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  • Basic Client-Server Design for persistent connections?

    - by cam
    Here's as far as I understand it: Client & Server make connection Client sends server data Server interprets data, sends client data So on, and so forth, until client sends disconnect signal. I'm just wondering about implementation. Step 2 and 3 are confusing to me, maybe I'm over-complicating it. Is there anymore to interpreting the data than a giant switch statement? Any good books on client/server design? Specifically talking about multithreaded servers, scalability, and message design (byte 1 = header info, byte 2 = blah blah, etc)? Specifically geared towards C++.

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  • Ajax basic email code without reloading page

    - by Camran
    I have in a previous Q found out that I need an ajax-function to send an email (submit a contact form) without reloading the page. This is for my classifieds website, where when users are viewing a classified they have the option to "tip a friend" by entering their friends email-adress and submitting the form. But I don't want to reload the page, that would be frustrating and not so clever. The only input in the form is a text input which will contain the email-adress to send to, and another hidden input which contains the classified_id nr, to identify which classified it is. The website is php based btw... Does anybody have a simple script for this? I have no experience in Ajax at all... And would really appreciate it. Thanks PS: Would prefer no Jquery, due to clients own reasons...

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  • Internet basic concepts

    - by MB
    Hi, for school im writing an introduction to internet concepts, what should be the first thing to explain? Maybe client-server relation, TCP/IP protocol or something else?

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  • Basic PHP OOPS Query

    - by appu
    Ok. I am starting out OOPS in PHP. Created a couple of classes: customer(parent) and sales(child) class that inherits from parent class. Created another testcustomer.php in which a new sales object is created however the salesprint() function defined in the sales class does not echo out customer's name though it is set to be "Jane" in the class.customer.php(parent). My thinking is that when sales class extends customer class PHP automatically includes all the code from class.customer.php to sales.customer.php and therefore the constructor in parent class set $name to "Jane". Here is the code: class.customer.php <?php class customer{ private $name; private $cust_no; public function __construct($customerid) { $this->name = 'Jane'; $this->cust_no = $customerid; } } ?> class.sales.php <?php require_once('class.customer.php'); class sales extends customer{ public function salesprint($customerid) { echo "Hello $this->name this is a print of your purchased products"; } } ?> testcustomer.php require_once('class.sales.php'); $objsales = new sales(17); $objsales->salesprint(17); ?> The Output I get Hello this is a print of your purchased products. What am i doing wrong ? thanks romesh

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  • Basic Conditional Checking for IF statements in C

    - by ZaZu
    Hi there, Can someone please explain what really goes on in this code ? If I put the AND statement, the message wont show if values are less than 0 or greater than 10 ... I think I must use 1 0 logic to work this out right ? I just need someone to briefly explain it please. #include<stdio.h> main(){ puts("enter number"); scanf("%d",num); if(num<0 || num >10) puts("yay"); } How is that IF statement different when AND is put : #include<stdio.h> main(){ puts("enter number"); scanf("%d",num); if(num<0 && num >10) puts("yay"); } Thanks !!

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  • basic JSON pulling data help..

    - by Webby
    New to json data and struggling i guess the answer is real easy but been bugging me for the last hour.. Sample data { "data": { "userid": "17", "dates": { "timestame": "1275528578", }, "username": "harino54", } } Ok I can pull userid or username easy enough with echo "$t->userid" or echo "$t->username " but how do I pull data from the brackets within ? in this case timestame? cant seem to figure it out.. any ideas?

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  • basic operations for modifying a source document with XSLT

    - by SpliFF
    All the tutorials and examples I've found of XSLT processing seem to assume your destination will be a significantly different format/structure to your source and that you know the structure of the source in advance. I'm struggling with finding out how to perform simple "in-place" modifications to a HTML document without knowing anything else about its existing structure. Could somebody show me a clear example that, given an arbitrary unknown HTML source will: 1.) delete the classname 'foo' from all divs 2.) delete a node if its empty (ie <p></p>) 3.) delete a <p> node if its first child is <br> 4.) add newattr="newvalue" to all H1 5.) replace 'heading' in text nodes with 'title' 6.) wrap all <u> tags in <b> tags (ie, <u>foo</u> -> <b><u>foo</u></b>) 7.) output the transformed document without changing anything else The above examples are the primary types of transform I wish to accomplish. Understanding how to do the above will go a long way towards helping me build more complex transforms. To help clarify/test the examples here is a sample source and output, however I must reiterate that I want to work with arbitrary samples without rewriting the XSLT for each source: <!doctype html> <html> <body> <h1>heading</h1> <p></p> <p><br>line</p> <div class="foo bar"><u>baz</u></div> <p>untouched</p> </body> </html> output: <!doctype html> <html> <body> <h1 newattr="newvalue">title</h1> <div class="bar"><b><u>baz</u></b></div> <p>untouched</p> </body> </html>

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  • OpenOffice Calc Macro: Run shell command and return output as result of custom function

    - by Mark
    I would like to write a custom OpenOffice function that runs a shell command and puts the result into the cell from which it was invoked. I have a basic macro working, but I can't find a way to capture the command's output. Function MyTest( c1 ) MyTest = Shell("bash -c "" echo hello "" ") End Function The above always returns 0. Looking at the documentation of the Shell command, I don't think it actually returns STDOUT. How would I capture the output so that I can return it in my function? Thanks!

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  • Just a random basic OO javascript qn

    - by Reno Yeo
    I am coding an external Javascript slideshow file, which i want to load and display on my HTML/CSS webpage. How do i go about doing that? I understand that i need to load the .js file in the header of the HTML, but what do i call inside the body's DIV that will make the javascript file understand that i want it to load at that area? I'm extremely confused with working with Javascript here. If anyone has any helpful links to implementing a complete slideshow on a webpage it would be appreciated as well.

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  • What is the best way to learn VB/VBA?

    - by Noah
    I have wanted to learn VB and VBA for a long time. My school offers a coarse, but it doesn't fit with the rest of my schedule. It will be my first programing language. I was considering using the textbook my school uses (An introduction to programing using visual basic 2008, but I wold get the 2010 version), but I was wondering if there were better resources I could use. I mainly want to lean to learn VBA so I cam create macros and other tools for MS Word. Please understand that this is the fist time I will be programming and I am teaching myself (with the books/online resources).

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  • Basic drawing with Quartz 2D on iPhone

    - by wwrob
    My goal is to make a program that will draw points whenever the screen is touched. This is what I have so far: The header file: #import <UIKit/UIKit.h> @interface ElSimView : UIView { CGPoint firstTouch; CGPoint lastTouch; UIColor *pointColor; CGRect *points; int npoints; } @property CGPoint firstTouch; @property CGPoint lastTouch; @property (nonatomic, retain) UIColor *pointColor; @property CGRect *points; @property int npoints; @end The implementation file: //@synths etc. - (id)initWithFrame:(CGRect)frame { return self; } - (id)initWithCoder:(NSCoder *)coder { if(self = [super initWithCoder:coder]) { self.npoints = 0; } return self; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self]; lastTouch = [touch locationInView:self]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; lastTouch = [touch locationInView:self]; points = (CGRect *)malloc(sizeof(CGRect) * ++npoints); points[npoints-1] = CGRectMake(lastTouch.x-15, lastTouch.y-15,30,30); [self setNeedsDisplay]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; lastTouch = [touch locationInView:self]; [self setNeedsDisplay]; } - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor blackColor].CGColor); CGContextSetFillColorWithColor(context, pointColor.CGColor); for(int i=0; i<npoints; i++) CGContextAddEllipseInRect(context, points[i]); CGContextDrawPath(context, kCGPathFillStroke); } - (void)dealloc { free(points); [super dealloc]; } @end When I load this and click some points, it draws the first points normally, then then next points are drawn along with random ellipses (not even circles). Also I have another question: When is exactly drawRect executed?

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  • ActionScript Basic Question

    - by TheDarkIn1978
    i've only ever created external .as files that extended a class such as sprite. now i just want to create one that doesn't extend anything and call it from a frame script. package { public class Test { public function Test(val:Number, max:Number) { trace(val, max); } } } from my frame script of an .fla that is in the same folder as Test.as, i'll write this: Test(50, 100); this produces the following error: 1137: Incorrect number of arguments. Expected no more than 1.

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  • Need help with basic optimization problem

    - by ??iu
    I know little of optimization problems, so hopefully this will be didactic for me: rotors = [1, 2, 3, 4...] widgets = ['a', 'b', 'c', 'd' ...] assert len(rotors) == len(widgets) part_values = [ (1, 'a', 34), (1, 'b', 26), (1, 'c', 11), (1, 'd', 8), (2, 'a', 5), (2, 'b', 17), .... ] Given a fixed number of widgets and a fixed number of rotors, how can you get a series of widget-rotor pairs that maximizes the total value where each widget and rotor can only be used once?

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  • basic json > struct question

    - by danwoods
    I'm working with twitter's api, trying to get the json data from http://search.twitter.com/trends/current.json which looks like: {"as_of":1268069036,"trends":{"2010-03-08 17:23:56":[{"name":"Happy Women's Day","query":"\"Happy Women's Day\" OR \"Women's Day\""},{"name":"#MusicMonday","query":"#MusicMonday"},{"name":"#MM","query":"#MM"},{"name":"Oscars","query":"Oscars OR #oscars"},{"name":"#nooffense","query":"#nooffense"},{"name":"Hurt Locker","query":"\"Hurt Locker\""},{"name":"Justin Bieber","query":"\"Justin Bieber\""},{"name":"Cmon","query":"Cmon"},{"name":"My World 2","query":"\"My World 2\""},{"name":"Sandra Bullock","query":"\"Sandra Bullock\""}]}} My structs look like: type trend struct { name string query string } type trends struct { id string arr_of_trends []trend } type Trending struct { as_of string trends_obj trends } and then I parse the JSON into a variable of type Trending. I'm very new to JSON so my main concern is making sure I've have the data structure correctly setup to hold the returned json data. I'm writing this in 'Go' for a project for school. (This is not part of a particular assignment, just something I'm demo-ing for a presentation on the language)

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  • Basic framework for presentations using HTML5 + javascript

    - by Brian C
    Do you know a framework for making presentations using only HTML5 and javascript technologies? I'm not talking about "export" features of various presentation software (powerpoint or OOo presentation). Some requirements for the presentations made with this "framework": take advantage of the latest HTML5 features (audio, video, canvas?) same with CSS3 (font support, gradient, shadows, transitions and transformations) If there's no such thing, example of good presentations or pointers on the subject would be appreciated.

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  • Basic data alignment question

    - by Broken Logic
    I've been playing around to see how my computer works under the hood. What I'm interested in is seeing is what happens on the stack inside a function. To do this I've written the following toy program: #include <stdio.h> void __cdecl Test1(char a, unsigned long long b, char c) { char c1; unsigned long long b1; char a1; c1 = 'b'; b1 = 4; a1 = 'r'; printf("%d %d - %d - %d %d Total: %d\n", (long)&b1 - (long)&a1, (long)&c1 - (long)&b1, (long)&a - (long)&c1, (long)&b - (long)&a, (long)&c - (long)&b, (long)&c - (long)&a1 ); }; struct TestStruct { char a; unsigned long long b; char c; }; void __cdecl Test2(char a, unsigned long long b, char c) { TestStruct locals; locals.a = 'b'; locals.b = 4; locals.c = 'r'; printf("%d %d - %d - %d %d Total: %d\n", (long)&locals.b - (long)&locals.a, (long)&locals.c - (long)&locals.b, (long)&a - (long)&locals.c, (long)&b - (long)&a, (long)&c - (long)&b, (long)&c - (long)&locals.a ); }; int main() { Test1('f', 0, 'o'); Test2('f', 0, 'o'); return 0; } And this spits out the following: 9 19 - 13 - 4 8 Total: 53 8 8 - 24 - 4 8 Total: 52 The function args are well behaved but as the calling convention is specified, I'd expect this. But the local variables are a bit wonky. My question is, why wouldn't these be the same? The second call seems to produce a more compact and better aligned stack. Looking at the ASM is unenlightening (at least to me), as the variable addresses are still aliased there. So I guess this is really a question about the assembler itself allocates the stack to local variables. I realise that any specific answer is likely to be platform specific. I'm more interested in a general explanation unless this quirk really is platform specific. For the record though, I'm compiling with VS2010 on a 64bit Intel machine.

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  • scheme basic loop

    - by utku
    I'm trying to write a scheme func that behaves in a way similar to a loop. (loop min max func) This loop should perform the func between the range min and max (integers) -- one of an example like this (loop 3 6 (lambda (x) (display (* x x)) (newline))) 9 16 25 36 and I define the function as ( define ( loop min max fn) (cond ((>= max min) ( ( fn min ) ( loop (+ min 1 ) max fn) ) ) ) ) when I run the code I get the result then an error occur. I couldn't handle this error. (loop 3 6 (lambda (x) (display(* x x))(newline))) 9 16 25 36 Backtrace: In standard input: 41: 0* [loop 3 6 #] In utku1.scheme: 9: 1 (cond ((= max min) ((fn min) (loop # max fn)))) 10: 2 [# ... 10: 3* [loop 4 6 #] 9: 4 (cond ((= max min) ((fn min) (loop # max fn)))) 10: 5 [# ... 10: 6* [loop 5 6 #] 9: 7 (cond ((= max min) ((fn min) (loop # max fn)))) 10: 8 [# ... 10: 9* [loop 6 6 #] 9: 10 (cond ((= max min) ((fn min) (loop # max fn)))) 10: 11 [# #] utku1.scheme:10:31: In expression ((fn min) (loop # max ...)): utku1.scheme:10:31: Wrong type to apply: #<unspecified> ABORT: (misc-error)

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  • Basic C programming question

    - by Amit
    Hi all, I've just started to learn C and it's going pretty slow...I wanted to write a program that takes in an integer argument and returns it's doubled value (aka take in integer, multiply by 2, and printf that value). I purposely did not want to use the scanf function. Here's what I have so far and what is not compiling... #include <stdio.h> int main(int index) { if (!(index)) { printf("No index given"); return 1; } a = index*2; printf("Mult by 2 %d",a); return 0; } So basically when the program is executed I want to supply the index integer. So, in cygwin, I would write something like ./a 10 and 10 would be stored into the index variable. Also, I want to program to return "No index given" and exit if no index value was supplied... Anyone care to help what I'm doing wrong? EDIT: This code returns 1 error upon compilation and is based on the help by @James: #include <stdio.h> int main(int 1, char index) { int index, a; if (!(index)) { printf("No index given"); return 1; } a = index*2; printf("Mult by 2 %d",a); return 0; } Thanks! Amit

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  • Magento layout related basic Questions ?

    - by user197992
    Here is what I think about Magento (plz correct me if I am wrong ) 1)Each module has its own layout.xml stored in /interface/theme/layouts/ folder. 2)Magento loads all these layouts for current theme and creates a big xml file. Now what I am confused at . a)If magento loads /default/default/ (interface & theme) then why all the templates & layouts are inside base/default/ ?? b)what if I create my module name “page” inside my namespace “Jason” i.e Jason_Page , now what will happen to blocks in layout files which are named c)Since all the layouts are loaded and merged into one big xml file , then what happen to all those reference blocks which have same name attribute and are inside “Default” handle tag ? e.g d)what is Local.xml layout for and its use ?? e)wats the relation ship between a module name foo , and its layout name foo.xml ? What will happen to layout.xml if two modules with same name exist in diff namespace ? Thanks in advance .

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  • C++ - Basic WinAPI question

    - by HardCoder1986
    Hello! I am now working on a some sort of a game engine and I had an idea to put everything engine-related into a static library and then link it to my actual problem. Right now I achieved it and actually link that library and every functions seem to work fine, except those, which are windows-related. I have a chunk of code in my library that looks like this: hWnd = CreateWindow(className, "Name", WS_OVERLAPPED | WS_CAPTION | WS_EX_TOPMOST, 0, 0, 800, 600, NULL, NULL, GetModuleHandle(NULL), this); if (hWnd) { ShowWindow(hWnd, SW_NORMAL); UpdateWindow(hWnd); } else { MessageBox(NULL, "Internal program error", "Error", MB_OK | MB_ICONERROR); return; } When this code was not in the library, but in the actual project, it worked fine, created the window and everything was ok. Right now (when I'm linking to my library that contains this code) CreateWindow(...) call returns NULL and GetLastError() returns "Operation succesfully completed" (wtf?). Could anybody help me with this? Is it possible to create a window and display it using a static library call and why could my code fail? Thank you.

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