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  • Check if NSString "000001XX"is a number with intValue

    - by Kenny
    Now I am trying to add a front end check on my app to detect if user input only number in the textfield. I use: - (IBAction)checkID:(UITextField *)sender { if ([sender.text isEqualToString:@""]) { sender.text = @"This information is required"; sender.backgroundColor =[UIColor redColor]; }else if (![sender.text intValue]) { sender.text = [sender.text stringByAppendingString:@" is not valid number"]; sender.backgroundColor =[UIColor redColor]; } NSLog(@"send.text is %@, intValue is %d",sender.text,[sender.text intValue]); } But I found it text begins with number and ends with string, its intValue is still the number. In my text, text is "00001aa", but the intValue is 1. Is there any other way to filter out this "00001aa" text? Thanks in advance.

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  • Write a recursive function in C that converts a number into a string

    - by user3501779
    I'm studying software engineering, and came across this exercise: it asks to write a recursive function in C language that receives a positive integer and an empty string, and "translates" the number into a string. Meaning that after calling the function, the string we sent would contain the number but as a string of its digits. I wrote this function, but when I tried printing the string, it did print the number I sent, but in reverse. This is the function: void strnum(int n, char *str) { if(n) { strnum(n/10, str+1); *str = n%10 + '0'; } } For example, I sent the number 123 on function call, and the output was 321 instead of 123. I also tried exchanging the two lines within the if statement, and it still does the same. I can't figure out what I did wrong. Can someone help please? NOTE: Use of while and for loop statements is not allowed for the exercise.

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  • only return random number when it is unique

    - by phil
    My brain is melting today and i cannot think how to do this simple bit of code. numberList is a string of numbers seperated by commas like '2, 34, 10' etc.. when i request a random number i need to check if the string has the number, if it does i want to keep requesting a random number until the random number is definitely not in the string. i cant think what kind of loop i would do to get this to work: Random r = new Random(); public int RandomPos(int max) { int i; do { i = r.Next(max) + 1; } while (!numberList.Contains(i.ToString())); return i; }

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  • ActionScript Negating a Number

    - by TheDarkIn1978
    i'd like to negate a number and would like to know if there's a built in method that will convert a negative number to a positive OR a positive into a negative, depending on the number. i know about Math.abs(), but that only seems to convert negative into positive. is there a method that will do both?

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  • Randomly choose value between 1 and 10 with equal number of instances

    - by user1723765
    I would like to generate 2000 random numbers between 1 and 10 such that for each random number I have the same number of instances. In this case 200 for each number. What should be random is the order in which it is generated. I have the following problem: I have an array with 2000 entries but not each with unique values, for example it starts like this: 11112233333333344445667777777777 and consists of 2000 entries. I would like to generate random numbers and assign each UNIQUE value a separate random number but have an entry for each value So my intended result would look like this: original array: 11112233333333344445667777777777 random numbers: 33334466666666699991778888888888

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  • Retrieving the first digit of a number

    - by Michoel
    Hi, I am just learning Java and am trying to get my program to retrieve the first digit of a number - for example 543 should return 5, etc. I thought to convert to a string, but I am not sure how I can convert it back? Thanks for any help. int number = 534; String numberString = Integer.toString(number); char firstLetterChar = numberString.charAt(0); int firstDigit = ????

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  • What this number means?

    - by FinalDestiny
    I have one number that has something related to the currentdate : 634101448539930000 634101448627430000 (this information was took 9 seconds later than the first one) I have many codes like this and I need to know what those number means. It's something related to the current time, because the new information has always a bigger number than the older ones. Please if anybody could help me, thanks

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  • Write a JavaScript that accepts a number from the user using the “prompt” function

    - by A sw A
    Write a JavaScript that accepts a number from the user using the “prompt” function. Then it draws a table in the HTML document that has the user specified number of rows and columns. In each table data, it displays the result of the math operation (row raised to the power of column). For example, if the user enters the number 3, the JavaScript should draw the following table: 1 1 1 2 4 8 3 9 27

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  • Good Form for Random Number Generator?

    - by JackCJR
    I wanted to get a few opinions on doing a random number generator. I read through a couple different ways to do it and this is the way that I created after doing a little reading. Is it acceptable form? Any foreseeable issues? function master(){ function generate(){ var pickFrom= "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; var j = pickFrom.length; var i = Math.floor(Math.random()*j+1); //Generates a random number var code = pickFrom.charAt(i) //Picks a number based on what number was picked. document.write(code) } x = 1; while(x){ generate(); x--; } } master();

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  • Mismatched coordinate systems in LWJGL with Mouse and Textures

    - by Braains
    I'm not really sure how to expand on this other than to say that it appears that my LWJGL seems to have different coordinate systems for the Mouse and for painting Textures. It seems that Textures have the usual Java2D way of putting (0, 0) in the upper-left corner, while the Mouse goes by the more sensible way of having the origin in the lower-left corner. I've checked my code a bunch but I don't see anything modifying the values between where I read them and where I use them. It's thrown me for a loop and I can't quite figure it out. I'll post all the code that involves the Mouse input and Texture painting for you guys to look at. private static void pollHelpers() { while(Mouse.next()) { InputHelper.acceptMouseInput(Mouse.getEventButton(), Mouse.getEventX(), Mouse.getEventY()); } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), true); } else { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), false); } } } public static void acceptMouseInput(int mouseButton, int x, int y) { for(InputHelper ie: InputHelper.instances) { if(ie.checkRectangle(x, y)) { ie.sendMouseInputToParent(mouseButton); } } } private void sendMouseInputToParent(int mouseButton) { parent.onClick(mouseButton); } public boolean checkRectangle(int x, int y) { //y = InputManager.HEIGHT - y; See below for explanation return x > parent.getX() && x < parent.getX() + parent.getWidth() && y > parent.getY() && y < parent.getY() + parent.getHeight(); } I put this line of code in because it temporarily fixed the coordinate system problem. However, I want to have my code to be as independent as possible so I want to remove as much reliance on other classes as possible. These are the only methods that touch the Mouse input, and as far as I can tell none of them change anything so all is good here. Now for the Texture methods: public void draw() { if(!clicked || deactivatedImage == null) { activatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(activatedImage, x, y, width, height); } glEnd(); } else { deactivatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(deactivatedImage, x, y, width, height); } glEnd(); } } public static void drawGLQuad(Texture texture, float x, float y, float width, float height) { glTexCoord2f(x, y); glVertex2f(x, y); glTexCoord2f(x, y + texture.getHeight()); glVertex2f(x, y + height); glTexCoord2f(x + texture.getWidth(), y + texture.getHeight()); glVertex2f(x + width, y +height); glTexCoord2f(x + texture.getWidth(), y); glVertex2f(x + width, y); } I'll be honest, I do not have the faintest clue as to what is really happening in this method but I was able to put it together on my own and get it to work. my guess is that this is where the problem is. Thanks for any help!

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  • What skills should a developer/tester learn in order to move into a permanent Systems Analysis role?

    - by shenaz
    I have been with a software services firm for 5 years and have fallen into a "jack of all trades" role, which I am looking to move out of. I've spent about 1 year each in programming (VB/VB.NET), application support, systems analysis, and most recently, software testing, which in my current position is all manual. I've really lost interest in the programming and testing roles; I would prefer a position where I get to work more with people, such as systems analysis. I even got a chance to be a trainer at the same company for a few months, a temporary position which I enjoyed very much. Given that most of my real experience is with software, support, and testing, what knowledge areas and skills should I focus on learning and mastering in order to make myself an attractive candidate for a permanent position as a business/systems analyst?

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  • "Possible SYN flooding" in log despite low number of SYN_RECV connections

    - by al4
    Recently we had an apache server which was responding very slowly due to SYN flooding. The workaround for this was to enable tcp_syncookies (net.ipv4.tcp_syncookies=1 in /etc/sysctl.conf). I posted a question about this here if you want more background. After enabling syncookies we started seeing the following message in /var/log/messages approximately every 60 seconds: [84440.731929] possible SYN flooding on port 80. Sending cookies. Vinko Vrsalovic informed me that this means the syn backlog is getting full, so I raised tcp_max_syn_backlog to 4096. At some point I also lowered tcp_synack_retries to 3 (down from the default of 5) by issuing sysctl -w net.ipv4.tcp_synack_retries=3. After doing this, the frequency seemed to drop, with the interval of the messages varying between roughly 60 and 180 seconds. Next I issued sysctl -w net.ipv4.tcp_max_syn_backlog=65536, but am still getting the message in the log. Throughout all this I've been watching the number of connections in SYN_RECV state (by running watch --interval=5 'netstat -tuna |grep "SYN_RECV"|wc -l'), and it never goes higher than about 240, much much lower than the size of the backlog. Yet I have a Red Hat server which hovers around 512 (limit on this server is the default of 1024). Are there any other tcp settings which would limit the size of the backlog or am I barking up the wrong tree? Should the number of SYN_RECV connections in netstat -tuna correlate to the size of the backlog? Update As best I can tell I'm dealing with legitimate connections here, netstat -tuna|wc -l hovers around 5000. I've been researching this today and found this post from a last.fm employee, which has been rather useful. I've also discovered that the tcp_max_syn_backlog has no effect when syncookies are enabled (as per this link) So as a next step I set the following in sysctl.conf: net.ipv4.tcp_syn_retries = 3 # default=5 net.ipv4.tcp_synack_retries = 3 # default=5 net.ipv4.tcp_max_syn_backlog = 65536 # default=1024 net.core.wmem_max = 8388608 # default=124928 net.core.rmem_max = 8388608 # default=131071 net.core.somaxconn = 512 # default = 128 net.core.optmem_max = 81920 # default = 20480 I then setup my response time test, ran sysctl -p and disabled syncookies by sysctl -w net.ipv4.tcp_syncookies=0. After doing this the number of connections in the SYN_RECV state still remained around 220-250, but connections were starting to delay again. Once I noticed these delays I re-enabled syncookies and the delays stopped. I believe what I was seeing was still an improvement from the initial state, however some requests were still delayed which is much worse than having syncookies enabled. So it looks like I'm stuck with them enabled until we can get some more servers online to cope with the load. Even then, I'm not sure I see a valid reason to disable them again as they're only sent (apparently) when the server's buffers get full. But the syn backlog doesn't appear to be full with only ~250 connections in the SYN_RECV state! Is it possible that the SYN flooding message is a red herring and it's something other than the syn_backlog that's filling up? If anyone has any other tuning options I haven't tried yet I'd be more than happy to try them out, but I'm starting to wonder if the syn_backlog setting isn't being applied properly for some reason.

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  • C++ question on prime numbers.

    - by user278330
    Hello. I am trying to make a program that determines if the number is prime or composite. I have gotten thus far. Could you give me any ideas so that it will work? All primes will , however, because composites have values that are both r0 and r==0, they will always be classified as prime. How can I fix this? int main() { int pNumber, limit, x, r; limit = 0; x = 2; cout << "Please enter any positive integer: " ; cin >> pNumber; if (pNumber < 0) { cout << "Invalid. Negative Number. " << endl; return 0; } else if (pNumber == 0) { cout << "Invalid. Zero has an infinite number of divisors, and therefore neither composite nor prime." << endl; return 0; } else if (pNumber == 1) { cout << "Valid. However, one is neither prime nor composite" << endl; return 0; } else { while (limit < pNumber) { r = pNumber % x; x++; limit++; } if (r == 0) cout << "Your number is composite" << endl; else cout << "Your number is prime" << endl; } return 0; }

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  • C++ question on prime numbers.

    - by user278330
    Hello. I am trying to make a program that determines if the number is prime or composite. I have gotten thus far. Could you give me any ideas so that it will work? All primes will , however, because composites have values that are both r0 and r==0, they will always be classified as prime. How can I fix this? int main() { int pNumber, limit, x, r; limit = 0; x = 2; cout << "Please enter any positive integer: " ; cin >> pNumber; if (pNumber < 0) { cout << "Invalid. Negative Number. " << endl; return 0; } else if (pNumber == 0) { cout << "Invalid. Zero has an infinite number of divisors, and therefore neither composite nor prime." << endl; return 0; } else if (pNumber == 1) { cout << "Valid. However, one is neither prime nor composite" << endl; return 0; } else { while (limit < pNumber) { r = pNumber % x; x++; limit++; } if (r == 0) cout << "Your number is composite" << endl; else cout << "Your number is prime" << endl; } return 0; }

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  • Sun Solaris - Find out number of processors and cores

    - by Adrian
    Our SPARC server is running Sun Solaris 10; I would like to find out the actual number of processors and the number of cores for each processor. The output of psrinfo and prtdiag is ambiguous: $psrinfo -v Status of virtual processor 0 as of: dd/mm/yyyy hh:mm:ss on-line since dd/mm/yyyy hh:mm:ss. The sparcv9 processor operates at 1592 MHz, and has a sparcv9 floating point processor. Status of virtual processor 1 as of: dd/mm/yyyy hh:mm:ss on-line since dd/mm/yyyy hh:mm:ss. The sparcv9 processor operates at 1592 MHz, and has a sparcv9 floating point processor. Status of virtual processor 2 as of: dd/mm/yyyy hh:mm:ss on-line since dd/mm/yyyy hh:mm:ss. The sparcv9 processor operates at 1592 MHz, and has a sparcv9 floating point processor. Status of virtual processor 3 as of: dd/mm/yyyy hh:mm:ss on-line since dd/mm/yyyy hh:mm:ss. The sparcv9 processor operates at 1592 MHz, and has a sparcv9 floating point processor. _ $prtdiag -v System Configuration: Sun Microsystems sun4u Sun Fire V445 System clock frequency: 199 MHZ Memory size: 32GB ==================================== CPUs ==================================== E$ CPU CPU CPU Freq Size Implementation Mask Status Location --- -------- ---------- --------------------- ----- ------ -------- 0 1592 MHz 1MB SUNW,UltraSPARC-IIIi 3.4 on-line MB/C0/P0 1 1592 MHz 1MB SUNW,UltraSPARC-IIIi 3.4 on-line MB/C1/P0 2 1592 MHz 1MB SUNW,UltraSPARC-IIIi 3.4 on-line MB/C2/P0 3 1592 MHz 1MB SUNW,UltraSPARC-IIIi 3.4 on-line MB/C3/P0 _ $more /etc/release Solaris 10 8/07 s10s_u4wos_12b SPARC Copyright 2007 Sun Microsystems, Inc. All Rights Reserved. Use is subject to license terms. Assembled 16 August 2007 Patch Cluster - EIS 29/01/08(v3.1.5) What other methods can I use? EDITED: It looks like we have a 4 processor system with one core each: $psrinfo -p 4 _ $psrinfo -pv The physical processor has 1 virtual processor (0) UltraSPARC-IIIi (portid 0 impl 0x16 ver 0x34 clock 1592 MHz) The physical processor has 1 virtual processor (1) UltraSPARC-IIIi (portid 1 impl 0x16 ver 0x34 clock 1592 MHz) The physical processor has 1 virtual processor (2) UltraSPARC-IIIi (portid 2 impl 0x16 ver 0x34 clock 1592 MHz) The physical processor has 1 virtual processor (3) UltraSPARC-IIIi (portid 3 impl 0x16 ver 0x34 clock 1592 MHz)

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  • another "SSH connect to host github.com port 22: Bad file number"

    - by Mariusz
    Hello. I have a problem with my first-time ssh connection. Yes, I've already done yours guides, already tried your "Dealing with firewalls and proxies" article and the problem is still occuring. I am using Win7 32bit, Windows Firewall is disabled, haven't any third-party firewalls, ESET Nod32 Antivirus is not blocking any ports, I am not using any PROXY (neither local proxy) . Here goes the logs: Ordinary SSH connection try C:\Users\Mariusz>ssh -vvv [email protected] OpenSSH_4.6p1, OpenSSL 0.9.8e 23 Feb 2007 debug2: ssh_connect: needpriv 0 debug1: Connecting to github.com [207.97.227.239] port 22. debug1: connect to address 207.97.227.239 port 22: Not owner ssh: connect to host github.com port 22: Bad file number NCAT connection try C:\Users\Mariusz>ncat github.com 22 Strange connect error from 207.97.227.239 (10013): No error 10013 = WSAEACCES I think that method called "smart-http-support" won't be usable for me because I haven't created repo yet. I have just GIT INIT locally, and finished at step GIT PUSH, which returns the same: ssh: connect to host github.com port 22: Bad file number fatal: The remote end hung up unexpectedly corkscrew method (first article from yours guide) . While PUTTYing (with pageant in bg), after inputing login - an error is occuring (MessageBox): Disconnected: No supported authentication methods available And in terminal such message is printing out: Server refused our key Key I have generated correctly, using ssh-keygen. I tried not method by editing ~/.ssh/config yet because I had thought that because I haven't PUSHed anything to my remote repo so I won't be able to CLONE anything. Method called ssh-forwarding is not for my, cause it "requires access to an external ssh server" and I haven't any at this time. What else could I do? Thanks in advance for any help. Mariusz.

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  • Running programs in cache and registers

    - by OSX NINJA
    In my operating systems class we were shown a picture depicting a hierarchy of memory starting from most expensive and fastest at the top and least expensive and slowest at the bottom. At the very top was registers and underneath it was cache. The professor said that the best place to run programs is in cache. I was wondering why programs can't be run in registers? Also, how can a program load itself into cache? Isn't the cache something that's controlled by the CPU and works automatically without software control?

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  • Why cant i install ANY operating system??

    - by Ranhiru
    I tested the memory and i tested the hard disk and everything is fine! Mini XP booted from Hirens Boot Disk works :( I tried Windows 7, Windows XP SP3 and even Ubuntu 10.04 :( All Operating Systems boots up to the point where they can load necessary files to start the OS and then resets the laptop Windows 7, only up to the point where the Windows Loading Animation is happening Ubuntu, only up to the point where the loading is done, shows a small screen and then goes to a blinking cursor and thats it... it keeps on blinking and sometimes resets the computer Windows XP SP3, loads all the drivers and everything and then the point where i should be able install the OS, it simply resets the laptop :( I have used the word reset instead of restart because the laptop completely turns off and then only turns back in Any solutions would be greatly appreciated

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  • Non-Windows, non-Unix-like OS's?

    - by dsimcha
    Since most operating systems I've heard of besides Windows seem to derive their heritage from Unix, I've been curious whether any OS's with the following characteristics exist: Not generally considered Unix-like, i.e. wasn't designed with Unix compatibility as a primary goal, doesn't use X11 as its default GUI in the most common distributions, doesn't support Unix commands by default, etc. Not in the Windows NT family. Is a modern production operating system, not a purely legacy operating system, a research/hobby project or an OS that's still in an alpha state. Is targeted at commodity x86/x64 PC hardware.

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