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  • No module named difflib

    - by bugbug
    I want to execute python code from C# with following code. static void Main(string[] args) { ScriptEngine engine = Python.CreateEngine(); ScriptSource source = engine.CreateScriptSourceFromFile(@"F:\Script\extracter.py"); source.Execute(); } I have the problem at line source.Execute(), I got error "No module named difflib". What is wrong in my code? This is my python code (extracter.py). import re import itertools import difflib print "Hello"

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  • Can't install "cedar trail drm driver in DKMS format" on Ubuntu 12.04

    - by Mychal Phillip Segala Sajulga
    Ubuntu 12.04 32bit ... Toshiba NB520 *side-note, this computer is so slow even with a 2gbram; far better than my emachine and neo laptop. I think this is the answer: driver. /var/log/jockey.log 2013-09-19 05:29:36,773 DEBUG: Comparing 3.8.0-29 with 2013-09-19 05:32:45,094 DEBUG: updating <jockey.detection.LocalKernelModulesDriverDB instance at 0x8427a0c> 2013-09-19 05:32:50,861 DEBUG: reading modalias file /lib/modules/3.8.0-29-generic/modules.alias 2013-09-19 05:32:56,240 DEBUG: reading modalias file /usr/share/jockey/modaliases/b43 2013-09-19 05:32:56,265 DEBUG: reading modalias file /usr/share/jockey/modaliases/disable-upstream-nvidia 2013-09-19 05:32:56,474 DEBUG: loading custom handler /usr/share/jockey/handlers/dvb_usb_firmware.py 2013-09-19 05:32:56,791 DEBUG: Instantiated Handler subclass __builtin__.DvbUsbFirmwareHandler from name DvbUsbFirmwareHandler 2013-09-19 05:32:56,792 DEBUG: Firmware for DVB cards not available 2013-09-19 05:32:56,793 DEBUG: loading custom handler /usr/share/jockey/handlers/cdv.py 2013-09-19 05:32:56,927 WARNING: modinfo for module cedarview_gfx failed: ERROR: modinfo: could not find module cedarview_gfx 2013-09-19 05:32:58,213 DEBUG: linux-lts-raring installed: True linux-lts-saucy installed: False linux minor version: 8 xserver ABI: 13 xserver-lts-quantal: False 2013-09-19 05:32:58,214 DEBUG: Instantiated Handler subclass __builtin__.CdvDriver from name CdvDriver 2013-09-19 05:32:58,214 DEBUG: cdv.available: falling back to default 2013-09-19 05:32:58,685 DEBUG: XorgDriverHandler(cedarview_gfx, cedarview-graphics-drivers, None): Disabling as package video ABI(s) xorg-video-abi-11 not compatible with X.org video ABI xorg-video-abi-13 2013-09-19 05:32:58,686 DEBUG: Intel Cedarview graphics driver not available 2013-09-19 05:32:58,687 DEBUG: loading custom handler /usr/share/jockey/handlers/vmware-client.py 2013-09-19 05:32:58,716 WARNING: modinfo for module vmxnet failed: ERROR: modinfo: could not find module vmxnet 2013-09-19 05:32:58,717 DEBUG: Instantiated Handler subclass __builtin__.VmwareClientHandler from name VmwareClientHandler 2013-09-19 05:32:58,758 DEBUG: VMWare Client Tools availability undetermined, adding to pool 2013-09-19 05:32:58,758 DEBUG: loading custom handler /usr/share/jockey/handlers/nvidia.py 2013-09-19 05:32:58,826 WARNING: modinfo for module nvidia_304 failed: ERROR: modinfo: could not find module nvidia_304 2013-09-19 05:32:58,836 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriver304 from name NvidiaDriver304 2013-09-19 05:32:58,837 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:11,682 DEBUG: NVIDIA accelerated graphics driver availability undetermined, adding to pool 2013-09-19 05:33:11,688 WARNING: modinfo for module nvidia_304_updates failed: ERROR: modinfo: could not find module nvidia_304_updates 2013-09-19 05:33:11,696 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriver304Updates from name NvidiaDriver304Updates 2013-09-19 05:33:11,696 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,326 DEBUG: NVIDIA accelerated graphics driver (post-release updates) availability undetermined, adding to pool 2013-09-19 05:33:24,332 WARNING: modinfo for module nvidia_current_updates failed: ERROR: modinfo: could not find module nvidia_current_updates 2013-09-19 05:33:24,339 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriverCurrentUpdates from name NvidiaDriverCurrentUpdates 2013-09-19 05:33:24,340 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,381 DEBUG: NVIDIA accelerated graphics driver (post-release updates) not available 2013-09-19 05:33:24,387 WARNING: modinfo for module nvidia_experimental_304 failed: ERROR: modinfo: could not find module nvidia_experimental_304 2013-09-19 05:33:24,427 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriverExperimental304 from name NvidiaDriverExperimental304 2013-09-19 05:33:24,427 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,461 DEBUG: NVIDIA accelerated graphics driver (**experimental** beta) not available 2013-09-19 05:33:24,467 WARNING: modinfo for module nvidia_current failed: ERROR: modinfo: could not find module nvidia_current

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  • How do you increase the number of processes in parallel with Powershell 3?

    - by Mark Shay
    I am trying to run 20 processes in parallel. I changed the session as below, but having no luck. I am getting only up to 5 parallel processes per session. $wo=New-PSWorkflowExecutionOption -MaxSessionsPerWorkflow 50 -MaxDisconnectedSessions 200 -MaxSessionsPerRemoteNode 50 -MaxActivityProcesses 50 Register-PSSessionConfiguration -Name ITWorkflows -SessionTypeOption $wo -Force Get-PSSessionConfiguration ITWorkflows | Format-List -Property * Is there a switch parameter to increase the number of processes? This is what I am running: Workflow MyWorkflow1 { Parallel { InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 2 and 2975416"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 2975417 and 5950831"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 5950832 and 8926246"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 8926247 and 11901661"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 11901662 and 14877076"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns"where OrderId between 14877077 and 17852491"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 17852492 and 20827906"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 20827907 and 23803321"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 23803322 and 26778736"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 26778737 and 29754151"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 29754152 and 32729566"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 32729567 and 35704981"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 35704982 and 38680396"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 38680397 and 432472144"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 432472145 and 435447559"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 435447560 and 438422974"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 864944289 and 867919703"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 867919704 and 870895118"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 870895119 and 1291465602"} InlineScript { import-module \\PS_Scripts\bulkins.ps1; BulkIns "where OrderId between 1291465603 and 1717986945"} }

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  • how to kill (or avoid) zombie processes with subprocess module

    - by Dave
    When I kick off a python script from within another python script using the subprocess module, a zombie process is created when the subprocess "completes". I am unable to kill this subprocess unless I kill my parent python process. Is there a way to kill the subprocess without killing the parent? I know I can do this by using wait(), but I need to run my script with no_wait().

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  • Drupal Module Development: How to Communicate between form_submit and page handler functions

    - by Aaron
    I am writing a module and I need to retrieve values set in a form_submit function from a page handler function. The reason is that I am rendering results of a form submit on the same page as the page handler. I have this working, but I am using global variables, which I don't like. I'd like to be able to use the $form_state['storage'] for this, but can't since I don't have access to the $form_state variable from the page handler. Any suggestions?

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  • module "random" not found when building .exe from IronPython 2.6 script

    - by Graham
    I am using SharpDevelop to build an executable from my IronPython script. The only hitch is that my script has the line import random which works fine when I run the script through ipy.exe, but when I attempt to build and run an exe from the script in SharpDevelop, I always get the message: IronPython.Runtime.Exceptions.ImportException: No module named random Why isn't SharpDevelop 'seeing' random? How can I make it see it?

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  • Sticky footer with CSS Layout Template Module?

    - by boris callens
    I'm currently looking into the JQuery library for CSS Layout Template module Is it possible to define the height of a placeholder with *? Meaning it will push content down if it has to, or fill up any remaining space if the complete content is less then the view port. This would be really nice to make the whole sticky footer thing much easier and robust.

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  • With AMD style modules in JavaScript is there any benefit to namespaces?

    - by gman
    Coming from C++ originally and seeing lots of Java programmers doing the same we brought namespaces to JavaScript. See Google's closure library as an example where they have a main namespace, goog and under that many more namespaces like goog.async, goog.graphics But now, having learned the AMD style of requiring modules it seems like namespaces are kind of pointless in JavaScript. Not only pointless but even arguably an anti-pattern. What is AMD? It's a way of defining and including modules that removes all direct dependencies. Effectively you do this // some/module.js define([ 'name/of/needed/module', 'name/of/someother/needed/module', ], function( RefToNeededModule, RefToSomeOtherNeededModule) { ...code... return object or function }); This format lets the AMD support code know that this module needs name/of/needed/module.js and name/of/someother/needed/module.js loaded. The AMD code can load all the modules and then, assuming no circular dependencies, call the define function on each module in the correct order, record the object/function returned by the module as it calls them, and then call any other modules' define function with references to those modules. This seems to remove any need for namespaces. In your own code you can call the reference to any other module anything you want. For example if you had 2 string libraries, even if they define similar functions, as long as they follow the AMD pattern you can easily use both in the same module. No need for namespaces to solve that. It also means there's no hard coded dependencies. For example in Google's closure any module could directly reference another module with something like var value = goog.math.someMathFunc(otherValue) and if you're unlucky it will magically work where as with AMD style you'd have to explicitly include the math library otherwise the module wouldn't have a reference to it since there are no globals with AMD. On top of that dependency injection for testing becomes easy. None of the code in the AMD module references things by namespace so there is no hardcoded namespace paths, you can easily mock classes at testing time. Is there any other point to namespaces or is that something that C++ / Java programmers are bringing to JavaScript that arguably doesn't really belong?

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  • drupal views module error

    - by peter
    hey guys.. i installed drupal views module and am getting this error Fatal error: require_once() [function.require]: Failed opening required './sites/all/modules/views/includes/admin.inc' (include_path='.:/usr/lib64/php:/usr/lib/php') how can i solve this problem? thanks

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  • wx.NotificationMessage AttributeError: 'module' object has no attribute 'NotificationMessage'

    - by HughGrigg
    I get this error when trying to use wxPython's NotificationMessage class: wx.NotificationMessage("", "Hello world!").Show() AttributeError: 'module' object has no attribute 'NotificationMessage' The code is quite simply: #!/usr/bin/python import wx app = wx.App() wx.NotificationMessage("", "Hello world!").Show() app.MainLoop() What am I missing? This is running on Linux Mint 13, MATE 1.2 desktop environment, Python 2.7.3.

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  • Free Windows Azure training in Reading, UK on the 25th of May for partners

    - by Eric Nelson
    The 6 weeks of Windows Azure training is full (500 registration in around a week) but it turns out we have a few places free on the 25th if you can make it to Reading. 14 places when I last checked (today, 5th May). Register now if you can make it. Workshop Outline Module 1: Windows Azure Platform overview Module 2: Introduction to Windows Azure Module 3: Building services using Windows Azure Module 4: Windows Azure storage Module 5: Building applications using SQL Azure Module 6: Introduction to .NET Services Module 7: Building applications using the .NET Service Bus

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  • super function doesn't work inside a maya python module

    - by sfjedi
    Somehow, this works fine in the Maya/Python script editor, but fails when it's inside of my module code. Anyone have any ideas? class ControlShape(object): def __init__(self, *args, **kwargs): print 'Inside ControlShape...' class Cross(ControlShape): def __init__(self, *args, **kwargs): print 'Entering Cross...' super(Cross, self).__init__(*args, **kwargs) print 'Leaving Cross...' x = Cross() This gives me a TypeError: super(type, obj): obj must be an instance or subtype of type.

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  • CMake module for gettext support?

    - by Artyom
    Hello, Is there a good, open-source, document CMake module for gettext support? I mean: Extracting messages from sources Merging messages to existing translations Compilation of mo-files Installation of mo-files. Because plain macros that CMake provides are quite... useless for real l10n support.

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  • Python's JSON module doesn't use __get__?

    - by Matt
    When I serialize a list of objects with a custom __get__ method, __get__ is not called and the raw (unprocessed by custom __get__) value from __set__ is used. How does Python's json module iterate over an item? Note: if I iterate over the list before serializing, the correct value returned by __get__ is used.

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