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  • How to use accessors within the same class in Objective C?

    - by Azeworai
    Hi, I have a few properties defined in my header file like so @property (assign) bool connectivity_N; @property (assign) bool isConnected_N; In my implementation file I have an init and the synthesized properties like so @implementation Map @synthesize connectivity_N; @synthesize isConnected_N; a init to set the initial values like so -(id) init { if( (self=[super init]) ) { //initialise default properties self.connectivity_N=NO; self.isConnected_N=NO; } return self; } I'm running into an error that states Error: accessing unknown 'connectivity_N' class method. In this public method within the class +(bool) isConnectable:(directions) theDirection{ bool isTheDirectionConnectable= NO; switch (theDirection) { case north: isTheDirectionConnectable= self.connectivity_N; break; I'm not sure why is this so as I'm trying to grab the value of the property. According to the apple developer documentation "The default names for the getter and setter methods associated with a property are propertyName and setPropertyName: respectively—for example, given a property “foo”, the accessors would be foo and setFoo:" That has given me a clue that I've done something wrong here, I'm fairly new to objective C so would appreciate anyone who spends the time to explain this to me. Thanks!

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  • AdWhirl implementation in iPhone Cocoa touch

    - by user571283
    Hi dudes, i'm starting to implement AdWhirl in my application. i follow the instructions which is belong to adwhirl but i cant see any ad in my application.i add the following methods in my viewcontroller class - (void)viewDidLoad { [super viewDidLoad]; AdWhirlView *adView=[AdWhirlView requestAdWhirlViewWithDelegate:self]; [self.view addSubview:adView]; } -(NSString *) adWhirlApplicationKey{ return @"myAdWhirlKey"; } -(UIViewController *) viewControllerForPresentingModalView{ return self; } i doesn't display anything. please help how to implement AdWhirl

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  • Getting count() of class static array

    - by xylar
    Is it possible to get the count of a class defined static array? For example: class Model_Example { const VALUE_1 = 1; const VALUE_2 = 2; const VALUE_3 = 3; public static $value_array = array( self::VALUE_1 => 'boing', self::VALUE_2 => 'boingboing', self::VALUE_3 => 'boingboingboing', ); public function countit() { // count number $total = count(self::$value_array ); echo ': '; die($total); } } At the moment calling the countit() method returns :

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  • Counting a cell up per Objects

    - by Auro
    hey i got a problem once again :D a little info first: im trying to copy data from one table to an other table(structure is the same). now one cell needs to be incremented, beginns per group at 1 (just like a histroy). i have this table: create table My_Test/My_Test2 ( my_Id Number(8,0), my_Num Number(6,0), my_Data Varchar2(100)); (my_Id, my_Num is a nested PK) if i want to insert a new row, i need to check if the value in my_id already exists. if this is true then i need to use the next my_Num for this Id. i have this in my Table: My_Id My_Num My_Data 1 1 'test1' 1 2 'test2' 2 1 'test3' if i add now a row for my_Id 1, the row would look like this: i have this in my Table: My_Id My_Num My_Data 1 3 'test4' this sounds pretty easy ,now i need to make it in a SQL and on SQL Server i had the same problem and i used this: Insert Into My_Test (My_Id,My_Num,My_Data) SELECT my_Id, ( SELECT CASE ( CASE MAX(a.my_Num) WHEN NULL THEN 0 Else Max(A.My_Num) END) + b.My_Num WHEN NULL THEN 1 ELSE ( CASE MAX(a.My_Num) WHEN NULL THEN 0 Else Max(A.My_Num) END) + b.My_Num END From My_Test A where my_id = 1 ) ,My_Data From My_Test2 B where my_id = 1; this Select gives null back if no Rows are found in the subselect is there a way so i could use max in the case? and if it give null back it should use 0 or 1? greets Auro

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  • Problem implementing a UITableView that allows for multiple row selections

    - by wgpubs
    This - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; int cardNumber = indexPath.row + 1; if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; if (![self.winningNumbers containsObject:[NSNumber numberWithInt:cardNumber]]) [self.winningNumbers addObject:[NSNumber numberWithInt:cardNumber]]; } else { cell.accessoryType = UITableViewCellAccessoryNone; if ([self.winningNumbers containsObject:[NSNumber numberWithInt:cardNumber]]) [self.winningNumbers removeObject:[NSNumber numberWithInt:cardNumber]]; } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } ... modifies the "accessoryType" of every 6th cell INSTEAD of just the selected row. What am I missing? Thanks

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  • Celery / Django Single Tasks being run multiple times

    - by felix001
    I'm facing an issue where I'm placing a task into the queue and it is being run multiple times. From the celery logs I can see that the same worker is running the task ... [2014-06-06 15:12:20,731: INFO/MainProcess] Received task: input.tasks.add_queue [2014-06-06 15:12:20,750: INFO/Worker-2] starting runner.. [2014-06-06 15:12:20,759: INFO/Worker-2] collection started [2014-06-06 15:13:32,828: INFO/Worker-2] collection complete [2014-06-06 15:13:32,836: INFO/Worker-2] generation of steps complete [2014-06-06 15:13:32,836: INFO/Worker-2] update created [2014-06-06 15:13:33,655: INFO/Worker-2] email sent [2014-06-06 15:13:33,656: INFO/Worker-2] update created [2014-06-06 15:13:34,420: INFO/Worker-2] email sent [2014-06-06 15:13:34,421: INFO/Worker-2] FINISH - Success However when I view the actual logs of the application it is showing 5-6 log lines for each step (??). Im using Django 1.6 with RabbitMQ. The method for placing into the queue is via placing a delay on a function. This function (task decorator is added( then calls a class which is run. Has anyone any idea on the best way to troubleshoot this ? Edit : As requested heres the code, views.py In my view im sending my data to the queue via ... from input.tasks import add_queue_project add_queue_project.delay(data) tasks.py from celery.decorators import task @task() def add_queue_project(data): """ run project """ logger = logging_setup(app="project") logger.info("starting project runner..") f = project_runner(data) f.main() class project_runner(): """ main project runner """ def __init__(self,data): self.data = data self.logger = logging_setup(app="project") def self.main(self): .... Code settings.py THIRD_PARTY_APPS = ( 'south', # Database migration helpers: 'crispy_forms', # Form layouts 'rest_framework', 'djcelery', ) import djcelery djcelery.setup_loader() BROKER_HOST = "127.0.0.1" BROKER_PORT = 5672 # default RabbitMQ listening port BROKER_USER = "test" BROKER_PASSWORD = "test" BROKER_VHOST = "test" CELERY_BACKEND = "amqp" # telling Celery to report the results back to RabbitMQ CELERY_RESULT_DBURI = "" CELERY_IMPORTS = ("input.tasks", ) celeryd The line im running is to start celery, python2.7 manage.py celeryd -l info Thanks,

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  • Dynamically showing TableView or DetailView

    - by Niels
    From my TableView I dynamically want to show either a TableView or a DetailView (new segue), based on the cell's content. I setup two segues from the TableView to different DetailViews and one segue from the TableViewCell to the TableView. I have almost completed the implementation using performSegueWithIdentifier: (see below), but there is one struggling issue remaining: after I call [self dismissModalViewControllerAnimated:YES]; on the DetailView it returns to an empty TableView . I assume because the Storyboard segue from the UITableViewCell is performed. By clicking the back button I return to my original (parent) TableView data. Any suggestions for this work? - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { NSLog(@"%s", __PRETTY_FUNCTION__); NSString *type = [[self.dataController objectInListAtIndex:[self.tableView indexPathForSelectedRow].row] valueForKey:@"cell_type"]; NSLog(@"cell_type: %@", type); if([[segue identifier] isEqualToString:@"DetailSegue"]) { UIViewController *detailViewController = [segue destinationViewController]; detailViewController.game = [self.dataController objectInListAtIndex:[self.tableView indexPathForSelectedRow].row]; } else if ... } else if([[segue identifier] isEqualToString:@"TableViewSegue"]){ if([type isEqualToString:@"TableView"]){ //Create child ViewController, a custom ViewController with custom initWithId:Title: CategoryViewController *categoryViewController = [[segue destinationViewController] initWithId:categoryId Title:categoryTitle]; } } }

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  • Problem in calling a function from different class using protocols-iphone

    - by Muniraj
    I use cocos2d for my game. In which I play a movie and have a separate overlay view for controls.The touches are detected in the overlay view. Now when the touches are detected the function in the game code has to be invoked. But the function is not detected and there is no error. I dont know what has gone wrong. Someone please help me. The code are as follows The protocol part is @protocol Protocol @required -(void) transition1:(id) sender; @end The function which is to be invoked in the game code is (void) transition1:(id) sender { [[Director sharedDirector] replaceScene: [ [Scene node] addChild: [Layer4 node] z:0] ]; } The code in the overlay view in MovieOverlayViewController.h import "Protocol.h" @interface MovieOverlayViewController : UIViewController { UIImageView *overlay; NSObject <Protocol> *transfer; } @end The code in the overlay view in MovieOverlayViewController.m @implementation MovieOverlayViewController (id)init { if ((self = [super init])) self.view = [[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; return self; } -(void) viewWillAppear:(BOOL)animated { overlay = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]] autorelease]; [self.view addSubview:overlay]; } (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint point = [touch locationInView:self.view]; NSLog(@"pointx: %f pointy:%f", point.x, point.y); if (CGRectContainsPoint(CGRectMake(1, 440, 106, 40), point)) { // the function is called here [transfer transition1: nil]; } else if (CGRectContainsPoint(CGRectMake(107, 440, 106, 40), point)) NSLog(@"tab 2 touched"); } (void)dealloc { [overlay release]; [super dealloc]; } @end

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  • SQL Binary Microsoft Access - Combining two tables if specific field values are equal

    - by Jordan
    I am new to Microsoft Access and SQL but have a decent programming background and I believe this problem should be relatively simple. I have two tables that I have imported into Access. I will give you a little context. One table is huge and contains generic, global data. The other table is still big but contains specific, regional data. There is only one common field (or column) between the two tables. Let’s call this common field CF. The other fields in both tables are different. I’ll take you through one iteration of what I need to do. I need to take each CF value in the regional, smaller table and find the common CF value in the larger, global table. After finding the match, I need to take the whole “record” or “row” from the global data and copy it over to the corresponding record in the smaller regional table (This should involve creating the new fields). I need to do this for all CF values in the regional, smaller table. I was recommended to use SQL and a binary search, but I am unfamiliar. Let me know if you have any questions. I appreciate the help!

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  • Application logic for invoicing and subscriptions?

    - by Industrial
    Hi everyone, We're just in the planning stage of a web app that offers subscriptions to our customers. The subscription periods varies and can be prolonged indefinitely by our customers, but are always at least one month (30 days). When a customer signs up, the customer information (billing address, phone number and so on) are stored in a customers table and a subscription is created in the subscriptions table: id | start_date | end_date | customer_id -------------------------------------------------------- 1 | 2010-12-31 | 2011-01-31 | 1 Every month we'll loop through the subscriptions table (cronjob preferably) and create invoices for the past subscription period, which are housed in their own table - invoices. Depending on the customer, invoices are manually printed out and sent by mail, or just emailed to the customer. Due to the nature of our customers and the product, we need to offer a variety of different payment alternatives including wire transfer and card payments, hence some invoices may need to be manually handled and registered as paid by our staff. The 15th every month, the invoices table are looped through and if no payment has been marked for the actual invoice, the according subscription will be removed. If there's a payment registered, the end_date in the subscriptions table is incremented by another 30 days (or what now our period our customer has chosen). Are we looking at headaches by incrementing dates forwards and backwards to handle non-paying customers and extending subscriptions? Would it be a better idea to add new subscriptions as customers extends their subscription?

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  • Django template context not working with imported class

    - by Andy Hume
    I'm using Django's templating on appengine, and am having a problem whereby a class I'm importing from another package is not correctly being made available to the template context. Broadly speaking, this is the code. The prop1 is not available in the template in the first example below, but is in the second. MyClass is identical in both cases. This does not work: from module import MyClass context = MyClass() self.response.out.write(template.render(path, context)) This does: class MyClass(object): def __init__(self): self.prop1 = "prop1" context = MyClass() self.response.out.write(template.render(path, context)) If I log the context in the above code I get: <module.MyClass object at 0x107b1e450> when it's imported, and: <__main__.MyClass object at 0x103759390> when it's defined in the same file. Any clues as to what might cause this kind of behaviour?

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  • In google app engine, how to iterate through form fields (python, wsgiref.handlers)

    - by MarcoB
    Using python and wsgiref.handlers, I can get a single variable from a form with self.handler.request.get(var_name), but how do I iterate through all form variables, be they from GET and POST? Is it something like this? for field in self.handler.request.fields: value = self.handler.request.get(field) Again, it should include both fields included in the POST and fields from the query string, as in a GET request. Thanks in advance folks...

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  • Sql Server 2005 Check Constraint not being applied in execution when using variables

    - by DarylS
    Here is some SQL sample code: --Create 2 Sales tables with constraints based on the saledate create table Sales1(SaleDate datetime, Amount money) ALTER TABLE dbo.Sales1 ADD CONSTRAINT CK_Sales1 CHECK (([SaleDate]>='01 May 2010')) GO create table Sales2(SaleDate datetime, Amount money) ALTER TABLE dbo.Sales2 ADD CONSTRAINT CK_Sales2 CHECK (([SaleDate]<'01 May 2010')) GO --Insert some data into Sales1 insert into Sales1 (SaleDate, Amount) values ('02 May 2010', 50) insert into Sales1 (SaleDate, Amount) values ('03 May 2010', 60) GO --Insert some data into Sales2 insert into Sales2 (SaleDate, Amount) values ('30 Mar 2010', 10) insert into Sales2 (SaleDate, Amount) values ('31 Mar 2010', 20) GO --Create a view that combines these 2 tables create VIEW [dbo].[Sales] AS SELECT SaleDate, Amount FROM Sales1 UNION ALL SELECT SaleDate, Amount FROM Sales2 GO --Get the results --Query 1 select * from Sales where SaleDate < '31 Mar 2010' -- if you look at the execution plan this query only looks at Sales2 (Which is good) --Query 2 DECLARE @SaleDate datetime SET @SaleDate = '31 Mar 2010' select * from Sales where SaleDate < @SaleDate -- if you look at the execution plan this query looks at Sales1 and Sales2 (Which is NOT good) Looking at the execution plan you will see that the two queries are differnt. For Query 1 the only table that is accessed is Sales1 (which is good). For Query 2 both tables are accessed (Which is bad). Why are these execution plans different, and how do i get Query 2 to only access the relevant table when variables are used? I have tried to add indexes for the SaleDate column and that does not seem to help.

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  • Need help getting parent reference to child view controller

    - by Andy
    I've got the following code in one of my view controllers: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.section) { case 0: // "days" section tapped { DayPicker *dayPicker = [[DayPicker alloc] initWithStyle:UITableViewStylePlain]; dayPicker.rowLabel = self.activeDaysLabel; dayPicker.selectedDays = self.newRule.activeDays; [self.navigationController pushViewController:dayPicker animated:YES]; [dayPicker release]; break; ... Then, in the DayPicker controller, I do some stuff to the dayPicker.rowLabel property. Now, when the dayPicker is dismissed, I want the value in dayPicker.rowLabel to be used as the cell.textLabel.text property in the cell that called the controller in the first place (i.e., the cell label becomes the option that was selected within the DayPicker controller). I thought that by using the assignment operator to set dayPicker.rowLabel = self.activeDaysLabel, the two pointed to the same object in memory, and that upon dismissing the DayPicker, my first view controller, which uses self.activeDaysLabel as the cell.textLabel.text property for the cell in question, would automagically pick up the new value of the object. But no such luck. Have I missed something basic here, or am I going about this the wrong way? I originally passed a reference to the calling view controller to the child view controller, but several here told me that was likely to cause problems, being a circular reference. That setup worked, though; now I'm not sure how to accomplish the same thing "the right way." As usual, thanks in advance for your help.

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  • Error in django using Apache & mod_wsgi

    - by Ignacio
    Hey, I've been doing some changes to my django develpment env, as some of you suggested. So far I've managed to configure and run it successfully with postgres. Now I'm trying to run the app using apache2 and mod_wsgi, but I ran into this little problem after I followed the guidelines from the django docs. When I access localhost/myapp/tasks this error raises: Request Method: GET Request URL: http://localhost/myapp/tasks/ Exception Type: TemplateSyntaxError Exception Value: Caught an exception while rendering: argument 1 must be a string or unicode object Original Traceback (most recent call last): File "/usr/local/lib/python2.6/dist-packages/django/template/debug.py", line 71, in render_node result = node.render(context) File "/usr/local/lib/python2.6/dist-packages/django/template/defaulttags.py", line 126, in render len_values = len(values) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 81, in __len__ self._result_cache = list(self.iterator()) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 238, in iterator for row in self.query.results_iter(): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/query.py", line 287, in results_iter for rows in self.execute_sql(MULTI): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/query.py", line 2369, in execute_sql cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/util.py", line 19, in execute return self.cursor.execute(sql, params) TypeError: argument 1 must be a string or unicode object ... ... ... And then it highlights a {% for t in tasks %} template tag, like the source of the problem is there, but it worked fine on the built-in server. The view associated with that page is really simple, just fetch all Task objects. And the template just displays them on a table. Also, some pages get rendered ok. Don't want to fill this Question with code, so if you need some more info I'd be glad to provide it. Thanks

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  • Member function overloading/template specialization issue

    - by Ferruccio
    I've been trying to call the overloaded table::scan_index(std::string, ...) member function without success. For the sake of clarity, I have stripped out all non-relevant code. I have a class called table which has an overloaded/templated member function named scan_index() in order to handle strings as a special case. class table : boost::noncopyable { public: template <typename T> void scan_index(T val, std::function<bool (uint recno, T val)> callback) { // code } void scan_index(std::string val, std::function<bool (uint recno, std::string val)> callback) { // code } }; Then there is a hitlist class which has a number of templated member functions which call table::scan_index(T, ...) class hitlist { public: template <typename T> void eq(uint fieldno, T value) { table* index_table = db.get_index_table(fieldno); // code index_table->scan_index<T>(value, [&](uint recno, T n)->bool { // code }); } }; And, finally, the code which kicks it all off: hitlist hl; // code hl.eq<std::string>(*fieldno, p1.to_string()); The problem is that instead of calling table::scan_index(std::string, ...), it calls the templated version. I have tried using both overloading (as shown above) and a specialized function template (below), but nothing seems to work. After staring at this code for a few hours, I feel like I'm missing something obvious. Any ideas? template <> void scan_index<std::string>(std::string val, std::function<bool (uint recno, std::string val)> callback) { // code }

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  • call a python function in another class from a class?

    - by user3527697
    hi i'am begginer in pYthon and openerp , i want to call a function exists in another class for example: i have 2 class : class a: def notif_personne_event(self, cr, uid,ids,context=None): and import a class b: notifier(self, cr, uid,ids,context=None): self.notifiernotif_personne_event() but when i do this an error is displayed telling me that class b have not an attribute notifiernotif_personne_event() someone help me please

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  • Fail to save a managed object to core-data after its properties were updated.

    - by Tzur Gazit
    I have to trouble to create the object, but updating it fails. Here is the creation code: // Save data from pList to core data fro the first time - (void) saveToCoreData:(NSDictionary *)plistDictionary { // Create system parameter entity SystemParameters *systemParametersEntity = (SystemParameters *)[NSEntityDescription insertNewObjectForEntityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; //// // GPS SIMULATOR //// NSDictionary *GpsSimulator = [plistDictionary valueForKey:@"GpsSimulator"]; [systemParametersEntity setMGpsSimulatorEnabled:[[GpsSimulator objectForKey:@"Enabled"] boolValue]]; [systemParametersEntity setMGpsSimulatorFileName:[GpsSimulator valueForKey:@"FileName"]]; [systemParametersEntity setMGpsSimulatorPlaybackSpeed:[[GpsSimulator objectForKey:@"PlaybackSpeed"] intValue]]; [self saveAction]; } During execution the cached copy is changed and then it is saved (or trying) to the database. Here is the code to save the changed copy: // Save data from pList to core data fro the first time - (void) saveSystemParametersToCoreData:(SystemParameters *)theSystemParameters { // Step 1: Select Data NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; [fetchRequest setEntity:entity]; NSError *error = nil; NSArray *items = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; if (error) { NSLog(@"CoreData: saveSystemParametersToCoreData: Unresolved error %@, %@", error, [error userInfo]); abort(); } // Step 2: Update Object SystemParameters *systemParameters = [items objectAtIndex:0]; //// // GPS SIMULATOR //// [systemParameters setMGpsSimulatorEnabled:[theSystemParameters mGpsSimulatorEnabled]]; [systemParameters setMGpsSimulatorFileName:[theSystemParameters mGpsSimulatorFileName]]; [systemParameters setMGpsSimulatorPlaybackSpeed:[theSystemParameters mGpsSimulatorPlaybackSpeed]]; // Step 3: Save Updates [self saveAction]; } As to can see, I fetch the object that I want to update, change its values and save. Here is the saving code: - (void)saveAction { NSError *error; if (![[self mManagedObjectContext] save:&error]) { NSLog(@"ERROR:saveAction. Unresolved Core Data Save error %@, %@", error, [error userInfo]); exit(-1); } } The Persistent store method: - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (mPersistentStoreCoordinator != nil) { return mPersistentStoreCoordinator; } NSString *path = [self databasePath]; NSURL *storeUrl = [NSURL fileURLWithPath:path]; NSError *error = nil; mPersistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![mPersistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return mPersistentStoreCoordinator; } There is no error but the sqLite file is not updated, hence the data is not persistent. Thanks in advance.

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  • Python Threading, loading one thread after another

    - by Michael
    Hi, I'm working on a media player and am able to load in a single .wav and play it. As seen in the code below. foo = wx.FileDialog(self, message="Open a .wav file...", defaultDir=os.getcwd(), defaultFile="", style=wx.FD_MULTIPLE) foo.ShowModal() queue = foo.GetPaths() self.playing_thread = threading.Thread(target=self.playFile, args=(queue[0], 'msg')) self.playing_thread.start() But the problem is, when I try to make the above code into a loop for multiple .wav files. Such that while playing_thread.isActive == True, create and .start() the thread. Then if .isActive == False, pop queue[0] and load the next .wav file. Problem is, my UI will lock up and I'll have to terminate the program. Any ideas would be appreciated.

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  • Synchronous communication using NSOperationQueue

    - by chip_munks
    I am new to Objective C programming. I have created two threads called add and display using the NSInvocationOperation and added it on to the NSOperationQueue. I make the display thread to run first and then run the add thread. The display thread after printing the "Welcome to display" has to wait for the results to print from the add method. So i have set the waitUntilFinished method. Both the Operations are on the same queue. If i use waitUntilFinished for operations on the same queue there may be a situation for deadlock to happen(from apples developer documentation). Is it so? To wait for particular time interval there is a method called waitUntilDate: But if i need to like this wait(min(100,dmax)); let dmax = 20; How to do i wait for these conditions? It would be much helpful if anyone can explain with an example. EDITED: threadss.h ------------ #import <Foundation/Foundation.h> @interface threadss : NSObject { BOOL m_bRunThread; int a,b,c; NSOperationQueue* queue; NSInvocationOperation* operation; NSInvocationOperation* operation1; NSConditionLock* theConditionLock; } -(void)Thread; -(void)add; -(void)display; @end threadss.m ------------ #import "threadss.h" @implementation threadss -(id)init { if (self = [super init]) { queue = [[NSOperationQueue alloc]init]; operation = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(display) object:nil]; operation1 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(add) object:nil]; theConditionLock = [[NSConditionLock alloc]init]; } return self; } -(void)Thread { m_bRunThread = YES; //[operation addDependency:operation1]; if (m_bRunThread) { [queue addOperation:operation]; } //[operation addDependency:operation1]; [queue addOperation:operation1]; //[self performSelectorOnMainThread:@selector(display) withObject:nil waitUntilDone:YES]; //NSLog(@"I'm going to do the asynchronous communication btwn the threads!!"); //[self add]; //[operation addDependency:self]; sleep(1); [queue release]; [operation release]; //[operation1 release]; } -(void)add { NSLog(@"Going to add a and b!!"); a=1; b=2; c = a + b; NSLog(@"Finished adding!!"); } -(void)display { NSLog(@"Into the display method"); [operation1 waitUntilFinished]; NSLog(@"The Result is:%d",c); } @end main.m ------- #import <Foundation/Foundation.h> #import "threadss.h" int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; threadss* thread = [[threadss alloc]init]; [thread Thread]; [pool drain]; return 0; } This is what i have tried with a sample program. output 2011-06-03 19:40:47.898 threads_NSOperationQueue[3812:1503] Going to add a and b!! 2011-06-03 19:40:47.898 threads_NSOperationQueue[3812:1303] Into the display method 2011-06-03 19:40:47.902 threads_NSOperationQueue[3812:1503] Finished adding!! 2011-06-03 19:40:47.904 threads_NSOperationQueue[3812:1303] The Result is:3 Is the way of invoking the thread is correct. 1.Will there be any deadlock condition? 2.How to do wait(min(100,dmax)) where dmax = 50.

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  • Help Me With This MS-Access Query

    - by yae
    I have 2 tables: "products" and "pieces" PRODUCTS idProd product price PIECES id idProdMain idProdChild quant idProdMain and idProdChild are related with the table: "products". Other considerations is that 1 product can have some pieces and 1 product can be a piece. Price product equal a sum of quantity * price of all their pieces. "Products" table contains all products (p EXAMPLE: TABLE PRODUCTS (idProd - product - price) 1 - Computer - 300€ 2 - Hard Disk - 100€ 3 - Memory - 50€ 4 - Main Board - 100€ 5 - Software - 50€ 6 - CDroms 100 un. - 30€ TABLE PIECES (id - idProdMain - idProdChild - Quant.) 1 - 1 - 2 - 1 2 - 1 - 3 - 2 3 - 1 - 4 - 1 WHAT I NEED? I need update the price of the main product when the price of the product child (piece) is changed. Following the previous example, if I change the price of this product "memory" (is a piece too) to 60€, then product "Computer" will must change his price to 320€ How I can do it using queries? Already I have tried this to obtain the price of the main product, but not runs. This query not returns any value: SELECT Sum(products.price*pieces.quant) AS Expr1 FROM products LEFT JOIN pieces ON (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdMain) WHERE (((pieces.idProdMain)=5)); MORE INFO The table "products" contains all the products to sell that it is in the shop. The table "pieces" is to take a control of the compound products. To know those who are the products children. For example of compound product: computers. This product is composed by other products (motherboard, hard disk, memory, cpu, etc.)

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  • Simple aggregating query very slow in PostgreSql, any way to improve?

    - by Ash
    HI I have a table which holds files and their types such as CREATE TABLE files ( id SERIAL PRIMARY KEY, name VARCHAR(255), filetype VARCHAR(255), ... ); and another table for holding file properties such as CREATE TABLE properties ( id SERIAL PRIMARY KEY, file_id INTEGER CONSTRAINT fk_files REFERENCES files(id), size INTEGER, ... // other property fields ); The file_id field has an index. The file table has around 800k lines, and the properties table around 200k (not all files necessarily have/need a properties). I want to do aggregating queries, for example find the average size and standard deviation for all file types. But it's very slow - around 70 seconds for the latter query. I understand it needs a sequential scan, but still it seems too much. Here's the query SELECT f.filetype, avg(size), stddev(size) FROM files as f, properties as pr WHERE f.id = pr.file_id GROUP BY f.filetype; and the explain HashAggregate (cost=140292.20..140293.94 rows=116 width=13) (actual time=74013.621..74013.954 rows=110 loops=1) -> Hash Join (cost=6780.19..138945.47 rows=179564 width=13) (actual time=1520.104..73156.531 rows=179499 loops=1) Hash Cond: (f.id = pr.file_id) -> Seq Scan on files f (cost=0.00..108365.41 rows=1140941 width=9) (actual time=0.998..62569.628 rows=805270 loops=1) -> Hash (cost=3658.64..3658.64 rows=179564 width=12) (actual time=1131.053..1131.053 rows=179499 loops=1) -> Seq Scan on properties pr (cost=0.00..3658.64 rows=179564 width=12) (actual time=0.753..557.171 rows=179574 loops=1) Total runtime: 74014.520 ms Any ideas why it is so slow/how to make it faster?

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  • Draggable cards (touch enumeration) issue

    - by glitch
    I'm trying to let a player tap, drag and release a card from a fanned stack on the screen to a 4x4 field on the board. My cards are instantiated from a custom class that inherits from the UIImageView class. I started with the Touches sample app, and I modified the event handlers for touches to iterate over my player's card hand instead of the 3 squares the sample app allows you to move on screen. Everything works, until that is, I move the card I'm dragging near another card. I'm really drawing a blank here for the logic to get the cards to behave properly. Here's my code: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger numTaps = [[touches anyObject] tapCount]; if(numTaps = 1) { for (UITouch *touch in touches) { [self dispatchFirstTouchAtPoint:[touch locationInView: self.boardCardView] forEvent:nil]; } } } -(void) dispatchFirstTouchAtPoint:(CGPoint)touchPoint forEvent:(UIEvent *)event { for (int i = 0; i<5; i++) { UIImageView *touchedCard = boardBuffer[i]; if (CGRectContainsPoint([touchedCard frame], touchPoint)) { [self animateFirstTouchAtPoint:touchPoint forView:touchedCard]; } } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger touchCount = 0; for (UITouch *touch in touches){ [self dispatchTouchEvent:[touch view] toPosition:[touch locationInView:self.boardCardView]]; touchCount++; } } My questions are: How do I get the touch logic to disallow other cards from being picked up by a dragging finger? Is there anyway I can only enumerate the objects that are directly below a player's finger and explicitly disable other objects from responding? Thanks!

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  • database design - empty fields

    - by imanc
    Hey, I am currently debating an issue with a guy on my dev team. He believes that empty fields are bad news. For instance, if we have a customer details table that stores data for customers from different countries, and each country has a slightly different address configuration - plus 1-2 extra fields, e.g. French customer details may also store details for entry code, and floor/level plus title fields (madamme, etc.). South Africa would have a security number. And so on. Given that we're talking about minor variances my idea is to put all of the fields into the table and use what is needed on each form. My colleague believes we should have a separate table with extra data. E.g. customer_info_fr. But this seams to totally defeat the purpose of a combined table in the first place. His argument is that empty fields / columns is bad - but I'm struggling to find justification in terms of database design principles for or against this argument and preferred solutions. Another option is a separate mini EAV table that stores extra data with parent_id, key, val fields. Or to serialise extra data into an extra_data column in the main customer_data table. I think I am confused because what I'm discussing is not covered by 3NF which is what I would typically use as a reference for how to structure data. So my question specifically: - if you have slight variances in data for each record (1-2 different fields for instance) what is the best way to proceed?

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