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  • Metro: Introduction to the WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to provide a quick introduction to the ListView control – just the bare minimum that you need to know to start using the control. When building Metro style applications using JavaScript, the ListView control is the primary control that you use for displaying lists of items. For example, if you are building a product catalog app, then you can use the ListView control to display the list of products. The ListView control supports several advanced features that I plan to discuss in future blog entries. For example, you can group the items in a ListView, you can create master/details views with a ListView, and you can efficiently work with large sets of items with a ListView. In this blog entry, we’ll keep things simple and focus on displaying a list of products. There are three things that you need to do in order to display a list of items with a ListView: Create a data source Create an Item Template Declare the ListView Creating the ListView Data Source The first step is to create (or retrieve) the data that you want to display with the ListView. In most scenarios, you will want to bind a ListView to a WinJS.Binding.List object. The nice thing about the WinJS.Binding.List object is that it enables you to take a standard JavaScript array and convert the array into something that can be bound to the ListView. It doesn’t matter where the JavaScript array comes from. It could be a static array that you declare or you could retrieve the array as the result of an Ajax call to a remote server. The following JavaScript file – named products.js – contains a list of products which can be bound to a ListView. (function () { "use strict"; var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44 }, { name: "Oranges", price: 1.99 }, { name: "Wine", price: 8.55 }, { name: "Apples", price: 2.44 }, { name: "Steak", price: 1.99 }, { name: "Eggs", price: 2.44 }, { name: "Mushrooms", price: 1.99 }, { name: "Yogurt", price: 2.44 }, { name: "Soup", price: 1.99 }, { name: "Cereal", price: 2.44 }, { name: "Pepsi", price: 1.99 } ]); WinJS.Namespace.define("ListViewDemos", { products: products }); })(); The products variable represents a WinJS.Binding.List object. This object is initialized with a plain-old JavaScript array which represents an array of products. To avoid polluting the global namespace, the code above uses the module pattern and exposes the products using a namespace. The list of products is exposed to the world as ListViewDemos.products. To learn more about the module pattern and namespaces in WinJS, see my earlier blog entry: http://stephenwalther.com/blog/archive/2012/02/22/metro-namespaces-and-modules.aspx Creating the ListView Item Template The ListView control does not know how to render anything. It doesn’t know how you want each list item to appear. To get the ListView control to render something useful, you must create an Item Template. Here’s what our template for rendering an individual product looks like: <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> This template displays the product name and price from the data source. Normally, you will declare your template in the same file as you declare the ListView control. In our case, both the template and ListView are declared in the default.html file. To learn more about templates, see my earlier blog entry: http://stephenwalther.com/blog/archive/2012/02/27/metro-using-templates.aspx Declaring the ListView The final step is to declare the ListView control in a page. Here’s the markup for declaring a ListView: <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate') }"> </div> You declare a ListView by adding the data-win-control to an HTML DIV tag. The data-win-options attribute is used to set two properties of the ListView. The ListView is associated with its data source with the itemDataSource property. Notice that the data source is ListViewDemos.products.dataSource and not just ListViewDemos.products. You need to associate the ListView with the dataSoure property. The ListView is associated with its item template with the help of the itemTemplate property. The ID of the item template — #productTemplate – is used to select the template from the page. Here’s what the complete version of the default.html page looks like: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewDemos</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewDemos references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script src="/js/products.js" type="text/javascript"></script> <style type="text/css"> .product { width: 200px; height: 100px; border: white solid 1px; } </style> </head> <body> <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate') }"> </div> </body> </html> Notice that the page above includes a reference to the products.js file: <script src=”/js/products.js” type=”text/javascript”></script> The page above also contains a Template control which contains the ListView item template. Finally, the page includes the declaration of the ListView control. Summary The goal of this blog entry was to describe the minimal set of steps which you must complete to use the WinJS ListView control to display a simple list of items. You learned how to create a data source, declare an item template, and declare a ListView control.

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  • Metro: Grouping Items in a ListView Control

    - by Stephen.Walther
    The purpose of this blog entry is to explain how you can group list items when displaying the items in a WinJS ListView control. In particular, you learn how to group a list of products by product category. Displaying a grouped list of items in a ListView control requires completing the following steps: Create a Grouped data source from a List data source Create a Grouped Header Template Declare the ListView control so it groups the list items Creating the Grouped Data Source Normally, you bind a ListView control to a WinJS.Binding.List object. If you want to render list items in groups, then you need to bind the ListView to a grouped data source instead. The following code – contained in a file named products.js — illustrates how you can create a standard WinJS.Binding.List object from a JavaScript array and then return a grouped data source from the WinJS.Binding.List object by calling its createGrouped() method: (function () { "use strict"; // Create List data source var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44, category: "Beverages" }, { name: "Oranges", price: 1.99, category: "Fruit" }, { name: "Wine", price: 8.55, category: "Beverages" }, { name: "Apples", price: 2.44, category: "Fruit" }, { name: "Steak", price: 1.99, category: "Other" }, { name: "Eggs", price: 2.44, category: "Other" }, { name: "Mushrooms", price: 1.99, category: "Other" }, { name: "Yogurt", price: 2.44, category: "Other" }, { name: "Soup", price: 1.99, category: "Other" }, { name: "Cereal", price: 2.44, category: "Other" }, { name: "Pepsi", price: 1.99, category: "Beverages" } ]); // Create grouped data source var groupedProducts = products.createGrouped( function (dataItem) { return dataItem.category; }, function (dataItem) { return { title: dataItem.category }; }, function (group1, group2) { return group1.charCodeAt(0) - group2.charCodeAt(0); } ); // Expose the grouped data source WinJS.Namespace.define("ListViewDemos", { products: groupedProducts }); })(); Notice that the createGrouped() method requires three functions as arguments: groupKey – This function associates each list item with a group. The function accepts a data item and returns a key which represents a group. In the code above, we return the value of the category property for each product. groupData – This function returns the data item displayed by the group header template. For example, in the code above, the function returns a title for the group which is displayed in the group header template. groupSorter – This function determines the order in which the groups are displayed. The code above displays the groups in alphabetical order: Beverages, Fruit, Other. Creating the Group Header Template Whenever you create a ListView control, you need to create an item template which you use to control how each list item is rendered. When grouping items in a ListView control, you also need to create a group header template. The group header template is used to render the header for each group of list items. Here’s the markup for both the item template and the group header template: <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productGroupHeaderTemplate" data-win-control="WinJS.Binding.Template"> <div class="productGroupHeader"> <h1 data-win-bind="innerText: title"></h1> </div> </div> You should declare the two templates in the same file as you declare the ListView control – for example, the default.html file. Declaring the ListView Control The final step is to declare the ListView control. Here’s the required markup: <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate'), groupDataSource:ListViewDemos.products.groups.dataSource, groupHeaderTemplate:select('#productGroupHeaderTemplate'), layout: {type: WinJS.UI.GridLayout} }"> </div> In the markup above, six properties of the ListView control are set when the control is declared. First the itemDataSource and itemTemplate are specified. Nothing new here. Next, the group data source and group header template are specified. Notice that the group data source is represented by the ListViewDemos.products.groups.dataSource property of the grouped data source. Finally, notice that the layout of the ListView is changed to Grid Layout. You are required to use Grid Layout (instead of the default List Layout) when displaying grouped items in a ListView. Here’s the entire contents of the default.html page: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewDemos</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewDemos references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script src="/js/products.js" type="text/javascript"></script> <style type="text/css"> .product { width: 200px; height: 100px; border: white solid 1px; font-size: x-large; } </style> </head> <body> <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productGroupHeaderTemplate" data-win-control="WinJS.Binding.Template"> <div class="productGroupHeader"> <h1 data-win-bind="innerText: title"></h1> </div> </div> <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate'), groupDataSource:ListViewDemos.products.groups.dataSource, groupHeaderTemplate:select('#productGroupHeaderTemplate'), layout: {type: WinJS.UI.GridLayout} }"> </div> </body> </html> Notice that the default.html page includes a reference to the products.js file: <script src=”/js/products.js” type=”text/javascript”></script> The default.html page also contains the declarations of the item template, group header template, and ListView control. Summary The goal of this blog entry was to explain how you can group items in a ListView control. You learned how to create a grouped data source, a group header template, and declare a ListView so that it groups its list items.

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  • Metro: Grouping Items in a ListView Control

    - by Stephen.Walther
    The purpose of this blog entry is to explain how you can group list items when displaying the items in a WinJS ListView control. In particular, you learn how to group a list of products by product category. Displaying a grouped list of items in a ListView control requires completing the following steps: Create a Grouped data source from a List data source Create a Grouped Header Template Declare the ListView control so it groups the list items Creating the Grouped Data Source Normally, you bind a ListView control to a WinJS.Binding.List object. If you want to render list items in groups, then you need to bind the ListView to a grouped data source instead. The following code – contained in a file named products.js — illustrates how you can create a standard WinJS.Binding.List object from a JavaScript array and then return a grouped data source from the WinJS.Binding.List object by calling its createGrouped() method: (function () { "use strict"; // Create List data source var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44, category: "Beverages" }, { name: "Oranges", price: 1.99, category: "Fruit" }, { name: "Wine", price: 8.55, category: "Beverages" }, { name: "Apples", price: 2.44, category: "Fruit" }, { name: "Steak", price: 1.99, category: "Other" }, { name: "Eggs", price: 2.44, category: "Other" }, { name: "Mushrooms", price: 1.99, category: "Other" }, { name: "Yogurt", price: 2.44, category: "Other" }, { name: "Soup", price: 1.99, category: "Other" }, { name: "Cereal", price: 2.44, category: "Other" }, { name: "Pepsi", price: 1.99, category: "Beverages" } ]); // Create grouped data source var groupedProducts = products.createGrouped( function (dataItem) { return dataItem.category; }, function (dataItem) { return { title: dataItem.category }; }, function (group1, group2) { return group1.charCodeAt(0) - group2.charCodeAt(0); } ); // Expose the grouped data source WinJS.Namespace.define("ListViewDemos", { products: groupedProducts }); })(); Notice that the createGrouped() method requires three functions as arguments: groupKey – This function associates each list item with a group. The function accepts a data item and returns a key which represents a group. In the code above, we return the value of the category property for each product. groupData – This function returns the data item displayed by the group header template. For example, in the code above, the function returns a title for the group which is displayed in the group header template. groupSorter – This function determines the order in which the groups are displayed. The code above displays the groups in alphabetical order: Beverages, Fruit, Other. Creating the Group Header Template Whenever you create a ListView control, you need to create an item template which you use to control how each list item is rendered. When grouping items in a ListView control, you also need to create a group header template. The group header template is used to render the header for each group of list items. Here’s the markup for both the item template and the group header template: <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productGroupHeaderTemplate" data-win-control="WinJS.Binding.Template"> <div class="productGroupHeader"> <h1 data-win-bind="innerText: title"></h1> </div> </div> You should declare the two templates in the same file as you declare the ListView control – for example, the default.html file. Declaring the ListView Control The final step is to declare the ListView control. Here’s the required markup: <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate'), groupDataSource:ListViewDemos.products.groups.dataSource, groupHeaderTemplate:select('#productGroupHeaderTemplate'), layout: {type: WinJS.UI.GridLayout} }"> </div> In the markup above, six properties of the ListView control are set when the control is declared. First the itemDataSource and itemTemplate are specified. Nothing new here. Next, the group data source and group header template are specified. Notice that the group data source is represented by the ListViewDemos.products.groups.dataSource property of the grouped data source. Finally, notice that the layout of the ListView is changed to Grid Layout. You are required to use Grid Layout (instead of the default List Layout) when displaying grouped items in a ListView. Here’s the entire contents of the default.html page: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewDemos</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewDemos references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script src="/js/products.js" type="text/javascript"></script> <style type="text/css"> .product { width: 200px; height: 100px; border: white solid 1px; font-size: x-large; } </style> </head> <body> <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productGroupHeaderTemplate" data-win-control="WinJS.Binding.Template"> <div class="productGroupHeader"> <h1 data-win-bind="innerText: title"></h1> </div> </div> <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate'), groupDataSource:ListViewDemos.products.groups.dataSource, groupHeaderTemplate:select('#productGroupHeaderTemplate'), layout: {type: WinJS.UI.GridLayout} }"> </div> </body> </html> Notice that the default.html page includes a reference to the products.js file: <script src=”/js/products.js” type=”text/javascript”></script> The default.html page also contains the declarations of the item template, group header template, and ListView control. Summary The goal of this blog entry was to explain how you can group items in a ListView control. You learned how to create a grouped data source, a group header template, and declare a ListView so that it groups its list items.

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  • SQL University: What and why of database refactoring

    - by Mladen Prajdic
    This is a post for a great idea called SQL University started by Jorge Segarra also famously known as SqlChicken on Twitter. It’s a collection of blog posts on different database related topics contributed by several smart people all over the world. So this week is mine and we’ll be talking about database testing and refactoring. In 3 posts we’ll cover: SQLU part 1 - What and why of database testing SQLU part 2 - What and why of database refactoring SQLU part 3 - Tools of the trade This is a second part of the series and in it we’ll take a look at what database refactoring is and why do it. Why refactor a database To know why refactor we first have to know what refactoring actually is. Code refactoring is a process where we change module internals in a way that does not change that module’s input/output behavior. For successful refactoring there is one crucial thing we absolutely must have: Tests. Automated unit tests are the only guarantee we have that we haven’t broken the input/output behavior before refactoring. If you haven’t go back ad read my post on the matter. Then start writing them. Next thing you need is a code module. Those are views, UDFs and stored procedures. By having direct table access we can kiss fast and sweet refactoring good bye. One more point to have a database abstraction layer. And no, ORM’s don’t fall into that category. But also know that refactoring is NOT adding new functionality to your code. Many have fallen into this trap. Don’t be one of them and resist the lure of the dark side. And it’s a strong lure. We developers in general love to add new stuff to our code, but hate fixing our own mistakes or changing existing code for no apparent reason. To be a good refactorer one needs discipline and focus. Now we know that refactoring is all about changing inner workings of existing code. This can be due to performance optimizations, changing internal code workflows or some other reason. This is a typical black box scenario to the outside world. If we upgrade the car engine it still has to drive on the road (preferably faster) and not fly (no matter how cool that would be). Also be aware that white box tests will break when we refactor. What to refactor in a database Refactoring databases doesn’t happen that often but when it does it can include a lot of stuff. Let us look at a few common cases. Adding or removing database schema objects Adding, removing or changing table columns in any way, adding constraints, keys, etc… All of these can be counted as internal changes not visible to the data consumer. But each of these carries a potential input/output behavior change. Dropping a column can result in views not working anymore or stored procedure logic crashing. Adding a unique constraint shows duplicated data that shouldn’t exist. Foreign keys break a truncate table command executed from an application that runs once a month. All these scenarios are very real and can happen. With the proper database abstraction layer fully covered with black box tests we can make sure something like that does not happen (hopefully at all). Changing physical structures Physical structures include heaps, indexes and partitions. We can pretty much add or remove those without changing the data returned by the database. But the performance can be affected. So here we use our performance tests. We do have them, right? Just by adding a single index we can achieve orders of magnitude performance improvement. Won’t that make users happy? But what if that index causes our write operations to crawl to a stop. again we have to test this. There are a lot of things to think about and have tests for. Without tests we can’t do successful refactoring! Fixing bad code We all have some bad code in our systems. We usually refer to that code as code smell as they violate good coding practices. Examples of such code smells are SQL injection, use of SELECT *, scalar UDFs or cursors, etc… Each of those is huge code smell and can result in major code changes. Take SELECT * from example. If we remove a column from a table the client using that SELECT * statement won’t have a clue about that until it runs. Then it will gracefully crash and burn. Not to mention the widely unknown SELECT * view refresh problem that Tomas LaRock (@SQLRockstar on Twitter) and Colin Stasiuk (@BenchmarkIT on Twitter) talk about in detail. Go read about it, it’s informative. Refactoring this includes replacing the * with column names and most likely change to application using the database. Breaking apart huge stored procedures Have you ever seen seen a stored procedure that was 2000 lines long? I have. It’s not pretty. It hurts the eyes and sucks the will to live the next 10 minutes. They are a maintenance nightmare and turn into things no one dares to touch. I’m willing to bet that 100% of time they don’t have a single test on them. Large stored procedures (and functions) are a clear sign that they contain business logic. General opinion on good database coding practices says that business logic has no business in the database. That’s the applications part. Refactoring such behemoths requires writing lots of edge case tests for the stored procedure input/output behavior and then start to refactor it. First we split the logic inside into smaller parts like new stored procedures and UDFs. Those then get called from the master stored procedure. Once we’ve successfully modularized the database code it’s best to transfer that logic into the applications consuming it. This only leaves the stored procedure with common data manipulation logic. Of course this isn’t always possible so having a plethora of performance and behavior unit tests is absolutely necessary to confirm we’ve actually improved the codebase in some way.   Refactoring is not a popular chore amongst developers or managers. The former don’t like fixing old code, the latter can’t see the financial benefit. Remember how we talked about being lousy at estimating future costs in the previous post? But there comes a time when it must be done. Hopefully I’ve given you some ideas how to get started. In the last post of the series we’ll take a look at the tools to use and an example of testing and refactoring.

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  • Not attending the LUGM mini-meetup - 05. Oct 2013

    Not attending a meeting of the LUGM can be fun, too. It's getting a bit of a habit that Ish is organising small gatherings, aka mini-meetups, of the Linux User Group Mauritius/Meta (LUGM) almost every Saturday. There they mainly discuss and talk about various elements of using Linux as ones main operating systems and the possibilities you are going to have. On top of course, some tips & tricks about mastering the command line and initial steps in scripting or even writing HTML. In general, sounds like a good portion of fun and great spirit of community. Unfortunately, I'm usually quite busy with private and family matters during the weekend and so I already signalised that I wouldn't be around. Well, at least not physically... But this Saturday a couple of things worked out faster than expected and so I was hanging out on my machine. I made virtual contact with one of Pawan's messages over on Facebook... And somehow that kicked off some kind of an online game fun on basic configuration of Apache HTTPd 2.2.x, PHP 5.x and how to improve the overall performance of a newly installed blog based on WordPress. Default configuration files Nitin's website finally came alive and despite the dark theme and the hidden Apple 'fanboy' advertisement I was more interested in the technical situation. As with any new installation there is usually quite some adjustment to be done. And Nitin's page was no exception. Unfortunately, out of the box installations of Apache httpd and PHP are too verbose and expose too much information under the hood. You might think that this isn't really a problem at all, well, think about it again after completely reading this article. First, I checked the HTTP response headers - using either Chrome Developer Tools or Firefox Web Developer extension - of Nitin's page and based on that I advised him to lower the noise levels a little bit. It's not really necessary that detailed information about web server software and scripting language has to be published in every response made. Quite a number of script kiddies and exploits actually check for version specifics prior to an attack. So, removing at least version details hardens the system a little bit. In particular, I'm talking about these response values: Server X-Powered-By How to achieve that? By tweaking the configuration files... Namely, we are going to look into the following ones: apache2.conf httpd.conf .htaccess php.ini The above list contains some additional files, I'm talking about in the next paragraphs. Anyway, those are the ones involved. Tweaking Apache Open your favourite text editor and start to modify the apache2.conf. Eventually, you might like to have a quick peak at the file to see whether it is necessary to adjust it or not. Following is a handy combination of commands to get an overview of your active directives: # sudo grep -v '#' /etc/apache2/apache2.conf | grep -v '^$' | less There you keep an eye on those two Apache directives: ServerSignature Off ServerTokens Prod If that's not the case, change them as highlighted above. In order to activate your modifications you have to restart Apache httpd server. On Debian and Ubuntu you might use apache2ctl for that, on other distributions you might have to use service or run the init-scripts again: # sudo apache2ctl configtestSyntax OK# sudo apache2ctl restart Refresh your website and check the HTTP response header. Tweaking PHP5 (a little bit) Next, check your php.ini file with the following statement: # sudo grep -v ';' /etc/php5/apache2/php.ini | grep -v '^$' | less And check the value of expose_php = Off Again, if it's not as highlighted, change it... Some more Apache love Okay, back to Apache it might also be interesting to improve the situation about browser caching and removing more obsolete information. When you run your website against the usual performance checks like Google Page Speed and Yahoo YSlow you might see those check points with bad grades on a standard, default configuration. Well, this can be done easily. Configure entity tags (ETags) ETags are only interesting when you run your websites on a farm of multiple web servers. Removing this data for your static resources is very simple in Apache. As we are going to deal with the HTTP response header information you have to ensure that Apache is capable to manipulate them. First, check your enabled modules: # sudo ls -al /etc/apache2/mods-enabled/ | grep headers And in case that the 'headers' module is not listed, you have to enable it from the available ones: # sudo a2enmod headers Second, check your httpd.conf file (in case it exists): # sudo grep -v '#' /etc/apache2/httpd.conf | grep -v '^$' | less In newer (better said fresh) installations you might have to create a new configuration file below your conf.d folder with your favourite text editor like so: # sudo nano /etc/apache2/conf.d/headers.conf Then, in order to tweak your HTTP responses either check for those lines or add them: Header unset ETagFileETag None In case that your file doesn't exist or those lines are missing, feel free to create/add them. Afterwards, check your Apache configuration syntax and restart your running instances as already shown above: # sudo apache2ctl configtestSyntax OK# sudo apache2ctl restart Add Expires headers To improve the loading performance of your website, you should take some care into the proper configuration of how to leverage the browser's ability to cache certain resources and files. This is done by adding an Expires: value to the HTTP response header. Generally speaking it is advised that you specify a near-future, read: 1 week or a little bit more, for your static content like JavaScript files or Cascading Style Sheets. One solution to adjust this is to put some instructions into the .htaccess file in the root folder of your web site. Of course, this could also be placed into a more generic location of your Apache installation but honestly, I'd like to keep this at the web site level. Following some adjustments I'm currently using on this blog site: # Turn on Expires and set default to 0ExpiresActive OnExpiresDefault A0 # Set up caching on media files for 1 year (forever?)<FilesMatch "\.(flv|ico|pdf|avi|mov|ppt|doc|mp3|wmv|wav)$">ExpiresDefault A29030400Header append Cache-Control "public"</FilesMatch> # Set up caching on media files for 1 week<FilesMatch "\.(js|css)$">ExpiresDefault A604800Header append Cache-Control "public"</FilesMatch> # Set up caching on media files for 31 days<FilesMatch "\.(gif|jpg|jpeg|png|swf)$">ExpiresDefault A2678400Header append Cache-Control "public"</FilesMatch> As we are editing the .htaccess files, it is not necessary to restart Apache. In case that your web site doesn't load anymore or you're experiencing an error while trying to restart your httpd, check that the 'expires' module is actually an enabled module: # ls -al /etc/apache2/mods-enabled/ | grep expires# sudo a2enmod expires Of course, the instructions above a re not feature complete but I hope that they might provide a better default configuration for your LAMP stack. Resume of the day Within a couple of hours, and while being occupied with an eLearning course on SQL Server 2012, I had some good fun in helping and assisting other LUGM members while they were some kilometers away at Bagatelle. According to other blog articles it seems that Nitin had quite some moments of desperation. Just for the records: At no time it was my intention to either kick his butt or pull a leg on him. Simply, providing some input based on the lessons I've learned over the last couple of years configuring Apache HTTPd and PHP. Check out the other blogs, too: LUGM mini-meetup... Epic! Superb Saturday Linux Meetup And last but not least, the man himself: The end of a new beginning Cheers, and happy community'ing! Updates Due to our weekly Code & Coffee sessions in the MSCC community, I had a chance to talk to Nitin directly and he showed me the problems directly on his machine. This led to update this article hence the paragraphs on enabling the modules 'headers' and 'expires'.

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  • CodePlex Daily Summary for Monday, May 26, 2014

    CodePlex Daily Summary for Monday, May 26, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.1: More performance improvements. It's faster and consumes less memory.Role Based Views in Microsoft Dynamics CRM 2011: Role Based Views in CRM 2011 and 2013 - 1.1.0.0: Issues fixed in this build: 1. Works for CRM 2013 2. Lookup view not getting blockedSimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesSimple Connect To Db: SimpleConnectToDb_v1: SimpleConnectToDb_v1CRM 2011 / CRM 2013 Form Helper: v2014.05.25: v2014.05.25 Added PhoneFormat & PhoneFormatAreaCode v2014.05.24 Initial ReleaseCreate Word documents without MS Word: Release 3.0: Add support for Sections, Sections Headers and Footers and right to left languages.Corporate News App for SharePoint 2013: CorporateNewsApp v1.6.2.0: Important note This version contains a major bug fix about the generic error "Request failed. Unexpected response data from server null" This error occurs on SharePoint Online only, following an update of the Javascript API after May 2014. If you have installed this application manually in your applications company catalog, you can download the CorporateNewsApp.app file in the zip archive and update it manually. If you have installed this application directly from the SharePoint Store, it ...DevOS: DevOS: Plugin-system added Including:DevOS.exe DevOS API.dll Files must be in the some folderTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...ConEmu - Windows console with tabs: ConEmu 140523 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" Aspose for Apache POI: Missing Features of Apache POI SL - v 1.1: Release contain the Missing Features in Apache POI SL SDK in Comparison with Aspose.Slides for dealing with Microsoft Power Point. What's New ?Following Examples: Managing Slide Transitions Manage Smart Art Adding Media Player Adding Audio Frame to Slide Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.New ProjectsASP.Net MCV4 Simplified Code Samples: This project intended to simplify the same. In this project each task is implemented with minimum lines of code to reduces complicity.Calvin: net???CodeLatino by Latinosoft: A Modified version for codeShow -- Probably taking more than a month.freeasyBackup: A free and easy to use Backup Tool for everyone. Without any cloud restrictions. freeasyExplorer: A free and easy to use File Explorer for everyone.openPDFspeedreader: #spritz #pdfreader #speedreader PDF Editor to Edit PDF Files in your ASP.NET Applications: This sample application allows the users to edit PDF files online using Aspose.Pdf for .NET.SharePoint World Cup 2013: world cup 2014SSAS Long Running Query Performance Helper: This utility helps investigate long running multidimensional or mining queries in discovery, de-parameterization and re-parameterization back to source format.

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  • Who could ask for more with LESS CSS? (Part 3 of 3&ndash;Clrizr)

    - by ToString(theory);
    Welcome back!  In the first two posts in this series, I covered some of the awesome features in CSS precompilers such as SASS and LESS, as well as how to get an initial project setup up and running in ASP.Net MVC 4. In this post, I will cover an actual advanced example of using LESS in a project, and show some of the great productivity features we gain from its usage. Introduction In the first post, I mentioned two subjects that I will be using in this example – constants, and color functions.  I’ve always enjoyed using online color scheme utilities such as Adobe Kuler or Color Scheme Designer to come up with a scheme based off of one primary color.  Using these tools, and requesting a complementary scheme you can get a couple of shades of your primary color, and a couple of shades of a complementary/accent color to display. Because there is no way in regular css to do color operations or store variables, there was no way to accomplish something like defining a primary color, and have a site theme cascade off of that.  However with tools such as LESS, that impossibility becomes a reality!  So, if you haven’t guessed it by now, this post is on the creation of a plugin/module/less file to drop into your project, plugin one color, and have your primary theme cascade from it.  I only went through the trouble of creating a module for getting Complementary colors.  However, it wouldn’t be too much trouble to go through other options such as Triad or Monochromatic to get a module that you could use off of that. Step 1 – Analysis I decided to mimic Adobe Kuler’s Complementary theme algorithm as I liked its simplicity and aesthetics.  Color Scheme Designer is great, but I do believe it can give you too many color options, which can lead to chaos and overload.  The first thing I had to check was if the complementary values for the color schemes were actually hues rotated by 180 degrees at all times – they aren’t.  Apparently Adobe applies some variance to the complementary colors to get colors that are actually more aesthetically appealing to users.  So, I opened up Excel and began to plot complementary hues based on rotation in increments of 10: Long story short, I completed the same calculations for Hue, Saturation, and Lightness.  For Hue, I only had to record the Complementary hue values, however for saturation and lightness, I had to record the values for ALL of the shades.  Since the functions were too complicated to put into LESS since they aren’t constant/linear, but rather interval functions, I instead opted to extrapolate the HSL values using the trendline function for each major interval, onto intervals of spacing 1. For example, using the hue extraction, I got the following values: Interval Function 0-60 60-140 140-270 270-360 Saturation and Lightness were much worse, but in the end, I finally had functions for all of the intervals, and then went the route of just grabbing each shades value in intervals of 1.  Step 2 – Mapping I declared variable names for each of these sections as something that shouldn’t ever conflict with a variable someone would define in their own file.  After I had each of the values, I extracted the values and put them into files of their own for hue variables, saturation variables, and lightness variables…  Example: /*HUE CONVERSIONS*/@clrizr-hue-source-0deg: 133.43;@clrizr-hue-source-1deg: 135.601;@clrizr-hue-source-2deg: 137.772;@clrizr-hue-source-3deg: 139.943;@clrizr-hue-source-4deg: 142.114;.../*SATURATION CONVERSIONS*/@clrizr-saturation-s2SV0px: 0;@clrizr-saturation-s2SV1px: 0;@clrizr-saturation-s2SV2px: 0;@clrizr-saturation-s2SV3px: 0;@clrizr-saturation-s2SV4px: 0;.../*LIGHTNESS CONVERSIONS*/@clrizr-lightness-s2LV0px: 30;@clrizr-lightness-s2LV1px: 31;@clrizr-lightness-s2LV2px: 32;@clrizr-lightness-s2LV3px: 33;@clrizr-lightness-s2LV4px: 34;...   In the end, I have 973 lines of mapping/conversion from source HSL to shade HSL for two extra primary shades, and two complementary shades. The last bit of the work was the file to compose each of the shades from these mappings. Step 3 – Clrizr Mapper The final step was the hardest to overcome as I was still trying to understand LESS to its fullest extent.  Imports As mentioned previously, I had separated the HSL mappings into different files, so the first necessary step is to import those for use into the Clrizr plugin: @import url("hue.less");@import url("saturation.less");@import url("lightness.less"); Extract Component Values For Each Shade Next, I extracted the necessary information for each shade HSL before shade composition: @clrizr-input-saturation: 1px+floor(saturation(@clrizr-input))-1;@clrizr-input-lightness: 1px+floor(lightness(@clrizr-input))-1; @clrizr-complementary-hue: formatstring("clrizr-hue-source-{0}", ceil(hue(@clrizr-input))); @clrizr-primary-2-saturation: formatstring("clrizr-saturation-s2SV{0}",@clrizr-input-saturation);@clrizr-primary-1-saturation: formatstring("clrizr-saturation-s1SV{0}",@clrizr-input-saturation);@clrizr-complementary-1-saturation: formatstring("clrizr-saturation-c1SV{0}",@clrizr-input-saturation); @clrizr-primary-2-lightness: formatstring("clrizr-lightness-s2LV{0}",@clrizr-input-lightness);@clrizr-primary-1-lightness: formatstring("clrizr-lightness-s1LV{0}",@clrizr-input-lightness);@clrizr-complementary-1-lightness: formatstring("clrizr-lightness-c1LV{0}",@clrizr-input-lightness); Here, you can see a couple of odd things…  On the first line, I am using operations to add units to the saturation and lightness.  This is due to some limitations in the operations that would give me saturation or lightness in %, which can’t be in a variable name.  So, I use first add 1px to it, which casts the result of the following functions as px instead of %, and then at the end, I remove that pixel.  You can also see here the formatstring method which is exactly what it sounds like – something like String.Format(string str, params object[] obj). Get Primary & Complementary Shades Now that I have components for each of the different shades, I can now compose them into each of their pieces.  For this, I use the @@ operator which will look for a variable with the name specified in a string, and then call that variable: @clrizr-primary-2: hsl(hue(@clrizr-input), @@clrizr-primary-2-saturation, @@clrizr-primary-2-lightness);@clrizr-primary-1: hsl(hue(@clrizr-input), @@clrizr-primary-1-saturation, @@clrizr-primary-1-lightness);@clrizr-primary: @clrizr-input;@clrizr-complementary-1: hsl(@@clrizr-complementary-hue, @@clrizr-complementary-1-saturation, @@clrizr-complementary-1-lightness);@clrizr-complementary-2: hsl(@@clrizr-complementary-hue, saturation(@clrizr-input), lightness(@clrizr-input)); That’s is it, for the most part.  These variables now hold the theme for the one input color – @clrizr-input.  However, I have one last addition… Perceptive Luminance Well, after I got the colors, I decided I wanted to also get the best font color that would go on top of it.  Black or white depending on light or dark color.  Now I couldn’t just go with checking the lightness, as that is half the story.  You see, the human eye doesn’t see ALL colors equally well but rather has more cells for interpreting green light compared to blue or red.  So, using the ratio, we can calculate the perceptive luminance of each of the shades, and get the font color that best matches it! @clrizr-perceptive-luminance-ps2: round(1 - ( (0.299 * red(@clrizr-primary-2) ) + ( 0.587 * green(@clrizr-primary-2) ) + (0.114 * blue(@clrizr-primary-2)))/255)*255;@clrizr-perceptive-luminance-ps1: round(1 - ( (0.299 * red(@clrizr-primary-1) ) + ( 0.587 * green(@clrizr-primary-1) ) + (0.114 * blue(@clrizr-primary-1)))/255)*255;@clrizr-perceptive-luminance-ps: round(1 - ( (0.299 * red(@clrizr-primary) ) + ( 0.587 * green(@clrizr-primary) ) + (0.114 * blue(@clrizr-primary)))/255)*255;@clrizr-perceptive-luminance-pc1: round(1 - ( (0.299 * red(@clrizr-complementary-1)) + ( 0.587 * green(@clrizr-complementary-1)) + (0.114 * blue(@clrizr-complementary-1)))/255)*255;@clrizr-perceptive-luminance-pc2: round(1 - ( (0.299 * red(@clrizr-complementary-2)) + ( 0.587 * green(@clrizr-complementary-2)) + (0.114 * blue(@clrizr-complementary-2)))/255)*255; @clrizr-col-font-on-primary-2: rgb(@clrizr-perceptive-luminance-ps2, @clrizr-perceptive-luminance-ps2, @clrizr-perceptive-luminance-ps2);@clrizr-col-font-on-primary-1: rgb(@clrizr-perceptive-luminance-ps1, @clrizr-perceptive-luminance-ps1, @clrizr-perceptive-luminance-ps1);@clrizr-col-font-on-primary: rgb(@clrizr-perceptive-luminance-ps, @clrizr-perceptive-luminance-ps, @clrizr-perceptive-luminance-ps);@clrizr-col-font-on-complementary-1: rgb(@clrizr-perceptive-luminance-pc1, @clrizr-perceptive-luminance-pc1, @clrizr-perceptive-luminance-pc1);@clrizr-col-font-on-complementary-2: rgb(@clrizr-perceptive-luminance-pc2, @clrizr-perceptive-luminance-pc2, @clrizr-perceptive-luminance-pc2); Conclusion That’s it!  I have posted a project on clrizr.codePlex.com for this, and included a testing page for you to test out how it works.  Feel free to use it in your own project, and if you have any questions, comments or suggestions, please feel free to leave them here as a comment, or on the contact page!

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  • Windows Azure – Write, Run or Use Software

    - by BuckWoody
    Windows Azure is a platform that has you covered, whether you need to write software, run software that is already written, or Install and use “canned” software whether you or someone else wrote it. Like any platform, it’s a set of tools you can use where it makes sense to solve a problem. The primary location for Windows Azure information is located at http://windowsazure.com. You can find everything there from the development kits for writing software to pricing, licensing and tutorials on all of that. I have a few links here for learning to use Windows Azure – although it’s best if you focus not on the tools, but what you want to solve. I’ve got it broken down here into various sections, so you can quickly locate things you want to know. I’ll include resources here from Microsoft and elsewhere – I use these same resources in the Architectural Design Sessions (ADS) I do with my clients worldwide. Write Software Also called “Platform as a Service” (PaaS), Windows Azure has lots of components you can use together or separately that allow you to write software in .NET or various Open Source languages to work completely online, or in partnership with code you have on-premises or both – even if you’re using other cloud providers. Keep in mind that all of the features you see here can be used together, or independently. For instance, you might only use a Web Site, or use Storage, but you can use both together. You can access all of these components through standard REST API calls, or using our Software Development Kit’s API’s, which are a lot easier. In any case, you simply use Visual Studio, Eclipse, Cloud9 IDE, or even a text editor to write your code from a Mac, PC or Linux.  Components you can use: Azure Web Sites: Windows Azure Web Sites allow you to quickly write an deploy websites, without setting a Virtual Machine, installing a web server or configuring complex settings. They work alone, with other Windows Azure Web Sites, or with other parts of Windows Azure. Web and Worker Roles: Windows Azure Web Roles give you a full stateless computing instance with Internet Information Services (IIS) installed and configured. Windows Azure Worker Roles give you a full stateless computing instance without Information Services (IIS) installed, often used in a "Services" mode. Scale-out is achieved either manually or programmatically under your control. Storage: Windows Azure Storage types include Blobs to store raw binary data, Tables to use key/value pair data (like NoSQL data structures), Queues that allow interaction between stateless roles, and a relational SQL Server database. Other Services: Windows Azure has many other services such as a security mechanism, a Cache (memcacheD compliant), a Service Bus, a Traffic Manager and more. Once again, these features can be used with a Windows Azure project, or alone based on your needs. Various Languages: Windows Azure supports the .NET stack of languages, as well as many Open-Source languages like Java, Python, PHP, Ruby, NodeJS, C++ and more.   Use Software Also called “Software as a Service” (SaaS) this often means consumer or business-level software like Hotmail or Office 365. In other words, you simply log on, use the software, and log off – there’s nothing to install, and little to even configure. For the Information Technology professional, however, It’s not quite the same. We want software that provides services, but in a platform. That means we want things like Hadoop or other software we don’t want to have to install and configure.  Components you can use: Kits: Various software “kits” or packages are supported with just a few clicks, such as Umbraco, Wordpress, and others. Windows Azure Media Services: Windows Azure Media Services is a suite of services that allows you to upload media for encoding, processing and even streaming – or even one or more of those functions. We can add DRM and even commercials to your media if you like. Windows Azure Media Services is used to stream large events all the way down to small training videos. High Performance Computing and “Big Data”: Windows Azure allows you to scale to huge workloads using a few clicks to deploy Hadoop Clusters or the High Performance Computing (HPC) nodes, accepting HPC Jobs, Pig and Hive Jobs, and even interfacing with Microsoft Excel. Windows Azure Marketplace: Windows Azure Marketplace offers data and programs you can quickly implement and use – some free, some for-fee.   Run Software Also known as “Infrastructure as a Service” (IaaS), this offering allows you to build or simply choose a Virtual Machine to run server-based software.  Components you can use: Persistent Virtual Machines: You can choose to install Windows Server, Windows Server with Active Directory, with SQL Server, or even SharePoint from a pre-configured gallery. You can configure your own server images with standard Hyper-V technology and load them yourselves – and even bring them back when you’re done. As a new offering, we also even allow you to select various distributions of Linux – a first for Microsoft. Windows Azure Connect: You can connect your on-premises networks to Windows Azure Instances. Storage: Windows Azure Storage can be used as a remote backup, a hybrid storage location and more using software or even hardware appliances.   Decision Matrix With all of these options, you can use Windows Azure to solve just about any computing problem. It’s often hard to know when to use something on-premises, in the cloud, and what kind of service to use. I’ve used a decision matrix in the last couple of years to take a particular problem and choose the proper technology to solve it. It’s all about options – there is no “silver bullet”, whether that’s Windows Azure or any other set of functions. I take the problem, decide which particular component I want to own and control – and choose the column that has that box darkened. For instance, if I have to control the wiring for a solution (a requirement in some military and government installations), that means the “Networking” component needs to be dark, and so I select the “On Premises” column for that particular solution. If I just need the solution provided and I want no control at all, I can look as “Software as a Service” solutions. Security, Pricing, and Other Info  Security: Security is one of the first questions you should ask in any distributed computing environment. We have certification info, coding guidelines and more, even a general “Request for Information” RFI Response already created for you.   Pricing: Are there licenses? How much does this cost? Is there a way to estimate the costs in this new environment? New Features: Many new features were added to Windows Azure - a good roundup of those changes can be found here. Support: Software Support on Virtual Machines, general support.    

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • "Translator by Moth"

    - by Daniel Moth
    This article serves as the manual for the free Windows Phone 7 app called "Translator by Moth". The app is available from the following link (browse the link on your Window Phone 7 phone, or from your PC with zune software installed): http://social.zune.net/redirect?type=phoneApp&id=bcd09f8e-8211-e011-9264-00237de2db9e   Startup At startup the app makes a connection to the bing Microsoft Translator service to retrieve the available languages, and also which languages offer playback support (two network calls total). It populates with the results the two list pickers ("from" and "to") on the "current" page. If for whatever reason the network call fails, you are informed via a message box, and the app keeps trying to make a connection every few seconds. When it eventually succeeds, the language pickers on the "current" page get updated. Until it succeeds, the language pickers remain blank and hence no new translations are possible. As you can guess, if the Microsoft Translation service add more languages for textual translation (or enables more for playback) the app will automatically pick those up. "current" page The "current" page is the main page of the app with language pickers, translation boxes and the application bar. Language list pickers The "current" page allows you to pick the "from" and "to" languages, which are populated at start time. Until these language get populated with the results of the network calls, they remain empty and disabled. When enabled, tapping on either of them brings up on a full screen popup the list of languages to pick from, formatted as English Name followed by Native Name (when the latter is known). The "to" list, in addition to the language names, indicates which languages have playback support via a * in front of the language name. When making a selection for the "to" language, and if there is text entered for translation, a translation is performed (so there is no need to tap on the "translate" application bar button). Note that both language choices are remembered between different launches of the application.   text for translation The textbox where you enter the translation is always enabled. When there is nothing entered in it, it displays (centered and in italics) text prompting you to enter some text for translation. When you tap on it, the prompt text disappears and it becomes truly empty, waiting for input via the keyboard that automatically pops up. The text you type is left aligned and not in italic font. The keyboard shows suggestions of text as you type. The keyboard can be dismissed either by tapping somewhere else on the screen, or via tapping on the Windows Phone hardware "back" button, or via taping on the "enter" key. In the latter case (tapping on the "enter" key), if there was text entered and if the "from" language is not blank, a translation is performed (so there is no need to tap on the "translate" application bar button). The last text entered is remembered between application launches. translated text The translated text appears below the "to" language (left aligned in normal font). Until a translation is performed, there is a message in that space informing you of what to expect (translation appearing there). When the "current" page is cleared via the "clear" application bar button, the translated text reverts back to the message. Note a subtle point: when a translation has been performed and subsequently you change the "from" language or the text for translation, the translated text remains in place but is now in italic font (attempting to indicate that it may be out of date). In any case, this text is not remembered between application launches. application bar buttons and menus There are 4 application bar buttons and 4 application bar menus. "translate" button takes the text for translation and translates it to the translated text, via a single network call to the bing Microsoft Translator service. If the network call fails, the user is informed via a message box. The button is disabled when there is no "from" language available or when there is not text for translation entered. "play" button takes the translated text and plays it out loud in a native speaker's voice (of the "to" language), via a single network call to the bing Microsoft Translator service. If the network call fails, the user is informed via a message box. The button is disabled when there is no "to" language available or when there is no translated text available. "clear" button clears any user text entered in the text for translation box and any translation present in the translated text box. If both of those are already empty, the button is disabled. It also stops any playback if there is one in flight. "save" button saves the entire translation ("from" language, "to" language, text for translation, and translated text) to the bottom of the "saved" page (described later), and simultaneously switches to the "saved" page. The button is disabled if there is no translation or the translation is not up to date (i.e. one of the elements have been changed). "swap to and from languages" menu swaps around the "from" and "to" languages. It also takes the translated text and inserts it in the text for translation area. The translated text area becomes blank. The menu is disabled when there is no "from" and "to" language info. "send translation via sms" menu takes the translated text and creates an SMS message containing it. The menu is disabled when there is no translation present. "send translation via email" menu takes the translated text and creates an email message containing it (after you choose which email account you want to use). The menu is disabled when there is no translation present. "about" menu shows the "about" page described later. "saved" page The "saved" page is initially empty. You can add translations to it by translating text on the "current" page and then tapping the application bar "save" button. Once a translation appears in the list, you can read it all offline (both the "from" and "to" text). Thus, you can create your own phrasebook list, which is remembered between application launches (it is stored on your device). To listen to the translation, simply tap on it – this is only available for languages that support playback, as indicated by the * in front of them. The sound is retrieved via a single network call to the bing Microsoft Translator service (if it fails an appropriate message is displayed in a message box). Tap and hold on a saved translation to bring up a context menu with 4 items: "move to top" menu moves the selected item to the top of the saved list (and scrolls there so it is still in view) "copy to current" menu takes the "from" and "to" information (language and text), and populates the "current" page with it (switching at the same time to the current page). This allows you to make tweaks to the translation (text or languages) and potentially save it back as a new item. Note that the action makes a copy of the translation, so you are not actually editing the existing saved translation (which remains intact). "delete" menu deletes the selected translation. "delete all" menu deletes all saved translations from the "saved" page – there is no way to get that info back other than re-entering it, so be cautious. Note: Once playback of a translation has been retrieved via a network call, Windows Phone 7 caches the results. What this means is that as long as you play a saved translation once, it is likely that it will be available to you for some time, even when there is no network connection.   "about" page The "about" page provides some textual information (that you can view in the screenshot) including a link to the creator's blog (that you can follow on your Windows Phone 7 device). Use that link to discover the email for any feedback. Other UI design info As you can see in the screenshots above, "Translator by Moth" has been designed from scratch for Windows Phone 7, using the nice pivot control and application bar. It also supports both portrait and landscape orientations, and looks equally good in both the light and the dark theme. Other than the default black and white colors, it uses the user's chosen accent color (which is blue in the screenshot examples above). Feedback and support Please report (via the email on the blog) any bugs you encounter or opportunities for performance improvements and they will be fixed in the next update. Suggestions for new features will be considered, but given that the app is FREE, no promises are made. If you like the app, don't forget to rate "Translator by Moth" on the marketplace. Comments about this post welcome at the original blog.

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  • Metro: Query Selectors

    - by Stephen.Walther
    The goal of this blog entry is to explain how to perform queries using selectors when using the WinJS library. In particular, you learn how to use the WinJS.Utilities.query() method and the QueryCollection class to retrieve and modify the elements of an HTML document. Introduction to Selectors When you are building a Web application, you need some way of easily retrieving elements from an HTML document. For example, you might want to retrieve all of the input elements which have a certain class. Or, you might want to retrieve the one and only element with an id of favoriteColor. The standard way of retrieving elements from an HTML document is by using a selector. Anyone who has ever created a Cascading Style Sheet has already used selectors. You use selectors in Cascading Style Sheets to apply formatting rules to elements in a document. For example, the following Cascading Style Sheet rule changes the background color of every INPUT element with a class of .required in a document to the color red: input.red { background-color: red } The “input.red” part is the selector which matches all INPUT elements with a class of red. The W3C standard for selectors (technically, their recommendation) is entitled “Selectors Level 3” and the standard is located here: http://www.w3.org/TR/css3-selectors/ Selectors are not only useful for adding formatting to the elements of a document. Selectors are also useful when you need to apply behavior to the elements of a document. For example, you might want to select a particular BUTTON element with a selector and add a click handler to the element so that something happens whenever you click the button. Selectors are not specific to Cascading Style Sheets. You can use selectors in your JavaScript code to retrieve elements from an HTML document. jQuery is famous for its support for selectors. Using jQuery, you can use a selector to retrieve matching elements from a document and modify the elements. The WinJS library enables you to perform the same types of queries as jQuery using the W3C selector syntax. Performing Queries with the WinJS.Utilities.query() Method When using the WinJS library, you perform a query using a selector by using the WinJS.Utilities.query() method.  The following HTML document contains a BUTTON and a DIV element: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Application1</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- Application1 references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> </head> <body> <button>Click Me!</button> <div style="display:none"> <h1>Secret Message</h1> </div> </body> </html> The document contains a reference to the following JavaScript file named \js\default.js: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.Utilities.query("button").listen("click", function () { WinJS.Utilities.query("div").clearStyle("display"); }); } }; app.start(); })(); The default.js script uses the WinJS.Utilities.query() method to retrieve all of the BUTTON elements in the page. The listen() method is used to wire an event handler to the BUTTON click event. When you click the BUTTON, the secret message contained in the hidden DIV element is displayed. The clearStyle() method is used to remove the display:none style attribute from the DIV element. Under the covers, the WinJS.Utilities.query() method uses the standard querySelectorAll() method. This means that you can use any selector which is compatible with the querySelectorAll() method when using the WinJS.Utilities.query() method. The querySelectorAll() method is defined in the W3C Selectors API Level 1 standard located here: http://www.w3.org/TR/selectors-api/ Unlike the querySelectorAll() method, the WinJS.Utilities.query() method returns a QueryCollection. We talk about the methods of the QueryCollection class below. Retrieving a Single Element with the WinJS.Utilities.id() Method If you want to retrieve a single element from a document, instead of matching a set of elements, then you can use the WinJS.Utilities.id() method. For example, the following line of code changes the background color of an element to the color red: WinJS.Utilities.id("message").setStyle("background-color", "red"); The statement above matches the one and only element with an Id of message. For example, the statement matches the following DIV element: <div id="message">Hello!</div> Notice that you do not use a hash when matching a single element with the WinJS.Utilities.id() method. You would need to use a hash when using the WinJS.Utilities.query() method to do the same thing like this: WinJS.Utilities.query("#message").setStyle("background-color", "red"); Under the covers, the WinJS.Utilities.id() method calls the standard document.getElementById() method. The WinJS.Utilities.id() method returns the result as a QueryCollection. If no element matches the identifier passed to WinJS.Utilities.id() then you do not get an error. Instead, you get a QueryCollection with no elements (length=0). Using the WinJS.Utilities.children() method The WinJS.Utilities.children() method enables you to retrieve a QueryCollection which contains all of the children of a DOM element. For example, imagine that you have a DIV element which contains children DIV elements like this: <div id="discussContainer"> <div>Message 1</div> <div>Message 2</div> <div>Message 3</div> </div> You can use the following code to add borders around all of the child DIV element and not the container DIV element: var discussContainer = WinJS.Utilities.id("discussContainer").get(0); WinJS.Utilities.children(discussContainer).setStyle("border", "2px dashed red");   It is important to understand that the WinJS.Utilities.children() method only works with a DOM element and not a QueryCollection. Notice that the get() method is used to retrieve the DOM element which represents the discussContainer. Working with the QueryCollection Class Both the WinJS.Utilities.query() method and the WinJS.Utilities.id() method return an instance of the QueryCollection class. The QueryCollection class derives from the base JavaScript Array class and adds several useful methods for working with HTML elements: addClass(name) – Adds a class to every element in the QueryCollection. clearStyle(name) – Removes a style from every element in the QueryCollection. conrols(ctor, options) – Enables you to create controls. get(index) – Retrieves the element from the QueryCollection at the specified index. getAttribute(name) – Retrieves the value of an attribute for the first element in the QueryCollection. hasClass(name) – Returns true if the first element in the QueryCollection has a certain class. include(items) – Includes a collection of items in the QueryCollection. listen(eventType, listener, capture) – Adds an event listener to every element in the QueryCollection. query(query) – Performs an additional query on the QueryCollection and returns a new QueryCollection. removeClass(name) – Removes a class from the every element in the QueryCollection. removeEventListener(eventType, listener, capture) – Removes an event listener from every element in the QueryCollection. setAttribute(name, value) – Adds an attribute to every element in the QueryCollection. setStyle(name, value) – Adds a style attribute to every element in the QueryCollection. template(templateElement, data, renderDonePromiseContract) – Renders a template using the supplied data.  toggleClass(name) – Toggles the specified class for every element in the QueryCollection. Because the QueryCollection class derives from the base Array class, it also contains all of the standard Array methods like forEach() and slice(). Summary In this blog post, I’ve described how you can perform queries using selectors within a Windows Metro Style application written with JavaScript. You learned how to return an instance of the QueryCollection class by using the WinJS.Utilities.query(), WinJS.Utilities.id(), and WinJS.Utilities.children() methods. You also learned about the methods of the QueryCollection class.

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  • Metro: Creating a Master/Detail View with a WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to explain how you can create a simple master/detail view by using the WinJS ListView and Template controls. In particular, I explain how you can use a ListView control to display a list of movies and how you can use a Template control to display the details of the selected movie. Creating a master/detail view requires completing the following four steps: Create the data source – The data source contains the list of movies. Declare the ListView control – The ListView control displays the entire list of movies. It is the master part of the master/detail view. Declare the Details Template control – The Details Template control displays the details for the selected movie. It is the details part of the master/detail view. Handle the selectionchanged event – You handle the selectionchanged event to display the details for a movie when a new movie is selected. Creating the Data Source There is nothing special about our data source. We initialize a WinJS.Binding.List object to represent a list of movies: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })(); The data source is exposed to the rest of our application with the name ListViewDemos.movies. Declaring the ListView Control The ListView control is declared with the following markup: <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> The data-win-options attribute is used to set the following properties of the ListView control: itemDataSource – The ListView is bound to the list of movies which we created in the previous section. Notice that the ListView is bound to ListViewDemos.movies.dataSource and not just ListViewDemos.movies. itemTemplate – The item template contains the template used for rendering each item in the ListView. The markup for this template is included below. tabBehavior – This enumeration determines what happens when you tap or click on an item in the ListView. The possible values are directSelect, toggleSelect, invokeOnly, none. Because we want to handle the selectionchanged event, we set tapBehavior to the value directSelect. selectionMode – This enumeration determines whether you can select multiple items or only a single item. The possible values are none, single, multi. In the code above, this property is set to the value single. layout – You can use ListLayout or GridLayout with a ListView. If you want to display a vertical ListView, then you should select ListLayout. You must associate a ListView with an item template if you want to render anything interesting. The ListView above is associated with an item template named #masterItemTemplate. Here’s the markup for the masterItemTemplate: <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> This template simply renders the title of each movie. Declaring the Details Template Control The details part of the master/detail view is created with the help of a Template control. Here’s the markup used to declare the Details Template control: <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> The Details Template control displays the movie title and director.   Handling the selectionchanged Event The ListView control can raise two types of events: the iteminvoked and selectionchanged events. The iteminvoked event is raised when you click on a ListView item. The selectionchanged event is raised when one or more ListView items are selected. When you set the tapBehavior property of the ListView control to the value “directSelect” then tapping or clicking a list item raised both the iteminvoked and selectionchanged event. Tapping a list item causes the item to be selected and the item appears with a checkmark. In our code, we handle the selectionchanged event to update the movie details Template when you select a new movie. Here’s the code from the default.js file used to handle the selectionchanged event: var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); The code above sets up an event handler (listener) for the selectionchanged event. The event handler first verifies that an item has been selected in the ListView (selection.count() > 0). Next, the details for the movie are rendered using the movie details Template (we created this Template in the previous section). The Complete Code For the sake of completeness, I’ve included the complete code for the master/detail view below. I’ve included both the default.html, default.js, and movies.js files. Here is the final code for the default.html file: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewMasterDetail</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewMasterDetail references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/movies.js"></script> <style type="text/css"> body { font-size: xx-large; } .movie { padding: 5px; } #masterDetail { display: -ms-box; } #movieList { width: 300px; margin: 20px; } #movieDetails { margin: 20px; } </style> </head> <body> <!-- Templates --> <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> <!-- Master/Detail --> <div id="masterDetail"> <!-- Master --> <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> <!-- Detail --> <div id="movieDetails"></div> </div> </body> </html> Here is the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); } }; app.start(); })();   Here is the movies.js file: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })();   Summary The purpose of this blog entry was to describe how to create a simple master/detail view by taking advantage of the WinJS ListView control. We handled the selectionchanged event of the ListView control to display movie details when you select a movie in the ListView.

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  • EM12c Release 4: Cloud Control to Major Tom...

    - by abulloch
    With the latest release of Enterprise Manager 12c, Release 4 (12.1.0.4) the EM development team has added new functionality to assist the EM Administrator to monitor the health of the EM infrastructure.   Taking feedback delivered from customers directly and through customer advisory boards some nice enhancements have been made to the “Manage Cloud Control” sections of the UI, commonly known in the EM community as “the MTM pages” (MTM stands for Monitor the Monitor).  This part of the EM Cloud Control UI is viewed by many as the mission control for EM Administrators. In this post we’ll highlight some of the new information that’s on display in these redesigned pages and explain how the information they present can help EM administrators identify potential bottlenecks or issues with the EM infrastructure. The first page we’ll take a look at is the newly designed Repository information page.  You can get to this from the main Setup menu, through Manage Cloud Control, then Repository.  Once this page loads you’ll see the new layout that includes 3 tabs containing more drill-down information. The Repository Tab The first tab, Repository, gives you a series of 6 panels or regions on screen that display key information that the EM Administrator needs to review from time to time to ensure that their infrastructure is in good health. Rather than go through every panel let’s call out a few and let you explore the others later yourself on your own EM site.  Firstly, we have the Repository Details panel. At a glance the EM Administrator can see the current version of the EM repository database and more critically, three important elements of information relating to availability and reliability :- Is the database in Archive Log mode ? Is the database using Flashback ? When was the last database backup taken ? In this test environment above the answers are not too worrying, however, Production environments should have at least Archivelog mode enabled, Flashback is a nice feature to enable prior to upgrades (for fast rollback) and all Production sites should have a backup.  In this case the backup information in the Control file indicates there’s been no recorded backups taken. The next region of interest to note on this page shows key information around the Repository configuration, specifically, the initialisation parameters (from the spfile). If you’re storing your EM Repository in a Cluster Database you can view the parameters on each individual instance using the Instance Name drop-down selector in the top right of the region. Additionally, you’ll note there is now a check performed on the active configuration to ensure that you’re using, at the very least, Oracle minimum recommended values.  Should the values in your EM Repository not meet these requirements it will be flagged in this table with a red X for non-compliance.  You can of-course change these values within EM by selecting the Database target and modifying the parameters in the spfile (and optionally, the run-time values if the parameter allows dynamic changes). The last region to call out on this page before moving on is the new look Repository Scheduler Job Status region. This region is an update of a similar region seen on previous releases of the MTM pages in Cloud Control but there’s some important new functionality that’s been added that customers have requested. First-up - Restarting Repository Jobs.  As you can see from the graphic, you can now optionally select a job (by selecting the row in the UI table element) and click on the Restart Job button to take care of any jobs which have stopped or stalled for any reason.  Previously this needed to be done at the command line using EMDIAG or through a PL/SQL package invocation.  You can now take care of this directly from within the UI. Next, you’ll see that a feature has been added to allow the EM administrator to customise the run-time for some of the background jobs that run in the Repository.  We heard from some customers that ensuring these jobs don’t clash with Production backups, etc is a key requirement.  This new functionality allows you to select the pencil icon to edit the schedule time for these more resource intensive background jobs and modify the schedule to avoid clashes like this. Moving onto the next tab, let’s select the Metrics tab. The Metrics Tab There’s some big changes here, this page contains new information regions that help the Administrator understand the direct impact the in-bound metric flows are having on the EM Repository.  Many customers have provided feedback that they are in the dark about the impact of adding new targets or large numbers of new hosts or new target types into EM and the impact this has on the Repository.  This page helps the EM Administrator get to grips with this.  Let’s take a quick look at two regions on this page. First-up there’s a bubble chart showing a comprehensive view of the top resource consumers of metric data, over the last 30 days, charted as the number of rows loaded against the number of collections for the metric.  The size of the bubble indicates a relative volume.  You can see from this example above that a quick glance shows that Host metrics are the largest inbound flow into the repository when measured by number of rows.  Closely following behind this though are a large number of collections for Oracle Weblogic Server and Application Deployment.  Taken together the Host Collections is around 0.7Mb of data.  The total information collection for Weblogic Server and Application Deployments is 0.38Mb and 0.37Mb respectively. If you want to get this information breakdown on the volume of data collected simply hover over the bubble in the chart and you’ll get a floating tooltip showing the information. Clicking on any bubble in the chart takes you one level deeper into a drill-down of the Metric collection. Doing this reveals the individual metric elements for these target types and again shows a representation of the relative cost - in terms of Number of Rows, Number of Collections and Storage cost of data for each Metric type. Looking at another panel on this page we can see a different view on this data. This view shows a view of the Top N metrics (the drop down allows you to select 10, 15 or 20) and sort them by volume of data.  In the case above we can see the largest metric collection (by volume) in this case (over the last 30 days) is the information about OS Registered Software on a Host target. Taken together, these two regions provide a powerful tool for the EM Administrator to understand the potential impact of any new targets that have been discovered and promoted into management by EM12c.  It’s a great tool for identifying the cause of a sudden increase in Repository storage consumption or Redo log and Archive log generation. Using the information on this page EM Administrators can take action to mitigate any load impact by deploying monitoring templates to the targets causing most load if appropriate.   The last tab we’ll look at on this page is the Schema tab. The Schema Tab Selecting this tab brings up a window onto the SYSMAN schema with a focus on Space usage in the EM Repository.  Understanding what tablespaces are growing, at what rate, is essential information for the EM Administrator to stay on top of managing space allocations for the EM Repository so that it works as efficiently as possible and performs well for the users.  Not least because ensuring storage is managed well ensures continued availability of EM for monitoring purposes. The first region to highlight here shows the trend of space usage for the tablespaces in the EM Repository over time.  You can see the upward trend here showing that storage in the EM Repository is being consumed on an upward trend over the last few days here. This is normal as this EM being used here is brand new with Agents being added daily to bring targets into monitoring.  If your Enterprise Manager configuration has reached a steady state over a period of time where the number of new inbound targets is relatively small, the metric collection settings are fairly uniform and standardised (using Templates and Template Collections) you’re likely to see a trend of space allocation that plateau’s. The table below the trend chart shows the Top 20 Tables/Indexes sorted descending by order of space consumed.  You can switch the trend view chart and corresponding detail table by choosing a different tablespace in the EM Repository using the drop-down picker on the top right of this region. The last region to highlight on this page is the region showing information about the Purge policies in effect in the EM Repository. This information is useful to illustrate to EM Administrators the default purge policies in effect for the different categories of information available in the EM Repository.  Of course, it’s also been a long requested feature to have the ability to modify these default retention periods.  You can also do this using this screen.  As there are interdependencies between some data elements you can’t modify retention policies on a feature by feature basis.  Instead, retention policies take categories of information and bundles them together in Groups.  Retention policies are modified at the Group Level.  Understanding the impact of this really deserves a blog post all on it’s own as modifying these can have a significant impact on both the EM Repository’s storage footprint and it’s performance.  For now, we’re just highlighting the features visibility on these new pages. As a user of EM12c we hope the new features you see here address some of the feedback that’s been given on these pages over the past few releases.  We’ll look out for any comments or feedback you have on these pages ! 

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  • What steps can you take to ensure sane build environments when compiling software?

    - by Chris Adams
    Hi guys, I've been stuck with a compilation problem when building a standardised virtual machine on CentOS 5.4, and I'm in the dark here as to a) why this error is occurring, and b) how to fix it, and in the hope that someone else stumbles across this problem too, I'm hoping someone can help me find the solution here. I'm getting a configure: error: newly created file is older than distributed files! error when trying to compile Ruby Enterprise like below when I try to run the installer, and the solutions offered to on the forums (of checking the tine, and touching the files to update the time associated with them) don't seem to be helping here. What steps can I take to work out what the cause of this problem? [vagrant@vagrant-centos-5 ruby-enterprise-1.8.7-2009.10]$ sudo ./installer Welcome to the Ruby Enterprise Edition installer This installer will help you install Ruby Enterprise Edition 1.8.7-2009.10. Don't worry, none of your system files will be touched if you don't want them to, so there is no risk that things will screw up. You can expect this from the installation process: 1. Ruby Enterprise Edition will be compiled and optimized for speed for this system. 2. Ruby on Rails will be installed for Ruby Enterprise Edition. 3. You will learn how to tell Phusion Passenger to use Ruby Enterprise Edition instead of regular Ruby. Press Enter to continue, or Ctrl-C to abort. Checking for required software... * C compiler... found at /usr/bin/gcc * C++ compiler... found at /usr/bin/g++ * The 'make' tool... found at /usr/bin/make * Zlib development headers... found * OpenSSL development headers... found * GNU Readline development headers... found -------------------------------------------- Target directory Where would you like to install Ruby Enterprise Edition to? (All Ruby Enterprise Edition files will be put inside that directory.) [/opt/ruby-enterprise] : -------------------------------------------- Compiling and optimizing the memory allocator for Ruby Enterprise Edition In the mean time, feel free to grab a cup of coffee. ./configure --prefix=/opt/ruby-enterprise --disable-dependency-tracking checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... configure: error: newly created file is older than distributed files! Check your system clock This is a virtual machine running on virtualbox, and the time of the host and the virtual machine are identical, and up to date. I've also tried running this after updating time with an ntp-client, so no avail. I tried this after reading this post here of someone having a similar problem [vagrant@vagrant-centos-5 ruby-enterprise-1.8.7-2009.10]$ date Tue Apr 27 08:09:05 BST 2010 The other approach I've tried is to touch the top level the files in the build folder like suggested here, but this hasn't worked either (an to be honest, I'm not sure why it would have worked either) [vagrant@vagrant-centos-5 ruby-enterprise-1.8.7-2009.10]$ sudo touch ruby-enterprise-1.8.7-2009.10/* I'm not sure what I can do next here - the problem seems to be the bash configure script that returns this error error: newly created file is older than distributed files!, at line :2214 { echo "$as_me:$LINENO: checking whether build environment is sane" >&5 echo $ECHO_N "checking whether build environment is sane... $ECHO_C" >&6; } # Just in case sleep 1 echo timestamp > conftest.file # Do `set' in a subshell so we don't clobber the current shell's # arguments. Must try -L first in case configure is actually a # symlink; some systems play weird games with the mod time of symlinks # (eg FreeBSD returns the mod time of the symlink's containing # directory). if ( set X `ls -Lt $srcdir/configure conftest.file 2> /dev/null` if test "$*" = "X"; then # -L didn't work. set X `ls -t $srcdir/configure conftest.file` fi rm -f conftest.file if test "$*" != "X $srcdir/configure conftest.file" \ && test "$*" != "X conftest.file $srcdir/configure"; then # If neither matched, then we have a broken ls. This can happen # if, for instance, CONFIG_SHELL is bash and it inherits a # broken ls alias from the environment. This has actually # happened. Such a system could not be considered "sane". { { echo "$as_me:$LINENO: error: ls -t appears to fail. Make sure there is not a broken alias in your environment" >&5 echo "$as_me: error: ls -t appears to fail. Make sure there is not a broken alias in your environment" >&2;} { (exit 1); exit 1; }; } fi ### PROBLEM LINE #### # this line is the problem line - this is returned true, sometimes it isn't and I can't # see a pattern that that determines when this will test will pass or not. test "$2" = conftest.file ) then # Ok. : else { { echo "$as_me:$LINENO: error: newly created file is older than distributed files! Check your system clock" >&5 echo "$as_me: error: newly created file is older than distributed files! Check your system clock" >&2;} { (exit 1); exit 1; }; } fi the thing that makes this really frustrating is that this script works sometimes, when the VM has been running for an hour or so it works, but not at boot. There's nothing I see in the crontab that suggests any hourly tasks are run that might change the state of the system enough make a difference to this script working. I'm totally at a loss when it comes to debugging beyond here. What's the best approach to take here? Thanks

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  • CodePlex Daily Summary for Wednesday, June 01, 2011

    CodePlex Daily Summary for Wednesday, June 01, 2011Popular ReleasesVidCoder: 0.9.1: Added color coding to the Log window. Errors are highlighted in red, HandBrake logs are in black and VidCoder logs are in dark blue. Moved enqueue button to the right with the other control buttons. Added logic to report failures when errors are logged during the encode or when the encode finishes prematurely. Added Copy button to Log window. Adjusted audio track selection box to always show the full track name. Changed encode job progress bar to also be colored yellow when the enco...Terraria Map Generator: TerrariaMapTool 1.0.0.3 Beta: 1) Catch all exception from the gui app. 2) Fixed the use of the graphics device to really use reach.AutoLoL: AutoLoL v2.0.1: - Fixed a small bug in Auto Login - Fixed the updaterEPPlus-Create advanced Excel 2007 spreadsheets on the server: EPPlus 2.9.0.1: EPPlus-Create advanced Excel 2007 spreadsheets on the server This version has been updated to .Net Framework 3.5 New Features Data Validation. PivotTables (Basic functionalliy...) Support for worksheet data sources. Column, Row, Page and Data fields. Date and Numeric grouping Build in styles. ...and more And some minor new features... Ranges Text-Property|Get the formated value AutofitColumns-method to set the column width from the content of the range LoadFromCollection-metho...jQuery ASP.Net MVC Controls: Version 1.4.0.0: Version 1.4.0.0 contains the following additions: Upgraded to MVC 3.0 Upgraded to jQuery 1.6.1 (Though the project supports all jQuery version from 1.4.x onwards) Upgraded to jqGrid 3.8 Better Razor View-Engine support Better Pager support, includes support for custom pagers Added jqGrid toolbar buttons support Search module refactored, with full suport for multiple filters and ordering And Code cleanup, bug-fixes and better controller configuration support.Restbucks on .Net: RestBucks Alpha 1: This is the first release of the application.Nearforums - ASP.NET MVC forum engine: Nearforums v6.0: Version 6.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Authentication using Membership Provider for SQL Server and MySql Spam prevention: Flood Control Moderation: Flag messages Content management: Pages: Create pages (about us/contact/texts) through web administration Allow nearforums to run as an IIS subapp Migrated Facebook Connect to OAuth 2.0 Visit the project Roadmap for more details.NetOffice - The easiest way to use Office in .NET: NetOffice Release 0.8b: Changes: - fix critical issue 15922(AccessViolationException) once and for all update is strongly recommended Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddin Examples in C# and VB....Facebook Graph Toolkit: Facebook Graph Toolkit 1.5.4186: Updates the API in response to Facebook's recent change of policy: All Graph Api accessing feeds or posts must provide a AccessToken.SharePoint Farm Poster: SharePoint Farm Poster: SharePoint Farm Poster is generated by a PowerShell Script. Run this script under the Farm Admin Account. After downloading, unblock the file in the Property Window. Current version is beta : v0.3.4Serviio for Windows Home Server: Beta Release 0.5.2.0: Ready for widespread beta. Synchronized build number to Serviio version to avoid confusion.AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta4: ??AcDown?????????????,??????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta4 2011-5-31?? ???Bilibili.us????? ???? ?? ???"????" ???Bilibili.us??? ??????? ?? ??????? ?? ???????? ?? ?? ???Bilibili.us?????(??????????????????) ??????(6.cn)?????(????) ?? ?????Acfun?????????? ?????????????? ???QQ???????? ????????????Discussion...EnhSim: EnhSim 2.4.5 ALPHA: 2.4.5 ALPHAThis release supports WoW patch 4.1 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Added in the T12 s...TerrariViewer: TerrariViewer v2.4.1: Added Piggy Bank editor and fixed some minor bugs.Kooboo CMS: Kooboo CMS 3.02: What is new in kooboo cms 3.02 The most important updates of this version is the Kooboo site builder, an unique and creative web design tool, design an professional website and export to Kooboo CMS. See: http://www.sitekin.com Add Version contorl on View, Layout and other elements. Add user CMS language selection, user can select a language to use on their CMS backend. Add User profile provider, you can use now stop website user information on a SQL database. Previously it stored on XML...mojoPortal: 2.3.6.6: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2366-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Terraria World Creator: Terraria World Creator: Version 1.01 Fixed a bug that would cause the application to crash. Re-named the Application.Microsoft All-In-One Code Framework - a centralized code sample library: All-In-One Code Framework 2011-05-26: Alternatively, you can install Sample Browser or Sample Browser VS extension, and download the code samples from Sample Browser. Improved and Newly Added Examples:For an up-to-date code sample index, please refer to All-In-One Code Framework Sample Catalog. NEW Samples for Dynamics Sample Description Owner CSDynamicsNAVWebServices The code sample shows syntax for calling Dynamics NAV Web Services. Lars Lohndorf-Larsen NEW Samples for WPF Sample Description Owner CSWPFDataGridCustomS...Terraria World Viewer: Version 1.1: Update May 26th Added Chest Filtering, this allows chests only containing certain items to have their symbol drawn. (Its under advanced settings tab) GUI elements (checkboxes/etc) are persistant between uses of the application Beta Worlds (i.e. Release #38) will work properly Symbols can be enabled or disabled on a per symbol basis Chest Information tab which is just a dump of the current chest information Meterorite is now visible as a bright magenta pink Application defaults to ...MVC Controls Toolkit: Mvc Controls Toolkit 1.1 RC: *Added: Compatibility with jQuery 1.6.1 Rendering of enumerables with images and/or customizable strings improved the client side tempate engine added new parameters to the template definition binding all new knockout bindings helpers have been fully implemented added a new overload for defining the client-side ViewModel The SetTme method has the option to store the theme in a permanent cookie If no CSS class is provided for the watermark of a TypedTextBox the watermark class of the current t...New ProjectsAlumnus SI Machung: ExSis Alumnus Website makes it easier for Alumni of Ma Chung University, that located at Malang, East Java, Indonesia. You'll no longer have to find your friend that separated in so many years. It's developed in Microsoft Visual Studio 2010. Check our website at kriswanto90.charlezzzz.comb9b18a35-a80a-440c-bb8c-195be0225cfa: b9b18a35-a80a-440c-bb8c-195be0225cfaCustomer Care Portal - SharePoint 2010 for Internet Sites: The Customer Care Portal demonstrates cooperation of Microsoft SharePoint 2010 with several technologies, such as: • Silverlight • Windows Server AppFabric • Business Data Connectivity • Microsoft InfoPath 2010 DBServer Folder Browser: DBServer Folder Browser It's developed in C#Dual Development: A place for colloboration.EVMDOCS ASP.NET: EVMDOCS project for ECM.VSTU.RU FCNS.Money: FCNS.Money?????????????。???,?????????????,??????????????。???????????????? ??,?FCNS.Money??????????????,???????????,????????????????,??????????,???? ???????????。HDBMS: Attempt to implement a hierarchical database that can participate in a distributed 2PCHRO: 3D FPS in a secret underwater soviet bunkerIstream: Istream is a new web browser for windows computers. We have designed the browser so you have everything right at your fingertips. Download it today and discover a new browsing experience, we have a range of features avaialble just now and its only the first release. istream.imLaptop Battery Usage Pattern: Figures out battery discharge and recharge pattern. Suggests estimated discharge time and recharge time based on past history. Also alerts when it detects considerable degradation of battery life. Mediawiki tools for Office: The current version installs an Outlook 2007 plugin. This plugin adds a send to wiki command to the outlook context menu. The functionality is very similar to the behavior of the One Note plugin which is installed in office 2007. PW API Library: The PW API Library provides a .NET interface to the ProgrammableWeb's API library. This is a personal project built using the ProgrammableWeb internal API and is not provided by the ProgrammableWeb team. It's developed in C# using .NET 4.0 framework.Restbucks on .Net: Implementation of the RestBucks example; from the book "Rest on Practice" on the .Net plattaform.SharePoint Farm Poster: View the entire SharePoint Farm configuration as a single HTML Poster.Simple Silverlight Bounce Effect: Simple bounce effect in Silverlight. A demo of this project can be seen at http://www.voltar.ch/en/results/technologieSistema Gestor Escolar: Aquesta aplicacio permet gestionar activitats pròpies d'una escolaSmart WCF Client Wrapper: This is a smart WCF client wrapper that keeps your code clean, and hides common beginner mistakes from the end user. This code handles - EventHandler Cleanup - Exception Managment - Reliable and efficient reuse of the proxy - Cleanup of the proxy - Clean "using(...)" methodSSIS Extensions - SFTP Task, PGP Task, Zip Task: A set of custom tasks to extend SSIS. Includes a SFTP task, PGP encryption task and zip/unzip task.TFS On The Road: TFS On The Road is a TFS client for Windows Phone 7. With it you can have a good view from your TFS even if you are "on the road". It allows you to access projects, work items(including attachments), changesets, builds, branches, and work item queries.Todo.txt .NET: .NET version of Todo.txt. The project goals are a Windows application as well as a PowerShell commands.

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  • Metro: Creating a Master/Detail View with a WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to explain how you can create a simple master/detail view by using the WinJS ListView and Template controls. In particular, I explain how you can use a ListView control to display a list of movies and how you can use a Template control to display the details of the selected movie. Creating a master/detail view requires completing the following four steps: Create the data source – The data source contains the list of movies. Declare the ListView control – The ListView control displays the entire list of movies. It is the master part of the master/detail view. Declare the Details Template control – The Details Template control displays the details for the selected movie. It is the details part of the master/detail view. Handle the selectionchanged event – You handle the selectionchanged event to display the details for a movie when a new movie is selected. Creating the Data Source There is nothing special about our data source. We initialize a WinJS.Binding.List object to represent a list of movies: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })(); The data source is exposed to the rest of our application with the name ListViewDemos.movies. Declaring the ListView Control The ListView control is declared with the following markup: <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> The data-win-options attribute is used to set the following properties of the ListView control: itemDataSource – The ListView is bound to the list of movies which we created in the previous section. Notice that the ListView is bound to ListViewDemos.movies.dataSource and not just ListViewDemos.movies. itemTemplate – The item template contains the template used for rendering each item in the ListView. The markup for this template is included below. tabBehavior – This enumeration determines what happens when you tap or click on an item in the ListView. The possible values are directSelect, toggleSelect, invokeOnly, none. Because we want to handle the selectionchanged event, we set tapBehavior to the value directSelect. selectionMode – This enumeration determines whether you can select multiple items or only a single item. The possible values are none, single, multi. In the code above, this property is set to the value single. layout – You can use ListLayout or GridLayout with a ListView. If you want to display a vertical ListView, then you should select ListLayout. You must associate a ListView with an item template if you want to render anything interesting. The ListView above is associated with an item template named #masterItemTemplate. Here’s the markup for the masterItemTemplate: <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> This template simply renders the title of each movie. Declaring the Details Template Control The details part of the master/detail view is created with the help of a Template control. Here’s the markup used to declare the Details Template control: <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> The Details Template control displays the movie title and director.   Handling the selectionchanged Event The ListView control can raise two types of events: the iteminvoked and selectionchanged events. The iteminvoked event is raised when you click on a ListView item. The selectionchanged event is raised when one or more ListView items are selected. When you set the tapBehavior property of the ListView control to the value “directSelect” then tapping or clicking a list item raised both the iteminvoked and selectionchanged event. Tapping a list item causes the item to be selected and the item appears with a checkmark. In our code, we handle the selectionchanged event to update the movie details Template when you select a new movie. Here’s the code from the default.js file used to handle the selectionchanged event: var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); The code above sets up an event handler (listener) for the selectionchanged event. The event handler first verifies that an item has been selected in the ListView (selection.count() > 0). Next, the details for the movie are rendered using the movie details Template (we created this Template in the previous section). The Complete Code For the sake of completeness, I’ve included the complete code for the master/detail view below. I’ve included both the default.html, default.js, and movies.js files. Here is the final code for the default.html file: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewMasterDetail</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewMasterDetail references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/movies.js"></script> <style type="text/css"> body { font-size: xx-large; } .movie { padding: 5px; } #masterDetail { display: -ms-box; } #movieList { width: 300px; margin: 20px; } #movieDetails { margin: 20px; } </style> </head> <body> <!-- Templates --> <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> <!-- Master/Detail --> <div id="masterDetail"> <!-- Master --> <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> <!-- Detail --> <div id="movieDetails"></div> </div> </body> </html> Here is the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); } }; app.start(); })();   Here is the movies.js file: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })();   Summary The purpose of this blog entry was to describe how to create a simple master/detail view by taking advantage of the WinJS ListView control. We handled the selectionchanged event of the ListView control to display movie details when you select a movie in the ListView.

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  • The Red Gate and .NET Reflector Debacle

    - by Rick Strahl
    About a month ago Red Gate – the company who owns the NET Reflector tool most .NET devs use at one point or another – decided to change their business model for Reflector and take the product from free to a fully paid for license model. As a bit of history: .NET Reflector was originally created by Lutz Roeder as a free community tool to inspect .NET assemblies. Using Reflector you can examine the types in an assembly, drill into type signatures and quickly disassemble code to see how a particular method works.  In case you’ve been living under a rock and you’ve never looked at Reflector, here’s what it looks like drilled into an assembly from disk with some disassembled source code showing: Note that you get tons of information about each element in the tree, and almost all related types and members are clickable both in the list and source view so it’s extremely easy to navigate and follow the code flow even in this static assembly only view. For many year’s Lutz kept the the tool up to date and added more features gradually improving an already amazing tool and making it better. Then about two and a half years ago Red Gate bought the tool from Lutz. A lot of ruckus and noise ensued in the community back then about what would happen with the tool and… for the most part very little did. Other than the incessant update notices with prominent Red Gate promo on them life with Reflector went on. The product didn’t die and and it didn’t go commercial or to a charge model. When .NET 4.0 came out it still continued to work mostly because the .NET feature set doesn’t drastically change how types behave.  Then a month back Red Gate started making noise about a new Version Version 7 which would be commercial. No more free version - and a shit storm broke out in the community. Now normally I’m not one to be critical of companies trying to make money from a product, much less for a product that’s as incredibly useful as Reflector. There isn’t day in .NET development that goes by for me where I don’t fire up Reflector. Whether it’s for examining the innards of the .NET Framework, checking out third party code, or verifying some of my own code and resources. Even more so recently I’ve been doing a lot of Interop work with a non-.NET application that needs to access .NET components and Reflector has been immensely valuable to me (and my clients) if figuring out exact type signatures required to calling .NET components in assemblies. In short Reflector is an invaluable tool to me. Ok, so what’s the problem? Why all the fuss? Certainly the $39 Red Gate is trying to charge isn’t going to kill any developer. If there’s any tool in .NET that’s worth $39 it’s Reflector, right? Right, but that’s not the problem here. The problem is how Red Gate went about moving the product to commercial which borders on the downright bizarre. It’s almost as if somebody in management wrote a slogan: “How can we piss off the .NET community in the most painful way we can?” And that it seems Red Gate has a utterly succeeded. People are rabid, and for once I think that this outrage isn’t exactly misplaced. Take a look at the message thread that Red Gate dedicated from a link off the download page. Not only is Version 7 going to be a paid commercial tool, but the older versions of Reflector won’t be available any longer. Not only that but older versions that are already in use also will continually try to update themselves to the new paid version – which when installed will then expire unless registered properly. There have also been reports of Version 6 installs shutting themselves down and failing to work if the update is refused (I haven’t seen that myself so not sure if that’s true). In other words Red Gate is trying to make damn sure they’re getting your money if you attempt to use Reflector. There’s a lot of temptation there. Think about the millions of .NET developers out there and all of them possibly upgrading – that’s a nice chunk of change that Red Gate’s sitting on. Even with all the community backlash these guys are probably making some bank right now just because people need to get life to move on. Red Gate also put up a Feedback link on the download page – which not surprisingly is chock full with hate mail condemning the move. Oddly there’s not a single response to any of those messages by the Red Gate folks except when it concerns license questions for the full version. It puzzles me what that link serves for other yet than another complete example of failure to understand how to handle customer relations. There’s no doubt that that all of this has caused some serious outrage in the community. The sad part though is that this could have been handled so much less arrogantly and without pissing off the entire community and causing so much ill-will. People are pissed off and I have no doubt that this negative publicity will show up in the sales numbers for their other products. I certainly hope so. Stupidity ought to be painful! Why do Companies do boneheaded stuff like this? Red Gate’s original decision to buy Reflector was hotly debated but at that the time most of what would happen was mostly speculation. But I thought it was a smart move for any company that is in need of spreading its marketing message and corporate image as a vendor in the .NET space. Where else do you get to flash your corporate logo to hordes of .NET developers on a regular basis?  Exploiting that marketing with some goodwill of providing a free tool breeds positive feedback that hopefully has a good effect on the company’s visibility and the products it sells. Instead Red Gate seems to have taken exactly the opposite tack of corporate bullying to try to make a quick buck – and in the process ruined any community goodwill that might have come from providing a service community for free while still getting valuable marketing. What’s so puzzling about this boneheaded escapade is that the company doesn’t need to resort to underhanded tactics like what they are trying with Reflector 7. The tools the company makes are very good. I personally use SQL Compare, Sql Data Compare and ANTS Profiler on a regular basis and all of these tools are essential in my toolbox. They certainly work much better than the tools that are in the box with Visual Studio. Chances are that if Reflector 7 added useful features I would have been more than happy to shell out my $39 to upgrade when the time is right. It’s Expensive to give away stuff for Free At the same time, this episode shows some of the big problems that come with ‘free’ tools. A lot of organizations are realizing that giving stuff away for free is actually quite expensive and the pay back is often very intangible if any at all. Those that rely on donations or other voluntary compensation find that they amount contributed is absolutely miniscule as to not matter at all. Yet at the same time I bet most of those clamouring the loudest on that Red Gate Reflector feedback page that Reflector won’t be free anymore probably have NEVER made a donation to any open source project or free tool ever. The expectation of Free these days is just too great – which is a shame I think. There’s a lot to be said for paid software and having somebody to hold to responsible to because you gave them some money. There’s an incentive –> payback –> responsibility model that seems to be missing from free software (not all of it, but a lot of it). While there certainly are plenty of bad apples in paid software as well, money tends to be a good motivator for people to continue working and improving products. Reasons for giving away stuff are many but often it’s a naïve desire to share things when things are simple. At first it might be no problem to volunteer time and effort but as products mature the fun goes out of it, and as the reality of product maintenance kicks in developers want to get something back for the time and effort they’re putting in doing non-glamorous work. It’s then when products die or languish and this is painful for all to watch. For Red Gate however, I think there was always a pretty good payback from the Reflector acquisition in terms of marketing: Visibility and possible positioning of their products although they seemed to have mostly ignored that option. On the other hand they started this off pretty badly even 2 and a half years back when they aquired Reflector from Lutz with the same arrogant attitude that is evident in the latest episode. You really gotta wonder what folks are thinking in management – the sad part is from advance emails that were circulating, they were fully aware of the shit storm they were inciting with this and I suspect they are banking on the sheer numbers of .NET developers to still make them a tidy chunk of change from upgrades… Alternatives are coming For me personally the single license isn’t a problem, but I actually have a tool that I sell (an interop Web Service proxy generation tool) to customers and one of the things I recommend to use with has been Reflector to view assembly information and to find which Interop classes to instantiate from the non-.NET environment. It’s been nice to use Reflector for this with its small footprint and zero-configuration installation. But now with V7 becoming a paid tool that option is not going to be available anymore. Luckily it looks like the .NET community is jumping to it and trying to fill the void. Amidst the Red Gate outrage a new library called ILSpy has sprung up and providing at least some of the core functionality of Reflector with an open source library. It looks promising going forward and I suspect there will be a lot more support and interest to support this project now that Reflector has gone over to the ‘dark side’…© Rick Strahl, West Wind Technologies, 2005-2011

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  • SQL Cruise Alaska 2011

    - by Grant Fritchey
    I had the extreme good fortune to get sent on the last SQL Cruise to Alaska. I love my job. In case you don't what this is, SQL Cruise is a trip on a cruise ship during which you get to attend classes while on the boat, learning all about SQL Server and related topics as well as network with the instructors and the other Cruisers. Frankly, it's amazing. Classes ran from Monday, 5/30, to Saturday, 6/4. The networking was constant, between classes, at night on cruise ship, out on excursions in Alaskan rainforests and while snorkeling in ocean waters. Here's a run down of the experience from my point of view. Because I couldn't travel out 2 days early, I missed the BBQ that occurred the day before the cruise when many of the Cruisers received their swag bags. Some of that swag came from Red Gate. I researched what was useful on a cruise like this and purchased small flashlights and binoculars for all the Cruisers. The flashlights were because, depending on your cabin, ships can be very dark. The binoculars were so that the cruisers could watch all the beautiful landscape as it flowed by. I would have liked to have been there when the bags were opened, but I heard from several people that they appreciated the gifts. Cruisers "In" the hot tub. Pictured: Marjory Woody, Michele Grondin, Kyle Brandt, Grant Fritchey, John Halunen Sunday I went to board the ship with my wife. We had a bit of an adventure because I messed up our documents. It all worked out and we got on board to meet up at the back of the boat at one of the outdoor bars with the other Cruisers, thanks to tweets letting everyone know where to go. That was the end of electronic coordination on the trip (connectivity in Alaska was horrible for everyone except AT&T). The Cruisers were a great bunch of people and it was a real honor to meet them and get to spend time with them. After everyone settled into their cabins, our very first activity was a contest, sponsored by Red Gate. The Cruisers, in an effort to get to know each other and the ship, were required to go all over taking various photographs, some of them hilarious. The winning team of three would all win prizes. Some of the significant others helped out and I tagged along with a team that tied for first but lost the coin toss. The winning team consisted of Christina Leo (blog|twitter), Ryan Malcom (twitter), Neil Hambly (blog|twitter). They then had to do math and identify the cabin with the lowest prime number, oh, and get a picture of it and be the first to get back up to the bar where we were waiting. Christina came in first and very happily carried home an Ipad2. Ryan won a 1TB portable hard drive and Neil won a wireless mouse (picture below, note my special SQL Server Central Friday Shirt. Thanks Steve (blog|twitter)). Winners: Christina Leo, Neil Hambly, Ryan Malcolm. Just Lucky: Grant Fritchey Monday morning classes started. Buck Woody (blog|twitter) was a special guest speaker on this cruise. His theme was "Three C's on the High Seas: Career, Communication and Cloud." The first session was all on Career. I'm not going to type out all my notes from the session, but let's just say, if you get the chance to hear Buck talk about how to manage your career, I suggest you attend. I have a ton of blog posts that I'll be putting together over the next several months (yes, months) both here and over on ScaryDBA. I also have a bunch of work I'm going to be doing to get my career performance bumped up a notch or two (and let's face it, that won't be easy). Later on Monday, Tim Ford (blog|twitter) did a session on DMOs. Specifically the session was on Tim's Period Table of DMOs that he has put together, and how to use some of the more interesting DMOs in your day to day job. It was a great session, packed with good information. Next, Brent Ozar (blog|twitter) did a session on how to monitor and guide SAN configuration for the DBA that doesn't have access to the SAN. That was some seriously useful information. Tuesday morning we only had a single class. Kendra Little (blog|twitter) taught us all about "No Lock for Yes Fun".  It was all about the different transaction isolation levels and how they work. There is so often confusion in this area and Kendra does a great job in clarifying the information. Also, she tosses in her excellent drawings to liven up the presentation. Then it was excursion time in Juneau. My wife and I, along with several other Cruisers, took a hike up around the Mendenhall Glacier. It was absolutely beautiful weather and walking through the Alaskan rain forest was a treat. Our guide, Jason, was a great guy and it was a good day of hiking. Wednesday was an all day excursion in Skagway. My wife and I took the "Ghost and Good Time Girls" walking tour that ended up at a bar that used to be a brothel, the Red Onion. It was a great history of the town. We went back out and hit a few museums and exhibits. We also hiked up the side of the mountain to see the Dewey Lake and some great views of the town. Finally we hiked out to the far side of town to see the Gold Rush cemetery. Hiking done we went back to the boat and had a quiet dinner on our own. Thursday we cruised through Glacier Bay and saw at least four different glaciers including sitting next to the Marjory Glacier for  about an hour. It was amazing. Then it got better. We went into class with Buck again, this time to talk about Communication. Again, I've got pages of notes that I'm going to be referring back to for some time to come. This was an excellent opportunity to learn. Snorkelers: Nicole Bertrand, Aaron Bertrand, Grant Fritchey, Neil Hambly, Christina Leo, John Robel, Yanni Robel, Tim Ford Friday we pulled into Ketchikan. A bunch of us went snorkeling. Yes, snorkeling. Yes, in Alaska. Yes, snorkeling in the ocean in Alaska. It was fantastic. They had us put on 7mm thick wet suits (an adventure all by itself) so it was basically warm the entire time we were in the water (except for the occasional squirt of cold water down my back). Before we got in the water a bald eagle flew up and landed about 15 feet in front of us, which was just an incredible event. Then our guide pointed out about 14 other eagles in the area, hanging out in the trees. Wow! The water was pretty clear and there was a ton of things to see. That was absolutely a blast. Back on the boat I presented a session called Execution Plans: The Deep Dive (note the nautical theme). It seemed to go over well and I had several good questions come out of the session that will lead to new blog posts. After I presented, it was Aaron Bertrand's (blog|twitter) turn. He did a session on "What's New in Denali" that provided a lot of great information. He was able to incorporate new things straight out of Tech-Ed, so this was expanded beyond his usual presentation. The man really knows what he's talking about and communicates it well. Saturday we were travelling so there was time for a bunch of classes. Jeremiah Peschka (blog|twitter) did a great overview of some of the NoSQL databases and what they should be used for. The session was called "The Database is Dead" but it was really about how there are specific uses for these databases that SQL Server doesn't fill, but also that these databases can't replace SQL Server in other areas. Again, good material. Brent Ozar presented again with a session on Defensive Indexing. It was an overview of how indexes work and a deep dive into how to apply them appropriately in your databases to better support access. A good session, as you would expect. Then we pulled into Victoria, BC, in Canada and had a nice dinner with several of the Cruisers, including Denny Cherry (blog|twitter). After that it was back to Seattle on Sunday. By the way, the Science Fiction Museum in Seattle isn't a Science Fiction Museum any more. I was very disappointed to discover this. Overall, it was a great experience. I'm extremely appreciative of Red Gate for sending me and for Tim, Brent, Kendra and Jeremiah for having me. The other Cruisers were all amazing people and it was an honor & privilege to meet them and spend time with them. While this was a seriously fun time, it was also a very serious training opportunity with solid information coming from seasoned industry pros.

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  • GRUB-2 Bootloader fails to load for lack of floppy drive. Ubuntu 10.4 & Windows XP

    - by kammer
    2010.07.21 while trying to install Ubuntu 10.4 Hello all, I've been trying to install Ubuntu 10.04 on my Dell workstation and am unable to get the Grub-2 bootloader to load properly. It seems to be failing for lack of a floppy drive on the system resulting in an error message that reads : error: fd0 cannot get C/H/S values. I've gone through the Grub-2 page at https://help.ubuntu.com/community/Grub2 to no avail and other sources having similar problems have likewise turned up no solutions. I would certainly appreciate any insight, here's the background: A while back I was trying to install a different version of Linux and had the same problems, then had to set the project aside for a bit. I don't think this has anything to do with Linux or Ubuntu per se, but rather Grub. The system is an old (4-5 years) Dell workstation that has one drive (128 GB) set up for Windows XP and a second new drive (500GB) which I installed for Linux. There is a DVD/CD drive and the system contains no floppy drive at all. In one attempt to get this working I tried modifying the BIOS to indicate there was a floppy drive - this created a failure earlier in the chain with the BIOS failing to load properly, not unexpected, just a shot in the dark at that point. At the moment I am considering just running out to buy and install a cheap floppy drive to see if that helps. I'll never use the thing though so I'd rather find a solution that doesn't require me to spend money on useless hardware. In any case, here's the /boot/grub/grub.cfg contents: # # DO NOT EDIT THIS FILE # # It is automatically generated by /usr/sbin/grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then load_env fi set default="0" if [ ${prev_saved_entry} ]; then set saved_entry=${prev_saved_entry} save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z ${boot_once} ]; then saved_entry=${chosen} save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n ${have_grubenv} ]; then if [ -z ${boot_once} ]; then save_env recordfail; fi; fi } insmod ext2 set root='(hd1,1)' search --no-floppy --fs-uuid --set fbebde47-f488-41b0-9480-337802ecb988 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 insmod gfxterm insmod vbe if terminal_output gfxterm ; then true ; else # For backward compatibility with versions of terminal.mod that don't # understand terminal_output terminal gfxterm fi fi insmod ext2 set root='(hd1,1)' search --no-floppy --fs-uuid --set fbebde47-f488-41b0-9480-337802ecb988 set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ ${recordfail} = 1 ]; then set timeout=-1 else set timeout=10 fi insmod play play 480 440 1 ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.32-21-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,1)' search --no-floppy --fs-uuid --set fbebde47-f488-41b0-9480-337802ecb988 linux /boot/vmlinuz-2.6.32-21-generic root=UUID=fbebde47-f488-41b0-9480-337802ecb988 ro quiet splash initrd /boot/initrd.img-2.6.32-21-generic } menuentry 'Ubuntu, with Linux 2.6.32-21-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,1)' search --no-floppy --fs-uuid --set fbebde47-f488-41b0-9480-337802ecb988 echo 'Loading Linux 2.6.32-21-generic ...' linux /boot/vmlinuz-2.6.32-21-generic root=UUID=fbebde47-f488-41b0-9480-337802ecb988 ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.32-21-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod ext2 set root='(hd1,1)' search --no-floppy --fs-uuid --set fbebde47-f488-41b0-9480-337802ecb988 linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod ext2 set root='(hd1,1)' search --no-floppy --fs-uuid --set fbebde47-f488-41b0-9480-337802ecb988 linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Microsoft Windows XP Home Edition (on /dev/sda1)" { insmod ntfs set root='(hd0,1)' search --no-floppy --fs-uuid --set 6ef0d4b4f0d4842d drivemap -s (hd0) ${root} chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### Thoughts anyone? Thanks in advance.

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  • CodePlex Daily Summary for Sunday, May 25, 2014

    CodePlex Daily Summary for Sunday, May 25, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.0: Major improvement when saving large files.SimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"SEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...51Degrees - Device Detection and Redirection: 3.1.1.12: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...VisioAutomation: Visio PowerShell Module (VisioPS) 1.2.0: DocumentationDocumentation is here http://sdrv.ms/11AWkp7 Screencasthttp://vimeo.com/61329170 FilesFor easy installation, download and run the MSI file. If you want to manually install, a ZIP file is provided. ChangeLogInvoke-* cmdlets replaced with more specific PowerShell Verbs Enhanced handling of values in User-Defined Cells Get-VisioShape works more unituitivelyNino Seisei Code Generator: Nino Seisei v2.1.1: Mejoras en la interfaz, posibilidad de ejecutar instrucciones Berta cíclicas una dentro de otra con la nueva instrucción @BSETRECURSIVITY_ON. GUI Improvements, posibility of running ciclic Berta instructions one inside another with the new @BSETRECURSIVITY_ON instruction.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...ULS Log Viewer: Alpha 0.2: Changeset CI&T ULS Log 22/05/2014 - Inclusão do botão de limpar filtro - Inclusão da possibilidade de filtrar as entradas pelo texto da mensagem; - Inclusão da opção de abrir mais de um arquivo de log no mesmo grid para análise; - Inclusão da tela de Sobre. - Campo de Filtro Rápido Level carrega somente os Levels encontrados no arquivo de log carregado; - Campo de exibição rápida de mensagem setado para somente leitura; - Inclusão da Barra de Status com informações do nome do arquivo ...Application Parameters for Microsoft Dynamics CRM: Application Parameters (1.2.0.1): Fix plugin when updating parameters without changing parameter typeWordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498New Projects2111110107: Thanh Loi2111110152: Nguy?n Doãn Tu?nASP.NET MVC4 Warehouse management system: WMSNet is an easy to use warehouse management solution for manually operated warehouses and can smoothly be customized according to your requirements. Code Snippets: Code snippets to empower the developers to write quality code faster while adhering to the industry standards.CRM 2011 / CRM 2013 Form Helper: Library of CRM 2011 / CRM 2013 Web Resources that can be used on Forms for making input simpler; ex Automatic title case Kinect Translation Tool: From Sign Language to spoken text and vice versa: Software System Component 1. Kinect SDKver.1.7 for the Kinect sensor. 2. Windows 7 standard APIs- The audio, speech, and media APIs in Windows 7MDriven Getting started - MVC: This is the suggested getting started template for doing MVC with MDriven. Fork it and begin to fill up with your model. Rules Engine Validator: A simple rules validator. It's based on a rule manager component (an implementation of the Command GoF pattern), with a main method called Validate().Simple Connect To Db: ????? ???? ?? ??????? ?? ????? ??? ? ??????? ????? ??z3-str-purdue: test geekchina.com

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  • CodePlex Daily Summary for Tuesday, May 27, 2014

    CodePlex Daily Summary for Tuesday, May 27, 2014Popular ReleasesAD4 Application Designer for flow based .NET applications: AD4.AppDesigner.18.11: AD4.Iteration.18.11(Rendering of flow chart) Bugfix: AppWrapperClassContainer MakeWrapperBuildInstances MakeFlowClassCtor Note: Currently not all elements are shown in flow chart area! This version is able to generate the source code of some samples. See: Sample Applications (You find the flow description in the documents folder of each sample). The gluing code of the AD4.AppDesigner was created by the previous version of the AD4.AppDesigner. You find the current app definition in t...ClosedXML - The easy way to OpenXML: ClosedXML 0.71.1: More performance improvements. It's faster and consumes less memory.SQL Server Change Data Capture Application: Release 1: This is the initial release of SQLCDCApp. Download the zip file. Unzip and run SQLCDCApp.exe to start.Role Based Views in Microsoft Dynamics CRM 2011: Role Based Views in CRM 2011 and 2013 - 1.1.0.0: Issues fixed in this build: 1. Works for CRM 2013 2. Lookup view not getting blockedMathos Parser: 1.0.6.1 + source code: Removed the bug with comma/dot reported and fixed by Diego.Dynamics AX Build Scripts: DynamicsAXCommunity Powershell module (0.3.0): Change log(previous release was 0.2.4) 0.3.0 AxBuild (http://msdn.microsoft.com/en-us/library/dn528954.aspx) is supported and used by default. Smarter dealing with versions - e.g. listing configurations for all versions in the same time. $AxVersionPreference shouldn't be normally needed. Additional properties returned by Get-AXConfig. 0.2.5 -StartupCmd and -Wait added to Start-AXClient. Handles console output sent from AX (http://dev.goshoom.net/en/2012/05/console-output-ax/).xFunc: xFunc 2.15.6: Fidex #77QuickMon: Version 3.12: This release is mostly just to improve the UI for the Windows client. There are a few minor fixes as well. 1. Polling frequency presets fixed (slow, normal and fast) 2. Added collector call duration to history 3. History now displays time, state, duration and details in separate columns 4. Added a quick launch drop down list to main Window (only visible when mouse hover over it) 5. Removed the toolbar border. 6. Changed Windows service collector to report error only when all services from al...VK.NET - Vkontakte API for .NET: VkNet 1.0.5: ?????????? ????? ??????.Kartris E-commerce: Kartris v2.6002: Minor release: Double check that Logins_GetList sproc is present, sometimes seems to get missed earlier if upgrading which can give error when viewing logins page Added CSV and TXT export option; this is not Google Products compatible, but can give a good base for creating a file for some other systems such as Amazon Fixed some minor combination and options issues to improve interface back and front Turn bitcoin and some other gateways off by default Minor CSS changes Fixed currenc...SimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。New Projects2112110016: BÀI T?P OOP2112110072: 2112110072 Bai tap OOPA more efficient algorithm for an NP-complete problem: Algorithm for finding Hamiltonian cycle.Asprise OCR for C#/VB.NET Sample Applications: Embeded with a high performance OCR (optical character recognition) engine, Asprise OCR SDK library for Java, VB.NET, CSharp.NET, VC++, VB6.0, C, C++, Delphi onDisenio1Obli1: Obligatorio desarrollado por Santiago Perez y Germán Otero Universidad ORT, Año 2014DuAnCuoiKy: lap trinh windows form cuoi ky, quan ly sinh vien truong hoc student management systemEnterprise Integration and BPM - A WF Integration and BPM blueprint: A CQRS based EAI (Enterprise Application Integration) and BMP (Business Process Management) blueprint using Message Queues and Windows Workflow Foundation.GU.ERP: saLaunchPad2: A remote device timing and control systemNMusicCreator: A simple program for creating music.PPM: ??SharePoint 2013 Latency Health Analyzer Rule: Analyze network latency for all SQL Servers using this custom health analyzer rule.SnapPea: A simple MVC content management system.The Bubble Index: The Bubble Index, a Java (TM) application to measure the level of financial bubbles. Published with GNU General Public License version 2 (GPLv2).Tools for Manufacturing: t4mfg is a set of programs to be used by small to medium sized companies that manufacture goods to order.Unix Project Template: A simple framework for creating unix projects using C++ and make.

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  • CodePlex Daily Summary for Thursday, June 02, 2011

    CodePlex Daily Summary for Thursday, June 02, 2011Popular ReleasesDotRas: DotRas v1.2 (Version 1.2.4168): This release includes compiled (and signed) versions of the binaries, PDBs, CHM help documentation, along with both C# and VB.NET examples. Please don't forget to rate the release! If you find a bug, please open a work item and give as much description as possible. Stack traces, which operating system(s) you're targeting, and build type is also very helpful for bug hunting. If you find something you believe to be a bug but are not sure, create a new discussion on the discussions board. Thank...Caliburn Micro: WPF, Silverlight and WP7 made easy.: Caliburn.Micro v1.1 RTW: Download ContentsDebug and Release Assemblies Samples Changes.txt License.txt Release Highlights For WP7A new Tombstoning API based on ideas from Fluent NHibernate A new Launcher/Chooser API Strongly typed Navigation SimpleContainer included The full phone lifecycle is made easy to work with ie. we figure out whether your app is actually Resurrecting or just Continuing for you For WPFSupport for the Client Profile Better support for WinForms integration All PlatformsA power...Pssdiag and Sqldiag Manager: Diag Manager Release 10.5.1.202: This release fixed a bug regarding saving the final package. If you browse a folder when saving the configured package, the default file name will change back to pssd.exe. It should be pssd.cab.VidCoder: 0.9.1: Added color coding to the Log window. Errors are highlighted in red, HandBrake logs are in black and VidCoder logs are in dark blue. Moved enqueue button to the right with the other control buttons. Added logic to report failures when errors are logged during the encode or when the encode finishes prematurely. Added Copy button to Log window. Adjusted audio track selection box to always show the full track name. Changed encode job progress bar to also be colored yellow when the enco...Terraria Map Generator: TerrariaMapTool 1.0.0.3 Beta: 1) Catch all exception from the gui app. 2) Fixed the use of the graphics device to really use reach.AutoLoL: AutoLoL v2.0.1: - Fixed a small bug in Auto Login - Fixed the updaterEPPlus-Create advanced Excel 2007 spreadsheets on the server: EPPlus 2.9.0.1: EPPlus-Create advanced Excel 2007 spreadsheets on the server This version has been updated to .Net Framework 3.5 New Features Data Validation. PivotTables (Basic functionalliy...) Support for worksheet data sources. Column, Row, Page and Data fields. Date and Numeric grouping Build in styles. ...and more And some minor new features... Ranges Text-Property|Get the formated value AutofitColumns-method to set the column width from the content of the range LoadFromCollection-metho...jQuery ASP.Net MVC Controls: Version 1.4.0.0: Version 1.4.0.0 contains the following additions: Upgraded to MVC 3.0 Upgraded to jQuery 1.6.1 (Though the project supports all jQuery version from 1.4.x onwards) Upgraded to jqGrid 3.8 Better Razor View-Engine support Better Pager support, includes support for custom pagers Added jqGrid toolbar buttons support Search module refactored, with full suport for multiple filters and ordering And Code cleanup, bug-fixes and better controller configuration support.Restbucks on .Net: RestBucks Alpha 1: This is the first release of the application.Nearforums - ASP.NET MVC forum engine: Nearforums v6.0: Version 6.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Authentication using Membership Provider for SQL Server and MySql Spam prevention: Flood Control Moderation: Flag messages Content management: Pages: Create pages (about us/contact/texts) through web administration Allow nearforums to run as an IIS subapp Migrated Facebook Connect to OAuth 2.0 Visit the project Roadmap for more details.NetOffice - The easiest way to use Office in .NET: NetOffice Release 0.8b: Changes: - fix critical issue 15922(AccessViolationException) once and for all update is strongly recommended Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddin Examples in C# and VB....Facebook Graph Toolkit: Facebook Graph Toolkit 1.5.4186: Updates the API in response to Facebook's recent change of policy: All Graph Api accessing feeds or posts must provide a AccessToken.SharePoint Farm Poster: SharePoint Farm Poster: SharePoint Farm Poster is generated by a PowerShell Script. Run this script under the Farm Admin Account. After downloading, unblock the file in the Property Window. Current version is beta : v0.3.7Serviio for Windows Home Server: Beta Release 0.5.2.0: Ready for widespread beta. Synchronized build number to Serviio version to avoid confusion.AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta4: ??AcDown?????????????,??????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta4 2011-5-31?? ???Bilibili.us????? ???? ?? ???"????" ???Bilibili.us??? ??????? ?? ??????? ?? ???????? ?? ?? ???Bilibili.us?????(??????????????????) ??????(6.cn)?????(????) ?? ?????Acfun?????????? ?????????????? ???QQ???????? ????????????Discussion...ClosedXML - The easy way to OpenXML: ClosedXML 0.53.2: New on this release: 1) Added FindCells, FindColumns, and FindRows methods to the workbook object. 2) Added cell.ValueCached property that holds Excel's cache of formula evaluations. 3) Added the following properties to the worksheets: ShowFormulas ShowGridLines ShowOutlineSymbols ShowRowColHeaders ShowRuler ShowWhiteSpace ShowZeros 4) Added methods Worksheets.Add(DataTable), Worksheets.Add(DataSet). See examples Adding DataTable as Worksheet, Adding DataSet 5) Fixed issues 6609,...CodeCopy Auto Code Converter: Code Copy v0.1: Full add-in, setup project source code and setup fileWordpress Theme 'Windows Metro': v1.00.0017: v1.00.0017 Dies ist eine Vorab-Version aus der Entwickler-Phase. This is a preview version from the development phase.Kooboo CMS: Kooboo CMS 3.02: Updated the Kooboo_CMS.zip at 2011-06-02 11:44 GMT 1.Fixed: Adding data rule issue on page. 2.Fixed: Caching issue for higher performance. Updated the Kooboo_CMS.zip at 2011-06-01 10:00 GMT 1. Fixed the published package throwed a compile error under WebSite mode. 2. Fixed the ContentHelper.NewMediaFolderObject return TextFolder issue. 3. Shorten the name of ContentHelper API. NewMediaFolderObject=>MediaFolder, NewTextFolderObject=> TextFolder, NewSchemaObject=>Schema. Also update the C...mojoPortal: 2.3.6.6: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2366-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.New ProjectsAgile DDD Framework: Agile DDD FrameworkEnigma Suspicious Indicators Script: Enigma is a bash script that parses known suspicious indicators data from open and close source intelligence feeds and dynamiclly sends the data into ArcSight via CEF syslog. Please unzip the latest build and follow the instructions in the install.txt file.Fonqi ColorPicker for Umbraco: A Color Picker datatype for the Umbraco CMS.Fonqi.TemplatePicker Datatype for Umbraco: A template picker datatype for the umbraco cms. Implemented with the umbraco usercontrol wrapperGeneric Library: Still in building...Microsoft Surface StarterKit for VB.NET: Currently you can only create applications for Microsoft Surface in C #. Microsoft Surface Starterkit for VB.NET is an initial project of WPF that implements all the necessary references to create a Microsoft Surface application in Visual Basic. Actualmente solo se pueden crear aplicaciones para Microsoft Surface en C#. Microsoft Surface StarterKit for VB.NET es un proyecto inicial de WPF que implementa todas las referencias necesarias para crear una aplicación Microsoft Surface en Visual ...OpenCV Video Writer: For OpenCV2.2 Main Function: Use mouse to draw on window, edited video will be made in realtime. Support fading out effect and translucence drawing. This program use a read-edit-write model to achieve Realtime editing of video. Social Playlist: The Social Playlist Module is a DNN module that enables musicians to upload and manage their music online (possibly sale) and enables other users (not musician) to create personal playlist. The dynamics between musicians and user is similar to sites like MySpace and Ilike.splitbook: splitbookSQL Compact Query Analyzer: SQL Server Compact Edition Database Query AnalyzerTerm Store Migration Tool: Console application for migrating term store from one farm to another SharePoint farm. The tool exports the term store in an xml format which can be restored to same/another farm with same GUID's.TFS fa schifo: Questo progetto è da intendersi come dimostrazione del fatto che TFS fa veramente, inesorabilmente, indistintamente e veritatamente schifoTypheus Browser: A simple .Net browser based of the Typheus Browser from Homestuck.Ultimate Explorer: A Windows Explorer alternative.v76.DictionaryPicker for Umbraco: A Dictionary Picker Datatype for Umbraco CMS

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  • CodePlex Daily Summary for Saturday, May 24, 2014

    CodePlex Daily Summary for Saturday, May 24, 2014Popular ReleasesSimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...Compile Mono With Visual Studio: 0.9 Beta 1 Release: exciting 0.9 Beta Release ( 0.9.0.2 )PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.TBox - tool to make developer's life easier.: TBox 1.29: Bug fixing. Add LocalizationTool pluginYAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib 2.13: Fixed a bug and added unit tests related to serializing path like aliases with one letter (e.g., './B'). Thanks go to CodeProject user B.O.B. for reporting this bug. Added `Bin/*.dll.mdb` to `.gitignore`. Fixed the issue with Indexer properties. Indexers must not be serialized/deserialized. YAXLib will ignore delegate (callback/function pointer) properties, so that the exception upon serializing them is prevented. Significant improve in cycling object reference detection Self Referr...SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixNew ProjectsA minimal UDP based logger: a minimal udp loggerApr-Jul-2014: Educational project for studying .NET and C#CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices: CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices:CodePlex Testing Project: Project for testing codeplex features.EF6: Project EF6electronixwebform: tesekkürü bir borc bilirizelektronix: tesekkuru bir borc bilirizI-Ching: This class can generate fortune telling phrases with the I-Ching book of changes.J-Processors: Various project to develop microprocessors based on FPGAs and a hardware decription language. Software environment for operation.Kart-Trie: Manage and search associative array with Kart tree.NewBreeze: NewBreeze - Fast and light-weight Qt4 based File ManagerOE Orchard Project: interactive educationPostal: Postal is a collection of open-source aspects for PostSharp.SoundCloud Downloader: SoundCloud Downloader for people who are searching for one!Ternary Search Tree: This class can insert and search text using ternary search trees.?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?? API C# ??: ??.NET,?? C# ????? API ????,????????? API。?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。

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  • Organising levels / rooms in a MUD-style text based world

    - by Polynomial
    I'm thinking of writing a small text-based adventure game, but I'm not particularly sure how I should design the world from a technical standpoint. My first thought is to do it in XML, designed something like the following. Apologies for the huge pile of XML, but I felt it important to fully explain what I'm doing. <level> <start> <!-- start in kitchen with empty inventory --> <room>Kitchen</room> <inventory></inventory> </start> <rooms> <room> <name>Kitchen</name> <description>A small kitchen that looks like it hasn't been used in a while. It has a table in the middle, and there are some cupboards. There is a door to the north, which leads to the garden.</description> <!-- IDs of the objects the room contains --> <objects> <object>Cupboards</object> <object>Knife</object> <object>Batteries</object> </objects> </room> <room> <name>Garden</name> <description>The garden is wild and full of prickly bushes. To the north there is a path, which leads into the trees. To the south there is a house.</description> <objects> </objects> </room> <room> <name>Woods</name> <description>The woods are quite dark, with little light bleeding in from the garden. It is eerily quiet.</description> <objects> <object>Trees01</object> </objects> </room> </rooms> <doors> <!-- a door isn't necessarily a door. each door has a type, i.e. "There is a <type> leading to..." from and to are references the rooms that this door joins. direction specifies the direction (N,S,E,W,Up,Down) from <from> to <to> --> <door> <type>door</type> <direction>N</direction> <from>Kitchen</from> <to>Garden</to> </door> <door> <type>path</type> <direction>N</direction> <from>Garden</type> <to>Woods</type> </door> </doors> <variables> <!-- variables set by actions --> <variable name="cupboard_open">0</variable> </variables> <objects> <!-- definitions for objects --> <object> <name>Trees01</name> <displayName>Trees</displayName> <actions> <!-- any actions not defined will show the default failure message --> <action> <command>EXAMINE</command> <message>The trees are tall and thick. There aren't any low branches, so it'd be difficult to climb them.</message> </action> </actions> </object> <object> <name>Cupboards</name> <displayName>Cupboards</displayName> <actions> <action> <!-- requirements make the command only work when they are met --> <requirements> <!-- equivilent of "if(cupboard_open == 1)" --> <require operation="equal" value="1">cupboard_open</require> </requirements> <command>EXAMINE</command> <!-- fail message is the message displayed when the requirements aren't met --> <failMessage>The cupboard is closed.</failMessage> <message>The cupboard contains some batteires.</message> </action> <action> <requirements> <require operation="equal" value="0">cupboard_open</require> </requirements> <command>OPEN</command> <failMessage>The cupboard is already open.</failMessage> <message>You open the cupboard. It contains some batteries.</message> <!-- assigns is a list of operations performed on variables when the action succeeds --> <assigns> <assign operation="set" value="1">cupboard_open</assign> </assigns> </action> <action> <requirements> <require operation="equal" value="1">cupboard_open</require> </requirements> <command>CLOSE</command> <failMessage>The cupboard is already closed.</failMessage> <message>You closed the cupboard./message> <assigns> <assign operation="set" value="0">cupboard_open</assign> </assigns> </action> </actions> </object> <object> <name>Batteries</name> <displayName>Batteries</displayName> <!-- by setting inventory to non-zero, we can put it in our bag --> <inventory>1</inventory> <actions> <action> <requirements> <require operation="equal" value="1">cupboard_open</require> </requirements> <command>GET</command> <!-- failMessage isn't required here, it'll just show the usual "You can't see any <blank>." message --> <message>You picked up the batteries.</message> </action> </actions> </object> </objects> </level> Obviously there'd need to be more to it than this. Interaction with people and enemies as well as death and completion are necessary additions. Since the XML is quite difficult to work with, I'd probably create some sort of world editor. I'd like to know if this method has any downfalls, and if there's a "better" or more standard way of doing it.

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  • Blank Screen at boot Ubuntu 12.04 - nvidia-current - Macbook Air 3,2

    - by soulnafein
    I've installed nvidia-current using the Additional Drivers application in Ubuntu 12.04. I need those drivers so I can use accelerated WebGL. After installing the drivers, and rebooting X fails to start and I have a frozen system/dark screen. Below is the content of Xorg.0.log How can I fix this problem? [ 4.666] X.Org X Server 1.11.3 Release Date: 2011-12-16 [ 4.666] X Protocol Version 11, Revision 0 [ 4.666] Build Operating System: Linux 2.6.42-23-generic x86_64 Ubuntu [ 4.666] Current Operating System: Linux david-macbook-air 3.2.0-34-generic #53-Ubuntu SMP Thu Nov 15 10:48:16 UTC 2012 x86_64 [ 4.666] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.2.0-34-generic root=UUID=b3d5ae2a-72af-4ef9-b775-0d40b5f80f9b ro quiet splash vt.handoff=7 [ 4.666] Build Date: 29 August 2012 12:12:33AM [ 4.666] xorg-server 2:1.11.4-0ubuntu10.8 (For technical support please see http://www.ubuntu.com/support) [ 4.666] Current version of pixman: 0.24.4 [ 4.666] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 4.666] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 4.666] (==) Log file: "/var/log/Xorg.0.log", Time: Thu Dec 13 10:18:02 2012 [ 4.668] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 4.668] (==) No Layout section. Using the first Screen section. [ 4.668] (==) No screen section available. Using defaults. [ 4.668] (**) |-->Screen "Default Screen Section" (0) [ 4.668] (**) | |-->Monitor "<default monitor>" [ 4.668] (==) No monitor specified for screen "Default Screen Section". Using a default monitor configuration. [ 4.668] (==) Automatically adding devices [ 4.668] (==) Automatically enabling devices [ 4.668] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 4.668] Entry deleted from font path. [ 4.668] (WW) The directory "/usr/share/fonts/X11/100dpi/" does not exist. [ 4.668] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/100dpi" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/Type1, built-ins [ 4.669] (==) ModulePath set to "/usr/lib/x86_64-linux-gnu/xorg/extra-modules,/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" [ 4.669] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 4.669] (II) Loader magic: 0x7f6222467b00 [ 4.669] (II) Module ABI versions: [ 4.669] X.Org ANSI C Emulation: 0.4 [ 4.669] X.Org Video Driver: 11.0 [ 4.669] X.Org XInput driver : 16.0 [ 4.669] X.Org Server Extension : 6.0 [ 4.670] (--) PCI:*(0:2:0:0) 10de:08a3:106b:00d3 rev 162, Mem @ 0x92000000/16777216, 0x80000000/268435456, 0x90000000/33554432, I/O @ 0x00001000/128, BIOS @ 0x????????/131072 [ 4.670] (II) Open ACPI successful (/var/run/acpid.socket) [ 4.670] (II) LoadModule: "extmod" [ 4.671] (II) Loading /usr/lib/xorg/modules/extensions/libextmod.so [ 4.671] (II) Module extmod: vendor="X.Org Foundation" [ 4.671] compiled for 1.11.3, module version = 1.0.0 [ 4.671] Module class: X.Org Server Extension [ 4.671] ABI class: X.Org Server Extension, version 6.0 [ 4.671] (II) Loading extension MIT-SCREEN-SAVER [ 4.671] (II) Loading extension XFree86-VidModeExtension [ 4.671] (II) Loading extension XFree86-DGA [ 4.671] (II) Loading extension DPMS [ 4.671] (II) Loading extension XVideo [ 4.671] (II) Loading extension XVideo-MotionCompensation [ 4.671] (II) Loading extension X-Resource [ 4.671] (II) LoadModule: "dbe" [ 4.671] (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so [ 4.671] (II) Module dbe: vendor="X.Org Foundation" [ 4.671] compiled for 1.11.3, module version = 1.0.0 [ 4.671] Module class: X.Org Server Extension [ 4.671] ABI class: X.Org Server Extension, version 6.0 [ 4.671] (II) Loading extension DOUBLE-BUFFER [ 4.671] (II) LoadModule: "glx" [ 4.671] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/libglx.so [ 4.869] (II) Module glx: vendor="NVIDIA Corporation" [ 4.869] compiled for 4.0.2, module version = 1.0.0 [ 4.869] Module class: X.Org Server Extension [ 4.869] (II) NVIDIA GLX Module 295.40 Thu Apr 5 21:57:38 PDT 2012 [ 4.869] (II) Loading extension GLX [ 4.869] (II) LoadModule: "record" [ 4.870] (II) Loading /usr/lib/xorg/modules/extensions/librecord.so [ 4.870] (II) Module record: vendor="X.Org Foundation" [ 4.870] compiled for 1.11.3, module version = 1.13.0 [ 4.870] Module class: X.Org Server Extension [ 4.870] ABI class: X.Org Server Extension, version 6.0 [ 4.870] (II) Loading extension RECORD [ 4.870] (II) LoadModule: "dri" [ 4.870] (II) Loading /usr/lib/xorg/modules/extensions/libdri.so [ 4.870] (II) Module dri: vendor="X.Org Foundation" [ 4.870] compiled for 1.11.3, module version = 1.0.0 [ 4.870] ABI class: X.Org Server Extension, version 6.0 [ 4.870] (II) Loading extension XFree86-DRI [ 4.870] (II) LoadModule: "dri2" [ 4.871] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so [ 4.871] (II) Module dri2: vendor="X.Org Foundation" [ 4.871] compiled for 1.11.3, module version = 1.2.0 [ 4.871] ABI class: X.Org Server Extension, version 6.0 [ 4.871] (II) Loading extension DRI2 [ 4.871] (==) Matched nvidia as autoconfigured driver 0 [ 4.871] (==) Matched nouveau as autoconfigured driver 1 [ 4.871] (==) Matched nv as autoconfigured driver 2 [ 4.871] (==) Matched vesa as autoconfigured driver 3 [ 4.871] (==) Matched fbdev as autoconfigured driver 4 [ 4.871] (==) Assigned the driver to the xf86ConfigLayout [ 4.871] (II) LoadModule: "nvidia" [ 4.871] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.887] (II) Module nvidia: vendor="NVIDIA Corporation" [ 4.887] compiled for 4.0.2, module version = 1.0.0 [ 4.887] Module class: X.Org Video Driver [ 4.892] (II) LoadModule: "nouveau" [ 4.894] (II) Loading /usr/lib/xorg/modules/drivers/nouveau_drv.so [ 4.894] (II) Module nouveau: vendor="X.Org Foundation" [ 4.894] compiled for 1.11.3, module version = 1.0.2 [ 4.894] Module class: X.Org Video Driver [ 4.894] ABI class: X.Org Video Driver, version 11.0 [ 4.894] (II) LoadModule: "nv" [ 4.895] (WW) Warning, couldn't open module nv [ 4.895] (II) UnloadModule: "nv" [ 4.895] (II) Unloading nv [ 4.895] (EE) Failed to load module "nv" (module does not exist, 0) [ 4.895] (II) LoadModule: "vesa" [ 4.895] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 4.896] (II) Module vesa: vendor="X.Org Foundation" [ 4.896] compiled for 1.11.3, module version = 2.3.0 [ 4.896] Module class: X.Org Video Driver [ 4.896] ABI class: X.Org Video Driver, version 11.0 [ 4.896] (II) LoadModule: "fbdev" [ 4.896] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 4.896] (II) Module fbdev: vendor="X.Org Foundation" [ 4.896] compiled for 1.11.3, module version = 0.4.2 [ 4.896] ABI class: X.Org Video Driver, version 11.0 [ 4.896] (==) Matched nvidia as autoconfigured driver 0 [ 4.896] (==) Matched nouveau as autoconfigured driver 1 [ 4.896] (==) Matched nv as autoconfigured driver 2 [ 4.896] (==) Matched vesa as autoconfigured driver 3 [ 4.896] (==) Matched fbdev as autoconfigured driver 4 [ 4.896] (==) Assigned the driver to the xf86ConfigLayout [ 4.896] (II) LoadModule: "nvidia" [ 4.896] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.896] (II) Module nvidia: vendor="NVIDIA Corporation" [ 4.896] compiled for 4.0.2, module version = 1.0.0 [ 4.896] Module class: X.Org Video Driver [ 4.896] (II) UnloadModule: "nvidia" [ 4.896] (II) Unloading nvidia [ 4.896] (II) Failed to load module "nvidia" (already loaded, 32610) [ 4.896] (II) LoadModule: "nouveau" [ 4.897] (II) Loading /usr/lib/xorg/modules/drivers/nouveau_drv.so [ 4.897] (II) Module nouveau: vendor="X.Org Foundation" [ 4.897] compiled for 1.11.3, module version = 1.0.2 [ 4.897] Module class: X.Org Video Driver [ 4.897] ABI class: X.Org Video Driver, version 11.0 [ 4.897] (II) UnloadModule: "nouveau" [ 4.897] (II) Unloading nouveau [ 4.897] (II) Failed to load module "nouveau" (already loaded, 32610) [ 4.897] (II) LoadModule: "nv" [ 4.897] (WW) Warning, couldn't open module nv [ 4.897] (II) UnloadModule: "nv" [ 4.897] (II) Unloading nv [ 4.897] (EE) Failed to load module "nv" (module does not exist, 0) [ 4.897] (II) LoadModule: "vesa" [ 4.898] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 4.898] (II) Module vesa: vendor="X.Org Foundation" [ 4.898] compiled for 1.11.3, module version = 2.3.0 [ 4.898] Module class: X.Org Video Driver [ 4.898] ABI class: X.Org Video Driver, version 11.0 [ 4.898] (II) UnloadModule: "vesa" [ 4.898] (II) Unloading vesa [ 4.898] (II) Failed to load module "vesa" (already loaded, 0) [ 4.898] (II) LoadModule: "fbdev" [ 4.898] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 4.898] (II) Module fbdev: vendor="X.Org Foundation" [ 4.898] compiled for 1.11.3, module version = 0.4.2 [ 4.898] ABI class: X.Org Video Driver, version 11.0 [ 4.898] (II) UnloadModule: "fbdev" [ 4.898] (II) Unloading fbdev [ 4.899] (II) Failed to load module "fbdev" (already loaded, 0) [ 4.899] (II) NVIDIA dlloader X Driver 295.40 Thu Apr 5 21:38:35 PDT 2012 [ 4.899] (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs [ 4.899] (II) NOUVEAU driver Date: Wed Sep 12 13:42:43 2012 +0200 [ 4.899] (II) NOUVEAU driver for NVIDIA chipset families : [ 4.899] RIVA TNT (NV04) [ 4.899] RIVA TNT2 (NV05) [ 4.899] GeForce 256 (NV10) [ 4.899] GeForce 2 (NV11, NV15) [ 4.899] GeForce 4MX (NV17, NV18) [ 4.899] GeForce 3 (NV20) [ 4.900] GeForce 4Ti (NV25, NV28) [ 4.900] GeForce FX (NV3x) [ 4.900] GeForce 6 (NV4x) [ 4.900] GeForce 7 (G7x) [ 4.900] GeForce 8 (G8x) [ 4.900] GeForce GTX 200 (NVA0) [ 4.900] GeForce GTX 400 (NVC0) [ 4.900] (II) VESA: driver for VESA chipsets: vesa [ 4.900] (II) FBDEV: driver for framebuffer: fbdev [ 4.900] (++) using VT number 7 [ 4.902] (II) Loading sub module "fb" [ 4.902] (II) LoadModule: "fb" [ 4.902] (II) Loading /usr/lib/xorg/modules/libfb.so [ 4.902] (II) Module fb: vendor="X.Org Foundation" [ 4.902] compiled for 1.11.3, module version = 1.0.0 [ 4.902] ABI class: X.Org ANSI C Emulation, version 0.4 [ 4.902] (II) Loading sub module "wfb" [ 4.902] (II) LoadModule: "wfb" [ 4.903] (II) Loading /usr/lib/xorg/modules/libwfb.so [ 4.905] (II) Module wfb: vendor="X.Org Foundation" [ 4.905] compiled for 1.11.3, module version = 1.0.0 [ 4.905] ABI class: X.Org ANSI C Emulation, version 0.4 [ 4.905] (II) Loading sub module "ramdac" [ 4.905] (II) LoadModule: "ramdac" [ 4.905] (II) Module "ramdac" already built-in [ 4.907] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.907] (II) Loading /usr/lib/xorg/modules/libwfb.so [ 4.907] (II) Loading /usr/lib/xorg/modules/libfb.so [ 4.912] (WW) Falling back to old probe method for vesa [ 4.912] (WW) Falling back to old probe method for fbdev [ 4.912] (II) Loading sub module "fbdevhw" [ 4.912] (II) LoadModule: "fbdevhw" [ 4.912] (II) Loading /usr/lib/xorg/modules/libfbdevhw.so [ 4.912] (II) Module fbdevhw: vendor="X.Org Foundation" [ 4.912] compiled for 1.11.3, module version = 0.0.2 [ 4.912] ABI class: X.Org Video Driver, version 11.0 [ 4.912] (II) NVIDIA(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 4.912] (==) NVIDIA(0): Depth 24, (==) framebuffer bpp 32 [ 4.912] (==) NVIDIA(0): RGB weight 888 [ 4.912] (==) NVIDIA(0): Default visual is TrueColor [ 4.912] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) [ 4.912] (**) NVIDIA(0): Enabling 2D acceleration [ 5.442] (EE) NVIDIA(0): Failed to initialize the display subsystem for the NVIDIA [ 5.442] (EE) NVIDIA(0): graphics device! [ 5.442] (EE) NVIDIA(0): Failed to get supported display device(s) [ 5.442] (EE) NVIDIA(0): Failed to initialize dac HAL [ 5.442] (II) UnloadModule: "nvidia" [ 5.442] (II) Unloading nvidia [ 5.442] (II) UnloadModule: "wfb" [ 5.442] (II) Unloading wfb [ 5.442] (II) UnloadModule: "fb" [ 5.443] (II) Unloading fb [ 5.443] (EE) Screen(s) found, but none have a usable configuration. [ 5.443] Fatal server error: [ 5.443] no screens found [ 5.443] Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 5.443] Please also check the log file at "/var/log/Xorg.0.log" for additional information. [ 5.443] [ 5.447] ddxSigGiveUp: Closing log [ 5.447] Server terminated with error (1). Closing log file.

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