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  • Point in Polygon, Ray Method: ending infinite line

    - by user2878528
    Having a bit of trouble with point in polygon collision detection using the ray method i.e. http://en.wikipedia.org/wiki/Point_in_polygon My problem is I need to give an end to the infinite line created. As with this infinite line I always get an even number of intersections and hence an invalid result. i.e. ignore or intersection to the right of the point being checked what I have what I want My current code based of Mecki awesome response for (int side = 0; side < vertices.Length; side++) { // Test if current side intersects with ray. // create infinite line // See: http://en.wikipedia.org/wiki/Linear_equation a = end_point.Y - start_point.Y; b = start_point.X - end_point.X; c = end_point.X * start_point.Y - start_point.X * end_point.Y; //insert points of vector d2 = a * vertices[side].Position.X + b * vertices[side].Position.Y + c; if (side - 1 < 0) d1 = a * vertices[vertices.Length - 1].Position.X + b * vertices[vertices.Length - 1].Position.Y + c; else d1 = a * vertices[side-1].Position.X + b * vertices[side-1].Position.Y + c; // If points have opposite sides, intersections++; if (d1 > 0 && d2 < 0 ) intersections++; if (d1 < 0 && d2 > 0 ) intersections++; } //if intersections odd inside = true if ((intersections % 2) == 1) inside = true; else inside = false;

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  • how get collision callback of two specific objects using bullet physics?

    - by sebap123
    I have got problem implementing collision callback into my project. I would like to have detection between two specific objects. I have got normall collision but I want one object to stop or change color or whatever when colides with another. I wrote code from bullet wiki: int numManifolds = dynamicsWorld->getDispatcher()->getNumManifolds(); for (int i=0;i<numManifolds;i++) { btPersistentManifold* contactManifold = dynamicsWorld->getDispatcher()->getManifoldByIndexInternal(i); btCollisionObject* obA = static_cast<btCollisionObject*>(contactManifold->getBody0()); btCollisionObject* obB = static_cast<btCollisionObject*>(contactManifold->getBody1()); int numContacts = contactManifold->getNumContacts(); for (int j=0;j<numContacts;j++) { btManifoldPoint& pt = contactManifold->getContactPoint(j); if (pt.getDistance()<0.f) { const btVector3& ptA = pt.getPositionWorldOnA(); const btVector3& ptB = pt.getPositionWorldOnB(); const btVector3& normalOnB = pt.m_normalWorldOnB; bool x = (ContactProcessedCallback)(pt,fallRigidBody,earthRigidBody); if(x) printf("collision\n"); } } } where fallRigidBody is a dynamic body - a sphere and earthRigiBody is static body - StaticPlaneShape and sphere isn't touching earthRigidBody all the time. I have got also other objects that are colliding with sphere and it works fine. But the program detects collision all the time. It doesn't matter if the objects are or aren't colliding. I have also added after declarations of rigid body: earthRigidBody->setCollisionFlags(earthRigidBody->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK); fallRigidBody->setCollisionFlags(fallRigidBody->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK); So can someone tell me what I am doing wrong? Maybe it is something simple?

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  • Simple (and fast) dices physics

    - by Markus von Broady
    I'm programming a throw of 5 dices in Actionscript 3 + AwayPhysics (BulletPhysics port). I had a lot of fun tweaking frictions, masses etc. and in the end I found best results with more physics ticks per frame. Currently I use 10 ticks per frame (1/60 s) and it's OK, though I see a difference in plus for 20 ticks. Even though it's only 5 cubes (dices) in a box (or a floor with 3 walls really) I can't simulate 20 ticks in a frame and keep FPS at 60 on a medium-aged PC. That's why I decided to precompute frames for animation, finishing it in around 1700 ticks in 2 seconds. The flash player is freezed for these 2 seconds, and I'm afraid that this result will be more of a 5 seconds or even more, if I'll simulate multi-threading and compute frames in background of some other heavy processes and CPU drawing (dices is only a part of this game). Because I want both players to see dices roll in same way, I can't compute physics when having free resources, and build a buffer for at least one throw of each type (where type is number of dices thrown). I'm afraid players will see a "preparing dices........." message too often and for too long. I think the only solution to this problem is replacing PhysicsEngine with something simpler, or creating own physicsEngine. Do You have any formulas for cube-cube and cube-wall collision detection, and for calculating how their angular and linear velocities should change after a collision occurs?

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  • Python Glade could not create GladeXML Object

    - by Peter
    Hey, I've created a simple window GUI in Glade 3.6.7 and I am trying to import it into Python. Every time I try to do so I get the following error: (queryrelevanceevaluation.py:8804): libglade-WARNING **: Expected <glade-interface>. Got <interface>. (queryrelevanceevaluation.py:8804): libglade-WARNING **: did not finish in PARSER_FINISH state Traceback (most recent call last): File "queryrelevanceevaluation.py", line 17, in <module> app = QueryRelevanceEvaluationApp() File "queryrelevanceevaluation.py", line 10, in __init__ self.widgets = gtk.glade.XML(gladefile) RuntimeError: could not create GladeXML object My Python Code: #!/usr/bin/env python import gtk import gtk.glade class QueryRelevanceEvaluationApp: def __init__(self): gladefile = "foo.glade" self.widgets = gtk.glade.XML(gladefile) dic = {"on_buttonGenerate_clicked" : self.on_buttonGenerate_clicked} self.widgets.signal_autoconnect(dic) def on_buttonGenerate_clicked(self, widget): print "You clicked the button" app = QueryRelevanceEvaluationApp() gtk.main() And the foo.glade file: <?xml version="1.0"?> <interface> <requires lib="gtk+" version="2.16"/> <!-- interface-naming-policy project-wide --> <object class="GtkWindow" id="windowRelevanceEvaluation"> <property name="visible">True</property> <property name="title" translatable="yes">Query Result Relevance Evaluation</property> <child> <object class="GtkVBox" id="vbox1"> <property name="visible">True</property> <property name="orientation">vertical</property> <child> <object class="GtkHBox" id="hbox2"> <property name="visible">True</property> <child> <object class="GtkLabel" id="labelQuery"> <property name="visible">True</property> <property name="label" translatable="yes">Query:</property> </object> <packing> <property name="expand">False</property> <property name="padding">4</property> <property name="position">0</property> </packing> </child> <child> <object class="GtkEntry" id="entry1"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="invisible_char">&#x25CF;</property> </object> <packing> <property name="padding">4</property> <property name="position">1</property> </packing> </child> </object> <packing> <property name="position">0</property> </packing> </child> <child> <object class="GtkFrame" id="frameSource"> <property name="visible">True</property> <property name="label_xalign">0</property> <child> <object class="GtkAlignment" id="alignment1"> <property name="visible">True</property> <property name="left_padding">12</property> <child> <object class="GtkHButtonBox" id="hbuttonbox1"> <property name="visible">True</property> <child> <object class="GtkRadioButton" id="radiobuttonGoogle"> <property name="label" translatable="yes">Google</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="active">True</property> <property name="draw_indicator">True</property> </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">0</property> </packing> </child> <child> <object class="GtkRadioButton" id="radiobuttonBing"> <property name="label" translatable="yes">Bing</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="active">True</property> <property name="draw_indicator">True</property> </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">1</property> </packing> </child> <child> <object class="GtkRadioButton" id="radiobuttonBoden"> <property name="label" translatable="yes">Boden</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="active">True</property> <property name="draw_indicator">True</property> </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">2</property> </packing> </child> <child> <object class="GtkRadioButton" id="radiobuttonCSV"> <property name="label" translatable="yes">CSV</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">False</property> <property name="active">True</property> <property name="draw_indicator">True</property> </object> <packing> <property name="expand">False</property> <property name="fill">False</property> <property name="position">3</property> </packing> </child> </object> </child> </object> </child> <child type="label"> <object class="GtkLabel" id="labelFrameSource"> <property name="visible">True</property> <property name="label" translatable="yes">&lt;b&gt;Source&lt;/b&gt;</property> <property name="use_markup">True</property> </object> </child> </object> <packing> <property name="position">1</property> </packing> </child> <child> <object class="GtkFrame" id="frame1"> <property name="visible">True</property> <property name="label_xalign">0</property> <child> <object class="GtkHBox" id="hbox3"> <property name="visible">True</property> <child> <object class="GtkLabel" id="labelResults"> <property name="visible">True</property> <property name="label" translatable="yes">Number Results:</property> </object> <packing> <property name="expand">False</property> <property name="position">0</property> </packing> </child> <child> <object class="GtkSpinButton" id="spinbuttonResults"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="invisible_char">&#x25CF;</property> </object> <packing> <property name="padding">4</property> <property name="position">1</property> </packing> </child> </object> </child> <child type="label"> <object class="GtkLabel" id="labelFrameResults"> <property name="visible">True</property> <property name="label" translatable="yes">&lt;b&gt;Results&lt;/b&gt;</property> <property name="use_markup">True</property> </object> </child> </object> <packing> <property name="padding">2</property> <property name="position">2</property> </packing> </child> <child> <object class="GtkButton" id="buttonGenerateResults"> <property name="label" translatable="yes">Generate!</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">True</property> </object> <packing> <property name="position">3</property> </packing> </child> </object> </child> </object> </interface> foo.glade and the above python script are in the same directory, and I have tried using a fully-qualified path but still get the same error (I am certain that the path is correct!). Any ideas? Cheers, Pete

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  • Using same name for Core Data object as a Private Framework Object

    - by bjorn geez
    Hi all, I've got a core data-based app for iPhone and I'm getting the following warning: objc[2472]: Class Property is implemented in both /System/Library/PrivateFrameworks/Notes.framework/Notes and /var/mobile/Applications/B69194FF-448F-48AD-A78D-DDB8935F/AmcCalc.app/AmcCalc. One of the two will be used. Which one is undefined. When I started working on this app back with SDK 3.0 I didn't get this error, so how do I deal with this? Thanks! Bjorn

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  • How would i access the properties in this object? Twitter API

    - by Tapha
    I have stores this object in an variable called results. How would i access the profile_image_url for example. Here is the return value with print_r: stdClass Object ( [results] => Array ( [0] => stdClass Object ( [profile_image_url] => http://a3.twimg.com/profile_images/685278639/twitter-logo_normal.jpg [created_at] => Mon, 10 May 2010 11:29:44 +0000 [from_user] => BarclaysWealth [metadata] => stdClass Object ( [result_type] => recent ) [to_user_id] => [text] => RT @BarclaysStock: Investment ViewPoint - We take a look at what a hung parliament could mean for the UK economy http://bit.ly/OaYh7 [id] => 13721505359 [from_user_id] => 14895786 [geo] => [iso_language_code] => en [source] => <a href="http://twitter.com/">web</a> ) [1] => stdClass Object ( [profile_image_url] => http://a1.twimg.com/profile_images/671523082/32fb0a8_normal.jpg [created_at] => Fri, 07 May 2010 21:02:10 +0000 [from_user] => InfoFocus [metadata] => stdClass Object ( [result_type] => recent ) [to_user_id] => [text] => RT @BarclaysWealth: RT @BarclaysStock: Investment ViewPoint - We take a look at what a hung parliament could mean for the UK economy http://bit.ly/OaYh7 [id] => 13569384857 [from_user_id] => 85742792 [geo] => [iso_language_code] => en [source] => <a href="http://www.hootsuite.com" rel="nofollow">HootSuite</a> ) [2] => stdClass Object ( [profile_image_url] => http://a3.twimg.com/profile_images/685278639/twitter-logo_normal.jpg [created_at] => Fri, 07 May 2010 20:59:20 +0000 [from_user] => BarclaysWealth [metadata] => stdClass Object ( [result_type] => recent ) [to_user_id] => [text] => RT @BarclaysStock: Investment ViewPoint - We take a look at what a hung parliament could mean for the UK economy http://bit.ly/OaYh7 [id] => 13569257933 [from_user_id] => 14895786 [geo] => [iso_language_code] => en [source] => <a href="http://www.hootsuite.com" rel="nofollow">HootSuite</a> ) [3] => stdClass Object ( [profile_image_url] => http://a1.twimg.com/profile_images/485934856/BD_Icon_Twitter_small_normal.gif [created_at] => Fri, 07 May 2010 16:35:56 +0000 [from_user] => BARXdirect [metadata] => stdClass Object ( [result_type] => recent ) [to_user_id] => [text] => RT @BarclaysStock: Investment ViewPoint - We take a look at what a hung parliament could mean for the UK economy http://bit.ly/OaYh7 [id] => 13557670463 [from_user_id] => 66715243 [geo] => [iso_language_code] => en [source] => <a href="http://twitter.com/">web</a> ) [4] => stdClass Object ( [profile_image_url] => http://a1.twimg.com/profile_images/431590520/BSL_icon_normal.gif [created_at] => Fri, 07 May 2010 16:35:12 +0000 [from_user] => BarclaysStock [metadata] => stdClass Object ( [result_type] => recent ) [to_user_id] => [text] => Investment ViewPoint - We take a look at what a hung parliament could mean for the UK economy http://bit.ly/OaYh7 [id] => 13557633799 [from_user_id] => 36238006 [geo] => [iso_language_code] => en [source] => <a href="http://twitter.com/">web</a> ) ) [max_id] => 13722716932 [since_id] => 0 [refresh_url] => ?since_id=13722716932&q=http%3A%2F%2Fbit.ly%2FOaYh7 [results_per_page] => 15 [page] => 1 [completed_in] => 0.026887 [query] => http%3A%2F%2Fbit.ly%2FOaYh7 )

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  • Cisco ASA - Enable communication between same security level

    - by Conor
    I have recently inherited a network with a Cisco ASA (running version 8.2). I am trying to configure it to allow communication between two interfaces configured with the same security level (DMZ-DMZ) "same-security-traffic permit inter-interface" has been set, but hosts are unable to communicate between the interfaces. I am assuming that some NAT settings are causing my issue. Below is my running config: ASA Version 8.2(3) ! hostname asa enable password XXXXXXXX encrypted passwd XXXXXXXX encrypted names ! interface Ethernet0/0 switchport access vlan 400 ! interface Ethernet0/1 switchport access vlan 400 ! interface Ethernet0/2 switchport access vlan 420 ! interface Ethernet0/3 switchport access vlan 420 ! interface Ethernet0/4 switchport access vlan 450 ! interface Ethernet0/5 switchport access vlan 450 ! interface Ethernet0/6 switchport access vlan 500 ! interface Ethernet0/7 switchport access vlan 500 ! interface Vlan400 nameif outside security-level 0 ip address XX.XX.XX.10 255.255.255.248 ! interface Vlan420 nameif public security-level 20 ip address 192.168.20.1 255.255.255.0 ! interface Vlan450 nameif dmz security-level 50 ip address 192.168.10.1 255.255.255.0 ! interface Vlan500 nameif inside security-level 100 ip address 192.168.0.1 255.255.255.0 ! ftp mode passive clock timezone JST 9 same-security-traffic permit inter-interface same-security-traffic permit intra-interface object-group network DM_INLINE_NETWORK_1 network-object host XX.XX.XX.11 network-object host XX.XX.XX.13 object-group service ssh_2220 tcp port-object eq 2220 object-group service ssh_2251 tcp port-object eq 2251 object-group service ssh_2229 tcp port-object eq 2229 object-group service ssh_2210 tcp port-object eq 2210 object-group service DM_INLINE_TCP_1 tcp group-object ssh_2210 group-object ssh_2220 object-group service zabbix tcp port-object range 10050 10051 object-group service DM_INLINE_TCP_2 tcp port-object eq www group-object zabbix object-group protocol TCPUDP protocol-object udp protocol-object tcp object-group service http_8029 tcp port-object eq 8029 object-group network DM_INLINE_NETWORK_2 network-object host 192.168.20.10 network-object host 192.168.20.30 network-object host 192.168.20.60 object-group service imaps_993 tcp description Secure IMAP port-object eq 993 object-group service public_wifi_group description Service allowed on the Public Wifi Group. Allows Web and Email. service-object tcp-udp eq domain service-object tcp-udp eq www service-object tcp eq https service-object tcp-udp eq 993 service-object tcp eq imap4 service-object tcp eq 587 service-object tcp eq pop3 service-object tcp eq smtp access-list outside_access_in remark http traffic from outside access-list outside_access_in extended permit tcp any object-group DM_INLINE_NETWORK_1 eq www access-list outside_access_in remark ssh from outside to web1 access-list outside_access_in extended permit tcp any host XX.XX.XX.11 object-group ssh_2251 access-list outside_access_in remark ssh from outside to penguin access-list outside_access_in extended permit tcp any host XX.XX.XX.10 object-group ssh_2229 access-list outside_access_in remark http from outside to penguin access-list outside_access_in extended permit tcp any host XX.XX.XX.10 object-group http_8029 access-list outside_access_in remark ssh from outside to internal hosts access-list outside_access_in extended permit tcp any host XX.XX.XX.13 object-group DM_INLINE_TCP_1 access-list outside_access_in remark dns service to internal host access-list outside_access_in extended permit object-group TCPUDP any host XX.XX.XX.13 eq domain access-list dmz_access_in extended permit ip 192.168.10.0 255.255.255.0 any access-list dmz_access_in extended permit tcp any host 192.168.10.29 object-group DM_INLINE_TCP_2 access-list public_access_in remark Web access to DMZ websites access-list public_access_in extended permit object-group TCPUDP any object-group DM_INLINE_NETWORK_2 eq www access-list public_access_in remark General web access. (HTTP, DNS & ICMP and Email) access-list public_access_in extended permit object-group public_wifi_group any any pager lines 24 logging enable logging asdm informational mtu outside 1500 mtu public 1500 mtu dmz 1500 mtu inside 1500 no failover icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 60 global (outside) 1 interface global (dmz) 2 interface nat (public) 1 0.0.0.0 0.0.0.0 nat (dmz) 1 0.0.0.0 0.0.0.0 nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface 2229 192.168.0.29 2229 netmask 255.255.255.255 static (inside,outside) tcp interface 8029 192.168.0.29 www netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.13 192.168.10.10 netmask 255.255.255.255 dns static (dmz,outside) XX.XX.XX.11 192.168.10.30 netmask 255.255.255.255 dns static (dmz,inside) 192.168.0.29 192.168.10.29 netmask 255.255.255.255 static (dmz,public) 192.168.20.30 192.168.10.30 netmask 255.255.255.255 dns static (dmz,public) 192.168.20.10 192.168.10.10 netmask 255.255.255.255 dns static (inside,dmz) 192.168.10.0 192.168.0.0 netmask 255.255.255.0 dns access-group outside_access_in in interface outside access-group public_access_in in interface public access-group dmz_access_in in interface dmz route outside 0.0.0.0 0.0.0.0 XX.XX.XX.9 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy http server enable http 192.168.0.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 telnet timeout 5 ssh 192.168.0.0 255.255.255.0 inside ssh timeout 20 console timeout 0 dhcpd dns 61.122.112.97 61.122.112.1 dhcpd auto_config outside ! dhcpd address 192.168.20.200-192.168.20.254 public dhcpd enable public ! dhcpd address 192.168.0.200-192.168.0.254 inside dhcpd enable inside ! threat-detection basic-threat threat-detection statistics host threat-detection statistics access-list no threat-detection statistics tcp-intercept ntp server 130.54.208.201 source public webvpn ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum client auto message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect ip-options inspect netbios inspect rsh inspect rtsp inspect skinny inspect esmtp inspect sqlnet inspect sunrpc inspect tftp inspect sip inspect xdmcp !

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  • IPhone sdk, more accurate collision detection and set the frame/bounds of UIImageView...

    - by Harry
    Hey, Im having a big problem with my app at the moment, its all too inaccurate. I have a image of a ballooon, https://dl.dropbox.com/u/2578642/Balloonedit.png And i have a dart which if it collides into the balloon the game ends. At the moment i am populating the image of the balloon with 8 UIImageViews. and i am detecting if the dart hits them, this was suppose to make it really accurate but its not, the dart pretty much passes through the balloon when its meant to collide, so i have a plan, is there any way to detect when the dart hits the actual image of the balloon not the UIImageView, or is there any way to draw a border around the balloon and detect if it hits that? currently i am using this code to detect the collision: if (CGRectIntersectsRect(pinend.frame, balloonbit1.frame)){ [maintimer invalidate]; accelManeger.delegate = nil; [ball setImage:img]; [UIImageView beginAnimations:nil context:NULL]; [UIImageView setAnimationDuration:0.3]; ball.transform = CGAffineTransformMakeScale(2, 2); [UIImageView commitAnimations]; } So in one method there are 40 of these bits of code and as you can imagine it is not very accurate/fast to respond. So like i said is there a way to draw a border or something around the balloon and detect the collision between the border and dart? Because then i would imagine it would run a lot smother because it would only have to process 5 bits of code. Thanks for any help. This is a big Question so if you can answer it i will buy your app :) Cheers, Harry :/

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  • CodeContracts: ccrewrite fails with Object reference not set to an instance of an object

    - by Vyas Bharghava
    The below code makes ccrewrite blow up! Ideas? BTW, If you comment out the ActualClass, ccrewrite succeeds... [ContractClass(typeof(TestContracts))] interface ITestInterface { bool IsStarted { get; set; } void Begin(); } class ActualClass : ITestInterface { public bool IsStarted { get; set; } public void Begin() { this.IsStarted = true; } } [ContractClassFor(typeof(ITestInterface))] class TestContracts : ITestInterface { ITestInterface Current { get; set; } private TestContracts() { Current = this; } #region ITestInterface Members bool ITestInterface.IsStarted { get; set; } void ITestInterface.Begin() { Contract.Requires(!Current.IsStarted); Contract.Ensures(Current.IsStarted); } Thanks in advance!

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  • C# programatically using a string as object name when instantiating an object

    - by emk
    This is a contrived example, but lets say I have declared objects: CustomObj fooObj; CustomObj barObj; CustomObj bazObj; And I have an string array: string[] stringarray = new string[] {"foo","bar","baz"}; How can I programatically access and instantiate those objects using the string array, iterating using something like a foreach: foreach (string i in stringarray) { `i`Obj = new CustomObj(i); } Hope the idea I'm trying to get across is clear. Is this possible in C#? Thanks in advance.

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  • nHibernate query looking for the related object's related object

    - by code-zoop
    I have an nHibernate querie issue that looks quite straight forward, but I can't seem to get my head around it! I am creating some simple example classes to illustrate my problem: public class Car { public int Id { get; set; } public IList<Interior> InteriorParts { get; set; } } public class Interior { public int Id { get; set; } public InteriorProducer Producer { get; set; } } public class InteriorProducer { public int Id { get; set; } } Now to the query: I have the id of the InteriorProducer, but need to get a list of Cars where the interior have been produced by the interior producer. So in a simple, pseudo SQL, it looks something like this: select cars where car.InteriorParts.Producer.Id = Id I have a really hard time getting my head around this to create an nHibernate query. Any Ideas? Thanks

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  • release object of a return method object c

    - by Piero
    in run the app with the analyze build, and Xcode found me a lot of memory leak and there is one in particular that i don't know how solve here it is: - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { UIImageView *sectionImage = [[UIImageView alloc] init]; if (section == 0)sectionImage.image = [UIImage imageNamed:@"myImage.png"]; return sectionImage; } so my question is, how i can release this sectionImage? if is the return of the method? EDIT: i have another question, analyze give me another memory leak, i have this: .h @property (nonatomic, retain) NSIndexPath *directCellPath; .m @synthesize directCellPath = _directCellPath; - (id)init{ if ((self = [super initWithNibName:@"MyViewController" bundle:nil])) { self.directCellPath = [[NSIndexPath alloc] init]; } return self; } then in the code i use it and finally in the dealloc i do this: - (void)dealloc { [_directCellPath release]; [super dealloc]; } and give me a memory leak on this line: self.directCellPath = [[NSIndexPath alloc] init]; why if i have deallocated it in the dealloc?

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  • xml error: Object reference not set to an instance of an object after SelectSingleNode

    - by every_answer_gets_a_point
    here's my code: XmlDocument doc = new XmlDocument(); foreach (string c in colorList) { doc.Load(@"http://whoisxmlapi.com/whoisserver/WhoisService?domainName=" + c + @"&username=user&password=pass"); textBox1.Text += doc.SelectSingleNode("WhoisRecord/registrant/email").InnerText + ","; } for the second line of code (textbox1...) is generating this error what am i doing wrong?

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  • Convert Google results object (pure js) to Python object

    - by colwilson
    So I'm trying to use Google Map suggest API to request place name suggestions. Unfortunately I can't find the docs for this bit. Here is an example URI: http://maps.google.com/maps/suggest?q=lon&cp=3&ll=55.0,-3.5&spn=11.9,1.2&hl=en&gl=uk&v=2 which returns: {suggestion:[{query:"London",... I want to use this in python (2.5). Now in proper JSON there would have been quotations around the keys like so: {"suggestion":[{"query":"London",... and I could have used simplejson or something, but as it is I'm a bit stuck. There are two possible solutions here; either I can get to the API code and find an option to return proper JSON, or I do that in python. Any ideas please.

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  • deleting object with template for int and object

    - by Yokhen
    Alright so Say I have a class with all its definition, bla bla bla... template <class DT> class Foo{ private: DT* _data; //other stuff; public: Foo(DT* data){ _data = data } virtual ~Foo(){ delete _data } //other methods }; And then I have in the main method: int main(){ int number = 12; Foo<anyRandomClass>* noPrimitiveDataObject = new Foo<anyRandomClass>(new anyRandomClass()); Foo<int>* intObject = new Foo<int>(number); delete noPrimitiveDataObject; //Everything goes just fine. delete intObject; //It messes up here, I think because primitive data types such as int are allocated in a different way. return 0; } My question is: What could I do to have both delete statements in the main method work just fine? P.S.: Although I have not actually compiled/tested this specific code, I have reviewed it extensively (as well as indented. You're welcome.), so if you find a mistake, please be nice. Thank you.

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  • Declaring and creating an object then adding to collection VS Adding object to collection using new

    - by ZeeMan
    Ok so the title may have been confusing so i have posted 2 code snippets to illustrate what i mean. NOTE: allUsers is just a collection. RegularUser regUser = new RegularUser(userName, password, name, emailAddress); allUsers.Add(regUser); VS allUsers.Add(new RegularUser(userName, password, name, emailAddress)); Which snippet A or B is better and why? What are the advantages or disadvantages? The example i wrote was C# but does the language (C#, Java etc) make a difference?

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  • save object associate to another object automatically

    - by Luca Romagnoli
    Hi i have these classes: class Core < ActiveRecord::Base belongs_to :resource, :polymorphic => true belongs_to :image, :class_name => 'Multimedia', :foreign_key => 'image_id' end class Place < ActiveRecord::Base has_one :core, :as => :resource end If i try do launch this: a = Place.find(5) a.name ="a" a.core.image_id = 24 a.save name is saved. image_id no i want save automatically all changes in records in relationship with place class at a.save command. is possible? thanks

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  • expand floating object when floating object within expands

    - by Scarface
    Hey guys, quick question, I have a link when clicked drops down a list. This list is floated to the right to position it properly. This list is in another box that has been floated. My problem is that when the list expands, the box does not and the list comes out of the container box, unless the list is not floated. However floating it seems like the only way to get it to the position I want. If anyone has any ideas on how to solve this problem I would appreciate it. .container-box { margin-top:0px; float:left; padding-left:5px; position:relative; } #box-within { float:right; font-weight:bold; max-height:250px; display: none; background-color:#fff; overflow: auto; width:325px; padding:5px; position:relative; }

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  • Objective-C: alloc of object within init of another object (memory management)

    - by Stefan Klumpp
    In my .h file I have: NSMutableArray *myArray; @property (nonatomic, retain) NSMutableArray *myArray; My .m file looks basically like this: @synthesize myArray; - (id) init { self = [super init]; if (self != nil) { self.myArray = .... ? // here I want to create an empty array } return self; } - (void) dealloc { [self.myArray release]; [super dealloc]; } What I'm not sure about is what do to in the init. 1) self.myArray = [[NSMutableArray alloc] init]; 2) NSMutableArray *tmp = [[NSMutableArray alloc] init]; self.myArray = tmp; [tmp release]; Solution 1 doesn't seem right to me, because of my @property (retain) setting I automatically increase the retain counter when setting self.myArray, but additionally I have already a "+1 retain" due to the [NSMutableArray alloc]. Thus the second solution seems more correct to me, even though it is cumbersome. Also am I wondering if self.myArray = ... is actually the same as [self setMyArray:...] and thus does increase the retain count.

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