Search Results

Search found 8749 results on 350 pages for 'nullable types'.

Page 36/350 | < Previous Page | 32 33 34 35 36 37 38 39 40 41 42 43  | Next Page >

  • Determining unknown content-types with the Html5 file api

    - by Jesse
    I'm working through a small file upload script (learning experience) and I noticed that when selecting microsoft office related files (.doc or .docx for example) the file objects do not have a type specified: For .doc files I had expected the type to be "application/msword" and along the same train of thought .docx to be "application/vnd.openxmlformats-officedocument.wordprocessingml.document". In the cases when the type cannot be determined is the correct course of action to look at the file extension and match that to the "expected" content / mime type? Sample script: <div id="fileUpload"> <input type="file" id="fileElem" style="display:none;" onchange="handleFiles(this.files)"/> <a href="#" id="fileSelect">Select some files</a> </div> <script type="text/javascript"> var fileSelect = document.getElementById("fileSelect"), fileElem = document.getElementById("fileElem"); fileSelect.addEventListener("click", function (e) { if (fileElem) { fileElem.click(); } e.preventDefault(); }, false); function handleFiles(files) { console.log(files); } </script>

    Read the article

  • Nested/Sub data types in haskell

    - by Tom Carstens
    So what would be nice is if you could do something like the following (not necessarily with this format, just the general idea): data Minor = MinorA | MinorB data Major = Minor | MajorB isMinor :: Major -> Bool isMinor Minor = True isMinor _ = False So isMinor MinorA would report True (instead of an error.) At the moment you might do something like: data Major = MinorA | MinorB | MajorB isMinor :: Major -> Bool isMinor MinorA = True isMinor MinorB = True isMinor _ = False It's not terrible or anything, but it doesn't expand nicely (as in if Minor when up to MinorZ this would be terribly clunky). To avoid that problem you can wrap Minor: data Minor = MinorA | MinorB data Major = MajorA Minor | MajorB isMinor :: Major -> Bool isMinor (MajorA _) = True isMinor _ = False But now you have to make sure to wrap your Minors to use them as a Major... again not terrible; just doesn't really express the semantics I'd like very well (i.e. Major can be any Minor or MajorB). The first (legal) example is "Major can be MinorA..." but doesn't have any knowledge of Minor and the second is "Major can be MajorA that takes a Minor..." p.s. No, this isn't really about anything concrete.

    Read the article

  • problem with Expression not equal types

    - by user428547
    class first { private int? firstID; } class second { private int secondID; private int secondField; } public override Expression<Func<first, bool>> FirstFilter() { Contex db = new Contex(); List<second> list = (from p in db.second select p).ToList(); return b => list.Select(p => p.secondID).Contains(b.firstID); } and i have error: cannot convert from 'System.Collections.Generic.IEnumerable' to 'System.Collections.Generic.IEnumerable' i have tried many diferent ways, but i just don't know how can i fix it.

    Read the article

  • Normalization two types of customers into one table

    - by JDewzy
    I am trying to model a sales situation where you can sell to a person or to a business with a contact person. I cannot figure out the proper way to do this. It seems like 2 tables would be incorrect. But how do I model a Customer table that can be a business or a person? Would I just have a boolean for "business" and an additional "business_name" field that would default to Null. But then I have to do an if/then on the columns and that seems like poor design. Any advice, direction, or links is appreciated.

    Read the article

  • What is the evidence that an API has exceeded its orthogonality in the context of types?

    - by hawkeye
    Wikipedia defines software orthogonality as: orthogonality in a programming language means that a relatively small set of primitive constructs can be combined in a relatively small number of ways to build the control and data structures of the language. The term is most-frequently used regarding assembly instruction sets, as orthogonal instruction set. Jason Coffin has defined software orthogonality as Highly cohesive components that are loosely coupled to each other produce an orthogonal system. C.Ross has defined software orthogonality as: the property that means "Changing A does not change B". An example of an orthogonal system would be a radio, where changing the station does not change the volume and vice-versa. Now there is a hypothesis published in the the ACM Queue by Tim Bray - that some have called the Bánffy Bray Type System Criteria - which he summarises as: Static typings attractiveness is a direct function (and dynamic typings an inverse function) of API surface size. Dynamic typings attractiveness is a direct function (and static typings an inverse function) of unit testing workability. Now Stuart Halloway has reformulated Banfy Bray as: the more your APIs exceed orthogonality, the better you will like static typing My question is: What is the evidence that an API has exceeded its orthogonality in the context of types? Clarification Tim Bray introduces the idea of orthogonality and APIs. Where you have one API and it is mainly dealing with Strings (ie a web server serving requests and responses), then a uni-typed language (python, ruby) is 'aligned' to that API - because the the type system of these languages isn't sophisticated, but it doesn't matter since you're dealing with Strings anyway. He then moves on to Android programming, which has a whole bunch of sensor APIs, which are all 'different' to the web server API that he was working on previously. Because you're not just dealing with Strings, but with different types, the API is non-orthogonal. Tim's point is that there is a empirical relationship between your 'liking' of types and the API you're programming against. (ie a subjective point is actually objective depending on your context).

    Read the article

  • ADT-like polymorphism in Java (without altering class)

    - by ffriend
    In Haskell I can define following data type: data Tree = Empty | Leaf Int | Node Tree Tree and then write polymorphic function like this: depth :: Tree -> Int depth Empty = 0 depth (Leaf n) = 1 depth (Node l r) = 1 + max (depth l) (depth r) In Java I can emulate algebraic data types with interfaces: interface Tree {} class Empty implements Tree {} class Leaf implements Tree { int n; } class Node implements Tree { Tree l; Tree r; } But if I try to use Haskell-like polymorphism, I get an error: int depth(Empty node) { return 0; } int depth(Leaf node) { return 1; } int depth(Node node) { return 1 + Math.max(depth(node.l), depth(node.r)); // ERROR: Cannot resolve method 'depth(Tree)' } Correct way to overcome this is to put method depth() to each class. But what if I don't want to put it there? For example, method depth() may be not directly related to Tree and adding it to class would break business logic. Or, even worse, Tree may be written in 3rd party library that I don't have access to. In this case, what is the simplest way to implement ADT-like polymorpism? Just in case, for the moment I'm using following syntax, which is obviously ill-favored: int depth(Tree tree) { if (tree instanceof Empty) depth((Empty)tree) if (tree instanceof Leaf) depth((Leaf)tree); if (tree instanceof Node) depth((Node)tree); else throw new RuntimeException("Don't know how to find depth of " + tree.getClass()); }

    Read the article

  • "Pattern matching" of algebraic type data constructors

    - by jetxee
    Let's consider a data type with many constructors: data T = Alpha Int | Beta Int | Gamma Int Int | Delta Int I want to write a function to check if two values are produced with the same constructor: sameK (Alpha _) (Alpha _) = True sameK (Beta _) (Beta _) = True sameK (Gamma _ _) (Gamma _ _) = True sameK _ _ = False Maintaining sameK is not much fun, it is potentially buggy. For example, when new constructors are added to T, it's easy to forget to update sameK. I omitted one line to give an example: -- it’s easy to forget: -- sameK (Delta _) (Delta _) = True The question is how to avoid boilerplate in sameK? Or how to make sure it checks for all T constructors? The workaround I found is to use separate data types for each of the constructors, deriving Data.Typeable, and declaring a common type class, but I don't like this solution, because it is much less readable and otherwise just a simple algebraic type works for me: {-# LANGUAGE DeriveDataTypeable #-} import Data.Typeable class Tlike t where value :: t -> t value = id data Alpha = Alpha Int deriving Typeable data Beta = Beta Int deriving Typeable data Gamma = Gamma Int Int deriving Typeable data Delta = Delta Int deriving Typeable instance Tlike Alpha instance Tlike Beta instance Tlike Gamma instance Tlike Delta sameK :: (Tlike t, Typeable t, Tlike t', Typeable t') => t -> t' -> Bool sameK a b = typeOf a == typeOf b

    Read the article

  • Accessing type members outside the class in Scala

    - by Pekka Mattila
    Hi, I am trying to understand type members in Scala. I wrote a simple example that tries to explain my question. First, I created two classes for types: class BaseclassForTypes class OwnType extends BaseclassForTypes Then, I defined an abstract type member in trait and then defined the type member in a concerete class: trait ScalaTypesTest { type T <: BaseclassForTypes def returnType: T } class ScalaTypesTestImpl extends ScalaTypesTest { type T = OwnType override def returnType: T = { new T } } Then, I want to access the type member (yes, the type is not needed here, but this explains my question). Both examples work. Solution 1. Declaring the type, but the problem here is that it does not use the type member and the type information is duplicated (caller and callee). val typeTest = new ScalaTypesTestImpl val typeObject:OwnType = typeTest.returnType // declare the type second time here true must beTrue Solution 2. Initializing the class and using the type through the object. I don't like this, since the class needs to be initialized val typeTest = new ScalaTypesTestImpl val typeObject:typeTest.T = typeTest.returnType // through an instance true must beTrue So, is there a better way of doing this or are type members meant to be used only with the internal implementation of a class?

    Read the article

  • An unusual type signature

    - by Travis Brown
    In Monads for natural language semantics, Chung-Chieh Shan shows how monads can be used to give a nicely uniform restatement of the standard accounts of some different kinds of natural language phenomena (interrogatives, focus, intensionality, and quantification). He defines two composition operations, A_M and A'_M, that are useful for this purpose. The first is simply ap. In the powerset monad ap is non-deterministic function application, which is useful for handling the semantics of interrogatives; in the reader monad it corresponds to the usual analysis of extensional composition; etc. This makes sense. The secondary composition operation, however, has a type signature that just looks bizarre to me: (<?>) :: (Monad m) => m (m a -> b) -> m a -> m b (Shan calls it A'_M, but I'll call it <?> here.) The definition is what you'd expect from the types; it corresponds pretty closely to ap: g <?> x = g >>= \h -> return $ h x I think I can understand how this does what it's supposed to in the context of the paper (handle question-taking verbs for interrogatives, serve as intensional composition, etc.). What it does isn't terribly complicated, but it's a bit odd to see it play such a central role here, since it's not an idiom I've seen in Haskell before. Nothing useful comes up on Hoogle for either m (m a -> b) -> m a -> m b or m (a -> b) -> a -> m b. Does this look familiar to anyone from other contexts? Have you ever written this function?

    Read the article

  • Returning the same type the function was passed

    - by Ken Bloom
    I have the following code implementation of Breadth-First search. trait State{ def successors:Seq[State] def isSuccess:Boolean = false def admissableHeuristic:Double } def breadthFirstSearch(initial:State):Option[List[State]] = { val open= new scala.collection.mutable.Queue[List[State]] val closed = new scala.collection.mutable.HashSet[State] open.enqueue(initial::Nil) while (!open.isEmpty){ val path:List[State]=open.dequeue() if(path.head.isSuccess) return Some(path.reverse) closed += path.head for (x <- path.head.successors) if (!closed.contains(x)) open.enqueue(x::path) } return None } If I define a subtype of State for my particular problem class CannibalsState extends State { //... } What's the best way to make breadthFirstSearch return the same subtype as it was passed? Supposing I change this so that there are 3 different state classes for my particular problem and they share a common supertype: abstract class CannibalsState extends State { //... } class LeftSideOfRiver extends CannibalsState { //... } class InTransit extends CannibalsState { //... } class RightSideOfRiver extends CannibalsState { //... } How can I make the types work out so that breadthFirstSearch infers that the correct return type is CannibalsState when it's passed an instance of LeftSideOfRiver? Can this be done with an abstract type member, or must it be done with generics?

    Read the article

  • Haskell: "how much" of a type should functions receive? and avoiding complete "reconstruction"

    - by L01man
    I've got these data types: data PointPlus = PointPlus { coords :: Point , velocity :: Vector } deriving (Eq) data BodyGeo = BodyGeo { pointPlus :: PointPlus , size :: Point } deriving (Eq) data Body = Body { geo :: BodyGeo , pict :: Color } deriving (Eq) It's the base datatype for characters, enemies, objects, etc. in my game (well, I just have two rectangles as the player and the ground right now :p). When a key, the characters moves right, left or jumps by changing its velocity. Moving is done by adding the velocity to the coords. Currently, it's written as follows: move (PointPlus (x, y) (xi, yi)) = PointPlus (x + xi, y + yi) (xi, yi) I'm just taking the PointPlus part of my Body and not the entire Body, otherwise it would be: move (Body (BodyGeo (PointPlus (x, y) (xi, yi)) wh) col) = (Body (BodyGeo (PointPlus (x + xi, y + yi) (xi, yi)) wh) col) Is the first version of move better? Anyway, if move only changes PointPlus, there must be another function that calls it inside a new Body. I explain: there's a function update which is called to update the game state; it is passed the current game state, a single Body for now, and returns the updated Body. update (Body (BodyGeo (PointPlus xy (xi, yi)) wh) pict) = (Body (BodyGeo (move (PointPlus xy (xi, yi))) wh) pict) That tickles me. Everything is kept the same within Body except the PointPlus. Is there a way to avoid this complete "reconstruction" by hand? Like in: update body = backInBody $ move $ pointPlus body Without having to define backInBody, of course.

    Read the article

  • Linq - How to collect Anonymous Type as Result for a Function

    - by GibboK
    I use c# 4 asp.net and EF 4. I'm precompiling a query, the result should be a collection of Anonymous Type. At the moment I use this code. public static readonly Func<CmsConnectionStringEntityDataModel, string, dynamic> queryContentsList = CompiledQuery.Compile<CmsConnectionStringEntityDataModel, string, dynamic> ( (ctx, TypeContent) => ctx.CmsContents.Where(c => c.TypeContent == TypeContent & c.IsPublished == true & c.IsDeleted == false) .Select(cnt => new { cnt.Title, cnt.TitleUrl, cnt.ContentId, cnt.TypeContent, cnt.Summary } ) .OrderByDescending(c => c.ContentId)); I suspect the RETURN for the FUNCTION Dynamic does not work properly and I get this error Sequence contains more than one element enter code here. I suppose I need to return for my function a Collection of Anonymous Types... Do you have any idea how to do it? What I'm doing wrong? Please post a sample of code thanks! Update: public class ConcTypeContents { public string Title { get; set; } public string TitleUrl { get; set; } public int ContentId { get; set; } public string TypeContent { get; set; } public string Summary { get; set; } } public static readonly Func<CmsConnectionStringEntityDataModel, string, ConcTypeContents> queryContentsList = CompiledQuery.Compile<CmsConnectionStringEntityDataModel, string, ConcTypeContents>( (ctx, TypeContent) => ctx.CmsContents.Where(c => c.TypeContent == TypeContent & c.IsPublished == true & c.IsDeleted == false) .Select(cnt => new ConcTypeContents { cnt.Title, cnt.TitleUrl, cnt.ContentId, cnt.TypeContent, cnt.Summary }).OrderByDescending(c => c.ContentId));

    Read the article

  • How to treat Base* pointer as Derived<T>* pointer?

    - by dehmann
    I would like to store pointers to a Base class in a vector, but then use them as function arguments where they act as a specific class, see here: #include <iostream> #include <vector> class Base {}; template<class T> class Derived : public Base {}; void Foo(Derived<int>* d) { std::cerr << "Processing int" << std::endl; } void Foo(Derived<double>* d) { std::cerr << "Processing double" << std::endl; } int main() { std::vector<Base*> vec; vec.push_back(new Derived<int>()); vec.push_back(new Derived<double>()); Foo(vec[0]); Foo(vec[1]); delete vec[0]; delete vec[1]; return 0; } This doesn't compile: error: call of overloaded 'Foo(Base*&)' is ambiguous Is it possible to make it work? I need to process the elements of the vector differently, according to their int, double, etc. types.

    Read the article

  • Beginner C++ - Trouble using global constants in a header file

    - by Francisco P.
    Hello! Yet another Scrabble project question... This is a simple one. It seems I am having trouble getting my global constants recognized: My board.h: http://pastebin.com/R10HrYVT Errors returned: 1>C:\Users\Francisco\Documents\FEUP\1A2S\PROG\projecto3\projecto3\Board.h(34): error: variable "TOTAL_ROWS" is not a type name 1> vector< vector<Cell> > _matrix(TOTAL_ROWS , vector<Cell>(TOTAL_COLUMNS)); 1> 1>main.cpp 1>compilation aborted for .\Game.cpp (code 2) 1>Board.cpp 1>.\Board.h(34): error: variable "TOTAL_ROWS" is not a type name 1> vector< vector<Cell> > _matrix(TOTAL_ROWS , vector<Cell>(TOTAL_COLUMNS)); 1> ^ 1> Why does this happen? Why is the compiler expecting types? Thanks for your time!

    Read the article

  • Minimal framework in Scala for collections with inheriting return type

    - by Rex Kerr
    Suppose one wants to build a novel generic class, Novel[A]. This class will contain lots of useful methods--perhaps it is a type of collection--and therefore you want to subclass it. But you want the methods to return the type of the subclass, not the original type. In Scala 2.8, what is the minimal amount of work one has to do so that methods of that class will return the relevant subclass, not the original? For example, class Novel[A] /* What goes here? */ { /* Must you have stuff here? */ def reverse/* What goes here instead of :Novel[A]? */ = //... def revrev/*?*/ = reverse.reverse } class ShortStory[A] extends Novel[A] /* What goes here? */ { override def reverse: /*?*/ = //... } val ss = new ShortStory[String] val ss2 = ss.revrev // Type had better be ShortStory[String], not Novel[String] Does this minimal amount change if you want Novel to be covariant? (The 2.8 collections do this among other things, but they also play with return types in more fancy (and useful) ways--the question is how little framework one can get away with if one only wants this subtypes-always-return-subtypes feature.)

    Read the article

  • SQL SERVER – Fix: Error : 402 The data types ntext and varchar are incompatible in the equal to operator

    - by pinaldave
    Some errors are very simple to understand but the solution of the same is not easy to figure out. Here is one of the similar errors where it clearly suggests where the problem is but does not tell what is the solution. Additionally, there are multiple solutions so developers often get confused with which one is correct and which one is not correct. Let us first recreate scenario and understand where the problem is. Let us run following USE Tempdb GO CREATE TABLE TestTable (ID INT, MyText NTEXT) GO SELECT ID, MyText FROM TestTable WHERE MyText = 'AnyText' GO DROP TABLE TestTable GO When you run above script it will give you following error. Msg 402, Level 16, State 1, Line 1 The data types ntext and varchar are incompatible in the equal to operator. One of the questions I often receive is that voucher is for sure compatible to equal to operator, then why does this error show up. Well, the answer is much simpler I think we have not understood the error message properly. Please see the image below. The next and varchar are not compatible when compared with each other using equal sign. Now let us change the data type on the right side of the string to nvarchar from varchar. To do that we will put N’ before the string. USE Tempdb GO CREATE TABLE TestTable (ID INT, MyText NTEXT) GO SELECT ID, MyText FROM TestTable WHERE MyText = N'AnyText' GO DROP TABLE TestTable GO When you run above script it will give following error. Msg 402, Level 16, State 1, Line 1 The data types ntext and nvarchar are incompatible in the equal to operator. You can see that error message also suggests that now we are comparing next to nvarchar. Now as we have understood the error properly, let us see various solutions to the above problem. Solution 1: Convert the data types to match with each other using CONVERT function. Change the datatype of the MyText to nvarchar. SELECT ID, MyText FROM TestTable WHERE CONVERT(NVARCHAR(MAX), MyText) = N'AnyText' GO Solution 2: Convert the data type of columns from NTEXT to NVARCHAR(MAX) (TEXT to VARCHAR(MAX) ALTER TABLE TestTable ALTER COLUMN MyText NVARCHAR(MAX) GO Now you can run the original query again and it will work fine. Solution 3: Using LIKE command instead of Equal to command. SELECT ID, MyText FROM TestTable WHERE MyText LIKE 'AnyText' GO Well, any of the three of the solutions will work. Here is my suggestion if you can change the column data type from ntext or text to nvarchar or varchar, you should follow that path as text and ntext datatypes are marked as deprecated. All developers any way to change the deprecated data types in future, it will be a good idea to change them right early. If due to any reason you can not convert the original column use Solution 1 for temporary fix. Solution 3 is the not the best solution and use it as a last option. Did I miss any other method? If yes, please let me know and I will add the solution to original blog post with due credit. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Error Messages, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • How do I determine if a property was overriden?

    - by Benjamin
    Hello I am doing a project that where I need to register all the properties, because of the system being so huge it would require a lot of work to register all the properties that i want to be dependent for the purpose of Xaml. The goal is to find all properties that are on the top of the tree. so basically public class A{ public int Property1 { get; set; } } public class B : A{ public int Property2 { get; set; } public virtual int Property3 { get; set; } } public class C : B{ public override int Property3 { get; set; } public int Property4 { get; set; } public int Property5 { get; set; } } The end result would be something like this A.Prorperty1 B.Property2 B.Property3 C.Property4 C.Property5 If you notice I don't want to accept overridden properties because of the way I search for the properties if I do something like this C.Property3 for example and it cannot find it it will check C's basetype and there it will find it. This is what I have so far. public static void RegisterType( Type type ) { PropertyInfo[] properties = type.GetProperties( BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.GetProperty | BindingFlags.SetProperty ); if ( properties != null && properties.Length > 0 ) { foreach ( PropertyInfo property in properties ) { // if the property is an indexers then we ignore them if ( property.Name == "Item" && property.GetIndexParameters().Length > 0 ) continue; // We don't want Arrays or Generic Property Types if ( (property.PropertyType.IsArray || property.PropertyType.IsGenericType) ) continue; // Register Property } } } What I want are the following: Public properties, that are not overridden, not static, not private Either get and set properties are allowed They are not an array or a generic type They are the top of the tree ie C class in the example is the highest (The property list example is exactly what I am looking for) They are not an indexer property ( this[index] ) Any help will be much appreciated =).

    Read the article

  • How can I write a function template for all types with a particular type trait?

    - by TC
    Consider the following example: struct Scanner { template <typename T> T get(); }; template <> string Scanner::get() { return string("string"); } template <> int Scanner::get() { return 10; } int main() { Scanner scanner; string s = scanner.get<string>(); int i = scanner.get<int>(); } The Scanner class is used to extract tokens from some source. The above code works fine, but fails when I try to get other integral types like a char or an unsigned int. The code to read these types is exactly the same as the code to read an int. I could just duplicate the code for all other integral types I'd like to read, but I'd rather define one function template for all integral types. I've tried the following: struct Scanner { template <typename T> typename enable_if<boost::is_integral<T>, T>::type get(); }; Which works like a charm, but I am unsure how to get Scanner::get<string>() to function again. So, how can I write code so that I can do scanner.get<string>() and scanner.get<any integral type>() and have a single definition to read all integral types? Update: bonus question: What if I want to accept more than one range of classes based on some traits? For example: how should I approach this problem if I want to have three get functions that accept (i) integral types (ii) floating point types (iii) strings, respectively.

    Read the article

  • These are few objective type questions which i was not able to find the solution [closed]

    - by Tarun
    1. Which of the following advantages does System.Collections.IDictionaryEnumerator provide over System.Collections.IEnumerator? a. It adds properties for direct access to both the Key and the Value b. It is optimized to handle the structure of a Dictionary. c. It provides properties to determine if the Dictionary is enumerated in Key or Value order d. It provides reverse lookup methods to distinguish a Key from a specific Value 2. When Implementing System.EnterpriseServices.ServicedComponent derived classes, which of the following statements are true? a. Enabling object pooling requires an attribute on the class and the enabling of pooling in the COM+ catalog. b. Methods can be configured to automatically mark a transaction as complete by the use of attributes. c. You can configure authentication using the AuthenticationOption when the ActivationMode is set to Library. d. You can control the lifecycle policy of an individual instance using the SetLifetimeService method. 3. Which of the following are true regarding event declaration in the code below? class Sample { event MyEventHandlerType MyEvent; } a. MyEventHandlerType must be derived from System.EventHandler or System.EventHandler<TEventArgs> b. MyEventHandlerType must take two parameters, the first of the type Object, and the second of a class derived from System.EventArgs c. MyEventHandlerType may have a non-void return type d. If MyEventHandlerType is a generic type, event declaration must use a specialization of that type. e. MyEventHandlerType cannot be declared static 4. Which of the following statements apply to developing .NET code, using .NET utilities that are available with the SDK or Visual Studio? a. Developers can create assemblies directly from the MSIL Source Code. b. Developers can examine PE header information in an assembly. c. Developers can generate XML Schemas from class definitions contained within an assembly. d. Developers can strip all meta-data from managed assemblies. e. Developers can split an assembly into multiple assemblies. 5. Which of the following characteristics do classes in the System.Drawing namespace such as Brush,Font,Pen, and Icon share? a. They encapsulate native resource and must be properly Disposed to prevent potential exhausting of resources. b. They are all MarshalByRef derived classes, but functionality across AppDomains has specific limitations. c. You can inherit from these classes to provide enhanced or customized functionality 6. Which of the following are required to be true by objects which are going to be used as keys in a System.Collections.HashTable? a. They must handle case-sensitivity identically in both the GetHashCode() and Equals() methods. b. Key objects must be immutable for the duration they are used within a HashTable. c. Get HashCode() must be overridden to provide the same result, given the same parameters, regardless of reference equalityl unless the HashTable constructor is provided with an IEqualityComparer parameter. d. Each Element in a HashTable is stored as a Key/Value pair of the type System.Collections.DictionaryElement e. All of the above 7. Which of the following are true about Nullable types? a. A Nullable type is a reference type. b. A Nullable type is a structure. c. An implicit conversion exists from any non-nullable value type to a nullable form of that type. d. An implicit conversion exists from any nullable value type to a non-nullable form of that type. e. A predefined conversion from the nullable type S? to the nullable type T? exists if there is a predefined conversion from the non-nullable type S to the non-nullable type T 8. When using an automatic property, which of the following statements is true? a. The compiler generates a backing field that is completely inaccessible from the application code. b. The compiler generates a backing field that is a private instance member with a leading underscore that can be programmatically referenced. c. The compiler generates a backing field that is accessible via reflection d. The compiler generates a code that will store the information separately from the instance to ensure its security. 9. Which of the following does using Initializer Syntax with a collection as shown below require? CollectionClass numbers = new CollectionClass { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; a. The Collection Class must implement System.Collections.Generic.ICollection<T> b. The Collection Class must implement System.Collections.Generic.IList<T> c. Each of the Items in the Initializer List will be passed to the Add<T>(T item) method d. The items in the initializer will be treated as an IEnumerable<T> and passed to the collection constructor+K110 10. What impact will using implicitly typed local variables as in the following example have? var sample = "Hello World"; a. The actual type is determined at compilation time, and has no impact on the runtime b. The actual type is determined at runtime, and late binding takes effect c. The actual type is based on the native VARIANT concept, and no binding to a specific type takes place. d. "var" itself is a specific type defined by the framework, and no special binding takes place 11. Which of the following is not supported by remoting object types? a. well-known singleton b. well-known single call c. client activated d. context-agile 12. In which of the following ways do structs differ from classes? a. Structs can not implement interfaces b. Structs cannot inherit from a base struct c. Structs cannot have events interfaces d. Structs cannot have virtual methods 13. Which of the following is not an unboxing conversion? a. void Sample1(object o) { int i = (int)o; } b. void Sample1(ValueType vt) { int i = (int)vt; } c. enum E { Hello, World} void Sample1(System.Enum et) { E e = (E) et; } d. interface I { int Value { get; set; } } void Sample1(I vt) { int i = vt.Value; } e. class C { public int Value { get; set; } } void Sample1(C vt) { int i = vt.Value; } 14. Which of the following are characteristics of the System.Threading.Timer class? a. The method provided by the TimerCallback delegate will always be invoked on the thread which created the timer. b. The thread which creates the timer must have a message processing loop (i.e. be considered a UI thread) c. The class contains protection to prevent reentrancy to the method provided by the TimerCallback delegate d. You can receive notification of an instance being Disposed by calling an overload of the Dispose method. 15. What is the proper declaration of a method which will handle the following event? Class MyClass { public event EventHandler MyEvent; } a. public void A_MyEvent(object sender, MyArgs e) { } b. public void A_MyEvent(object sender, EventArgs e) { } c. public void A_MyEvent(MyArgs e) { } d. public void A_MyEvent(MyClass sender,EventArgs e) { } 16. Which of the following scenarios are applicable to Window Workflow Foundation? a. Document-centric workflows b. Human workflows c. User-interface page flows d. Builtin support for communications across multiple applications and/or platforms e. All of the above 17. When using an automatic property, which of the following statements is true? a. The compiler generates a backing field that is completely inaccessible from the application code. b. The compiler generates a backing field that is a private instance member with a leading underscore that can be programmatically referenced. c. The compiler generates a backing field that is accessible via reflection d. The compiler generates a code that will store the information separately from the instance to ensure its security. 18 While using the capabilities supplied by the System.Messaging classes, which of the following are true? a. Information must be explicitly converted to/from a byte stream before it uses the MessageQueue class b. Invoking the MessageQueue.Send member defaults to using the System.Messaging.XmlMessageFormatter to serialize the object. c. Objects must be XMLSerializable in order to be transferred over a MessageQueue instance. d. The first entry in a MessageQueue must be removed from the queue before the next entry can be accessed e. Entries removed from a MessageQueue within the scope of a transaction, will be pushed back into the front of the queue if the transaction fails. 19. Which of the following are true about declarative attributes? a. They must be inherited from the System.Attribute. b. Attributes are instantiated at the same time as instances of the class to which they are applied. c. Attribute classes may be restricted to be applied only to application element types. d. By default, a given attribute may be applied multiple times to the same application element. 20. When using version 3.5 of the framework in applications which emit a dynamic code, which of the following are true? a. A Partial trust code can not emit and execute a code b. A Partial trust application must have the SecurityCriticalAttribute attribute have called Assert ReflectionEmit permission c. The generated code no more permissions than the assembly which emitted it. d. It can be executed by calling System.Reflection.Emit.DynamicMethod( string name, Type returnType, Type[] parameterTypes ) without any special permissions Within Windows Workflow Foundation, Compensating Actions are used for: a. provide a means to rollback a failed transaction b. provide a means to undo a successfully committed transaction later c. provide a means to terminate an in process transaction d. achieve load balancing by adapting to the current activity 21. What is the proper declaration of a method which will handle the following event? Class MyClass { public event EventHandler MyEvent; } a. public void A_MyEvent(object sender, MyArgs e) { } b. public void A_MyEvent(object sender, EventArgs e) { } c. public void A_MyEvent(MyArgs e) { } d. public void A_MyEvent(MyClass sender,EventArgs e) { } 22. Which of the following controls allows the use of XSL to transform XML content into formatted content? a. System.Web.UI.WebControls.Xml b. System.Web.UI.WebControls.Xslt c. System.Web.UI.WebControls.Substitution d. System.Web.UI.WebControls.Transform 23. To which of the following do automatic properties refer? a. You declare (explicitly or implicitly) the accessibility of the property and get and set accessors, but do not provide any implementation or backing field b. You attribute a member field so that the compiler will generate get and set accessors c. The compiler creates properties for your class based on class level attributes d. They are properties which are automatically invoked as part of the object construction process 24. Which of the following are true about Nullable types? a. A Nullable type is a reference type. b. An implicit conversion exists from any non-nullable value type to a nullable form of that type. c. A predefined conversion from the nullable type S? to the nullable type T? exists if there is a predefined conversion from the non-nullable type S to the non-nullable type T 25. When using an automatic property, which of the following statements is true? a. The compiler generates a backing field that is completely inaccessible from the application code. b. The compiler generates a backing field that is accessible via reflection. c. The compiler generates a code that will store the information separately from the instance to ensure its security. 26. When using an implicitly typed array, which of the following is most appropriate? a. All elements in the initializer list must be of the same type. b. All elements in the initializer list must be implicitly convertible to a known type which is the actual type of at least one member in the initializer list c. All elements in the initializer list must be implicitly convertible to common type which is a base type of the items actually in the list 27. Which of the following is false about anonymous types? a. They can be derived from any reference type. b. Two anonymous types with the same named parameters in the same order declared in different classes have the same type. c. All properties of an anonymous type are read/write. 28. Which of the following are true about Extension methods. a. They can be declared either static or instance members b. They must be declared in the same assembly (but may be in different source files) c. Extension methods can be used to override existing instance methods d. Extension methods with the same signature for the same class may be declared in multiple namespaces without causing compilation errors

    Read the article

  • Are there programming languages that allow you to do set arithmetic on types?

    - by Will Brown
    Out of curiosity, are there languages that allow you to do set arithmetic on types to create new types? Something like: interface A { void a(); void b(); } interface B { void b(); void c(); } interface C = A & B; // has b() interface D = A | B; // has a(), b() and c() interface E = (A & B) ^ B; // has c() I know that in some languages these ideas can be expressed (i.e., Java has List<Comparable & Serializable> for the union of the interfaces) but I've never heard of a language that supports type arithmetic. Thanks!

    Read the article

  • When should I use static variables with primitive types?

    - by Felipe Cypriano
    Recently I came across the question NSString: Why use static over literal? and in the comments arrived a new question. In Objective-C there some "special" types that are just maps to C primitives. Like the NSInteger. #if __LP64__ || (TARGET_OS_EMBEDDED && !TARGET_OS_IPHONE) || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64 typedef long NSInteger; #else typedef int NSInteger; #endif I know how to use the static keywords for objects but I don't understand the implications on C primitive types. When should I use a static NSInteger x instead of NSInteger x? What happens with the memory in both cases?

    Read the article

  • Les utilisateurs d'iPhone se regroupent en sept types, et vous, à quelle catégorie appartenez-vous ?

    Les utilisateurs d'iPhone se regroupent en sept types, et vous, à quelle catégorie appartenez-vous ? Actuellement, près de 70 millions de personnes dans le monde utilisent un iPhone. Et, d'après un site américain, le smartphone d'Apple compterait 7 types d'utilisateurs différents : - Le Fanboy : Pour lui, Apple, c'est l'Alpha et l'Omega, la perfection, le sacré. Il adhère donc à toutes les politiques de la firme et, évidemment, en achète tous les appareils, qu'il vénère et considère comme les "meilleurs jamais construits", largement au dessus de ceux proposés par la concurrence (entendez Microsoft). Pour lui, si son iPhone rencontre des problèmes, c'est la faute de son opérateur. Mais jamais de son si parfai...

    Read the article

  • The null value cannot be assigned to a member with type System.Int64 which is a non-nullable value t

    - by BritishDeveloper
    I'm getting the following error in my MVC2 app using Linq to SQL (I am new to both). I am connected to an actual SQL server not weird mdf: System.InvalidOperationException The null value cannot be assigned to a member with type System.Int64 which is a non-nullable value type My SQL table has a column called MessageID. It is BigInt type and has a primary key, NOT NULL and an IDENTITY 1 1, no Default In my dbml designer it has the following declaration for this field: [global::System.Data.Linq.Mapping.ColumnAttribute(Storage="_MessageId", AutoSync=AutoSync.OnInsert, DbType="BigInt NOT NULL IDENTITY", IsPrimaryKey=true, IsDbGenerated=true)] public long MessageId { get { return this._MessageId; } set { if ((this._MessageId != value)) { this.OnMessageIdChanging(value); this.SendPropertyChanging(); this._MessageId = value; this.SendPropertyChanged("MessageId"); this.OnMessageIdChanged(); } } } It keeps telling me that null cannot be assigned - I'm not passing through null! It's a long - it can't even be null! Am I doing something stupid? I can't find a solution anywhere! I made this work by changing the type of this property to Nullable<long> but surely this can't be right? Update: I am using InsertOnSubmit. Simplified code: public ActionResult Create(Message message) { if (ModelState.IsValid) { var db = new MessagingDataContext(); db.Messages.InsertOnSubmit(message); db.SubmitChanges(); //line 93 (where it breaks) } } breaks on SubmitChanges() with the error at the top of this question. Update2: Stack trace: at Read_Object(ObjectMaterializer`1 ) at System.Data.Linq.SqlClient.ObjectReaderCompiler.ObjectReader`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) at System.Data.Linq.ChangeDirector.StandardChangeDirector.DynamicInsert(TrackedObject item) at System.Data.Linq.ChangeDirector.StandardChangeDirector.Insert(TrackedObject item) at System.Data.Linq.ChangeProcessor.SubmitChanges(ConflictMode failureMode) at System.Data.Linq.DataContext.SubmitChanges(ConflictMode failureMode) at Qanda.Controllers.MessagingController.Ask(Message message) in C:\Qanda\Qanda\Controllers\MessagingController.cs:line 93 Update3: No one knows and I don't have enough clout to offer a bounty! So continued on my ASP.NET blog. Please help!

    Read the article

  • Generating code -- is there an easy way to get a proper string representation of nullable type?

    - by Cory Larson
    So I'm building an application that is going to do a ton of code generation with both C# and VB output (depending on project settings). I've got a CodeTemplateEngine, with two derived classes VBTemplateEngine and CSharpTemplateEngine. This question regards creating the property signatures based on columns in a database table. Using the IDataReader's GetSchemaTable method I gather the CLR type of the column, such as "System.Int32", and whether it IsNullable. However, I'd like to keep the code simple, and instead of having a property that looks like: public System.Int32? SomeIntegerColumn { get; set; } or public Nullable<System.Int32> SomeIntegerColumn { get; set; }, where the property type would be resolved with this function (from my VBTemplateEngine), public override string ResolveCLRType(bool? isNullable, string runtimeType) { Type type = TypeUtils.ResolveType(runtimeType); if (isNullable.HasValue && isNullable.Value == true && type.IsValueType) { return "System.Nullable(Of " + type.FullName + ")"; // or, for example... return type.FullName + "?"; } else { return type.FullName; } }, I would like to generate a simpler property. I hate the idea of building a Type string from nothing, and I would rather have something like: public int? SomeIntegerColumn { get; set; } Is there anything built-in anywhere, such as in the VBCodeProvider or CSharpCodeProvider classes that would somehow take care of this for me? Or is there a way to get a type alias of int? from a type string like System.Nullable'1[System.Int32]? Thanks!

    Read the article

< Previous Page | 32 33 34 35 36 37 38 39 40 41 42 43  | Next Page >