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  • Why I&rsquo;m Getting an iPad

    - by andrewbrust
    I have never purchased an Apple product in my life.  That’s a “true fact.”  And, for that matter, the last Apple product I really wanted was an Apple IIe, back in the 1980s.  I couldn’t afford it though (I was in high school), so I got a Commodore 64 instead…it had the same microprocessor, after all.  If the iPhone were on Verizon, I probably would have picked one up in December, when I got my Droid.  And if the iPod Touch worked with my Napster subscription (which of course it does not, but my Sonos does) I might have picked on of those instead. That’s three strikes, but Apple’s not out.  I’ve decided I want the iPad.  Why?  Well, to start with, my birthday is March 31st…the iPad comes out on April 3rd, and my wife wanted to know what to get me.  Also, my house is a 7-minute walk from the Apple Store on West 14th Street in Manhattan.  This makes it easy to get my pre-ordered device on launch day, and get home quickly with it.  Oh, and I agreed to write an article for Redmond Magazine, the fee for which will pay for the device…that way the birthday present doesn’t have to be an extravagant expense.  Plus, I’m a contrarian, so I want to buy the one device from Apple that the fanboys have actually panned. Think those are bad reasons? How about this: I want to experience iPhone and iPad development and, although my app will probably never hit the App Store and run on the actual device, I still think owning one will help me develop something better.  i want to see if the slate form factor has good business usage scenarios.  I want to see if Business Intelligence technology on a device like this can work.  Imagine a dashboard on this thing. And, for the consumer experience, I really want a touch device on which I can surf the Web while I’m in the kitchen, or on the couch.  I don’t want the small form factor of my phone, I don’t want to use my TV, and I don’t want a keyboard that will get dirty or in my way. I don’t want to watch movies on it (my TV is good for that), so I don’t care that the iPad has a 4:3 screen.  I don’t want to read books on it, so I don’t care that the display is backlit LCD, rather than eInk. But really what I want is to understand, first hand, why people have such brand loyalty to Apple.  I know the big reasons; I’m not detached from society.  But I want to know the subtle points of what Apple does really well, and also what they do poorly.  And I’d like to know, once and for all, if Microsoft can beat Apple, if Microsoft can think the right way to beat Apple and if Microsoft should  even try to beat Apple. I expect to share my thoughts on these questions, as they develop.

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  • .NET to iOS: From WinForms to the iPad

    - by RobertChipperfield
    One of the great things about working at Red Gate is getting to play with new technology - and right now, that means mobile. A few weeks ago, we decided that a little research into the tablet computing arena was due, and purely from a numbers point of view, that suggested the iPad as a good target device. A quick trip to iPhoneDevCon in San Diego later, and Marine and I came back full of ideas, and with some concept of how iOS development was meant to work. Here's how we went from there to the release of Stacks & Heaps, our geeky take on the classic "Snakes & Ladders" game. Step 1: Buy a Mac I've played with many operating systems in my time: from the original BBC Model B, through DOS, Windows, Linux, and others, but I'd so far managed to avoid buying fruit-flavoured computer hardware! If you want to develop for the iPhone, iPad or iPod Touch, that's the first thing that needs to change. If you've not used OS X before, the first thing you'll realise is that everything is different! In the interests of avoiding a flame war in the comments section, I'll only go so far as to say that a lot of my Windows-flavoured muscle memory no longer worked. If you're in the UK, you'll also realise your keyboard is lacking a # key, and that " and @ are the other way around from normal. The wonderful Ukelele keyboard layout editor restores some sanity here, as long as you don't look at the keyboard when you're typing. I couldn't give up the PC entirely, but a handy application called Synergy comes to the rescue - it lets you share a single keyboard and mouse between multiple machines. There's a few limitations: Alt-Tab always seems to go to the Mac, and Windows 7's UAC dialogs require the local mouse for security reasons, but it gets you a long way at least. Step 2: Register as an Apple Developer You can register as an Apple Developer free of charge, and that lets you download XCode and the iOS SDK. You also get the iPhone / iPad emulator, which is handy, since you'll need to be a paid member before you can deploy your apps to a real device. You can either enroll as an individual, or as a company. They both cost the same ($99/year), but there's a few differences between them. If you register as a company, you can add multiple developers to your team (all for the same $99 - not $99 per developer), and you get to use your company name in the App Store. However, you'll need to send off significantly more documentation to Apple, and I suspect the process takes rather longer than for an individual, where they just need to verify some credit card details. Here's a tip: if you're registering as a company, do so as early as possible. The approval process can take a while to complete, so get the application in in plenty of time. Step 3: Learn to love the square brackets! Objective-C is the language of the iPad. C and C++ are also supported, and if you're doing some serious game development, you'll probably spend most of your time in C++ talking OpenGL, but for forms-based apps, you'll be interacting with a lot of the Objective-C SDK. Like shifting from Ctrl-C to Cmd-C, it feels a little odd at first, with the familiar string.format(.) turning into: NSString *myString = [NSString stringWithFormat:@"Hello world, it's %@", [NSDate date]]; Thankfully XCode's auto-complete is normally passable, if not up to Visual Studio's standards, which coupled with a huge amount of content on Stack Overflow means you'll soon get to grips with the API. You'll need to get used to some terminology changes, though; here's an incomplete approximation: Coming from a .NET background, there's some luxuries you no longer have developing Objective C in XCode: Generics! Remember back in .NET 1.1, when all collections were just objects? Yup, we're back there now. ReSharper. Or, more generally, very much refactoring support. The not-many-keystrokes to rename a class, its file, and al references to it in Visual Studio turns into a much more painful experience in XCode. Garbage collection. This is actually rather less of an issue than you might expect: if you follow the rules, the reference counting provided by Objective C gets you a long way without too much pain. Circular references are their usual problematic self, though. Decent exception handling. You do have exceptions, but they're nowhere near as widely used. Generally, if something goes wrong, you get nil (see translation table above) back. Which brings me on to. Calling a method on a nil object isn't a failure - it just returns nil itself! There's many arguments for and against this, but personally I fall into the "stuff should fail as quickly and explicitly as possible" camp. Less specifically, I found that there's more chance of code failing at runtime rather than getting caught at compile-time: using the @selector(.) syntax to pass a method signature isn't (can't be) checked at compile-time, so the first you know about a typo is a crash when you try and call it. The solution to this is of course lots of great testing, both automated and manual, but I still find comfort in provably correct type safety being enforced in addition to testing. Step 4: Submit to the App Store Assuming you want to distribute to more than a handful of devices, you're going to need to submit your app to the Apple App Store. There's a few gotchas in terms of getting builds signed with the right certificates, and you'll be bouncing around between XCode and iTunes Connect a fair bit, but eventually you get everything checked off the to-do list, and are ready to upload your first binary! With some amount of anticipation, I pressed the Upload button in XCode, ready to release our creation into the world, but was instead greeted by an error informing me my XML file was malformed. Uh. A little Googling later, and it turned out that a simple rename from "Stacks&Heaps.app" to "StacksAndHeaps.app" worked around an XML escaping bug, and we were good to go. The next step is to wait for approval (or otherwise). After a couple of weeks of intensive development, this part is agonising. Did we make it? The Apple jury is still out at the moment, but our fingers are firmly crossed! In the meantime, you can see some screenshots and leave us your email address if you'd like us to get in touch when it does go live at the MobileFoo website. Step 5: Profit! Actually, that wasn't the idea here: Stacks & Heaps is free; there's no adverts, and we're not going to sell all your data either. So why did we do it? We wanted to get an idea of what it's like to move from coding for a desktop environment, to something completely different. We don't know whether in a year's time, the iPad will still be the dominant force, or whether Android will have smoothed out some bugs, tweaked the performance, and polished the UI, but I think it's a fairly sure bet that the tablet form factor is here to stay. We want to meet people who are using it, start chatting to them, and find out about some of the pain they're feeling. What better way to do that than do it ourselves, and get to write a cool game in the process?

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  • Jquery datepicker mindate, maxdate

    - by Cesar Lopez
    I have the two following datepicker objects: This is to restrict the dates to future dates. What I want: restrict the dates from current date to 30 years time. What I get: restrict the dates from current date to 10 years time. $(".datepickerFuture").datepicker({ showOn: "button", buttonImage: 'calendar.gif', buttonText: 'Click to select a date', duration:"fast", changeMonth: true, changeYear: true, dateFormat: 'dd/mm/yy', constrainInput: true, minDate: 0, maxDate: '+30Y', buttonImageOnly: true }); This is to restrict to select only past dates: What I want: restrict the dates from current date to 120 years ago time. What I get: restrict the dates from current date to 120 years ago time, but when I select a year the maximum year will reset to selected year (e.g. what i would get when page load from fresh is 1890-2010, but if I select 2000 the year select box reset to 1880-2000) . $(".datepickerPast").datepicker({ showOn: "button", buttonImage: 'calendar.gif', buttonText: 'Click to select a date', duration:"fast", changeMonth: true, changeYear: true, dateFormat: 'dd/mm/yy', constrainInput: true, yearRange: '-120:0', maxDate: 0, buttonImageOnly: true }); I need help with both datepicker object, any help would be very much appreciated. Thanks in advance. Cesar.

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  • Populating array of input fields as alternate fields using jQuery UI datepicker

    - by Micor
    I am using jquery ui datepicker in order to populate start and end dates for multiple events on the same page, the number of events is dynamic and I need to post day, month and year as separate fields, so I have something like this: <input type="text" name="event[0].startDate" class="date"/> <input type="hidden" name="event[0].startDate_day" class="startDate_day" /> <input type="hidden" name="event[0].startDate_month" class="startDate_month" /> <input type="hidden" name="event[0].startDate_year" class="startDate_year" /> <input type="text" name="event[0].endDate" class="date"/> <input type="hidden" name="event[0].endDate_day" class="endDate_day" /> <input type="hidden" name="event[0].endDate_month" class="endDate_month" /> <input type="hidden" name="event[0].endDate_year" class="startDate_year" /> event[1]... event[2]... I started working on jQuery functionality and this is what I have so far, which will populate alternate fields for startDate by class, of course it will not do what I need because I need to populate by field name rather then class: $(".date").datepicker({ onClose: function(dateText,picker) { $('.startDate_month').val( dateText.split(/\//)[0] ); $('.startDate_day').val( dateText.split(/\//)[1] ); $('.startDate_year').val( dateText.split(/\//)[2] ); }}); I need help figuring out how can I get the name of the input field within datepicker function so the alternate field assignment done by that field name + _day, month, year so this function can work for all the events on the page, making function above look more like: $(".date").datepicker({ onClose: function(dateText,picker) { $('input[' + $name + '_month' + ']').val( dateText.split(/\//)[0] ); $('input[' + $name + '_day' + ']').val( dateText.split(/\//)[1] ); $('input[' + $name + '_year' + ']').val( dateText.split(/\//)[2] ); }}); Hope that makes sense :) Thanks

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  • JQuery datepicker not working

    - by IniTech
    I'm completely new to JQuery and MVC. I'm working on a pet project that uses both to learn them and I've hit my first snag. I have a date field and I want to add the JQuery datepicker to the UI. Here is what I have done: Added <script src="../../Scripts/jquery-1.3.2.min.js" type="text/javascript"></script> to the site.master Inside my Create.aspx (View), I have <asp:Content ID="Create" ContentPlaceHolderID="MainContent" runat="server"> <h2> Create a Task</h2> <% Html.RenderPartial("TaskForm"); %> </asp:Content> and inside "TaskForm" (a user control) I have: <label for="dDueDate"> Due Date</label> <%= Html.TextBox("dDueDate",(Model.Task.TaskID > 0 ? string.Format("{0:g}",Model.Task.DueDate) : DateTime.Today.ToString("MM/dd/yyyy"))) %> <script type="text/javascript"> $(document).ready(function() { $("#dDueDate").datepicker(); }); </script> As you can see, the above checks to see if a task has an id 0 (we're not creating a new one) if it does, it uses the date on the task, if not it defaults to today. I would expect the datepicker UI element to show up, but instead I get: "Microsoft JScript runtime error: Object doesn't support this property or method" on the $("#dDueDate").datepicker(); Ideas? It is probably a very simple mistake, so don't over-analyze. As I said, this is the first time I've dealt with MVC or JQuery so I'm lost as to where to start.

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  • Why is a CoreData forceFetch required after a delete on the iPad but not the iPhone?

    - by alyoshak
    When the following code is run on the iPhone the count of fetched objects after the delete is one less than before the delete. But on the iPad the count remains the same. This inconsistency was causing a crash on the iPad because elsewhere in the code, soon after the delete, fetchedObjects is called and the calling code, trusting the count, attempts access to the just-deleted object's properties, resulting in a NSObjectInaccessibleException error (see below). A fix has been to use that commented-out call to performFetch, which when executed makes the second call to fetchObjects yield the same result as on the iPhone without it. My question is: Why is the iPad producing different results than the iPhone? This is the second of these differences that I've discovered and posted recently. -(NSError*)deleteObject:(NSManagedObject*)mo; { NSLog(@"\n\nNum objects in store before delete: %i\n\n", [[self.fetchedResultsController fetchedObjects] count]); [self.managedObjectContext deleteObject:mo]; // Save the context. NSError *error = nil; if (![self.managedObjectContext save:&error]) { } // [self.fetchedResultsController performFetch:&error]; // force a fetch NSLog(@"\n\nNum objects in store after delete (and save): %i\n\n", [[self.fetchedResultsController fetchedObjects] count]); return error; } (The full NSObjectInaccessibleException is: "Terminating app due to uncaught exception 'NSObjectInaccessibleException', reason: 'CoreData could not fulfill a fault for '0x1dcf90 <x-coredata://DC02B10D-555A-4AB8-8BC4-F419C4982794/Blueprint/p"

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  • Can iPad/iPhone Touch Points be Wrong Due to Calibration?

    - by Kristopher Johnson
    I have an iPad application that uses the whole screen (that is, UIStatusBarHidden is set true in the Info.plist file). The main window's frame is set to (0, 0, 768, 1024), as is the main view in that frame. The main view has multitouch enabled. The view has code to handle touches: - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { for (UITouch *touch in touches) { CGPoint location = [touch locationInView:nil]; NSLog(@"touchesMoved at location %@", NSStringFromCGPoint(location)); } } When I run the app in the simulator, it works pretty much as expected. As I move the mouse from one edge of the screen to the other, reported X values go from 0 to 767. Reported Y values go from 20 to 1023, but it is a known issue that the simulator doesn't report touches in the top 20 pixels of the screen, even when there is no status bar. Here's what's weird: When I run the app on an actual iPad, the X values go from 0 to 767 as expected, but reported Y values go from -6 to 1017. The fact that it seems to work properly on the simulator leads me to suspect that real devices' touchscreens are not perfectly calibrated, and mine is simply reporting values six pixels too low. Can anyone verify that this is the case? Otherwise, is there anything else that could account for the Y values being six pixels off from what I expect? (In a few days, I should have a second iPad, so I can test this with another device and compare the results.)

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  • Use JQuery UI Datepicker with Icons from Jquery UI Theme

    - by Craig McGuff
    I have a datepicker control setup using the JQuery UI, I am also using the JQuery UI themes which provide a bunch of default icons that I want to use. The DatePicker allows for specifying a specific image, i.e.: <script type="text/javascript"> $(document).ready(function() { $("#DateFrom").datepicker({ showOn: 'button', buttonImageOnly: true, buttonImage: 'images/ui-icon-calendar.png' }); }); </script> To display an icon from the icon set you use something like: <span class="ui-icon ui-icon-calendar"></span> Is there an easy to integrate the two or do I just need to hack out the styles/images manually?

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  • jQuery UI Datepicker on a qTip

    - by Justin Ethier
    I am trying to display a qTip containing a jQuery UI datepicker control (the version bundled with jQuery UI). However the datepicker's calendar opens behind the qTip. I tried manually setting the calendar's z-order from firebug, which does allow the calendar to open in front of the qTip. However, in this case clicking on the calendar has the effect of closing the qTip as (I assume) it is part of the page's content. I am still working through this but wanted to ask - has anyone run into this problem before? Any possible workarounds to get the datepicker to work?

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  • disable jquery datepicker

    - by IrfanRaza
    Hello friends!!! I have used jquery datepicker in my .aspx page. The control is working fine. What i need is to disable the control if the textbox on which it is linked is disabled. For ex. I am showing datepicker on textbox "txtDateOfAssignment". If the Enabled property of this textbox is false then datepicker should not be active on that. Anybody have an idea? Thanks in advance.

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  • Trigger jQueryUI datePicker on button click, send result to disabled input field

    - by Enrique
    Hi I've been searching for a way to do this, but could not find anything I want to have a: a disabled input text field, called #XX. This input will store the selected value from datepicker (as this input is disabled I won't be able to use this to trigger the datePicker) A button, besides #XX. When user clicks this button, datePicker will show. User will select the date, and this date will be assigned to disabled input #XX. I want this so user can't change manually -by typing crap- the selected date Also, should I validate if date was entered using #XX.val()? or is there a better way? Thanks

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  • JQuery UI datepicker in Asp.Net MVC

    - by Frederik
    I have tried to use some of the widgets in JQuery UI on an Asp.Net MVC site without luck. For example the basic datepicker from jQuery UI - functional demos. I have created a simple MVC project and added the script references in Site.Master like this: <script src="../../Scripts/jquery-1.2.6.min.js" type="text/javascript"></script> <script src="../../Scripts/jquery-ui-personalized-1.5.3.min.js" type="text/javascript"></script> <link href="../../Content/Site.css" rel="stylesheet" type="text/css" /> <link href="../../Content/ui.datepicker.css" rel="stylesheet" type="text/css" />" In the Index.aspx file I have cleared all default content and added the following: <script type="text/javascript"> $("#basics").datepicker(); </script> <input type="text" size="10" value="click here" id="basics"/> The core jQuery works fine. Any clues?

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  • iPad Discussion

    - by Dave Campbell
    I had reason to meet up with someone I don't see very often a bit ago. In the course of the conversation, he told me he bought an iPad. I don't know if I was expected to ooh and ahh, but I didn't. After he finished saying how cool it was and how much he and his wife liked it, I commented "no Flash and no Silverlight" after which followed this: Him: "You don't need it, HTML5 can do everything Flash and Silverlight does" Me: "Wait... you're telling me that the iPad converts existing Flash content into HTML5 and then renders it?" Him: "No, but once all the existing sites are converted to HTML 5 it'll be fine and we don't need Flash... or Silverlight" 'all the existing sites' ... huh ... I didn't get a notice, maybe they're doing them alphabetically or something :) Ok Spanky... you keep drinking that Kool-Aide from Steve, I've got mine... it's blue with Silverlight:

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  • Tools for Enterprise Architects: OmniGraffle for iPad?

    - by pat.shepherd
    Well, I have to admit to being a bit of an Apple fan and, of course, and early adopter of gadgets and technology in general.  So, when FedEx showed up with my iPad 3G last week, I was a kid in a candy store.  One of the apps that my “buy finger” was hovering over for a while (like all of 3 days) was Omnigraffle for the iPad.  I imagined that it would be very cool to use this with a customer’s EA’s to sketch out Business, Application, Information and Technology architectures.  Instead of using the blackboard, this seemed to offer promise as a white-boarding tool with obvious benefits over a traditional white-board.  I figured I’d get a VGA adapter, plug it into the customer’s projector and off we would go with a great JAD tool.  The touch pad approach offered an additional hands-on kind of feel. So, I made the $49.99 purchase + the $29.99 VGA adapter and tried to give it a go.  Well, I was both pleasantly and unpleasantly surprised.  It is both powerful and easy to use.  There are great stencils included for shapes, software icons, Visio shapes, and even UML notation.  There is even a free-hand tool that works well.  I created some diagrams pretty quickly.   The one below was just a test and took all of 10 minuets to do. The only problem was that Onmigraffle does not recognize the VGA output, so I was stopped dead in my tracks, as it were.  My use case was as a collaborative diagramming tool with other architects, though I can still use it off line.  I called Omnigraffle and they said that VGA support is on the feature request list so, hopefully, in a short amount of time, I can use the tool as I envisioned.   Review: Criteria Result Is it fun? Yes Is it Useful? Yes Does it Show Promise? Yes Did the VGA Output Work? No File/diagram Formats PDF, Onmigraffle proprietary, image   Quick Sample:     OmniGraffle for iPad - Products - The Omni Group

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  • How to make a deb install only when the dependency is installed, or the conflicting packages aren't?

    - by adam
    I'm making a package for Cydia, but since it uses APT/dpkg, I thought I'd ask this question here. I want my package to only install if gsc.wildcat (represents an iPad) is installed, or if gsc.front-facing-camera (represents an iPhone 4/4S) is not installed. This setup would let the package only install on the 3GS or an iPad, but there's no package that represents a 3GS that I know of. It also requires iOS 5 (firmware (>= 5.0)). Here's an excerpt from my control file: Depends: gsc.wildcat, firmware (>= 5.0) Conflicts: gsc.front-facing-camera How can I do this with only Depends/Conflicts? (Please note that this question is about dpkg and not Cydia.)

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