Search Results

Search found 18761 results on 751 pages for 'lot'.

Page 36/751 | < Previous Page | 32 33 34 35 36 37 38 39 40 41 42 43  | Next Page >

  • Full Circle

    - by capgpilk
    Things have been a little bit hectic these past 6 months hence the lack of posts. My excuse is a good one though, my wife gave birth to our first son Tom back in September and it has been one hell of a rollercoaster ride since then. Things have settled back down now thank hevens.My last development gig didn't quite work out so now I have took the plunge and started contracting. It turns out my first contract is with the NHS trust that I started my development career with, which seems a bit wierd as that was 10 years ago. A lot has changed in the techniques and tools the NHS now use to develop with, there is a lot more .net with a slant towards the web side of the spectrum (at least in this NHS trust). They are really getting to grips with the MVC platform, so you will hopefully see some MVC posts coming up. The really suprising thing is that the Intranet I developed back in 2001 (classic asp migrated to .net 1.0) is still up and running and will finally be fazed out these coming weeks (to Sharepoint). It is like seeing an old friend all grown up. 

    Read the article

  • Got a Great Solaris Story to Tell? Come to OpenWorld and Tell It

    - by Larry Wake
    I know there are a lot of Solaris veterans that still haven't experienced the enormousness that is Oracle OpenWorld. Simply put: if you have a chance to go, you should go. You'll learn a lot, and you'll be in one of the greatest cities in the world at the same time. Even better: if you've got something to share, we might be able to get you in for free. Yep, it's that time already: the Call for Papers for this year's OpenWorld (and JavaOne) is open.  But not for long -- you've only got until April 9th to submit your abstract. As a Solaris person, you'll probably be most interested in participating in one of two tracks: SERVER AND STORAGE SYSTEMS: Oracle Solaris ORACLE DEVELOP: Oracle Solaris and Oracle Linux Development All you need to give us right now is a title and an abstract. If your session is accepted, we'll let you know by early June, and you can start to plan to join us in San Francisco from September 30 to October 4. (If you're planning on attending in listen-only mode, be aware that the early registration price is available until March 30.) As is true every year, this is your opportunity to meet the leading Oracle hardware and software engineers, including lots of the Oracle Solaris team, and interact with your peers from all over the world. See you there!

    Read the article

  • Entry / JR Php Programmer - What do I learn next?

    - by dtj
    I got very interested in programming toward the end of college. Took a few classes, but learned most everything on my own via books and such. Its mostly been Php and MySQL. Right out of school, I got a job working at a company for 2 years (web media) and ended up learning a lot of stuff and programming some things for them. I am no longer at that company but I am looking for my next steps as a programmer. I really enjoy Web Development and Php and MySQL seems to be my thing. Basically, I know how to do CRUD operations, i am mediocre at OOP and still have more to learn, I know HTML and CSS quite well, I know my way around a Unix terminal and can access MySQL through it and set up cron jobs and such. I know some basic Javascript. Whats a good next step? I don't anything about 3rd party services, PDO, APIs (twitter, facebook, etc), Drupal / Joomla, Unit Testing, E-Commerce, PECL, PEAR ....in other words A LOT I get easily overwhelmed by the amount of stuff there is to learn, so I'm sort of trying to find a path. Right now, I'm digging into OOP more, as that seems like a good conceptual first-step. Any suggestions?

    Read the article

  • Rendering large and high poly meshes

    - by Aurus
    Consider an huge terrain that has a lot polygons, to render this terrain I thought of following techniques: Using height-map instead of raw meshes: Yes, but I want to create a lot of caves and stuff that simply wont work with height-maps. Using voxels: Yes, but I think that this would be to much since I don't even want to support changing terrain.. Split into multiple chunks and do some sort of LOD with the mesh: Yes, but how would I do that? Tessellation usually creates more detail not less. Precompute the same mesh in lower poly version (like Mudbox does) and depending on the distance it renders one of these meshes: Graphic memory is limited and uploading only the chunks won't solve that problem since the traffic would be too high. IMO the last one sounds really good, but imagine the following process: Upload and render the chunks depending on the current player position. [No problem] Player will walk straight forward Now we maybe have to change on of the low poly chunk with the high poly one So, Remove the low poly chunk and load the high poly chunk [Already to much traffic here, I think] I am not very experienced in graphic programming and maybe the upper process is totally okay but somehow I think it is too much. And how about the disk space it would require.. I think 3 kind of levels would be fine but isn't that also too much? (I am using OpenGL but I don't think that this is important)

    Read the article

  • What techniques would you use for a next generation java web application?

    - by jakob
    I'm working at a site similar to Foursquare and Yelp, with approximately 100000 unique requests each week that generates content, growing steadily. We are currently using: Seam as Java web framework. MySQL as DB Hibernate as ORM Hibernate Search as Index EhCache for Caching. Since our site is slowly growing out of the current setup and has a lot of legacy code, it is time for us to start thinking about a major refactoring/changing setup. Web framework We are not ready to change the language but we are leaning towards Spring Web Framework, since: Seam is no more. Almost all of us have worked with Spring and liked it. DB and ORM We have done a little research and we are thinking about MongoDB. Index Do we need to have a separate Index if we use MongoDB? Cache ? So my question is basically: If you take Spring Web Framework and MongoDB into consideration, how would a good setup be for a web application that is growing and handles a lot of logged in users generating input and performing searches?

    Read the article

  • Touch Screen Ubuntu 10.04LTS

    - by WalterJ89
    I'm trying to get a touch screen working with Ubuntu 10.04LTS (64bit) -it is a serial touchsceen, connected at /dev/ttyS0 ,i know that works because I get garbage in the terminal when I enable it. -before the screen used a 3m driver (I believe) in XP. My knowledge of Linux is passive so I generally pick up something when I need it. To get this working I came accross a lot of tutorials (a lot outdated a bit), I'm still at a loss to get this work. I'm not sure where to put linux drivers (/usr/ or /dev/?) most tutorials kind of skip over that part. I have tried editing the /etc/X11/xorg.conf unsuccessfully. I'm not sure what the syntax for that is supposed to be. Thank You

    Read the article

  • Demystifying "chunked level of detail"

    - by Caius Eugene
    Just recently trying to make sense of implementing a chunked level of detail system in Unity. I'm going to be generating four mesh planes, each with a height map but I guess that isn't too important at the moment. I have a lot of questions after reading up about this technique, I hope this isn't too much to ask all in one go, but I would be extremely grateful for someone to help me make sense of this technique. 1 : I can't understand at which point down the Chunked LOD pipeline that the mesh gets split into chunks. Is this during the initial mesh generation, or is there a separate algorithm which does this. 2 : I understand that a Quadtree data structure is used to store the Chunked LOD data, I think i'm missing the point a bit, but Is the quadtree storing vertex and triangles data for each subdivision level? 3a : How is the camera distance usually calculated. When reading up about quadtree's, Axis-aligned bounding box's are mentioned a lot. In this case would each chunk have a collision bounding box to detect the camera or player is nearby? or is there a better way of doing this? (raycast maybe?) 3b : Do the chunks calculate the camera distance themselves? 4 : Does each chunk have the same "resolution". for example at top level the mesh will be 32x32, will each subdivided node also be 32x32. Example below:

    Read the article

  • Performance issues with visibility detection and object transparency

    - by maul
    I'm working on a 3d game that has a view similar to classic isometric games (diablo, etc.). One of the things I'm trying to implement is the effect of turning walls transparent when the player walks behind them. By itself this is not a huge issue, but I'm having trouble determining which walls should be transparent exactly. I can't use a circle or square mask. There are a lot of cases where the wall piece at the same (relative) position has different visibility depending on the surrounding area. With the help of a friend I came up with this algorithm: Create a grid around the player that contains a lot of "visibility points" (my game is semi tile-based so I create one point for every tile on the grid) - the size of the square's side is close to the radius where I make objects transparent. I found 6x6 to be a good value, so that's 36 visibility points total. For every visibility point on the grid, check if that point is in the player's line of sight. For every visibility point that is in the LOS, cast a ray from the camera to that point and mark all objects the ray hits as transparent. This algorithm works - not perfectly, but only requires some tuning - however this is very slow. As you can see, it requries 36 ray casts minimum, but most of the time 60-70 depending on the position. That's simply too much for the CPU. Is there a better way to do this? I'm using Unity 3D but I'm not looking for an engine-specific solution.

    Read the article

  • What type of career path / jobs for a developer to have best work life balance?

    - by programmx10
    I know some people may look down on a question like this but I've been thinking lately a lot about what direction I can take my career to have a good work life balance, since I have been working for a startup where hours tend to drag on, etc and I find it often drains the life out of me. I have been going to interviews and some other companies are also startups / new companies and seem to have a similar attitude about working long hours. Maybe its the technologies I use, the type of development, I don't know but I'm curious if anyone can offer advice on what a path is to be a programmer / developer but work for a company that respects a regular work week and would only rarely find the need to move past this. I realize this won't lead to being the highest paid in my field but I'm ok with that and feel the tradeoff would be worth it as it would also give me time for my own projects, etc. I know some people may say this is too general but I believe it is a programmer specific question because I believe there tends to be a higher than average rate of working overtime, etc and people working in "startup" venture situations than in many other fields and there is definitely a mindset among a lot of people in the field of working long hours that doesn't exist in every industry.

    Read the article

  • Which of these design patterns is superior?

    - by durron597
    I find I tend to design class structures where several subclasses have nearly identical functionality, but one piece of it is different. So I write nearly all the code in the abstract class, and then create several subclasses to do the one different thing. Does this pattern have a name? Is this the best way for this sort of scenario? Option 1: public interface TaxCalc { String calcTaxes(); } public abstract class AbstractTaxCalc implements TaxCalc { // most constructors and fields are here public double calcTaxes(UserFinancials data) { // code double diffNumber = getNumber(data); // more code } abstract protected double getNumber(UserFinancials data); protected double initialTaxes(double grossIncome) { // code return initialNumber; } } public class SimpleTaxCalc extends AbstractCalc { protected double getNumber(UserFinancials data) { double temp = intialCalc(data.getGrossIncome()); // do other stuff return temp; } } public class FancyTaxCalc extends AbstractTaxCalc { protected double getNumber(UserFinancials data) { int temp = initialCalc(data.getGrossIncome()); // Do fancier math return temp; } } Option 2: This version is more like the Strategy pattern, and should be able to do essentially the same sorts of tasks. public class TaxCalcImpl implements TaxCalc { private final TaxMath worker; public DummyImpl(TaxMath worker) { this.worker = worker; } public double calcTaxes(UserFinancials data) { // code double analyzedDouble = initialNumber; int diffNumber = worker.getNumber(data, initialNumber); // more code } protected int initialTaxes(double grossIncome) { // code return initialNumber; } } public interface TaxMath { double getNumber(UserFinancials data, double initial); } Then I could do: TaxCalc dum = new TaxCalcImpl(new TaxMath() { @Override public double getNumber(UserFinancials data, double initial) { double temp = data.getGrossIncome(); // do math return temp; }); And I could make specific implementations of TaxMath for things I use a lot, or I could make a stateless singleton for certain kinds of workers I use a lot. So the question I'm asking is: Which of these patterns is superior, when, and why? Or, alternately, is there an even better third option?

    Read the article

  • Folder Size Column on Explorer on Windows Vista/Seven

    - by Click Ok
    I'm a big fan of FolderSize, but unfortunately it works only on Windows XP. Even reading this and this, I'm not convinced that I cannot to have a column showing the folder size on Windows Explorer. Even with all "problems" FolderSize worked like a charm in WindowsXP. In a sysadmin life, FolderSize is explendid. Before select a lot of folders to send to backup in DVDs, I can check directly in Windows Explorer the size of the folders and get a set of folders with 4.3Gb to burn in a DVD. In another situation, I can view in the root folder the size of the bigger folders in the hard drive and start a good strategy of backup/partitioning/transfer to another drive/etc. If desired, I can tell a lot of another needs that in my sysadmin life I need a tool like FolderSize... There is someone that is actively developing a solution to show folder size on Windows Explorer in Vista/Seven Windows? What the problems that I can face if I develop myself that "add-in" for Windows Explorer?

    Read the article

  • Would you refactor this and if so, would you charge your client?

    - by Julius
    I am working on a freelance job at home. The client wants me to write some new functionality for his CMS, but it is taking me a lot of time to figure out what the code is doing, because it is written in a very unreadable style. Below is just an example of what I mean. The previous programmer made extensive use of anonymous functions, of eval(), he uses deeply nested ternary operators, he didn't indent code, didn't use comments, and he uses funny constructions like misusing the behaviour of logical operators || and && for creating if/else conditions (the second condition of && only gets tested if the first one is true, opening the possibility to use && as an if/else construction). All in all it's insane code and it's costing me a lot of time to find out how the current code works. return ($this->main->context != "ajax" || in_array($this->type, $this->definition->ajax)) ? eval('return method_exists($this,"Show'.ucfirst($this->type).'") ? $this->Show'.ucfirst($this->type).'('.(count($args) ? join(",",array_map(create_function('$a','return (is_numeric($a) || preg_match("/^array/",$a)) ? $a : "\"".$a."\"";'),$args)) : "").') : null;') : ''; Would you refactor this code and how would you handle this sort of thing with your client, I mean financially?

    Read the article

  • How common is prototyping as the first stage of development?

    - by EpsilonVector
    I've been taking some software design courses in the past few semesters, and while I see the benefit in a lot of the formalism, I feel like it doesn't tell me anything about the program itself: You can't tell how the program is going to operate from the Use Case spec, even though it discusses what the program can do. You can't tell anything about the user experience from the requirements document, even though it can include quality requirements. Sequence diagrams are a good description of how the software works as the call stack, but are very limited, and give a highly partial view of the overall system. Class diagrams are great for describing how the system is built, but are utterly useless in helping you figure out what the software needs to be. Where in all this formalism is the bottom line: how the program looks, operates, and what experience it gives? Doesn't it make more sense to design off of that? Isn't it better to figure out how the program should work via a prototype and strive to implement it for real? I know that I'm probably suffering from being taught engineering by theoreticians, but I need to ask, do they do this in the industry? How do people figure out what the program actually is, not what it should conform to? Do people prototype a lot, or do they mostly use the formal tools like UML and I just didn't get the hang of using them yet?

    Read the article

  • correct Installation and configuration of openJDK and R

    - by Marco K
    I am relatively new to Ubuntu so I wont know a lot of commands that probably became standard to a lot of you guys. I am trying to set up R and with it the necessary java dependencies to install e.g. JGR, rjava, etc. I read through quite a few instructions to do that but somehow I must have done sth wrong. Here is the state of R and java: R --version R version 2.14.1 (2011-12-22) Copyright (C) 2011 The R Foundation for Statistical Computing ISBN 3-900051-07-0 Platform: x86_64-pc-linux-gnu (64-bit) java -version java version "1.6.0_23" OpenJDK Runtime Environment (IcedTea6 1.11pre) (6b23~pre11-0ubuntu1.11.10.1) OpenJDK 64-Bit Server VM (build 20.0-b11, mixed mode) R CMD javareconf Java interpreter : /usr/bin/java Java version : 1.6.0_23 Java home path : /usr/lib/jvm/java-6-openjdk/jre Java compiler : /usr/bin/javac Java headers gen.: /usr/bin/javah Java archive tool: /usr/bin/jar Java library path: /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server:/usr/lib/jvm/java-6-openjdk/jre/lib/amd64:/usr/lib/jvm/java-6-openjdk/jre/../lib/amd64:/usr/java/packages/lib/amd64:/usr/lib/jni:/lib:/usr/lib JNI linker flags : -L/usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server -L/usr/lib/jvm/java-6-openjdk/jre/lib/amd64 -L/usr/lib/jvm/java-6-openjdk/jre/../lib/amd64 -L/usr/java/packages/lib/amd64 -L/usr/lib/jni -L/lib -L/usr/lib -ljvm JNI cpp flags : But when I try to install 'JavaGD' in R, which is a dependency for JGR I get: ... checking Java support in R... present: interpreter : '/usr/bin/java' cpp flags : '' java libs : '-L/usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server -L/usr/lib/jvm/java-6-openjdk/jre/lib/amd64 -L/usr/lib/jvm/java-6-openjdk/jre/../lib/amd64 -L/usr/java/packages/lib/amd64 -L/usr/lib/jni -L/lib -L/usr/lib -ljvm' configure: error: One or more Java configuration variables are not set. Make sure R is configured with full Java support (including JDK). Run R CMD javareconf as root to add Java support to R. ... Any help would be greatly appreciated. Thanks!

    Read the article

  • Ghosting context menu clicks in WinXP

    - by Swish
    Let me preface by saying I have a lot of windows open most of the time, although not resource intensive ones, just browsers, ssh sessions, a music player, FTP client, Notepad++, IM clkients, etc. Anyway, I get a lot of weird visual "ghosting" type effects. For example when right-clicking and then selecting an option from a context menu the selected item will remain in view until I right click somewhere on the desktop. Same thing happens when selecting items from the File, Edit, etc. menu in various programs. I'm assuming this is just a result of a less than high quality video card (NVIDIA GeForce FX 5200), all the other hardware in the machine is newer higher quality, that specific video card was added after the fact for multiple monitors. I have looked all over the web for solutions and have increased the number of GDI handles for Windows, reduced the hardware accelaration on the card, etc. Any suggestions other than replace the card?

    Read the article

  • internet sharing over wifi between ubuntu 11.10 and windows7

    - by Vivek Pradhan
    So i have looked up a lot of forums for these solution but haven't really found one that works. I have a laptop running ubuntu 11.10 connected to the ethernet cord at home and i want to share the internet over wifi with my friend's laptop running windows7. I did not think it would be so difficult, I tried a lot of things: I went to networks and then wireless and set up a wifi hotspot, my laptop got connected to it and the ipv4 was set to "shared to other computers". Thankfully the network was discoverable and after some tries my friend was able to connect to the network, but it still showed that there was no internet access. I tried coniguring the tcp addresses of the wifi on his laptop. Bottom line: did not work. I went to the network manager, clicked on create a new wireless network, created one with security WEP 40/128 bit passphrase, tried the other 2 options later, and did the same thing as with the wifi, this network was also not discoverable initially and after some tries, we could connect to it but then ICS was not working although there was a working internet on my ubuntu laptop. I would really appreciate if some one who has faced a similar problem and got it fixed to please give me a step by step solution of how to get this work, because this is a prety common problem with ubuntu distros I have noticed. Note: This however seems to work with ubuntu to ubuntu connections, but specifically cross OS connections like windows or my phone running android ICS are not able to see or if connect not able to share internet on my laptop

    Read the article

  • Torrent, ISA Server 2006 and packet dropped due to TCP_NOT_SYNC

    - by Pascal
    Hi, I'm trying to get uTorrent 2.0.4 to work in a DMZ machine, protected by a ISA Server 2006. I've opened 1 inbound port (via publishing) and opened all the higher ports for that specific machine that runs uTorrent on my DMZ, and it's working almost fine. The problem is that I keep getting packets dropped with 0xc0040017 FWX_E_TCP_NOT_SYN_PACKET_DROPPED. Is there any way to disable this via registry? Is there any way around this? The download speed fluctuates a lot, and when I starts hitting the upper limit that I've defined in uTorrent, the errors start poping up a lot, and the download speed goes way down, and the process repeats on and on Tks Edit My outbound rules are: Port Range: TCP 10000-65535 Outbound Port Range: UDP 10000-65535 Send Edit It's probably a bug handling requests from Windows 7. When I installed the uTorrent on a XP machine, the problem went away

    Read the article

  • 12.04 grub unable to boot on /sde, upgrade-grub and boot-repair failed, please help

    - by VGR
    My problem is I've 4 disks in a raid array listed as sda, sdb... sdd and grub 2 refuses to boot on /sde (the 5th disk, standalone and containing a clean install of 12.04 64 bits). I tried all solutions but all fail. (live CD/USB with grub-setup, also tried repair-grub, and tried also in the "grub rescue" set prefix= etc). I also tried to deactivate the RAID array in the BIOS, but I'd rather not destroy it, and I didn't find a way to make the standalone disk as '/sda1' (this would satisfy grub). In the BIOS, the would-be /sda is the only bootable hard disk; it ends up as /sde and grubs complains. I've made repair-grub issue a pastebin. I always end up in grub-rescue and I'm stuck. I need Ubuntu to boot so that I can add the device array handler for my disks. I can't switch the disks and I can't disconnect the SATA RAID controller. I need: (a) a workaround so that grub starts on /sde; or (b) a way to change the order in which Ubuntu sees the disks, at boot time. I could then provide grub with a /sda1. Thanks a lot. up please thanks a lot it's not the same problem as booting ubuntu from raid. My RAID array serves only of data repository windows had no problem with this configuration

    Read the article

  • Why is VMware vSphere Client hanging at the console?

    - by David
    When I use the vSphere Client (against an ESXi 4.1 server) it hangs a lot. It's always at the same place - using the console on a VM. The console stops responding - and a lot of times, the management window stops responding as well. The operating system won't close the window (as the application isn't responding) and requires a force close. I've had the console refuse to give up the mouse, and have had the console freeze with the cursor in the top left (before any VM software starts, maybe?). The environment is this: the system is a Dell laptop running Ubuntu 10.10 (Maverick) fully updated with VirtualBox OSE running Windows XP (also fully updated). The vSphere Client is running in the Windows XP VM. Got all that? How do I keep these hangs from happening? It is very aggravating. I'm still trying just to get the VM loaded with Ubuntu Server...

    Read the article

  • StarterSTS 1.5

    - by Your DisplayName here!
    I have the 1.5 version of StarterSTS sitting here for quite some time now. But I was always reluctant to release it. Some of the reasons are: too many new features for a single (small) version change. to many features that are optional, like bridged authentication and thus make the code very complex. the way I implemented Azure integration adds a dependency on the Azure SDK, even for “on-premise” installations. I don’t like that. the fact I am using some WebForms bits and some WCF bits, the URL structure got messy. WebForms also don’t help a lot in testability All of the above reasons together plus the fact that I am the only architect, developer and tester on this project made me come to the conclusion that I will cancel this release. But wait… StarterSTS 1.5 is fully functional. We use both the on-premise and Azure versions internally “in production”. Cancelling means I will release the latest source code on Codeplex – but will not mark it as a “recommended release”. I also won’t produce updated screen casts and docs. Bu the setup is very similar to earlier versions. Feel free to use and customize 1.5 and give me feedback. On the good news front, I am working on a new version – welcome thinktecture IdentityServer. This version is based on MVC3 and the routing architecture, removed a lot of the clutter, has a SQL CE4 based configuration system, is more extensible – and in overall just cleaner. I will be able to upload CTPs very soon.

    Read the article

  • How to choose size for a cloud server (rackspace)

    - by Emil
    We're going to test the rackspace cloud next week to see how it's working with our web app. It's a LAMP environment with a lot of MySQL databases. How do I choose the "right" server size? On Rackspace I can choose slices with the memory of 256, 512, 1024, 2048, 4096 etc. Right now we don't have a lot of traffic (approx. 1000 visitors/day) but I thought the whole "cloud" idea was to not be limited and auto scale. Update: What I'm looking for is now a specification of what I need. I know it's too complex. I'm looking for examples, case studies etc. It would be interesting to hear something like "Yes we're serving 10 000 daily requests without spikes on a LAMP stack with only one slice on with 2 GB RAM".

    Read the article

  • Where should I put bindings for dependency injection?

    - by Mike G
    I'm new to dependency injection and though I've really liked it so far, I'm not sure where bindings should go. I'm using Guice in Java, so some of what I say might be specific to just Guice. As I see it, there's two options: Accompanying the class(s) its needed for. Then, just write install(OtherClassModule.class) in whatever other modules want to be able to use said class. As I see it, the advantage of this is that classes that want to use it (or manage classes that want to use it) don't need to know any of the implementation detail. The issue I see is that what if two classes want to use two different versions of the same class? There's a lot of customization possible because of DI and this seems to restrict it a lot. Implemented in the module of the class(s) its needed for. It's the flip of what I said above. Now you have customization, but not encapsulation. Is there a third option? Am I misunderstanding something obvious? What's the best practice?

    Read the article

  • Should I use procedural animation?

    - by user712092
    I have started to make a fantasy 3d fps swordplay game and I want to add animations. I don't want to animate everything by hand because it would take a lot of time, so I decided to use procedural animation. I would certainly use IK (starting with simple reaching an object with hand ...). I also assume procedural generation of animations will make less animations to do by hand (I can blend animations ...). I want also to have a planner for animation which would simplify complex animations; those which can be split to a sequence - run and then jump, jump and then roll - or which are separable - legs running and torso swinging with sword -. I want for example a character to chop a head of a big troll. If troll crouches character would just chop his head off, if it is standing he would climb on a troll. I know that I would have to describe the state ("troll is low", "troll is high", "chop troll head" ..) which would imply what regions animation will be in (if there is a gap between them character would jump), which would imply what places character can have some of legs and hands or would choose an predefined animation. My main goal is simplicity of coding, but I want my game to be looking cool also. Is it worthy to use procedural animation or does it make more troubles that it solves? (there can be lot of twiddling ...) I am using Blender Game Engine (therefore Python for scripting, and Bullet Physics).

    Read the article

  • Going from dev to sysadmin advice [on hold]

    - by dotnetdev
    I've seen the threads on here about transitions to/from sysadmin. My story is I am a dev (technology is irrelevant), but in learning that technology it required a lot of server infrastructure. In the last few years, I thus had to setup a lot of infrastructure (AD, DNS, SQL etc) to learn said technology. I've noticed that I've enjoyed doing sysadmin and got quite good at it, and find it even engrossing (e.g. I am amazed by how decievingly complicated AD is, under the hood). I'm now thinking of moving into IT infrastructure after about 4 years in various dev (.NET) roles. Any advice? My concern is that I don't have any experience with hardware load balancers and firewalls like F5 etc, which some jobs require. How could I compensate for that? Also, I'm rubbish with my hands, would this be a factor? (i.e. maintaining physical kit)? Thanks

    Read the article

  • How common is prototyping as the first stage of development?

    - by EpsilonVector
    I've been taking some software design courses in the past few semesters, and while I see the benefit in a lot of the formalism, I still feel like it doesn't tell me anything about the program itself. You can't tell how the program is going to operate from the Use Case spec, even though it discusses what the program can do, and you can't tell anything about the user experience from the requirements document, even though it can include QA requirements. ...sequence diagrams are as good a description of how the software works as the call stack, in other words- very limited, highly partial view of the overall system, and a class diagram is great for describing how the system is built, but is utterly useless in helping you figure out what the software needs to be. Where in all this formalism is the bottom line- how the program looks, operates, and what experience it gives? Doesn't it make more sense to design off of that? Isn't it better to figure out how the program should work via a prototype and strive to implement it for real? I know that I'm probably suffering from being taught engineering by theoreticians, but I got to ask, do they do this in the industry? How do people figure out what the program actually is, not what it should conform to? Do people prototype a lot? ...or do they mostly use the formal tools like UML and I just didn't get the hang of using them yet?

    Read the article

< Previous Page | 32 33 34 35 36 37 38 39 40 41 42 43  | Next Page >