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  • how can I get around no arrays as class constants in php?

    - by user151841
    I have a class with a static method. There is an array to check that a string argument passed is a member of a set. But, with the static method, I can't reference the class property in an uninstantiated class, nor can I have an array as a class constant. I suppose I could hard code the array in the static method, but then if I need to change it, I'd have to remember to change it in two places. I'd like to avoid this.

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  • Dilemma with two types and operator +

    - by user35443
    I have small problem with operators. I have this code: public class A { public string Name { get; set; } public A() { } public A(string Name) { this.Name = Name; } public static implicit operator B(A a) { return new B(a.Name); } public static A operator+(A a, A b) { return new A(a.Name + " " + b.Name); } } public class B { public string Name { get; set; } public B() { } public B(string Name) { this.Name = Name; } public static implicit operator A(B b) { return new A(b.Name); } public static B operator +(B b, B a) { return new B(b.Name + " " + a.Name); } } Now I want to know, which's conversion operator will be called and which's addition operator will be called in this operation: new A("a") + new B("b"); Will it be operator of A, or of B? (Or both?) Thanks....

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  • Extend base class properties

    - by user1888033
    I need your help to extend my base class, here is the similar structure i have. public class ShowRoomA { public audi AudiModelA { get; set; } public benz benzModelA { get; set; } } public class audi { public string Name { get; set; } public string AC { get; set; } public string PowerStearing { get; set; } } public class benz { public string Name { get; set; } public string AC { get; set; } public string AirBag { get; set; } public string MusicSystem { get; set; } } //My Implementation class like this class Main() { private void UpdateDetails() { ShowRoomA ojbMahi = new ShowRoomA(); GetDetails( ojbMahi ); // this works fine } private void GetDetails(ShowRoomA objShowRoom) { objShowRoom = new objShowRoom(); objShowRoom.audi = new audi(); objShowRoom.audi.Name = "AUDIMODEL94CD698"; objShowRoom.audi.AC = "6 TON"; objShowRoom.audi.PowerStearing = "Electric"; objShowRoom.benz= new benz(); objShowRoom.audi.Name = "BENZMODEL34LCX"; objShowRoom.audi.AC = "8 TON"; objShowRoom.audi.AirBag = "Two (1+1)"; objShowRoom.audi.MusicSystem = "Poineer 3500W"; } } // Till this cool. // Now I got requirement for ShowRoomB with replacement of old audi and benz with new models and new other brand cars also added. // I don't want to modify GetDetails() method. by reusing this method additional logic i want to apply to my new extended model. // Here I struck in designing my new model of ShowRoomB (base of ShowRoomA) ... I have tried some thing like... but not sure. public class audiModelB:audi { public string JetEngine { get; set; } } public class benzModelB:benz { public string JetEngine { get; set; } } public class ShowRoomB { public audiModelB AudiModelB { get; set; } public benzModelB benzModelB { get; set; } } // My new code to Implementation class like this class Main() { private void UpdateDetails() { ShowRoomB ojbNahi = new ShowRoomB(); GetDetails( ojbNahi ); // this is NOT working! I know this object does not contain base class directly, still some what i want fill my new model with old properties. Kindly suggest here } } Can any one please give me solutions how to achieve my extending requirement for base class "ShowroomA" Really appreciated your time and suggestions. Thanks in advance,

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  • How to output multiple rows from an SQL query using the mysqli object

    - by Jonathan
    Assuming that the mysqli object is already instantiatied (and connected) with the global variable $mysql, here is the code I am trying to work with. class Listing { private $mysql; function getListingInfo($l_id = "", $category = "", $subcategory = "", $username = "", $status = "active") { $condition = "`status` = '$status'"; if (!empty($l_id)) $condition .= "AND `L_ID` = '$l_id'"; if (!empty($category)) $condition .= "AND `category` = '$category'"; if (!empty($subcategory)) $condition .= "AND `subcategory` = '$subcategory'"; if (!empty($username)) $condition .= "AND `username` = '$username'"; $result = $this->mysql->query("SELECT * FROM listing WHERE $condition") or die('Error fetching values'); $this->listing = $result->fetch_array() or die('could not create object'); foreach ($this->listing as $key => $value) : $info[$key] = stripslashes(html_entity_decode($value)); endforeach; return $info; } } there are several hundred listings in the db and when I call $result-fetch_array() it places in an array the first row in the db. however when I try to call the object, I can't seem to access more than the first row. for instance: $listing_row = new Listing; while ($listing = $listing_row-getListingInfo()) { echo $listing[0]; } this outputs an infinite loop of the same row in the db. Why does it not advance to the next row? if I move the code: $this->listing = $result->fetch_array() or die('could not create object'); foreach ($this->listing as $key => $value) : $info[$key] = stripslashes(html_entity_decode($value)); endforeach; if I move this outside the class, it works exactly as expected outputting a row at a time while looping through the while statement. Is there a way to write this so that I can keep the fetch_array() call in the class and still loop through the records?

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  • Hash Tables - Java

    - by Antony
    Am about to do a homework, and i need to store quite a lot of information (Dictionary) in a data structure of my choice. I heard people in my classroom saying hash-tables are the way to go. How come?

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  • Updating the Jpanel of a class

    - by ivor
    Hi, After some advice on using jpanel - I'm new to java and playing around with the GUI elements. Bascially what I'm curious about is if I can set up a Jpanel in one class, then somehow add labels etc to the that container, but from another class. Is this possible ? or do i have to set the entire GUI up in one class, but then I guess I would have the same issue, if I wanted to update those fields I had set up in the main class from another class? Apologies I don't really have any code that's usefull to demostrate here - I'm just trying to get the idea going, working out if its possible before I go ahead. And I'm not even sure if this is possible. Any advice would be greatly appreciated. Thanks

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  • How should nested components interact with model in a GUI application?

    - by fig-gnuton
    Broad design/architecture question. If you have nested components in a GUI, what's the most common way for those components to interact with data? For example, let's say a component receives a click on one of its buttons to save data. Should the save request be delegated up that component's ancestors, with the uppermost ancestor ultimately passing the request to a controller? Or are models/datastores in a GUI application typically singletons, so that a component at any level of a hierarchy can directly get/set data? Or is a controller injected as a dependency down the hierarchy of components, so that any given component is only one intermediary away from the datastore/model?

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  • What is an instance of a field called?

    - by waxwing
    This might be an odd question, but it has actually caused me some headache. In Object oriented programming, there are accepted names for key concepts. In our model, we have classes with methods and fields. Now, going to the data world: An instance of a class is called an object. An instance of a field is called... what? A value? Isn't the term value a little broad for this? I have been offered "property" as well, but isn't property also part of the model and not the data? (This is not purely academic, I am actually coding these concepts.)

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  • AS3 Passing data between objects/classes

    - by 1337holiday
    So i a building a categorized menu of different foods. I have a class for "categories" (buttons) which essentially will return a string "salads", "drinks", etc. I now have another class "menuItems" for items within categories and this handles sizes such as "small", "med", "large", etc. My problem now is that when i return "salads", i want to invoke an array which contains all the elements of salads, send it to menuItems which will populate the menu. So far i have both the category objects and the menu object setup. I just cant seem to be able to send the data that the category object is returning and pass it to the menu object. Both of which are added to the stage as shown below: If there was a way that i could say add all these classes to one class so that they can talk to each other that would be great but i dont know how to do this. Been stuck for hours, please any help is greatly appreciated.

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  • How to implement copy operator for such C++ structure?

    - by Kabumbus
    So having struct ResultStructure { ResultStructure(const ResultStructure& other) { // copy code in here ? using memcpy ? how??? } ResultStructure& operator=(const ResultStructure& other) { if (this != &other) { // copy code in here ? } return *this } int length; char* ptr; }; How to implement copy? (sorry - I am C++ nube)

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  • returning values from function or method multiple times by only calling the class once

    - by Sokhrat Sikar
    I have a members.php file that shows my websites members. I echo members name by using foreach method. A method of Members class returns an array, then I use foreach loop in the members.php file to echo the members. I am trying to aovid writing php code in my members.php file. Is there a way to avoid using foreach inside members.php file? For example, is it possible to return value from a method couple of times? (by only calling the object once). Just like how we normally call the functions? This question doesn't make sense, but I am just trying to see if there is a away around this issue?

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  • Get information from a higher class?

    - by Clint Davis
    I don't know really how to word the question so please bear with me... I have 3 classes: Server, Database, and Table. Each class has a "Name" property. How I want it to work is that each server can have multiple databases and each database can have multiple tables. So in the Server class I have this property. Private _databases As List(Of Database) Public Property Databases() As List(Of Database) Get Return _databases End Get Set(ByVal value As List(Of Database)) _databases = value End Set End Property And I have something similar in the Database class for the tables. This works fine now because I can do something like this to get all the databases in the server. For Each db In s.Databases 's being the server object Debug.Print(db.Name) Next I would like to expand these classes. I want the server class to handle all the connection information and I would like the other classes to use the server class's connection information in them. For example, I setup a server class and set the connection string to the server. Then I want the database class to use serverclass.connectionstring property to connect to the server and get a list of all the databases. But I want to keep that code in the database class. How can I do this? I've attached some code of what I want to do. Public Class Server Private _name As String Public Property Name() As String Get Return _name End Get Set(ByVal value As String) _name = value End Set End Property Private _databases As List(Of Database) Public Property Databases() As List(Of Database) Get Return _databases End Get Set(ByVal value As List(Of Database)) _databases = value End Set End Property End Class '-----New class Public Class Database Private _name As String Public Property Name() As String Get Return _name End Get Set(ByVal value As String) _name = value End Set End Property Private _tables As List(Of Table) Public Property Tables() As List(Of Table) Get Return _tables End Get Set(ByVal value As List(Of Table)) _tables = value End Set End Property 'This is where I need help! Private Sub LoadTables () dim connectionstring as string = server.connectionstring 'Possible? 'Do database stuff End Class Thanks for reading!

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  • What is a Custom Class?

    - by John Saunders
    Many questions here on SO ask about custom classes. I, on the other hand, have no idea what they're talking about. "Custom class" seems to mean the same thing I mean when I say "class". What did I miss, back in the '80s, that keeps me from understanding? I know that it's possible to purchase a packaged system - for Accounting, ERP, or something like that. You can then customize it, or add "custom code" to make the package do things that are specific to your business. But that doesn't describe the process used in writing a .NET program. In this case, the entire purpose of the .NET Framework is to allow us to write our own code. There is nothing useful out of the box.

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  • how to make functions global?

    - by fayer
    i'm trying to follow DRY and i've got some functions i have to reuse. i put them all as static functions in a class and want to use them in another class. what is the best way to make them available to a class. cause i can't extend the class, its already extended. should/could i use composition? what is best practice? thanks!

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  • Force result for empty() test on an object

    - by hsz
    Hello ! Simple class for example: class Foo { protected $_bar; public function setBar( $value ) { $this->_bar = $value; } } And here is the question: $obj = new Foo(); var_dump( empty( $obj ) ); // true $obj->setBar( 'foobar' ); var_dump( empty( $obj ) ); // false Is it possible to change class's behaviour with testing it with empty() function so it will returns true when object is not filled with data ? I know about magic function __isset( $name ) but it is called only when we test specific field like: empty( $obj->someField ); but not when test whole object.

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  • How important is it that models be consistent across project components?

    - by RonLugge
    I have a project with two components, a server-side component and a client-side component. For various reasons, the client-side device doesn't carry a fully copy of the database around. How important is it that my models have a 1:1 correlation between the two sides? And, to extend the question to my bigger concern, are there any time-bombs I'm going to run into down the line if they don't? I'm not talking about having different information on each side, but rather the way the information is encapsulated will vary. (Obviously, storage mechanisms will also vary) The server side will store each user, each review, each 'item' with seperate tables, and create links between them to gather data as necessary. The client side shouldn't have a complete user database, however, so rather than link against the user for gathering things like 'name', I'd store that on the review. In other words... --- Server Side --- Item: +id //Store stuff about the item User: +id +Name -Password Review: +id +itemId +rating +text +userId --- Device Side --- Item: +id +AverageRating Review: +id +rating +text +userId +name User: +id +Name //Stuff The basic idea is that certain 'critical' information gets moved one level 'up'. A user gets the list of 'items' relevant to their query, with certain review-orientation moved up (i. e. average rating). If they want more info, they query the detail view for the item, and the actual reviews get queried and added to the dataset (and displayed). If they query the actual review, the review gets queried and they pick up some additional user info along the way (maybe; I'm not sure if the user would have any use for any of the additional user information). My basic concern is that I don't wan't to glut the user's bandwidth or local storage with a huge variety of information that they just don't need, even if proper database normalizations suggests that information REALLY should be stored at a 'lower' level. I've phrased this as a fairly low-level conceptual issue because that's the level I'm trying to think / worry over, but if it matters I'm creating a PHP / MySQL server that provides data for a iOS / CoreData client.

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  • Interesting OOPS puzzle

    - by user3714387
    Recently, faced the below question from one of the interviewer. Initially thought that the question was wrong, but the interviewer mentioned there is solution for this. Quite interesting. Can anyone shed light please ? Program as below. public class BaseHome { public static void main() { Console.WriteLine("A"); } } Required output : B A C Condition : Should not make any change in the Main function. Should not create any additional class. Please advice if this can be done with the condition met.

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  • Refactoring huge if ( ... instanceof ...)

    - by Chris
    I'm currently trying to refactor a part of a project that looks like this: Many classes B extends A; C extends A; D extends C; E extends B; F extends A; ... And somewhere in the code: if (x instanceof B){ B n = (B) x; ... }else if (x instanceof C){ C n = (C) x; ... }else if (x instanceof D){ D n = (D) x; ... }else if (x instanceof E){ E n = (E) x; ... }else if (x instanceof G){ G n = (G) x; ... }... Above if-construct currently sits in a function with a CC of 19. Now my question is: Can I split this if-construct up in mutliple functions and let Java's OO do the magic? Or are there any catches I have to look out for? My idea: private void oopMagic(C obj){ ... Do the stuff from the if(x instanceof C) here} private void oopMagic(D obj){ ... Do the stuff from the if(x instanceof D) here} private void oopMagic(E obj){ ... Do the stuff from the if(x instanceof E) here} .... and instead of the huge if: oopMagic(x);

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  • How to access constant defined in child class?

    - by kavoir.com
    I saw this example from php.net: <?php class MyClass { const MY_CONST = "yonder"; public function __construct() { $c = get_class( $this ); echo $c::MY_CONST; } } class ChildClass extends MyClass { const MY_CONST = "bar"; } $x = new ChildClass(); // prints 'bar' $y = new MyClass(); // prints 'yonder' ?> But $c::MY_CONST is only recognized in version 5.3.0 or later. The class I'm writing may be distributed a lot. Basically, I have defined a constant in ChildClass and one of the functions in MyClass (father class) needs to use the constant. Any idea?

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  • Objective-C inheritance; calling overriden method from superclass?

    - by anshuchimala
    Hello, I have an Objective-C class that has a method that is meant to be overridden, which is uses in a different method. Something like this: @interface BaseClass - (id)overrideMe; - (void)doAwesomeThings; @end @implementation BaseClass - (id)overrideMe { [self doesNotRecognizeSelector:_cmd]; return nil; } - (void)doAwesomeThings { id stuff = [self overrideMe]; /* do stuff */ } @end @interface SubClass : BaseClass @end @implementation SubClass - (id)overrideMe { /* Actually do things */ return <something>; } @end However, when I create a SubClass and try to use it, it still calls overrideMe on the BaseClass and crashes due to doesNotRecognizeSelector:. (I'm not doing a [super overrideMe] or anything stupid like that). Is there a way to get BaseClass to call the overridden overrideMe?

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  • Constructors + Dependency Injection

    - by Sunny
    If I am writing up a class with more than 1 constructor parameter like: class A{ public A(Dependency1 d1, Dependency2 d2, ...){} } I usually create a "argument holder"-type of class like: class AArgs{ public Dependency1 d1 { get; private set; } public Dependency2 d2 { get; private set; } ... } and then: class A{ public A(AArgs args){} } Typically, using a DI-container I can configure the constructor for dependencies & resolve them & so there is minimum impact when the constructors need to change. Is this considered an anti-pattern and/or any arguments against doing this?

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  • How to structure a bigger/complicated project?

    - by Per
    Hello, I'm creating this (big?) project in high school where I'm programming the game Shithead (card game) (so that two people can play against eachother). I'll use mostly PHP, MySQL, JavaScript and Ajax. But I have never made a project like this before. I have only made like CMS-systems and so on. Do you guys have any tips on how I should structure this project? I'm also not so used to Object-oriented programming, but I guess I should consider this. Should I, for example, make a class for the cards? I'm very thankful for any tips or good links!

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