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  • Bamboo to Build Specific SVN Revision

    - by Anton Gogolev
    Hi! Imagine there's a project in Bamboo with two build plans: Staging Deployment (SD) and Production Deployment (PD). Building SD checks out latest sources, builds them and deploys a web site to a staging server. Currently, PD does all the same, namely deploys the latest version of a web site to a production server. Clearly, this is not very good: I want to be able to deploy the same exact version of a web site that was previously deployed on a staging server, not the latest one. To illustrate: suppose we're at r101 in SVN repo. Clicking "Build SD" will deploy a web site version, say, 2.1.0.101 to staging server. Now we commit a breaking change and end up at r102. Now I want to deploy to a production server. If I hit "Build PD", Bamboo will happily check out r102 and build it, resulting in version 2.1.0.102 being deployed to a production server. What I want it to do, however, is to build and deploy a version which was previously built in an SD plan (that is, 2.1.0.101). Of course I can make SD plan to tag latest-successful build as tags/builds/latest, but I would rather have Bamboo itself handle that.

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  • In what (small) ways can I modify Octave's compile options to enhance it without breaking it?

    - by irrational John
    If the title to this question seems a bit vague, I am sorry. But I wasn't sure how to distill what I am attempting to do into a single sentence. A few weeks back I learned that I could build and install recent releases of Octave on an Ubuntu 12.04 system by following the steps below. Install the tools needed to compile, link, and run octave. For Ubuntu the commands below have worked for me. sudo apt-get build-dep octave3.2 sudo apt-get install build-essential gnuplot gtk2-engines-pixbuf sudo apt-get install libfontconfig-dev bison Next, download the source code for an Octave release from the Gnu Project Archives for Octave and unpack the archive into a folder on your system. Use the commands below to build, check, and install octave. ./configure make make check sudo make install Unfortunately it turns out that the above builds an Octave that contains all the debugging symbol tables. The object files alone are huge taking up around 1.7 GB. The current Octave documentation suggests To compile without debugging symbols try the command make CFLAGS=-O CXXFLAGS=-O LDFLAGS= instead of just make. However, when I tried this it did not work. The -g option was still used for the compiles. For the heck of it I instead tried ./configure CFLAGS=-O CXXFLAGS=-O and this did work. (Instead of ~1.7GB the result of the build now takes up around 253MB). My questions are Is this actually the correct (recommended?) method to use to compile Octave without debugging symbols (i.e. without -g)? How would I compile Octave so it uses x86_64 rather than x86? Note: I am not asking how to compile Octave to use the (experimental) 64-bit integers for array dimensions. I just want to allow the compiler to use the extra registers and word sizes available when an app runs in 64-bit mode. Is a (more) complete list available for the directives used with the Octave Makefile? I have only seen make, make check, and make install documented. But apparently make distclean is also allowed. (It removes the compilation results so you can do a complete rebuild of everything.) I'm wondering what else might be available. FWIW, I have tried using ./configure CFLAGS="-O3 -mtune=core2 -m64" CXXFLAGS="-O3 -mtune=core2 -m64" and, surprisingly, it not only appeared to build, but also ran and passed the make check tests. The ./configure script even gave me the (deceptively?) reassuring message "Octave is now configured for x86_64-unknown-linux-gnu". But of course that's not the same thing as saying it actually "works". Is there a recommended way to enable Octave to run as an x86_64 app? I have also tried looking inside the Octave Makefile to see if I could decipher what command line directives it accepts. I got nowhere. I have not a single clue as to how that Makefile does whatever it is that it does.

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  • How can I build the Boost.Python example on Ubuntu 9.10?

    - by Gatlin
    I am using Ubuntu 9.10 beta, whose repositories contain boost 1.38. I would like to build the hello-world example. I followed the instructions here (http://www.boost.org/doc/libs/1%5F40%5F0/libs/python/doc/tutorial/doc/html/python/hello.html), found the example project, and issued the "bjam" command. I have installed bjam and boost-build. I get the following output: Jamroot:18: in modules.load rule python-extension unknown in module Jamfile</usr/share/doc/libboost1.38-doc/examples/libs/python/example>. /usr/share/boost-build/build/project.jam:312: in load-jamfile /usr/share/boost-build/build/project.jam:68: in load /usr/share/boost-build/build/project.jam:170: in project.find /usr/share/boost-build/build-system.jam:248: in load /usr/share/boost-build/kernel/modules.jam:261: in import /usr/share/boost-build/kernel/bootstrap.jam:132: in boost-build /usr/share/doc/libboost1.38-doc/examples/libs/python/example/boost-build.jam:7: in module scope I do not know enough about Boost (this is an exploratory exercise for myself) to understand why the python-extension macro in the included Jamroot is not valid. I am running this example from the install directory, so I have not altered the Jamroot's use-project setting. As a side question, if I were to just willy-nilly start a project in an arbitrary directory, how would I write my jamroot?

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  • Customizing the TFS 2008 build sequence to avoid compilation and deploy SSRS

    - by Andrew
    I'm trying to create a CI process for SQL Server Reporting Services. I am fairly new to TFS but quite experienced with MSBuild. In the past I've used a combination of MSBuild with Team City so the whole build process is more or less custom. Here lies the start of my problems, as the solution I am deploying only contains Report Server projects (rds), no compilation is required. I thought that I would override the the first default task that TFS runs (EndToEndIteration) to override the default TFS build sequence and inject my own. The first snag that I have come across is that the build always fails, how can I set the status of the build to success? Currently the EndToEndIteration task is very light and only has a message. Is this the best method to create a custom build process in TFS where compilation is not required? Or should I use the default sequence and override one of the hook tasks mentioned in http://msdn.microsoft.com/en-us/library/aa337604%28VS.80%29.aspx (ie: AfterCompile) The core steps that I'd like to achieve are: Bundle the RDL and datasource files Connect to the host server to register/deploy the reports Re-apply any subscriptions that previously existed Run tests to verify the deployment succeeded and is returning results as expected I have found another article on Report services deployment: http://stackoverflow.com/questions/88710/reporting-services-deployment But it doesn't mention the best practice for customizing the standard build process. Any help would be appreciated.

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  • Rails: Passing new child object placeholder (build) to parent view

    - by Meltemi
    I've got 2 classes of objects... Magician has_many Rabbits and Rabbit belongs_to Magician. When viewing a Magician (show.html) I'd like to list all the associated Rabbits and then have some blank fields with a submit button to add a new Rabbit. To do so I build a new rabbit (associated to the current magician) in the Magician's show method (below). Edit2: found way to make it work but not sure if it's the "Rails way"? see comments inline (below): If I build the rabbit in Magician's show method then when show is rendered an empty (and invalid) rabbit ends the list before the new rabbit form fields are then shown. If I build it in the view itself then everything works & renders correctly. I was led to believe that we should not be doing this type of stuff in the view...if so, what's the proper way to address this? #/app/controllers/magicians_controller.rb class MagiciansController < ApplicationController respond_to :html, :json def show @magician = Magician.find(params[:id]) @rabbit = @magician.rabbits.build # <=== build here and empty rabbit gets # included in @magician.rabbits when they're rendered... # but is NOT included in @magician.rabbits.count for some reason?!?!? respond_with(@magician) end ... end #view/magicians/show.html.haml %p %b Name: = @magician.name %h2 Rabbits = "There are #{pluralize(@magician.rabbits.count, "rabbit")}" = render @magician.rabbits, :target => @magician %h2 Add a rabbit: - @rabbit = @clown.rabbits.build -# <=== build here and everything SEEMS to work = render :partial =>"rabbits/form", :locals => { :parent => @magician, :foreign_key => :magician_id, :flash => flash } Edit1: Adding generated html from partial as per request: <p> <b>Rabbit:</b> <b>Color:</b> | <b>ID:</b> <a href="/magicians/2/rabbits" data-confirm="Sure? A bunny will die" data-method="delete" rel="nofollow">Kill Rabbit</a> </p> And I suppose you probably want to see the partial that generates this: %p %b Rabbit: = rabbit.name %b Color: = rabbit.color | %b ID: = rabbit.id = link_to("Kill Rabbit", [target, rabbit], :method => :delete, :confirm => "Sure? A bunny will die")

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  • TeamCity Scheduled Build not getting all files from VSS

    - by Kate
    Within TeamCity if I trigger a build it all works correctly, however if the Scheduler triggers a build it does not seem to get all the files from VSS. I have clean checkout directory turned on, so I am not sure how it determines the patch for the VSS root. Does anyone have any suggestions on how I can get it to always get all files, and create a new patch each time? I have put the start of two build logs below, as you can see the first one has the correct 249mb, whereas the second only transfers 2MB. The files it doesn't get from VSS seem sporadic and not in relation to what has changed. Manual Trigger [23:57:49]: Checking for changes [00:09:04]: Clean build enabled: removing old files from C:\Builds\Ab 2.0 [00:09:04]: Clearing temporary directory: C:\TeamCity\buildAgent\temp\buildTmp [00:09:05]: Checkout directory: C:\Builds\Ab 2.0 [00:09:05]: Updating sources: server side checkout... (24m:53s) [00:09:05]: [Updating sources: server side checkout...] Will perform clean checkout [00:09:05]: [Updating sources: server side checkout...] Clean checkout reasons [00:09:05]: [Clean checkout reasons] Checkout directory is empty or doesn't exist [00:09:05]: [Clean checkout reasons] "Clean all files before build" turned on [00:09:05]: [Updating sources: server side checkout...] Transferring cached clean patch for VCS root: Ab 2.0 [00:09:42]: [Updating sources: server side checkout...] Building incremental patch over the cached patch [00:31:50]: [Updating sources: server side checkout...] Transferring repository sources: 124.0Mb so far... [00:32:18]: [Updating sources: server side checkout...] Repository sources transferred: 249.46Mb total [00:32:18]: [Updating sources: server side checkout...] Average transfer speed: 183.40Kb per second Triggered by the Scheduler [07:45:01]: Checking for changes [07:55:09]: Clean build enabled: removing old files from C:\Builds\Ab 2.0 [07:55:22]: Clearing temporary directory: C:\TeamCity\buildAgent\temp\buildTmp [07:55:22]: Checkout directory: C:\Builds\Ab 2.0 [07:55:22]: Updating sources: server side checkout... (24m:24s) [07:55:22]: [Updating sources: server side checkout...] Will perform clean checkout [07:55:22]: [Updating sources: server side checkout...] Clean checkout reasons [07:55:22]: [Clean checkout reasons] Checkout directory is empty or doesn't exist [07:55:22]: [Clean checkout reasons] "Clean all files before build" turned on [07:55:22]: [Updating sources: server side checkout...] Building clean patch for VCS root: Ab 2.0 [08:19:46]: [Updating sources: server side checkout...] Transferring cached clean patch for VCS root: Ab 2.0 [08:19:47]: [Updating sources: server side checkout...] Repository sources transferred: 2.01Mb total

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • computer build for extreme tabbed browsing

    - by David Berger
    I'm interested in building or buying a task-specific computer for my brother. His requirements are ridiculously simple: the machine has to be able to wait in hundreds of web-based virtual waiting rooms at once and not crash. To be competitive, he needs to be able to enter the waiting rooms an dauto-refresh them faster. My question is, what priority do I give the different specs? My initial surmise is this: Connection speed (nothing to do with my build, but I kind of think this will be more beneficial than anything I build for him) Memory size -- I don't usually see firefox taking up more than a gig, even when heavily tabbed, but I think one gig for the operating system and two gigs for the browser are necessary. Processor speed -- I think the processor will affect performance, but even something out of date will do what he needs Memory speed/RAM bus -- I doubt this will matter much, but it seems just on this side of irrelevant. Everything else is a non-issue for him. Does this seem to stack up correctly? Also, since he's looking to stay on the cheaper side, and I might end up recommending a refurb to him, is there anything particularly egregious that Vista would do if it came pre-installed? If I build it myself, I'll give him linux, but if I have it shipped to him, I'm not sure I could walk him through the install process for linux, but I probably could walk him through the process to upgrade to Windows 7, if it were somehow worth it.

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  • schroot build environment setup how to avoid bind-mount home

    - by minghua
    The recent linux distributions such as Fedora and Ubuntu all use chroot environment to make the build. Because when making the build often it needs to install some special tools, and to install to the existing system. Using chroot avoids making any changes to the host system. To set up such a build environment, the first step is to make a chroot. I'm following the setup guide at https://wiki.debian.org/Schroot [wheezy-test] description=Contains the SPICE program aliases=test type=directory directory=/srv/chroot/test users=jsmith root-groups=root script-config=desktop/config personality=linux preserve-environment=true In the host on my setup the /home is on /dev/mapper. When schroot is entered, the same home is bind-mounted. Is there a way to avoid this? I prefer to use a different /home inside chroot. When changing the type from directory to plain, the binding is not performed. However that also loses /proc, /sys, etc. You'd have to manually bind-mount them. That does not seem to be a good solution. If a simple configuration change is unavailable, any idea where the script is for type=directory? Probably I'll manually modify the script. Thanks in advance for any answers or hints!

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  • Automatically Creating A Zip after Code Signing in Xcode

    - by sylvanaar
    I have a custom script step in my build process that zips the executable. However this is executing before the executable is signed which is pretty useless. Is there a way to zip the build output after the code is signed, within the Xcode build process. I can certainly do it externally if i need to, but I'd like to make it part of my Xcode build script.

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  • Maven and bit-for-bit identical builds

    - by mattjames
    If your project requirements for a large application with many 3rd party dependencies included: 1) Maintain a configuration management system capable of reproducing from source bit-for-bit identical copies of any build for 25 years after the original build was run and 2) Use Maven2 as a build tool to compile the build and to resolve dependencies What process would need to be followed to meet those requirements?

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  • Multi-module maven build : different result from parent and from module

    - by Albaku
    I am migrating an application from ant build to maven 3 build. This app is composed by : A parent project specifying all the modules to build A project generating classes with jaxb and building a jar with them A project building an ejb project 3 projects building war modules 1 project building an ear Here is an extract from my parent pom : <groupId>com.test</groupId> <artifactId>P</artifactId> <packaging>pom</packaging> <version>04.01.00</version> <modules> <module>../PValidationJaxb</module> <-- jar <module>../PValidation</module> <-- ejb <module>../PImport</module> <-- war <module>../PTerminal</module> <-- war <module>../PWebService</module> <-- war <module>../PEAR</module> <-- ear </modules> I have several problems which I think have the same origin, probably a dependency management issue that I cannot figure out : The generated modules are different depending on if I build from the parent pom or a single module. Typically if I build PImport only, the generated war is similar to what I had with my ant build and if I build from the parent pom, my war took 20MB, a lot of dependencies from other modules had been added. Both wars are running well. My project PWebService has unit tests to be executed during the build. It is using mock-ejb which has cglib as dependency. Having a problem of ClassNotFound with this one, I had to exclude it and add a dependency to cglib-nodep (see last pom extract). If I then build only this module, it is working well. But if I build from the parent project, it fails because other dependencies in other modules also had an implicit dependency on cglib. I had to exclude it in every modules pom and add the dependency to cglib-nodep everywhere to make it run. Do I miss something important in my configuration ? The PValidation pom extract : It is creating a jar containing an ejb with interfaces generated by xdoclet, as well as a client jar. <parent> <groupId>com.test</groupId> <artifactId>P</artifactId> <version>04.01.00</version> </parent> <artifactId>P-validation</artifactId> <packaging>ejb</packaging> <dependencies> <dependency> <groupId>com.test</groupId> <artifactId>P-jaxb</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate</artifactId> <version>3.2.5.ga</version> <exclusions> <exclusion> <groupId>cglib</groupId> <artifactId>cglib</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>cglib</groupId> <artifactId>cglib-nodep</artifactId> <version>2.2.2</version> </dependency> ... [other libs] ... </dependencies> <build> ... <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-ejb-plugin</artifactId> <configuration> <ejbVersion>2.0</ejbVersion> <generateClient>true</generateClient> </configuration> </plugin> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>xdoclet-maven-plugin</artifactId> ... The PImport pom extract : It depends on both Jaxb generated jar and the ejb client jar. <parent> <groupId>com.test</groupId> <artifactId>P</artifactId> <version>04.01.00</version> </parent> <artifactId>P-import</artifactId> <packaging>war</packaging> <dependencies> <dependency> <groupId>com.test</groupId> <artifactId>P-jaxb</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>com.test</groupId> <artifactId>P-validation</artifactId> <version>${project.version}</version> <type>ejb-client</type> </dependency> ... [other libs] ... </dependencies> The PWebService pom extract : <parent> <groupId>com.test</groupId> <artifactId>P</artifactId> <version>04.01.00</version> </parent> <artifactId>P-webservice</artifactId> <packaging>war</packaging> <properties> <jersey.version>1.14</jersey.version> </properties> <dependencies> <dependency> <groupId>com.sun.jersey</groupId> <artifactId>jersey-servlet</artifactId> <version>${jersey.version}</version> </dependency> <dependency> <groupId>com.rte.etso</groupId> <artifactId>etso-validation</artifactId> <version>${project.version}</version> <type>ejb-client</type> </dependency> ... [other libs] ... <dependency> <groupId>org.mockejb</groupId> <artifactId>mockejb</artifactId> <version>0.6-beta2</version> <scope>test</scope> <exclusions> <exclusion> <groupId>cglib</groupId> <artifactId>cglib-full</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>cglib</groupId> <artifactId>cglib-nodep</artifactId> <version>2.2.2</version> <scope>test</scope> </dependency> </dependencies> Many thanks

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  • Installing Exchange 2013 CU1

    - by marc dekeyser
    Originally posted on: http://geekswithblogs.net/marcde/archive/2013/08/01/installing-exchange-2013-cu1.aspxBefore you begin Download the following software: · UCMA 4.0: http://www.microsoft.com/en-us/download/details.aspx?id=34992 · Office 2010 filter packs 64 bit: http://www.microsoft.com/en-us/download/details.aspx?id=17062 · Office 2010 filter packs SP1 64 bit: http://www.microsoft.com/en-us/download/details.aspx?id=26604 Prerequisite installation Step 1 : Open Windows Powershell     Step 2: Enter following string to start prerequisite installation for a multirole server – Install-WindowsFeature AS-HTTP-Activation, Desktop-Experience, NET-Framework-45-Features, RPC-over-HTTP-proxy, RSAT-Clustering, RSAT-Clustering-CmdInterface, RSAT-Clustering-Mgmt, RSAT-Clustering-PowerShell, Web-Mgmt-Console, WAS-Process-Model, Web-Asp-Net45, Web-Basic-Auth, Web-Client-Auth, Web-Digest-Auth, Web-Dir-Browsing, Web-Dyn-Compression, Web-Http-Errors, Web-Http-Logging, Web-Http-Redirect, Web-Http-Tracing, Web-ISAPI-Ext, Web-ISAPI-Filter, Web-Lgcy-Mgmt-Console, Web-Metabase, Web-Mgmt-Console, Web-Mgmt-Service, Web-Net-Ext45, Web-Request-Monitor, Web-Server, Web-Stat-Compression, Web-Static-Content, Web-Windows-Auth, Web-WMI, Windows-Identity-Foundation   Step 3: restart the server   Shutdown.exe /r /t 60     Step 4: Install the UCMA Runtime Setup Navigate to the folder holding the prerequisite downloads and double click the “UCMARunTimeSetup”     Step 5: Accept the Run prompt     Step 6: Click the left click on "Next (button)" in "Microsoft Unified Communications Managed API 4.0, Runtime Setup"     Step 7: Left click on "I have read and accept the license terms. (check box)" in "Microsoft Unified Communications Managed API 4.0, Runtime Setup"     Step 8: Left click on "Install (button)" in "Microsoft Unified Communications Managed API 4.0, Runtime Setup"     Step 9: Left click on "Finish (button)" in "Microsoft Unified Communications Managed API 4.0, Runtime Setup"     Step 10: Start the Office 2010 filter pack installation     Step 11: Left click on "Run (button)" in "Open File - Security Warning"     Step 12: Left click on "Microsoft Filter Pack 2.0 (button)" as it hides in the background by default.     Step 13: Left click on "Next (button)" in "Microsoft Filter Pack 2.0"     Step 14: Left click on "I accept the terms in the License Agreement (check box)" in "Microsoft Filter Pack 2.0"     Step 15: Left click on "Next (button)" in "Microsoft Filter Pack 2.0"     Step 16: Left click on "OK (button)" in "Microsoft Filter Pack 2.0"     Step 17: Start the installation of the Office 2010 Filterpack SP1.     Step 18: Left click on "Run (button)" in "Open File - Security Warning"     Step 19: Left click on "Click here to accept the Microsoft Software License Terms. (check box)" in "Microsoft Office 2010 Filter Pack Service Pack 1 (SP1)"     Step 20: Left click on "Continue (button)" in "Microsoft Office 2010 Filter Pack Service Pack 1 (SP1)"     Step 21: (?21/?06/?2013 11:23:25) User left click on "OK (button)" in "Microsoft Office 2010 Filter Pack Service Pack 1 (SP1)"     Step 22: Left click on "Windows PowerShell (button)"     Step 23: restart the server. Shutdown.exe /r /t 60   Step 24: Left click on "Close (button)" in "You're about to be signed off"     Installing Exchange server 2013 Step 1: Navigate to the Exchange 2013 CU1 extracted location and run setup.exe Left click on "next (button)" in "Exchange Server Setup" Step 2: Left click on "next (button)" in "Exchange Server Setup" Step 3: Left click on "Exchange Server Setup (window)" in "Exchange Server Setup" Step 4: Left click on "Exchange Server Setup (window)" in "Exchange Server Setup" a Step 5: User left click on "next (button)" in "Exchange Server Setup" Step 6: Left click on "I accept the terms in the license agreement" in "Exchange Server Setup" Step 7: Left click on "next (button)" in "Exchange Server Setup" Step 8: Left click on "next (button)" in "Exchange Server Setup" Step 9: Select "Mailbox role” in "Exchange Server Setup" Step 10: Select "Client Access role" in "Exchange Server Setup" Step 11: Left click on "next (button)" in "Exchange Server Setup" Step 12: Left click on "next (button)" in "Exchange Server Setup" Step 13: Choose the installation path and left click on "next (button)" in "Exchange Server Setup" Step 14: Leave malware scanning on by making sure the radio button is on “No”and left click on "Exchange Server Setup (window)" in "Exchange Server Setup"                   Step 15: Left click on "finish (button)" in "Exchange Server Setup" Step 16: Restart the server. Shutdown.exe /r /t 60

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  • As a code monkey, how to discuss programming with a guy who almost has a doctorate in computer science

    - by Peter Turner
    A friend of my wife's is coming over for dinner tonight and he is a lot smarter than me. What do we have in common, well... A Bachelor's in Computer Science, and that should be enough of a conversation starter. But he's nearly completed his doctoral studies and is light years ahead of me in his particular area, which I find fascinating but don't have any legit reason to care about (except for maybe a better way through heavy traffic - he's a combinatorics guy specializing in that I think) and I got married and had some kids and am a professional programmer for medical records software. We've got a lot in common, but there's a point where neither of us care or understand each other - although I really want to learn from him and I'm not certain he'd even want to talk about his work. So for all you doctors or code monkeys, what's a good conversation starter!

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  • TechEd 2012: Day 3 &ndash; Build Me A Solution

    - by Tim Murphy
    While digesting my lunch it was time to digest some TFS Build information. While much of my time is spent wearing my developer’s hat I am still a jack of all trades and automated builds are an important aspect of any project.  Because of this I was looking forward to finding out what new features are available in the latest release of Team Foundation Server. The first feature that caught my attention is the TFS Admin Client.  After being used to dealing with NAnt in the past it is nice to see a build a configuration GUI that is so flexible and well thought out.  The bonus is that it the tools that are incorporated in Visual Studio 2012 are just as feature rich.  Life is good. Since automated builds are the hub of your development process in a continuous integration shop I was really interested in the process related options. The biggest value add that I noticed was merge gated check-ins.  Merge or batch gated check-ins are an interesting concept.  If the build breaks with all the changes then TFS will run separate builds for each of the check-ins.  This ability to identify the actual offending check-in can save a lot of time and gray hair. The safari of TFS Build that was this session was packed with attractions.  How do you set it up builds, what are the different flavors of builds, how does the system report how the build went?  I would suggest anyone who is responsible for build automation spend some serious time with TFS 2012 and VS2012. del.icio.us Tags: Team Foundation Server 2012,TFS,Build,TechEd,TechEd 2012,Visual Studio 2012

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  • Html5: How to handle RGB pixel with commands from prompt ? (just a browser)

    - by Rocket Surgeon
    In the browser tools, say in debugging (any browser will do, but IE9 preferred) how can I access things like html5 canvas and modify individual pixels by typing commands from prompt ? I know, it is possible to accomplish in miriad normal ways with preparing the markup and loading the page, but what is the shortest path ? The browser is running with some content, then I hit F12-Console- what exactly should I type to cause a canvas to change ? Thank you

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  • Brief explanation for executables in a GNU/Clang Toolchain?

    - by ZhangChn
    I roughly understand that cc, ld and other parts are called in a certain sequence according to schemes like Makefiles etc. Some of those commands are used to generate those configs and Makefiles. And some other tools are used to deal with libraries. But what are other parts used for? How are they called in this process? Which tool would use various parser generators? Which part is optional? Why? Is there a brief summary get these explained on how the tools in a GNU or LLVM/Clang toolchain are organised and called in a C/C++ project building? Thanks in advance. EDIT: Here is a list of executables for Clang/LLVM on Mac OS X: ar clang dsymutil gperf libtool nmedit rpcgen unwinddump as clang++ dwarfdump gprof lorder otool segedit vgrind asa cmpdylib dyldinfo indent m4 pagestuff size what bison codesign_allocate flex install_name_tool mig ranlib strip yacc c++ ctags flex++ ld mkdep rebase unifdef cc ctf_insert gm4 lex nm redo_prebinding unifdefall

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  • build error with boost spirit grammar (boost 1.43 and g++ 4.4.1)

    - by lurscher
    I'm having issues getting a small spirit/qi grammar to compile. The build stack trace is fugly enought to not make any sense to me (despite some assertion_failed i could notice in there but that didn't brought much information) the input grammar header: inputGrammar.h #include <boost/config/warning_disable.hpp> #include <boost/spirit/include/qi.hpp> #include <boost/spirit/include/phoenix_core.hpp> #include <boost/spirit/include/phoenix_operator.hpp> #include <boost/spirit/include/phoenix_fusion.hpp> #include <boost/spirit/include/phoenix_stl.hpp> #include <boost/fusion/include/adapt_struct.hpp> #include <boost/variant/recursive_variant.hpp> #include <boost/foreach.hpp> #include <iostream> #include <fstream> #include <string> #include <vector> namespace sp = boost::spirit; namespace qi = boost::spirit::qi; using namespace boost::spirit::ascii; //using namespace boost::spirit::arg_names; namespace fusion = boost::fusion; namespace phoenix = boost::phoenix; using phoenix::at_c; using phoenix::push_back; template< typename Iterator , typename ExpressionAST > struct InputGrammar : qi::grammar<Iterator, ExpressionAST(), space_type> { InputGrammar() : InputGrammar::base_type( block ) { tag = sp::lexeme[+(alpha) [sp::_val += sp::_1]];//[+(char_ - '<') [_val += _1]]; block = sp::lit("block") [ at_c<0>(sp::_val) = sp::_1] >> "(" >> *instruction[ push_back( at_c<1>(sp::_val) , sp::_1 ) ] >> ")"; command = tag [ at_c<0>(sp::_val) = sp::_1] >> "(" >> *instruction [ push_back( at_c<1>(sp::_val) , sp::_1 )] >> ")"; instruction = ( command | tag ) [sp::_val = sp::_1]; } qi::rule< Iterator , std::string() , space_type > tag; qi::rule< Iterator , ExpressionAST() , space_type > block; qi::rule< Iterator , ExpressionAST() , space_type > function_def; qi::rule< Iterator , ExpressionAST() , space_type > command; qi::rule< Iterator , ExpressionAST() , space_type > instruction; }; the test build program: i seems the build fails at qi::phrase_parse, i am using boost 1.43 and g++ 4.4.1 #include <iostream> #include <string> #include <vector> using namespace std; //my grammar #include <InputGrammar.h> struct MockExpressionNode { std::string name; std::vector< MockExpressionNode > operands; typedef std::vector< MockExpressionNode >::iterator iterator; typedef std::vector< MockExpressionNode >::const_iterator const_iterator; iterator begin() { return operands.begin(); } const_iterator begin() const { return operands.begin(); } iterator end() { return operands.end(); } const_iterator end() const { return operands.end(); } bool is_leaf() const { return ( operands.begin() == operands.end() ); } }; BOOST_FUSION_ADAPT_STRUCT( MockExpressionNode, (std::string, name) (std::vector<MockExpressionNode>, operands) ) int const tabsize = 4; void tab(int indent) { for (int i = 0; i < indent; ++i) std::cout << ' '; } template< typename ExpressionNode > struct ExpressionNodePrinter { ExpressionNodePrinter(int indent = 0) : indent(indent) { } void operator()(ExpressionNode const& node) const { cout << " tag: " << node.name << endl; for (int i=0 ; i < node.operands.size() ; i++ ) { tab( indent ); cout << " arg "<<i<<": "; ExpressionNodePrinter(indent + 2)( node.operands[i]); cout << endl; } } int indent; }; int test() { MockExpressionNode root; InputGrammar< string::const_iterator , MockExpressionNode > g(); std::string litA = "litA"; std::string litB = "litB"; std::string litC = "litC"; std::string litD = "litD"; std::string litE = "litE"; std::string litF = "litF"; std::string source = litA+"( "+litB+" ,"+litC+" , "+ litD+" ( "+litE+", "+litF+" ) "+ " )"; string::const_iterator iter = source.begin(); string::const_iterator end = source.end(); bool r = qi::phrase_parse( iter , end , g , root , space ); ExpressionNodePrinter< MockExpressionNode > np; np( root ); }; int main() { test(); } finally, the build error is the following: /usr/bin/make -f nbproject/Makefile-linux_amd64_devel.mk SUBPROJECTS= .build-conf make[1]: se ingresa al directorio `/home/mineq/NetBeansProjects/InputParserTests' /usr/bin/make -f nbproject/Makefile-linux_amd64_devel.mk dist/linux_amd64_devel/GNU-Linux-x86/vpuinputparsertests make[2]: se ingresa al directorio `/home/mineq/NetBeansProjects/InputParserTests' mkdir -p build/linux_amd64_devel/GNU-Linux-x86 rm -f build/linux_amd64_devel/GNU-Linux-x86/tests_main.o.d g++ `llvm-config --cxxflags` `pkg-config --cflags unittest-cpp` `pkg-config --cflags boost-1.43` `pkg-config --cflags boost-coroutines` -c -g -I../InputParser -MMD -MP -MF build/linux_amd64_devel/GNU-Linux-x86/tests_main.o.d -o build/linux_amd64_devel/GNU-Linux-x86/tests_main.o tests_main.cpp from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto.hpp:16, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp: In function ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’: In file included from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/detail/parse_auto.hpp:14, /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:99: error: no matching function for call to ‘assertion_failed(mpl_::failed************ (boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]::error_invalid_expression::************)(InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode> (*)()))’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:100: error: no matching function for call to ‘assertion_failed(mpl_::failed************ (boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]::error_invalid_expression::************)(MockExpressionNode))’ from /home/mineq/third_party/boost_1_43_0/boost/proto/proto.hpp:12, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/support/meta_compiler.hpp:17, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/meta_compiler.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/action/action.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/action.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:14, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/proto/detail/expr0.hpp: At global scope: /home/mineq/third_party/boost_1_43_0/boost/proto/proto_fwd.hpp: In instantiation of ‘boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()>, 0l>’: In file included from /home/mineq/third_party/boost_1_43_0/boost/proto/core.hpp:13, /home/mineq/third_party/boost_1_43_0/boost/utility/enable_if.hpp:59: instantiated from ‘boost::disable_if<boost::proto::result_of::is_expr<boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()>, 0l>, void>, void>’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/support/meta_compiler.hpp:200: instantiated from ‘boost::spirit::result_of::compile<boost::spirit::qi::domain, InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), boost::fusion::unused_type, void>’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:107: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/proto/detail/expr0.hpp:64: error: field ‘boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()>, 0l>::child0’ invalidly declared function type from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto.hpp:16, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp: In function ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’: In file included from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/detail/parse_auto.hpp:14, /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:107: error: request for member ‘parse’ in ‘boost::spirit::compile [with Domain = boost::spirit::qi::domain, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()](((InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode> (&)())((InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode> (*)())expr)))’, which is of non-class type ‘InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>()’ from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi.hpp:15, from /home/mineq/third_party/boost_1_43_0/boost/spirit/include/qi.hpp:16, from ../InputParser/InputGrammar.h:12, from tests_main.cpp:14: /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/skip_over.hpp: In function ‘void boost::spirit::qi::skip_over(Iterator&, const Iterator&, const T&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, T = boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]::skipper_type]’: In file included from /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/auto/auto.hpp:19, /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:112: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, boost::spirit::qi::skip_flag::enum_type, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::proto::exprns_::expr<boost::proto::tag::terminal, boost::proto::argsns_::term<boost::spirit::tag::char_code<boost::spirit::tag::space, boost::spirit::char_encoding::ascii> >, 0l>]’ /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/parse.hpp:125: instantiated from ‘bool boost::spirit::qi::phrase_parse(Iterator&, Iterator, const Expr&, const Skipper&, Attr&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Expr = InputGrammar<__gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, MockExpressionNode>(), Skipper = MockExpressionNode, Attr = const boost::spirit::ascii::space_type]’ tests_main.cpp:206: instantiated from here /home/mineq/third_party/boost_1_43_0/boost/spirit/home/qi/skip_over.hpp:27: error: ‘const struct MockExpressionNode’ has no member named ‘parse’ make[2]: *** [build/linux_amd64_devel/GNU-Linux-x86/tests_main.o] Error 1 make[2]: se sale del directorio `/home/mineq/NetBeansProjects/InputParserTests' make[1]: *** [.build-conf] Error 2 make[1]: se sale del directorio `/home/mineq/NetBeansProjects/InputParserTests' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1m 48s)

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  • Can a rake task know about the other tasks in the invocation chain?

    - by andrewdotnich
    Rake (like make) is able to have many targets/tasks specified on invocation. Is it possible for a rake task to access the list of tasks the user invoked, in order to do its job? Scenario: Consider a Rake-based build tool. A help task would like to know what tasks were also specified in order to print their usage and halt the build process. The benefit of this as opposed to rake-style parameter passing are cleaner syntax (rake help build instead of rake help task=build) and chaining (rake help build run_tests would print usage for both).

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  • How do i stop continuous builds in CCNET dashboard?

    - by Heera
    I have successfully setup a CCNet web dashboard and everything is working fine has expected. And i have triggered a force build from CCNET and it ran successfully with out causing any error. but, the problem what i am facing is that, whenever i'm triggering the build from CCNET dashboard (Force) it's keeps on to build continuously again and again. Actually it should stop the build automatically right after the success of the latest build. can any one help me out, how to stop the continuous builds ???? Thanks in Advance !!!

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  • Build a RAID-5 USB Array or NAS?

    - by TK Kocheran
    I'm looking to build a RAID-5 or RAID-6 hard disk array to be used as a centralized backup location for my home network. I have a lot of 4-8GB DVD ISO files which I intend to serve over the network to my TV using DLNA or something similar. I need decent write times, fast read times, and preferably a way to connect this array to my network router over USB. I'll probably be using ext3/4 on it (I'd use btrfs if my router supported it :-[). Is there a way to build a RAID array that is accessible over USB? I'm kind of new to this and most guides assume you're running a RAID array inside your machine. I need at least 5TB of space, and I need redundancy, so I prefer RAID-6. How can I go about accomplishing this?

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  • Cannot activate Windows 8 build 9200

    - by Luke Puplett
    I'm running an MSDN build 9200 of Windows 8 N (Europe), and thought it was the RTM - I don't go for beta OSes, generally speaking. Anyway, this gold code version runs a watermark, which makes me suspicious. I can't activate it. It just maintains the message: Windows can't activate at the moment. Try activating Windows later. If this issue persists, contact your system administrator or technical support department for assistance. So I phoned myself and the guy at the other end was useless, kept talking over me. Should I be able to activate this build or did I download the wrong version? Luke

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