Search Results

Search found 12093 results on 484 pages for 'partial classes'.

Page 357/484 | < Previous Page | 353 354 355 356 357 358 359 360 361 362 363 364  | Next Page >

  • Scope of Constants in Ruby Modules

    - by user204078
    I'm having a little problem with constant scope in mixin modules. Let's say I have something like this module Auth USER_KEY = "user" unless defined? USER_KEY def authorize user_id = session[USER_KEY] def end The USER_KEY constant should default to "user" unless it's already defined. Now I might mix this into a couple of places, but in one of those places the USER_KEY needs to be different, so we might have something like this class ApplicationController < ActionController::Base USER_KEY = "my_user" include Auth def test_auth authorize end end I would expect that USER_KEY would be "my_user" when used in authorize, since it's already defined, but it's still "user", taken from the modules definition of USER_KEY. Anyone have any idea how to get authorize to use the classes version of USER_KEY?

    Read the article

  • Polymorphic behavior not being implemented

    - by Garrett A. Hughes
    The last two lines of this code illustrate the problem: the compiler works when I use the reference to the object, but not when I assign the reference to an array element. The rest of the code is in the same package in separate files. BioStudent and ChemStudent are separate classes, as well as Student. package pkgPoly; public class Poly { public static void main(String[] arg) { Student[] stud = new Student[3]; // create a biology student BioStudent s1 = new BioStudent("Tom"); // create a chemistry student ChemStudent s2 = new ChemStudent("Dick"); // fill the student body with studs stud[0] = s0; stud[1] = s1; // compiler complains that it can't find symbol getMajor on next line System.out.println("major: " + stud[0].getMajor() ); // doesn't compile; System.out.println("major: " + s0.getMajor() ); // works: compiles and runs correctly } }

    Read the article

  • beginner's question about CSS

    - by Nitesh Panchal
    Hello, I am creating a website and i want to allow personalization to individual users upto some extent like changing font family, background color etc. The problem with this is that, my default css file that i load has already default classes for everything. Now when i fetch the background color from my database, then if there is null value for background color then default css class of mystylesheet.css should be loaded and if the value is not null, then i want to override this with my default css. How is it possible? Thanks in advance :)

    Read the article

  • CakePHP Form Helper - Show error class, but not error message

    - by Jeremy Penrod
    I'm attempting to customize the error output on the CakePHP 2.0 form helper. Currently, the form renders error messages below the input and applies an 'error' class to the input's label. I have found that I can either disable error reporting altogether for an input, or output the error class and message. I would like the error class to be applied to the label of the offending inputs WITHOUT any message below. How do you turn off the error message outputting for a form, BUT still apply error classes to offending labels?

    Read the article

  • what's the right way to do polymorphism with protocol buffers?

    - by user364003
    I'm trying to long-term serialize a bunch of objects related by a strong class hierarchy in java, and I'd like to use protocol buffers to do it due to their simplicity, performance, and ease of upgrade. However, they don't provide much support for polymorphism. Right now, the way I'm handling it is by having a "one message to rule them all" solution that has a required string uri field that allows me to instantiate the correct type via reflection, then a bunch of optional fields for all the other possible classes I could serialize, only one of which will be used (based on the value of the uri field). Is there a better way to handle polymorphism, or is this as good as I'm going to get?

    Read the article

  • Best way to test class methods without running __init__

    - by KenFar
    I've got a simple class that gets most of its arguments via init, which also runs a variety of private methods that do most of the work. Output is available either through access to object variables or public methods. Here's the problem - I'd like my unittest framework to directly call the private methods called by init with different data - without going through init. What's the best way to do this? So far, I've been refactoring these classes so that init does less and data is passed in separately. This makes testing easy, but I think the usability of the class suffers a little.

    Read the article

  • Global Import/using Aliasing in .NET

    - by Josh Stodola
    Using import aliasing in a single class, we can reference class library namespaces by assigning our own custom alias like this: ' VB Imports Db = Company.Lib.Data.Objects // C# using Db = Company.Lib.Data.Objects; And then we are able to reference the classes inside of Company.Lib.Data.Objects by using the Db alias that we assigned. Is it possible to do this at the global level so that the alias is applied to the entire solution instead of the given file? Currently, we are working with web applications, so I was hoping we could add something to web.config, but I am also interested in whether or not this is possible with windows forms, console apps, and/or class libraries.

    Read the article

  • What is a Custom Class?

    - by John Saunders
    Many questions here on SO ask about custom classes. I, on the other hand, have no idea what they're talking about. "Custom class" seems to mean the same thing I mean when I say "class". What did I miss, back in the '80s, that keeps me from understanding? I know that it's possible to purchase a packaged system - for Accounting, ERP, or something like that. You can then customize it, or add "custom code" to make the package do things that are specific to your business. But that doesn't describe the process used in writing a .NET program. In this case, the entire purpose of the .NET Framework is to allow us to write our own code. There is nothing useful out of the box.

    Read the article

  • Doubt about a particular pattern of Javascript class definition

    - by fenderplayer
    Recently i saw the following code that creates a class in javascript: var Model.Foo = function(){ // private stuff var a, b; // public properties this.attr1 = ''; this.attr2 = ''; if(Model.Foo._init === 'undefined'){ Model.Foo.prototype = { func1 : function(){ //...}, func2 : function(){ //... }, //other prototype functions } } Model.Foo._init = true; } // Instantiate and use the class as follows: var foo = new Model.Foo(); foo.func1(); I guess the _init variable is used to make sure we don't define the prototypes again. Also, i feel the code is more readable since i am placing everything in a function block (so in oop-speak, all attributes and methods are in one place). Do you see any issues with the code above? Any pitfalls of using this pattern if i need to create lots of classes in a big project?

    Read the article

  • Write file in sub-directory in Android

    - by Davide Vosti
    I'm trying to save a file in a subdirectory in Android 1.5. I can successfully create a directory using _context.GetFileStreamPath("foo").mkdir(); (_context is the Activity where I start the execution of saving the file) but then if I try to create a file in foo/ by _context.GetFileStreamPath("foo/bar.txt"); I get a exception saying I can't have directory separator in a file name ("/"). I'm missing something of working with files in Android... I thought I could use the standard Java classes but they don't seem to work... I searched the Android documentation but I couldn't fine example and google is not helping me too... I'm asking the wrong question (to google)... Can you help me out with this? Thank you!

    Read the article

  • More swing design & actions

    - by takoi
    Im pretty new to gui programming so i've been reading through every post on this site about swing and design. Whats been answered over and over again is that one should have a class which handles all the action. Like this: (GUI being some JFrame) Now, this works great for one-way actions, like OpenDialog. But the actions for buttons in DialogA and B will have to have access to all the components (there will be many) in its dialog, and the controller. This is where im stuck. The only sane way i can see is to put it in DialogA/B but i would then need to pass the controller all the way down, through classes that dont even need it, and it'll get all spaghetti. Really dont want that. Someone must have encountered this problem before. So where should i put this Action? Or should i just drop the whole design?

    Read the article

  • Why does OpenGL have to completely break backwards compatablity?

    - by directx
    I'm not sure if this only applies to JOGL or the entire OpenGL project in general. But there seems to be a vast difference between versions 3.x and 2.x; Code that works on one version will not work on another. It looks to me like the library designers intentionally renamed various classes, packages, and functions just to screw up the existing code. I've never seen anything like this before. The problem is I'm not sure which library to use now, and when looking at code it's not so easy to figure out whether it's supposed to run on 2.x or 3.x.

    Read the article

  • How to modify CSS when requirements change?

    - by DaveDev
    Suppose I'm given the requiremnt to geneate a few pages that have tables on them. The original requirement is for all tables to be 500px. I'd write my CSS as follows: table { width: 500px; } That will apply accross the board for all tables. Now, what if they change the requirment so that some tables are 600px. What's the best way to modify the CSS? Should I give the tables classes so table.SizeOne { width: 500px; } table.SizeTwo { width: 600px; } Or is there a better way for me to deal with changes like this?

    Read the article

  • How do I get artifacts from one Maven module included in the resources of another in my build?

    - by Hanno Fietz
    I have Maven modules that produce a Flex application as an SWF file. I want to include that file in a web application that is made with another Maven module from the same build. I'm wondering how and at which lifecycle phase I get Maven to grab the artifact from the other module and put it insode the appropriate folder of the webapp module. Would I use a separate assembly module? The web app is running on a Jetty server in an OSGi environment (using Pax), the server side of the web app uses Struts. The final artifact as I see it would be a WAR file including my Action etc classes, JSP templates, static contents such as CSS or JS, and the SWF movies. I might be better off with these split over some other setup, but right now, I wouldn't know which.

    Read the article

  • Passing a class ("Country.class") as an argument in Java

    - by Coronatus
    I'm trying to make a method that takes an argument of Country.class, User.class etc, and returns argument.count(). All the possible classes that I would give to this method extend from Model and have the method count(). My code: private static long <T> countModel(Model<T> clazz) { return clazz.count(); } Called by: renderArgs.put("countryCount", countModel(Country.class)); However this just doesn't work at all. How do I do this, please?

    Read the article

  • Pass variable number of variables to a class in PHP

    - by user325282
    I need to pass a variable number of strings to instantiate different classes. I can always do a switch on the size of the array: switch(count($a)) { case 1: new Class(${$a[0]}); break; case 2: new Class(${$a[0]}, ${$a[1]}); break; etc... There has to be a better way to do this. If I have an array of strings ("variable1", "variable2", 'variable3", ...), how can I instantiate a Class without manually accounting for every possibility?

    Read the article

  • Problems with capturing an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard():void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

    Read the article

  • In what package should a "Settings" class be placed?

    - by Tom
    I'm in the middle of building an application but found myself too easily creating new packages without keeping the project's structure in mind. Now, I'm trying to redo the whole project structure on paper first. I am using a Settings class with public properties, accessed as settings for several other classes around the project. Now, since this Settings class applies for the whole project, I am unsure if it should be packaged and if so, in what kind of package should it exist? Or should it be in the root (the default package) with the main application class? I've been thinking about putting it in my utils package, then again I don't think it really is an utlity. Any strategies on how to decide on such package structure for example for a Settings class?

    Read the article

  • Compiler error when using abstract types

    - by Dylan
    I'm trying to implement a "protocol helper" trait that is responsible for matching up Prompts and Responses. The eventual goal is to have an object that defines the various Prompt and Response classes as subclasses of a sealed trait, then have a class that mixes in the ProtocolSupport trait for that Protocol object. The problem is that my current approach won't compile, even though I'm fairly sure it should. Here's a distilled version of what I've got: trait Protocol { type Response type Prompt <: BasePrompt trait BasePrompt { type Data def validate(response: Response): Validated[Data] } } trait ProtocolSupport[P <: Protocol] { def foo(prompt: P#Prompt, response: P#Response) = { // compiler error prompt.validate(response) } } The compiler doesn't like the response as an argument to prompt.validate: [error] found : response.type (with underlying type P#Response) [error] required: _4.Response where val _4: P [error] prompt.validate(response) [error] ^ This isn't very helpful.. it seems to say that it wants a P.Response but that's exactly what I'm giving it, so what's the problem?

    Read the article

  • Fastest method for SQL Server inserts, updates, selects

    - by Ian
    I use SPs and this isn't an SP vs code-behind "Build your SQL command" question. I'm looking for a high-throughput method for a backend app that handles many small transactions. I use SQLDataReader for most of the returns since forward only works in most cases for me. I've seen it done many ways, and used most of them myself. Methods that define and accept the stored procedure parameters as parameters themselves and build using cmd.Parameters.Add (with or without specifying the DB value type and/or length) Assembling your SP params and their values into an array or hashtable, then passing to a more abstract method that parses the collection and then runs cmd.Parameters.Add Classes that represent tables, initializing the class upon need, setting the public properties that represent the table fields, and calling methods like Save, Load, etc I'm sure there are others I've seen but can't think of at the moment as well. I'm open to all suggestions.

    Read the article

  • How is does this module code work?

    - by phsr
    I'm new to ruby and I am trying to figure out how the following code works The following code is inside a class in a module. The method is called later with the following code: @something ||= Module::Class.config class << self def config &block options = OpenStruct.new yield options if block_given? init_client! Client.new(options) end def init_client!(client) base_eigenclass = class << Base; self; end base_eigenclass.send :define_method, :client do @client = client end client end end The class has some constants in it, and when the classes initialize is called, the instance member are set to option.variable || VARIABLE_CONSTANT. I understand that if there is no value for option.variable then VARIABLE_CONSTANT is used, but I don't understand that calling Module::Class.config do |options| #some block end set the @client until config is called again with options The code definitely works, but I want to understand how it does

    Read the article

  • How can I implement log4j logging to an existing J2EE Struts web application?

    - by Ruepen
    I have recently inherited a J2EE Struts web app that was written back in 2002. There is no logging in the application other than the odd System.out.println(). I have added log4j logging so that I can write out some info to the console, but I'm concerned on how best to approach this. Any suggestions, tips, best practices would be welcome as I don't want to spend too much time adding logging to every method or class (or trying to find what places where logging would be best - ie. bad code blocks/defects). My current approach is to just add some logging to the few classes that I have been looking at to understand the code, but are there a few key places where I can add logging to maximize my use of adding log4j?

    Read the article

  • Ignore document style rules in one element.

    - by panzi
    I write a greasemonkey script that adds sticky notes to websites. Because there sometimes are pretty strange style rules used in some websites the sticky notes sometimes turn up messed up (or at least not looking like I want them to look). Is there a way to say "under this element do not apply any generic stylerules"? So that rules associated with tag names are not applied, but rules associated with certain classes and ids still are. Or does anyone have a better idea on how to ensure that only my styles are applied to the sticky notes?

    Read the article

  • Group Objects by Common Key

    - by Marshmellow1328
    I have a list of Customers. Each customer has an address and some customers may actually have the same address. My ultimate goal is to group customers based on their address. I figure I could either put the customers in some sort of list-based structure and sort on the addresses, or I could drop the objects into some sort of map that allows multiple values per key. I will now make a pretty picture: List: A1 - C1, A1 - C2, A2 - C3, A3 - C4, A3 - C5 Map: A1 A2 A3 C1 C3 C4 C2 C5 Which option (or any others) do you see as the best solution? Are there any existing classes that will make development easier?

    Read the article

  • Two phase Construction in C++

    - by tommieb75
    I have as part of assignment to look into a development kit that uses the "two-phase" construction for C++ classes: // Include Header class someFubar{ public: someFubar(); bool Construction(void); ~someFubar(); private: fooObject _fooObj; } In the source // someFubar.cpp someFubar::someFubar : _fooObj(null){ } bool someFubar::Construction(void){ bool rv = false; this->_fooObj = new fooObject(); if (this->_fooObj != null) rv = true; return rv; } someFubar::~someFubar(){ if (this->_fooObj != null) delete this->_fooObj; } Why would this "two-phase" be used and what benefits are there? Why not just instantiate the object initialization within the actual constructor?

    Read the article

< Previous Page | 353 354 355 356 357 358 359 360 361 362 363 364  | Next Page >