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  • I am using a constructor for my array but why is it saying i need a return type?

    - by JB
    using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } IDnumber[] IDnumbers = new IDnumber[3]; public GetSchedule() //here i get an error saying method must have a return type??? { IDnumbers[0] = new IDnumber() { Name = "Joshua Banks",ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson",ID = "900456319",year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); MessageBox.Show(myData); } public string GetDataFromNumber(string ID) { foreach (IDnumber idCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); return myData; } } return ""; } } } }

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  • servlet resopnse data for autocomplete

    - by shams haque
    Hello experts, Following code is in php. i want to do same in java. Please tell me how do i generate this type of array or collection in java. I need this to response to json autocomplete. <?php $q = strtolower($_GET["q"]); if (!$q) return; $items = array( "Peter Pan"=>"[email protected]", "Molly"=>"[email protected]", "Forneria Marconi"=>"[email protected]", "Master Sync"=>"[email protected]", "Dr. Tech de Log"=>"[email protected]", "Don Corleone"=>"[email protected]", "Mc Chick"=>"[email protected]", "Donnie Darko"=>"[email protected]", "Quake The Net"=>"[email protected]", "Dr. Write"=>"[email protected]" ); $result = array(); foreach ($items as $key=>$value) { if (strpos(strtolower($key), $q) !== false) { array_push($result, array( "name" => $key, "to" => $value )); } } echo json_encode($result); ?>

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  • Trouble extending event log messages

    - by Matt H
    Hi. I'm trying to add some extended error codes to the event log but I get the following error. The description for Event ID ( 109 ) in Source ( PumpServer ) cannot be found. The local computer may not have the necessary registry information or message DLL files to display messages from a remote computer. You may be able to use the /AUXSOURCE= flag to retrieve this description; see Help and Support for details. The following information is part of the event: The event log file is corrupt.. The message file looks like this and I added the one on the end:- <---snip---> MessageId= SymbolicName=EVMSG_BADREQUEST Language=English The service received an unsupported request. . MessageId= SymbolicName=EVMSG_DEBUG Language=English %1 . MessageId= SymbolicName=EVMSG_STOPPED Language=English The service was stopped. . MessageId= SymbolicName=EVMSG_INVALIDLICENCE Language=English The service does not have a valid licence. Initialization failed. . It compiles fine. The mc program is running over this file and producing a header file of the same name with my new message id showing. // // MessageId: EVMSG_INVALIDLICENCE // // MessageText: // // The service does not have a valid licence. Initialization failed. // #define EVMSG_INVALIDLICENCE 0x0000006DL Any ideas why it's not finding my message? All the others work.

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  • How to implement custom JSF component for drawing chart?

    - by Roman
    I want to create a component which can be used like: <mc:chart data="#{bean.data}" width="200" height="300" /> where #{bean.data} returns a collection of some objects or chart model object or something else what can be represented as a chart (to put it simple, let's assume it returns a collection of integers). I want this component to generate html like this: <img src="someimg123.png" width="200" height="300"/> The problem is that I have some method which can receive data and return image, like: public RenderedImage getChartImage (Collection<Integer> data) { ... } and I also have a component for drawing dynamic image: <o:dynamicImage width="200" height="300" data="#{bean.readyChartImage}/> This component generates html just as I need but it's parameter is array of bytes or RenderedImage i.e. it needs method in bean like this: public RenderedImage getReadyChartImage () { ... } So, one approach is to use propertyChangedListener on submit to set data (Collection<Integer>) for drawing chart and then use <o:dynamicImage /> component. But I'd like to create my own component which receives data and draws chart. I'm using facelets but it's not so important indeed. Any ideas how to create the desired component? P.S. One solution I was thinking about is not to use <o:dynamicImage/> and use some servlet to stream image. But I don't know how to implement that correctly and how to tie jsf component with servlet and how to save already built chart images (generating new same image for each request can cause performance problems imho) and so on..

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  • Set scaleX property on a Sprite without altering the child inside

    - by grammar
    Is this possible? My site is set up with next and prev buttons on the right and left sides respectively, and as you roll over either of the hit areas around the buttons a Sprite fades in which contains a TextField that describes the next page. Said Sprite calls the StartDrag() method, so it follows the mouse within the bounds, which is all fine and dandy on the left side of the page. Adobe, however, seems to have forgotten to put a way to dynamically alter the registration point of a Sprite, MC, whatever else, so when you roll over the right side of the page, the sprite is displayed from the top left and is mostly off the stage. Trying to hack this problem I have tried numerous things ( classes written by others, other hacks) and the best that I have found is to use the scaleX method on the Sprite, changing the scale to -1. This, of course, makes the Sprite seem like it's reflected from its normal point, which means all its children show up backwards. Is there anyway I can use this hack without it altering the text? OR Does anyone know a different way to go about displaying a Sprite from another corner? Any way to make a Sprite fade in and follow the mouse on the LEFT HAND side of the mouse pointer? Thank you very much in advance. Here is a snippet to give an idea of what's happening: naxtPage.labelBG.scaleX = -1; nextPage.labelBG.startDrag( true, nextHitRect ); nextPage.labelBG.x = nextPage.labelBG.parent.mouseX; nextPage.labelBG.y = nextPage.labelBG.parent.mouseY; Cheers

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • Set button content in a label (custom control)

    - by user1881207
    Instead of voting negative this question, answer to tell me what's wrong! I want to set the Button Content in a label in the custom control, because when I use it, the Content property is not visible and the button is empty (no text). <Button x:Class="WpfApplication1.UserControl1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="35" d:DesignWidth="273" Content="Button"> <Button.Template> <ControlTemplate> <Grid> <Rectangle Name="rGridBack" StrokeThickness="1"> <Rectangle.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF4D4D4D" Offset="1" /> <GradientStop Color="#FF404040" Offset="0" /> </LinearGradientBrush> </Rectangle.Fill> <Rectangle.Stroke> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF4F4F4F" Offset="0" /> <GradientStop Color="#FF5B5B5B" Offset="1" /> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <Rectangle Fill="#FF1E1E1E" Margin="1,1,1,1" Name="rThickness" /> <Rectangle Margin="2,2,2,2" Name="rGridTop" StrokeThickness="1"> <Rectangle.Fill> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF68686C" Offset="0" /> <GradientStop Color="#FF474747" Offset="1" /> </LinearGradientBrush> </Rectangle.Fill> <Rectangle.Stroke> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF7F7F7F" Offset="0" /> <GradientStop Color="#FF575757" Offset="1" /> </LinearGradientBrush> </Rectangle.Stroke> </Rectangle> <!--This label is where I want to set the Button.Content property--> <Label FontWeight="Normal" Foreground="White" HorizontalContentAlignment="Center" Name="tblckStep1Desc" Padding="0" VerticalContentAlignment="Center"> <Label.Effect> <DropShadowEffect BlurRadius="2" Color="Black" Direction="330" Opacity="0.7" ShadowDepth="1.5" /> </Label.Effect> </Label> </Grid> <ControlTemplate.Triggers> <Trigger Property="Button.Content" Value=""> <Setter Property="Content" TargetName="tblckStep1Desc"> </Setter> </Trigger> <Trigger Property="UIElement.IsMouseOver" Value="True"> <Setter Property="Shape.Fill" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF838383" Offset="0" /> <GradientStop Color="#FF545454" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF595959" Offset="1" /> <GradientStop Color="#FF929292" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridBack"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF414141" Offset="0" /> <GradientStop Color="#FF565656" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Fill" TargetName="rThickness"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF181818" Offset="1" /> <GradientStop Color="#FF181818" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> </Trigger> <Trigger Property="UIElement.IsEnabled" Value="False"> <Setter Property="Shape.Fill" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF68686C" Offset="0" /> <GradientStop Color="#FF474747" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF7F7F7F" Offset="0" /> <GradientStop Color="#FF575757" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridBack"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF4F4F4F" Offset="0" /> <GradientStop Color="#FF5B5B5B" Offset="1" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Fill" TargetName="rThickness"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF1E1E1E" Offset="1" /> <GradientStop Color="#FF1E1E1E" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Control.Foreground" TargetName="tblckStep1Desc"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF898989" Offset="1" /> <GradientStop Color="#FF898989" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> </Trigger> <Trigger Property="ButtonBase.IsPressed" Value="True"> <Setter Property="Shape.Fill" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF313131" Offset="1" /> <GradientStop Color="#FF2E2E2E" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridTop"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF1F1F1F" Offset="1" /> <GradientStop Color="#FF1F1F1F" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Stroke" TargetName="rGridBack"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF414141" Offset="1" /> <GradientStop Color="#FF565656" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Shape.Fill" TargetName="rThickness"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF0C0C0C" Offset="1" /> <GradientStop Color="#FF0C0C0C" Offset="0" /> </LinearGradientBrush> </Setter.Value> </Setter> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> The button is based on Adobe CS5 suite on dialog forms, because a lot of code.

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  • Resize issue to fit dynamically with any browser size

    - by Qpixo
    I'm trying to make full flash site dynamically resize in any browser size. If the browser gets smaller than the site MC should constrain to fit in the browser. (EX: 1440x900) What I have right now works like 98% of the time, but when I switch to a bigger screen size, it screws up and makes the site tiny from left to right (menu, logo, etc.) (Ex:1680x1050) Does anyone know how to fix that issue?? positionScenesOnStage(); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stage.addEventListener(Event.RESIZE, handleObjectsOnStage); private function handleObjectsOnStage(event:Event):void { positionScenesOnStage(); } private function positionScenesOnStage():void { backgroundMC = new bgMC(); backgroundMC.x = 0; backgroundMC.y = 0; backgroundMC.width = stage.stageWidth; backgroundMC.height = stage.stageHeight; addChild(backgroundMC); logo_mc = new LogoMC(); logo_mc.x = stage.stageWidth - 1420; logo_mc.y = stage.stageHeight - 700; addChild(logo_mc); menuContainer = new MenuContainerMC(); menuContainer.x = stage.stageWidth - 400; menuContainer.y = stage.stageHeight - 680; addChild(menuContainer); }

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  • C# / IronPython Interop with shared C# Class Library

    - by Adam Haile
    I'm trying to use IronPython as an intermediary between a C# GUI and some C# libraries, so that it can be scripted post compile time. I have a Class library DLL that is used by both the GUI and the python and is something along the lines of this: namespace MyLib { public class MyClass { public string Name { get; set; } public MyClass(string name) { this.Name = name; } } } The IronPython code is as follows: import clr clr.AddReferenceToFile(r"MyLib.dll") from MyLib import MyClass ReturnObject = MyClass("Test") Then, in C# I would call it as follows: ScriptEngine engine = Python.CreateEngine(); ScriptScope scope = null; scope = engine.CreateScope(); ScriptSource source = engine.CreateScriptSourceFromFile("Script.py"); source.Execute(scope); MyClass mc = scope.GetVariable<MyClass>("ReturnObject ") When I call this last bit of code, source.Execute(scope) runs returns successfully, but when I try the GetVariable call, it throw the following exception Microsoft.Scripting.ArgumentTypeException: expected MyClass , got MyClass So, you can see that the class names are exactly the same, but for some reason it thinks they are different. The DLL is in a different directory than the .py file (I just didn't bother to write out all the path setup stuff), could it be that there is an issue with the interpreter for IronPython seeing these objects as difference because it's somehow seeing them as being in a different context or scope?

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  • Building static (but complicated) lookup table using templates.

    - by MarkD
    I am currently in the process of optimizing a numerical analysis code. Within the code, there is a 200x150 element lookup table (currently a static std::vector < std::vector < double ) that is constructed at the beginning of every run. The construction of the lookup table is actually quite complex- the values in the lookup table are constructed using an iterative secant method on a complicated set of equations. Currently, for a simulation, the construction of the lookup table is 20% of the run time (run times are on the order of 25 second, lookup table construction takes 5 seconds). While 5-seconds might not seem to be a lot, when running our MC simulations, where we are running 50k+ simulations, it suddenly becomes a big chunk of time. Along with some other ideas, one thing that has been floated- can we construct this lookup table using templates at compile time? The table itself never changes. Hard-coding a large array isn't a maintainable solution (the equations that go into generating the table are constantly being tweaked), but it seems that if the table can be generated at compile time, it would give us the best of both worlds (easily maintainable, no overhead during runtime). So, I propose the following (much simplified) scenario. Lets say you wanted to generate a static array (use whatever container suits you best- 2D c array, vector of vectors, etc..) at compile time. You have a function defined- double f(int row, int col); where the return value is the entry in the table, row is the lookup table row, and col is the lookup table column. Is it possible to generate this static array at compile time using templates, and how?

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  • Message Handlers and the WeakReference issue

    - by user1058647
    The following message Handler works fine receiving messages from my service... private Handler handler = new Handler() { public void handleMessage(Message message) { Object path = message.obj; if (message.arg1 == 5 && path != null) //5 means its a single mapleg to plot on the map { String myString = (String) message.obj; Gson gson = new Gson(); MapPlot mapleg = gson.fromJson(myString, MapPlot.class); myMapView.getOverlays().add(new DirectionPathOverlay(mapleg.fromPoint, mapleg.toPoint)); mc.animateTo(mapleg.toPoint); } else { if (message.arg1 == RESULT_OK && path != null) { Toast.makeText(PSActivity.this, "Service Started" + path.toString(), Toast.LENGTH_LONG).show(); } else { Toast.makeText(PSActivity.this,"Service error" + String.valueOf(message.arg1), Toast.LENGTH_LONG).show(); } } }; }; However, even though it tests out alright in the AVD (I'm feeding it a large KML file via DDMS) the "object path = message.obj;" line has a WARNING saying "this Handler class should be static else leaks might occur". But if I say "static Handler handler = new Handler()" it won't compile complaining that I "cannot make a static reference to a non-static field myMapView. If I can't make such references, I can't do anything useful. This led me into several hours of googling around on this issue and learning more about weakReferences than I ever wanted to know. The often found reccomendation I find is that I should replace... private Handler handler = new Handler() with static class handler extends Handler { private final WeakReference<PSActivity> mTarget; handler(PSActivity target) { mTarget = new WeakReference<PSActivity>(target); } But this won't compile still complaining that I can't make a static reference to a non-dtatic field. So, my question a week or to ago was "how can I write a message handler for android so my service can send data to my activity. Even though I have working code, the question still stands with the suffix "without leaking memory". Thanks, Gary

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  • Binding between Usercontrol with listbox and parent control (MVVM)

    - by walkor
    I have a UserControl which contains a listbox and few buttons. <UserControl x:Class="ItemControls.ListBoxControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"> <Grid> <ListBox:ExtendedListBox SelectionMode="Single" ItemsSource="{Binding LBItems}" Height="184"> <ListBox.ItemTemplate> <DataTemplate> <CheckBox Content="{Binding}"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <Button Command="RemoveCommand"/> </Grid> </UserControl> And the code behind: public static readonly DependencyProperty RemoveCommandProperty = DependencyProperty.Register("RemoveCommand", typeof(ICommand), typeof(ListBoxControl), null); public ICommand RemoveCommand { get { return (ICommand)GetValue(RemoveCommandProperty); } set { SetValue(RemoveCommandProperty, value); } } public static readonly DependencyProperty LBItemsProperty = DependencyProperty.Register("LBItems", typeof(IEnumerable), typeof(ListBoxControl), null); public IEnumerable LBItems { get { return (IEnumerable)GetValue(LBItemsProperty); } set { SetValue(LBItemsProperty, value); } } I'm using this control in the view like this: <ItemControls:ListBoxControl Height="240" Width="350" LBItems="{Binding Items, Converter={StaticResource ItemsConverter}, Mode=TwoWay}" RemoveCommand="{Binding RemoveCommand}"/> The command works fine, though the listbox binding doesn't. My question is - WHY?

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  • Bing Maps - Auto update location binding of pushpins

    - by abp
    Hi I'm using the Bing Maps control to display a series of custom pushpins, representing objects which are constantly moving around and changing state. Using databinding the various properties for the objects are being updated as they should, but for some reason this doesn't apply to their locations. I have the map bound to an ObservableCollection as such: <UserControl.Resources> <DataTemplate x:Key="PushpinTemplate"> <v:CustomPushpin /> </DataTemplate> </UserControl.Resources> ... <m:Map Name="map"> <m:MapItemsControl ItemTemplate="{StaticResource PushpinTemplate}" ItemsSource="{Binding Objects}" /> </m:Map> ...and in CustomPushpin: <UserControl ... m:MapLayer.Position="{Binding Location}" m:MapLayer.PositionOrigin="BottomCenter" mc:Ignorable="d" d:DesignHeight="126" d:DesignWidth="85"> Like all other properties, the Location of the individual objects are implemented using INotifyPropertyChanged. private Location _location; public Location Location { get { return _location; } set { _location = value; OnPropertyChanged("Location"); } } When the map is moving, either because of panning or zooming, the objects move, but othersize not. I can't quite figure if I'm doing something wrong here, or if it's a problem with the Bing Maps control. Any thought?

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  • subscripts and superscripts in SVG

    - by peter.murray.rust
    I am trying to display sub- and superscripts with SVG using the following code from this site <svg xmlns="http://www.w3.org/2000/svg" version="1.1"> <g> <text x = "10" y = "25" font-size = "20"> <tspan> e = mc <tspan baseline-shift = "super">2</tspan> </tspan> <tspan x = "10" y = "60"> T <tspan baseline-shift = "sub">i+2</tspan> =T <tspan baseline-shift = "sub">i</tspan> + T <tspan baseline-shift = "sub">i+1</tspan> </tspan> </text> </g> but the sub/superscripts do not display in IE or Firefox. Is this unimplemented or is there another problem? [Are you able to see the subscripts displayed properly?]

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  • unresolved token/symbol in MC++ wrapper class calling native code

    - by rediVider
    I'm new to MC++ and have basically no idea what's going on yet. In trying to get this working i've determined many things that don't work, i'm just looking for one of the ways that will work. I have a mc++ class as follows that seems to have to be a "ref" class to allow me to see any methods/properties. public ref class EmCeePlusPlus { static void Open(void) { Testor* t = new Testor(); Testor::Open(); }; }; extern public class Testor { public: Testor() { }; static void Open(void) { int x = 3; int xx = cli_lock(x); }; }; Now, the only reason i created the class Testor, and moved the call to cli_open to it, is because i was getting a unresolved external symbol if i put the same call in the ref class. In this current code, however, I get an uresolved token error and unresolved symbol error ONLY if i have the call to Testor::Open(). If that line is commented then it compiles fine. As it is I get the errors below. cli_lock() is native code that is able to be called externally by other native DLLs with not problems. Any ideas where i should be looking? error LNK2028: unresolved token (0A000056) "extern "C" int __cdecl cli_lock(int)" (?cli_lock@@$$J0YAHH@Z) referenced in function "public: static void __cdecl Giga::Testor::Open(void)" (?Open@Testor@Giga@@$$FSAXXZ) error LNK2019: unresolved external symbol "extern "C" int __cdecl cli_lock(int)" (?cli_lock@@$$J0YAHH@Z) referenced in function "public: static void __cdecl Giga::Testor::Open(void)" (?Open@Testor@Giga@@$$FSAXXZ)

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  • What goes into main function?

    - by Woltan
    I am looking for a best practice tip of what goes into the main function of a program using c++. Currently I think two approaches are possible. (Although the "margins" of those approaches can be arbitrarily close to each other) 1: Write a "Master"-class that receives the parameters passed to the main function and handle the complete program in that "Master"-class (Of course you also make use of other classes). Therefore the main function would be reduced to a minimum of lines. #include "MasterClass.h" int main(int args, char* argv[]) { MasterClass MC(args, argv); } 2: Write the "complete" program in the main function making use of user defined objects of course! However there are also global functions involved and the main function can get somewhat large. I am looking for some general guidelines of how to write the main function of a program in c++. I came across this issue by trying to write some unit test for the first approach, which is a little difficult since most of the methods are private. Thx in advance for any help, suggestion, link, ...

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  • No image displayed in Fancybox

    - by seansean11
    I am having trouble getting fancybox to display its corresponding images on a website that I'm building http://www.nomadicdrift.com/test/kaniwa#events . It's a custom one page portfolio theme that I set up on the WordPress platform. If you follow the link to the events section you will see 1 figure item in a gallery like position. I have this image set up to work as a fancybox gallery, but when you click on it, it opens up the fancybox interface but does not place a image in the frame, even though it should. So this is the problem...the images do not show up in fancybox and instead I see just the frame. Here is the html that I'm displaying: <figure> <a class="fancybox" data-fancybox-type="Fashion Show de Paris, France" href="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/NM2.jpg"> <img class="attachment-evento wp-post-image" width="231" height="191" title="NM" alt="NM" src="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/NM2-231x191.jpg"> </a> <figcaption> <a class="fancybox" data-fancybox-type="Fashion Show de Paris, France" href="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/CEDESAN.jpg"> </a> <h4>Fashion Show de Paris, France</h4> </figcaption> </figure> I'm not going to bore you with the PHP that I used to get that output because I think the problem lies elsewhere. ***I have tried to set up a simple standard fancybox gallery on the site also, but it gives me thes same problem, leading me to believe that the problem is deeper than the html markup. I have also successfully used this same markup for a one thumbnail fancybox gallery on another site. I thought maybe it was due to some conflict in the .js files I'm using. I tried uninstalling all of my plugins/addons (which aren't too many) one by one and still had the same result. I have all of my personal javascript in the functions.js file, which is where I call the fancybox plugin using the standard $("a.fancybox").fancybox();. I have installed this plugin before on other sites and have searched extensively for an answer, so any help is greatly appreciated. Thanks, Sean

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  • How can I call a function in a parent movieclip from an externally-loaded child?

    - by Doug Wolfgram
    I have a swf file that is my 'shell' program that contains many functions. This shell program loads child movies. In the root timeline of the child movie, I have the following code: function putresponse(q,r) { trace (r); _root.debug(r); } _root.debug("foo"); Debug is a function that writes some text to the screen. When I run this locally, the putresponse function gets called and the trace happens. When I run it remotely (inside the shell) the first debug happens immediately on load (as you'd expect) but then later when putresponse is called, the debug(r) is not executed. The external clip is at the same url as the shell so I don't think it is a security issue. Also, as I said, the debug("foo") works fine. This one really has me perplexed. Can anyone shed some light as to why I can't call the debug from _root when called from a function rather than on the first-level timeline? EDIT: The call to putresponse is coming form two layers deep in local (within the child MC) MCs. The actual call is: _parent._parent.putrepsonse(q,r);

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  • ActionScripting Issue: adding/removing children

    - by user1890698
    I have three movie clips all linked to the stage and I want them to behave like a button/ But I am not using a button because I have not found a way to have each part (up, over, down, hit) be animated and not just change when the mouse is in use with it. So far I have been able to have all three appear on my stage and show when I have the mouse over and as well when I click, but I think I'm doing something wrong with removeChild. Each MC should appear one at a time and now all three show up when I hover over and seem to "flash". Here's my code: var mainMoon:swayingMoon = new swayingMoon(); mainMoon.x = 50; mainMoon.y = 10; addChild(mainMoon); var hoverMoon:glowMoon = new glowMoon(); hoverMoon.x = 50; hoverMoon.y = 10; var movieMoon:clickedMoon = new clickedMoon(); movieMoon.x = 50; movieMoon.y = 10; mainMoon.addEventListener(MouseEvent.ROLL_OVER, showHoverMoon); mainMoon.addEventListener(MouseEvent.ROLL_OUT, hideHoverMoon); hoverMoon.addEventListener(MouseEvent.CLICK, startMovieMoon) function showHoverMoon(event:MouseEvent):void { addChild(hoverMoon); } function hideHoverMoon(event:MouseEvent):void { removeChild(hoverMoon) } function startMovieMoon(event:MouseEvent):void { addChild(movieMoon); }

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  • Header redirect and Session start() generating errors

    - by RPK
    I am using following code. I get errors: Warning: Cannot modify header information - headers already sent by (output started at /home/public_html/mc/cpanel/Source/verifylogin.php:11) Warning: session_start() [function.session-start]: Cannot send session cookie - headers already sent by (output started at /home/public_html/mv/cpanel/Source/verifylogin.php:11) Warning: session_start() [function.session-start]: Cannot send session cache limiter - headers already sent (output started at /home/public_html/mv/cpanel/Source/verifylogin.php:11) <?php error_reporting(E_ALL^ E_NOTICE); ob_start(); require("../Lib/dbaccess.php"); $inQuery = "SELECT mhuserid, mhusername FROM cpanelusers WHERE mhusername = '". $_POST['UserName'] ."' AND mhpassword = '". hash('sha512', $_POST['Password']) ."'"; try { $Result = dbaccess::GetRows($inQuery); echo $Result; $NumRows = mysql_num_rows($Result); if ($NumRows > 0) { header("Location: http://www.example.com/cpanel/mainwindow.php"); session_start(); } else { header("Location: http://www.example.com/cpanel/"); echo "Last login attempt failed."; exit; } } catch(exception $e) { } ob_clean(); ?>

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  • Podcast Show Notes: Collaborate 10 Wrap-Up - Part 1

    - by Bob Rhubart
    OK, I know last week I promised you a program featuring Oracle ACE Directors Mike van Alst (IT-Eye) and Jordan Braunstein (TUSC) and The Definitive Guide to SOA: Oracle Service Bus author Jeff Davies. But things happen. In this case, what happened was Collaborate 10 in Las Vegas. Prior to the event I asked Oracle ACE Director and OAUG board member Floyd Teter to see if he could round up a couple of people at the event for an impromtu interview over Skype (I was here in Cleveland) to get their impressions of the event. Listen to Part 1 Floyd, armed with his brand new iPad, went above and beyond the call of duty. At the appointed hour, which turned out to be about hour after the close of Collaborate 10,  Floyd had gathered nine other people to join him in a meeting room somewhere in the Mandalay Bay Convention Center. Here’s the entire roster: Floyd Teter - Project Manager at Jet Propulsion Lab, OAUG Board Blog | Twitter | LinkedIn | Oracle Mix | Oracle ACE Profile Mark Rittman - EMEA Technical Director and Co-Founder, Rittman Mead,  ODTUG Board Blog | Twitter | LinkedIn | Oracle Mix | Oracle ACE Profile Chet Justice - OBI Consultant at BI Wizards Blog | Twitter | LinkedIn | Oracle Mix | Oracle ACE Profile Elke Phelps - Oracle Applications DBA at Humana, OAUG SIG Chair Blog | LinkedIn | Oracle Mix | Book | Oracle ACE Profile Paul Jackson - Oracle Applications DBA at Humana Blog | LinkedIn | Oracle Mix | Book Srini Chavali - Enterprise Database & Tools Leader at Cummins, Inc Blog | LinkedIn | Oracle Mix Dave Ferguson – President, Oracle Applications Users Group LinkedIn | OAUG Profile John King - Owner, King Training Resources Website | LinkedIn | Oracle Mix Gavyn Whyte - Project Portfolio Manager at iFactory Consulting Blog | Twitter | LinkedIn | Oracle Mix John Nicholson - Channels & Alliances at Greenlight Technologies Website | LinkedIn Big thanks to Floyd for assembling the panelists and handling the on-scene MC/hosting duties.  Listen to Part 1 On a technical note, this discussion was conducted over Skype, using Floyd’s iPad, placed in the middle of the table.  During the call the audio was fantastic – the iPad did a remarkable job. Sadly, the Technology Gods were not smiling on me that day. The audio set-up that I tested successfully before the call failed to deliver when we first connected – I could hear the folks in Vegas, but they couldn’t hear me. A frantic, last-minute adjustment appeared to have fixed that problem, and the audio in my headphones from both sides of the conversation was loud and clear.  It wasn’t until I listened to the playback that I realized that something was wrong. So the audio for Vegas side of the discussion has about the same fidelity as a cell phone. It’s listenable, but disappointing when compared to what it sounded like during the discussion. Still, this was a one shot deal, and the roster of panelists and the resulting conversation was too good and too much fun to scrap just because of an unfortunate technical glitch.   Part 2 of this Collaborate 10 Wrap-Up will run next week. After that, it’s back on track with the previously scheduled program. So stay tuned: RSS del.icio.us Tags: oracle,otn,collborate 10,c10,oracle ace program,archbeat,arch2arch,oaug,odtug,las vegas Technorati Tags: oracle,otn,collborate 10,c10,oracle ace program,archbeat,arch2arch,oaug,odtug,las vegas

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  • Oracle Unified Method (OUM) 6.1

    - by user714714
    ORACLE® UNIFIED METHOD RELEASE 6.1 Oracle’s Full Lifecycle Methodfor Deploying Oracle-Based Business Solutions About | Release | Access | Previous Announcements About Oracle is evolving the Oracle® Unified Method (OUM) to achieve the vision of supporting the entire Enterprise IT Lifecycle, including support for the successful implementation of every Oracle product. OUM replaces Legacy Methods, such as AIM Advantage, AIM for Business Flows, EMM Advantage, PeopleSoft's Compass, and Siebel's Results Roadmap. OUM provides an implementation approach that is rapid, broadly adaptive, and business-focused. OUM includes a comprehensive project and program management framework and materials to support Oracle's growing focus on enterprise-level IT strategy, architecture, and governance. Release OUM release 6.1 provides support for Application Implementation, Cloud Application Services Implementation, and Software Upgrade projects as well as the complete range of technology projects including Business Intelligence (BI), Enterprise Security, WebCenter, Service-Oriented Architecture (SOA), Application Integration Architecture (AIA), Business Process Management (BPM), Enterprise Integration, and Custom Software. Detailed techniques and tool guidance are provided, including a supplemental guide related to Oracle Tutor and UPK. This release features: Project Manager and Consultant views provide quick access to material relevant to each role OUM Cloud Application Services Implementation Approach Solution Delivery Guide 3.0 and Project Workplan Template OUM Microsoft Project Workplan Template and User's Guide updated to facilitate review and removal of out-of-scope Activities and Tasks MC.050 Application Setup Template available in Microsoft Excel format in addition to Microsoft Word format BT.070 Abbreviated Project Management Framework Presentation Template Envision Examples for Enterprise Organization Structures (BA.020), Enterprise Business Context Diagram (BA.045), and High-Level Use Cases (BA.060) Implement Examples for System Context Diagram (RD.005), Business Use Case Model (RA.015), Use Case Model (RA.023), MoSCoW List (RD.045), and Analysis Specification (AN.100) Home Page drop-down menu allows access to the method by Role, Supplemental Guidance, Method Repository, or View For a comprehensive list of features and enhancements, refer to the "What's New" page of the Method Pack. Upcoming releases will provide expanded support for Oracle's Enterprise Application suites including product-suite specific materials and guidance for tailoring OUM to support various engagement types. Access Oracle Customers Oracle customers may obtain copies of the method for their internal use – including guidelines, templates, and tailored work breakdown structure – by contracting with Oracle for a consulting engagement of two weeks or longer and meeting some additional minimum criteria. Customers, who have a signed consulting contract with Oracle and meet the engagement qualification criteria, are permitted to download the current release of OUM for their perpetual use. They may also obtain subsequent releases published during a renewable, three-year access period. Training courses are also available to these customers. Contact your local Oracle Sales Representative about enrolling in the OUM Customer Program. Oracle PartnerNetwork (OPN) Diamond, Platinum, and Gold Partners OPN Diamond, Platinum, and Gold Partners are able to access the OUM method pack, training courses, and collateral from the OPN Portal at no additional cost: Go to the OPN Portal at partner.oracle.com. Select "Sign In / Register for Account". Sign In. From the Product Resources section, select "Applications". From the Applications page, locate and select the "Oracle Unified Method" link. From the Oracle Unified Method Knowledge Zone, locate the "I want to:" section. From the I want to: section, locate and select "Implement Solutions". From the Implement Solution page, locate the "Best Practices" section. Locate and select the "Download Oracle Unified Method (OUM)" link. Previous Announcements Oracle Unified Method (OUM) Release 6.1 Oracle Unified Method (OUM) Release 6.0 Oracle Unified Method (OUM) Release 5.6 Oracle Unified Method (OUM) Release 5.5 Oracle Unified Method (OUM) Release 5.4 Oracle EMM Advantage Retired Retirement of Oracle EMM Advantage Planned for December 01, 2011

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  • Free and Open Source Software in Oracle Solaris 11.1

    - by user13277799
    Oracle Solaris 11.1 contains number of Free and Open Source packages. The following table contains important FOSS packages with their versions available in this latest Oracle Solaris release. a2ps 4.14 aalib 1.4.0 pmtools 20071116 apache-ant 1.7.1 httpd 2.2.22 mod_dtrace 0.3.1 mod_fcgid 2.3.6 tomcat-connectors 1.2.28 mod_perl 2.0.4 mod_proxy_html 3.1.1 modsecurity-apache 2.5.9 mod_wsgi 3.3 apr 1.3.9 apr-util 1.3.9 areca 7.1 autoconf 2.68 autogen 5.9 automake 1.10 automake 1.11.2 automake 1.9.6 bash 4.1 bcc 0.16.17 beanshell 2.0b4 db 5.1.25 bind 9.6-ESV-R7-P2 binutils 2.21.1 bison 2.3 bzip2 1.0.6 cdrtools 3.00 clisp 2.47 cmake 2.8.6 gnu 0.5.11 conflict 20100627 convmv 1.15 coreutils 8.5 cups 1.4.5 curl 7.21.2 cvs 1.12.13 diffutils 2.8.7 doxygen 1.7.6.1 ejabberd 2.1.8 elinks 0.11.7 emacs 23.4 otp_src R12B-5 fcgi 2.4.0 fetchmail 6.3.22 flex 2.5.35 foomatic-db 20080903 foomatic-db-engine 3.0-20080903 foomatic-filters 4.0.15 foomatic-filters-ppds 20080818 fping 2.4b2_to gawk 3.1.8 gcc 3.4.3 gcc 4.5.2 gd 2.0.35 gdb 6.8 gdbm 1.8.3 gettext 0.16.1 grep 2.10 ghostscript 9.00 git 1.7.9.2 gnu-gs-fonts-other 6.0 gnu-gs-fonts-std 6.0 gmp 4.3.2 gnupg 2.0.17 gnuplot 4.6.0 pth 2.0.7 gocr 0.48 gperf 3.0.3 gpgme 1.1.8 grails 1.0.3 graphviz 2.28.0 tar 1.26 guile 1.8.6 gutenprint 5.2.7 gzip 1.4 hal-cups-utils 0.6.19 hexedit 1.2.12 hplip 3.10.9 httping 1.4.4 hwdata 0.5.11 iftop 0.17 ilmbase 1.0.1 ImageMagick 6.3.4 iperf 2.0.4 ipmitool 1.8.11 ircii 20060725 dhcp 4.1-ESV-R7 junit 4.10 INIT 2011-02-08 lcms 1.19 less 436 lftp 4.3.1 libassuan 2.0.1 confuse 2.6 libedit 20110802-3.0 libee 0.3.2 libestr 0.1.2 libevent 1.4.14b expat 2.1.0 libidn 1.19 libksba 1.1.0 libmcrypt 2.5.8 libmemcached 0.16 libmng 1.0.10 neon 0.29.5 libnet 1.1.5 libpcap 1.1.1 librsync 0.9.7 libsigsegv 2.6 libsndfile 1.0.23 libtecla 1.6.1 libtool 2.4.2 libtorrent 0.12.2 libusbugen 0.1.8 libusb 0.1.8 libxml2 2.7.6 libxslt 1.1.26 lighttpd 1.4.23 links 1.03 logilab-astng 0.19.0 logilab-common 0.40.0 lua 5.1.4 m4 1.4.12 make 3.82 mc 4.7.5.2 meld 1.4.0 memcached 1.4.5 memcached-java 2.0.1 mercurial 2.2.1 mpc 0.9 mpfr 2.4.2 mutt 1.5.21 mysql 5.1.37 ncftp 3.2.3 net-snmp 5.4.1 nethack 3.4.3 nmap 5.51 ntp-dev 4.2.5 open-fabrics 1.5.3 openexr 1.6.1 openldap 2.4.30 openscap 0.8.1 openssl 0.9.8q openssl 1.0.0j libopenusb 1.0.1 p7zip 9.20.1 pam_pkcs11 0.6.0 patch 2.5.9 pconsole 1.0 pcre 8.21 perl 5.12.4 DBI 1.58 Net-SSLeay 1.36 pmtools 1.10 XML-Parser 2.36 XML-Simple 2.18 PHP 5.2.17 PHP 5.3.14 pinentry 0.7.6 privoxy 3.0.17 proftpd 1.3.3 psutils p17 pv 1.2.0 pwgen 2.06 pylint 0.18.0 CherryPy 3.1.2 coverage 3.5 jsonrpclib 0.1.3 ldtp 2.1.1 M2Crypto 0.21.1 Mako 0.4.1 nose 1.1.2 ply 3.1 pybonjour 1.1.1 pycups 1.9.46 pycurl 7.19.0 lxml 2.3.3 pyOpenSSL 0.11 Python 2.6.8 Python 2.7.3 setuptools 0.6 quagga 0.99.19 quilt 0.60 rdiff-backup 1.3.3 readline 5.2 rpm2cpio 0.5.11 rsync 3.0.8 rsyslog 6.2.0 rtorrent 0.8.2 ruby 1.8.7 samba 3.6.6 sane-backends 1.0.19 sane-frontends 1.0.14 screen 4.0.3 sed 4.2.1 sendmail 8.14.5 slang 2.2.4 slib 3b1 slrn 0.9.9 snort 2.8.4.1 sox 14.3.2 spawn-fcgi 1.6.3 squid 3.1.18 stdcxx 4.2.1 subversion 1.7.5 sudo 1.8.4.5 swig 1.3.35 expect 5.45 tcl 8.5.9 tk 8.5.9 tls 1.6 tcpdump 4.1.1 tcsh 6.17.00 texinfo 4.7 tidy 1.0.0 timezone apache-tomcat 6.0.35 top 3.8beta1 trousers 0.3.6 unixODBC 2.3.0 unrar 4.1.4 unzip 6.0 vim 7.3 visual-panels wget 1.12 which 2.16 wireshark 1.8.2 wxGTK 2.8.12 xorriso 0.6.0 xz 5.0.1 zip 3.0 zlib 1.2.3 zsh 4.3.17

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  • SELF-SOLVED AutoHotkey Function GetMouseTaskbutton need to adapt for 64-bit OS

    - by auntyEEK
    SOLVED VIA SELF-HELP, HAIR-PULLING, AND TEETH-GRINDING. THANKS ANYWAY....... I'm using the GetMouseTaskbutton function from this thread on AHK forum. [http://www.autohotkey.com/forum/topic22763.html&highlight=getmousetaskbutton][1] ; Gets the index+1 of the taskbar button which the mouse is hovering over. ; Returns an empty string if the mouse is not over the taskbar's task toolbar. ; ; Some code and inspiration from Sean's TaskButton.ahk GetMouseTaskButton(ByRef hwnd) { MouseGetPos, x, y, win, ctl, 2 ; Check if hovering over taskbar. WinGetClass, cl, ahk_id %win% if (cl != "Shell_TrayWnd") return ; Check if hovering over a Toolbar. WinGetClass, cl, ahk_id %ctl% if (cl != "ToolbarWindow32") return ; Check if hovering over task-switching buttons (specific toolbar). hParent := DllCall("GetParent", "Uint", ctl) WinGetClass, cl, ahk_id %hParent% if (cl != "MSTaskSwWClass") return WinGet, pidTaskbar, PID, ahk_class Shell_TrayWnd hProc := DllCall("OpenProcess", "Uint", 0x38, "int", 0, "Uint", pidTaskbar) pRB := DllCall("VirtualAllocEx", "Uint", hProc , "Uint", 0, "Uint", 20, "Uint", 0x1000, "Uint", 0x4) VarSetCapacity(pt, 8, 0) NumPut(x, pt, 0, "int") NumPut(y, pt, 4, "int") ; Convert screen coords to toolbar-client-area coords. DllCall("ScreenToClient", "uint", ctl, "uint", &pt) ; Write POINT into explorer.exe. DllCall("WriteProcessMemory", "uint", hProc, "uint", pRB+0, "uint", &pt, "uint", 8, "uint", 0) ; SendMessage, 0x447,,,, ahk_id %ctl% ; TB_GETHOTITEM SendMessage, 0x445, 0, pRB,, ahk_id %ctl% ; TB_HITTEST btn_index := ErrorLevel ; Convert btn_index to a signed int, since result may be -1 if no 'hot' item. if btn_index 0x7FFFFFFF btn_index := -(~btn_index) - 1 if (btn_index > -1) { ; Get button info. SendMessage, 0x417, btn_index, pRB,, ahk_id %ctl% ; TB_GETBUTTON VarSetCapacity(btn, 20) DllCall("ReadProcessMemory", "Uint", hProc , "Uint", pRB, "Uint", &btn, "Uint", 20, "Uint", 0) state := NumGet(btn, 8, "UChar") ; fsState pdata := NumGet(btn, 12, "UInt") ; dwData ret := DllCall("ReadProcessMemory", "Uint", hProc , "Uint", pdata, "UintP", hwnd, "Uint", 4, "Uint", 0) } else hwnd = 0 DllCall("VirtualFreeEx", "Uint", hProc, "Uint", pRB, "Uint", 0, "Uint", 0x8000) DllCall("CloseHandle", "Uint", hProc) ; Negative values indicate seperator items. (abs(btn_index) is the index) return btn_index > -1 ? btn_index+1 : 0 } It identifies the owner of the hovered taskbar button. I'm using it in a routine to auto-activate window by hovering its taskbar button, and also a routine to close inactive window by middle-click on its taskbar button. Works great on my XP machine. The author had stated that the function does work in Vista, but it refuses to work for me in Vista 64-bit, so apparently it is only valid in 32-bit. And I am very new to AHK, and don't know how to adapt it. Unfortunately, my queries at the site sank without a trace. Does anyone have advice for me? I will be most grateful. Thanks.

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  • Windows 7 Phone Database – Querying with Views and Filters

    - by SeanMcAlinden
    I’ve just added a feature to Rapid Repository to greatly improve how the Windows 7 Phone Database is queried for performance (This is in the trunk not in Release V1.0). The main concept behind it is to create a View Model class which would have only the minimum data you need for a page. This View Model is then stored and retrieved rather than the whole list of entities. Another feature of the views is that they can be pre-filtered to even further improve performance when querying. You can download the source from the Microsoft Codeplex site http://rapidrepository.codeplex.com/. Setting up a view Lets say you have an entity that stores lots of data about a game result for example: GameScore entity public class GameScore : IRapidEntity {     public Guid Id { get; set; }     public string GamerId {get;set;}     public string Name { get; set; }     public Double Score { get; set; }     public Byte[] ThumbnailAvatar { get; set; }     public DateTime DateAdded { get; set; } }   On your page you want to display a list of scores but you only want to display the score and the date added, you create a View Model for displaying just those properties. GameScoreView public class GameScoreView : IRapidView {     public Guid Id { get; set; }     public Double Score { get; set; }     public DateTime DateAdded { get; set; } }   Now you have the view model, the first thing to do is set up the view at application start up. This is done using the following syntax. View Setup public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score }); } As you can see, using a little bit of lambda syntax, you put in the code for constructing a single view, this is used internally for mapping an entity to a view. *Note* you do not need to map the Id property, this is done automatically, a view model id will always be the same as it’s corresponding entity.   Adding Filters One of the cool features of the view is that you can add filters to limit the amount of data stored in the view, this will dramatically improve performance. You can add multiple filters using the fluent syntax if required. In this example, lets say that you will only ever show the scores for the last 10 days, you could add a filter like the following: Add single filter public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10)); } If you wanted to further limit the data, you could also say only scores above 100: Add multiple filters public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10))         .AddFilter(x => x.Score > 100); }   Querying the view model So the important part is how to query the data. This is done using the repository, there is a method called Query which accepts the type of view as a generic parameter (you can have multiple View Model types per entity type) You can either use the result of the query method directly or perform further querying on the result is required. Querying the View public void DisplayScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> scores = repository.Query<GameScoreView>();       // display logic } Further Filtering public void TodaysScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> todaysScores = repository.Query<GameScoreView>().Where(x => x.DateAdded > DateTime.Now.AddDays(-1)).ToList();       // display logic }   Retrieving the actual entity Retrieving the actual entity can be done easily by using the GetById method on the repository. Say for example you allow the user to click on a specific score to get further information, you can use the Id populated in the returned View Model GameScoreView and use it directly on the repository to retrieve the full entity. Get Full Entity public void GetFullEntity(Guid gameScoreViewId) {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     GameScore fullEntity = repository.GetById(gameScoreViewId);       // display logic } Synchronising The View If you are upgrading from Rapid Repository V1.0 and are likely to have data in the repository already, you will need to perform a synchronisation to ensure the views and entities are fully in sync. You can either do this as a one off during the application upgrade or if you are a little more cautious, you could run this at each application start up. Synchronise the view public void MyUpgradeTasks() {     RapidRepository<GameScore>.SynchroniseView<GameScoreView>(); } It’s worth noting that in normal operation, the view keeps itself in sync with the entities so this is only really required if you are upgrading from V1.0 to V2.0 when it gets released shortly.   Summary I really hope you like this feature, it will be great for performance and I believe supports good practice by promoting the use of View Models for specific pages. I’m hoping to produce a beta for this over the next few days, I just want to add some more tests and hopefully iron out any bugs. I would really appreciate any thoughts on this feature and would really love to know of any bugs you find. You can download the source from the following : http://rapidrepository.codeplex.com/ Kind Regards, Sean McAlinden.

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