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  • iPad revocable vpn access

    - by carpat
    I'm a programmer at my organization, but somehow got drafted into looking into some server stuff so forgive me of my ignorance: They want to give our sales people secure access to our internal sites using their iPads. This must be secure (obviously) but also revocable from the company's side (if someone quits they can no longer access our network). I see from http://support.apple.com/kb/HT1288 that the iPad supports "RSA SecurID", "CRYPTOCard", and "Kerberos" authentication methods. Will one of these do what we need? Are there any major differences between them?

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  • Need to transfer large video from Camera!-app to computer

    - by Henrik Söderlund
    I have a jailbroken iPhone 4S and am trying to transfer a 25minute long HD-video that I have recorded through SmugMug's Camera-Awesome (Camera!) app. Once recorded in the app, it stays within that app's interface until you choose to save it via the app onto the camera roll. When trying this option, the app just stalls, even when leaving it for an hour plus. I assume the video is too large to copy. I am trying the iExplorer app on my MacBookAir. I can find the Documents folder inside the Camera!-folder. But as soon as I access it to view the contents, it simply stalls the app completely. Probably after trying to read the enormous video. Is there a clever way to transfer this file onto the computer? I can use iFile on the iPhone to transfer through wifi, but I don't know the Camera! app's Documents folder location on the file system.

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  • iPhone game center can't create sandbox account

    - by William Jockusch
    Whenever I try to create an account on the simulator or device, I get a message "game center account services are currently unavailable. Please try again later." Furthermore, I have never been able to sign in to the game center app on the simulator. Interestingly, if I reset my device with iTunes, I can then log in to the Game Center app with my regular apple id. But whenever if I log out, then try to create a sandbox account for an app I am developing, it always fails as described above. Any suggestions?

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  • Cisco 7206vxr cpu reducing

    - by naimson
    I have a 7206VXR (NPE-G2) . At the rate of 140 kpps i gain 80% of cpu . So i looking for ways how to reduce it? So i want to turn off netflow(but don't want to this,monitoring is highly important for me), but it will give me only 10-20% ? At this moment with 84kpps i have 58% sh processes cpu sorted give me this. PID Runtime(ms) Invoked uSecs 5Sec 1Min 5Min TTY Process 109 163534600 537236763 304 35.38% 32.83% 16.85% 0 IP Input 67 829396 52280 15864 0.15% 0.01% 0.00% 0 Per-minute Jobs 68 5542736 3053476 1815 0.15% 0.18% 0.16% 0 Per-Second Jobs 51 635852 1116315 569 0.07% 0.03% 0.02% 0 Net Background 329 120396 4607274 26 0.07% 0.00% 0.00% 0 EIGRP-IPv4 Hello 105 50508 95032488 0 0.07% 0.05% 0.05% 0 IPAM Manager 6 4068580 476916 8531 0.00% 0.07% 0.05% 0 Check heaps 7 7768 3634 2137 0.00% 0.00% 0.00% 0 Pool Manager 8 0 1 0 0.00% 0.00% 0.00% 0 DiscardQ Backgro 10 8 708 11 0.00% 0.00% 0.00% 0 WATCH_AFS 5 0 1 0 0.00% 0.00% 0.00% 0 RO Notify Timers 12 0 2 0 0.00% 0.00% 0.00% 0 ATM VC Auto Crea 9 0 2 0 0.00% 0.00% 0.00% 0 Timers 11 0 2 0 0.00% 0.00% 0.00% 0 ATM AutoVC Perio 13 296 610532 0 0.00% 0.00% 0.00% 0 IPC Event Notifi 16 0 1 0 0.00% 0.00% 0.00% 0 IPC Zone Manager 17 3584 2980311 1 0.00% 0.00% 0.00% 0 IPC Periodic Tim 4 0 1 0 0.00% 0.00% 0.00% 0 EDDRI_MAIN 19 0 1 0 0.00% 0.00% 0.00% 0 IPC Process leve 20 0 1 0 0.00% 0.00% 0.00% 0 IPC Seat Manager 21 96 174453 0 0.00% 0.00% 0.00% 0 IPC Check Queue 14 4 50890 0 0.00% 0.00% 0.00% 0 IPC Dynamic Cach 3 0 1 0 0.00% 0.00% 0.00% 0 cpf_process_tpQ 24 756 305371 2 0.00% 0.00% 0.00% 0 IPC Keep Alive M 25 2340 610561 3 0.00% 0.00% 0.00% 0 IPC Loadometer 22 0 1 0 0.00% 0.00% 0.00% 0 IPC Seat RX Cont 15 0 1 0 0.00% 0.00% 0.00% 0 IPC Session Serv 18 1620 2980310 0 0.00% 0.00% 0.00% 0 IPC Deferred Por 29 0 1 0 0.00% 0.00% 0.00% 0 Exception contro sh run(greped): http://pastie.org/5483194 Hardware: c7200p-adventerprisek9-mz.151-4.M1.bin Cisco 7206VXR (NPE-G2) processor (revision A) with 917504K/65536K bytes of memory. Processor board ID 2xxxxxxx MPC7448 CPU at 1666Mhz, Implementation 0, Rev 2.2 6 slot VXR midplane, Version 2.1

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  • NSMutableURLRequest returns null on real device, while returning image on simulator

    - by Yanchi
    I was testing my app that I've been working on for past 2 months. Basically it requests for JSON, that contains info about items. One field of JSON file is image_url. When I want to display this image, I need to download it from another server, that needs additional credentials. So it goes like this- In my cellForRowAtIndexPath I'm doing NSDictionary *aucdict = [jsonAukResults objectAtIndex:indexPath.row]; NSURL *imageURL = [NSURL URLWithString:[aucdict objectForKey:@"img_url"]]; NSString *authPString = [[[NSString stringWithFormat:@"login:password"]dataUsingEncoding:NSUTF8StringEncoding] base64EncodedString]; NSString *verifPString = [NSString stringWithFormat:@"Image %@",authPString]; NSMutableURLRequest *Prequest = [[NSMutableURLRequest alloc] initWithURL:imageURL]; [Prequest setValue:verifPString forHTTPHeaderField:@"Authorization"]; NSError *error = nil; NSURLResponse *resp = nil; NSData *picresult = [NSURLConnection sendSynchronousRequest:Prequest returningResponse:&resp error:&error]; UIImage *imageLoad = [[UIImage alloc] initWithData:picresult]; Now, I just obscured credentials (they are not login:password :)). My problem is, that right now, I get 3 items. All 3 have image on same server. I can get two of them with this code no problem. However third one is problematic, I always get (NULL) imageLoad. On my simulator, everything works fine, I get all 3 pictures. On real device I get error. I tried to NSURLConnection with error and response so I could debug better. This is what I got in my error. Printing description of error: Error Domain=NSURLErrorDomain Code=-1202 "The certificate for this server is invalid. You might be connecting to a server that is pretending to be “server name” which could put your confidential information at risk." UserInfo=0x1e5a3080 {NSErrorFailingURLStringKey=pictureLink.jpg, NSLocalizedRecoverySuggestion=Would you like to connect to the server anyway?, NSErrorFailingURLKey=pictureLink.jpg, NSLocalizedDescription=The certificate for this server is invalid. You might be connecting to a server that is pretending to be “server name” which could put your confidential information at risk., NSUnderlyingError=0x1e5a30e0 "The certificate for this server is invalid. You might be connecting to a server that is pretending to be “server name” which could put your confidential information at risk.", NSURLErrorFailingURLPeerTrustErrorKey=} I dont use SSL so Im really confused as what could cause this error. Btw, everything worked fine until now (this is my initial screen, so it's been done for good month and a half). Now I started to do graphics and this problem popped up :(

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  • SQL IO and SAN troubles

    - by James
    We are running two servers with identical software setup but different hardware. The first one is a VM on VMWare on a normal tower server with dual core xeons, 16 GB RAM and a 7200 RPM drive. The second one is a VM on XenServer on a powerful brand new rack server, with 4 core xeons and shared storage. We are running Dynamics AX 2012 and SQL Server 2008 R2. When I insert 15 000 records into a table on the slow tower server (as a test), it does so in 13 seconds. On the fast server it takes 33 seconds. I re-ran these tests several times with the same results. I have a feeling it is some sort of IO bottleneck, so I ran SQLIO on both. Here are the results for the slow tower server: C:\Program Files (x86)\SQLIO>test.bat C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -frandom -b8 -BH -LS C:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads writing for 120 secs to file C:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 226.97 MBs/sec: 1.77 latency metrics: Min_Latency(ms): 0 Avg_Latency(ms): 281 Max_Latency(ms): 467 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 99 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -frandom -b8 -BH -LS C:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads reading for 120 secs from file C:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 91.34 MBs/sec: 0.71 latency metrics: Min_Latency(ms): 14 Avg_Latency(ms): 699 Max_Latency(ms): 1124 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -fsequential -b64 -BH -LS C :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads writing for 120 secs to file C:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1094.50 MBs/sec: 68.40 latency metrics: Min_Latency(ms): 0 Avg_Latency(ms): 58 Max_Latency(ms): 467 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -fsequential -b64 -BH -LS C :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 14318180 counts per second 8 threads reading for 120 secs from file C:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: C:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1155.31 MBs/sec: 72.20 latency metrics: Min_Latency(ms): 17 Avg_Latency(ms): 55 Max_Latency(ms): 205 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 Here are the results of the fast rack server: C:\Program Files (x86)\SQLIO>test.bat C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -frandom -b8 -BH -LS E:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file E:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for write): The system cannot find the pa th specified. exiting C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -frandom -b8 -BH -LS E:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file E:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for read): The system cannot find the pat h specified. exiting C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -fsequential -b64 -BH -LS E :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file E:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for write): The system cannot find the pa th specified. exiting C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -fsequential -b64 -BH -LS E :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file E:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) open_file: CreateFile (E:\TestFile.dat for read): The system cannot find the pat h specified. exiting C:\Program Files (x86)\SQLIO>test.bat C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -frandom -b8 -BH -LS c:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file c:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 2575.77 MBs/sec: 20.12 latency metrics: Min_Latency(ms): 1 Avg_Latency(ms): 24 Max_Latency(ms): 655 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 5 8 9 9 9 8 5 3 1 1 1 1 0 0 0 0 0 0 0 0 0 37 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -frandom -b8 -BH -LS c:\Tes tFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file c:\TestFile.dat using 8KB random IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1141.39 MBs/sec: 8.91 latency metrics: Min_Latency(ms): 1 Avg_Latency(ms): 55 Max_Latency(ms): 652 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 91 C:\Program Files (x86)\SQLIO>sqlio -kW -t8 -s120 -o8 -fsequential -b64 -BH -LS c :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads writing for 120 secs to file c:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 341.37 MBs/sec: 21.33 latency metrics: Min_Latency(ms): 5 Avg_Latency(ms): 186 Max_Latency(ms): 120037 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 C:\Program Files (x86)\SQLIO>sqlio -kR -t8 -s120 -o8 -fsequential -b64 -BH -LS c :\TestFile.dat sqlio v1.5.SG using system counter for latency timings, 62500000 counts per second 8 threads reading for 120 secs from file c:\TestFile.dat using 64KB sequential IOs enabling multiple I/Os per thread with 8 outstanding buffering set to use hardware disk cache (but not file cache) using current size: 5120 MB for file: c:\TestFile.dat initialization done CUMULATIVE DATA: throughput metrics: IOs/sec: 1024.07 MBs/sec: 64.00 latency metrics: Min_Latency(ms): 5 Avg_Latency(ms): 61 Max_Latency(ms): 81632 histogram: ms: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24+ %: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 Three of the four tests are, to my mind, within reasonable parameters for the rack server. However, the 64 write test is incredibly slow on the rack server. (68 mb/sec on the slow tower vs 21 mb/s on the rack). The read speed for 64k also seems slow. Is this enough to say there is some sort of bottleneck with the shared storage? I need to know if I can take this evidence and say we need to launch an investigation into this. Any help is appreciated.

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  • Received memory warning on setimage

    - by Sam Budda
    This problem has completely stumped me. This is for iOS 5.0 with Xcode 4.2 What's going on is that in my app I let user select images from their photo album and I save those images to apps document directory. Pretty straight forward. What I do then is that in one of the viewController.m files I create multiple UIImageViews and I then set the image for the image view from one of the picture that user selected from apps dir. The problem is that after a certain number of UIImage sets I receive a "Received memory warning". It usually happens when there are 10 pictures. If lets say user selected 11 pictures then the app crashes with Error (GBC). NOTE: each of these images are at least 2.5 MB a piece. After hours of testing I finally narrowed down the problem to this line of code [button1AImgVw setImage:image]; If I comment out that code. All compiles fine and no memory errors happen. But if I don't comment out that code I receive memory errors and eventually a crash. Also note it does process the whole CreateViews IBAction but still crashes at the end. I cannot do release or dealloc since I am running this on iOS 5.0 with Xcode 4.2 Here is the code that I used. Can anyone tell me what did I do wrong? - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. [self CreateViews]; } -(IBAction) CreateViews { paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask ,YES); documentsPath = [paths objectAtIndex:0]; //here 15 is for testing purposes for (int i = 0; i < 15; i++) { //Lets not get bogged down here. The problem is not here UIImageView *button1AImgVw = [[UIImageView alloc] initWithFrame:CGRectMake(10*i, 10, 10, 10)]; [self.view addSubview:button1AImgVw]; NSMutableString *picStr1a = [[NSMutableString alloc] init]; NSString *dataFile1a = [[NSString alloc] init]; picStr1a = [NSMutableString stringWithFormat:@"%d.jpg", i]; dataFile1a = [documentsPath stringByAppendingPathComponent:picStr1a]; NSData *potraitImgData1a =[[NSData alloc] initWithContentsOfFile:dataFile1a]; UIImage *image = [[UIImage alloc] initWithData:potraitImgData1a]; // This is causing my app to crash if I load more than 10 images! //[button1AImgVw setImage:image]; } NSLog(@"It went to END!"); } //Error I get when 10 images are selected. App does launch and work 2012-10-07 17:12:51.483 ABC-APP[7548:707] It went to END! 2012-10-07 17:12:51.483 ABC-APP [7531:707] Received memory warning. //App crashes with this error when there are 11 images 2012-10-07 17:30:26.339 ABC-APP[7548:707] It went to END! (gdb)

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  • my apostrophe turns into ‚Äô

    - by Bryce Naron
    i'm trying to send the iOS device name along with the deviceToken to my server in didRegisterForRemoteNotificationsWithDeviceToken.. my device has an apostrophe in it and the request string shows as ....&name=John+Doe’s+iPhone ... I've tried replacing "'" with "" and "’" with "" .. but neither fix it.. i assume i need to convert the encoding? NSString *string = [[UIDevice currentDevice] name]; output-> John Doe’s iPhone EDIT output is from NSLog(string);

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  • Segue Popover won't behave properly

    - by CStreel
    I'm trying to use Segue to present then dismiss a Popover view a UIBarButtonItem is clicked. I've created a generic Segue that is not anchored to anything but the view and given it a name I've Anchored the UIBarButtonItem in the Interface Builder to: - (IBAction)clickedSettings:(id)sender { if(self.popSegue != nil) { [self.popSegue.popoverController dismissPopoverAnimated:YES]; } else { //Current says only a button may [self performSegueWithIdentifier:@"Settings" sender:sender]; } } But when ever i click the button to display the Segue it gives me an error: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UIStoryboardPopoverSegue must be presented from a bar button item or a view.' It doesn't even hit my -(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender I've read the following questions on stack: iOS:How to dismiss Popover UIBarButtonItem + popover segue creates multiple popovers But i still get the same error. For the life of me i can't figure out what is going wrong

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  • Can I upgrade UIRequiredDeviceCapabilities from opengles-1 to opengles-2 in iOS app

    - by michael
    Hi I’m upgrading my app from cocos2d-x 1.x to 2.x that means change from OpenGLES 1.0 to 2.0, I've updated my Info.plist settings to reflect the change <key>UIRequiredDeviceCapabilities</key> <dict> <key>accelerometer</key> <true/> <key>opengles-2</key> <true/> </dict> Change from opengles-1 to opengles-2 But while installing application from XCode 4.5 GM (the older version was compiled with prevoius XCode) I receive error: Could not change executable permissions on the application

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  • Using Objective-C blocks with old compiler

    - by H2CO3
    I'm using the opensource iPhone toolchain on Linux for developing for jailbroken iPhones. I'd like to take advantage of the new (4.0, 5.0) iOS SDK features, but I can't as my old build of GCC doesn't understand the ^ block syntax. I noticed that blocks are just of type id (struct objc_object *). I know this from two resources: first, class-dump reports them as id, second, Apple docs clarify that "blocks can be retained". My quiestion is, how can I take advantage of blocks using this knowledge? I thought of something like: // this is in SDK 4.x/5.x - (void) doSomethingWithBlock:((int)(^block)(int)); // and I modify it like: - (void) doSomethingWithBlock(id)block; the question is: HOW TO ACTUALLY CALL IT? How do I create blocks? I can, of course, create function pointers (IMPs in particular), but how to achieve the object-like memory layout?

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  • Nokia sort sa carte « Here Maps » sur iOS et prévoit un SDK pour une version Android début 2013

    Nokia sort son application « Here Maps » pour iOS Et prévoit un SDK pour une version Android début 2013 Au cas où certains l'auraient oublié, la guerre des « Maps » ne se passe pas qu'entre Google et Apple. Un des acteurs majeurs du secteur s'appelle Nokia. Et depuis aujourd'hui, Nokia a lancé son application gratuite sur l'AppStore. « Here Maps » pour iOS propose la géolocalisation, la vue satellite, la possibilité d'enregistrer des extraits de cartes pour une consultation hors-ligne, le trafic en temps réel, le partage de points d'intérêts (je signale une chose intéressante sur la carte et les personnes avec qui je la partage la voient) sans oublier la navigation et le gu...

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  • Nokia sort sa carte « Here Maps » pour iOS et prévoit un SDK pour une version Android début 2013

    Nokia sort son application « Here Maps » pour iOS Et prévoit un SDK pour une version Android début 2013 Au cas où certains l'auraient oublié, la guerre des « Maps » ne se passe pas qu'entre Google et Apple. Un des acteurs majeurs du secteur s'appelle Nokia. Et depuis aujourd'hui, Nokia a lancé son application gratuite sur l'AppStore. « Here Maps » pour iOS propose la géolocalisation, la vue satellite, la possibilité d'enregistrer des extraits de cartes pour une consultation hors-ligne, le trafic en temps réel, le partage de points d'intérêts (je signale une chose intéressante sur la carte et les personnes avec qui je la partage la voient) sans oublier la navigation et le gu...

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  • iOS 5 pourrait accélérer le fonctionnement des applications Web en plein écran en activant le moteur JavaScript Nitro pour ce mode

    iOS 5 pourrait accélérer le fonctionnement des applications Web en plein écran En activant le moteur JavaScript Nitro pour ce mode Mise à jour du 20/06/2011 par Idelways Les applications Web épinglées sur l'écran de démarrage des iDevices et fonctionnant sous Safari mobile en mode plein écran pourraient bientôt bénéficier des progrès remarquables apportés par le moteur JavaScript « Nitro » avec l'arrivée d'iOS 5, actuellement en bêta. Comme on peut s'y attendre, cette annonce pointue, néanmoins importante et en tout cas prématurée ne vient pas directement d'Apple, mais de l'un de ses (ex. ?) employé ayant dévoilé ...

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  • [IOS SDK] Sending Data to Other Players - Game Center

    - by mohacs
    Hi guys, I am developing a simple game center multiplayer game. i did manage almost everything except sending messeage to players. what i mean, i can invite player to play game, game is starts etc. regarding apple documentation i am using following method to send data but it' doesn't work at all. const char *bytes = "123"; NSData *packet = [NSData dataWithBytes:&bytes length:3]; [myMatch sendDataToAllPlayers: packet withDataMode: GKMatchSendDataUnreliable error:nil]; if possible a working sample would be great. many thanks.

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  • invalid context 0x0 under iOS 7.0 and system degradation

    - by Alex
    I've read as many search results I could find on this dreaded problem, unfortunatelly, each one seems to focus on a specific function call. My problem is that I get the same error from multiple functions, which I am guessing are being called back from functions that I use. To make matters worse, the actual code is within a custom private framework which is being imported in another project, and as such, debugging isn't as simple? Can anyone point me to the right direction? I have a feeling I'm calling certain methods wrongly or with bad context, but the output from xcode is not very helpful at this point. : CGContextSetFillColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetStrokeColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. CGContextSaveGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetFlatness: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextAddPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextDrawPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextRestoreGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextGetBlendMode: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. Those errors may occur when a custom view is presented, or one of its inherited classes. At which point they spawn multiple times, until the keyboard won't provide any input. Touch events are still registered, but system slows down, and eventually may lead to unallocated object errors.

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  • Storyboard elements are not sized properly on the device

    - by Joel Fischer
    In the storyboard, I am placing a table view element into a subclassed UIView. The element is not appearing on the iPad device I am running it on the same as it appears in the storyboard however. This also happens for additional content that I place into the storyboard. Below is a screenshot as it appears in the storyboard, as well as UI width/height information. And here is the description of the UI file running on the iPad. https://gist.github.com/4323186 (embedding it directly into the post is giving me problems) You'll notice that the tableview is explicitly set at 178 width, and is showing up in the description as 276 width. My initial thought was that perhaps a cell was forcing the parent to be larger (I'm very new to iOS UI development), but drilling into that shows the prototype cell it appears that the width is defined by it's parent at 178. The image views and label also are appearing in the incorrect spot, as shown in the second image below.

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  • Oracle ouvre Application Development Framework à iOS et Android pour porter les applications d'entreprise en Java sur mobiles

    Oracle ouvre son Application Development Framework à iOS et Android Pour porter les applications d'entreprise sur mobiles, BlackBerry et Windows Phone devraient suivre ADF (Application Development Framework) de Oracle s'ouvre à iOS et Android avec l'arrivée d'ADF Mobile. Cette extension ? qui tourne sur JDeveloper IDE - permet de porter les applications Java réalisées avec le framework sur des mobiles en générant un code « hybride » (HTML,CSS, JS d'un côté, Java de l'autre). La partie Java pourra s’exécuter dans ces applications grâce à une JVM embarquée ? et allégée. L'UI étant prise en charge par les technos Webs. A noter, les outils générés avec ADF Mobile ne pourrant commu...

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  • Placemark not giving city name in ios 6

    - by Sawant
    I am using this code in which i am getting Placemark but it not giving the city name. Earlier i am using MKReverse Geocoder to get the placemark in which i am getting the city name but as in ios6 it showing deprecated because the apple developer added every thing in CLLocation. so i used this code. `-(void) locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { CLLocation *location = [locationManager location]; NSLog(@"location is %@",location); CLGeocoder *fgeo = [[[CLGeocoder alloc] init] autorelease]; // Reverse Geocode a CLLocation to a CLPlacemark [fgeo reverseGeocodeLocation:location completionHandler:^(NSArray *placemarks, NSError *error){ // Make sure the geocoder did not produce an error // before continuing if(!error){ // Iterate through all of the placemarks returned // and output them to the console for(CLPlacemark *placemark in placemarks){ NSLog(@"%@",[placemark description]); city1= [placemark.addressDictionary objectForKey:(NSString*) kABPersonAddressCityKey]; NSLog(@"city is %@",city1); } } else{ // Our geocoder had an error, output a message // to the console NSLog(@"There was a reverse geocoding error\n%@", [error localizedDescription]); } } ]; } ` here as i am seeing in console in NSLog(@"%@",[placemark description]); its giving output like :- abc road name,abc road name, state name,country name. any help please .Thanking in advance.

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  • iCloud + Storage of media in iPhone Documents folder

    - by Michael Morrison
    I, like many developers, got an email from Apple recently that stated we should move our data from the documents directory into another folder to permit more streamlined backup to iCloud. In recent testing it appears that [your app] stores a fair amount of data in its Documents folder. Since iCloud backups are performed daily over Wi-Fi for each user's iOS device, it's important to ensure the best possible user experience by minimizing the amount of data being stored by your app. Marco Arment, of instapaper fame, has a good take on the issue, which is that the recommended location for storing downloadable files is in /Library/Caches. However, the problem is that both /tmp and /Caches can be 'cleaned' anytime the OS decides that the device is running low on storage. If your app is cleaned then the data downloaded by your app and stored by your user is gone. Naturally, the user will blame you and not Apple. What to do?

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  • TomTom integration does not work anymore?

    - by viezel
    I did for 6 months back an integration for TomTom navigation with URL Scheme. This worked out great, but then TomTom updated their iPhone app to version 1.10. Since then the integration does not work. Anyone tried the same? My iOS integration looks like this: (Titanium appcelerator) var lat = dbDataArray[chosenRoute]["lat"].toFixed(6); //geo coordinate var lng = dbDataArray[chosenRoute]["lng"].toFixed(6); //geo coordinate //open navigation var url = "tomtomhome://geo:action=navigateto&lat="+lat+"&long="+lng+"&name=name"; //show map //var url = "tomtomhome://geo:action=show&lat="+lat+"&long="+lng+"&name=name"; if (Ti.Platform.canOpenURL(url)) { Ti.Platform.openURL(url); }else { alert('Please install TomTom Navigation app'); } Note: I cannot get TomTom to tell me what has changed.

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  • UICollectionViewController nested in a normal UIViewController

    - by patrickS
    I have added a UICollectionView into a normal ViewController (MainViewController), and than created a UICollectionViewController Subclass (CollectionViewController) in the ViewController and connected the UICollectionView outlet with the CollectionViewController object _collectionViewController = [[CollectionViewController alloc] initWithCollectionViewLayout:_collectionView.collectionViewLayout]; _collectionView.dataSource = _collectionViewController; _collectionView.delegate = _collectionViewController; In the CollectionViewController I have setup an simple NSArray object and I show this one. This works as expected. But If I try to access the collectionview from the CollectionViewController via self.collectionview I am not able to access this one. I dont know what I have to do, to also connect the collectionview. I have build a sample ios-app it is available at: https://github.com/patricks/uicollectionview-problem The method - (void)outputSelectedCell in the UICollectionViewController always shows, that there is nothing selected… I hope you understand the problem.

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  • share text on facebook from iOS application using sharekit

    - by Rendel
    I want to share some text on facebook using sharekit. I found many solutions but no1 worked for me. I have imported sharekit and frameworks in my project. Now I want to share text: @"Hello everyone" directly (I mean not to choose from options: mail, twitter, facebook. When I press button share it should share text on facebook, of couse ask log in if it's necessary). And also I will be glad if you tell me which fields are necessary to fill in the SHKConfig.h file for facebook.

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  • How can I track a bug report in Apple’s Radar?

    - by zoul
    Hello! There’s a feature I’d like to use on iOS. It has already been requested on Radar and people from Apple say that they will probably implement it. Is there a way to get to the particular bug report in Radar so that I can watch the progress? I know I can’t see other people’s bug reports on Radar. What if I file a duplicate bug report, will that let me know when the original bug closes? I know about Open Radar, but the request in question is not there.

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  • How to configure the framesize using AudioUnit.framework on iOS

    - by Piperoman
    I have an audio app i need to capture mic samples to encode into mp3 with ffmpeg First configure the audio: /** * We need to specifie our format on which we want to work. * We use Linear PCM cause its uncompressed and we work on raw data. * for more informations check. * * We want 16 bits, 2 bytes (short bytes) per packet/frames at 8khz */ AudioStreamBasicDescription audioFormat; audioFormat.mSampleRate = SAMPLE_RATE; audioFormat.mFormatID = kAudioFormatLinearPCM; audioFormat.mFormatFlags = kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger; audioFormat.mFramesPerPacket = 1; audioFormat.mChannelsPerFrame = 1; audioFormat.mBitsPerChannel = audioFormat.mChannelsPerFrame*sizeof(SInt16)*8; audioFormat.mBytesPerPacket = audioFormat.mChannelsPerFrame*sizeof(SInt16); audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame*sizeof(SInt16); The recording callback is: static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { NSLog(@"Log record: %lu", inBusNumber); NSLog(@"Log record: %lu", inNumberFrames); NSLog(@"Log record: %lu", (UInt32)inTimeStamp); // the data gets rendered here AudioBuffer buffer; // a variable where we check the status OSStatus status; /** This is the reference to the object who owns the callback. */ AudioProcessor *audioProcessor = (__bridge AudioProcessor*) inRefCon; /** on this point we define the number of channels, which is mono for the iphone. the number of frames is usally 512 or 1024. */ buffer.mDataByteSize = inNumberFrames * sizeof(SInt16); // sample size buffer.mNumberChannels = 1; // one channel buffer.mData = malloc( inNumberFrames * sizeof(SInt16) ); // buffer size // we put our buffer into a bufferlist array for rendering AudioBufferList bufferList; bufferList.mNumberBuffers = 1; bufferList.mBuffers[0] = buffer; // render input and check for error status = AudioUnitRender([audioProcessor audioUnit], ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); [audioProcessor hasError:status:__FILE__:__LINE__]; // process the bufferlist in the audio processor [audioProcessor processBuffer:&bufferList]; // clean up the buffer free(bufferList.mBuffers[0].mData); //NSLog(@"RECORD"); return noErr; } With data: inBusNumber = 1 inNumberFrames = 1024 inTimeStamp = 80444304 // All the time same inTimeStamp, this is strange However, the framesize that i need to encode mp3 is 1152. How can i configure it? If i do buffering, that implies a delay, but i would like to avoid this because is a real time app. If i use this configuration, each buffer i get trash trailing samples, 1152 - 1024 = 128 bad samples. All samples are SInt16.

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