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  • Config transformations and “TransformXml task failed” error message

    - by Troy Hunt
    I’ve just enabled config transformations on a .NET 3.5 project in VS2010 RC after watching Scott Hanselman’s video on web deployment. Unfortunately every time I go to publish I now get the following error: The "TransformXml" task failed unexpectedly. System.UriFormatException: Invalid URI: The URI is empty. at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind) at System.Uri..ctor(String uriString) at Microsoft.Web.Publishing.Tasks.TransformXml.Execute() at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute() at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask, Boolean& taskResult) If I take a brand new VS2010 web application which already has the config transformations by default I don’t have a problem so I suspect my issue is project related. Has anyone come across this before or have any ideas on a fix?

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  • MPMoviePlayerController fullscreen quirk in iPad

    - by hgpc
    I want to show a MPMoviePlayerController in a view controller and let the user toggle full screen with the default controls, like the YouTube app. I'm using the following code in a bare-bones example: - (void)viewDidLoad { [super viewDidLoad]; self.player = [[MPMoviePlayerController alloc] init]; self.player.contentURL = theURL; self.player.view.frame = self.viewForMovie.bounds; self.player.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.viewForMovie addSubview:player.view]; [self.player play]; } This works well until the user makes the video full screen, rotates the device and taps on the screen. The status bar is shown in the wrong position, as shown in the screenshot below. http://yfrog.com/5fimg0006ryp I'm working with the template Tab Bar Application for iPad. I've only added the viewDidLoad above, the view variables and an UIView in the XIB to show the movie player. What am I doing wrong?

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  • Android - getting from a Uri to an InputStream to a byte array?

    - by AP257
    Hi there I'm trying to get from an Android Uri to a byte array. I have the following code, but it keeps telling me that the byte array is 61 bytes long, even though the file is quite large - so I think it may be turning the Uri string into a byte array, rather than the file :( Log.d(LOG_TAG, "fileUriString = " + fileUriString); Uri tempuri = Uri.parse(fileUriString); InputStream is = cR.openInputStream(tempuri); String str=is.toString(); byte[] b3=str.getBytes(); Log.d(LOG_TAG, "len of data is " + imageByteArray.length + " bytes"); Please can someone help me work out what to do? The output is "fileUriString = content://media/external/video/media/53" and "len of data is 61 bytes". Thanks!

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  • Flex secret for session using Facebook API

    - by Mike
    In this video, it mentioned not to embed the Facebook secret key inside the application, http://www.adobe.com/devnet/facebook/articles/video_facebook_quick_start.html, so I passed null to this function facebookSession = new FacebookSessionUtil(MYAPI, null, stage.loaderInfo); but it didn't work. How can I hide my secret key? In the doc it mentioned: http://facebook-actionscript-api.googlecode.com/svn/release/current/docs/com/facebook/utils/FacebookSessionUtil.html secret:String — Your application's secret key. If this parameter is passed a value of null, the constructor looks for a special session secret stored in the fb_sig_ss property of the loaderInfo object. For web sessions, even if you pass a non-null value for this parameter, the constructor will always look for a session secret and use that instead of the value that you pass for this parameter.

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  • Java 2D Game Frameworks

    - by Software Monkey
    I have been looking at frameworks for writing 2D games in Java - part of a growing desire to rediscover my roots in writing those simple but addictive video games. I have googled and found some possibilities, but it's hard to judge which is best without investing significant time in each. Does anyone out there have any recommendations from experience, preferably with a list of pro's and con's for the framework. NOTE: I am not looking so much for comparisons between frameworks but, rather, feedback on any given framework from actually having used it firsthand, or knowing someone who has. The other possibility I am considering is rolling my own, but would rather not. EDIT: I am targeting Java on the Desktop, and expect capable machines, though not state of the art. Some of the 2D engines I have found: Free PulpCore (License: BSD) Slick2D (License: BSD) GTGE - Golden T Game Engine JGame GAGE - Genuine Advantage Gaming Engine GameFrame for Java Basilisk (2D and 3D) Free for non-commercial use Genuts EasyWay - a high-level 2D engine

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  • Refinery CMS (Rails): Creating a plugin or plugins with multiple models and relationships

    - by jklina
    My goal is to create a way for an admin to create two models in the Refinery admin: Campaigns and Videos I would like to have it setup so that a Campaign has many Videos and that each Video belongs to a Campaign. Both Videos and Campaigns will have a title, description, and a preview image. I'm not certain of the best way to go about this. Is it possible to setup two plugins and form a relationship between the two? Or, should I create one plugin with both models. If someone could point me in the right direction or a good example of a solution to a similar problem, I would be grateful. Thank you for looking!

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  • Problem with cvCreateVideoWriter in OpenCv. Again )

    - by lyuba
    I know, that the issue had been widely discussed before, but after 5 hours of inefficient googling I guess I deserve to ask :) By the way, all such problems concerned earlier versions of OpenCV, so.. I've compiled fresh OpenCV 2.1. from source under Ubuntu 9.10. It works fine except of cvCreateVideoWriter, which returns null to the following request: CvVideoWriter *writer = cvCreateVideoWriter("video.avi", CV_FOURCC('M','J','P','G'), fps, size, 0); I've walked through the OpenCv folders - it even seems to have ffmpeg inside. I've also installed it on the system to make sure. I've changed CV_FOURCC('M','J','P','G') to -1 - all worthless. I would appreciate your help soo much! P.S. I've also explored some new way for writing videos here: http://opencv.willowgarage.com/documentation/cpp/reading_and_writing_images_and_video.html#videowriter But it fails to work as well, showing the mistake: error: no match for ‘operator>>’ in ‘writer >> frame’ My code is here: http://pastie.org/984734

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  • installing xuggler java libraries in Tomcat on Linux

    - by Dilip Shah
    I'm trying to install xuggler Java libraries in Tomcat (version 5.5) on fedora-release-7-3 Should I install the binaries available for download on xuggler website or build my own (http://www.xuggle.com/xuggler/downloads/build.jsp)? I took the easy step first and installed the readymade binaries downloaded from http://www.xuggle.com/xuggler/downloads/ in usr/local/xuggler folder on my Linux server and then copied the jar files from share/java/jars folder to Tomcat's $CATALINA_HOME/shared/lib directory (as recommended by http://wiki.xuggle.com/Frequently_Asked_Questions#I_get_an_.22UnsatisfiedLinkError.22_when_I_run_Xuggler-based_Applications_in_Tomcat These are some 6 .jar files, including xuggle-xuggler.jar After restarting Tomcat, I'm still getting "java.lang.UnsatisfiedLinkError: no xuggle-xuggler in java.library.path" exception when my Java code attempts to invoke some xuggler method such as the one to find video duration of an flv file. What am I doing wrong? Any help is very much appreciated!

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  • How can I locate all the network printers in the enterprise?

    - by AngryHacker
    When I go to Printers and Faxes dialog, I can click the Add a printer link, select Network Printer, then Find a printer in the directory. From there I get a dialog box which lets me find ALL printers in the enterprise. I need to find all the network printers with my code. How can I do this? Note that I am not talking about network printers that are connected to my PC, but all network printers in the enterprise (my workplace has almost 4000 printers). P.S. PrintServer().GetPrintQueues only returns printers attached to the computer. P.P.S. Here is a short video of what I want: http://www.angryhacker.com/toys/FindAllPrinters/FindAllPrinters.html

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  • Hitting the Done button does not dismiss the View of a MPMoviePlayerController on OS 4.0 beta

    - by Hakim
    Hi All Hope someone can help me on this, on the old OS version 3.0 and down , hitting the done button one playing a Video would automatically dismiss the view, but now since we have to control the view appearance, hitting the Done just stops the movie but does not dismiss the view, I tried to check if it was linked to any notification and found that each time the Done button was hit, MPMoviePlayerPlaybackStateDidChangeNotification is triggered the problem is that the same notification is received for any change of state pausing /playing... so dismissing the view when MPMoviePlayerPlaybackStateDidChangeNotification is triggered is not an option. does anyone have an answer for this problem Thx for your help

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  • How to record an iPad screencast

    - by hgpc
    How do you record an iPad screencast at full scale? I have an iMac with maximum resolution 1680x1050 and the simulator doesn't fit the screen in portrait orientation. It does fit in landscape orientation. Reducing the scale to 50% is not an option because the end result is too small. If the scale could be reduced slightly it would be fine, but not 50%. Is it possible to put the simulator in landscape orientation and still keep the app in portrait mode? Then I could simply rotate the resulting video to get a portrait screencast.

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  • Using MPMoviePlayerViewController in SDK 3.2 for iPad

    - by wsurferdude
    I've developed an iPhone app that has been running MPMoviePlayer (pre 3.2 SDK) with no problems. I know this is a newbie question, but how do I get a movie to play in the new MPMoviePlayerViewController. I am only getting audio and wish to learn the new view controller. I've ported my whole app over to iPad and everything else works fine except for video. Could someone please show an example using the movie view controller? Any help would be appreciated. Thanks,

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  • Toggle between "Extend these displays" and "Show desktop only on 1"

    - by Clayton Hughes
    I'm looking for a way to programmatically alter the video properties in Windows 7. I'd like to toggle the Multiple display state (as seen in Control Panel Appearances and Personalization Display Screen Resolution) between "Extend these displays" and "Show desktop only on 1". This is the sort of thing that I think is probably doable just by knowing the right Windows executable/dll to invoke with the right parameters and bundling that into a script or shortcut, but if so that information eludes me. Actual code solutions are fine, of course, but I'd like the change to be permanent and not just disable the other monitor(s) for the duration of the application.

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  • How can I do something ~after~ an event has fired in C#?

    - by Siracuse
    I'm using the following project to handle global keyboard and mouse hooking in my C# application. This project is basically a wrapper around the Win API call SetWindowsHookEx using either the WH_MOUSE_LL or WH_KEYBOARD_LL constants. It also manages certain state and generally makes this kind of hooking pretty pain free. I'm using this for a mouse gesture recognition software I'm working on. Basically, I have it setup so it detects when a global hotkey is pressed down (say CTRL), then the user moves the mouse in the shape of a pre-defined gesture and then releases global hotkey. The event for the KeyDown is processed and tells my program to start recording the mouse locations until it receives the KeyUp event. This is working fine and it allows an easy way for users to enter a mouse-gesture mode. Once the KeyUp event fires and it detects the appropriate gesture, it is suppose to send certain keystrokes to the active window that the user has defined for that particular gesture they just drew. I'm using the SendKeys.Send/SendWait methods to send output to the current window. My problem is this: When the user releases their global hotkey (say CTRL), it fires the KeyUp event. My program takes its recorded mouse points and detects the relevant gesture and attempts to send the correct input via SendKeys. However, because all of this is in the KeyUp event, that global hotkey hasn't finished being processed. So, for example if I defined a gesture to send the key "A" when it is detected, and my global hotkey is CTRL, when it is detected SendKeys will send "A" but while CTRL is still "down". So, instead of just sending A, I'm getting CTRL-A. So, in this example, instead of physically sending the single character "A" it is selecting-all via the CTRL-A shortcut. Even though the user has released the CTRL (global hotkey), it is still being considered down by the system. Once my KeyUp event fires, how can I have my program wait some period of time or for some event so I can be sure that the global hotkey is truly no longer being registered by the system, and only then sending the correct input via SendKeys?

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  • Problems debugging virtual host with Netbeans

    - by WebDevHobo
    I'm running Ubuntu 9.10 I installed apache2 and downloaded the php 5.3.2 tar.gz, untarred and compiled. I then installed xdebug via pecl. After that I installed mysql-server and PhpMyAdmin. PhpMyAdmin can change apache2 settings, and now, xdebug is no longer included in my phpinfo(); overview. I've done a search for all possible php.ini files, but the 2 that I've found both link the xdebug.so file correctly. Yet still, Xdebug won't show. I have used and tested /etc/php5/php.ini and that worked, but it seems apache is now using a different php.ini file, and I don't know how to change that setting. Can anyone tell me how to bring it back to what it used to be? Also, installing apache, php and Xdebug was something I did by use of this video: http://vimeo.com/8005503

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  • Voice Recognition Connection problem

    - by user244190
    I,m trying to work through and test a Voice Recognition example based on the VoiceRecognition.java example at http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/app/VoiceRecognition.html but when click on the button to create the activity, I get a dialog that says Connection problem. My Manifest file is using the Internet Permission, and I understand it passes the to the Google Servers. Do I need to do anything else to use this. Code below UPDATE: Ok, I was able to replace my emulator image with one from HTC that appears to come with Google Voice Search, however now when I run from the emulator, i'm getting an Audio Problem message with Speak Again or Cancel buttons. It appears to make it back to the onActivityResult(), but the resultCode is 0. Here is the LogCat output: 03-07 20:21:25.396: INFO/ActivityManager(578): Starting activity: Intent { action=android.speech.action.RECOGNIZE_SPEECH comp={com.google.android.voicesearch/com.google.android.voicesearch.RecognitionActivity} (has extras) } 03-07 20:21:25.406: WARN/ActivityManager(578): Activity is launching as a new task, so cancelling activity result. 03-07 20:21:25.968: WARN/ActivityManager(578): Activity pause timeout for HistoryRecord{434f7850 {com.ikonicsoft.mileagegenie/com.ikonicsoft.mileagegenie.MileageGenie}} 03-07 20:21:26.206: WARN/AudioHardwareInterface(554): getInputBufferSize bad sampling rate: 16000 03-07 20:21:26.256: ERROR/AudioRecord(819): Recording parameters are not supported: sampleRate 16000, channelCount 1, format 1 03-07 20:21:26.696: INFO/ActivityManager(578): Displayed activity com.google.android.voicesearch/.RecognitionActivity: 1295 ms 03-07 20:21:29.890: DEBUG/dalvikvm(806): threadid=3: still suspended after undo (s=1 d=1) 03-07 20:21:29.896: INFO/dalvikvm(806): Uncaught exception thrown by finalizer (will be discarded): 03-07 20:21:29.896: INFO/dalvikvm(806): Ljava/lang/IllegalStateException;: Finalizing cursor android.database.sqlite.SQLiteCursor@435d3c50 on ml_trackdata that has not been deactivated or closed 03-07 20:21:29.896: INFO/dalvikvm(806): at android.database.sqlite.SQLiteCursor.finalize(SQLiteCursor.java:596) 03-07 20:21:29.896: INFO/dalvikvm(806): at dalvik.system.NativeStart.run(Native Method) 03-07 20:21:31.468: DEBUG/dalvikvm(806): threadid=5: still suspended after undo (s=1 d=1) 03-07 20:21:32.436: WARN/IInputConnectionWrapper(806): showStatusIcon on inactive InputConnection I,m still not sure why I,m getting the Connect problem on the Droid. I can use Voice Search ok. I also tried clearing the cache, and data as described in some posts, butstill not working?? /** * Fire an intent to start the speech recognition activity. */ private void startVoiceRecognitionActivity() { Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_PROMPT, "Speech recognition demo"); startActivityForResult(intent, VOICE_RECOGNITION_REQUEST_CODE); } /** * Handle the results from the recognition activity. */ @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == VOICE_RECOGNITION_REQUEST_CODE && resultCode == RESULT_OK) { // Fill the list view with the strings the recognizer thought it could have heard ArrayList<String> matches = data.getStringArrayListExtra( RecognizerIntent.EXTRA_RESULTS); mList.setAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, matches)); } super.onActivityResult(requestCode, resultCode, data); }

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  • (C# ) Reloading flash files inside a windows form

    - by user257412
    Using visual C# express 2008. I have a app which shows load a flash movie in form, using this code axShockwaveFlash1 = new AxShockwaveFlashObjects.AxShockwaveFlash() axShockwaveFlash1.LoadMovie(0, Form1.currentGame); The problem is that when the Loadmovie method is called to load another flash file, without closing the form , the new flash is 'messed' up. to be more specific , it seems that the background and some controls of the previous flash still remain, 'spoiling' the new flash that is loaded. why? Using the following methods before loading the second flash video makes no difference axShockwaveFlash1.Refresh(); axShockwaveFlash1.Stop(); Solution ?

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  • h264 RTP timestamp

    - by user269090
    Hi Guys, I have a confusion about the timestamp of h264 RTP packet. I know the wall clock rate of video is 90KHz which I defined in the SIP SDP. The frame rate of my encoder is not exactly 30 FPS, it is variable. It varies from 15 FPS to 30 FPS on the fly. So, I cannot use any fixed timestamp. Could any one tell me the timestamp of the following encoded packet. After 0 milisecond encoded RTP timestamp = 0 (Let the starting timestamp 0) After 50 milisecond encoded RTP timestamp = ? After 40 milisecond encoded RTP timestamp = ? After 33 milisecond encoded RTP timestamp = ? What is the formula when the encoded frame rate is variable? Thank you in advance.

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  • How do you draw like a Crayon?

    - by Simucal
    Crayon Physics Deluxe is a commercial game that came out recently. Watch the video on the main link to get an idea of what I'm talking about. It allows you to draw shapes and have them react with proper physics. The goal is to move a ball to a star across the screen using contraptions and shapes you build. While the game is basically a wrapper for the popular Box2D Physics Engine, it does have one feature that I'm curious about how it is implemented. Its drawing looks very much like a Crayon. You can see the texture of the crayon and as it draws it varies in thickness and darkness just like an actual crayon drawing would look like. The background texture is freely available here. Close up of crayon drawing - Note the varying darkness What kind of algorithm would be used to render those lines in a way that looks like a Crayon? Is it a simple texture applied with a random thickness and darkness or is there something more going on?

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  • Android - Getting audio to play through earpiece

    - by Donal Rafferty
    I currently have code that reads a recording in from the devices mic using the AudioRecord class and then playing it back out using the AudioTrack class. My problem is that when I play it out it plays vis the speaker phone. I want it to play out via the ear piece on the device. Here is my code: public class LoopProg extends Activity { boolean isRecording; //currently not used AudioManager am; int count = 0; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); am = (AudioManager) getSystemService(Context.AUDIO_SERVICE); am.setMicrophoneMute(true); while(count <= 1000000){ Record record = new Record(); record.run(); count ++; Log.d("COUNT", "Count is : " + count); } } public class Record extends Thread { static final int bufferSize = 200000; final short[] buffer = new short[bufferSize]; short[] readBuffer = new short[bufferSize]; public void run() { isRecording = true; android.os.Process.setThreadPriority (android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int buffersize = AudioRecord.getMinBufferSize(11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize); AudioTrack atrack = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize, AudioTrack.MODE_STREAM); am.setRouting(AudioManager.MODE_NORMAL,1, AudioManager.STREAM_MUSIC); int ok = am.getRouting(AudioManager.ROUTE_EARPIECE); Log.d("ROUTING", "getRouting = " + ok); setVolumeControlStream(AudioManager.STREAM_VOICE_CALL); //am.setSpeakerphoneOn(true); Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn()); am.setSpeakerphoneOn(false); Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn()); atrack.setPlaybackRate(11025); byte[] buffer = new byte[buffersize]; arec.startRecording(); atrack.play(); while(isRecording) { arec.read(buffer, 0, buffersize); atrack.write(buffer, 0, buffer.length); } arec.stop(); atrack.stop(); isRecording = false; } } } As you can see if the code I have tried using the AudioManager class and its methods including the deprecated setRouting method and nothing works, the setSpeatPoneOn method seems to have no effect at all, neither does the routing method. Has anyone got any ideas on how to get it to play via the earpiece instead of the spaker phone?

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  • Progressbar for mediaplayer using jquery

    - by Geetha
    In my asp.net application i am using mediaplayer to play the audio and video. i am controling volume using javascript code. I want to display a userdefined progress bar. How to create control it. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object>

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  • problem with hand tracking, opencv

    - by JP Talusan
    I am currently creating an opencv program that identifies a hand in an image and then gets the contour of the hand only, in order for us to get the center (x,y)m in pixels, of the hand. The problem is that whenever the image or video includes an arm or a face, we can't split or separate the hand from the contours of the arm or the face. We are currently using an HSV flesh colored histogram to get the contours of the hand. is there a way to separate them, i just need the hand. also if the picture includes only a hand and some part of the arm. How can we isolate the palm itself from the rest of the picture. all we need is a clear center of the palm. thanks in advanced.

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  • Javascript: Mediaplayer and its Progress Bar

    - by Geetha
    Hi All, In my asp.net application i am using mediaplayer to paly the audio and video. i am controling volume using javascript code. I want to display a userdefined progress bar. How to create it. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object>

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  • Rendering formatted text in a direct3d application

    - by Fire Lancer
    I need to render some formatted text (colours, different font sizes, underlines, bold, etc) however I'm not sure how to go about doing it. D3DXFont only allows text of a single font/size/weight/colour/etc to be rendered at once, and I cant see a practical way to "combine" multiple calls to ID3DXFont::DrawText to do such things... I looked around and there doesn't seem to be any existing libraries that do these things, but I have no idea how to implement such a text renderer, and I couldn't even find any documentation on how such a text render would work, only rendering simple fixed width, ASCII bitmap fonts which looking at it is probably an entirely different approach that is only suitable for rendering simple blocks of text where Unicode is not important. If there's no direct3d font renders capable of doing this, is there any other renderers (eg for use in rendering rich text in a normal window), and would rendering those to a texture in RAM, then uploading that to the video card to render onto the back buffer yield reasonable performance?

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  • NHibernate many-to-many with composite element

    - by E1
    Hello everyone. I encountered the following problem. In my application uses the entities Owner and Area binding as many to many. public class Area : DomainObject<int> { private ISet<OwnersPeriod> _owners = new HashedSet<OwnersPeriod>(); public ICollection<OwnersPeriod> Owners { get { return _owners; } set { Check.Require(value != null); _owners = new HashedSet<OwnersPeriod>(value); } } } Table Owner2Area has the following fields: CREATE TABLE [dbo].[Owner2Area]( [ID] [int] IDENTITY(1,1) NOT NULL, [IDOwner] [int] NOT NULL, [IDArea] [int] NOT NULL, [FirstDate] [datetime] NOT NULL, [LastDate] [datetime] NULL, CONSTRAINT [PK_Owner2Area] PRIMARY KEY CLUSTERED) Therefore corresponds to the class OwnersPeriod public class OwnersPeriod { private Owner _member; private Area _area; public Owner Owner { get {...} set{...} } public Area Area { get { ... } set { ... } } public DateTime FirstDate { get; set; } public DateTime? LastDate { get; set; } } I wrote mappings <class lazy="false" name="Core.Domain.Area, Core" table="Areas"> ... <set name="Owners" table="Owner2Area" inverse="true" lazy="true" > <key column="IDArea"/> <composite-element class="Core.Domain.OwnersPeriod, Core" > <parent name="Area" /> <property name="FirstDate" type="datetime"/> <property name="LastDate" type="datetime"/> <many-to-one name="Owner" class="Core.Domain.Owner, Core" column="IDOwner"/> </composite-element> </set> </class> For each area existing data are successfully loaded into Owners, but when I add new record in Owner2Area through CreateSQLQuery, these data are not updated for instance of area. If I re-opened the form and got all areas, added link successfully loaded into the collection. How can be forced to load added thus recording of relation many-to-many? Nhibernate v.2.0.1, db MSSQL 2005

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