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  • Comparing UIColors or CGColor or CGColorSpace

    - by wiznaibus
    I'm having an issue comparing UIColors. I have an image, which I have successfully extracted the color on the image at which the user clicked. Now I want to compare that color with other colors, but I'm getting some strange results. Here's what I've tried: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if (CGColorEqualToColor(color.CGColor, aqua.CGColor)) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); Output: 2011-05-21 19:48:27.144 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1eb80> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 19:48:27.145 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1f750> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) It looks like the CGColor addresses are different, but the CGColorSpaces are the same, but I can't figure out how to compare the CGColorSpaces I've also tried this: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if ([color isEqual:aqua]) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); The same silliness occurs. 2011-05-21 20:02:49.277 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3b810> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 20:02:49.278 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3ba20> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 )`

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  • echo is not working in my php-gdlibrary page

    - by tismon varghese
    Hi, i am trying to create an ellipse using php gd library; also i want to display something under the ellipse. but the usual echo will not work with this. somebody please help me to find the reason and suggest a solution. this is my php code header('Content-type: image/png'); $handle = imagecreate(100, 100); $background = imagecolorallocate($handle, 255, 255, 255); $red = imagecolorallocate($handle, 255, 0, 0); $green = imagecolorallocate($handle, 0, 255, 0); $blue = imagecolorallocate($handle, 0, 0, 255); for ($i = 60; $i > 50; $i--) { imagefilledarc($handle, 50, $i, 100, 50, 0, 90, $darkred, IMG_ARC_PIE); imagefilledarc($handle, 50, $i, 100, 50, 90, 360 , $darkblue, IMG_ARC_PIE); } imagefilledarc($handle, 50, 50, 100, 50, 0, 90, $red, IMG_ARC_PIE); imagefilledarc($handle, 50, 50, 100, 50, 90, 225 , $blue, IMG_ARC_PIE); imagefilledarc($handle, 50, 50, 100, 50, 225, 360 , $green, IMG_ARC_PIE); imagepng($handle); thanks in advance tismon

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  • how to rotate the Circle in DrawRect?

    - by senthilmuthu
    HI, i want to draw a circle in DrawRect through context like pie chart(took from tutorial) thorugh UITouch? i have given the code as follows,how can i rotate ? any help please? define PI 3.14159265358979323846 define snapshot_start 360 define snapshot_finish 360 static inline float radians(double degrees) { return degrees * PI / 180; } - (void)drawRect:(CGRect)rect { // Drawing code CGRect parentViewBounds = self.bounds; CGFloat x = CGRectGetWidth(parentViewBounds)/2; CGFloat y = CGRectGetHeight(parentViewBounds)*0.55; // Get the graphics context and clear it CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); // define stroke color CGContextSetRGBStrokeColor(ctx, 1, 1, 1, 1.0); // define line width CGContextSetLineWidth(ctx, 4.0); // need some values to draw pie charts double snapshotCapacity =20; double rawCapacity = 100; double systemCapacity = 1; int offset = 5; double pie1_start = 315.0; double pie1_finish = snapshotCapacity *360.0/rawCapacity; double system_finish = systemCapacity*360.0/rawCapacity; CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor greenColor] CGColor])); CGContextMoveToPoint(ctx, x+2*offset, y); CGContextAddArc(ctx, x+2*offset, y, 100, radians(snapshot_start), radians(snapshot_start+snapshot_finish), 0); CGContextClosePath(ctx); CGContextFillPath(ctx); // system capacity CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:15 green:165/255 blue:0 alpha:1 ] CGColor])); CGContextMoveToPoint(ctx, x+offset,y); CGContextAddArc(ctx, x+offset, y, 100, radians(snapshot_start+snapshot_finish+offset), radians(snapshot_start+snapshot_finish+system_finish), 0); CGContextClosePath(ctx); CGContextFillPath(ctx); /* data capacity */ CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:99/255 green:184/255 blue:255/255 alpha:1 ] CGColor])); CGContextMoveToPoint(ctx, x, y); CGContextAddArc(ctx, x, y, 100, radians(snapshot_start+snapshot_finish+system_finish+offset), radians(snapshot_start), 0); CGContextClosePath(ctx); CGContextFillPath(ctx); }

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  • How to get the "real" colors when exporting a GDI drawing to bmp

    - by Rodrigo
    Hi guys I'm developing a ASP.Net web handler that returns images making a in-memory System.Windows.Forms.Control and then exports the rendered control as a bitmap compressed to PNG, using the method DrawToBitmap(). The classes are fully working by now, except for a problem with the color assignment. By example, this is a Gauge generated by the web handler. The colors assigned to the inner parts of the gauge are red (#FF0000), yellow (#FFFF00) and green (#00FF00) but I only get a dully version of each color (#CB100F for red, #CCB70D for yellow and #04D50D for green). The background is a bmp file containing the color gradient. The color loss happens whether the background is a gradient as the sample, a black canvas, a white canvas, a transparent canvas, even when there is not a background set. With black background With transparent background With a white background Without a background set With pixel format in Format32bppArgb I've tried multiple bitmap color deeps, output formats, compression level, etc. but none of them seems to work. Any ideas? This is a excerpt of the source code: Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); Image bgimage = (Image) HttpContext.GetGlobalResourceObject("GraphicResources", "GaugeBackgroundImage"); Canvas control_canvas = new Canvas(); .... //the routine that makes the gauge .... control_canvas.DrawToBitmap(bmp, new Rectangle(0, 0, w, h));

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  • How to mix HTML in Perl

    - by anon
    Hi, I need to create a 2 tables in html format. each has 5 rows. 1st Table *) 1st row has FRUITS in it, occupying all columns *) 2nd row has January(month), occupying all columns *) 3rd row has names of some 6 fruits (apple, orange, grapes,...)These names do not change. so this row has 6 columns *) 4th row has rates for each fruit ( 10,20,30..) so this has 6 columns. *) 5th row has corresponding message for each fruit showing as Available or not. 2nd table If it is available the background color for the cell should be green and if not RED. *) 1st row has VEGETABLES in it, occupying all columns *) 2nd row has February(month), occupying all columns *) 3rd row has names of some 6 vegetables (tomato, potato..)These names do not change. so this row has 6 columns *) 4th row has rates for each vegetable ( 10,20,30..) so this has 6 columns. *) 5th row has corresponding message for each vegetable showing as Available or not.If it is available the background color for the cell should be green and if not RED. All this data is read from a file having a particular format, it is price The names of fruits and vegetable do not change , it will be same for both the tables. However, it might be possible that data for a particular fruit/vegetable is not present. if it is not present the the column for that should show N/A with white background. I cannot use MIME:Lite for this. Need to use print <

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  • How do I make the left and right gutters different colors with 960.gs?

    - by Andrew Arrow
    How do I make the left and right gutters different colors with 960.gs? When I try something simple like: <div style="background-color: green"> <div class="container_16"> <div class="grid_16"> test </div> </div> </div> <div style="background-color: cyan"> <div class="container_16"> <div class="grid_16"> test </div> </div> </div> The green and cyan colors are ignored. Seems like the "grid_16" class removes the color for some reason? My goal is being able to have different sections of the page in different colors all the way across the page, even past 960 pixels. So if someone makes their browser 1200px the left and right sides have the right color and the rest of the grid system is all contained within the 960 pixels in the middle. I could add a background color to 'body' to do this for just 1 color, but I want multiple colors in the page. Like different colored horizontal stripes. Thanks.

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  • ContentControl + RenderTargetBitmap + empty image

    - by Kellls
    Im trying to create some chart images without ever displaying those charts on the screen. I'v been at this for quite a while and tried a lot of different things but nothing seems to work. The code works perfectly if I display the chart in a window first, but if I don't display it in a window, the bitmap is just white with a black border (no idea why). I have tried adding the chart to a border before rendering and giving the border a green borderBrush. In the bitmap, I see the green borderBrush then the black border and white background but no chart. I don't know where the black border is coming from as the chart is not contained in a black border. I have tried adding the chart to a window without calling window.Show() and again just the black boarder and white background. However if I call window.Show() the bitmap contains the chart. I have tried using a drawingVisual as explained here, same result. Here is the code (not including adding the element to a border or window): private static BitmapSource CreateElementScreenshot(FrameworkElement element, int dpi) { if (!element.IsMeasureValid) { Size size = new Size(element.Width, element.Height); element.Measure(size); element.Arrange(new Rect(size)); } element.UpdateLayout(); var scale = dpi/96.0; var renderTargetBitmap = new RenderTargetBitmap ( (int)(scale * element.RenderSize.Width),(int)(scale * element.RenderSize.Height),dpi,dpi,PixelFormats.Default ); // this is waiting for dispatcher to perform measure, arrange and render passes element.Dispatcher.Invoke(((Action)(() => renderTargetBitmap.Render(element))), DispatcherPriority.Render); return renderTargetBitmap; } Note: The chart is a ContentControl. Is there anyway I can get the chart to render without displaying it in a window first?

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  • Graph-structured databases and Php

    - by stagas
    I want to use a graph database using php. Can you point out some resources on where to get started? Is there any example code / tutorial out there? Or are there any other methods of storing data that relate to each other in totally random/abstract situations? - Very abstract example of the relations needed: John relates to Mary, both relate to School, John is Tall, Mary is Short, John has Blue Eyes, Mary has Green Eyes, query I want is which people are related to 'Short people that have Green Eyes and go to School' - answer John - Another example: TrackA -> ArtistA -> ArtistB -> AlbumA -----> [ label ] -> AlbumB -----> [ A ] -> TrackA:Remix -> Genre:House -> [ Album ] -----> [ label ] TrackB -> [ C ] [ B ] Example queries: Which Genre is TrackB closer to? answer: House - because it's related to Album C, which is related to TrackA and is related to Genre:House Get all Genre:House related albums of Label A : result: AlbumA, AlbumB - because they both have TrackA which is related to Genre:House - It is possible in MySQL but it would require a fixed set of attributes/columns for each item and a complex non-flexible query, instead I need every attribute to be an item by itself and instead of 'belonging' to something, to be 'related' to something.

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  • How can Safari be prevented from scrolling an overflow:hidden iframe?

    - by Alexander Ljungberg
    With Safari you can disable most iframe scrolling by setting style="overflow: hidden;" on the iframe. However, if you click in the iframe and move the mouse the content scrolls anyhow. Example: <html> <body> <iframe style="width: 100%; height:100px; overflow: hidden;" scrolling="no" src="scrollcontent.html"> </iframe> </body> </html> scrollcontent.html: <html scroll="no" style="overflow:hidden;"> <body scroll="no" style="overflow:hidden;"> <div style="background-color: green; height:100px;">A</div> <div style="background-color: red; height:100px;">B</div> </body> </html> In this example, the iframe should only show a green area and it should be impossible to reveal the red area. This is mostly true: there is no scrollbar, the mouse wheel doesn't do anything and neither do the arrow keys. However click and drag still scrolls the view. This is particularly noticeable when selecting text. Does anyone know any trick to stop Safari from doing this?

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  • Windows Form color changing

    - by Sef
    Hello, So i am attempting to make a MasterMind program as sort of exercise. Field of 40 picture boxes (line of 4, 10 rows) 6 buttons (red, green, orange, yellow, blue, purple) When i press one of these buttons (lets assume the red one) then a picture box turns red. My question is how do i iterate trough all these picture boxes? I can get it to work but only if i write : And this is offcourse no way to write this, would take me countless of lines that contain basicly the same. private void picRood_Click(object sender, EventArgs e) { UpdateDisplay(); pb1.BackColor = System.Drawing.Color.Red; } Press the red button - first picture box turns red Press the blue button - second picture box turns blue Press the orange button - third picture box turns orange And so on... Ive had a previous similar program that simulates a traffic light, there i could assign a value to each color (red 0, orange 1, green 2). Is something similar needed or how exactly do i adress all those picture boxes and make them correspond to the proper button. Best Regards.

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  • Practices for keeping JavaScript and CSS in sync?

    - by Rene Saarsoo
    I'm working on a large JavaScript-heavy app. Several pieces of JavaScript have some related CSS rules. Our current practice is for each JavaScript file to have an optional related CSS file, like so: MyComponent.js // Adds CSS class "my-comp" to div MyComponent.css // Defines .my-comp { color: green } This way I know that all CSS related to MyComponent.js will be in MyComponent.css. But the thing is, I all too often have very little CSS in those files. And all too often I feel that it's too much effort to create a whole file to just contain few lines of CSS - it would be easier to just hardcode the styles inside JavaScript. But this would be the path to the dark side... Lately I've been thinking of embedding the CSS directly inside JavaScript - so it could still be extracted in the build process and merged into one large CSS file. This way I wouldn't have to create a new file for every little CSS-piece. Additionally when I move/rename/delete the JavaScript file I don't have to additionally move/rename/delete the CSS file. But how to embed CSS inside JavaScript? In most other languages I would just use string, but JavaScript has some issues with multiline strings. The following looks IMHO quite ugly: Page.addCSS("\ .my-comp > p {\ font-weight: bold;\ color: green;\ }\ "); What other practices have you for keeping your JavaScript and CSS in sync?

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  • WPF Style: how to change GradientStop Color in Trigger

    - by Nike
    I have a Button Style: <Style x:Key="ButtonStyle1" TargetType="{x:Type Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Path x:Name="path1" ... Data="...some data..."> <Path.Fill> <LinearGradientBrush EndPoint="0.5,-0.3" StartPoint="0.5,0.8"> <GradientStop x:Name="gs1" Color="Green" Offset="0.44"/> <GradientStop Color="Black" Offset="0.727"/> </LinearGradientBrush> </Path.Fill> </Path> <ContentPresenter ...properties... /> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter TargetName="???" Property="Color" Value="Green"></Setter> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> I want to change the Color of GradientStop with x:Name="gs1" when mouse is over button, so I use Trigger IsMouseOver. How can i get an access to Color Property in Trigger? I tried TargetName="path1.gs1" but it doesn't work. Any idea?

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  • How to sort objects in a many-to-many relationship in ruby on rails?

    - by Kenji Kina
    I've been trying to deal with this problem for a couple of hours now and haven't been able to come up with a clean solution. It seems I'm not too good with rails... Anyway, I have the following: In code: class Article < ActiveRecord::Base has_many :line_aspects, :dependent => :destroy has_many :aspects, :through => :line_aspects #plus a name field end class LineAspect < ActiveRecord::Base belongs_to :article belongs_to :aspect end class Aspect < ActiveRecord::Base belongs_to :data_type has_many :line_aspects has_many :articles, :through => :line_aspects end Now, what I would like to do, is to sort these in two steps. First list of Articles by their Articles.name, and then inside sort them by Aspect.name (note, not the middleman). For instance, alphabetically (sorry if the notation is not correct): [{ article => 'Apple', line_aspects => [ {:value => 'red'}, #corresponding to the Attribute with :name => 'color' {:value => 'small'} #corresponding to the Attribute with :name => 'shape' ] },{ article => 'Watermelon', line_aspects => [ {:value => 'green'}, #corresponding to the Attribute with :name => 'color' {:value => 'big'} #corresponding to the Attribute with :name => 'shape' ] }] Again, note that these are ordered by the aspect name (color before shape) instead of the specific values of each line (red before green). (NOTE: My intention is to displaye these in a table in the view) I have not found a good way to do this in rails yet (without resorting to N queries). Can anyone tell me a good way to do it?

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  • Finding a picture in a picture with java?

    - by tarrasch
    what i want to to is analyse input from screen in form of pictures. I want to be able to identify a part of an image in a bigger image and get its coordinates within the bigger picture. Example: would have to be located in And the result would be the upper right corner of the picture in the big picture and the lower left of the part in the big picture. As you can see, the white part of the picture is irrelevant, what i basically need is just the green frame. Is there a library that can do something like this for me? Runtime is not really an issue. What i want to do with this is just generating a few random pixel coordinates and recognize the color in the big picture at that position, to recognize the green box fast later. And how would it decrease performance, if the white box in the middle is transparent? The question has been asked several times on SO as it seems without a single answer. I found i found a solution at http://werner.yellowcouch.org/Papers/subimg/index.html . Unfortunately its in C++ and i do not understand a thing. Would be nice to have a Java implementation on SO.

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  • Strategy for animating a lot of "LED's" - thread?, UIView animations? NSOperation? (iPhone)

    - by RickiG
    Hi I have to do some different views containing 72 LED lights. I built an LED Class so I can loop through the LED's and set them to different colors (Green, Red, Orange, Blue None etc.). The LED then loads the appropriate .png. This works fine, I loop over the LED's and set them. Now I know that at some time they will need to not just turn on/off change color, but will have to turn on with a small delay. Like an equalizer. I have a 5-10 views containing the 72 LED's and I would like to achieve the above with the minimum amount of memory/CPU strain. for(LED *l in self.ledArray) { [l display:Green]; } I simply loop as shown above and inside the LED is a switch case that does the correct logic. If this were actual LED's and a microController I would use sleep(100) or similar in the loop, but I would really like to avoid stuff like that for obvious reasons. I was thinking that doing a performOnThread withDelay would really be consuming, so would UIView animation changing the alpha and NSOperation would also be a lot of lifting for a small feature. Is there a both efficient and clever way to go around this? Thanks for any inspiration given:)

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  • Android WebView viewport

    - by alex2k8
    With html below I expected that the green rectangle would occupy only half of the screen, but on practice it occupies the whole screen width. I tried other values for viewport width, no luck. Any ideas why it does not work? Html <html> <head> <meta name="viewport" content="width=640" /> </head> <body> <div style="width: 300px; height: 50px; background: green;">300px</div> <div style="width: 600px; height: 50px; background: yellow;">600px</div> </body> </html> Xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <WebView android:id="@+id/web_view" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout>

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  • Draw a position from a 2d Array on respected canvas location

    - by Anon
    Background: I have two 2d arrays. Each index within each 2d array represents a tile which is drawn on a square canvas suitable for 8 x 8 tiles. The first 2d array represents the ground tiles and is looped and drawn on the canvas using the following code: //Draw the map from the land 2d array map = new Canvas(mainFrame, 20, 260, 281, 281); for(int i=0; i < world.length; i++){ for(int j=0; j < world[i].length; j++){ for(int x=0; x < 280; x=x+35){ for(int y=0; y < 280; y=y+35){ Point p = new Point(x,y); map.add(new RectangleObject(p,35,35,Colour.green)); } } } } This creates a grid of green tiles 8 x 8 across as intended. The second 2d array represents the position on the ground. This 2d array has everyone of its indexes as null apart from one which is comprised of a Person class. Problem I am unsure of how I can draw the position on the grid. I was thinking of a similar loop, so it draws over the previous 2d array another set of 64 tiles. Only this time they are all transparent but the one tile which isn't null. In other words, the tile where Person is located. I wanted to use a search throughout the loop using a comparative if statement along the lines of if(!(world[] == null)){ map.add(new RectangleObject(p,35,35,Colour.red));} However my knowledge is limited and I am confused on how to implement it.

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  • Getting unpredictable data into a tabular format

    - by Acorn
    The situation: Each page I scrape has <input> elements with a title= and a value= I don't know what is going to be on the page. I want to have all my collected data in a single table at the end, with a column for each title. So basically, I need each row of data to line up with all the others, and if a row doesn't have a certain element, then it should be blank (but there must be something there to keep the alignment). eg. First page has: {animal: cat, colour: blue, fruit: lemon, day: monday} Second page has: {animal: fish, colour: green, day: saturday} Third page has: {animal: dog, number: 10, colour: yellow, fruit: mango, day: tuesday} Then my resulting table should be: animal | number | colour | fruit | day cat | none | blue | lemon | monday fish | none | green | none | saturday dog | 10 | yellow | mango | tuesday Although it would be good to keep the order of the title value pairs, which I know dictionaries wont do. So basically, I need to generate columns from all the titles (kept in order but somehow merged together) What would be the best way of going about this without knowing all the possible titles and explicitly specifying an order for the values to be put in?

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  • The mathematics of Schellings segregation model

    - by Bruce
    For those who don't know the model. You can read this pdf. I want to find what is the probability that 2 nodes are each others neighbors when the algorithm converges (i.e. when all nodes are happy). Here's the model in a gist. You have a grid (say 10x10). You have nodes of two kind (red and green) 45 each. So we have 10 empty spaces. We randomly place the nodes on the grid. Now we scan through this grid (Exact order does not matter according to Schelling). Each node wants a specific percentage of people of same kind in its Moore neighborhood (say b = 50% for each red and green). We calculate the happiness of each node (a = Number of neighbors of same kind/Number of neighbors of different kind). If a node is unhappy (a < b) it moves to an empty cell where it knows it will be happy. This movement can change the dynamics of old as well as new neighborhood. Algorithm converges when all nodes are happy. PS - I am looking for links for any mathematical analysis of the Schelling's model.

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  • NES Programming - Nametables?

    - by Jeffrey Kern
    Hello everyone, I'm wondering about how the NES displays its graphical muscle. I've researched stuff online and read through it, but I'm wondering about one last thing: Nametables. Basically, from what I've read, each 8x8 block in a NES nametable points to a location in the pattern table, which holds graphic memory. In addition, the nametable also has an attribute table which sets a certain color palette for each 16x16 block. They're linked up together like this: (assuming 16 8x8 blocks) Nametable, with A B C D = pointers to sprite data: ABBB CDCC DDDD DDDD Attribute table, with 1 2 3 = pointers to color palette data, with < referencing value to the left, ^ above, and ' to the left and above: 1<2< ^'^' 3<3< ^'^' So, in the example above, the blocks would be colored as so 1A 1B 2B 2B 1C 1D 2C 2C 3D 3D 3D 3D 3D 3D 3D 3D Now, if I have this on a fixed screen - it works great! Because the NES resolution is 256x240 pixels. Now, how do these tables get adjusted for scrolling? Because Nametable 0 can scroll into Nametable 1, and if you keep scrolling Nametable 0 will wrap around again. That I get. But what I don't get is how to scroll the attribute table wraps around as well. From what I've read online, the 16x16 blocks it assigns attributes for will cause color distortions on the edge tiles of the screen (as seen when you scroll left to right and vice-versa in SMB3). The concern I have is that I understand how to scroll the nametables, but how do you scroll the attribute table? For intsance, if I have a green block on the left side of the screen, moving the screen to right should in theory cause the tiles to the right to be green as well until they move more into frame, to which they'll revert to their normal colors.

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  • (PHP) Converting an array of arrays from one format into another

    - by Richard Carter
    Hi, I currently have an array, created from a database, an example of which looks like the following: Array( [0] => Array ( objectid => 2, name => title, value => apple ), [1] => Array ( objectid => 2, name => colour, value => red ), [2] => Array ( objectid => 3, name => title, value => pear ), [3] => Array ( objectid => 3, name => colour, value => green ) ) What I would like to do is group all the items in the array by their objectid, and convert the 'name' values into keys and 'value' values into values of an associative array....like below: Array ( [0] => Array ( objectid => 2, title => apple, colour => red ), [1] => Array ( objectid => 3, title => pear, colour => green ) ) I've tried a few things but haven't really got anywhere.. Any ideas? Thanks in advance

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  • Change Rectangle Fill Based on ColumnWidth of a grid

    - by Coesy
    Essentially i want to do as the title says, if the columnwidth is .50 then the rectangle should be red, if it's .75 then it should be amber, and if it's 1 then it should be green. I thought I could achieve this with DataTriggers but for some reason I am getting "Object Reference Not Set To An Instance Of An Object" error, here is my code, am I missing something here? FYI the width property will be changed in the backend through a timer_tick event. <Grid x:Name="Grid1" Width="300" Height="30"> <Grid.ColumnDefinitions> <ColumnDefinition x:Name="MyColumn1" Width=".50*"></ColumnDefinition> <ColumnDefinition x:Name="MyColumn2" Width=".50*"></ColumnDefinition> </Grid.ColumnDefinitions> <Grid.Triggers> <DataTrigger Binding="{Binding ElementName=MyColumn1,Path=Width}" Value=".50*"> <Setter TargetName="rect" Property="Fill" Value="Red"></Setter> </DataTrigger> <DataTrigger Binding="{Binding ElementName=MyColumn1,Path=Width}" Value=".75*"> <Setter TargetName="rect" Property="Fill" Value="Yellow"></Setter> </DataTrigger> <DataTrigger Binding="{Binding ElementName=MyColumn1,Path=Width}" Value="1"> <Setter TargetName="rect" Property="Fill" Value="Green"></Setter> </DataTrigger> </Grid.Triggers> <Rectangle x:Name="rect" Grid.Column="0" HorizontalAlignment="Stretch"></Rectangle> <Rectangle Grid.Column="1" Fill="Blue"></Rectangle> </Grid>

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  • CSS style refresh in IE after dynamic removal of style link

    - by rybz
    Hi! I've got a problem with the dynamic style manipulation in IE7 (IE8 is fine). Using javascript I need to add and remove the < link / node with the definition of css file. Adding and removing the node as a child of < head / works fine under Firefox. Unfortunately, after removing it in the IE, although The tag is removed properly, the page style does not refresh. In the example below a simple css (makes background green) is appended and removed. After the removal in FF the background turns default, but in IE stays green. index.html <html> <head> </head> <script language="javascript" type="text/javascript"> var node; function append(){ var headID = document.getElementsByTagName("head")[0]; node = document.createElement('link'); node.type = 'text/css'; node.rel = 'stylesheet'; node.href = "s.css"; node.media = 'screen'; headID.appendChild(node); } function remove(){ var headID = document.getElementsByTagName("head")[0]; headID.removeChild(node); } </script> <body> <div onClick="append();"> add </div> <div onClick="remove();"> remove </div> </body> </html> And the style sheet: s.css body { background-color:#00CC33 } Here is the live example: http://rlab.pl/dynamic-style/ Is there a way to get it working?

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  • Applying the Decorator Pattern to Forms

    - by devoured elysium
    I am trying to apply the Decorator Design Pattern to the following situation: I have 3 different kind of forms: Green, Yellow, Red. Now, each of those forms can have different set of attributes. They can have a minimize box disabled, a maximized box disabled and they can be always on top. I tried to model this the following way: Form <---------------------------------------FormDecorator /\ /\ |---------|-----------| |----------------------|-----------------| GreenForm YellowForm RedForm MinimizeButtonDisabled MaximizedButtonDisabled AlwaysOnTop Here is my GreenForm code: public class GreenForm : Form { public GreenForm() { this.BackColor = Color.GreenYellow; } public override sealed Color BackColor { get { return base.BackColor; } set { base.BackColor = value; } } } FormDecorator: public abstract class FormDecorator : Form { private Form _decoratorForm; protected FormDecorator(Form decoratorForm) { this._decoratorForm = decoratorForm; } } and finally NoMaximizeDecorator: public class NoMaximizeDecorator : FormDecorator { public NoMaximizeDecorator(Form decoratorForm) : base(decoratorForm) { this.MaximizeBox = false; } } So here is the running code: static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(CreateForm()); } static Form CreateForm() { Form form = new GreenForm(); form = new NoMaximizeDecorator(form); form = new NoMinimizeDecorator(form); return form; } The problem is that I get a form that isn't green and that still allows me to maximize it. It is only taking in consideration the NoMinimizeDecorator form. I do comprehend why this happens but I'm having trouble understanding how to make this work with this Pattern. I know probably there are better ways of achieving what I want. I made this example as an attempt to apply the Decorator Pattern to something. Maybe this wasn't the best pattern I could have used(if one, at all) to this kind of scenario. Is there any other pattern more suitable than the Decorator to accomplish this? Am I doing something wrong when trying to implement the Decorator Pattern? Thanks

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  • How to accept an incoming call by clicking a button?

    - by upright
    HI, all! I'm trying to implement my own phone call handling UI. What I want to do is, if a call comes in, the incoming telephone number and a picture are displayed, and, if I press a button, the incoming call will be accepted/answered. The related codes are: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); answerButton = (Button) findViewById(R.id.pickup); answerButton.setOnClickListener(new OnClickListener() { public void onClick(final View v) { Intent intent = new Intent("android.intent.action.ANSWER"); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(intent); } }); Sadly, the code does not work. At first, an exception is thrown if I press my answer button: ActivityNotFoundException: No Activity found to handle Intent { act=android.intent.action.ANSWER Then I added an entry in the AndroidManifest.xml: I run the app again, there is no exception anymore. However, I doubt the incoming call is not really accepted. Because if the press the Android's screen answer button (green button), the incoming call is accepted and a green button is also displayed on the upper left corner of the emulator screen, while my app doesn't. I also read the Phone app's source code in android source. There is method such as acceptCall() in the Phone class. But these codes seem difficult for me to use, because there are many imports declaration in the code, such as : import com.android.internal.telephony.Call; import com.android.internal.telephony.CallStateException; import com.android.internal.telephony.CallerInfo; import com.android.internal.telephony.CallerInfoAsyncQuery; import com.android.internal.telephony.Connection; import com.android.internal.telephony.MmiCode; import com.android.internal.telephony.Phone; And, if I add these imports in my code, there will be too many errors, such as : "The import com.android.internal.telephony cannot be resolved" What is the right and simple way for my problem? Thanks in advance!

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