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  • How to reload python module from itself?

    - by mivulf
    I have a python module with a lot of variables. These variables are used and changed by many other modules. And I want to reload this module from itself when it happens (for refresh). How to do that? # ================================== # foo.py spam = 100 def set_spam(value): spam = value foo = reload(foo) # reload module from itself # ================================== # bar.py import foo print foo.spam # I expect 100 # assume that value changes here from some another modules (for example, from eggs.py, apple.py and fruit.py) foo.set_spam(200) print foo.spam # I expect 200

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  • strange(?) module import syntax

    - by morpheous
    I've come across the following code in a Python script from pprint import pprint why not simply import pprint? Unless the module pprint contains a function called pprint which is being aliased as pprint (surely, this must be the definition of madness?)

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  • Is this bad practice?

    - by gekod
    I just wanted to ask for your opinion on a situation that occurs sometimes and which I don't know what would be the most elegant way to solve it. Here it goes: We have module A which reads an entry from a database and sends a request to module B containing ONLY the information from the entry module B would need to accomplish it's job (to keep modularity I just give it the information it needs - module B has nothing to do with the rest of the information from the read DB entry). Now after finishing it's job, module B has to reply to a module C if it succeeded or failed. To do this module B replies with the information it has gotten from module A and some variable meaning success or fail. Now here comes the problem: module C needs to find that entry again BUT the information it has gotten from module B is not enough to uniquely find the exact same entry again. I don't think that module A giving more information to module B which it doesn't need to do it's job but which it could then give back to module C would be a good practice because this would mean giving some module information it doesn't really need. What do you think?

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  • python protobufs - avoid the install step ?

    - by orion elenzil
    i'm writing a small python utility which will be consumed by moderately non-technical users and which needs to interface w/ some protobufs. ideally, i would like the only prerequisites to using this on a local machine to be: have python installed * have an SVN checkout of the repository * run a simple bash script to build the local proto .py definitions * run "python myutility" i'm running into trouble around importing descriptor_pb2.py, tho. i've seen Why do I see "cannot import name descriptor_pb2" error when using Google Protocol Buffers? , but would like to avoid adding the additional prerequisite of having run the proto SDK installer. i've modified the bash script to also generate descriptor_pb2.py in the local heirarchy, which works for the first level of imports from my other _pb2.py files, but it looks like descriptor_pb2.py itself tries to import descriptor_pb2 can't find it: $ python myutility.py Traceback (most recent call last): File "myutility.py", line 4, in <module> import protos.myProto_pb2 File "/myPath/protos/myProto_pb2.py", line 8, in <module> from google.protobuf import descriptor_pb2 File "/myPath/google/protobuf/descriptor_pb2.py", line 8, in <module> from google.protobuf import descriptor_pb2 ImportError: cannot import name descriptor_pb2 my local folder looks like: * myutility.py * google/ * protobuf/ * descriptor.py * descriptor_pb2.py * protos * myProto_ob2.py also, i'm a python n00b, so it's possible i'm overlooking something obvious. tia, orion

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  • Linux: modpost does not build anything

    - by waffleman
    I am having problems getting any kernel modules to build on my machine. Whenever I build a module, modpost always says there are zero modules: MODPOST 0 modules To troubleshoot the problem, I wrote a test module (hello.c): #include <linux/module.h> /* Needed by all modules */ #include <linux/kernel.h> /* Needed for KERN_INFO */ #include <linux/init.h> /* Needed for the macros */ static int __init hello_start(void) { printk(KERN_INFO "Loading hello module...\n"); printk(KERN_INFO "Hello world\n"); return 0; } static void __exit hello_end(void) { printk(KERN_INFO "Goodbye Mr.\n"); } module_init(hello_start); module_exit(hello_end); Here is the Makefile for the module: obj-m = hello.o KVERSION = $(shell uname -r) all: make -C /lib/modules/$(KVERSION)/build M=$(shell pwd) modules clean: make -C /lib/modules/$(KVERSION)/build M=$(shell pwd) clean When I build it on my machine, I get the following output: make -C /lib/modules/2.6.32-27-generic/build M=/home/waffleman/tmp/mod-test modules make[1]: Entering directory `/usr/src/linux-headers-2.6.32-27-generic' CC [M] /home/waffleman/tmp/mod-test/hello.o Building modules, stage 2. MODPOST 0 modules make[1]: Leaving directory `/usr/src/linux-headers-2.6.32-27-generic' When I make the module on another machine, it is successful: make -C /lib/modules/2.6.24-27-generic/build M=/home/somedude/tmp/mod-test modules make[1]: Entering directory `/usr/src/linux-headers-2.6.24-27-generic' CC [M] /home/somedude/tmp/mod-test/hello.o Building modules, stage 2. MODPOST 1 modules CC /home/somedude/tmp/mod-test/hello.mod.o LD [M] /home/somedude/tmp/mod-test/hello.ko make[1]: Leaving directory `/usr/src/linux-headers-2.6.24-27-generic' I looked for any relevant documentation about modpost, but found little. Anyone know how modpost decides what to build? Is there an environment that I am possibly missing? BTW here is what I am running: uname -a Linux waffleman-desktop 2.6.32-27-generic #49-Ubuntu SMP Wed Dec 1 23:52:12 UTC 2010 i686 GNU/Linux

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  • Ubuntu doesn't let me to blacklist modules

    - by László Monda
    I'd like to blacklist a couple of modules, namely drm, drm_kms_helper, i2c_algo_bit and i915 to not allow my integrated Intel GPU to ever be used, but instead my Nvidia MXM card. I inserted the following lines into /etc/modprobe.d/blacklist.conf: blacklist i915 blacklist drm blacklist drm_kms_helper blacklist i2c_algo_bit Despite the above right after rebooting my laptop and typing lsmod I can see these modules loaded. Why does my blacklist get utterly disrespected and what can I do about it?

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  • Modules loading despite being added to the blacklist

    - by László Monda
    I'd like to blacklist a couple of modules, namely drm, drm_kms_helper, i2c_algo_bit and i915 to forbid my integrated Intel GPU to be used, but to use my Nvidia MXM card instead. I inserted the following lines into /etc/modprobe.d/blacklist.conf: blacklist i915 blacklist drm blacklist drm_kms_helper blacklist i2c_algo_bit Despite the above right after rebooting my laptop and typing lsmod I can see these modules loaded. Why does my blacklist get utterly disrespected and what can I do about it?

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  • DNN World 2011

    - by bdukes
    We’re on the plane flying back to St. Louis from DNN World 2011 .  I gave a presentation titled DNN 6 UI/UX Patterns , discussing the form patterns introduced in the administrative modules in DNN 6 (the new look and feel that you immediately noticed after logging into your new DNN 6 site).  Many folks asked about seeing the examples that I presented, and they are available as a repository on github, at https://github.com/bdukes/DNN-World-Demos .  This includes a series of small, one...(read more)

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  • Day of DotNetNuke Recap

    - by bdukes
    This weekend was the Day of DotNetNuke in Charlotte, NC .  I was there to present two session, along with three other Engage colleagues ( Oliver Hine and Anthony Overkamp also presented).  I was honored to be able to present on the Client Resource Management Framework and the Services Framework, two newer components in DotNetNuke (introduced in DNN 6.1 and 6.2, respectively). Making Full Use of the Client Resource Management Framework The slides are available to view at http://bdukes.github...(read more)

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  • Using DLLEXPORT to export DLL function With Class to C#

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • How to Map a CSV or Tab Delimited File to MySQL Multi-Table Database [migrated]

    - by Keefer
    I've got a pretty substantial XLS file a client provided 830 total tabs/sheets. I've designed a multi table database with PHPMyAdmin (MySQL obviously) to house the information that's in there, and have populated about 5 of those sheets by hand to ensure the data will fit into the designed database. Is there a piece of software or some sort of tool that will help me format this XLS document and map it to the right places in the database?

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  • In what oreder does the Asset-Pipeline in Ruby on Rails load JavaScript Files?

    - by psycatham
    Hello, So, when I decided to remove the tags <script></script> and benefit from the asset-pipeline instead, complications took place. I am working with Google Maps' API V3, and to benefit from their functions and objects that their code provides, you have load the link first <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> Basically, If I put this line before their code, and put their code in script tags, things work out pretty perfecty, but when I use javascript_include_tag instead of script tag in html and copy my code to the file I pointed at -Like This - <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> <%=javascript_include_tag "map_new_marker_drag"%> , the asset-pipeline seems to load That file before loading the link of Google Maps API, thus I get the error : - Uncaught ReferenceError : google is undefined I tried putting the link in javascript_include_tag too -Like this- <%=javascript_include_tag "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places" %> <%=javascript_include_tag "map_new_marker_drag"%> , and it generated this <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&amp;libraries=places"></script> <script src="https://maps.gstatic.com/cat_js/intl/en_us/mapfiles/api-3/17/2/%7Bmain,places%7D.js" type="text/javascript"></script> <script src="/assets/map_new_marker_drag.js?body=1"></script> and the same error Uncaught ReferenceError : google is undefined. Do I have to put it in another order? what am I missing about the asset-pipeline mechanisms ? What should I do to make the link load before the code so to benefit from their objects and get rid of the error? PS : I tried using jquery functions and so , but I seem not to make it happen. If you still think this is a proper solution, please provide me some code I can use this is the jquery function I used jQuery(function($) { // Asynchronously Load the map API var script = document.createElement('script'); script.src = "http://maps.googleapis.com/maps/api/js?sensor=false&callback=initialize"; document.body.appendChild(script); var scriptTwo = document.createElement('script'); scriptTwo.src = "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"; document.body.appendChild(scripTwo); });

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  • How to export a C++ class library to C# using a dll?

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • In what order does the Asset-Pipeline in Ruby on Rails load JavaScript Files? [on hold]

    - by psycatham
    So, when I decided to remove the tags <script></script> and benefit from the asset-pipeline instead, complications took place. I am working with Google Maps' API V3, and to benefit from their functions and objects that their code provides, you have load the link first <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> Basically, If I put this line before their code, and put their code in script tags, things work out pretty perfecty, but when I use javascript_include_tag instead of script tag in html and copy my code to the file I pointed at -Like This - <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> <%=javascript_include_tag "map_new_marker_drag"%> , the asset-pipeline seems to load That file before loading the link of Google Maps API, thus I get the error : - Uncaught ReferenceError : google is undefined I tried putting the link in javascript_include_tag too -Like this- <%=javascript_include_tag "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places" %> <%=javascript_include_tag "map_new_marker_drag"%> , and it generated this <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&amp;libraries=places"></script> <script src="https://maps.gstatic.com/cat_js/intl/en_us/mapfiles/api-3/17/2/%7Bmain,places%7D.js" type="text/javascript"></script> <script src="/assets/map_new_marker_drag.js?body=1"></script> and the same error Uncaught ReferenceError : google is undefined. Do I have to put it in another order? what am I missing about the asset-pipeline mechanisms? What should I do to make the link load before the code so to benefit from their objects and get rid of the error? PS : I tried using jquery functions and so , but I seem not to make it happen. If you still think this is a proper solution, please provide me some code I can use this is the jquery function I used jQuery(function($) { // Asynchronously Load the map API var script = document.createElement('script'); script.src = "http://maps.googleapis.com/maps/api/js?sensor=false&callback=initialize"; document.body.appendChild(script); var scriptTwo = document.createElement('script'); scriptTwo.src = "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"; document.body.appendChild(scripTwo); });

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  • Correct way to import Blueprint's ie.css via DotLess in a Spark view

    - by Chris F
    I am using the Spark View Engine for ASP.NET MVC2 and trying to use Blueprint CSS. The quick guide to Blueprint says to add links to the css files like so: <link rel="stylesheet" href="blueprint/screen.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> But I'm using DotLess and wish to simplify Blueprint as suggested here. So I'm doing this in my site.less (which gets compiled to site.min.css by Chirpy): @import "screen.css"; #header { #title { .span-10; .column; } } ... Now my site can just reference site.min.css and it includes blueprint's screen.css, which includes my reset. I can also tack on an @import "print.css" after my @import "screen.css" if desired. But now, I'm trying to figure out the best way to bring in the ie.css file to have Blueprint render correctly in IE6 & IE7. In my Spark setup, I have a partial called _Styles.spark that is brought into the Application.spark and is passed a view model that includes the filenames for all stylesheets to include (and an HtmlExtension to get the full path) and they're added using an "each" iterator. <link each="var styleSheet in Model.Styles" href="${Html.Stylesheet(styleSheet)}" rel="stylesheet" type="text/css" media="all"/> Should I simply put this below the above line in my _Styles.spark file? <!--[if lt IE 8]><link rel="stylesheet" href="${Html.Stylesheet("ie.css")}" type="text/css" media="screen, projection"><![endif]--> Will Spark even process it because it's surrounded by a comment?

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  • Import package problem in GWT

    - by Krt_Malta
    Hi! I'm developing an app using GWT Eclipse plug-in. (I'm also using GWT Designer but I don't think the problem is here). Previously when I wanted to communicate with a web service I created, I produced the "skeleton" classes from the WSDL url using Sun's wsimport tool. Then I would add the classes generated to a class folder in my Eclipse project. All worked well. However this doesn't seem to be working with GWT. I have these: VideoTutorialServiceService service = new VideoTutorialServiceService(); VideoTutorialService port = service.getVideoTutorialServicePort(); and I have VideoTutorialServiceService and VideoTutorialService underlined in red, the error saying videotutorialservice.VideoTutorialServiceService can not be found in source packages. Check the inheritance chain from your module; it may not be inheriting a required module or a module may not be adding its source path entries properly. .... I googled about it but I got confused. I'm a beginnier in GWT. How can I resolve this please? Thanks and regards, Krt_Malta

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  • python __import__() imports from 2 different directories when same module exists in 2 locations

    - by programer_gramer
    Hi, I have a python application , which has directory structure like this. -pythonapp -mainpython.py -module1 -submodule1 -file1.py -file2.py -submodule2 -file3.py -file3.py -submodule3 -file1.py -file2.py -file5.py -file6.py -file7.py when I try to import the python utilities(from mainpython.py) under submodule3 , I get the initial 2 files from submodule1.(please note that submodule1 and 3 have 2 different files with the same name). However the same import works fine when there is no conflict i.e it correctly imports file 5,6,7 from submodule3. Here is the code : name=os.path.splitext(os.path.split("module1\submodule3\file1.py")[1])[0] -- file1.py name here is passed dynamically. module = import(name) //Here is name is like "file1" it works(but with the above said issue, though, when passes the name of the file dynamically), but if I pass complete package as "module1.submodule1.file1" it fails with an ImportError saying that "no module with name file1" Now the question is how do we tell the interpreter to use only the ones under "module1.submodule3.file2"? I am using python This is really urgent one and I have run out of all the tries. Hope some experienced python developers can solve this for me?

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  • Import CSV to class structure as the user defines

    - by Assimilater
    I have a contact manager program and I would like to offer the feature to import csv files. The problem is that different data sources order the fields in different ways. I thought of programming an interface for the user to tell it the field order and how to handle exceptions. Here is an example line in one of many possible field orders: "ID#","Name","Rank","Address1","Address2","City","State","Country","Zip","Phone#","Email","Join Date","Sponsor ID","Sponsor Name" "Z1234","Call, Anson","STU","1234 E. 6578 S.","","Somecity","TX","United States","012345","000-000-0000","[email protected]","5/24/2010","z12343","Quantum Independence" Notice that in one data field "Name" there is a comma to separate last name and first name and in another there is not. My plan is to have a line for each field (ie ID, Name, City etc.) and a statement "import to" and list box with options like: Don't Import, BusinessJoin Date, First Name, Zip and the program recognizes those as properties of an object... I'd also like the user to be able to record preset field orders so they can re-use them for csv files from the same download source. Then I also need it to check if a record all ready exists (is there a record for Anson Call all ready?) and allow the user to tell it what to do if there is a record (ie mailing address may have changes, so if that field is filled overwrite it, or this mailing address is invalid, leave the current data untouched for this person, overwrite the rest). While I'm capable of coding this...i'm not very excited about it and I'm wondering if there's a tool or set of tools out there to all ready perform most of this functionality... I hope this makes sense...

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  • python interactive mode module import issue

    - by Jeff
    I believe I have what would be called a scope issue, perhaps name space. Not too sure I'm new to python. I'm trying to make a module that will search through a list using regular expressions. I'm sure there is a better way of doing it but this error that I'm getting is bugging me and I want to understand why. here's my code: class relist(list): def __init__(self, l): list.__init__(self, l) def __getitem__(self, rexp): r = re.compile(rexp) res = filter(r.match, self) return res if __name__ == '__main__': import re listl = [x+y for x in 'test string' for y in 'another string for testing'] print(listl) test = relist(listl) print('----------------------------------') print(test['[s.]']) When I run this code through the command line it works the way I expect it to; however when I run it through python interactive mode I get the error >>> test['[s.]'] Traceback (most recent call last): File "<stdin>", line 1, in <module> File "relist.py", line 8, in __getitem__ r = re.compile(rexp) NameError: global name 're' is not defined While in the interactive mode I do import re and I am able to use the re functions, but for some reason when I'm trying to execute the module it doesn't work. Do I need to import re into the scope of the class? I wouldn't think so because doesn't python search through other scopes if it's not found in the current one? I appreciate your help, and if there is a better way of doing this search I would be interested in knowing. Thanks

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  • Configuring dhcp module in FreeRadius (3.0.2 - Centos 6.5)

    - by mixja
    I am using the REST module to authorise a DHCP request. I would like to send an explicit DHCP NAK if the authorisation fails, however the DHCP module seems to return immediately if there is a failure and just ignores the DHCP request without any response. Here is my DHCP module configuration - if rest.authorize is successful, the if (ok) control block is hit, but if rest.authorize fails the if (fail) is never hit. dhcp DHCP-Discover { rest.authorize if (fail) { update reply { DHCP-Message-Type = DHCP-Nak } } if (ok) { update reply { DHCP-Message-Type = DHCP-Offer } update reply { DHCP-Domain-Name-Server = x.x.x.x DHCP-Domain-Name-Server = x.x.x.x DHCP-Subnet-Mask = 255.255.255.0 DHCP-Router-Address = x.x.x.x DHCP-IP-Address-Lease-Time = 3600 DHCP-DHCP-Server-Identifier = x.x.x.x } mac2ip } } Below is the output after a 401 Unauthorized is received. I am wanting to achieve a temporary block on DHCP for a specified (small) period of time. However the FreeRADIUS behaviour is to ignore duplicate requests for same DHCP transaction, meaning DHCP on client is blocked until it begins a new transaction. If a DHCP NAK can be sent, the DHCP client will initiate a new transaction after each NAK (i.e. DHCP Discover), meaning FreeRADIUS will process each DHCP Discover from the client, and the block will be removed much closer to the desired block time. Tue Jun 3 03:00:57 2014 : Debug: (3) rest : Sending HTTP GET to "http://xxxxxx//api/v1/dhcp/80%3Aea%3A96%3A2a%3Ab6%3Aaa" Tue Jun 3 03:00:57 2014 : Debug: (3) rest : Processing response header Tue Jun 3 03:00:57 2014 : Debug: (3) rest : Status : 401 (Unauthorized) Tue Jun 3 03:00:57 2014 : Debug: (3) rest : Skipping attribute processing, no body data received Tue Jun 3 03:00:57 2014 : Debug: rlm_rest (rest): Released connection (4) Tue Jun 3 03:00:57 2014 : Debug: (3) modsingle[authorize]: returned from rest (rlm_rest) for request 3 Tue Jun 3 03:00:57 2014 : Debug: (3) [rest.authorize] = fail Tue Jun 3 03:00:57 2014 : Debug: (3) } # dhcp DHCP-Discover = fail Tue Jun 3 03:00:57 2014 : Debug: (3) Finished request 3. Tue Jun 3 03:00:57 2014 : Debug: Waking up in 0.2 seconds. Tue Jun 3 03:00:58 2014 : Debug: Waking up in 4.6 seconds. Received DHCP-Discover of id 7b0fb2de from 172.19.0.9:67 to 172.19.0.12:67 Tue Jun 3 03:00:59 2014 : Debug: (3) No reply. Ignoring retransmit. Tue Jun 3 03:00:59 2014 : Debug: Waking up in 2.9 seconds. Received DHCP-Discover of id 7b0fb2de from 172.19.0.9:67 to 172.19.0.12:67 Tue Jun 3 03:01:02 2014 : Debug: (3) No reply. Ignoring retransmit. Tue Jun 3 03:01:02 2014 : Debug: Waking up in 0.4 seconds. Tue Jun 3 03:01:02 2014 : Debug: (2) Cleaning up request packet ID 2064626397 with timestamp +56 Tue Jun 3 03:01:02 2014 : Debug: Waking up in 1999991.0 seconds. Received DHCP-Discover of id 7b0fb2de from 172.19.0.9:67 to 172.19.0.12:67 Tue Jun 3 03:01:06 2014 : Debug: (3) No reply. Ignoring retransmit. Tue Jun 3 03:01:06 2014 : Debug: Waking up in 3999983.1 seconds. Received DHCP-Discover of id 7b0fb2de from 172.19.0.9:67 to 172.19.0.12:67 Tue Jun 3 03:01:15 2014 : Debug: (3) No reply. Ignoring retransmit. Tue Jun 3 03:01:15 2014 : Debug: Waking up in 7999966.3 seconds. Received DHCP-Discover of id 7b0fb2de from 172.19.0.9:67 to 172.19.0.12:67 Tue Jun 3 03:01:23 2014 : Debug: (3) No reply. Ignoring retransmit. Tue Jun 3 03:01:23 2014 : Debug: Waking up in 15999942.1 seconds.

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  • How to Install Python Modules on Web Server?

    - by sanghan
    Im running a python cgi script in the cgi-bin directory which uses the sqlite3 module. I run it and it says that it does not recognize the name.. So how do I install this module or other modules on the server hosted by networksolutions? Python documentation has this: python setup.py install --home=<dir> but I have no idea where or how I would run that line. Any help would be appreciated.

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  • VirtualBox imported VM - VERR_NOT_SUPPORTED - VERR_CFGM_VALUE_NOT_FOUND

    - by user40460
    On VirtualBox, I've exported a Ubuntu Server VM (File \ Export Appliance) and tried to imported it on a different machine. every thing went well with export and import. But, when I start the imported VM, I get this VERR_NOT_SUPPORTED error VERR_CFGM_VALUE_NOT_FOUND. Its quite weird. If I ditch the Import process and straight away create a new VM and use the exported VMDK, it works fine!! Both machines are using the same version of VirtualBox (3.2.4 r62467) Any clues?

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  • Android: NullPointerException error in getting data in database

    - by Gil Viernes Marcelo
    This what happens in the system. 1. Admin login this is in other activity but i will not post it coz it has nothing to do with this (no problem) 2. Register user in system (using database no problem) 3. Click add user button (where existing user who register must display its name in ListView) Problem: When I click adduser to see if the system registered the user, it force close. CurrentUser.java package com.example.istronggyminstructor; import java.util.ArrayList; import android.os.Bundle; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.database.Cursor; import android.view.Gravity; import android.view.LayoutInflater; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.view.ViewGroup; import android.view.ViewGroup.LayoutParams; import android.view.WindowManager; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.FrameLayout; import android.widget.ListView; import android.widget.PopupWindow; import android.widget.TextView; import android.widget.Toast; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.example.istronggyminstructor.registeredUserList.Users; import android.content.ContentValues; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; public class CurrentUsers extends Activity { private Button register; private Button adduser; EditText getusertext, getpass, getweight, textdisp; View popupview, popupview2; public static ArrayList<String> ArrayofName = new ArrayList<String>(); protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_current_users); register = (Button) findViewById(R.id.regbut); adduser = (Button) findViewById(R.id.addbut); register.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { LayoutInflater inflator = (LayoutInflater) getBaseContext() .getSystemService(LAYOUT_INFLATER_SERVICE); popupview = inflator.inflate(R.layout.popup, null); final PopupWindow popupWindow = new PopupWindow(popupview, LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); popupWindow.showAtLocation(popupview, Gravity.CENTER, 0, 0); popupWindow.setFocusable(true); popupWindow.update(); Button dismissbtn = (Button) popupview.findViewById(R.id.close); dismissbtn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { popupWindow.dismiss(); } }); popupWindow.showAsDropDown(register, 50, -30); } }); //Thread.setDefaultUncaughtExceptionHandler(new forceclose(this)); } public void registerUser(View v) { EditText username = (EditText) popupview.findViewById(R.id.usertext); EditText password = (EditText) popupview .findViewById(R.id.passwordtext); EditText weight = (EditText) popupview.findViewById(R.id.weight); String getUsername = username.getText().toString(); String getPassword = password.getText().toString(); String getWeight = weight.getText().toString(); dataHandler dbHandler = new dataHandler(this, null, null, 1); Users user = new Users(getUsername, getPassword, Integer.parseInt(getWeight)); dbHandler.addUsers(user); Toast.makeText(getApplicationContext(), "Registering...", Toast.LENGTH_SHORT).show(); } public void onClick_addUser(View v) { LayoutInflater inflator = (LayoutInflater) getBaseContext() .getSystemService(LAYOUT_INFLATER_SERVICE); popupview2 = inflator.inflate(R.layout.popup2, null); final PopupWindow popupWindow = new PopupWindow(popupview2, LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); popupWindow.showAtLocation(popupview2, Gravity.CENTER, 0, -10); popupWindow.setFocusable(true); popupWindow.update(); Button dismissbtn = (Button) popupview2.findViewById(R.id.close2); dismissbtn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { popupWindow.dismiss(); } }); popupWindow.showAsDropDown(register, 50, -30); dataHandler dbHandler = new dataHandler(this, null, null, 1); dbHandler.getAllUsers(); ListView list = (ListView)findViewById(R.layout.popup2); ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, ArrayofName); list.setAdapter(adapter); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.current_users, menu); return true; } } registeredUserList.java package com.example.istronggyminstructor; public class registeredUserList { public static class Users { private static int _id; private static String _users; private static String _password; private static int _weight; private static String[] _workoutlists; private static int _score; public Users() { } public Users(String username, String password, int weight) { _users = username; _password = password; _weight = weight; } public int getId() { return _id; } public static void setId(int id) { _id = id; } public String getUsers() { return _users; } public static void setUsers(String users) { _users = users; } public String getPassword(){ return _password; } public void setPassword(String password){ _password = password; } public int getWeight(){ return _weight; } public static void setWeight(int weight){ _weight = weight; } public String[] getWorkoutLists(){ return _workoutlists; } public void setWorkoutLists(String[] workoutlists){ _workoutlists = workoutlists; } public int score(){ return _score; } public void score(int score){ _score = score; } } } dataHandler.java package com.example.istronggyminstructor; import java.util.ArrayList; import java.util.List; import com.example.istronggyminstructor.registeredUserList.Users; import android.content.ContentValues; import android.content.Context; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteDatabase.CursorFactory; import android.database.sqlite.SQLiteOpenHelper; public class dataHandler extends SQLiteOpenHelper { private static final int DATABASE_VERSION = 1; private static final String DATABASE_NAME = "userInfo.db"; public static final String TABLE_USERINFO = "user"; public static final String COLUMN_ID = "_id"; public static final String COLUMN_USERNAME = "username"; public static final String COLUMN_PASSWORD = "password"; public static final String COLUMN_WEIGHT = "weight"; public dataHandler(Context context, String name, CursorFactory factory, int version) { super(context, DATABASE_NAME, factory, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { String CREATE_USER_TABLE = "CREATE TABLE " + TABLE_USERINFO + " (" + COLUMN_ID + " INTEGER PRIMARY KEY, " + COLUMN_USERNAME + " TEXT," + COLUMN_PASSWORD + " TEXT, " + COLUMN_WEIGHT + " INTEGER " + ");"; db.execSQL(CREATE_USER_TABLE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS " + TABLE_USERINFO); onCreate(db); } public void addUsers(Users user) { ContentValues values = new ContentValues(); values.put(COLUMN_USERNAME, user.getUsers()); values.put(COLUMN_PASSWORD, user.getPassword()); values.put(COLUMN_WEIGHT, user.getWeight()); SQLiteDatabase db = this.getWritableDatabase(); db.insert(TABLE_USERINFO, null, values); db.close(); } public Users findUsers(String username) { String query = "Select * FROM " + TABLE_USERINFO + " WHERE " + COLUMN_USERNAME + " = \"" + username + "\""; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(query, null); Users user = new Users(); if (cursor.moveToFirst()) { cursor.moveToFirst(); Users.setUsers(cursor.getString(1)); //Users.setWeight(Integer.parseInt(cursor.getString(3))); not yet needed cursor.close(); } else { user = null; } db.close(); return user; } public List<Users> getAllUsers(){ List<Users> user = new ArrayList(); String selectQuery = "SELECT * FROM " + TABLE_USERINFO; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(selectQuery, null); if (cursor.moveToFirst()) { do { Users users = new Users(); users.setUsers(cursor.getString(1)); String name = cursor.getString(1); CurrentUsers.ArrayofName.add(name); // Adding contact to list user.add(users); } while (cursor.moveToNext()); } // return user list return user; } public boolean deleteUsers(String username) { boolean result = false; String query = "Select * FROM " + TABLE_USERINFO + " WHERE " + COLUMN_USERNAME + " = \"" + username + "\""; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(query, null); Users user = new Users(); if (cursor.moveToFirst()) { Users.setId(Integer.parseInt(cursor.getString(0))); db.delete(TABLE_USERINFO, COLUMN_ID + " = ?", new String[] { String.valueOf(user.getId()) }); cursor.close(); result = true; } db.close(); return result; } } Logcat 08-20 03:23:23.293: E/AndroidRuntime(16363): FATAL EXCEPTION: main 08-20 03:23:23.293: E/AndroidRuntime(16363): java.lang.IllegalStateException: Could not execute method of the activity 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$1.onClick(View.java:3599) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View.performClick(View.java:4204) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$PerformClick.run(View.java:17355) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Handler.handleCallback(Handler.java:725) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Handler.dispatchMessage(Handler.java:92) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Looper.loop(Looper.java:137) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.app.ActivityThread.main(ActivityThread.java:5041) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invokeNative(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invoke(Method.java:511) 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 08-20 03:23:23.293: E/AndroidRuntime(16363): at dalvik.system.NativeStart.main(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): Caused by: java.lang.reflect.InvocationTargetException 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invokeNative(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invoke(Method.java:511) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$1.onClick(View.java:3594) 08-20 03:23:23.293: E/AndroidRuntime(16363): ... 11 more 08-20 03:23:23.293: E/AndroidRuntime(16363): Caused by: java.lang.NullPointerException 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.example.istronggyminstructor.CurrentUsers.onClick_addUser(CurrentUsers.java:118) 08-20 03:23:23.293: E/AndroidRuntime(16363): ... 14 more

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