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  • Clearing canvas with Canvas.drawColor()

    - by strangeInAStrangerLand
    I'm attempting to change the background image of a custom View with some success. The image will change but the problem is that I still see traces of the old image. When I attempt to clear the canvas before drawing the new image, it doesn't appear to work. I create a bitmap to store the image. When changing the image, I call Canvas.drawColor() before drawing the new image but the old image persists. I've tried drawColor(0), drawColor(Color.BLACK), c.drawColor(0, PorterDuff.Mode.CLEAR), and none of the above works. As such, I had to post this for review from more experienced minds than mine. The actual code is as follows: private int bgnd; private boolean switching; public void setBgnd(int incoming){ switching = true; switch (incoming){ case R.drawable.image1: bgnd = incoming; this.invalidate(); break; case R.drawable.image2: bgnd = incoming; this.invalidate(); break; } } protected void onDraw(Canvas c){ if(switching == true){ Bitmap b = BitmapFactory.decodeResource(getResources(), bgnd); c.drawColor(0, PorterDuff.Mode.CLEAR); c.drawBitmap(b, 0, 0, null); switching = false; }else{ Bitmap b = BitmapFactory.decodeResource(getResources(), bgnd); c.drawBitmap(b, 0, 0, null); } }

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  • Can't operator == be applied to generic types in C#?

    - by Hosam Aly
    According to the documentation of the == operator in MSDN, For predefined value types, the equality operator (==) returns true if the values of its operands are equal, false otherwise. For reference types other than string, == returns true if its two operands refer to the same object. For the string type, == compares the values of the strings. User-defined value types can overload the == operator (see operator). So can user-defined reference types, although by default == behaves as described above for both predefined and user-defined reference types. So why does this code snippet fail to compile? void Compare<T>(T x, T y) { return x == y; } I get the error Operator '==' cannot be applied to operands of type 'T' and 'T'. I wonder why, since as far as I understand the == operator is predefined for all types? Edit: Thanks everybody. I didn't notice at first that the statement was about reference types only. I also thought that bit-by-bit comparison is provided for all value types, which I now know is not correct. But, in case I'm using a reference type, would the the == operator use the predefined reference comparison, or would it use the overloaded version of the operator if a type defined one? Edit 2: Through trial and error, we learned that the == operator will use the predefined reference comparison when using an unrestricted generic type. Actually, the compiler will use the best method it can find for the restricted type argument, but will look no further. For example, the code below will always print true, even when Test.test<B>(new B(), new B()) is called: class A { public static bool operator==(A x, A y) { return true; } } class B : A { public static bool operator==(B x, B y) { return false; } } class Test { void test<T>(T a, T b) where T : A { Console.WriteLine(a == b); } }

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  • Why Java language does not offer a way to declare getters and setters of a given "field" through ann

    - by zim2001
    I actually happily design and develop JEE Applications for quite 9 years, but I realized recently that as time goes by, I feel more and more fed up of dragging all these ugly bean classes with their bunch of getters and setters. Considering a basic bean like this : public class MyBean { // needs getter AND setter private int myField1; // needs only a getter, no setter private int myField2; // needs only a setter, no getter private int myField3; /** * Get the field1 * @return the field1 */ public int getField1() { return myField1; } /** * Set the field1 * @param value the value */ public void setField1(int value) { myField1 = value; } /** * Get the field2 * @return the field2 */ public int getField2() { return myField2; } /** * Set the field3 * @param value the value */ public void setField3(int value) { myField3 = value; } } I'm dreaming of something like this : public class MyBean { @inout(public,public) private int myField1; @out(public) private int myField2; @in(public) private int myField3; } No more stupid javadoc, just tell the important thing... It would still be possible to mix annotation and written down getters or setters, to cover cases when it should do non-trivial sets and gets. In other words, annotation would auto-generate the getter / setter code piece except when a literate one is provided. Moreover, I'm also dreaming of replacing things like that : MyBean b = new MyBean(); int v = b.getField1(); b.setField3(v+1); by such : MyBean b = new MyBean(); int v = b.field1; b.field3 = v+1; In fact, writing "b.field1" on the right side of an expression would be semantically identical to write "b.getField1()", I mean as if it has been replaced by some kind of a preprocessor. It's just an idea but I'm wondering if I'm alone on that topic, and also if it has major flaws. I'm aware that this question doesn't exactly meet the SO credo (we prefer questions that can be answered, not just discussed) so I flag it community wiki...

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  • Converting From Castle Windsor To StructureMap In An MVC2 Project

    - by alphadogg
    I am learning about best practices in MVC2 and I am knocking off a copy of the "Who Can Help Me" project (http://whocanhelpme.codeplex.com/) off Codeplex. In it, they use Castle Windsor for their DI container. One "learning" task I am trying to do is convert this subsystem in this project to use StructureMap. Basically, at Application_Start(), the code news up a Windsor container. Then, it goes through multiple assemblies, using MEF: public static void Register(IContainer container) { var catalog = new CatalogBuilder() .ForAssembly(typeof(IComponentRegistrarMarker).Assembly) .ForMvcAssembly(Assembly.GetExecutingAssembly()) .ForMvcAssembliesInDirectory(HttpRuntime.BinDirectory, "CPOP*.dll") // Won't work in Partial trust .Build(); var compositionContainer = new CompositionContainer(catalog); compositionContainer .GetExports<IComponentRegistrar>() .Each(e => e.Value.Register(container)); } and any class in any assembly that has an IComponentRegistrar interface will get its Register() method run. For example, the controller registrar's Register() method implementation basically is: public void Register(IContainer container) { Assembly.GetAssembly(typeof(ControllersRegistrarMarker)).GetExportedTypes() .Where(IsController) .Each(type => container.AddComponentLifeStyle( type.Name.ToLower(), type, LifestyleType.Transient )); } private static bool IsController(Type type) { return typeof(IController).IsAssignableFrom(type); } Hopefully, I am not butchering WCHM too much. I am wondering how does one do this with StructureMap?

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  • How to Convert multiple sets of Data going from left to right to top to bottom the Pythonic way?

    - by ThinkCode
    Following is a sample of sets of contacts for each company going from left to right. ID Company ContactFirst1 ContactLast1 Title1 Email1 ContactFirst2 ContactLast2 Title2 Email2 1 ABC John Doe CEO [email protected] Steve Bern CIO [email protected] How do I get them to go top to bottom as shown? ID Company Contactfirst ContactLast Title Email 1 ABC John Doe CEO [email protected] 1 ABC Steve Bern CIO [email protected] I am hoping there is a Pythonic way of solving this task. Any pointers or samples are really appreciated! p.s : In the actual file, there are 10 sets of contacts going from left to right and there are few thousand such records. It is a CSV file and I loaded into MySQL to manipulate the data.

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  • why Geocoder.getFromLocationName(...) returns an empty list?

    - by urobo
    I'm using the android.location.Geocoder for the first time. The Idea is: I have a Listener on a button which takes input from an EditText and resolve the location. Up to now it's debugging phase, so I have no handler taking messages from the thread, only geocoding and write to logcat. Q: Why this method always returns an empty list of Address objects? private View.OnClickListener checkLocation = new View.OnClickListener() { @Override public void onClick(View v) { location = ((EditText)findViewById(R.id.getLocation)).getText().toString(); Thread thr = new Thread(){ public void run (){ Log.d("Looking for", location); Geocoder gc = new Geocoder(ctx,Locale.ITALY); try { fa= gc.getFromLocationName(location, 3); if (fa.isEmpty())Log.d("getFromLocationName", "NothingFound"); else { int size= fa.size(); for (int i = 0; i<size ;i++) Log.d("getFromLocationName.at("+ String.valueOf(i) +")", fa.get(i).getAddressLine(0)+", "+fa.get(0).getAddressLine(1)); } } catch (IOException e) { Log.e("IOException", e.getMessage()); } } }; thr.start(); } }; manifest: <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> Somebody knows why? (btw I am using 1.6 sdk) Input tried

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  • Printing Pdf using AirPrint causes cut-off content

    - by Jatin Patel
    Here i am printing pdf with size 'pageSize = CGSizeMake(640, 832);'. this size is larget then A4 size page aspected. so i will cut-off some text(means it will not print whole page). while printing same pdf using MAC, it will print whole page with help of option (scale to fit). so can any one help me to come out from this problem.. is there any option in IOS sdk for scale to fit. here is my code.. -(void)printItem { NSArray *aArrPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) ; NSString *aStr = [[aArrPaths objectAtIndex:0] stringByAppendingPathComponent:[NSString stringWithFormat:@"PropertyReport_%d.pdf",self.propertyId]]; // NSString *aStr = [[NSBundle mainBundle] pathForResource:@"TRADUZIONE HELP SECTIONS REV2" ofType:@"pdf"]; NSURL *url=[[NSURL alloc] initFileURLWithPath:aStr]; NSData *data=[[NSData alloc] initWithContentsOfURL:url]; printController = [UIPrintInteractionController sharedPrintController]; if(printController && [UIPrintInteractionController canPrintData:data]) { printController.delegate = self; UIPrintInfo *printInfo = [UIPrintInfo printInfo]; printInfo.outputType = UIPrintInfoOutputGeneral; //printInfo.jobName = [NSString stringWithFormat:@"New Image"]; printInfo.duplex = UIPrintInfoDuplexLongEdge; printController.printInfo = printInfo; printController.showsPageRange = YES; printController.printingItem = data; void (^completionHandler)(UIPrintInteractionController *, BOOL, NSError *) = ^(UIPrintInteractionController *printController, BOOL completed, NSError *error) { if (!completed && error) { //NSLog(@"FAILED! due to error in domain %@ with error code %u", error.domain, error.code); } }; // aWebViewPDF.hidden=FALSE; [printController presentAnimated:YES completionHandler:completionHandler]; } } Thanks Jatin Patel

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  • CodeDom : compile partial class

    - by James
    I'm attempting to compile code in a text file to change a value in a TextBox on the main form of a WinForms application. Ie. add another partial class with method to the calling form. The form has one button (button1) and one TextBox (textBox1). The code in the text file is: this.textBox1.Text = "Hello World!!"; And the code: namespace WinFormCodeCompile { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { // Load code from file StreamReader sReader = new StreamReader(@"Code.txt"); string input = sReader.ReadToEnd(); sReader.Close(); // Code literal string code = @"using System; using System.Windows.Forms; namespace WinFormCodeCompile { public partial class Form1 : Form { public void UpdateText() {" + input + @" } } }"; // Compile code CSharpCodeProvider cProv = new CSharpCodeProvider(); CompilerParameters cParams = new CompilerParameters(); cParams.ReferencedAssemblies.Add("mscorlib.dll"); cParams.ReferencedAssemblies.Add("System.dll"); cParams.ReferencedAssemblies.Add("System.Windows.Forms.dll"); cParams.GenerateExecutable = false; cParams.GenerateInMemory = true; CompilerResults cResults = cProv.CompileAssemblyFromSource(cParams, code); // Check for errors if (cResults.Errors.Count != 0) { foreach (var er in cResults.Errors) { MessageBox.Show(er.ToString()); } } else { // Attempt to execute method. object obj = cResults.CompiledAssembly.CreateInstance("WinFormCodeCompile.Form1"); Type t = obj.GetType(); t.InvokeMember("UpdateText", BindingFlags.InvokeMethod, null, obj, null); } } } } When I compile the code, the CompilerResults returns an error that says WinFormCodeCompile.Form1 does not contain a definition for textBox1. Is there a way to dynamically create another partial class file to the calling assembly and execute that code? I assume I'm missing something really simple here.

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  • Create inherited class from base class

    - by Raj
    public class Car { private string make; private string model; public Car(string make, string model) { this.make = make; this.model = model; } public virtual void Display() { Console.WriteLine("Make: {0}", make); Console.WriteLine("Model: {0}", model); } public string Make { get{return make;} set{make = value;} } public string Model { get{return model;} set{model = value;} } } public class SuperCar:Car { private Car car; private int horsePower; public SuperCar(Car car) { this.car = car; } public int HorsePower { get{return horsePower;} set{horsepower = value;} } public override void Display() { base.Display(); Console.WriteLine("I am a super car"); } When I do something like Car myCar = new Car("Porsche", "911"); SuperCar mySupcar = new SuperCar(myCar); mySupcar.Display(); I only get "I am a supercar" but not the properties of my base class. Should I explicitly assign the properties of my base class in the SuperCar constructor? In fact I'm trying Decorator pattern where I want a class to add behaviour to a base class.

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  • Java Swing MVC question

    - by juFo
    I'm following this MVC model: http://java.sun.com/developer/technicalArticles/javase/mvc/ In my model I have an "ArrayList shapes" field and I need the shapes in my view. Is the only way of getting my shapes by getting them in the modelPropertyChange method? public void modelPropertyChange(PropertyChangeEvent evt) { if (evt.getPropertyName().equals(MyController.PROPERTY_TEXT)) { ArrayList<Shape> shapes = (ArrayList<Shape>) evt.getNewValue(); } } or should I also create a generic getter method in my controller? like this generic setter method: protected void setModelProperty(String propertyName, Object newValue) { for (AbstractModel model: registeredModels) { try { Method method = model.getClass(). getMethod("set"+propertyName, new Class[] { newValue.getClass() } ); method.invoke(model, newValue); } catch (Exception ex) { // Handle exception. } } } If I need such a generic getter method, I have no clue how to transform this generic setter above to a generic getter method. If I don't need such a generic getter method to retreive my data from the model, if I only need the modelPropertyChange method from my View. How would I get my data from the model the first time the application starts? :o Pfft I need to get my arraylist of shapes from my model in my view :( (and later I need to get some other data also) So confusing :(

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  • GCC emits extra code for boost::shared_ptr dereference

    - by Checkers
    I have the following code: #include <boost/shared_ptr.hpp> struct Foo { int a; }; static int A; void func_shared(const boost::shared_ptr<Foo> &foo) { A = foo->a; } void func_raw(Foo * const foo) { A = foo->a; } I thought the compiler would create identical code, but for shared_ptr version an extra seemingly redundant instruction is emitted. Disassembly of section .text: 00000000 <func_raw(Foo*)>: 0: 55 push ebp 1: 89 e5 mov ebp,esp 3: 8b 45 08 mov eax,DWORD PTR [ebp+8] 6: 5d pop ebp 7: 8b 00 mov eax,DWORD PTR [eax] 9: a3 00 00 00 00 mov ds:0x0,eax e: c3 ret f: 90 nop 00000010 <func_shared(boost::shared_ptr<Foo> const&)>: 10: 55 push ebp 11: 89 e5 mov ebp,esp 13: 8b 45 08 mov eax,DWORD PTR [ebp+8] 16: 5d pop ebp 17: 8b 00 mov eax,DWORD PTR [eax] 19: 8b 00 mov eax,DWORD PTR [eax] 1b: a3 00 00 00 00 mov ds:0x0,eax 20: c3 ret I'm just curious, is this necessary, or it is just an optimizer's shortcoming? Compiling with g++ 4.1.2, -O3 -NDEBUG.

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  • Spinner in Android crashing when visibilty changes while handling OnClick in a button

    - by Dave George
    I have a spinner in UI, which I want to hide when I handle onClick method for a button. But the application is crashing all the time. Is it that I can't use the setVisibility(View.Gone) on spinners (it is not written anywhere). If I comment it out, then application run fine. I am getting NullPointerException and I am using RelativeLayout. Also, can I do this: public void onItemSelected(AdapterView<?> arg0, View view, int pos, long arg3) { // TODO Auto-generated method stub Toast.makeText(SpinnerActivity.this,selected , Toast.LENGTH_SHORT).show(); spinner.setVisibility(View.GONE); } } Spinner code fore reference: itemsCity=getResources().getStringArray(R.array.cities_array); ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource( this, R.array.cities_array, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinnerCity.setAdapter(adapter); And here is Button code: private class BtClickListner implements View.OnClickListener{ @Override public void onClick(View v) { essEditText.setVisibility(View.GONE); spinnerCity.setEnabled(false);// Getting exception here // Also tried spinnerCity.setVisibility(View.GONE);// Exception SameBt.setVisibility(View.GONE);// This is same button for which I am handliing event, but it allows me to change tis property at run time. }

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  • Cloning items in a listbox c#

    - by Jenny
    I have 2 list boxes and want to be able to copy selected items from one to the other how ever many times I want. Ive managed to do this but I have buttons on the 2nd list box that allow me to go up and down..Now when theres to items in the second list box that are the same (e.g "gills" and "gills") it doesnt behave normally and crashes. Is there a way in which I can get them to act as seperate items in the 2nd listbox? code private void buttonUp_Click(object sender, EventArgs e) { object selected = listBox2.SelectedItem; int index = list2.Items.IndexOf(selected); listBox2.Items.Remove(selected); listBox2.Items.Insert(index - 1, selected); listBox2.SetSelected(index - 1, true); } private void buttonAdd_Click(object sender, EventArgs e) { DataRowView selected = (DataRowView)listBox1.SelectedItem; string item = selected["title"].ToString(); listBox2.Items.Add(item); } It works fine when i havnt got duplicates but when i do they just jump around randomly when i press up/down. (ive not included down as its pretty much the same as up)

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  • Stuffed Animal In OpenGL

    - by anon
    I have seen metal/plastic/water/fire/... shaders for OpenGL. However, it it possible to render something fur-like, say a stuffed animal / teddy bear in OpenGL (I know this is possible with renderman / ray tracers, but I want to do it in OpenGl). If you have pointers to GLSl shaders for this, please point me in the right direction. Thanks! [I'm guessing the answer is no since fur requires more than just shaders -- it almost requires creating geometry on the fly -- but I'd love to be proven wrong)]

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  • Save as DialogBox to save textbox content to a newfile using asp.net

    - by user195114
    I want the users to type their text in the given textbox and on clicking on createNewFile Button, a SaveAs Dialogbox should popup and the users should browse through the location and save the file as desired. I have tried some thing but (1) the dialog box goes behind the application (2) when run, dialogbox opens 3 times, means it executes 3 times REPLY TO THE POST protected void btnNewFile_Click(object sender, EventArgs e) { StreamWriter sw = null; try { SaveFileDialog sdlg = new SaveFileDialog(); DialogResult result = sdlg.ShowDialog(); sdlg.InitialDirectory = @"C:\"; sdlg.AddExtension = true; sdlg.CheckPathExists = true; sdlg.CreatePrompt = false; sdlg.OverwritePrompt = true; sdlg.ValidateNames = true; sdlg.ShowHelp = true; sdlg.DefaultExt = "txt"; // sdlg.ShowDialog = Form.ActiveForm; string file = sdlg.FileName.ToString(); string data = txtNewFile.Text; if (sdlg.ShowDialog() == DialogResult.OK) { sw.WriteLine(txtNewFile.Text); sw.Close(); } if (sdlg.ShowDialog() == DialogResult.Cancel) { sw.Dispose(); } //Save(file, data); } catch { } finally { if (sw != null) { sw.Close(); } } } private void Save(string file, string data) { StreamWriter writer = new StreamWriter(file); SaveFileDialog sdlg1 = new SaveFileDialog(); try { if (sdlg1.ShowDialog() == DialogResult.OK) { writer.Write(data); writer.Close(); } else writer.Dispose(); } catch (Exception xp) { MessageBox.Show(xp.Message); } finally { if (writer != null) { writer.Close(); } } } I have tried this.

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  • iphone encryption not working

    - by Futur
    I have this encryption/decryption implemented and executes with no error, but i am unable to decrypt the data and im not sure whether the data is encrypted, kindly help. - (NSData *)AES256EncryptWithKey:(NSString *)key { char keyPtr[kCCKeySizeAES256+1]; bzero(keyPtr, sizeof(keyPtr)); [key getCString:keyPtr maxLength:sizeof(keyPtr) encoding:NSUTF8StringEncoding]; NSUInteger dataLength = [strData length]; data = [[NSData alloc] init]; data = [strData dataUsingEncoding:NSUTF8StringEncoding]; size_t bufferSize = dataLength + kCCBlockSizeAES128; void *pribuffer = malloc(bufferSize); size_t numBytesEncrypted = 0; CCCryptorStatus cryptStatus = CCCrypt(kCCEncrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, keyPtr, kCCKeySizeAES256, NULL /* initialization vector (optional) */, [data bytes], dataLength, /* input */ [data bytes], bufferSize, /* output */ &numBytesEncrypted); if (cryptStatus == kCCSuccess) { return [NSData dataWithBytesNoCopy:data length:numBytesEncrypted]; }} The decryption is : -(NSData *)AES256DecryptWithKey:(NSString *)key andForData:(NSData *)objDataObject { char keyPtr[kCCKeySizeAES256+1]; bzero(keyPtr, sizeof(keyPtr)); [key getCString:keyPtr maxLength:sizeof(keyPtr) encoding:NSUTF8StringEncoding]; NSUInteger dataLength = [objDataObject length]; size_t bufferSize = dataLength + kCCBlockSizeAES128; void *buffer = malloc(bufferSize); size_t numBytesDecrypted = 0; CCCryptorStatus cryptStatus = CCCrypt(kCCDecrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, keyPtr, kCCKeySizeAES256, NULL, [objDataObject bytes], dataLength, [objDataObject bytes], bufferSize, &numBytesDecrypted); if (cryptStatus == kCCSuccess) { return [NSData dataWithBytesNoCopy:objDataObject length:numBytesDecrypted]; } } i call the above methods like this: CryptoClass *obj = [CryptoClass new]; NSData *objData = [obj AES256EncryptWithKey:@"hell"]; NSData *val = [obj AES256DecryptWithKey:@"hell" andForData:objData ]; NSLog(@"decrypted string is : %@ AND LENGTH IS %d",[val description],[val length]); Decryption doesnt seem to happen at all and the encryption - i am not sure about it, kindly help me here.

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  • Setting the background colour/highlight colour for a given string range using Core Text

    - by Jasarien
    I have some text laid out using Core Text in my iPhone app. I'm using NSAttributedString to set certain styles within the text for given ranges. I can't seem to find an attribute for setting a background / highlight colour, though it would seem it is possible. I couldn't find an attribute name constant that sounded relevant and the documentation only lists: kCTCharacterShapeAttributeName kCTFontAttributeName kCTKernAttributeName kCTLigatureAttributeName kCTForegroundColorAttributeName kCTForegroundColorFromContextAttributeName kCTParagraphStyleAttributeName kCTStrokeWidthAttributeName kCTStrokeColorAttributeName kCTSuperscriptAttributeName kCTUnderlineColorAttributeName kCTUnderlineStyleAttributeName kCTVerticalFormsAttributeName kCTGlyphInfoAttributeName kCTRunDelegateAttributeName Craig Hockenberry, developer of Twitterrific has said publicly on Twitter that he uses Core Text to render the tweets, and Twitterrific has this background / highlight that I'm talking about when you touch a link. Any help or pointers in the right direction would be fantastic, thanks. Edit: Here's a link to the tweet Craig posted mentioning "Core text, attributed strings and a lot of hard work", and the follow up that mentioned using CTFrameSetter metrics to work out if touches intersect with links.

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  • add animation to layer's path in cocos2d

    - by greg rock
    so i'm on cocos2d but before I was on a normal ios app and I had this code : -(void)viewDidLoad{ rootLayer = [[CALayer alloc] init]; [imageView.layer addSublayer:rootLayer]; roundPath = CGPathCreateMutable(); CGPathMoveToPoint(roundPath, nil, center.x , center.y - 35); CGPathAddArcToPoint(roundPath, nil, center.x + 35, center.y - 35, center.x + 35, center.y + 35, 35); CGPathAddArcToPoint(roundPath, nil, center.x + 35, center.y + 35, center.x - 35, center.y + 35, 35); CGPathAddArcToPoint(roundPath, nil, center.x - 35, center.y + 35, center.x - 35, center.y, 35); CGPathAddArcToPoint(roundPath, nil, center.x - 35, center.y - 35, center.x, center.y - 35, 35); CGPathCloseSubpath(roundPath); //Box Path boxPath = CGPathCreateMutable(); CGPathMoveToPoint(boxPath, nil, center.x , center.y - 35); CGPathAddArcToPoint(boxPath, nil, center.x + 35, center.y - 35, center.x + 35, center.y + 35, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x + 35, center.y + 35, center.x - 35, center.y + 35, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x - 35, center.y + 35, center.x - 35, center.y, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x - 35, center.y - 35, center.x, center.y - 35, 4.7); CGPathCloseSubpath(boxPath); shapeLayer = [CAShapeLayer layer]; shapeLayer.path = boxPath; [rootLayer addSublayer:shapeLayer]; } -(void)startAnimation { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"]; animation.duration = 2.0; animation.repeatCount = HUGE_VALF; animation.autoreverses = YES; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; animation.fromValue = (id)boxPath; animation.toValue = (id)roundPath; [shapeLayer addAnimation:animation forKey:@"animatePath"]; } But I didn't found a way to do the animation fromboxpath toroundpath on cocos2d, I don't know what CCAction use . Can anybody help me ? sorry for my english I'm french :/

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  • Android: Can not send http post

    - by jpartogi
    Hi all, I've been banging my head trying to figure out how to send a post method in Android. This is how my code look like: public class HomeActivity extends Activity implements OnClickListener { private TextView textView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); textView = (TextView) findViewById(R.id.text); Button button = (Button)findViewById(R.id.button); button.setOnClickListener(this); } @Override public void onClick(View view) { HttpPost httpMethod = new HttpPost("http://www.example.com/"); httpMethod.addHeader("Accept", "text/html"); httpMethod.addHeader("Content-Type", "application/xml"); AndroidHttpClient client = AndroidHttpClient.newInstance("Android"); String result = null; try { HttpResponse response = client.execute(httpMethod); textView.setText(response.toString()); HttpEntity entity = response.getEntity(); Log.i(HomeActivity.class.toString(), result); textView.setText("Invoked webservice"); } catch (IOException e) { e.printStackTrace(); Log.e(HomeActivity.class.toString(), e.getMessage()); textView.setText("Something wrong:" + e.getMessage()); } } } What am I doing wrong here? Is there anything that I may need to configure from the Android emulator to get this working? Thank you for your help.

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  • NSTableView binding problem

    - by Niklas Ottosson
    I have only just started with XCode (v3.2.2) and Interface Builder and have run into a problem. Here is what I have done: I have made a class to be the datasource of a NSTableView: @interface TimeObjectsDS : NSControl { IBOutlet NSTableView * idTableView; NSMutableArray * timeObjects; } @property (assign) NSMutableArray * timeObjects; @property (assign) NSTableView * idTableView; - (id) init; - (void) dealloc; - (void) addTimeObject: (TimeObj *)timeObject; - (int) count; // NSTableViewDataSource Protocol functions - (int)numberOfRowsInTableView:(NSTableView *)tableView; - (id)tableView:(NSTableView *)tableView objectValueForTableColumn:(NSTableColumn *)tableColumn row: (int)row; I have then bound my NSTableView in the View to this datasource like so: I have also bound the View NSTableView to the Model idTableView variable in Interface Builder seen above In the init function I add a element to the mutable array. This is displayed correctly in the NSTableView when I run the application. However when I add another element to the array (of same type as in init) and try to call [idTableView reloadData] on the View nothing happens. In fact the Model idTableView is null. When printing the variable with NSLog(@"idTableView: %@", idTableView) I get "idTableView: (null)" Im runing out of ideas how to fix this. Any ideas to what I could do to fix the binding?

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  • How to recover gracefully from a C# udp socket exception

    - by Gearoid Murphy
    Context: I'm porting a linux perl app to C#, the server listens on a udp port and maintains multiple concurrent dialogs with remote clients via a single udp socket. During testing, I send out high volumes of packets to the udp server, randomly restarting the clients to observe the server registering the new connections. The problem is this: when I kill a udp client, there may still be data on the server destined for that client. When the server tries to send this data, it gets an icmp "no service available" message back and consequently an exception occurs on the socket. I cannot reuse this socket, when I try to associate a C# async handler with the socket, it complains about the exception, so I have to close and reopen the udp socket on the server port. Is this the only way around this problem?, surely there's some way of "fixing" the udp socket, as technically, UDP sockets shouldn't be aware of the status of a remote socket? Any help or pointers would be much appreciated. Thanks.

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  • Problem with NSUserDefaults and deallocated Instance

    - by Peter A
    Hi, I'm having a problem with NSUserDefaults. I've followed the steps in the books as closely as I can for my app, but still get the same problem. I am getting a *** -[NSUserDefaults integerForKey:]: message sent to deallocated instance 0x3b375a0 error when I try and load in the settings. Here is the code that I have, it is in the App Delegate class. - (void)applicationDidFinishLaunching:(UIApplication *)application { recordingController = [[RecordingTableViewController alloc] initWithStyle:UITableViewStylePlain]; [recordingController retain]; // Add the tab bar controller's current view as a subview of the window [window addSubview:tabBarController.view]; [self loadSettings]; } -(void)loadSettings { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSNumber loop = [defaults objectForKey:@"loop_preference"]; NSNumber play = [defaults objectForKey:@"play_me_preference"]; NSNumber volume = [defaults objectForKey:@"volume_preference"]; } As you can see I am not trying to do anything with the values yet, but I get the error on the line reading in the loop preference. I also get it if I try and read an NSString. Any suggestions would be greatly appreciated. Thanks Peter

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  • How to remove all ListBox items?

    - by Nano HE
    Hi, I created two RadioButton (Weight and Height). I will do switch between the two categories. But the they share the same ListBox Controllers (listBox1 and listBox2). Is there any good method to clear all the ListBox items simpler? I didn't find the removeAll() for ListBox. I don't like my complex multi-lines style which I posted here. private void Weight_Click(object sender, RoutedEventArgs e) { // switch between the radioButton "Weith" and "Height" // Clear all the items first listBox1.Items.Remove("foot"); listBox1.Items.Remove("inch"); listBox1.Items.Remove("meter"); listBox2.Items.Remove("foot"); listBox2.Items.Remove("inch"); listBox2.Items.Remove("meter"); // Add source units items for listBox1 listBox1.Items.Add("kilogram"); listBox1.Items.Add("pound"); // Add target units items for listBox2 listBox2.Items.Add("kilogram"); listBox2.Items.Add("pound"); } private void Height_Click(object sender, RoutedEventArgs e) { // switch between the radioButton "Weith" and "Height" // Clear all the items first listBox1.Items.Remove("kilogram"); listBox1.Items.Remove("pound"); listBox2.Items.Remove("kilogram"); listBox2.Items.Remove("pound"); // Add source units items for listBox1 listBox1.Items.Add("foot"); listBox1.Items.Add("inch"); listBox1.Items.Add("meter"); // Add target units items for listBox2 listBox2.Items.Add("foot"); listBox2.Items.Add("inch"); listBox2.Items.Add("meter"); }

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  • What can I access in Androids Native libraries? And How?

    - by Donal Rafferty
    I am completely new to the NDK. I have done a couple of the tutorials including the hello from jni one and another one that calculates the sum of two numbers. They involved using cygwin and the ndk to create the library so file and I have a bit of a grasp on how to insert my own libraries into the libraries layer of Android. I have now been asked to access the native libraries on Android and see what I can use them for. My question is can I do this? The STABLE-APIS.txt document is a bit vague and mentions the following as Stable C++ API's in Android 1.5 cstddef new utility stl_pair.h Does that mean I can access them? If so then how do I go about it? I dont think that following the tutorials I have already done would be any help? Any pointers on how to do this or links to tutorials etc.. would be greatly appreciated

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  • Threadsafe binding with DispatcherObject.CheckAccess()

    - by maffe
    Hi, according to this, I can achieve threadsafety with large overhead. I wrote the following class and use it. It works fine. public abstract class BindingBase : DispatcherObject, INotifyPropertyChanged, INotifyPropertyChanging { private string _displayName; private const string NameDisplayName = "DisplayName"; /// /// The display name for the gui element which bound this instance. It can be used for localization. /// public string DisplayName { get { return _displayName; } set { NotifyPropertyChanging(NameDisplayName); _displayName = value; NotifyPropertyChanged(NameDisplayName); } } protected BindingBase() {} protected BindingBase(string displayName) { DisplayName = displayName; } public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangingEventHandler PropertyChanging; protected void NotifyPropertyChanged(string name) { if (PropertyChanged == null) return; if (CheckAccess()) PropertyChanged.Invoke(this, new PropertyChangedEventArgs(name)); else Dispatcher.BeginInvoke(DispatcherPriority.Normal, (Action) (() = NotifyPropertyChanged(name))); } protected void NotifyPropertyChanging(string name) { if (PropertyChanging == null) return; if (CheckAccess()) PropertyChanging.Invoke(this, new PropertyChangingEventArgs(name)); else Dispatcher.BeginInvoke(DispatcherPriority.Normal, (Action) (() = NotifyPropertyChanging(name))); } } So is there a reason, why I've never found something like that? Are there any issues I should be aware off? Regards

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