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  • Where does the information shown by OS X Terminal 'Display all commands' feature come from?

    - by Sergio Acosta
    I just learned that if you hit and hold ESC while on the Mac Terminal, a prompt appears after a few seconds offering to show every command available on your system, including aliases, built-ins, and executables on your PATH. Soruce: http://www.mactricksandtips.com/2008/05/list-all-possible-terminal-commands.html However, the output is show through a more filter, and I cannot grep it or pipe it to another command. Does anyone know how this magic output is generated? Is it just generated on the fly by Terminal? Is there a bash command that can be called explicitly on the command line and get the same result? It is mostly curiosity, but I would love to be able to get the results as text I can post-process and not just browse on screen.

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  • CUDA & MSI GT60 with Optimus enabled GTX670M?

    - by user1076693
    I have a MSI GT60 Laptop with an Optimus enabled GTX 670M GPU, and I have been trying to get CUDA going in Ubuntu 12.04 environment. I realize that Optimus is not supported in Linux, but I have read the following post suggesting that CUDA works for hybrid GPUs. How can I get nVidia CUDA or OpenCL working on a laptop with nVidia discrete card/Intel Integrated Graphics? I installed the NVIDIA driver via sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current The resulting driver version is 302.17, and supposedly GTX 670M is supported since 295.59. I also downloaded CUDA 4.2 from the NVIDIA site, and compiled it against nvidia-current libraries. Unfortunately, when I run deviceQuery in the CUDA SDK, I get the following output cudaGetDeviceCount returned 38 -> no CUDA-capable device is detected Checking /proc/driver/nvidia/gpus/0/information gives the following Model: GeForce GTX 670M IRQ: 16 GPU UUID: GPU-????????-????-????-????-???????????? Video BIOS: ??.??.??.??.?? Bus Type: PCI-E DMA Size: 32 bits DMA Mask: 0xffffffffff Bus Location: 0000:01.00.0 Here is the output of "lspci | grep VGA" 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1213 (rev ff) So... what am I doing wrong? Thanks!

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  • FFmpeg creates emtpy (black) frames

    - by resamsel
    I have a set of images from a timelapse shot (172 JPG files) that I want to convert into a movie. I tried several parameters with FFmpeg, but all I get is a video with black frames (though it has the expected length). ffmpeg -f image2 -vcodec mjpeg -y -i img_%03d.jpg timelapse2.mpg The command above creates this video: http://sdm-net.org/data/timelapse2.mpg What I'm expecting is something like this (created with Time Lapse Assembler.app): https://vimeo.com/39038362 - This is my fallback option, but I'd really like to create timelapse movies from a script. I'm on OSX Lion (10.7.3) with FFmpeg version (0.10) installed via Homebrew. I also tried to find a proper version of mencoder for OSX, but this doesn't seem to be an easy task. Also, ImageMagick's convert doesn't seem to work nicely, it creates really bad output and it seems there's not much I can do about it... Edit: With libx264 and an mp4 container: ffmpeg -f image2 -y -i img_%03d.jpg -vcodec libx264 timelapse4.mp4 Output: ffmpeg version 0.10 Copyright (c) 2000-2012 the FFmpeg developers built on Mar 26 2012 13:47:02 with clang 3.0 (tags/Apple/clang-211.12) configuration: --prefix=/usr/local/Cellar/ffmpeg/0.10 --enable-shared --enable-gpl --enable-version3 --enable-nonfree --enable-hardcoded-tables --enable-libfreetype --cc=/usr/bin/clang --enable-libx264 --enable-libfaac --enable-libmp3lame --enable-librtmp --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libxvid --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libass --disable-ffplay libavutil 51. 34.101 / 51. 34.101 libavcodec 53. 60.100 / 53. 60.100 libavformat 53. 31.100 / 53. 31.100 libavdevice 53. 4.100 / 53. 4.100 libavfilter 2. 60.100 / 2. 60.100 libswscale 2. 1.100 / 2. 1.100 libswresample 0. 6.100 / 0. 6.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, image2, from 'img_%03d.jpg': Duration: 00:00:06.88, start: 0.000000, bitrate: N/A Stream #0:0: Video: mjpeg, yuvj420p, 3888x2592 [SAR 72:72 DAR 3:2], 25 fps, 25 tbr, 25 tbn, 25 tbc [buffer @ 0x7f8ec9415f20] w:3888 h:2592 pixfmt:yuvj420p tb:1/1000000 sar:72/72 sws_param: [libx264 @ 0x7f8ec981d800] using SAR=1/1 [libx264 @ 0x7f8ec981d800] frame MB size (243x162) > level limit (36864) [libx264 @ 0x7f8ec981d800] MB rate (984150) > level limit (983040) [libx264 @ 0x7f8ec981d800] using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX [libx264 @ 0x7f8ec981d800] profile High, level 5.1 [libx264 @ 0x7f8ec981d800] 264 - core 120 - H.264/MPEG-4 AVC codec - Copyleft 2003-2011 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'timelapse4.mp4': Metadata: encoder : Lavf53.31.100 Stream #0:0: Video: h264 (![0][0][0] / 0x0021), yuvj420p, 3888x2592 [SAR 72:72 DAR 3:2], q=-1--1, 25 tbn, 25 tbc Stream mapping: Stream #0:0 -> #0:0 (mjpeg -> libx264) Press [q] to stop, [?] for help frame= 172 fps= 18 q=-1.0 Lsize= 259kB time=00:00:06.80 bitrate= 312.3kbits/s video:256kB audio:0kB global headers:0kB muxing overhead 1.089647% [libx264 @ 0x7f8ec981d800] frame I:1 Avg QP: 9.60 size:212820 [libx264 @ 0x7f8ec981d800] frame P:43 Avg QP:30.50 size: 291 [libx264 @ 0x7f8ec981d800] frame B:128 Avg QP:31.00 size: 285 [libx264 @ 0x7f8ec981d800] consecutive B-frames: 0.6% 0.0% 1.7% 97.7% [libx264 @ 0x7f8ec981d800] mb I I16..4: 22.5% 77.2% 0.3% [libx264 @ 0x7f8ec981d800] mb P I16..4: 0.0% 0.0% 0.0% P16..4: 0.0% 0.0% 0.0% 0.0% 0.0% skip:100.0% [libx264 @ 0x7f8ec981d800] mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.0% 0.0% 0.0% direct: 0.0% skip:100.0% L0: 1.2% L1:98.8% BI: 0.0% [libx264 @ 0x7f8ec981d800] 8x8 transform intra:77.2% inter:100.0% [libx264 @ 0x7f8ec981d800] coded y,uvDC,uvAC intra: 41.2% 23.4% 0.6% inter: 0.0% 0.0% 0.0% [libx264 @ 0x7f8ec981d800] i16 v,h,dc,p: 40% 25% 35% 1% [libx264 @ 0x7f8ec981d800] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 36% 32% 30% 1% 0% 0% 0% 0% 0% [libx264 @ 0x7f8ec981d800] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 51% 40% 6% 1% 1% 0% 1% 0% 1% [libx264 @ 0x7f8ec981d800] i8c dc,h,v,p: 60% 21% 19% 0% [libx264 @ 0x7f8ec981d800] Weighted P-Frames: Y:0.0% UV:0.0% [libx264 @ 0x7f8ec981d800] ref P L0: 92.3% 0.0% 0.0% 7.7% [libx264 @ 0x7f8ec981d800] ref B L0: 50.0% 0.0% 50.0% [libx264 @ 0x7f8ec981d800] ref B L1: 99.4% 0.6% [libx264 @ 0x7f8ec981d800] kb/s:304.49 Output timelapse4.mp4 (beacause of spam protection I can only post two links with my reputation): http sdm-net.org/data/timelapse4.mp4

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  • Cannot install grub to RAID1 (md0)

    - by Andrew Answer
    I have a RAID1 array on my Ubuntu 12.04 LTS and my /sda HDD has been replaced several days ago. I use this commands to replace: # go to superuser sudo bash # see RAID state mdadm -Q -D /dev/md0 # State should be "clean, degraded" # remove broken disk from RAID mdadm /dev/md0 --fail /dev/sda1 mdadm /dev/md0 --remove /dev/sda1 # see partitions fdisk -l # shutdown computer shutdown now # physically replace old disk by new # start system again # see partitions fdisk -l # copy partitions from sdb to sda sfdisk -d /dev/sdb | sfdisk /dev/sda # recreate id for sda sfdisk --change-id /dev/sda 1 fd # add sda1 to RAID mdadm /dev/md0 --add /dev/sda1 # see RAID state mdadm -Q -D /dev/md0 # State should be "clean, degraded, recovering" # to see status you can use cat /proc/mdstat This is the my mdadm output after sync: /dev/md0: Version : 0.90 Creation Time : Wed Feb 17 16:18:25 2010 Raid Level : raid1 Array Size : 470455360 (448.66 GiB 481.75 GB) Used Dev Size : 470455360 (448.66 GiB 481.75 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Thu Nov 1 15:19:31 2012 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : 92e6ff4e:ed3ab4bf:fee5eb6c:d9b9cb11 Events : 0.11049560 Number Major Minor RaidDevice State 0 8 1 0 active sync /dev/sda1 1 8 17 1 active sync /dev/sdb1 After bebuilding completion "fdisk -l" says what I have not valid partition table /dev/md0. This is my fdisk -l output: Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00057d19 Device Boot Start End Blocks Id System /dev/sda1 * 63 940910984 470455461 fd Linux raid autodetect /dev/sda2 940910985 976768064 17928540 5 Extended /dev/sda5 940911048 976768064 17928508+ 82 Linux swap / Solaris Disk /dev/sdb: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000667ca Device Boot Start End Blocks Id System /dev/sdb1 * 63 940910984 470455461 fd Linux raid autodetect /dev/sdb2 940910985 976768064 17928540 5 Extended /dev/sdb5 940911048 976768064 17928508+ 82 Linux swap / Solaris Disk /dev/md0: 481.7 GB, 481746288640 bytes 2 heads, 4 sectors/track, 117613840 cylinders, total 940910720 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/md0 doesn't contain a valid partition table This is my grub install output: root@answe:~# grub-install /dev/sda /usr/sbin/grub-setup: warn: Attempting to install GRUB to a disk with multiple partition labels or both partition label and filesystem. This is not supported yet.. /usr/sbin/grub-setup: error: embedding is not possible, but this is required for cross-disk install. root@answe:~# grub-install /dev/sdb Installation finished. No error reported. So 1) "update-grub" find only /sda and /sdb Linux, not /md0 2) "dpkg-reconfigure grub-pc" says "GRUB failed to install the following devices /dev/md0" I cannot load my system except from /sdb1 and /sda1, but in DEGRADED mode... Anybody can resolve this issue? I have big headache with this.

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  • Cron is running but not outputting data

    - by Youri
    I'm trying to make my Amazon EC2 instances stop and start by a crontab. EC2 Api tools is succesfully installed. Manually it works. The cron (which I put in with the command crontab -e): 10 * * * * ubuntu /usr/bin/ec2-stop-instances [instanceid] /tmp/ec2.log The file /tmp/ec2.log is created. When I use the command grep CRON /var/log/syslog I see the cron has actually run. I don't get any output in the /tmp/ec2.log file though. I have set all the amazon variables needed. Even if I on purpose create a wrong cron, like this: 10 * * * * ubuntu /usr/bin/ec2-stop-instancwweqes [instanceid] /tmp/ec2.log I get no output in the file. Shouldn't there be an error? I also tried not defining the user: 10 * * * * /usr/bin/ec2-stop-instances [instanceid] /tmp/ec2.log And direct command: 10 * * * * ubuntu ec2-stop-instances [instanceid] /tmp/ec2.log Can someone please help me. If I can somehow debug, I can get to the solution. Thanks in advance.

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  • wireless is disabled by hardware lenovo 3000g430

    - by sudheer
    sir i have problem with my wifi switch sir please tell me solution for my problem (wifi is disabled by hardware). output of sudo lshw -C network is sudo] password for sudheer: *-network DISABLED description: Wireless interface product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:06:00.0 logical name: eth2 version: 01 serial: 00:21:00:72:3a:93 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 latency=0 multicast=yes wireless=IEEE 802.11bg resources: irq:19 memory:f4700000-f4703fff *-network description: Ethernet interface product: NetLink BCM5906M Fast Ethernet PCI Express vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:07:00.0 logical name: eth0 version: 02 serial: 00:1e:68:ad:24:0b size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.121 duplex=full firmware=sb v3.04 ip=172.16.52.79 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:47 memory:f4600000-f460ffff output of iwconfig is lo no wireless extensions. eth2 IEEE 802.11 Access Point: Not-Associated Link Quality:5 Signal level:0 Noise level:0 Rx invalid nwid:0 invalid crypt:0 invalid misc:0 eth0 no wireless extensions. sudheer@sudheer:~$ sudo iwlistscanning sudo: iwlistscanning: command not found ***sudheer@sudheer:~$ sudo iwlist scanning*** lo Interface doesn't support scanning. eth2 Failed to read scan data : Invalid argument eth0 Interface doesn't support scanning.

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  • Architecture of an action multiplayer game from scratch

    - by lcf
    Not sure whether it's a good place to ask (do point me to a better one if it's not), but since what we're developing is a game - here it goes. So this is a "real-time" action multiplayer game. I have familiarized myself with concepts like lag compensation, view interpolation, input prediction and pretty much everything that I need for this. I have also prepared a set of prototypes to confirm that I understood everything correctly. My question is about the situation when game engine must be rewind to the past to find out whether there was a "hit" (sometimes it may involve the whole 'recomputation' of the world from that moment in the past up to the present moment. I already have a piece of code that does it, but it's not as neat as I need it to be. The domain logic of the app (the physics of the game) must be separated from the presentation (render) and infrastructure tools (e.g. the remote server interaction specifics). How do I organize all this? :) Is there any worthy implementation with open sources I can take a look at? What I'm thinking is something like this: -> Render / User Input -> Game Engine (this is the so called service layer) -> Processing User Commands & Remote Server -> Domain (Physics) How would you add into this scheme the concept of "ticks" or "interactions" with the possibility to rewind and recalculate "the game"? Remember, I cannot change the Domain/Physics but only the Game Engine. Should I store an array of "World's States"? Should they be just some representations of the world, optimized for this purpose somehow (how?) or should they be actual instances of the world (i.e. including behavior and all that). Has anybody had similar experience? (never worked on a game before if that matters)

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  • GCC: assembly listing for IA64 without an Itanium machine

    - by KD04
    I need to try the following thing: I would like to compile some simple C code samples and see the assembly listing generated by GCC for IA64 architecture, i.e. I just want to run GCC with the -S switch and see the resultant .s file. I don't have an Itanium machine, so in order to do it myself I'll probably need a cross-compiling version of GCC built for x86 RedHat. I'm not interested in full cross-compilation, meaning that I don't need to generate the binaries at all. The easiest way, of course, would be to find an Itanium machine with with GCC and just try it there. Unfortunately, I don't seem to have access to any. Another option is to build a cross-compiling version GCC on my RedHat, but apparently that's quite an endeavor for someone who hasn't done it before (I assume that the fact that I only need .s output doesn't make it simpler). What other options are there, if any? Maybe there's some sort of a web front to an Itanium GCC compiler on the Net (something like Comeau Online or ideone.com, but with .s output)? Anything else? I would appreciate any help.

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  • CodePlex Daily Summary for Thursday, June 12, 2014

    CodePlex Daily Summary for Thursday, June 12, 2014Popular ReleasesLuna ORM - Data Layer Code Generator for Vb.Net and C#: Luna 4.14.6.7: Newer version, better LunaEngine with many new feature. Any class implements IDisposable.StackBuilder: StackBuilder 1.0.21.0: *Issue #9 : Take weight of case into account while searching optimal case... *Issue #10 : Changing direction of last layer to use remaining space while stacking a palette... *Issue #11 : New URL for AutoUpdater section in app.config... First working version of INTEX Corp Plugin...QuickMon: Version 3.15: This release expand on 'Presets' - now called Templates. A complete Template editor has been added so you can manage templates(edit, save, import and export). Existing agent configs can be saved as a template for reuse as well. Additionally a few other fixes were done as well. 1. Fixed Registry collector - allow 'blank' key value (<default> values) 2. Default Monitor pack history size is now 100 3. qmp file extension is now the defaultCommand Line Media Controller: v1.0.0.0: Initial ReleaseVidCoder: 1.5.23 Beta: Added first translations for 1.5. Includes new languages Portuguese, Japanese, Chinese Simplified and Czech. Many of these translations are still incomplete: you can help out on Crowdin. Added an option to pass through an input track if it matches the output codec. Updated HandBrake core to SVN 6209. Fixed crash on AAC passthrough. Fixed x264 settings getting set incorrectly when reverting from a preset with the Advanced tab. Fixed occasional crash when calculating remaining time. ...PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.4: Added New-Folder and Remove-Folder functions (Thanks to SueH) Added NoWait parameter to Execute-Process Added the ability for Deploy-Application.exe to point to a different .ps1 file by specifying it on the command-line Added checks to Deploy-Application.exe to verify the AppDeployToolkit folder exists Added PSAppDeployToolkit icon to Deploy-Application.exe Fixed issue where hang could occur if file version was null when using Get-FileVersion Improved exception handling and loggin...CS-Script Source: Release v3.8.1: Improved ConfigConsole AdvancedShell extensions support cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationProligence Orchard PowerShell: OrchardPs 0.2: Version 0.2, build 5273 Major Features: Support for Orchard 1.7 and 1.8 Support for managing Orchard themes Added new cmdlets: Get-OrchardFeature, Get-Tenant, Enable-Tenant, Disable-Tenant, Get-OrchardTheme, Enable-OrchardTheme Minor Features: Added 'gopc' alias for Get-OrchardPsCommand cmdlet Hidden 'Configuration' node in Orchard VFS, as it is not yet implemented Bug Fixes: Fixed signatures for *.ps1xml files 'FromAllTenants' switch no longer fails on tenants which are not running ...BugNET Issue Tracker: BugNET 1.6: Version 1.6 is a major upgrade to the latest frameworks and components by Microsoft. It includes a major UI overhaul using the bootstrap framework to have a modern, mobile friendly and easily customized layout. Upgrade to .NET 4.5 ASP.NET social auth Add script bundling and optimization Improvements for mobile devices Bootstrap (UI overhaul) Rewritten / friendly URL's Please read our release notes for BugNET 1.6: http://blog.bugnetproject.com/2014/06/08/bugnet-1-6-and-bugnet-pro-1...CppWindowsAPI: Library Build 20140608 [3.0]: There are many changes since the older versions before v3.0. Portable to the VS2013. Note that there is something still needed to implement so the relative components have been removed from this release, which will be re-implemented into the future releases. md5: 49bf91dbe4e47dee24d1f62a0b482334 sha-1: 4eabffc1b00557cdf8e83df18ac247e230f4c1d0 md5: 4a63a4923c23bcd821e7411453779086 sha-1: 1bb8549b92c8d791346cfe7efcdaeaa37098591d md5: 371026dfcac75e33f331430cf2c65415 sha-1: 7b8a155f30206f...SFDL.NET: SFDL.NET (2.2.9.3): Changelog: Retry Bugfix (Error Counter wurde nicht korrekt zurückgesetzt) Neue Einstellung: Retry Wartezeit ist nun EinstellbarLoad Runner - Distributed HTTP Pressure Test Tool: Load Runner 1.2: 1. added support for distributed load test (read documentation for details) 2. added detail documentationbabelua: 1.5.7.0: V1.5.7.0 - 2014.6.6Stability improvement: use "lua scripts folder" as lua search path when debugging;MyBB: MyBB 1.6.13 Türkçe Kurulum Paketi: MyBB 1.6.13 - Resmi Tam Türkçe UTF-8 Sifir Kurulum Paketi Rar Pass - Sifresi: mybb.com.tr Yayinci site: http://www.mybb.com.tr Orjinal indirme adresi: http://download.mybb.com.tr Destek 1: http://destek.mybb.com.tr/showthread.php?tid=12326 Destek 2: http://tr.mybbdepo.com/mybb-1-6-13-turkce-sifir-kurulum-paketi-konusu.html Dosya: MyBB1613KurulumPaketiTR.rar MD5: d2745b79aa8cc5f8cc09e8a91b50d3cc SHA-1: 6fbb8e611e6d78f8cd3d88d7a773edc67ecc2a3e Ekleyen: XpSerkan MCTR TEAM - Gururla Sunar.SEToolbox: SEToolbox 01.033.007 Release 1: Fixed breaking changes in Space Engineers in latest update. Installation of this version will replace older version.Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.10: Virto Commerce Community Edition version 1.10. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes bug fixes and improvements (including Commerce Manager localization and https support). More details about this release can be found on our blog at http://blog.virtocommerce.com.Fantom - Expression Based Dynamic Language Manager: Fantom Binary and Test Web Site: The first version of FantomDLL. Download binary and sample site for testing.Back Up Your SharePoint: SPSBackUP 0.1: Supports SharePoint 2010 and 2013 All settings with xml input file Clean backup history Notifications by mail Log script results in rtf fileNPOI: NPOI 2.1: Assembly Version: 2.1.0 New Features a. XSSFSheet.CopySheet b. Excel2Html for XSSF c. insert picture in word 2007 d. Implement IfError function in formula engine Bug Fixes a. fix conditional formatting issue b. fix ctFont order issue c. fix vertical alignment issue in XSSF d. add IndexedColors to NPOI.SS.UserModel e. fix decimal point issue in non-English culture f. fix SetMargin issue in XSSF g.fix multiple images insert issue in XSSF h.fix rich text style missing issue in XSSF i. fix cell...Media Player (Technology Area): Media Player 0.3 (Codname Kalo): Themes are included, along with a picture viewer. This does not require 0.2 to be installedNew ProjectsAddress Auto lookup For MS CRM 2013: Address Lookup to find correct addresses in less time.Aspose for Spring.Java: Aspose for Spring Java provides source code and detailed usage instructions for extending the existing Spring.Java samples.Beatting Mole XNA Game on Windows Phone: The project game using XNA Game Engine in Windows PhoneBrecham.Obex: The library provides very broad OBEX support, providing not just the ‘Put’ operation , but also: Connect, Put, Get, SetPath, Delete, and Abort.Command Line Media Controller: This application provides a command line interface for issuing basic media controls to most media player applications.DevExpress Prism Adapters: DevExpress Prism Adapters is a project intented to provide different adapters for DevExpress controls integration with Microsoft Prism.FVSB: fvsbH Logger (8 logger): Create logs with a html format with a Visual Studio 2013 style.Masked Input For CRM 2013: Mask Input for more user friendliness and to avoid user typo errors.MovieDatabase: A movie database manipulation program that uses the movie database api.OpenNetworkTester: GUI-based bandwidth testing toolProgress Tracker: A simple pet project that allows users to set up daily tasks and track which ones they complete.ProjectShipping: summarySerXio: tfs, read tfs dataValu Akunting: Sistem Informasi Akuntansi Valudata KomputindoWindows Phone 8.1 Training for MIC15: Using for store training source code and resource url/files/.??????-??????【??】: ????????????????????,??????????,????????、????,??????????,??????????。??????-??????【??】: ??????????????????????????????,??????????,????,????,???,??????。??????-??????【??】: ????????????????,?????????????? ??。????????、????、????、?????????? ???????。????-????【??】: ??????,??????:?????,?????,??????,??????????,????????。????????!????-????【??】: ?????????????????????:????、????、??????????????,????????。????????!??????-??????【??】: ???????????,?????,???????????,???????,????,????,????,?????。??????-??????【??】: ????????????、???、??、??????????????????????????????,????????????????!????-????【??】: ???????????????????????????、????、????、???????????,????,????!?????-?????【??】: ???????????????8?,????????,????????,??????????,?????,????? ,????????!?????-?????【??】: ???????????????6?,???????????????????????????,??????????????,?????????!????-????【??】: ????????????????????????????,???????????????????????,???????。??????-??????【??】: ????????????????、??????、??????、??????、??????、?????、??????、????、????、????????!?????-?????【??】: ???????????????,????????,????:???????,??????,????,????,?????,?????,??????!?????-?????【??】: ????????????????,?????????????。?????????,???????,???????,?????????????。??????-??????【??】: ?????????????????,??????????????、???????、???????、???????、?????!??????-??????【??】: ????????????????????,????????????????,????????????????,??????!????-????【??】: ???????????????,?????????????。????????????,???????,???????,?????,?????。?????-?????【??】: ?????????????????????????,???????????,????????,?????????????????????。?????-?????【??】: ?????????????????????,????“???????,???????”?????,????????????!??????-??????【??】: ??????????????????????????,????,????,??????????。???????????????,??,??,??????????,??????...??????-??????【??】: ???????????????????,?????????????,????,?????????,?????????????,?????,?????!????-????【??】: ??????????????,?????????????? ??。????????、????、????、?????????? ???????。?????-?????【??】: ????????????????,???????????????。???????????,??????:????、????、???????!?????-?????【??】: ?????????????????,???????????,??????????????,??????????,??????????????!??????-??????【??】: ????????????,????,??????????? ???? ???? ?????????,???,??,?????!??????-??????【??】: ????????????????、????、????、??????、????、????????,????????、?????????,?????。????-????【??】: ????????????????:?????? ???? ??????,???????,??????,???????。?????-?????【??】: ????????????????,?????????????。????????????,???????,???????,?????,?????。?????-?????【??】: ?????????????????????????,???????????,????????,???????????????????????????-??????【??】: ???????????????????,?????????????,????,?????????,?????????????,?????,?????!??????-??????【??】: ?????????????????,???????????????。???????????,??????:????、????、???????!????-????【??】: ????????????????????????,????,????,??????????。???????????????,??,??,??????????,??????...?????-?????【??】: ?????????????????,???????????,??????????????,??????????,???????????????????-?????【??】: ?????????????????、?????、?????、????、?????,??????????。????????????????!??????-??????【??】: ????????????????????,????????????????,????????????????,??????!??????-??????【??】: ??????????????????????,????“???????,???????”?????,????????????!????-????【??】: ???????????????,??????????????、???????、???????、???????、?????!?????-?????【??】: ???????????????,????,????,??????,????“????、????、????、????”????????,??????.?????-?????【??】: ???????????????????,????????:??、??、???,?????????????????????!??????-??????【??】: ????????,??????:?????,?????,??????,??????????,????????。????????!??????-??????【??】: ???????????????????????:????、????、??????????????,????????。????????!??????-??????【??】: ?????????????????????????????,??????????,????,????,???,??????????-????【??】: ????????????????、????,??100%????,??????,????????????,???????????!????-????【??】: ??????????????????,??????????,????????、????,??????????,??????????。??????-??????【??】: ??????????????,????????,?????,???,???????????,???????????,?????,??????!??????-??????【??】: ??????????????????????????????????:???????,??????,????,????,????,?????!????-????【??】: ???????????????????,?????????/?,,???????????,??????????????!?????-?????【??】: ???????????????????????,????,????,????,???????,?????,?????.??????。?????-?????【??】: ???????????????、?????,????????????????????,????,????,??????。??????-??????【??】: ????????????????????,???????????????????????????,????:????,????,????,?????。?????-?????【??】: ???????????????????、????????、????????、????????、???????,????????????。?????-?????【??】: ????????????????,???????,??????。??????????,????,????,?????,????????????。???????-???????【??】: ??????????????????,??????,????,?????????????,????????,??????,????,?????...???????-???????【??】: ?????????????? , ???? ?????,??????????????,????,????,??????。?????-?????【??】: ???????????????????,??????????????,???????????,??????,????,??????,??????。??????-??????【??】: ????????????????,??????????????????????:???????,??????,????,????,????,????,????,???????!??????-??????【??】: ??????????????!???????????,??????,????,?????????????,????????,??????,????,?????...??????-??????【??】: ??????????????????、?????、?????、????、?????,??????????。????????????????!??????-??????【??】: ??????????????????????,????????,??????????,?????,????? ,????????!??????-??????【??】: ?????????????????,??????????、??????,??????????、????、????、???????。????-????【??】: ???????????、??????????????????,????????,?????,??????,????,????,????!?????-?????【??】: ?????????????????????,???????????????,???????,?????,?????,????? !!!?????-?????【??】: ?????????????????????,???????????????,????????????????????!???????-???????【??】: ????????????????????,??????????????????,?????????????。?????????,????????????。??????-??????【??】: ??????????????????,????,????,?????????.?????,?????!?????,?????????、??、??!??????-??????【??】: ???????????????????,?????????????,?????????????,??????,????,????,??????????!??????-??????【??】: ?????????????????,??????????、??????,??????????、????、????、???????。??????-??????【??】: ??????????????????????,???????????????,???????,?????,?????,????? !!!????-????【??】: ????????????????????,????????,??????????,?????,????? ,????????!?????-?????【??】: ?????????????????????,???????????????,????????????????????!?????-?????【??】: ?????????????????、????,??100%????,??????,????????????,???????????!??????-??????【??】: ??????????????????????????????,???????????????????????,???????。??????-??????【??】: ??????????????????:?????? ???? ??????,???????,??????,???????。????-????【??】: ????????????????、????、??????、????????,????????????,???????????!?????-?????【??】: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!?????-?????【??】: ???????????????、????、????、??????、????、????????,????????、?????????,?????。??????-??????【??】: ?????????????:??????、????、????、????、????、??????、??????,???????!??????-??????【??】: ??????????????????,????,??.??.??.??.??.??.??.???,????,???????!????-????【??】: ??????????????,???????、???????????,????????、????、????、??????、????????。?????-?????【??】: ????????????????????????????,???????????????,????????、????、????、????、?????????,???????、???、???,??????????????????????,????????????、???????、??????????;???????????????-?????【??】: ???????????【.????.????.????.????.】??【??】:、??、??、??、??、??、??、??、??、??、??、???????????-??????【??】: ??????????????????、?????、?????、?????、?????、????,???????????,?????,??????!??????-??????【??】: ??????????????????,???、???!???????,????????????????,????????????,???!????-????【??】: ?????????????????????,????????????,?????、??、????,?????,???????????-?????【??】: ????????????????、????、????、??????????,???,?????,???????????????.?????-?????【??】: ????????????????????,?????????、??、??、????,??????????,?????????????!

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  • batch file infinite loop when parsing file

    - by Bart
    Okay, this should be a really simple task but its proving to be more complicated than I think it should be. I'm clearly doing something wrong, and would like someone else's input. What I would like to do is parse through a file containing paths to directories and set permissions on those directories. An example line of the input file. There are several lines, all formatted the same way, with a different path to a directory. E:\stuff\Things\something else (X)\ (The file in question is generated under Cygwin using find to list all directories with "(X)" in the name. The file is then passed through unix2win to make it windows compatible. I've also tried manually creating the input file from within windows to rule out the file's creation method as the problem.) Here's where I'm stuck... I wrote the following quick and dirty batch file in Windows XP and it worked without any issues at all, but it will not work in server 2k8. Batch file code to run through the file and set permissions: FOR /F "tokens=*" %%A IN (dirlist.txt) DO echo y| cacls "%%A" /T /C /G "Domain Admins":f "Some Group":f "some-security-group":f What this is SUPPOSED to do (and does in XP) is loop through the specified file (dirlist.txt) and run cacls.exe on each directory it pulls from the file. The "echo y|" is in there to automagically confirm when cacls helpfully asks "are you sure?" for every directory in the list. Unfortunately, however, what it DOES is fall into an infinite loop. I've tried surrounding everything after "DO" with quotes, which prevents the endless loop but confuses cacls so it throws an error. Interestingly, I've tried running the code from after "DO" manually (obviously replacing the variable with the full path, copied straight from the file) at a command prompt and it runs as expected. I don't think it's the file or the loop, as adding quotes to the command to be executed prevents the loop from continuing past where it's supposed to... I really have no idea at this point. Any help would be appreciated. I have a feeling it's going to be something increadibly stupid... but I'm pulling my hair out so I thought I'd ask.

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  • Procedural content (settlement) generation

    - by instancedName
    I have, lets say, something like a homework or assignment to do. Roughly said I need to write an algorithm (pseudo code is not necessary, just in depth description) of procedure that would generate settlements, environment and a people to populate it with, as part of some larger world generation procedure. The genre of game is not specified, it could be any genre (rpg, strategy, colony simulation etc.) where interacting with large and extensive world is central to the game. Procedure should be called once per settlement. At the time of calling, world generation procedure makes geography, culture and history input available. Output should be map of the village and it's immediate area, and various potential additional information like myths, history, demographic facts etc. Bonus would be quest ant similar stuff, but that not really my focus at the moment. I will leave quality of the output for later when I actually dig little deeper into this topic. I am free to change parameters as long as I have strong explanation for doing so. Setting of the game is undetermined so I am free to use anything that I like the most. Ok, so my actual question is: Can anyone who has some experience in this field of game design recommend me some good literature, or point me in the direction where I should look/reed/study? I'm somewhat experienced game programmer, but I've never been into game design till now so any help will be great. I want to do this assignment as good as I can. As for deadline, it's not strictly set, but lets say I don't want it to take longer then few weeks, one month at worst case.

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  • Taming Hopping Windows

    - by Roman Schindlauer
    At first glance, hopping windows seem fairly innocuous and obvious. They organize events into windows with a simple periodic definition: the windows have some duration d (e.g. a window covers 5 second time intervals), an interval or period p (e.g. a new window starts every 2 seconds) and an alignment a (e.g. one of those windows starts at 12:00 PM on March 15, 2012 UTC). var wins = xs     .HoppingWindow(TimeSpan.FromSeconds(5),                    TimeSpan.FromSeconds(2),                    new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc)); Logically, there is a window with start time a + np and end time a + np + d for every integer n. That’s a lot of windows. So why doesn’t the following query (always) blow up? var query = wins.Select(win => win.Count()); A few users have asked why StreamInsight doesn’t produce output for empty windows. Primarily it’s because there is an infinite number of empty windows! (Actually, StreamInsight uses DateTimeOffset.MaxValue to approximate “the end of time” and DateTimeOffset.MinValue to approximate “the beginning of time”, so the number of windows is lower in practice.) That was the good news. Now the bad news. Events also have duration. Consider the following simple input: var xs = this.Application                 .DefineEnumerable(() => new[]                     { EdgeEvent.CreateStart(DateTimeOffset.UtcNow, 0) })                 .ToStreamable(AdvanceTimeSettings.IncreasingStartTime); Because the event has no explicit end edge, it lasts until the end of time. So there are lots of non-empty windows if we apply a hopping window to that single event! For this reason, we need to be careful with hopping window queries in StreamInsight. Or we can switch to a custom implementation of hopping windows that doesn’t suffer from this shortcoming. The alternate window implementation produces output only when the input changes. We start by breaking up the timeline into non-overlapping intervals assigned to each window. In figure 1, six hopping windows (“Windows”) are assigned to six intervals (“Assignments”) in the timeline. Next we take input events (“Events”) and alter their lifetimes (“Altered Events”) so that they cover the intervals of the windows they intersect. In figure 1, you can see that the first event e1 intersects windows w1 and w2 so it is adjusted to cover assignments a1 and a2. Finally, we can use snapshot windows (“Snapshots”) to produce output for the hopping windows. Notice however that instead of having six windows generating output, we have only four. The first and second snapshots correspond to the first and second hopping windows. The remaining snapshots however cover two hopping windows each! While in this example we saved only two events, the savings can be more significant when the ratio of event duration to window duration is higher. Figure 1: Timeline The implementation of this strategy is straightforward. We need to set the start times of events to the start time of the interval assigned to the earliest window including the start time. Similarly, we need to modify the end times of events to the end time of the interval assigned to the latest window including the end time. The following snap-to-boundary function that rounds a timestamp value t down to the nearest value t' <= t such that t' is a + np for some integer n will be useful. For convenience, we will represent both DateTime and TimeSpan values using long ticks: static long SnapToBoundary(long t, long a, long p) {     return t - ((t - a) % p) - (t > a ? 0L : p); } How do we find the earliest window including the start time for an event? It’s the window following the last window that does not include the start time assuming that there are no gaps in the windows (i.e. duration < interval), and limitation of this solution. To find the end time of that antecedent window, we need to know the alignment of window ends: long e = a + (d % p); Using the window end alignment, we are finally ready to describe the start time selector: static long AdjustStartTime(long t, long e, long p) {     return SnapToBoundary(t, e, p) + p; } To find the latest window including the end time for an event, we look for the last window start time (non-inclusive): public static long AdjustEndTime(long t, long a, long d, long p) {     return SnapToBoundary(t - 1, a, p) + p + d; } Bringing it together, we can define the translation from events to ‘altered events’ as in Figure 1: public static IQStreamable<T> SnapToWindowIntervals<T>(IQStreamable<T> source, TimeSpan duration, TimeSpan interval, DateTime alignment) {     if (source == null) throw new ArgumentNullException("source");     // reason about DateTime and TimeSpan in ticks     long d = Math.Min(DateTime.MaxValue.Ticks, duration.Ticks);     long p = Math.Min(DateTime.MaxValue.Ticks, Math.Abs(interval.Ticks));     // set alignment to earliest possible window     var a = alignment.ToUniversalTime().Ticks % p;     // verify constraints of this solution     if (d <= 0L) { throw new ArgumentOutOfRangeException("duration"); }     if (p == 0L || p > d) { throw new ArgumentOutOfRangeException("interval"); }     // find the alignment of window ends     long e = a + (d % p);     return source.AlterEventLifetime(         evt => ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p)),         evt => ToDateTime(AdjustEndTime(evt.EndTime.ToUniversalTime().Ticks, a, d, p)) -             ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p))); } public static DateTime ToDateTime(long ticks) {     // just snap to min or max value rather than under/overflowing     return ticks < DateTime.MinValue.Ticks         ? new DateTime(DateTime.MinValue.Ticks, DateTimeKind.Utc)         : ticks > DateTime.MaxValue.Ticks         ? new DateTime(DateTime.MaxValue.Ticks, DateTimeKind.Utc)         : new DateTime(ticks, DateTimeKind.Utc); } Finally, we can describe our custom hopping window operator: public static IQWindowedStreamable<T> HoppingWindow2<T>(     IQStreamable<T> source,     TimeSpan duration,     TimeSpan interval,     DateTime alignment) {     if (source == null) { throw new ArgumentNullException("source"); }     return SnapToWindowIntervals(source, duration, interval, alignment).SnapshotWindow(); } By switching from HoppingWindow to HoppingWindow2 in the following example, the query returns quickly rather than gobbling resources and ultimately failing! public void Main() {     var start = new DateTimeOffset(new DateTime(2012, 6, 28), TimeSpan.Zero);     var duration = TimeSpan.FromSeconds(5);     var interval = TimeSpan.FromSeconds(2);     var alignment = new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc);     var events = this.Application.DefineEnumerable(() => new[]     {         EdgeEvent.CreateStart(start.AddSeconds(0), "e0"),         EdgeEvent.CreateStart(start.AddSeconds(1), "e1"),         EdgeEvent.CreateEnd(start.AddSeconds(1), start.AddSeconds(2), "e1"),         EdgeEvent.CreateStart(start.AddSeconds(3), "e2"),         EdgeEvent.CreateStart(start.AddSeconds(9), "e3"),         EdgeEvent.CreateEnd(start.AddSeconds(3), start.AddSeconds(10), "e2"),         EdgeEvent.CreateEnd(start.AddSeconds(9), start.AddSeconds(10), "e3"),     }).ToStreamable(AdvanceTimeSettings.IncreasingStartTime);     var adjustedEvents = SnapToWindowIntervals(events, duration, interval, alignment);     var query = from win in HoppingWindow2(events, duration, interval, alignment)                 select win.Count();     DisplayResults(adjustedEvents, "Adjusted Events");     DisplayResults(query, "Query"); } As you can see, instead of producing a massive number of windows for the open start edge e0, a single window is emitted from 12:00:15 AM until the end of time: Adjusted Events StartTime EndTime Payload 6/28/2012 12:00:01 AM 12/31/9999 11:59:59 PM e0 6/28/2012 12:00:03 AM 6/28/2012 12:00:07 AM e1 6/28/2012 12:00:05 AM 6/28/2012 12:00:15 AM e2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM e3 Query StartTime EndTime Payload 6/28/2012 12:00:01 AM 6/28/2012 12:00:03 AM 1 6/28/2012 12:00:03 AM 6/28/2012 12:00:05 AM 2 6/28/2012 12:00:05 AM 6/28/2012 12:00:07 AM 3 6/28/2012 12:00:07 AM 6/28/2012 12:00:11 AM 2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM 3 6/28/2012 12:00:15 AM 12/31/9999 11:59:59 PM 1 Regards, The StreamInsight Team

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  • How can I create multiple identical AWS EC2 server instances with large amounts of persistent data?

    - by mojones
    I have a CPU-intensive data-processing application that I want to run across many (~100,000) input files. The application needs a large (~20GB) data file in order to run. What I would like to do is create an EC2 machine image that has my application and associated data files installed boot up a large number (e.g. 100) of instances of this image split my input files up into 100 batches and send one batch to be processed on each instance I am having trouble figuring out the best way to ensure that each instance has access to the large data file. The data file is too big to fit on the root filesystem of an AMI. I could use Block Storage, but a given Block Storage volume can only be attached to a single instance, so I would need 100 clones. Is there some way to create a custom image that has more space on the root filsystem so that I can include my large data file? Or is there a better way to tackle this problem?

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  • Design pattern for an automated mechanical test bench

    - by JJS
    Background I have a test fixture with a number of communication/data acquisition devices on it that is used as an end of line test for a product. Because of all the various sensors used in the bench and the need to run the test procedure in near real-time, I'm having a hard time structuring the program to be more friendly to modify later on. For example, a National Instruments USB data acquisition device is used to control an analog output (load) and monitor an analog input (current), a digital scale with a serial data interface measures position, an air pressure gauge with a different serial data interface, and the product is interfaced through a proprietary DLL that handles its own serial communication. The hard part The "real-time" aspect of the program is my biggest tripping point. For example, I need to time how long the product needs to go from position 0 to position 10,000 to the tenth of a second. While it's traveling, I need to ramp up an output of the NI DAQ when it reaches position 6,000 and ramp it down when it reaches position 8,000. This sort of control looks easy from browsing NI's LabVIEW docs but I'm stuck with C# for now. All external communication is done by polling which makes for lots of annoying loops. I've slapped together a loose Producer Consumer model where the Producer thread loops through reading the sensors and sets the outputs. The Consumer thread executes functions containing timed loops that poll the Producer for current data and execute movement commands as required. The UI thread polls both threads for updating some gauges indicating current test progress. Unsure where to start Is there a more appropriate pattern for this type of application? Are there any good resources for writing control loops in software (non-LabVIEW) that interface with external sensors and whatnot?

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  • No Wireless In Ubuntu 13.10

    - by viktorhubinette
    When I upgraded to Ubuntu 13.10, I can't connect to wireless. The only thing I can connect to is ethernet, so please help me, What should I do? Here is the output of the lspci -nnk | grep -i net -A2 00:19.0 ethernet controller [0200]:intel corporation 82579V Gigabit network connection [8086:1503] (rev 04) subsystem: acer incorporated [ALI Device] [1025:8000] Kernel driver in use : e100e output of lsusb: Bus 002 Device 003: ID 046d:c31c Logitech, Inc. Keyboard K120 for Business Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 004: ID 0bda:0152 Realtek Semiconductor Corp. Mass Storage Device Bus 001 Device 040: ID 04e8:6863 Samsung Electronics Co., Ltd Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 003 Device 004: ID 0bda:8178 Realtek Semiconductor Corp. RTL8192CU 802.11n WLAN Adapter Bus 003 Device 003: ID 045e:070f Microsoft Corp. Bus 003 Device 002: ID 046d:c52f Logitech, Inc. Unifying Receiver Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub

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  • Use an audio/video file from a Linux laptop via USB to be played by Magic Sing ET-23H

    - by AisIceEyes
    I am one of the technical directors of a regular karaoke contest event. For the karaoke contest itself, due to tight budget, we are using what one of the sponsors are providing - Magic Sing ET-23H . The video output of the Magic Sing ET-23H are broadcasted at two big screens that are being shown to the audience and event attendees. When a karaoke contestant provides his / her karaoke video, the video itself is in a readable USB flashdrive and is attached to the USB input of Magic Sing ET-23H. What really bugs me is that the interface of Magic Sing ET-23H are also being broadcasted at the big screen video feeds. The interface of choosing the video file is being seen in the Magic Sing ET-23H - also to the big video screens that are seen by the audience and event goers. I will post in the comments ( if my less than 10 reputation would allow me) the picture of Magic Sing ET-23KH USB input of the device. I always bring my laptop, Acer AS5742-7653, during the regular karaoke event. I'm using my laptop also for tallying of scores from the judges, and also playing audio files from contestants that did not provide a karaoke video. I personally am using different Linux distros, but I next to all the time use my Ubuntu Studio 12.04.3 64bit partition during the regular karaoke contest event. My question is this: Is there a way I can share a temporary video/audio file directly from the laptop I'm using, going to the Magic Sing ET-23H that can broadcast both the video/audio file? Just like how in Window's Avisynth AVS files, or VirtualDub's temporary avi file, or like using ffplay (of ffmpeg), etc. I have researched somewhat the matter and found links in SuperUser.com. Though I can only provide the links at the comments section of this post if my reputation of less than 10 would allow me. I have a hunch it is possible, but I have not fully understood the device being used at the event, Magic Sing ET-23H, if there are other ways for it to broadcast video and audio files besides its USB input. Any help to my current predicament is highly appreciated. Thank you. PS: Since I need at least 10 reputation to post more than 2 links and also post images, I will try to post the image & links at the comments (if my below 10 reputation would allow me).

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  • A terminal emulator for ex-Windows users

    - by Dan
    There are several things I would like to be better in Ubuntu Terminal Emulator. coloring, like in the source code Copy and paste keyboard shortcuts that I used all the time in Windows: Ctrl-C and Ctrl-V (Most of people here in Ubuntu use Ctrl+C and Ctrl+V keyboard shortcuts to copy and paste everywhere except the terminal! I think it's annoying for newcomers, and I don't worry about historical reasons) A feature to save all the output to log file UPDATE: Can the terminal be a powerful feature-full user-friendly tool like a modern IDE? The Linux user can spend 30% of time in the terminal. Programmers no longer code in a notepad. Can I see the history pane? Suggestions? Directory pane? Commands list? Search for words in an output? Contextual behavior? "Search in Google" for a mouse right-click. Tips and tricks learning? Time is money! Please, people, give me a link to the 21st - century terminal.

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  • How can I use the dualforward parameter in my unity shader to use lightmaps and normal maps together?

    - by Raphaeltm
    I'm using the free version of unity and I would like to combine lightmaps with specularity and normal maps. After doing a -bunch- of research, I've figured out that there doesn't seem to be any easy way to do this in the free version of unity, which doesn't support deferred rendering/easy use of dual lightmaps. However, it looks like it's possible, by writing a custom shader, using the "dualforward" parameter in a shader, switching the lightmapping mode to "dual lightmaps" and turning on "Use in forward ren." (basically, writing a shader that specifies the use of dual lightmaps, which should allow for a combination of lightmaps and normal maps) So I downloaded the source code for the default shaders (because all I need is a normal specular bumped shader) and added "dualforward" to the parameters: Shader "Bumped Specular Dual Lightmaps" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 1) _Shininess ("Shininess", Range (0.03, 1)) = 0.078125 _MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" {} } SubShader { Tags { "RenderType"="Opaque" } LOD 400 CGPROGRAM #pragma surface surf BlinnPhong dualforward sampler2D _MainTex; sampler2D _BumpMap; fixed4 _Color; half _Shininess; struct Input { float2 uv_MainTex; float2 uv_BumpMap; }; void surf (Input IN, inout SurfaceOutput o) { fixed4 tex = tex2D(_MainTex, IN.uv_MainTex); o.Albedo = tex.rgb * _Color.rgb; o.Gloss = tex.a; o.Alpha = tex.a * _Color.a; o.Specular = _Shininess; o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap)); } ENDCG } FallBack "Specular" } This, however, doesn't seem to work. When I keep the "dualforward" param, every object that uses it seems to be lit by the one directional light in the scene. When I remove the "dualforward" param, it they look like normal lightmapped objects with no normal maps or specularity. I noticed that the support for "dualforward" seems to be new in v.3.4.2, so I made sure to download it (I was running 3.4.1), but it still doesn't work. Anybody have any advice for me?

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  • gltail “Missing gem net-ssh”

    - by Ian
    I'm attempting to get gltail set up on my local system to monitor logs remotely. I've got all the dependencies installed, but when I go to run gltail ... ./gl_tail configfile ../config.yaml I get this output: Missing gem net-ssh. Ubuntu: sudo gem install -y net-ssh -r .. which I've done a number of times. Here is the output: dev@ubuntu:~/Desktop/Fudge-gltail-e5b252d/bin$ sudo gem install net-ssh Successfully installed net-ssh-2.0.15 1 gem installed Installing ri documentation for net-ssh-2.0.15... Installing RDoc documentation for net-ssh-2.0.15... But when I go to run it again, I get the same missing gem net-ssh error. dev@ubuntu:~/Desktop/Fudge-gltail-e5b252d/bin$ which ruby /usr/bin/ruby dev@ubuntu:~/Desktop/Fudge-gltail-e5b252d/bin$ which gem /usr/bin/gem Why isn't net-ssh being seen as properly installed?

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  • Find non-ascii characters from a UTF-8 string

    - by user10607
    I need to find the non-ASCII characters from a UTF-8 string. my understanding: UTF-8 is a superset of character encoding in which 0-127 are ascii characters. So if in a UTF-8 string , a characters value is Not between 0-127, then it is not a ascii character , right? Please correct me if i'm wrong here. On the above understanding i have written following code in C : Note: I'm using the Ubuntu gcc compiler to run C code utf-string is xvab c long i; char arr[] = "xvab c"; printf("length : %lu \n", sizeof(arr)); for(i=0; i<sizeof(arr); i++){ char ch = arr[i]; if (isascii(ch)) printf("Ascii character %c\n", ch); else printf("Not ascii character %c\n", ch); } Which prints the output like: length : 9 Ascii character x Not ascii character Not ascii character ? Not ascii character ? Ascii character a Ascii character b Ascii character Ascii character c Ascii character To naked eye length of xvab c seems to be 6, but in code it is coming as 9 ? Correct answer for the xvab c is 1 ...i.e it has only 1 non-ascii character , but in above output it is coming as 3 (times Not ascii character). How can i find the non-ascii character from UTF-8 string, correctly. Please guide on the subject.

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  • Backup broken PostgreSQL 8.4 without pg_dump

    - by Daniil
    So. I have a problem. PostgreSQL 8.4 won't start or restart without any output given. But it worked for 3 monthes until hosting provider doesn't rebooted server. Now it is completly broken. It wan't start and doesn't give any output or log. pg_dump: [archiver (db)] connection to database "postgres" failed: No such file or directory Is the server running locally and accepting connections on Unix domain socket "/var/run/postgresql/.s.PGSQL.5432"? Now I want to backup (or just start pgsql socket) my database to reinstall postgesql. How?

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  • Munin Aggregate Graphs from several servers

    - by Sparsh Gupta
    I am using DNS round robin load balancing and have divided my total traffic onto multiple servers. Each server does around 300-400req/second but I am interested in having an aggregate graph telling me the TOTAL of all requests per second served by our architecture. Is there any way I can do this. Right now each graph in Munin comes as a separate graph as they depict things on one server. I am using configuration as follow which doesn't work doesnt work for me, does this configuration got errors? [TRAFFIC.AGGREGATED] update no requests.graph_title nGinx requests requests.graph_vlabel nGinx requests per second requests.draw LINE2 requests.graph_args --base 1000 requests.graph_category nginx requests.label req/sec requests.type DERIVE requests.min 0 requests.graph_order output requests.output.sum \ lb1.visualwebsiteoptimizer.com:nginx_request_lb1.visualwebsiteoptimizer.com_request.request \ lb3.visualwebsiteoptimizer.com:nginx_request_lb2.visualwebsiteoptimizer.com_request.request \ lb3.visualwebsiteoptimizer.com:nginx_request_lb3.visualwebsiteoptimizer.com_request.request

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  • Attempting to caue packet loss with netem doesn't work - possibly because of NAT (but delay does work)

    - by tomdee
    I have traffic from a WIFI access point routed via an Ubuntu box. I have two network interfaces which are NATed *filter :INPUT ACCEPT [11:690] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [37:6224] -A FORWARD -s 192.168.2.0/24 -i eth1 -o eth0 -m conntrack --ctstate NEW -j ACCEPT -A FORWARD -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT COMMIT # Completed on Thu Mar 15 13:37:21 2012 # Generated by iptables-save v1.4.10 on Thu Mar 15 13:37:21 2012 *nat :PREROUTING ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] -A POSTROUTING -j MASQUERADE COMMIT If I run a ping app on an Android device connected to the WIFI network I can happily ping google. If I use netem to introduce some delay tc qdisc change dev eth0 root netem delay 100ms I can clearly see pings taking longer. If I use netem to introduce some packet loss tc qdisc change dev ifb0 root netem loss 50% then I see no change. Packet loss does work fine for locally generated traffic, just not for traffic coming in over the network that's being NATed. Any ideas how to sort this out?

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  • Cryptswap boot error - can't mount?

    - by woody
    I believe i have my swap set up but am not sure because on start up it says that it is something along the lines of "could not mount /dev/mapper/cryptswap1 M for manual S for skip". But it appears to be mounted? I have already tried this solution with no success. When i run free -m the output is: total used free shared buffers cached Mem: 3887 769 3117 0 54 348 -/+ buffers/cache: 366 3520 Swap: 4026 0 4026 and sudo bklid is: /dev/sda1: UUID="9fb3ccd6-3732-4989-bfa4-e943a09f1153" TYPE="ext4" /dev/mapper/cryptswap1: UUID="bd9fe154-8621-48b3-95d2-ae5c91f373fd" TYPE="swap" and cat /etc/crypttab is: cryptswap1 /dev/sda5 /dev/urandom swap,cipher=aes-cbc-essiv:sha256 my /etc/fstab is: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=9fb3ccd6-3732-4989-bfa4-e943a09f1153 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation #UUID=bb0e378e-8742-435a-beda-ae7788a7c1b0 none swap sw 0 0 /dev/mapper/cryptswap1 none swap sw 0 0 cat /proc/swaps output is: Filename Type Size Used Priority /dev/dm-0 partition 4123644 0 -1 Is my swap not setup correctly or how can i fix my boot message?

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  • Can a switch consume bandwidth?

    - by aashiq
    I have a network with a router and a switch. At first my ISP's optical fiber is connected with media converter input port. Than Ethernet cable (output port of Media converter) is connected with the switch. Then an output Ethernet cable is connected with our inner Microtik router. Then this router is connected with another LAN switch. From this switch we have got every connection other switch. It is our total network structure. Our bandwidth is 2 Mbps. From the 11th of March our MRTG graph shows high all the time even when my all switch is switched off except LAN switch. That's why our line is breaking up (Voice call). How could be it possible? My all PC's bandwidth is limited but when connected PC with media converter directly then the graph shows normal. That's why I can't blame my ISP.

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