShowDialog(). I have an instance of my modeless dialog in my main application form: Public theModelessDialog As New dlgModeless To fire up the modeless dialog I call theModelessDialog.Show() and within the OK and Cancel button handlers in dlgModeless I have Private Sub OK_Button_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles OK_Button.Click Me.DialogResult = System.Windows.Forms.DialogResult.OK Me.Hide() End Sub Private Sub Cancel_Button_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Cancel_Button.Click Me.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.Hide() End Sub and that seems to work fine. The "X" button in the upper right is getting me, though. When I close the form with that button, then try to reopen the form, I get ObjectDisposedException was unhandled. Cannot access a disposed object. I feel like I'm most of the way there but I can't figure out how to do either of the following: Hide that "X" button Catch the event so I don't dispose of the object (just treat it like I hit Cancel) Any ideas? The class of this dialog is System.Windows.Forms.Form. Thanks as always!

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  • Updating a C# 2.0 events example to be idiomatic with C# 3.5?

    - by Damien Wildfire
    I have a short events example from .NET 2.0 that I've been using as a reference point for a while. We're now upgrading to 3.5, though, and I'm not clear on the most idiomatic way to do things. How would this simple events example get updated to reflect idioms that are now available in .NET 3.5? // Args class. public class TickArgs : EventArgs { private DateTime TimeNow; public DateTime Time { set { TimeNow = value; } get { return this.TimeNow; } } } // Producer class that generates events. public class Metronome { public event TickHandler Tick; public delegate void TickHandler(Metronome m, TickArgs e); public void Start() { while (true) { System.Threading.Thread.Sleep(3000); if (Tick != null) { TickArgs t = new TickArgs(); t.Time = DateTime.Now; Tick(this, t); } } } } // Consumer class that listens for events. public class Listener { public void Subscribe(Metronome m) { m.Tick += new Metronome.TickHandler(HeardIt); } private void HeardIt(Metronome m, TickArgs e) { System.Console.WriteLine("HEARD IT AT {0}",e.Time); } } // Example. public class Test { static void Main() { Metronome m = new Metronome(); Listener l = new Listener(); l.Subscribe(m); m.Start(); } }

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  • How to properly assign a value to the member of a struct that has a class data type?

    - by sasayins
    Hi, Please kindly see below for the codes. Its compiling successfully but the expected result is not working. Im very confused because my initialization of the array is valid, //cbar.h class CBar { public: class CFoo { public: CFoo( int v ) : m_val = v {} int GetVal() { return m_val; } private: int m_val; }; public: static const CFoo foo1; static const CFoo foo2; public: CBar( CFoo foo ) m_barval( foo.GetVal() ){} int GetFooVal() { return m_barval; } private: int m_barval; }; //cbar.cpp const CBar::CFoo foo1 = CBar::CFoo(2); const CBar::CFoo foo2 = CBar::CFoo(3); //main.cpp struct St { CBar::CFoo foo; }; St st[] = { CBar::foo1, CBar::foo2 }; for( int i=0; i<sizeof(st)/sizeof(St); i++ ) { CBar cbar( st[i].foo ); std::cout << cbar.GetFooVal() << std::endl; } But then when I change the St::foo to a pointer. And like assign the address of CBar::foo1 or CBar::foo2, its working, like this, //main.cpp struct St { const CBar::CFoo *foo; }; St st[] = { &CBar::foo1, &CBar::foo2 }; for( int i=0; i<sizeof(st)/sizeof(St); i++ ) { CBar cbar( *st[i].foo ); std::cout << cbar.GetFooVal() << std::endl; } The real problem is. The app should output 2 3 Please advice. Many thanks.

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  • How do I handle freeing unmanaged structures on application close?

    - by LostKaleb
    I have a C# project in which i use several unmanaged C++ functions. More so, I also have static IntPtr that I use as parameters for those functions. I know that whenever I use them, I should implement IDisposable in that class and use a destructor to invoke the Dispose method, where I free the used IntPtr, as is said in the MSDN page. public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { // Check to see if Dispose has already been called. if (!this.disposed) { if (disposing) { component.Dispose(); } CloseHandle(m_InstanceHandle); m_InstanceHandle = IntPtr.Zero; disposed = true; } } [System.Runtime.InteropServices.DllImport("Kernel32")] private extern static Boolean CloseHandle(IntPtr handle); However, when I terminate the application, I'm still left with a hanging process in TaskManager. I believe that it must be related to the used of the MarshalAs instruction in my structures: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; } When I create such a structure should I also be careful to free the space it allocs using a destructor? [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; ~SipxAudioCodec() { Marshal.FreeGlobal(something...); } }

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  • C#: Passing data to forms UI using BeginInvoke

    - by Bi
    Hi I am a C# newbie and have a class that needs to pass row information to a grid in the windows form. What is the best way to do it? I have put in some example code for better understanding. Thanks. public class GUIController { private My_Main myWindow; public GUIController( My_Main window ) { myWindow = window; } public void UpdateProducts( List<myProduct> newList ) { object[] row = new object[3]; foreach (myProduct product in newList) { row[0] = product.Name; row[1] = product.Status; row[2] = product.Day; //HOW DO I USE BeginInvoke HERE? } } } And the form class below: public class My_Main : Form { //HOW DO I GO ABOUT USING THIS DELEGATE? public delegate void ProductDelegate( string[] row ); public static My_Main theWindow = null; static void Main( ) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); theWindow = new My_Main(); Application.Run(theWindow); } private void My_Main_Load( object sender, EventArgs e ) { /// Create GUIController and pass the window object gui = new GUIController( this ); } public void PopulateGrid( string[] row ) { ProductsGrid.Rows.Add(row); ProductsGrid.Update(); } } Thanks!

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  • Optimization of a c++ matrix/bitmap class

    - by Andrew
    I am searching a 2D matrix (or bitmap) class which is flexible but also fast element access. The contents A flexible class should allow you to choose dimensions during runtime, and would look something like this (simplified): class Matrix { public: Matrix(int w, int h) : data(new int[x*y]), width(w) {} void SetElement(int x, int y, int val) { data[x+y*width] = val; } // ... private: // symbols int width; int* data; }; A faster often proposed solution using templates is (simplified): template <int W, int H> class TMatrix { TMatrix() data(new int[W*H]) {} void SetElement(int x, int y, int val) { data[x+y*W] = val; } private: int* data; }; This is faster as the width can be "inlined" in the code. The first solution does not do this. However this is not very flexible anymore, as you can't change the size anymore at runtime. So my question is: Is there a possibility to tell the compiler to generate faster code (like when using the template solution), when the size in the code is fixed and generate flexible code when its runtime dependend? I tried to achieve this by writing "const" where ever possible. I tried it with gcc and VS2005, but no success. This kind of optimization would be useful for many other similar cases.

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  • Synchronize write to two collections

    - by glaz666
    I need to put some value to maps if it is not there yet. The key-value (if set) should always be in two collections (that is put should happen in two maps atomically). I have tried to implement this as follows: private final ConcurrentMap<String, Object> map1 = new ConcurrentHashMap<String, Object>(); private final ConcurrentMap<String, Object> map2 = new ConcurrentHashMap<String, Object>(); public Object putIfAbsent(String key) { Object retval = map1.get(key); if (retval == null) { synchronized (map1) { retval = map1.get(key); if (retval == null) { Object value = new Object(); //or get it somewhere synchronized (map2) { map1.put(key, value); map2.put(key, new Object()); } retval = value; } } } return retval; } public void doSomething(String key) { Object obj1 = map1.get(key); Object obj2 = map2.get(key); //do smth } Will that work fine in all cases? Thanks

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  • How come JFrame window size in Java does not produce the size of window specified?

    - by typoknig
    Hi all, I am just messing around trying to make a game right now, but I have had this problem before too. When I specify a specific window size (1024 x 768 for instance) the window produced is just a little larger than what I specified. Very annoying. Is there a reason for this? How do I correct it so the window created is actually the size I want instead of being just a little bit bigger? Up till now I have always just gone back and manually adjusted the size a few pixels at a time until I got the result I wanted, but that is getting old. If there was even a formula I could use that would tell me how many pixels I needed to add/subtract from my my variable that would be excellent! P.S. I don't know if my OS could be a factor in this, but I am using W7X64. private int windowWidth = 1024; private int windowHeight = 768; public SomeWindow() { this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setSize(windowWidth, windowHeight); this.setResizable(false); this.setLocation(0,0); this.setVisible(true); }

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  • Console.WriteLine does not show up in Output window

    - by Luke
    I have put some Console.WriteLine calls in to test, but they aren't appearing in the output box? public static ArrayList myDeliveries = new ArrayList(); public mainForm() { InitializeComponent(); } private void mainForm_Load(object sender, EventArgs e) { if (!File.Exists("../../MealDeliveries.txt")) { MessageBox.Show("File not found!"); return; } using (StreamReader sr = new StreamReader("../../MealDeliveries.txt")) { //first line is delivery name string strDeliveryName = sr.ReadLine(); Console.WriteLine("some tetttttttttt23423423423423423ttttttttttttttttttttttt"); while (strDeliveryName != null) { //other lines Delivery d = new Delivery(strDeliveryName, sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine()); mainForm.myDeliveries.Add(d); //check for further values strDeliveryName = sr.ReadLine(); } } displayDeliveries(); } private void displayDeliveries() { lstDeliveryDetails.Items.Clear(); Console.WriteLine("some tettttttttttttttttttttttttttttttttt"); Console.WriteLine(mainForm.myDeliveries.Count); foreach (Delivery d in mainForm.myDeliveries) { lstDeliveryDetails.Items.Add(d.DeliveryName); } } Can anyone help??

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  • How to avoid concurrent execution of a time-consuming task without blocking?

    - by Diego V
    I want to efficiently avoid concurrent execution of a time-consuming task in a heavily multi-threaded environment without making threads wait for a lock when another thread is already running the task. Instead, in that scenario, I want them to gracefully fail (i.e. skip its attempt to execute the task) as fast as possible. To illustrate the idea considerer this unsafe (has race condition!) code: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing running = true; try { runExpensiveTask(); } finally { running = false; } } I though about using a variation of Double-Checked Locking (consider that running is a primitive 32-bit field, hence atomic, it could work fine even for Java below 5 without the need of volatile). It could look like this: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing synchronized (ThisClass.class) { if (running) return; running = true; try { runExpensiveTask(); } finally { running = false; } } } Maybe I should also use a local copy of the field as well (not sure now, please tell me). But then I realized that anyway I will end with an inner synchronization block, that still could hold a thread with the right timing at monitor entrance until the original executor leaves the critical section (I know the odds usually are minimal but in this case we are thinking in several threads competing for this long-running resource). So, could you think in a better approach?

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  • android listview order changed when called notifyDataSetChanged

    - by 9nix00
    hi,all. when I use notifyDataSetChanged(), the listview display order will be change . like this 3 2 1 when current activy was created. but when I change the data. it will be 1 2 3 I don't want the order changed and i dont understand why its happening. This is a piece of code from my adapter class public static class ItemAdapter extends BaseAdapter { private String[] mData; private LayoutInflater mInflater; // I called this method to change data public void setEditText(int position, final String item) { mData[position] = item; notifyDataSetChanged(); } } I change data at some dialog like this builder = new AlertDialog.Builder(ct); builder.setTitle(R.string.pickStatus) .setView(edBuffer) .setPositiveButton(R.string.save, new DialogInterface.OnClickListener() { @Override public void onClick( DialogInterface dialog, int id) { // TODO Auto-generated method stub canPop = true; final String tmp = edBuffer.getText().toString(); KbonezLog.e(String.format( "set into key %d", key)); //use mData key to set value setEditText(key, tmp); dialog.dismiss(); }})

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  • Returning JSON or XML for Exceptions in Jersey

    - by Dominic
    My goal is to have an error bean returned on a 404 with a descriptive message when a object is not found, and return the same MIME type that was requested. I have a look up resource, which will return the specified object in XML or JSON based on the URI (I have setup the com.sun.jersey.config.property.resourceConfigClass servlet parameter so I dont need the Accept header. My JAXBContextResolver has the ErrorBean.class in its list of types, and the correct JAXBContext is returned for this class because I can see in the logs). eg: http://foobar.com/rest/locations/1.json @GET @Path("{id}") @Produces({MediaType.APPLICATION_JSON, MediaType.APPLICATION_XML}) public Location getCustomer(@PathParam("id") int cId) { //look up location from datastore .... if (location == null) { throw new NotFoundException("Location" + cId + " is not found"); } } And my NotFoundException looks like this: public class NotFoundException extends WebApplicationException { public NotFoundException(String message) { super(Response.status(Response.Status.NOT_FOUND). entity(new ErrorBean( message, Response.Status.NOT_FOUND.getStatusCode() ) .build()); } } The ErrorBean is as follows: @XmlRootElement(name = "error") public class ErrorBean { private String errorMsg; private int errorCode; //no-arg constructor, property constructor, getter and setters ... } However, I'm always getting a 204 No Content response when I try this. I have hacked around, and if I return a string and specify the mime type this works fine: public NotFoundException(String message) { super(Response.status(Response.Status.NOT_FOUND). entity(message).type("text/plain").build()); } I have also tried returning an ErrorBean as a resource. This works fine: {"errorCode":404,"errorMsg":"Location 1 is not found!"}

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