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  • How can I ignore an http request without clearing the browser?

    - by Timid Developer
    To prevent duplicate requests (i.e. pressing F5 right after clicking a command button), I've setup my page base class to ignore the request if it's detected as a duplicate. When I say 'ignore' I mean Response.End() Now I thought I've seen this work before, where there's an issue, I just Response.End() and the users page just does nothing. I don't know the exact circumstance in which this worked, but I'm unable to repeat it now. Now when I call Response.End(), I just get an empty browser. More specifically, I get this html. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=utf-8"></HEAD> <BODY></BODY></HTML> I setup the following test app to confirm the problem is not elsewhere in my app. Here it is: Add the following to an aspx form <asp:Label ID="lbl" Text="0" runat="server" /><br /> <asp:Button ID="btnAdd1" Text="Add 1" runat="server" /><br /> <asp:Button ID="btnAdd2" Text="Add 2" runat="server" /><br /> <asp:Button ID="btnAdd3" Text="Add 3" runat="server" /><br /> And here's the code behind file using System; namespace TestDupRequestCancellation { public partial class _Default : System.Web.UI.Page { protected void Page_Init(object sender, EventArgs e) { btnAdd1.Click += btnAdd1_Click; btnAdd2.Click += btnAdd2_Click; btnAdd3.Click += btnAdd3_Click; } protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) CurrentValue = 0; else if (Int32.Parse(lbl.Text) != CurrentValue) Response.End(); } protected void Page_PreRender(object sender, EventArgs e) { lbl.Text = CurrentValue.ToString(); } protected int CurrentValue { get { return Int32.Parse(Session["CurrentValue"].ToString()); } set { Session["CurrentValue"] = value.ToString(); } } void btnAdd3_Click(object sender, EventArgs e) { CurrentValue += 3; } void btnAdd2_Click(object sender, EventArgs e) { CurrentValue += 2; } void btnAdd1_Click(object sender, EventArgs e) { CurrentValue += 1; } } } When you load the page, clicking any button does what is expected, but if you press F5 at any time after pressing one of the buttons, it will detect it as a duplicate request and call Response.End() which promptly ends the task. Which leaves the user with an empty browser. Is there anyway to leave the user with the page as it was, so they can just click a button? Also; please note that this code is the simplest code I could come up with to demonstrate my problem. It's not meant to demonstrate how to check for dup requests.

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  • Setting custom UITableViewCells height

    - by Vijayeta
    I am using a custum UITableViewCell , which has some labels , buttons imageviews to be displayed.There is one label in the cell whose text is a NSString object and the length of string could be variable , due to this i cannot set a constant height to the cell in UITableViews : heightForCellAtIndex method.The ceels height depends on the labels height , whcich can be determined using the NSStrings sizeWithFont method . i tried using it , but looks like i m going wrong somewhere . Can anyone help me out in this , adding the code used in iniatilizing the cell if (self = [super initWithFrame:frame reuseIdentifier:reuseIdentifier]) { self.selectionStyle = UITableViewCellSelectionStyleNone; UIImage *image = [UIImage imageNamed:@"dot.png"]; imageView = [[UIImageView alloc] initWithImage:image]; imageView.frame = CGRectMake(45.0,10.0,10,10); headingTxt = [[UILabel alloc] initWithFrame: CGRectMake(60.0,0.0,150.0,post_hdg_ht)]; [headingTxt setContentMode: UIViewContentModeCenter]; headingTxt.text = postData.user_f_name; headingTxt.font = [UIFont boldSystemFontOfSize:13]; headingTxt.textAlignment = UITextAlignmentLeft; headingTxt.textColor = [UIColor blackColor]; dateTxt = [[UILabel alloc] initWithFrame:CGRectMake(55.0,23.0,150.0,post_date_ht)]; dateTxt.text = postData.created_dtm; dateTxt.font = [UIFont italicSystemFontOfSize:11]; dateTxt.textAlignment = UITextAlignmentLeft; dateTxt.textColor = [UIColor grayColor]; NSString * text1 = postData.post_body; NSLog(@"text length = %d",[text1 length]); CGRect bounds = [UIScreen mainScreen].bounds; CGFloat tableViewWidth; CGFloat width = 0; tableViewWidth = bounds.size.width/2; width = tableViewWidth - 40; //fudge factor //CGSize textSize = {width, 20000.0f}; //width and height of text area CGSize textSize = {245.0, 20000.0f}; //width and height of text area CGSize size1 = [text1 sizeWithFont:[UIFont systemFontOfSize:11.0f] constrainedToSize:textSize lineBreakMode:UILineBreakModeWordWrap]; CGFloat ht = MAX(size1.height, 28); textView = [[UILabel alloc] initWithFrame:CGRectMake(55.0,42.0,245.0,ht)]; textView.text = postData.post_body; textView.font = [UIFont systemFontOfSize:11]; textView.textAlignment = UITextAlignmentLeft; textView.textColor = [UIColor blackColor]; textView.lineBreakMode = UILineBreakModeWordWrap; textView.numberOfLines = 3; textView.autoresizesSubviews = YES; [self.contentView addSubview:imageView]; [self.contentView addSubview:textView]; [self.contentView addSubview:webView]; [self.contentView addSubview:dateTxt]; [self.contentView addSubview:headingTxt]; [self.contentView sizeToFit]; [imageView release]; [textView release]; [webView release]; [dateTxt release]; [headingTxt release]; } textView = [[UILabel alloc] initWithFrame:CGRectMake(55.0,42.0,245.0,ht)]; this is the label whose height and widh are going wrong

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  • How can i do the same thing with Gallery in Android

    - by Maxood
    I am navigating images with the clicks of next and previous buttons.Here is my code: package com.myapps.imagegallery; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; public class ImageGallery extends Activity { /** Called when the activity is first created. */ int imgs[] = {R.drawable.bluehills,R.drawable.lilies,R.drawable.sunset,R.drawable.winter}; String desc[] = {"Blue Hills", "Lillies", "Sunset", "Winter" }; int counter=0; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); final ImageView imgView = (ImageView)findViewById(R.id.ImageView01); imgView.setImageResource(imgs[counter]); final TextView tvDesc = (TextView)findViewById(R.id.tvDesc); Button btnNext = (Button)findViewById(R.id.btnNext); btnNext.setOnClickListener(new View.OnClickListener(){ @Override public void onClick(View arg0) { try{ // TODO Auto-generated method stub if (counter < desc.length -1) counter++; imgView.setImageResource(imgs[counter]); tvDesc.setText(desc[counter]); }catch(Exception e) { Toast.makeText(ImageGallery.this, e.toString(), Toast.LENGTH_SHORT).show(); } } }); Button btnPrev = (Button)findViewById(R.id.btnPre); btnPrev.setOnClickListener(new View.OnClickListener(){ @Override public void onClick(View arg0) { // TODO Auto-generated method stub try{ // TODO Auto-generated method stub if (counter > 0) counter--; imgView.setImageResource(imgs[counter]); tvDesc.setText(desc[counter]); }catch(Exception e) { Toast.makeText(ImageGallery.this, e.toString(), Toast.LENGTH_SHORT).show(); } }}); } } <?xml version="1.0" encoding="utf-8"?> <AbsoluteLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ImageView android:id="@+id/ImageView01" android:layout_x="70dip" android:layout_width="200px" android:layout_height="200px" android:layout_y="90dip" > </ImageView> <TextView android:id="@+id/tvDesc" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" android:layout_x="90px" android:layout_y="300px" /> <Button android:layout_x="47dip" android:layout_height="wrap_content" android:text="Previous" android:layout_width="100px" android:id="@+id/btnPre" android:layout_y="341dip"> </Button> <Button android:layout_x="190dip" android:layout_height="wrap_content" android:text="Next" android:layout_width="100px" android:id="@+id/btnNext" android:layout_y="341dip"> </Button> </AbsoluteLayout>

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  • Python-How to call up a function from another module?

    - by user2691540
    I am making a project where I need several modules which are imported into one main module to make a pizza ordering service. Upon finishing this (to a working standard) I decided to re-code it so that the whole order is completed with one tkinter window, now instead of using input(), I use tkinter.Entry() etc. etc. To do this I had to use functions for each step so it is broken up nicely, e.g. the code asks if the user wants pickup or delivery, the user clicks a button which sets some variables and one of the buttons is then configured to say "continue" and the command leads to the next step of the pizza ordering process e.g. getting the name. The problem I have is that when I get past the last function of the first module the configured button has a command to go to a function in the second module, but it says that the command is not defined??? I have tried my way around this but cannot import the configured button variable into the next module, and anything else I tried gave no result, it simply doesn't go to the next module after the first module is done. I have made the main tkinter window in the main module and have it that it will mainloop after importing the other modules so shouldn't the function I want to call upon be defined? How can I get from one function to the next if the latter is in a seperate module? Is this possible or do I have to rethink my approach and if so how? Ok then, have made some more code to show what my problem is, this isn't what I am actually using but it's a lot shorter and has the same issue: this is the main module: import tkinter mainwindow = tkinter.Tk() # here i set the window to a certain size etc. import mod1 import mod2 mainwindow.mainloop() this is mod1: import tkinter def button1(): label.destroy() button1.destroy() button2.config(text = "continue", command = func2) def button2(): label.destroy() button1.destroy() button2.config(text = "continue", command = func2) label = tkinter.Label(text = "example label") button1 = tkinter.Button(text = "button1", command = button1) button2 = tkinter.Button(text = "button2", command = button2) label.pack() button1.pack() button2.pack() this is mod2: def func2(): button2.destroy() print ("haha it works...") I still get the problem that func2 is not defined? Thanks in advance

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  • button of MDImenu can't disenable in VS2008

    - by colorlee
    Hi everyone. i had just started to learn VB and VS2008 and im doing some system due to my homework. i made a WELCOME form with a timer, 5s to pass to the next form which called Select. After passed to next form, itll me.visible = false. Theres 3 buttons on the Select form which call Customer, Staff and Exit. As i had just start, the button Customer will pass to a MDI menu call Customer Menu with a menu strip button called Quotation. Same, Select will me.visible = false when done. Then a problem occured, i made a Quotation inside the Customer Menu, such as the mdiparent of Quotation is Customer. I expected that the Quotation button will disenable to press after i pressed that button. But i fail to do that. And the code below: This is the code of MDI menu Customer Menu: Public Class frmCustomer Private Sub ExitToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ExitToolStripMenuItem.Click End End Sub Private Sub AboutUsToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles AboutUsToolStripMenuItem.Click Dim frm As New AboutMamatai AboutMamatai.ShowDialog() End Sub Private Sub frmCustomer_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load frmQuotation.MdiParent = Me frmQuotation.Show() frmQuotation.Dock = DockStyle.Fill Me.Location = New Point(220, 180) End Sub Private Sub QuotationToolStripMenuItem_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles QuotationToolStripMenuItem.Click frmQuotation.MdiParent = Me frmQuotation.Show() frmQuotation.Dock = DockStyle.Fill End Sub End Class This is the code of the form inside the Customer menu: Public Class frmQuotation Private Sub btnExit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnExit.Click frmCustomer.QuotationToolStripMenuItem.Enabled = True Me.Close() End Sub Private Sub frmQuotation_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load frmCustomer.QuotationToolStripMenuItem.Enabled = False End Sub End Class When im tryin to solve this problem, i found that the problem may cause of the me.visible = false of the Select form and Welcome form. Becoz when i set the Customer Menu be the first form to run. The problem is not exist. Is there anyone can help me ? P.S. I guess if the other two forms code is needed so i post them also This is the code of WELCOME form : Public Class frmWELCOME Private Sub frmWELCOME_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Me.Location = New Point(270, 210) Timer1.Enabled = True End Sub Private Sub Timer1_Tick(ByVal sender As Object, ByVal e As System.EventArgs) Handles Timer1.Tick Timer1.Enabled = False Dim frm As New frmSelect frm.Show() Me.Visible = False End Sub Private Sub btnSkip_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnSkip.Click Timer1.Enabled = False Dim frm As New frmSelect frm.Show() Me.Visible = False End Sub End Class This is the code of Select Form: Public Class frmSelect Private Sub btnCustomer_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnCustomer.Click Dim frm As New frmCustomer frm.Show() Me.Visible = False End Sub Private Sub btnStaff_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnStaff.Click Dim frm As New frmStaff frm.Show() Me.Visible = False End Sub Private Sub btnExit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnExit.Click End End Sub Private Sub frmSelect_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Me.Location = New Point(390, 250) End Sub End Class

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  • asp.net custom templated datalist - throws argument out of range (index) on button press

    - by MrTortoise
    I have a class BaseTemplate public abstract class BaseTemplate : ITemplate This adds the controls, and provides abstract methods to implement in the inheriting class. The inheriting class then adds its html according to its data source and manages the data binding. this all works fine - I get the control appearing with properly parsed html. the problem is that the base class adds controls into the template that have their own CommandName arguments ... the idea is that the class that implements the custom templated dataList will provide the logic of setting the Selected and Edit Indexes. This class also manages the data binding etc. It sets all of the templates ont he datalist in the Init method (which was another cause of this exception). the exception gets throw when i hit one of these buttons .. but after the ItemCommand event is being processed. The stack trace does not include any references to my methods or objects which is why i am so stuck. The Exception Details Exception Details: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index The Stack Trace: [ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index] System.Web.UI.ControlCollection.get_Item(Int32 index) +8665582 System.Web.UI.WebControls.DataList.GetItem(ListItemType itemType, Int32 repeatIndex) +8667655 System.Web.UI.WebControls.DataList.System.Web.UI.WebControls.IRepeatInfoUser.GetItemStyle(ListItemType itemType, Int32 repeatIndex) +11 System.Web.UI.WebControls.RepeatInfo.RenderVerticalRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +8640873 System.Web.UI.WebControls.RepeatInfo.RenderRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +27 System.Web.UI.WebControls.DataList.RenderContents(HtmlTextWriter writer) +208 System.Web.UI.WebControls.BaseDataList.Render(HtmlTextWriter writer) +30 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) +163 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) +51 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) +40 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266 This is driving me absolutley stark raving bonkers ... im talking cthulu style.

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  • how to develop a program to minimize errors in human transcription of hand written surveys

    - by Alex. S.
    I need to develop custom software to do surveys. Questions may be of multiple choice, or free text in a very few cases. I was asked to design a subsystem to check if there is any error in the manual data entry for the multiple choices part. We're trying to speed up the user data entry process and to minimize human input differences between digital forms and the original questionnaires. The surveys are filled with handwritten marks and text by human interviewers, so it's possible to find hard to read marks, or also the user could accidentally select a different value in some question, and we would like to avoid that. The software must include some automatic control to detect possible typing differences. Each answer of the multiple choice questions has the same probability of being selected. This question has two parts: The GUI. The most simple thing I have in mind is to implement the most usable design of the questions display: use of large and readable fonts and space generously the choices. Is there something else? For faster input, I would like to use drop down lists (favoring keyboard over mouse). Given the questions are grouped in sections, I would like to show the answers selected for the questions of that section, but this could slow down the process. Any other ideas? The error checking subsystem. What else can I do to minimize or to check human typos in the multiple choice questions? Is this a solvable problem? is there some statistical methodology to check values that were entered by the users are the same from the hand filled forms? For example, let's suppose the survey has 5 questions, and each has 4 options. Let's say I have n survey forms filled in paper by interviewers, and they're ready to be entered in the software, then how to minimize the accidental differences that can have the manual transcription of the n surveys, without having to double check everything in the 5 questions of the n surveys? My first suggestion is that at the end of the processing of all the hand filled forms, the software could choose some forms randomly to make a double check of the responses in a few instances, but on what criteria can I make this selection? This validation would be enough to cover everything in a significant way? The actual survey is nation level and it has 56 pages with over 200 questions in total, so it will be a lot of hand written pages by many people, and the intention is to reduce the likelihood of errors and to optimize speed in the data entry process. The surveys must filled in paper first, given the complications of taking laptops or handhelds with the interviewers.

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  • check if directory exists c#

    - by Ant
    I am trying to see if a directory exists based on an input field from the user. When the user types in the path, I want to check if the path actually exists. I have some c# code already. It returns 1 for any local path, but always returns 0 when I am checking a network path. static string checkValidPath(string path) { //Insert your code that runs under the security context of the authenticating user here. using (ImpersonateUser user = new ImpersonateUser(user, "", password)) { //DirectoryInfo d = new DirectoryInfo(quotelessPath); bool doesExist = Directory.Exists(path); //if (d.Exists) if(doesExist) { user.Dispose(); return "1"; } else { user.Dispose(); return "0"; } } } public class ImpersonateUser : IDisposable { [DllImport("advapi32.dll", SetLastError = true)] private static extern bool LogonUser(string lpszUsername, string lpszDomain, string lpszPassword, int dwLogonType, int dwLogonProvider, out IntPtr phToken); [DllImport("kernel32", SetLastError = true)] private static extern bool CloseHandle(IntPtr hObject); private IntPtr userHandle = IntPtr.Zero; private WindowsImpersonationContext impersonationContext; public ImpersonateUser(string user, string domain, string password) { if (!string.IsNullOrEmpty(user)) { // Call LogonUser to get a token for the user bool loggedOn = LogonUser(user, domain, password, 9 /*(int)LogonType.LOGON32_LOGON_NEW_CREDENTIALS*/, 3 /*(int)LogonProvider.LOGON32_PROVIDER_WINNT50*/, out userHandle); if (!loggedOn) throw new Win32Exception(Marshal.GetLastWin32Error()); // Begin impersonating the user impersonationContext = WindowsIdentity.Impersonate(userHandle); } } public void Dispose() { if (userHandle != IntPtr.Zero) CloseHandle(userHandle); if (impersonationContext != null) impersonationContext.Undo(); } } Any help is appreciated. Thanks! EDIT 3: updated code to use BrokenGlass's impersonation functions. However, I need to initialize "password" to something... EDIT 2: I updated the code to try and use impersonation as suggested below. It still fails everytime. I assume I am using impersonation improperly... EDIT: As requested by ChrisF, here is the function that calls the checkValidPath function. Frontend aspx file... $.get('processor.ashx', { a: '7', path: x }, function(o) { alert(o); if (o=="0") { $("#outputPathDivValid").dialog({ title: 'Output Path is not valid! Please enter a path that exists!', width: 500, modal: true, resizable: false, buttons: { 'Close': function() { $(this).dialog('close'); } } }); } }); Backend ashx file... public void ProcessRequest (HttpContext context) { context.Response.Cache.SetExpires(DateTime.Now); string sSid = context.Request["sid"]; switch (context.Request["a"]) {//a bunch of case statements here... case "7": context.Response.Write(checkValidPath(context.Request["path"].ToString())); break;

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  • Schema to support dynamic properties

    - by Johan Fredrik Varen
    Hi people. I'm working on an editor that enables its users to create "object" definitions in real-time. A definition can contain zero or more properties. A property has a name a type. Once a definition is created, a user can create an object of that definition and set the property values of that object. So by the click of a mouse-button, the user should ie. be able to create a new definition called "Bicycle", and add the property "Size" of type "Numeric". Then another property called "Name" of type "Text", and then another property called "Price" of type "Numeric". Once that is done, the user should be able to create a couple of "Bicycle" objects and fill in the "Name" and "Price" property values of each bike. Now, I've seen this feature in several software products, so it must be a well-known concept. My problem started when I sat down and tried to come up with a DB schema to support this data structure, because I want the property values to be stored using the appropriate column types. Ie. a numeric property value is stored as, say, an INT in the database, and a textual property value is stored as VARCHAR. First, I need a table that will hold all my object definitions: Table obj_defs id | name | ---------------- 1 | "Bicycle" | 2 | "Book" | Then I need a table for holding what sort of properties each object definition should have: Table prop_defs id | obj_def_id | name | type | ------------------------------------ 1 | 1 | "Size" | ? | 2 | 1 | "Name" | ? | 3 | 1 | "Price" | ? | 4 | 2 | "Title" | ? | 5 | 2 | "Author" | ? | 6 | 2 | "ISBN" | ? | I would also need a table that holds each object: Table objects id | created | updated | ------------------------------ 1 | 2011-05-14 | 2011-06-15 | 2 | 2011-05-14 | 2011-06-15 | 3 | 2011-05-14 | 2011-06-15 | Finally, I need a table that will hold the actual property values of each object, and one solution is for this table to have one column for each possible value type, such as this: Table prop_vals id | prop_def_id | object_id | numeric | textual | boolean | ------------------------------------------------------------ 1 | 1 | 1 | 27 | | | 2 | 2 | 1 | | "Trek" | | 3 | 3 | 1 | 1249 | | | 4 | 1 | 2 | 26 | | | 5 | 2 | 2 | | "GT" | | 6 | 3 | 2 | 159 | | | 7 | 4 | 3 | | "It" | | 8 | 5 | 3 | | "King" | | 9 | 6 | 4 | 9 | | | If I implemented this schema, what would the "type" column of the prop_defs table hold? Integers that each map to a column name, varchars that simply hold the column name? Any other possibilities? Would a stored procedure help me out here in some way? And what would the SQL for fetching the "name" property of object 2 look like?

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  • Multiple instances of this carousel on a single page - can't get it to work

    - by Andy
    This code comes from a tutorial so it's not originally my own work. What I am trying to do is implement this several times on a single page. I have tried and so far failed - by numbering the id "carousel" and so forth. Any help would be seriously appreciated. I'm tearing my hair out. http://jsfiddle.net/AndyMP/zcKDV/5/ For completeness.. this is the carousel JQuery as it stands. //rotation speed and timer var speed = 5000; var run = setInterval('rotate()', speed); //grab the width and calculate left value var item_width = $('#slides li').outerWidth(); var left_value = item_width * (-1); //move the last item before first item, just in case user click prev button $('#slides li:first').before($('#slides li:last')); //set the default item to the correct position $('#slides ul').css({'left' : left_value}); //if user clicked on prev button $('#prev').click(function() { //get the right position var left_indent = parseInt($('#slides ul').css('left')) + item_width; //slide the item $('#slides ul').animate({'left' : left_indent}, 200,function(){ //move the last item and put it as first item $('#slides li:first').before($('#slides li:last')); //set the default item to correct position $('#slides ul').css({'left' : left_value}); }); //cancel the link behavior return false; }); //if user clicked on next button $('#next').click(function() { //get the right position var left_indent = parseInt($('#slides ul').css('left')) - item_width; //slide the item $('#slides ul').animate({'left' : left_indent}, 200, function () { //move the first item and put it as last item $('#slides li:last').after($('#slides li:first')); //set the default item to correct position $('#slides ul').css({'left' : left_value}); }); //cancel the link behavior return false; }); //if mouse hover, pause the auto rotation, otherwise rotate it $('#slides').hover( function() { clearInterval(run); }, function() { run = setInterval('rotate()', speed); } ); //a simple function to click next link //a timer will call this function, and the rotation will begin :) function rotate() { $('#next').click(); }

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  • jquery event namespace bubbling issue

    - by Adrian Adkison
    Hi, I stumbled upon an issue with event namespacing while developing a jQuery plugin. here is the html <div class="parent"> <div class="child"> </div> </div> <a class="btn-a">trigger a</a> <a class="btn-b">trigger b</a> <a class="btn-c">trigger c</a> Here is the jQuery jQuery('#content div.child') .bind('child.a',function(){alert('a-child');}) .bind('child.b',function(){alert('b-child');}) .bind('child.c',function(){alert('c-child');}); jQuery('#content div.parent') .bind('child.b',function(){alert('b-parent');}) .bind('child.c',function(){alert('c-parent');}); jQuery('a.btn-a') .click(function(){ jQuery('#content div.child').trigger('a.a'); }); jQuery('a.btn-b') .click(function(){ jQuery('#content div.child').trigger('a.b'); }); jQuery('a.btn-c') .click(function(){ jQuery('#content div.child').trigger('a.c'); }); In sum, I have attached a namespaced event listener to the child and parent and created three buttons that trigger each of the events(a.a, a.b, a.c). Note the parent is only listening to a.b and a.c. When I click on the button that triggers a.a on the child, only the div.child listener for a.a is fired, but the entire 'a' namespace event bubbles up to div.parent listeners, a.b and a.c, and triggers them. My question is, how would I still use event namespacing but only have the intended event bubble up(i.e. a.a is the only event that fires for both child and parent). I am aware of stopPropagation and stopImmediatePropagation. I would not want to put these on the child a.b and a.c listeners because there are times when i do want them to bubble. For instance when I trigger 'a.b' on the child, I would expect the 'a.b' and only the 'a.b' event to be handled by the child and the parent. Thanks

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  • 2d java Graphics

    - by LukeG
    I am new to java 2d graphics and I have problem handling mouseclick event. Is it possible for you to tell me why there is nothing going on after updating mouse status to clicked ? What I want to do is to change the image in array at 0 2 to another image. Nothing happens tho. Thanks for your help in advance. import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.event.*; import java.awt.*; import javax.swing.ImageIcon; import javax.swing.*; public class Board extends JPanel implements MouseListener { private static boolean[] keyboardState = new boolean[525]; private static boolean[] mouseState = new boolean[3]; private static Image[][] images; Image house; int w = 0; int h = 0; int xPos; int yPos; ImageIcon ii = new ImageIcon(this.getClass().getResource("house.gif")); ImageIcon iii = new ImageIcon(this.getClass().getResource("house1.gif")); public Board() { house = ii.getImage(); h = house.getHeight(null); w = house.getWidth(null); images = new Image[10][10]; for(int i = 0; i < 10; i++) { for(int j = 0; j < 10; j++) { images[i][j] = house; } } } public void paint(Graphics g) { Graphics2D g2d = (Graphics2D) g; for(int i = 0; i < 10; i++) { for(int j = 0; j < 10; j++) { g2d.drawImage(images[i][j],w*i,h*j,null); } } //g2d.drawImage(house,15,15,null); } public void checkMouse() { if(mouseState[0]) { images[0][2] = iii.getImage(); repaint(); super.repaint(); } } @Override public void mousePressed(MouseEvent e) { mouseKeyStatus(e, true); checkMouse(); } @Override public void mouseReleased(MouseEvent e) { mouseKeyStatus(e, false); repaint(); } public static boolean mouseButtonState(int button) { return mouseState[button - 1]; } private void mouseKeyStatus(MouseEvent e, boolean status) { if(e.getButton() == MouseEvent.BUTTON1) mouseState[0] = status; else if(e.getButton() == MouseEvent.BUTTON2) mouseState[1] = status; else if(e.getButton() == MouseEvent.BUTTON3) mouseState[2] = status; }

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  • What makes great software?

    - by VirtuosiMedia
    From the perspective of an end user, what makes a software great rather than just good or functional? What are some fundamental principles that can shift the way a software is used and perceived? What are some of the little finishing touches that help put an application over the top? I'm in the later stages of developing a web app and I'm looking for ideas or concepts that I may have missed. If you have specific examples of software or apps that you absolutely love, please share the reasons or features that make it special. Keep in mind that I'm looking for examples that directly affect the end user, but not necessarily just UI suggestions. Here are some of the principles and little touches I'm trying to use: Keep the UI as simple as possible. Remove absolutely everything that isn't necessary. Use progressive disclosure when more information can be needed sometimes but isn't needed all the time. Provide inline help and useful error messages. Verbs on buttons wherever possible. Make anything that's clickable obvious. Fast, responsive UI. Accessibility (this is a work in progress). Reusable UI patterns. Once a user learns a skill, they will be able to use it in multiple places. Intelligent default settings. Auto-focusing forms when filling out the form is the primary action to be taken on the page. Clear metaphors (like tabs) and headings indicating location within the app. Automating repetitive tasks (with the ability to disable the automation). Use standardized or accepted metaphors for icons (like an "x" for delete). Larger text sizes for improved readability. High contrast so that each section is distinct. Making sure that it's obvious on every page what the user is supposed to do by establishing a clear information hierarchy and drawing the eye to the call to action. Most deletions can be undone. Discoverability - Make it easy to learn how to do new tasks. Group similar elements together.

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  • jQuery UI dialog + WebKit + HTML response with script

    - by Anthony Koval'
    Once again I am faced with a great problem! :) So, here is the stuff: on the client side, I have a link. By clicking on it, jQuery makes a request to the server, gets response as HTML content, then popups UI dialog with that content. Here is the code of the request-function: function preview(){ $.ajax({ url: "/api/builder/", type: "post", //dataType: "html", data: {"script_tpl": $("#widget_code").text(), "widgets": $.toJSON(mwidgets), "widx": "0"}, success: function(data){ //console.log(data) $("#previewArea").dialog({ bgiframe: true, autoOpen: false, height: 600, width: 600, modal: true, buttons: { "Cancel": function() { $(this).dialog('destroy'); } } }); //console.log(data.toString()); $('#previewArea').attr("innerHTML", data.toString()); $("#previewArea").dialog("open"); }, error: function(){ console.log("shit happens"); } }) } The response (data) is: <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <script type="text/javascript">var smakly_widget_sid = 0 ,widgets = [{"cols": "2","rows": "2","div_id": "smakly_widget","wid": "0","smakly_style": "small_image",}, ] </script> <script type="text/javascript" src="/media/js/smak/smakme.js"></script> </head> <body> preview <div id="smakly_widget" style="width:560px;height:550px"> </div> </body> </html> As you see, there is a script to load: smakme.js, somehow it doesn't execute in WebKit-based browsers (I tried in Safari and Chrome), but in Firefox, Internet Explorer and Opera it works as expected! Here is that script: String.prototype.format = function(){ var pattern = /\{\d+\}/g; var args = arguments; return this.replace(pattern, function(capture){ return args[capture.match(/\d+/)]; }); } var turl = "/widget" var widgetCtrl = new(function(){ this.render_widget = function (w, content){ $("#" + w.div_id).append(content); } this.build_widgets = function(){ for (var widx in widgets){ var w = widgets[widx], iurl = '{0}?sid={1}&wid={2}&w={3}&h={4}&referer=http://ya.ru&thrash={5}'.format( turl, smakly_widget_sid, w.wid, w.cols, w.rows, Math.floor(Math.random()*1000).toString()), content = $('<iframe src="{0}" width="100%" height="100%"></iframe>'.format(iurl)); this.render_widget(w, content); } } }) $(document).ready(function(){ widgetCtrl.build_widgets(); }) Is that some security issue, or anything else?

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  • Does this incorporate JavaScript closures?

    - by alex
    In trying to learn JavaScript closures, I've confused myself a bit. From what I've gathered over the web, a closure is... Declaring a function within another function, and that inner function has access to its parent function's variables, even after that parent function has returned. Here is a small sample of script from a recent project. It allows text in a div to be scrolled up and down by buttons. var pageScroll = (function() { var $page, $next, $prev, canScroll = true, textHeight, scrollHeight; var init = function() { $page = $('#secondary-page'); // reset text $page.scrollTop(0); textHeight = $page.outerHeight(); scrollHeight = $page.attr('scrollHeight'); if (textHeight === scrollHeight) { // not enough text to scroll return false; }; $page.after('<div id="page-controls"><button id="page-prev">prev</button><button id="page-next">next</button></div>'); $next = $('#page-next'); $prev = $('#page-prev'); $prev.hide(); $next.click(scrollDown); $prev.click(scrollUp); }; var scrollDown = function() { if ( ! canScroll) return; canScroll = false; var scrollTop = $page.scrollTop(); $prev.fadeIn(500); if (scrollTop == textHeight) { // can we scroll any lower? $next.fadeOut(500); } $page.animate({ scrollTop: '+=' + textHeight + 'px'}, 500, function() { canScroll = true; }); }; var scrollUp = function() { $next.fadeIn(500); $prev.fadeOut(500); $page.animate({ scrollTop: 0}, 500); }; $(document).ready(init); }()); Does this example use closures? I know it has functions within functions, but is there a case where the outer variables being preserved is being used? Am I using them without knowing it? Thanks Update Would this make a closure if I placed this beneath the $(document).ready(init); statement? return { scrollDown: scrollDown }; Could it then be, if I wanted to make the text scroll down from anywhere else in JavaScript, I could do pageScroll.scrollDown(); I'm going to have a play around on http://www.jsbin.com and report back

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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • JButton Image Ignoring GridBagConstraints

    - by daemor
    I am working on an application and have a screen that needs to have elements (namely some custom JButtons) appear and disappear based on a user selection. However for some reason, when I add these buttons to their pane, the buttton image goes to the top corner, and leaves the text in the center, completely ignoring GridBagConstraints. I am completely stumped on this one as I have done this same exact thing dozens of times earlier in the program without any issues. Here is an image of the problem: The problem is in this method here, and occurs down towards the bottom. public void init(){ contentPane.removeAll(); // Setup jlabels JLabel countyLabel = new JLabel("County"); countyLabel.setFont(new Font("Times New Roman", Font.PLAIN, 18)); JLabel measureByLabel = new JLabel("Measure By: "); measureByLabel.setFont(new Font("Times New Roman", Font.PLAIN, 18)); String[] countyChoices = {"Washtenaw", "Oakland", "Livingston"}; // setup components JComboBox<String> countyCombo = new JComboBox<String>(countyChoices); // place baseComponents c.weightx = 0.5; c.weighty = 0.5; c.gridx = 0; c.gridy = 0; c.anchor = GridBagConstraints.NORTH; contentPane.add(countyLabel, c); c.gridx = 2; contentPane.add(countyCombo, c); c.gridy = 1; c.gridx = 0; contentPane.add(trenchButton, c); c.gridx = 2; contentPane.add(bedButton, c); c.gridy = 2; c.gridx = 1; contentPane.add(systemSelection, c); c.gridy = 3; c.gridx = 0; contentPane.add(lengthButton, c); c.fill = GridBagConstraints.BOTH; c.gridwidth = 4; c.gridy = 4; c.gridx = 0; contentPane.add(choicePane, c); GridBagConstraints con = new GridBagConstraints(); con.weightx = 0.5; con.weighty = 0.5; con.gridx = 0; con.gridy = 0; choicePane.add(lengthButton, c); // revalidate and repaint choicePane.revalidate(); choicePane.repaint(); contentPane.revalidate(); contentPane.repaint(); } I have tried doing this in separate methods, the button looks fine when added to the contentPane, the pane is for sure set to gridbagconstraints as I used the expression JPanel choicePane = new JPanel(new GridBagLayout()) to initialize it.

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  • Custom onsynctopreference for XUL textbox

    - by Alexey Romanov
    I wanted to enable custom shortcuts in my Firefox extension. The idea is that the user just focuses on a textbox, presses key combination, and it's shown in the textbox and saved to a preference. However, I couldn't get it to work. With this XUL <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <?xml-stylesheet href="chrome://mozapps/skin/pref/pref.css" type="text/css"?> <!DOCTYPE window SYSTEM "chrome://nextplease/locale/nextplease.dtd"> <prefwindow id="nextpleaseprefs" title="&options.title;" buttons="accept, cancel" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <prefpane id="nextplease.general" label="&options.general.title;" image="chrome://nextplease/skin/Sound Mixer.png"> <preferences> <preference id="nextkey" name="nextplease.nextkey" type="int"/> </preferences> <vbox flex="1"> <hbox align="center"> <label value="&options.general.nextKey;" /> <textbox id="nextkey" flex="1" editable="false" onkeyup="return nextplease.handleKeySelection(this, event);" preference-editable="true" preference="nextkey" onsynctopreference="alert('syncing'); return nextplease.syncKeySelector(this);"/> </hbox> </vbox> </prefpane> <script type="application/x-javascript" src="chrome://nextplease/content/nextpleaseCommon.js" /> <script type="application/x-javascript" src="chrome://nextplease/content/nextpleaseOptions.js" /> </prefwindow> the event in onkeyup works. But when I click the OK button, I don't see a "syncing" alert. Why isn't onsynctopreference working? Is it impossible to have custom onsynctopreference attribute for a textbox?

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  • Programmatically Setting ControlTemplate Item

    - by Robert
    I'm having trouble figuring out how to programmatically setting the "Stroke" of my arrow. I'm using these buttons in a menu bar and I want the one currently selected to have it's arrow change to green and all the others gray. <Style x:Key="FooterGrayButtonStyle" TargetType="{x:Type Button}"> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="MinHeight" Value="35" /> <Setter Property="FontSize" Value="16"/> <Setter Property="Margin" Value="0,5,10,5" /> <Setter Property="Foreground" Value="White" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Border x:Name="Bd" Background="#FF535A65" BorderBrush="Black" BorderThickness="1" CornerRadius="10"> <Path x:Name="arrow" Stretch="Fill" Stroke="#FFB1BB1C" StrokeThickness="5" HorizontalAlignment="Right" Margin="5" StrokeEndLineCap="Round" StrokeStartLineCap="Round" StrokeLineJoin="Miter" Width="13" Height="23" Data="M0,0 L1,1 0,2" /> </Border> <ContentPresenter HorizontalAlignment="Left" Margin="15,-2,30,0" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="Bd" Property="Background" Value="#FFB1BB1C" /> <Setter Property="Stroke" TargetName="arrow" Value="White"/> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Stroke" TargetName="arrow" Value="#FFB7B7B7"/> <Setter Property="Foreground" Value="#FFB7B7B7"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style>

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  • jQuery i++ and i-- problems ... what on earth???

    - by michael
    Could someone please tell me what I am doing wrong? I'm not a newbie at programming but I feel like it tonight! Every time I increment the incrementing variable it throws a fit! When add one to it, it behaves fine, but if I try to add one more to it it wants to add 2 more. And then if I try to de-increment it wants to subtract from the original number that it was assigned to. I've tried: i++; i = i+1; i = i++; Nothing seems to work. It's got to be a stupid mistake. Press the buttons to increment and de-increment. http://michaelreynolds.net/iphone/ here's the code: var dayNum = 30; //---------------------------------------------------------------------- $.jQTouch({ icon: 'dailyqoteicon.png', statusBar: false, initializeTouch: 'a.touch' }); //---------------------------------------------------------------------- $(document).ready(function(){ //$(function(){}); $(function(){ $('a.touch').swipe( function(event, info){ //alert("jQTouch swipe event"); //alert(info.direction); }); }); $(function updateVerse(){ //alert("updateVerse called"); $.ajax({ type: "GET", dataType: 'JSON', data: 'day='+ dayNum, url: 'forward.php', success: function(data){ var obj = $.parseJSON(data); $("h2.quote").html(""); $("h3.reference").html(""); $("h2.quote").append(obj.quote); $("h3.reference").append(obj.reference, " ", obj.version); //$("span.version").append(obj.version); //----------------------------------- // JSON string {"id":"1","quote":"For to me, to live is Christ, and to die is gain","reference":"Philippians 1:21","version":"NKJV"} }, error: function(request, error){ alert("problem retrieving json data string"); } }); function addDayNum(){ dayNum = dayNum + 1; //dayNum = dayNum++; } function subDayNum(){ dayNum = dayNum - 1; //dayNum = dayNum--; } $("div#header a.next").tap( function(){ addDayNum(); //dayNum++;// doesn't work at all //dayNum = dayNum + 1;//doesn't work at all updateVerse(); //alert(dayNum); //alert("next clicked"); }); $("div#header a.prev").live('click', function(){ subDayNum(); //dayNum--;//doesn't work at all //dayNum = dayNum - 1;// doesn't work at all updateVerse(); //alert(dayNum); //alert("previous clicked"); }); }); });

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  • Problem creating gui from xml -> Strange CPButton behaviour

    - by Superpro
    Hallo, I'm new to objective-j and cappuccino and just have tried to create a small application, that creates the gui dynamically from a xml file. Unfortunately it works only partially. It seems that the button regions are disorder. This means, that the buttons also response if I click besides the button.... Please help me. I dont get it.. - (void)applicationDidFinishLaunching:(CPNotification)aNotification { mControlList = [CPArray alloc]; theWindow = [[CPWindow alloc] initWithContentRect:CGRectMakeZero() styleMask:CPBorderlessBridgeWindowMask], contentView = [theWindow contentView]; [contentView setFrame:[[contentView superview] bounds]]; [contentView setAutoresizingMask:CPViewWidthSizable | CPViewHeightSizable]; // Loadxmlfile var xhttp; if (window.XMLHttpRequest) { xhttp=new XMLHttpRequest() } else { xhttp=new ActiveXObject("Microsoft.XMLHTTP") } xhttp.open("GET","test.xml",false); xhttp.send(""); xmlDoc = xhttp.responseXML; //Get controls nodeand iterate through all controls var node = xmlDoc.getElementsByTagName("controls")[0]; for (var i=0; i<node.childNodes.length; i++) { if(node.childNodes[i].nodeName=="button"){ var item = node.childNodes[i]; var name = item.attributes["name"].nodeValue; var text = item.getElementsByTagName("text") [0].childNodes[0].nodeValue; var x= item.getElementsByTagName("rect") [0].attributes["x"].nodeValue; var y= item.getElementsByTagName("rect") [0].attributes["y"].nodeValue; var width= item.getElementsByTagName("rect") [0].attributes["width"].nodeValue; var height= item.getElementsByTagName("rect") [0].attributes["height"].nodeValue; var b = [[Button alloc] InitWithParent:contentView Text:text X:x Y:y Width:width Height:height]; [mControlList addObject:b]; } } [theWindow orderFront:self]; } @implementation Button : CPObject { CPButton _button; } - (Button)InitWithParent:(CPView)contentView Text:(CPString)text X: (int)x Y:(int)y Width:(int)width Height:(int)height { _button = [[CPButton alloc] initWithFrame: CGRectMake(x,y,width,height)]; [_button setTitle:text]; [_button setTarget:self]; [_button setAction:@selector(cmdNext_onClick:)]; [contentView addSubview:_button]; return self; } - (void)cmdNext_onClick:(id)sender { } @end

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  • Flex Air HTMLLoader blank pop up window when flash content is loaded

    - by user128938
    I have a flex Air program that loads external content with the HTMLLoader. Now for some reason whenever I load a page that has any flash content a blank system window pops up outside of my program. It's completely blank, all white with min, max and close buttons. If I close it any flash content I loaded stops working. For the life of my I can't figure out what's happening and there's no messages in the console and no title for the window. Does anyone have any ideas? I appreciate any help you can give. Here's the code I'm using: private var webPage:HTMLLoader; private function registerEvents():void { this.addEventListener(gameLoadEvent.GAME_LOAD, gameLoad); //webPage = new HTMLLoader(); } //function called back from Game Command to load correct game private function gameLoad(event:Event):void { var gameEvent:gameLoadEvent = event as gameLoadEvent; loadgame(gameEvent.url, gameEvent.variables); } private function loadgame(url:String, variableString:String):void { DesktopModelLocator.getInstance().scaleX = 1; DesktopModelLocator.getInstance().scaleY = 1; //var url:String = "http://pro-us.sbt-corp.com/aspx/member/LaunchGame.aspx"; var request:URLRequest = new URLRequest(url); //var variables:URLVariables = new URLVariables("gameNum=17&as=as1&t=demo&package=a&btnQuit=0"); if(variableString != null && variableString != ""){ var variables:URLVariables = new URLVariables(variableString); variables.exampleSessionId = new Date().getTime(); variables.exampleUserLabel = "guest"; request.data = variables; } webPage = HTMLLoader.createRootWindow(true, null, true, null); webPage.height = systemManager.stage.nativeWindow.height - 66; webPage.width = systemManager.stage.nativeWindow.width; webPage.load(request); webPage.navigateInSystemBrowser = false; flexBrowser.addChild(webPage); } ]]> </mx:Script> <mx:HTML id="flexBrowser" width="1366" height="658" backgroundAlpha="0.45" creationComplete="registerEvents();" x="0" y="0"> </mx:HTML>

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  • div popup inside td

    - by sims
    I have a table with a bunch of cells. (No way! Amazing! :P) Some of the cells have a small div that when you put your mouse over, it gets bigger so you can read all the text. This works well and all. However, since html elements that come later in the document have a higher z-index, when the div gets bigger it is underneath the other divs in the other cells. Some html code: <table> <tr> <td> limited info <div style="position: relative;"> <div style="position: absolute; top: 0; left: 0; width: 1em; height: 1em;" onmouseover="tooltipshow(this)" onmouseout="tooltiphide(this)"> informative long text is here </div> </div> </td> <td> some short info <div style="position: relative;"> <div style="position: absolute; top: 0; left: 0; width: 1em; height: 1em;" onmouseover="tooltipshow(this)" onmouseout="tooltiphide(this)"> longer explanation about what is really going on that covers the div up there ^^^. darn! </div> </div> </td> </tr> </table> Some js code: function tooltipshow(obj) { obj.style.width = '30em'; obj.style.zIndex = '100'; } function tooltiphide(obj) { obj.style.width = '1em'; obj.style.zIndex = '20'; } It doesn't matter if I set z-index dynamically to something higher onmouseover. It's like z-index has no affect. I think it has something to do with the table. I've tested this in FF3. When I'm feeling particularly macho, I'll test it in IE.

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  • I want to get the value from one class (SearchTableViewController.m) to another class (HistoryTableV

    - by ahmet732
    #import <UIKit/UIKit.h> @class SearchDetailViewController; @interface SearchTableViewController : UITableViewController <UISearchBarDelegate, UITableViewDelegate, UITableViewDataSource>{ IBOutlet UITableView *myTableView; NSMutableArray *tableData;//will be storing data that will be displayed in table. //Search array den buna aktarma yapcaz ilerde görceksin. NSMutableArray *searchedData;//will be storing data matching with the search string UISearchBar *sBar;//search bar NSMutableArray *searchArray; // It holds the medicines that are shown in tableview SearchDetailViewController * searchDetailViewController; NSMutableArray *deneme; } @property(nonatomic,retain)UISearchBar *sBar; @property(nonatomic,retain)IBOutlet UITableView *myTableView; @property(nonatomic,retain)NSMutableArray *tableData; @property(nonatomic,retain)NSMutableArray *searchedData; @property (nonatomic, retain) NSMutableArray *searchArray; @property (nonatomic, retain) SearchDetailViewController *searchDetailViewController; @property (nonatomic, copy) NSMutableArray *deneme; @end SearchTableViewController.m - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; **deneme= [[NSMutableArray alloc]init]; deneme=[tableData objectAtIndex:indexPath.row];** ****NSLog(@"my row = %@", deneme);**// I holded one of the selected cells here** HistoryTableViewController.m - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; **SearchTableViewController *obj= [[SearchTableViewController alloc]init];** **NSLog(@"my 2nd row= %@", [obj deneme]); //it prints nil** } My project is TabBar. There are two buttons on it- Search and History. I want to display selected items in a table in History tab. But i can not bring the selected item from SearchTableViewController.m to the class (HistoryTableViewController.m) The problem is : I can hold one of the selected items in an array (named deneme)from table in SearchTableViewController.m but i can not take it to HistoryTableViewController.m. It prints nil in console screen.... If I can make it visible in History class, I display those selected items on table. Please help me !!!

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  • Unable to resize a button using java.awt

    - by asm_debuger
    this is my code: import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Button; import java.awt.Color; import java.awt.Dimension; import java.awt.GridLayout; import java.awt.Panel; import java.awt.TextField; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class Maapp extends Applet implements ActionListener { private int flag=0; Panel p1=new Panel(); Panel p2=new Panel(); Button[] arr=new Button[12]; TextField textf=new TextField("",25); public void init() { this.setLayout(new BorderLayout()); this.p2.setBackground(Color.DARK_GRAY); this.p2.setLayout(new GridLayout(2,30)); textf.setBackground(Color.BLACK); textf.setForeground(Color.YELLOW); this.p1.setLayout(new GridLayout(4,10)); p2.add(textf); for(int i=0; i<10 ;i++) { arr[i]=new Button(""+i); arr[i].setForeground(Color.WHITE); arr[i].setBackground(Color.DARK_GRAY); p1.add(arr[i]); this.arr[i].addActionListener(this); } arr[10]=new Button("="); p1.add(arr[10]); arr[10].setPreferredSize(new Dimension(20,40)); this.arr[10].addActionListener(this); this.add(p2,BorderLayout.NORTH); this.add(p1,BorderLayout.CENTER); } public void actionPerformed(ActionEvent arg0) { for(int i=0;i<10;i++) { if(arg0.getSource()==arr[i]) { this.textf.setText(this.textf.getText()+i); } } } } i`m want to resize 1 of the buttons i tried to write: arr[10].setPreferredSize(new Dimension(20,40)); ist do not works i tried to write : arr[10].resize(10,20); ist do not works so how can i resize button arr[10]?

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