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  • configure batch to sent minute info instead of entire stdout

    - by Daniel
    Hi all, I am working on a RedHat server along with several other users. We use the batch utility to set a job queue. Some of the programs that I use write stuff to stdout during the run, with info on who much data has been processed to far and estimated time until completion etc. batch -q z at> myScript -i somefile -o someotherfile By default, the batch util send an email to me (since I configured it using .forward) with the entire output from stdout. Since the scripts writes something to stdout a few times each second, the amount of log-stuff I get from a two-day script can be ˜20 Mbs. Clearly not what I want. I can of course pipe stdout to a file like so batch -q z at> myScript -i somefile -o someotherfile > myscript.stdout.log but then I get a blank e-mail from the util. So to my question: Is it possible to configure batch so that it sends time the job started and ended, or run time or some oth valuable information to me, instead of a 20 Mb mail or a blank mail? Note that the scripts that I use are binaries and I cannot customize the code to output less info in the first place (which would be the optimal solution I guess). Thanks /Daniel

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  • ASP.NET Sql Timeout

    - by Petoj
    Well we have this Asp.Net application that we installed at a customer but now some times we get a SqlException that says "Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding." now the wired thing is that the exception comes instantly when i press the button, this does not happen every time i press the button so its random.. any idea what i could try to pinpoint the problem? We are using the EnterpriseLibrary Database block if that matters... Stack trace: at System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection) at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) at System.Data.SqlClient.SqlDataReader.ConsumeMetaData() at System.Data.SqlClient.SqlDataReader.get_MetaData() at System.Data.SqlClient.SqlCommand.FinishExecuteReader(SqlDataReader ds, RunBehavior runBehavior, String resetOptionsString) at System.Data.SqlClient.SqlCommand.RunExecuteReaderTds(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, Boolean async) at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method, DbAsyncResult result) at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method) at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String method) at System.Data.SqlClient.SqlCommand.ExecuteDbDataReader(CommandBehavior behavior) at Microsoft.Practices.EnterpriseLibrary.Data.Database.DoExecuteReader(DbCommand command, CommandBehavior cmdBehavior) at Microsoft.Practices.EnterpriseLibrary.Data.Database.ExecuteReader(DbCommand command)

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  • Cannot enlist Synchronization. LocalTransactionCoordinator is completing or completed issue with hib

    - by Bijendra Singh
    I am getting Cannot enlist Synchronization. LocalTransactionCoordinator is completing or completed exception when integrating my method is called from the portlet. I am using spring transaction management for handling all the hibernate transaction in the spring configuration file through AOP. When I run my hibernate dao method for persisting the data through Junit its working fine. Exception description: I am facing an issue that is when I run my code through unit test case data is getting updated in database properly but when I run the same code with integration with portlet my code is executing finely but after the completion of transaction the records is not getting updated to database. The following error can be seen in the log which is [4/7/10 23:06:38:685 MDT] 0000006c LocalTranCoor E WLTC0014E: Cannot enlist Synchronization. LocalTransactionContainment is completing or completed. [4/7/10 23:06:38:689 MDT] 0000006c LocalTransact E J2CA0026E: Method addSync caught java.lang.IllegalStateException: Cannot enlist Synchronization. LocalTransactionCoordinator is completing or completed. at com.ibm.ws.LocalTransaction.LocalTranCoordImpl.enlistSynchronization(LocalTranCoordImpl.java(Compiled Code)) at com.ibm.ejs.j2c.LocalTransactionWrapper.addSync(LocalTransactionWrapper.java(Compiled Code)) at com.ibm.ejs.j2c.ConnectionManager.initializeForUOW(ConnectionManager.java(Compiled Code)) at com.ibm.ejs.j2c.ConnectionManager.involveMCInTran(ConnectionManager.java(Compiled Code)) at com.ibm.ejs.j2c.ConnectionManager.associateConnection(ConnectionManager.java(Compiled Code)) at com.ibm.ejs.j2c.ConnectionManager.associateConnection(ConnectionManager.java(Compiled Code)) at com.ibm.ws.rsadapter.jdbc.WSJdbcConnection.reactivate(WSJdbcConnection.java(Compiled Code)) at com.ibm.ws.rsadapter.jdbc.WSJdbcConnection.getWarnings(WSJdbcConnection.java:1539)

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  • How to add support for a new language in FlashDevelop?

    - by TandemAdam
    I am interested in making a plugin for FlashDevelop to add support for another language. I am not too sure where I should start. So any starting points, hint, tips, or advice would go down well. There is a Plugin Development article on the FlashDevelop Wiki, but the section about adding support for new languages is just a "TODO". So this is less than helpful. I guess there are a number of parts to "supporting" a language in FlashDevelop. Here is my list, but feel free to tell me if I've missed something: Code Completion Syntax Highlighting Should appear in the "New Project" menu as a Template Should add file type/template to the "Add-New" menu Add the new project filetype (e.g. .as3proj, .as3proj, .hxproj). So how do I do all of these things? Where do I even start? Are there any good resources, documentation, or basic examples to follow? Can all of this (including the project templates) be done inside one plugin?

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  • Synchronous dialogs in Flex?

    - by Yaba
    How can I open a synchronous dialog in Flex? I need to call a function from an External Interface (JavaScript) that will open a simple dialog in the Flex application and returns an value according to the button the user has clicked (OK/Cancel). So it should by a synchronous call to a dialog, i.e. the call waits until the user has closed the dialog like this. //This function is called by JavaScript function onApplicationUnload():Boolean { var result:Boolean; result = showDialogAndWaitForResult(); return result } Does anybody know how I can do this? I could write a loop that waits until the dialog has set a flag and then reads the result to return it, but there must be something that is way more elegant and reusable for waiting of the completion of other asynchronous calls. EDIT: Unfortunately a callback does not work as the JavaScript function that calls onApplicationUnload() itself has to return a value (similar to the onApplicationUnload() function in Flex). This JavaScript function has a fixed signature as it is called by a framework and I cannot change it. Or in other words: The call from JavaScript to Flex must also be synchronous.

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  • Zendx JQuery Autocomplete

    - by emeraldjava
    I've been trying to get the Zend Jquery autocomplete function working, when i noticed this section in the Zend documentation. The following UI widgets are available as form view helpers. Make sure you use the correct version of jQuery UI library to be able to use them. The Google CDN only offers jQuery UI up to version 1.5.2. Some other components are only available from jQuery UI SVN, since they have been removed from the announced 1.6 release. autoComplete($id, $value, $params, $attribs): The AutoComplete View helper will be included in a future jQuery UI version (currently only via jQuery SVN) and creates a text field and registeres it to have auto complete functionality. The completion data source has to be given as jQuery related parameters 'url' or 'data' as described in the jQuery UI manual. Does anybody know which svn url tag or branch i need to download to get a javascript file with the autocomplete functions available in it? At the moment, my Bootstrap.php has $view->addHelperPath('ZendX/JQuery/View/Helper/', 'ZendX_JQuery_View_Helper'); $view->jQuery()->enable(); $view->jQuery()->uiEnable(); Zend_Controller_Action_HelperBroker::addHelper( new ZendX_JQuery_Controller_Action_Helper_AutoComplete() ); // Add it to the ViewRenderer $viewRenderer = new Zend_Controller_Action_Helper_ViewRenderer(); $viewRenderer->setView($view); Zend_Controller_Action_HelperBroker::addHelper($viewRenderer); In my layout, i define the jquery ui version i want <?php echo $this->jQuery() ->setUiVersion('1.7.2');?> Finally my index.phtml has the autocomplete widget <p><?php $data = array('New York', 'Tokyo', 'Berlin', 'London', 'Sydney', 'Bern', 'Boston', 'Baltimore'); ?> <?php echo $this->autocomplete("ac1", "", array('data' => $data));?></p> I'm using Zend 1.8.3 atm.

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  • Programmatically copying custom content type and columns from one web to another

    - by BeraCim
    Hi all: I'm experiencing a very stubborn problem when copying custom content type and its columns from one web to another within the same site. Basically, this is the code that I have: foreach (SPField field in existingWeb.Fields) { if (!destinationWeb.Fields.ContainsField(field.Title)) { destinationWeb.Fields.AddFieldAsXml(field.SchemaXml); destinationWeb.Update(); } } foreach (SPContentType existingWebCt in destinationWeb.ContentType) { SPContentType newContentType = new SPContentType(existingWebCt.Parent, destinationWeb.ContentTypes, existingWebCt.Name); foreach (SPFieldLink fieldLink in existingWebCt.FieldLinks) { SPField sourceField = existingWebCt.Fields[fieldLink.Id]; if (destinationWeb.Fields.ContainsField(sourceField.Title)) { SPFieldLink destinationWebFieldLink = new SPFieldLink(destinationWeb.Fields[sourceField.Title]); newContentType.FieldLinks.Add(destinationWebFieldLink); } } } existingWeb and destinationWeb are 2 webs within the same site. The code runs fine. But the problem is that in the SITE Content Type screen (under site settings), when I click the custom column link in the custom content type, I got an error saying: Invalid field name {UID}. The UID is the same UID as the custom column in the existing site. I checked with my web settings after completion. I can see the custom list (which I created with an item for testing purpose), but the custom column is gone from the view (though the actual data is still there... just have to check the box to get it to display). But I think that is less important... more of fyi. I've also gotten a variety of different exceptions should I copy things wrongly. Google has failed to help me out on this one. Does anyone know what I'm missing in order to get that link to work again? Thanks.

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  • how to create wizard forms in ruby on rails

    - by Branden Silva
    I'm trying to understand the best options for pulling off a wizard form in ruby on rails. Ideally I'd like to have it so the application signup has a back and next button that allows the user to submit data in steps. So in step 1 they could fill out contact info. Once they are done they could click next and be on step 2 to fill out payment info, etc. If they make a mistake, they can click back and correct it. Some steps will be required, while others will not, but you do have to make it to the last step to submit the data to the database to sign up. They then need the ability to go back and fill out the past steps in the same fashion after completion. (example: perhaps if they clicked on a profile link they could recomplete the steps in the same fashion because they didn't want to complete all the steps right away. Maybe by being given a skip button before they completed the steps to sign up?). I also need validation to happen on what steps have been completed preventing them from moving onto the next step until corrected or completed. Option 1) I've noticed that ajax has been recommended as an option in other questions on stackoverflow. The only problem I have with it is that the user would not be able to sign up if javascript was disabled. Ideally I'd like to have it be native to ruby on rails but I'm willing to work with whatever is necessary to get it to work.

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  • UIImagePickerController shows last picture taken instead of camera input

    - by jules
    I'm having a strange behaviour within my app. For taking pictures i'm using the following pretty standard code for displaying the UIImagePickerController: UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.allowsEditing = NO; picker.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentViewController:picker animated:YES completion:nil]; It works perfectly fine the first time I tap the button which calls this action. The strange behaviour starts when I tap that button again. The UIImagePickerController starts again BUT it doesnt show the input from the camera anymore. It shows the last picture I've taken. More Details of this state: Tapping on the image shows the yellow square of the auto focus. (which it actually uses to focus the camera correctly) When I tap on the ImageCapture button - the correct image is taken and presented on the screen. If I take a picture and press 'Retake' the regular camera image is presented as input. More weirdness: It has nothing to do with the iPad I'm using. Creating a new example app which only has button which calls the code from above everything works perfectly fine. I assume it has something to do with the configuration of the app. Therefore I checked everything but could not find any differences which may cause this issue. Thanks in advance for any advice! Update: I do implement the UIImagePickerControllerDelegate in order to dismiss the UIImagePickerController.

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  • Compiler optimization causing the performance to slow down

    - by aJ
    I have one strange problem. I have following piece of code: template<clss index, class policy> inline int CBase<index,policy>::func(const A& test_in, int* srcPtr ,int* dstPtr) { int width = test_in.width(); int height = test_in.height(); double d = 0.0; //here is the problem for(int y = 0; y < height; y++) { //Pointer initializations //multiplication involving y //ex: int z = someBigNumber*y + someOtherBigNumber; for(int x = 0; x < width; x++) { //multiplication involving x //ex: int z = someBigNumber*x + someOtherBigNumber; if(soemCondition) { // floating point calculations } *dstPtr++ = array[*srcPtr++]; } } } The inner loop gets executed nearly 200,000 times and the entire function takes 100 ms for completion. ( profiled using AQTimer) I found an unused variable double d = 0.0; outside the outer loop and removed the same. After this change, suddenly the method is taking 500ms for the same number of executions. ( 5 times slower). This behavior is reproducible in different machines with different processor types. (Core2, dualcore processors). I am using VC6 compiler with optimization level O2. Follwing are the other compiler options used : -MD -O2 -Z7 -GR -GX -G5 -X -GF -EHa I suspected compiler optimizations and removed the compiler optimization /O2. After that function became normal and it is taking 100ms as old code. Could anyone throw some light on this strange behavior? Why compiler optimization should slow down performance when I remove unused variable ? Note: The assembly code (before and after the change) looked same.

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  • Add objects in relationship not work using MagicalRecord saveWithBlock

    - by yong ho
    The code to perform a save block: [MagicalRecord saveWithBlock:^(NSManagedObjectContext *localContext) { for (NSDictionary *stockDict in objects) { NSString *name = stockDict[@"name"]; Stock *stock = [Stock MR_createInContext:localContext]; stock.name = name; NSArray *categories = stockDict[@"categories"]; if ([categories count] > 0) { for (NSDictionary *categoryObject in categories) { NSString *categoryId = categoryObject[@"_id"]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"categoryId == %@", categoryId]; NSArray *matches = [StockCategory MR_findAllWithPredicate:predicate inContext:localContext]; NSLog(@"%@", matches); if ([matches count] > 0) { StockCategory *cat = [matches objectAtIndex:0]; [stock addCategoriesObject:cat]; } } } } } completion:^(BOOL success, NSError *error) { }]; The Stock Model: @class StockCategory; @interface Stock : NSManagedObject @property (nonatomic, retain) NSString * name; @property (nonatomic, retain) NSSet *categories; @end @interface Stock (CoreDataGeneratedAccessors) - (void)addCategoriesObject:(StockCategory *)value; - (void)removeCategoriesObject:(StockCategory *)value; - (void)addCategories:(NSSet *)values; - (void)removeCategories:(NSSet *)values; @end The json look like this: [ { "name": "iPad mini ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], }, { "name": "iPad Air ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], } ] Open the core data pro, You can see only stock with the name of "iPad air" has it's categories saved. I just can't figure out why. You can see in the saveWithBlock part, I first find in the context for the same _id as in json, and then add the category object in the relationship. It's working, but not all of them. Why is that?

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  • How do I connect to a Java command-line tool with the YourKit Java Profiler?

    - by Daryl Spitzer
    I've build a command-line tool in Java, which I would now like to profile with YourKit. I launch the command-line tool with something like: $ java -classpath .:foo.bar.jar com.foobar.tools.TheTool arg1 arg2 arg3 It runs to completion in less than 2 seconds. After reading http://www.yourkit.com/docs/80/help/agent.jsp, I tried the following: $ java -agentpath:/home/dspitzer/yjp-8.0.24/bin/linux-x86-32/libyjpagent.so -classpath .:foo.bar.jar com.foobar.tools.TheTool arg1 arg2 arg3 ...and I get: [YourKit Java Profiler 8.0.24] JVMTI version 3001016d; 14.3-b01; Sun Microsystems Inc.; mixed mode, sharing; Linux; 32-bit JVM [YourKit Java Profiler 8.0.24] Profiler agent is listening on port 10001... [YourKit Java Profiler 8.0.24] *** HINT ***: To get profiling results, connect to the application from the profiler UI ... But I guess YourKit is designed to only connect to running application. How should I modify my command-line tool to allow connection from YourKit? I could add a command-line option that will have it pause for input, and I won't press return for it to continue until I've connected to it from YourKit. Is there a YourKit API that I could add to my tool that would cause it to block until I've connected with YourKit? Is there a YourKit API or a java command-line option that would create a profiling "snapshot" that I could load and analyze later (after the command-line tool has completed) with YourKit?

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  • Query on simple C++ threadpool implementation

    - by ticketman
    Stackoverflow has been a tremendous help to me and I'd to give something back to the community. I have been implementing a simple threadpool using the tinythread C++ portable thread library, using what I have learnt from Stackoverflow. I am new to thread programming, so not that comfortable with mutexes, etc. I have a question best asked after presenting the code (which runs quite well under Linux): // ThreadPool.h class ThreadPool { public: ThreadPool(); ~ThreadPool(); // Creates a pool of threads and gets them ready to be used void CreateThreads(int numOfThreads); // Assigns a job to a thread in the pool, but doesn't start the job // Each SubmitJob call will use up one thread of the pool. // This operation can only be undone by calling StartJobs and // then waiting for the jobs to complete. On completion, // new jobs may be submitted. void SubmitJob( void (*workFunc)(void *), void *workData ); // Begins execution of all the jobs in the pool. void StartJobs(); // Waits until all jobs have completed. // The wait will block the caller. // On completion, new jobs may be submitted. void WaitForJobsToComplete(); private: enum typeOfWorkEnum { e_work, e_quit }; class ThreadData { public: bool ready; // thread has been created and is ready for work bool haveWorkToDo; typeOfWorkEnum typeOfWork; // Pointer to the work function each thread has to call. void (*workFunc)(void *); // Pointer to work data void *workData; ThreadData() : ready(false), haveWorkToDo(false) { }; }; struct ThreadArgStruct { ThreadPool *threadPoolInstance; int threadId; }; // Data for each thread ThreadData *m_ThreadData; ThreadPool(ThreadPool const&); // copy ctor hidden ThreadPool& operator=(ThreadPool const&); // assign op. hidden // Static function that provides the function pointer that a thread can call // By including the ThreadPool instance in the void * parameter, // we can use it to access other data and methods in the ThreadPool instance. static void ThreadFuncWrapper(void *arg) { ThreadArgStruct *threadArg = static_cast<ThreadArgStruct *>(arg); threadArg->threadPoolInstance->ThreadFunc(threadArg->threadId); } // The function each thread calls void ThreadFunc( int threadId ); // Called by the thread pool destructor void DestroyThreadPool(); // Total number of threads available // (fixed on creation of thread pool) int m_numOfThreads; int m_NumOfThreadsDoingWork; int m_NumOfThreadsGivenJobs; // List of threads std::vector<tthread::thread *> m_ThreadList; // Condition variable to signal each thread has been created and executing tthread::mutex m_ThreadReady_mutex; tthread::condition_variable m_ThreadReady_condvar; // Condition variable to signal each thread to start work tthread::mutex m_WorkToDo_mutex; tthread::condition_variable m_WorkToDo_condvar; // Condition variable to signal the main thread that // all threads in the pool have completed their work tthread::mutex m_WorkCompleted_mutex; tthread::condition_variable m_WorkCompleted_condvar; }; cpp file: // // ThreadPool.cpp // #include "ThreadPool.h" // This is the thread function for each thread. // All threads remain in this function until // they are asked to quit, which only happens // when terminating the thread pool. void ThreadPool::ThreadFunc( int threadId ) { ThreadData *myThreadData = &m_ThreadData[threadId]; std::cout << "Hello world: Thread " << threadId << std::endl; // Signal that this thread is ready m_ThreadReady_mutex.lock(); myThreadData->ready = true; m_ThreadReady_condvar.notify_one(); // notify the main thread m_ThreadReady_mutex.unlock(); while(true) { //tthread::lock_guard<tthread::mutex> guard(m); m_WorkToDo_mutex.lock(); while(!myThreadData->haveWorkToDo) // check for work to do m_WorkToDo_condvar.wait(m_WorkToDo_mutex); // if no work, wait here myThreadData->haveWorkToDo = false; // need to do this before unlocking the mutex m_WorkToDo_mutex.unlock(); // Do the work switch(myThreadData->typeOfWork) { case e_work: std::cout << "Thread " << threadId << ": Woken with work to do\n"; // Do work myThreadData->workFunc(myThreadData->workData); std::cout << "#Thread " << threadId << ": Work is completed\n"; break; case e_quit: std::cout << "Thread " << threadId << ": Asked to quit\n"; return; // ends the thread } // Now to signal the main thread that my work is completed m_WorkCompleted_mutex.lock(); m_NumOfThreadsDoingWork--; // Unsure if this 'if' would make the program more efficient // if(NumOfThreadsDoingWork == 0) m_WorkCompleted_condvar.notify_one(); // notify the main thread m_WorkCompleted_mutex.unlock(); } } ThreadPool::ThreadPool() { m_numOfThreads = 0; m_NumOfThreadsDoingWork = 0; m_NumOfThreadsGivenJobs = 0; } ThreadPool::~ThreadPool() { if(m_numOfThreads) { DestroyThreadPool(); delete [] m_ThreadData; } } void ThreadPool::CreateThreads(int numOfThreads) { // Check a thread pool has already been created if(m_numOfThreads > 0) return; m_NumOfThreadsGivenJobs = 0; m_NumOfThreadsDoingWork = 0; m_numOfThreads = numOfThreads; m_ThreadData = new ThreadData[m_numOfThreads]; ThreadArgStruct threadArg; for(int i=0; i<m_numOfThreads; ++i) { threadArg.threadId = i; threadArg.threadPoolInstance = this; // Creates the thread and save in a list so we can destroy it later m_ThreadList.push_back( new tthread::thread( ThreadFuncWrapper, (void *)&threadArg ) ); // It takes a little time for a thread to get established. // Best wait until it gets established before creating the next thread. m_ThreadReady_mutex.lock(); while(!m_ThreadData[i].ready) // Check if thread is ready m_ThreadReady_condvar.wait(m_ThreadReady_mutex); // If not, wait here m_ThreadReady_mutex.unlock(); } } // Adds a job to the batch, but doesn't start the job void ThreadPool::SubmitJob(void (*workFunc)(void *), void *workData) { // Check that the thread pool has been created if(!m_numOfThreads) return; if(m_NumOfThreadsGivenJobs >= m_numOfThreads) return; m_ThreadData[m_NumOfThreadsGivenJobs].workFunc = workFunc; m_ThreadData[m_NumOfThreadsGivenJobs].workData = workData; std::cout << "Submitted job " << m_NumOfThreadsGivenJobs << std::endl; m_NumOfThreadsGivenJobs++; } void ThreadPool::StartJobs() { // Check that the thread pool has been created // and some jobs have been assigned if(!m_numOfThreads || !m_NumOfThreadsGivenJobs) return; // Set 'haveworkToDo' flag for all threads m_WorkToDo_mutex.lock(); for(int i=0; i<m_NumOfThreadsGivenJobs; ++i) m_ThreadData[i].haveWorkToDo = true; m_NumOfThreadsDoingWork = m_NumOfThreadsGivenJobs; // Reset this counter so we can resubmit jobs later m_NumOfThreadsGivenJobs = 0; // Notify all threads they have work to do m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); } void ThreadPool::WaitForJobsToComplete() { // Check that a thread pool has been created if(!m_numOfThreads) return; m_WorkCompleted_mutex.lock(); while(m_NumOfThreadsDoingWork > 0) // Check if all threads have completed their work m_WorkCompleted_condvar.wait(m_WorkCompleted_mutex); // If not, wait here m_WorkCompleted_mutex.unlock(); } void ThreadPool::DestroyThreadPool() { std::cout << "Ask threads to quit\n"; m_WorkToDo_mutex.lock(); for(int i=0; i<m_numOfThreads; ++i) { m_ThreadData[i].haveWorkToDo = true; m_ThreadData[i].typeOfWork = e_quit; } m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); // As each thread terminates, catch them here for(int i=0; i<m_numOfThreads; ++i) { tthread::thread *t = m_ThreadList[i]; // Wait for thread to complete t->join(); } m_numOfThreads = 0; } Example of usage: (this calculates pi-squared/6) struct CalculationDataStruct { int inputVal; double outputVal; }; void LongCalculation( void *theSums ) { CalculationDataStruct *sums = (CalculationDataStruct *)theSums; int terms = sums->inputVal; double sum; for(int i=1; i<terms; i++) sum += 1.0/( double(i)*double(i) ); sums->outputVal = sum; } int main(int argc, char** argv) { int numThreads = 10; // Create pool ThreadPool threadPool; threadPool.CreateThreads(numThreads); // Create thread workspace CalculationDataStruct sums[numThreads]; // Set up jobs for(int i=0; i<numThreads; i++) { sums[i].inputVal = 3000*(i+1); threadPool.SubmitJob(LongCalculation, &sums[i]); } // Run the jobs threadPool.StartJobs(); threadPool.WaitForJobsToComplete(); // Print results for(int i=0; i<numThreads; i++) std::cout << "Sum of " << sums[i].inputVal << " terms is " << sums[i].outputVal << std::endl; return 0; } Question: In the ThreadPool::ThreadFunc method, would better performance be obtained if the following if statement if(NumOfThreadsDoingWork == 0) was included? Also, I'd be grateful of criticisms and ways to improve the code. At the same time, I hope the code is of use to others.

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  • Dynamically created iframe used to download file triggers onload with firebug but not without

    - by justkt
    EDIT: as this problem is now "solved" to the point of working, I am looking to have the information on why. For the fix, see my comment below. I have an web application which repeatedly downloads wav files dynamically (after a timeout or as instructed by the user) into an iframe in order to trigger the a default audio player to play them. The application targets only FF 2 or 3. In order to determine when the file is downloaded completely, I am hoping to use the window.onload handler for the iframe. Based on this stackoverflow.com answer I am creating a new iframe each time. As long as firebug is enabled on the browser using the application, everything works great. Without firebug, the onload never fires. The version of firebug is 1.3.1, while I've tested Firefox 2.0.0.19 and 3.0.7. Any ideas how I can get the onload from the iframe to reliably trigger when the wav file has downloaded? Or is there another way to signal the completion of the download? Here's the pertinent code: HTML (hidden's only attribute is display:none;): <div id="audioContainer" class="hidden"> </div> JavaScript (could also use jQuery, but innerHTML is faster than html() from what I've read): waitingForFile = true; // (declared at the beginning of closure) $("#loading").removeClass("hidden"); var content = "<iframe id='audioPlayer' name='audioPlayer' src='" + /path/to/file.wav + "' onload='notifyLoaded()'></iframe>"; document.getElementById("audioContainer").innerHTML = content; And the content of notifyLoaded: function notifyLoaded() { waitingForFile = false; // (declared at beginning of the closure) $("#loading").addClass("hidden"); } I have also tried creating the iframe via document.createElement, but I found the same behavior. The onload triggered each time with firebug enabled and never without it. EDIT: Fixed the information on how the iframe is being declared and added the callback function code. No, no console.log calls here.

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  • AutoCompleteTextView not displaying result even when the ArrayAdapter is updated

    - by cant0na
    I'm trying to get an AutoCompleteTextView(ACTV) to display results I'm a getting from a network resource. I have set the completion-treshold to 2 and I can see that the request is fired when I enter to characters. The result I am getting is the correct one. Lets say I write "ca", and I get the result "car" as an autocompletion. I have a callback function which receives the result from an AsyncTask and puts the result into the ArrayAdapter. Then I call .showDropDown() on the ACTV and an empty dropdown is shown (half the size of a normal element). Then if I enter the last letter "r" and the ACTV shows "car", the dropdown is shown and the result is suddenly in the list. The same happens if I have entered two characters (which returns a valid result), and the remove the last letter. When the letter is removed, "car" is shown as an autocompletion value. Has anyone had this problem? It looks like the adapter is filled with the result, but the result does not show until the next action I do. I have also tried to run .notifyDataSetChanged() after I have added the result to the adapter, but that should not be needed, or?

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  • Calling end invoke on an asynchronous call when an exception has fired in WCF.

    - by james.ingham
    Hey, I currently have an asynchronous call with a callback, which fires this method on completion: private void TestConnectionToServerCallback(IAsyncResult iar) { bool result; try { result = testConnectionDelegate.EndInvoke(iar); Console.WriteLine("Connection made!"); } catch (EndpointNotFoundException e) { Console.WriteLine("Server Timeout. Are you connected?"); result = false; } ... } With the EndpointNotFoundException firing when the server is down or no connection can be made. My question is this, if I want to recall the testConnectionDelegate with some kind of re-try button, must I first call testConnectionDelegate.EndInvoke where the exception is caught? When I do call end invoke in the catch, I get another exception on result = testConnectionDelegate.EndInvoke(iar); whenever I call this method for the second time. This is "CommunicationObjectFaultedException". I'm assuming this is because I didn't end it properly, which is what I think I have to do. Any help would be appreciated. Thanks - James

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  • Non-blocking TCP buffer issues.

    - by Poni
    Hi! I think I'm in a problem. I have two TCP apps connected to each other which use winsock I/O completion ports to send/receive data (non-blocking sockets). Everything works just fine until there's a data transfer burst. The sender starts sending incorrect/malformed data. I allocate the buffers I'm sending on the stack, and if I understand correctly, that's a wrong to do, because these buffers should remain as I sent them until I get the "write complete" notification from IOCP. Take this for example: void some_function() { char cBuff[1024]; // filling cBuff with some data WSASend(...); // sending cBuff, non-blocking mode // filling cBuff with other data WSASend(...); // again, sending cBuff // ..... and so forth! } If I understand correctly, each of these WSASend() calls should have its own unique buffer, and that buffer can be reused only when the send completes. Correct? Now, what strategies can I implement in order to maintain a big sack of such buffers, how should I handle them, how can I avoid performance penalty, etc'? And, if I am to use buffers that means I should copy the data to be sent from the source buffer to the temporary one, thus, I'd set SO_SNDBUF on each socket to zero, so the system will not re-copy what I already copied. Are you with me? Please let me know if I wasn't clear.

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  • Understanding byte order and functions like CFSwapInt32HostToBig

    - by Typeoneerror
    I've got an enumeration in my game. A simple string message with an appended PacketType is being sent with the message (so it knows what to do with the message) over GameKit WIFI connection. I used Apple's GKRocket sample code as a starting point. The code itself is working fantastically; I just want to understand what the line with CFSwapInt32HostToBig is doing. What on earth does that do? and why does it need to do it? My guess is that it's making sure the PacketType value can be converted to an unsigned integer so it can send it reliably, but that doesn't sound all that correct to me. The documentation states "Converts a 32-bit integer from big-endian format to the host’s native byte order." but I don't understand what the means really. typedef enum { PacketTypeStart, // packet to notify games to start PacketTypeRequestSetup, // server wants client info PacketTypeSetup, // send client info to server PacketTypeSetupComplete, // round trip made for completion PacketTypeTurn, // packet to notify game that a turn is up PacketTypeRoll, // packet to send roll to players PacketTypeEnd // packet to end game } PacketType; // .... - (void)sendPacket:(NSData *)data ofType:(PacketType)type { NSLog(@"sendPacket:ofType(%d)", type); // create the data with enough space for a uint NSMutableData *newPacket = [NSMutableData dataWithCapacity:([data length]+sizeof(uint32_t))]; // Data is prefixed with the PacketType so the peer knows what to do with it. uint32_t swappedType = CFSwapInt32HostToBig((uint32_t)type); // add uint to data [newPacket appendBytes:&swappedType length:sizeof(uint32_t)]; // add the rest of the data [newPacket appendData:data]; // Send data checking for success or failure NSError *error; BOOL didSend = [_gkSession sendDataToAllPeers:newPacket withDataMode:GKSendDataReliable error:&error]; if (!didSend) { NSLog(@"error in sendDataToPeers: %@", [error localizedDescription]); } }

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  • DIY intellisense on XPath - design approach? (WinForms app)

    - by Cheeso
    I read the DIY Intellisense article on code project, which was referenced from the Mimic Intellisense? question here on SO. I wanna do something similar, DIY intellisense, but for XPath not C#. The design approach used there makes sense to me: maintain a tree of terms, and when the "completion character" is pressed, in the case of C#, a dot, pop up the list of possible completions in a textfield. Then allow the user to select a term from the textfield either through typing, arrow keys, or double-click. How would you apply this to XPath autocompletion? should there be an autocomplete key? In XPath there is no obvious separator key like "dot" in C#. should the popup be triggered explicitly in some other way, let's say ctrl-. ? or should the parser try to autocomplete continuously? If I do the autocomplete continuously, how to scale it properly? There are 93 xpath functions, not counting overloads. I certainly don't want to popup a list of 93 choices. How do I decide when I've narrowed it enough to offer a useful lsit of possible completions? How to populate the tree of possible completions? For C#, it's easy: walk the type space via reflection. At a first level, the "syntax tree" for C# seems like a single tree, and the list of completions at any point depends on the graph of nodes you've traversed to that point. Typing System.Console. traverses to a certain node in that tree, and the list of completions is the set of child nodes available at that node in the tree. On the other hand, the xpath syntax seems like it is a "flatter" tree - function names, axis names, literals. Does this make sense? what have I not considered?

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  • Why would some $_POST variables go missing for a form with PHP?

    - by Chad Johnson
    Sometimes, multiple times a day in fact, users of my web application are submitting a certain form which has about a dozen form fields, half of which are hidden fields, and half of the $_POST data is simply not present in the processing script. Note that the fields that are not present are at the very bottom of the form. I know this because this raises a fatal error, and an email is dispatched to me which includes the post data. And of course, neither I nor any of the developers on my team can reproduce the problem. Flash is involved in the process, as I'm using a library called Uploadify to display a progress meter. Here is the flow...does anyone have ANY ideas at all why some of the post data would be getting wiped out? User visits edit screen for a page in the CMS I am using. Record id for the page is put into a form as a hidden value. User clicks the Uploadify browse button and selects a file (only single file selection is allowed). User clicks Submit button for my form. jQuery intercepts the form submit action, triggers Uploadify to start uploading, and returns false for the submit action (manually cancelling the form submit event so that Uploadify can take over). Uploadify uploads to a custom process script. Uploadify finishes uploading and triggers the Javascript completion callback. The Javascript callback calls $('#myForm').submit() to submit the form. This happens on multiple browsers (Firefox 3.5, 3.6, Safari, Internet Explorer 7, 8) and multiple platforms (Mac OS 10.5, 10.6 and Windows XP, 7).

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  • setInterval alternative

    - by spyder
    Hi folks, In my app I am polling the webserver for messages every second and displaying them in the frontend. I use setInterval to achieve this. However as long as the user stays on that page the client keeps polling the server with requests even if there is no data. The server does give an indication when no more messages are being generated by setting a variable. I thought of using this variable to clearInterval and stop the timer but that didn't work. What else can I use in this situation? I am using jquery and django. Here is my code: jquery: var refresh = setInterval( function () { var toLoad = '/myMonitor'+' #content'; $('#content').load(toLoad).show(); }, 1000); // refresh every 1000 milliseconds }); html: div id=content is here I can access the django variable for completion in html with each refresh. How can I set clearInterval if at all ? Note: stack overflow does not let me put is &gt &lt so html is incomplete Thanks

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  • From ASPX to WCF

    - by Barguast
    I'm hoping someone can advise me on how to solve my networking scenario. Both the client and server are to be C# / .NET based. I basically want to invoke some kind of web service from my client in order to retrieve both binary data (e.g. files) and serialised objects and lists of objects (e.g. database query results). At the moment, I'm using ASPX pages, using the query string to provide parameters and I get back either the binary data, or the binary data of the serialised messages. This affords me a lot of flexbility, and I can choose how to transmit the data, perform simulatanous requests, cancel ongoing requests, etc. Since I can control the serialised format, I can also deserialise lists of objects as they are received which is crucial. My problem isn't a problem as such, but this feels a little hack-ish and I can't help but wonder if there are better ways to go about it. I'm considering moving on to WCF or perhaps another technology to see if it helps. However, I need to know if it helps with my scenarios above that is; Can a WCF method return a list of objects, and can the client receive the items of this list as they arrive as opposed to getting the entire list on completion (i.e. streaming). Does anyone know of any examples of this? Am I likely to get any performance benefits from this? I don't know how well ASPX pages are tuned for this, as it surely isn't their primary purpose. Are there any other approaches I should consider? Thanks for your time spent reading this. I hope you can help.

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  • Can I output/flush data to screen while processing ajax page?

    - by Bee
    I need to display on my page a list of records pulled from a table. Ajax works fine (I query the database and put all the data inside a on the main page) but if I have lots of records (say 500+) it will hang until data is fully loaded, THEN it will be sent back to the page and correctly displayed. I would like to be able to display the records on the page while getting them, instead of being forced to wait until completion. I am trying with flush(); inside the remote (ajax) page but it still waits until full data is loaded. This is what I currently have inside the ajax page: At the very beginning: @apache_setenv('no-gzip', 1); @ini_set('zlib.output_compression', 0); @ini_set('implicit_flush', 1); for ($i = 0; $i < ob_get_level(); $i++) { ob_end_flush(); } ob_implicit_flush(1); Then whenever I have a echo call: ob_flush(); Now if I load the ajax page alone... it will list the records while reading them from the database. But if I call the same page via Ajax, it will hang and send all the data at once. Any idea? This is the function I use to get the ajax content ('id' is the target , 'url' refers to the ajax page that runs the database query to list the records): function ajax(id,url) { xmlhttp=new XMLHttpRequest(); xmlhttp.open("GET",url,false); xmlhttp.send(null); document.getElementById(id).innerHTML = parseScript(xmlhttp.responseText); }

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  • PHP OOP: Providing Domain Entities with "Identity"

    - by sunwukung
    Bit of an abstract problem here. I'm experimenting with the Domain Model pattern, and barring my other tussles with dependencies - I need some advice on generating Identity for use in an Identity Map. In most examples for the Data Mapper pattern I've seen (including the one outlined in this book: http://apress.com/book/view/9781590599099) - the user appears to manually set the identity for a given Domain Object using a setter: $UserMapper = new UserMapper; //returns a fully formed user object from record sets $User = $UserMapper->find(1); //returns an empty object with appropriate properties for completion $UserBlank = $UserMapper->get(); $UserBlank->setId(); $UserBlank->setOtherProperties(); Now, I don't know if I'm reading the examples wrong - but in the first $User object, the $id property is retrieved from the data store (I'm assuming $id represents a row id). In the latter case, however, how can you set the $id for an object if it has not yet acquired one from the data store? The problem is generating a valid "identity" for the object so that it can be maintained via an Identity Map - so generating an arbitrary integer doesn't solve it. My current thinking is to nominate different fields for identity (i.e. email) and demanding their presence in generating blank Domain Objects. Alternatively, demanding all objects be fully formed, and using all properties as their identity...hardly efficient. (Or alternatively, dump the Domain Model concept and return to DBAL/DAO/Transaction Scripts...which is seeming increasingly elegant compared to the ORM implementations I've seen...)

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  • Best pattern to load enumerated values from DAL using WCF RIA Services

    - by Dale Halliwell
    I would like to be able to load several RIA entitysets in a single call without chaining/nesting several small LoadOperations together so that they load sequentially. I have several pages that have a number of comboboxes on them. These comboboxes are populated with static values from a database (for example status values). Right now I preload these values in my VM by one method that strings together a series of LoadOperations for each type that I want to load. For example: public void LoadEnums() { context.Load(context.GetMyStatusValues1Query()).Completed += (s, e) => { this.StatusValues1 = context.StatusValues1; context.Load(context.GetMyStatusValues2()).Completed += (s1, e1) => { this.StatusValues2 = context.StatusValues2; context.Load(context.GetMyStatusValues3Query()).Completed += (s2, e2) => { this.StatusValues3 = context.StatusValues3; (....and so on) }; }; }; }; While this works fine, it seems a bit nasty. Also, I would like to know when the last loadoperation completes so that I can load whatever entity I want to work on after this, so that these enumerated values resolve properly in form elements like comboboxes and listboxes. (I think) I can't do this easily above without creating a delegate and calling that on the completion of the last loadoperation. So my question is: does anyone out there know a better pattern to use, ideally where I can load all my static entitysets in a single LoadOperation?

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