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  • What is the fastest cyclic synchronization in Java (ExecutorService vs. CyclicBarrier vs. X)?

    - by Alex Dunlop
    Which Java synchronization construct is likely to provide the best performance for a concurrent, iterative processing scenario with a fixed number of threads like the one outlined below? After experimenting on my own for a while (using ExecutorService and CyclicBarrier) and being somewhat surprised by the results, I would be grateful for some expert advice and maybe some new ideas. Existing questions here do not seem to focus primarily on performance, hence this new one. Thanks in advance! The core of the app is a simple iterative data processing algorithm, parallelized to the spread the computational load across 8 cores on a Mac Pro, running OS X 10.6 and Java 1.6.0_07. The data to be processed is split into 8 blocks and each block is fed to a Runnable to be executed by one of a fixed number of threads. Parallelizing the algorithm was fairly straightforward, and it functionally works as desired, but its performance is not yet what I think it could be. The app seems to spend a lot of time in system calls synchronizing, so after some profiling I wonder whether I selected the most appropriate synchronization mechanism(s). A key requirement of the algorithm is that it needs to proceed in stages, so the threads need to sync up at the end of each stage. The main thread prepares the work (very low overhead), passes it to the threads, lets them work on it, then proceeds when all threads are done, rearranges the work (again very low overhead) and repeats the cycle. The machine is dedicated to this task, Garbage Collection is minimized by using per-thread pools of pre-allocated items, and the number of threads can be fixed (no incoming requests or the like, just one thread per CPU core). V1 - ExecutorService My first implementation used an ExecutorService with 8 worker threads. The program creates 8 tasks holding the work and then lets them work on it, roughly like this: // create one thread per CPU executorService = Executors.newFixedThreadPool( 8 ); ... // now process data in cycles while( ...) { // package data into 8 work items ... // create one Callable task per work item ... // submit the Callables to the worker threads executorService.invokeAll( taskList ); } This works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as much as the processing algorithm would be expected to allow (some work items will finish faster than others, then idle). However, as the work items become smaller (and this is not really under the program's control), the user CPU load shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.8% 85% 1.30 64k 2.5% 77% 5.6 16k 4% 64% 22.5 4096 8% 56% 86 1024 13% 38% 227 256 17% 19% 420 64 19% 17% 948 16 19% 13% 1626 Legend: - block size = size of the work item (= computational steps) - system = system load, as shown in OS X Activity Monitor (red bar) - user = user load, as shown in OS X Activity Monitor (green bar) - cycles/sec = iterations through the main while loop, more is better The primary area of concern here is the high percentage of time spent in the system, which appears to be driven by thread synchronization calls. As expected, for smaller work items, ExecutorService.invokeAll() will require relatively more effort to sync up the threads versus the amount of work being performed in each thread. But since ExecutorService is more generic than it would need to be for this use case (it can queue tasks for threads if there are more tasks than cores), I though maybe there would be a leaner synchronization construct. V2 - CyclicBarrier The next implementation used a CyclicBarrier to sync up the threads before receiving work and after completing it, roughly as follows: main() { // create the barrier barrier = new CyclicBarrier( 8 + 1 ); // create Runable for thread, tell it about the barrier Runnable task = new WorkerThreadRunnable( barrier ); // start the threads for( int i = 0; i < 8; i++ ) { // create one thread per core new Thread( task ).start(); } while( ... ) { // tell threads about the work ... // N threads + this will call await(), then system proceeds barrier.await(); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; } public void run() { while( true ) { // wait for work barrier.await(); // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as before. However, as the work items become smaller, the load still shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.7% 78% 6.1 16k 5.5% 52% 25 4096 9% 29% 64 1024 11% 15% 117 256 12% 8% 169 64 12% 6.5% 285 16 12% 6% 377 For large work items, synchronization is negligible and the performance is identical to V1. But unexpectedly, the results of the (highly specialized) CyclicBarrier seem MUCH WORSE than those for the (generic) ExecutorService: throughput (cycles/sec) is only about 1/4th of V1. A preliminary conclusion would be that even though this seems to be the advertised ideal use case for CyclicBarrier, it performs much worse than the generic ExecutorService. V3 - Wait/Notify + CyclicBarrier It seemed worth a try to replace the first cyclic barrier await() with a simple wait/notify mechanism: main() { // create the barrier // create Runable for thread, tell it about the barrier // start the threads while( ... ) { // tell threads about the work // for each: workerThreadRunnable.setWorkItem( ... ); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; @NotNull volatile private Callable<Integer> workItem; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; this.workItem = NO_WORK; } final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { synchronized( this ) { workItem = callable; notify(); } } public void run() { while( true ) { // wait for work while( true ) { synchronized( this ) { if( workItem != NO_WORK ) break; try { wait(); } catch( InterruptedException e ) { e.printStackTrace(); } } } // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.4% 80% 6.3 16k 4.6% 60% 30.1 4096 8.6% 41% 98.5 1024 12% 23% 202 256 14% 11.6% 299 64 14% 10.0% 518 16 14.8% 8.7% 679 The throughput for small work items is still much worse than that of the ExecutorService, but about 2x that of the CyclicBarrier. Eliminating one CyclicBarrier eliminates half of the gap. V4 - Busy wait instead of wait/notify Since this app is the primary one running on the system and the cores idle anyway if they're not busy with a work item, why not try a busy wait for work items in each thread, even if that spins the CPU needlessly. The worker thread code changes as follows: class WorkerThreadRunnable implements Runnable { // as before final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { workItem = callable; } public void run() { while( true ) { // busy-wait for work while( true ) { if( workItem != NO_WORK ) break; } // do the work ... // wait for everyone else to finish barrier.await(); } } } Also works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.2% 81% 6.3 16k 4.2% 62% 33 4096 7.5% 40% 107 1024 10.4% 23% 210 256 12.0% 12.0% 310 64 11.9% 10.2% 550 16 12.2% 8.6% 741 For small work items, this increases throughput by a further 10% over the CyclicBarrier + wait/notify variant, which is not insignificant. But it is still much lower-throughput than V1 with the ExecutorService. V5 - ? So what is the best synchronization mechanism for such a (presumably not uncommon) problem? I am weary of writing my own sync mechanism to completely replace ExecutorService (assuming that it is too generic and there has to be something that can still be taken out to make it more efficient). It is not my area of expertise and I'm concerned that I'd spend a lot of time debugging it (since I'm not even sure my wait/notify and busy wait variants are correct) for uncertain gain. Any advice would be greatly appreciated.

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  • Maven does not resolve a local Grails plug-in

    - by Drew
    My goal is to take a Grails web application and build it into a Web ARchive (WAR file) using Maven, and the key is that it must populate the "plugins" folder without live access to the internet. An "out of the box" Grails webapp will already have the plugins folder populated with JAR files, but the maven build script should take care of populating it, just like it does for any traditional WAR projects (such as WEB-INF/lib/ if it's empty) This is an error when executing mvn grails:run-app with Grails 1.1 using Maven 2.0.10 and org.grails:grails-maven-plugin:1.0. (This "hibernate-1.1" plugin is needed to do GORM.) [INFO] [grails:run-app] Running pre-compiled script Environment set to development Plugin [hibernate-1.1] not installed, resolving.. Reading remote plugin list ... Error reading remote plugin list [svn.codehaus.org], building locally... Unable to list plugins, please check you have a valid internet connection: svn.codehaus.org Reading remote plugin list ... Error reading remote plugin list [plugins.grails.org], building locally... Unable to list plugins, please check you have a valid internet connection: plugins.grails.org Plugin 'hibernate' was not found in repository. If it is not stored in a configured repository you will need to install it manually. Type 'grails list-plugins' to find out what plugins are available. The build machine does not have access to the internet and must use an internal/enterprise repository, so this error is just saying that maven can't find the required artifact anywhere. That dependency is already included with the stock Grails software that's installed locally, so I just need to figure out how to get my POM file to unpackage that ZIP file into my webapp's "plugins" folder. I've tried installing the plugin manually to my local repository and making it an explicit dependency in POM.xml, but it's still not being recognized. Maybe you can't pull down grails plugins like you would a standard maven reference? mvn install:install-file -DgroupId=org.grails -DartifactId=grails-hibernate -Dversion=1.1 -Dpackaging=zip -Dfile=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip I can manually setup the Grails webapp from the command-line, which creates that local ./plugins folder properly. This is a step in the right direction, so maybe the question is: how can I incorporate this goal into my POM? mvn grails:install-plugin -DpluginUrl=%GRAILS_HOME%/plugins/grails-hibernate-1.1.zip Here is a copy of my POM.xml file, which was generated using an archetype. <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.samples</groupId> <artifactId>sample-grails</artifactId> <packaging>war</packaging> <name>Sample Grails webapp</name> <properties> <sourceComplianceLevel>1.5</sourceComplianceLevel> </properties> <version>0.0.1-SNAPSHOT</version> <dependencies> <dependency> <groupId>org.grails</groupId> <artifactId>grails-crud</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>org.grails</groupId> <artifactId>grails-gorm</artifactId> <version>1.1</version> </dependency> <dependency> <groupId>opensymphony</groupId> <artifactId>oscache</artifactId> <version>2.4</version> <exclusions> <exclusion> <groupId>commons-logging</groupId> <artifactId>commons-logging</artifactId> </exclusion> <exclusion> <groupId>javax.jms</groupId> <artifactId>jms</artifactId> </exclusion> <exclusion> <groupId>javax.servlet</groupId> <artifactId>servlet-api</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>hsqldb</groupId> <artifactId>hsqldb</artifactId> <version>1.8.0.7</version> </dependency> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-log4j12</artifactId> <version>1.5.6</version> <scope>runtime</scope> </dependency> <dependency> <groupId>javax.servlet</groupId> <artifactId>jstl</artifactId> <version>1.2</version> </dependency> <!-- <dependency> <groupId>org.grails</groupId> <artifactId>grails-hibernate</artifactId> <version>1.1</version> <type>zip</type> </dependency> --> </dependencies> <build> <pluginManagement /> <plugins> <plugin> <groupId>org.grails</groupId> <artifactId>grails-maven-plugin</artifactId> <version>1.0</version> <extensions>true</extensions> <executions> <execution> <goals> <goal>init</goal> <goal>maven-clean</goal> <goal>validate</goal> <goal>config-directories</goal> <goal>maven-compile</goal> <goal>maven-test</goal> <goal>maven-war</goal> <goal>maven-functional-test</goal> </goals> </execution> </executions> </plugin> <plugin> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>${sourceComplianceLevel}</source> <target>${sourceComplianceLevel}</target> </configuration> </plugin> </plugins> </build> </project>

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  • Why Java servlet can't get Paypal IPN messages everytime ?

    - by Frank
    I have a Java servlet running on my notebook with Windows Vista, I set up a static IP, did port forwarding and registered for a free DDNS service, now my servlet is running, I gave the url to Paypal to send me IPN messages, I went on to it's sandbox site got to the test tools page, tried to send test messages by clicking the "Send IPN" button, most of the time it would fail, the error is : "IPN delivery failed. Unable to connect to the specified URL. Please verify the URL and try again." But maybe 1 in 10 times, it might be successful and my servlet would get the message, and I looked at the messages I got, they are in correct format. So I called Paypal asking why, he said I shouldn't run the servlet on my notebook, in stead I should run it on the web server, but I told him my ISP doesn't support Java on their server, and since I did all the above steps, shouldn't it be the same to run the servlet on my notebook ? He said his test showed he couldn't get to my servlet, but I asked why maybe 1 in 10 times it could get through ? If there is something wrong with running it on my notebook, then 100% times it should fail, am I correct on this point ? But anyway he said that's all he could do, and I should troubleshoot it myself. The servlet looks like this : import java.io.*; import java.net.*; import javax.servlet.*; import javax.servlet.http.*; import java.util.*; public class PayPal_Servlet extends HttpServlet { static boolean Debug=true; static String PayPal_Url="https://www.paypal.com/cgi-bin/webscr",Sandbox_Url="https://www.sandbox.paypal.com/cgi-bin/webscr", Dir_License_Messages="C:/Dir_License_Messages/"; static TransparencyExample Transparency_Example; static PayPal_Message_To_License_File_Worker PayPal_message_to_license_file_worker; // Initializes the servlet. public void init(ServletConfig config) throws ServletException { super.init(config); if (!new File(Dir_License_Messages).exists()) new File(Dir_License_Messages).mkdirs(); System.gc(); } /** Processes requests for both HTTP <code>GET</code> and <code>POST</code> methods. * @param request servlet request * @param response servlet response */ protected void processRequest(HttpServletRequest request,HttpServletResponse response) throws ServletException,IOException { // Read post from PayPal system and add 'cmd' Enumeration en=request.getParameterNames(); String str="cmd=_notify-validate"; while (en.hasMoreElements()) { String paramName=(String)en.nextElement(); String paramValue=request.getParameter(paramName); str=str+"&"+paramName+"="+URLEncoder.encode(paramValue); } // Post back to PayPal system to validate // NOTE: change http: to https: in the following URL to verify using SSL (for increased security). // using HTTPS requires either Java 1.4 or greater, or Java Secure Socket Extension (JSSE) and configured for older versions. URL u=new URL(Debug?Sandbox_Url:PayPal_Url); URLConnection uc=u.openConnection(); uc.setDoOutput(true); uc.setRequestProperty("Content-Type","application/x-www-form-urlencoded"); PrintWriter pw=new PrintWriter(uc.getOutputStream()); pw.println(str); pw.close(); BufferedReader in=new BufferedReader(new InputStreamReader(uc.getInputStream())); String res=in.readLine(); in.close(); // Assign posted variables to local variables String itemName=request.getParameter("item_name"); String itemNumber=request.getParameter("item_number"); String paymentStatus=request.getParameter("payment_status"); String paymentAmount=request.getParameter("mc_gross"); String paymentCurrency=request.getParameter("mc_currency"); String txnId=request.getParameter("txn_id"); String receiverEmail=request.getParameter("receiver_email"); String payerEmail=request.getParameter("payer_email"); if (res.equals("VERIFIED")) // Check notification validation { // check that paymentStatus=Completed // check that txnId has not been previously processed // check that receiverEmail is your Primary PayPal email // check that paymentAmount/paymentCurrency are correct // process payment } else if (res.equals("INVALID")) // Log for investigation { } else // Log for error { } // =========================================================================== if (txnId!=null) { Write_File_Safe_Fast(Dir_License_Messages+txnId+".txt",new StringBuffer(str.replace("&","\n")),false); } // =========================================================================== String Message_File_List[]=Tool_Lib.Get_File_List_From_Dir(Dir_License_Messages); response.setContentType("text/html"); PrintWriter out=response.getWriter(); String title="Reading All Request Parameters",Name="",Value; out.println("<Html><Head><Title>"+title+"</Title></Head>\n<Body Bgcolor=\"#FDF5E6\">\n<H1 Align=Center>"+title+"</H1>\n"+ "<Table Border=1 Align=Center>\n"+"<Tr Bgcolor=\"#FFAD00\"><Th>Parameter Name</Th><Th>Parameter Value(s) Messages = "+Message_File_List.length+"</Th></Tr>"); Enumeration paramNames=request.getParameterNames(); while(paramNames.hasMoreElements()) { String paramName=(String)paramNames.nextElement(); out.print("<Tr><Td>"+paramName+"</Td><Td>"); String[] paramValues=request.getParameterValues(paramName); if (paramValues.length == 1) { String paramValue=paramValues[0]; if (paramValue.length() == 0) out.print("<I>No Value</I>"); else { out.println(paramValue+"</Td></Tr>"); // Out("paramName = "+paramName+" paramValue = "+paramValue); // if (paramName.startsWith("Name")) Name=paramValue; // else if (paramName.startsWith("Value")) Write_File_Safe_Fast("C:/Dir_Data/"+Name,new StringBuffer(paramValue),false); } } else { out.println("<Ul>"); for (int i=0;i<paramValues.length;i++) out.println("<Li>"+paramValues[i]); out.println("</Ul></Td</Tr>"); } } out.println("</Table>\n</Body></Html>"); } /** Handles the HTTP <code>GET</code> method. * @param request servlet request * @param response servlet response */ protected void doGet(HttpServletRequest request,HttpServletResponse response) throws ServletException,IOException { processRequest(request,response); } /** Handles the HTTP <code>POST</code> method. * @param request servlet request * @param response servlet response */ protected void doPost(HttpServletRequest request,HttpServletResponse response) throws ServletException,IOException { processRequest(request,response); } // Returns a short description of the servlet. public String getServletInfo() { return "Short description"; } // Destroys the servlet. public void destroy() { System.gc(); } public static void Write_File_Safe_Fast(String File_Path,StringBuffer Str_Buf,boolean Append) { FileOutputStream fos=null; BufferedOutputStream bos=null; try { fos=new FileOutputStream(File_Path,Append); bos=new BufferedOutputStream(fos); for (int j=0;j<Str_Buf.length();j++) bos.write(Str_Buf.charAt(j)); } catch (Exception e) { e.printStackTrace(); } finally { try { if (bos!=null) { bos.close(); bos=null; } if (fos!=null) { fos.close(); fos=null; } } catch (Exception ex) { ex.printStackTrace(); } } System.gc(); } } I use Netbean6.7 to develop the servlet, and the code was from Paypal's JSP sample code, what can I do to debug the problem ?

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  • WCF timeout exception detailed investigation

    - by Jason Kealey
    We have an application that has a WCF service (*.svc) running on IIS7 and various clients querying the service. The server is running Win 2008 Server. The clients are running either Windows 2008 Server or Windows 2003 server. I am getting the following exception, which I have seen can in fact be related to a large number of potential WCF issues. System.TimeoutException: The request channel timed out while waiting for a reply after 00:00:59.9320000. Increase the timeout value passed to the call to Request or increase the SendTimeout value on the Binding. The time allotted to this operation may have been a portion of a longer timeout. ---> System.TimeoutException: The HTTP request to 'http://www.domain.com/WebServices/myservice.svc/gzip' has exceeded the allotted timeout of 00:01:00. The time allotted to this operation may have been a portion of a longer timeout. I have increased the timeout to 30min and the error still occurred. This tells me that something else is at play, because the quantity of data could never take 30min to upload or download. The error comes and goes. At the moment, it is more frequent. It does not seem to matter if I have 3 clients running simultaneously or 100, it still occurs once in a while. Most of the time, there are no timeouts but I still get a few per hour. The error comes from any of the methods that are invoked. One of these methods does not have parameters and returns a bit of data. Another takes in lots of data as a parameter but executes asynchronously. The errors always originate from the client and never reference any code on the server in the stack trace. It always ends with: at System.Net.HttpWebRequest.GetResponse() at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) On the server: I've tried (and currently have) the following binding settings: maxBufferSize="2147483647" maxReceivedMessageSize="2147483647" maxBufferPoolSize="2147483647" It does not seem to have an impact. I've tried (and currently have) the following throttling settings: <serviceThrottling maxConcurrentCalls="1500" maxConcurrentInstances="1500" maxConcurrentSessions="1500"/> It does not seem to have an impact. I currently have the following settings for the WCF service. [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Single)] I ran with ConcurrencyMode.Multiple for a while, and the error still occurred. I've tried restarting IIS, restarting my underlying SQL Server, restarting the machine. All of these don't seem to have an impact. I've tried disabling the Windows firewall. It does not seem to have an impact. On the client, I have these settings: maxReceivedMessageSize="2147483647" <system.net> <connectionManagement> <add address="*" maxconnection="16"/> </connectionManagement> </system.net> My client closes its connections: var client = new MyClient(); try { return client.GetConfigurationOptions(); } finally { client.Close(); } I have changed the registry settings to allow more outgoing connections: MaxConnectionsPerServer=24, MaxConnectionsPer1_0Server=32. I have now just recently tried SvcTraceViewer.exe. I managed to catch one exception on the client end. I see that its duration is 1 minute. Looking at the server side trace, I can see that the server is not aware of this exception. The maximum duration I can see is 10 seconds. I have looked at active database connections using exec sp_who on the server. I only have a few (2-3). I have looked at TCP connections from one client using TCPview. It usually is around 2-3 and I have seen up to 5 or 6. Simply put, I am stumped. I have tried everything I could find, and must be missing something very simple that a WCF expert would be able to see. It is my gut feeling that something is blocking my clients at the low-level (TCP), before the server actually receives the message and/or that something is queuing the messages at the server level and never letting them process. If you have any performance counters I should look at, please let me know. (please indicate what values are bad, as some of these counters are hard to decypher). Also, how could I log the WCF message size? Finally, are there any tools our there that would allow me to test how many connections I can establish between my client and server (independently from my application) Thanks for your time! Extra information added June 20th: My WCF application does something similar to the following. while (true) { Step1GetConfigurationSettingsFromServerViaWCF(); // can change between calls Step2GetWorkUnitFromServerViaWCF(); DoWorkLocally(); // takes 5-15minutes. Step3SendBackResultsToServerViaWCF(); } Using WireShark, I did see that when the error occurs, I have a five TCP retransmissions followed by a TCP reset later on. My guess is the RST is coming from WCF killing the connection. The exception report I get is from Step3 timing out. I discovered this by looking at the tcp stream "tcp.stream eq 192". I then expanded my filter to "tcp.stream eq 192 and http and http.request.method eq POST" and saw 6 POSTs during this stream. This seemed odd, so I checked with another stream such as tcp.stream eq 100. I had three POSTs, which seems a bit more normal because I am doing three calls. However, I do close my connection after every WCF call, so I would have expected one call per stream (but I don't know much about TCP). Investigating a bit more, I dumped the http packet load to disk to look at what these six calls where. 1) Step3 2) Step1 3) Step2 4) Step3 - corrupted 5) Step1 6) Step2 My guess is two concurrent clients are using the same connection, that is why I saw duplicates. However, I still have a few more issues that I can't comprehend: a) Why is the packet corrupted? Random network fluke - maybe? The load is gzipped using this sample code: http://msdn.microsoft.com/en-us/library/ms751458.aspx - Could the code be buggy once in a while when used concurrently? I should test without the gzip library. b) Why would I see step 1 & step 2 running AFTER the corrupted operation timed out? It seems to me as if these operations should not have occurred. Maybe I am not looking at the right stream because my understanding of TCP is flawed. I have other streams that occur at the same time. I should investigate other streams - a quick glance at streams 190-194 show that the Step3 POST have proper payload data (not corrupted). Pushing me to look at the gzip library again.

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  • Dealing with external processes

    - by Jesse Aldridge
    I've been working on a gui app that needs to manage external processes. Working with external processes leads to a lot of issues that can make a programmer's life difficult. I feel like maintenence on this app is taking an unacceptably long time. I've been trying to list the things that make working with external processes difficult so that I can come up with ways of mitigating the pain. This kind of turned into a rant which I thought I'd post here in order to get some feedback and to provide some guidance to anybody thinking about sailing into these very murky waters. Here's what I've got so far: Output from the child can get mixed up with output from the parent. This can make both outputs misleading and hard to read. It can be hard to tell what came from where. It becomes harder to figure out what's going on when things are asynchronous. Here's a contrived example: import textwrap, os, time from subprocess import Popen test_path = 'test_file.py' with open(test_path, 'w') as file: file.write(textwrap.dedent(''' import time for i in range(3): print 'Hello %i' % i time.sleep(1)''')) proc = Popen('python -B "%s"' % test_path) for i in range(3): print 'Hello %i' % i time.sleep(1) os.remove(test_path) I guess I could have the child process write its output to a file. But it can be annoying to have to open up a file every time I want to see the result of a print statement. If I have code for the child process I could add a label, something like print 'child: Hello %i', but it can be annoying to do that for every print. And it adds some noise to the output. And of course I can't do it if I don't have access to the code. I could manually manage the process output. But then you open up a huge can of worms with threads and polling and stuff like that. A simple solution is to treat processes like synchronous functions, that is, no further code executes until the process completes. In other words, make the process block. But that doesn't work if you're building a gui app. Which brings me to the next problem... Blocking processes cause the gui to become unresponsive. import textwrap, sys, os from subprocess import Popen from PyQt4.QtGui import * from PyQt4.QtCore import * test_path = 'test_file.py' with open(test_path, 'w') as file: file.write(textwrap.dedent(''' import time for i in range(3): print 'Hello %i' % i time.sleep(1)''')) app = QApplication(sys.argv) button = QPushButton('Launch process') def launch_proc(): # Can't move the window until process completes proc = Popen('python -B "%s"' % test_path) proc.communicate() button.connect(button, SIGNAL('clicked()'), launch_proc) button.show() app.exec_() os.remove(test_path) Qt provides a process wrapper of its own called QProcess which can help with this. You can connect functions to signals to capture output relatively easily. This is what I'm currently using. But I'm finding that all these signals behave suspiciously like goto statements and can lead to spaghetti code. I think I want to get sort-of blocking behavior by having the 'finished' signal from QProcess call a function containing all the code that comes after the process call. I think that should work but I'm still a bit fuzzy on the details... Stack traces get interrupted when you go from the child process back to the parent process. If a normal function screws up, you get a nice complete stack trace with filenames and line numbers. If a subprocess screws up, you'll be lucky if you get any output at all. You end up having to do a lot more detective work everytime something goes wrong. Speaking of which, output has a way of disappearing when dealing external processes. Like if you run something via the windows 'cmd' command, the console will pop up, execute the code, and then disappear before you have a chance to see the output. You have to pass the /k flag to make it stick around. Similar issues seem to crop up all the time. I suppose both problems 3 and 4 have the same root cause: no exception handling. Exception handling is meant to be used with functions, it doesn't work with processes. Maybe there's some way to get something like exception handling for processes? I guess that's what stderr is for? But dealing with two different streams can be annoying in itself. Maybe I should look into this more... Processes can hang and stick around in the background without you realizing it. So you end up yelling at your computer cuz it's going so slow until you finally bring up your task manager and see 30 instances of the same process hanging out in the background. Also, hanging background processes can interefere with other instances of the process in various fun ways, such as causing permissions errors by holding a handle to a file or someting like that. It seems like an easy solution to this would be to have the parent process kill the child process on exit if the child process didn't close itself. But if the parent process crashes, cleanup code might not get called and the child can be left hanging. Also, if the parent waits for the child to complete, and the child is in an infinite loop or something, you can end up with two hanging processes. This problem can tie in to problem 2 for extra fun, causing your gui to stop responding entirely and force you to kill everything with the task manager. F***ing quotes Parameters often need to be passed to processes. This is a headache in itself. Especially if you're dealing with file paths. Say... 'C:/My Documents/whatever/'. If you don't have quotes, the string will often be split at the space and interpreted as two arguments. If you need nested quotes you can use ' and ". But if you need to use more than two layers of quotes, you have to do some nasty escaping, for example: "cmd /k 'python \'path 1\' \'path 2\''". A good solution to this problem is passing parameters as a list rather than as a single string. Subprocess allows you to do this. Can't easily return data from a subprocess. You can use stdout of course. But what if you want to throw a print in there for debugging purposes? That's gonna screw up the parent if it's expecting output formatted a certain way. In functions you can print one string and return another and everything works just fine. Obscure command-line flags and a crappy terminal based help system. These are problems I often run into when using os level apps. Like the /k flag I mentioned, for holding a cmd window open, who's idea was that? Unix apps don't tend to be much friendlier in this regard. Hopefully you can use google or StackOverflow to find the answer you need. But if not, you've got a lot of boring reading and frusterating trial and error to do. External factors. This one's kind of fuzzy. But when you leave the relatively sheltered harbor of your own scripts to deal with external processes you find yourself having to deal with the "outside world" to a much greater extent. And that's a scary place. All sorts of things can go wrong. Just to give a random example: the cwd in which a process is run can modify it's behavior. There are probably other issues, but those are the ones I've written down so far. Any other snags you'd like to add? Any suggestions for dealing with these problems?

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  • Committed JDO writes do not apply on local GAE HRD, or possibly reused transaction

    - by eeeeaaii
    I'm using JDO 2.3 on app engine. I was using the Master/Slave datastore for local testing and recently switched over to using the HRD datastore for local testing, and parts of my app are breaking (which is to be expected). One part of the app that's breaking is where it sends a lot of writes quickly - that is because of the 1-second limit thing, it's failing with a concurrent modification exception. Okay, so that's also to be expected, so I have the browser retry the writes again later when they fail (maybe not the best hack but I'm just trying to get it working quickly). But a weird thing is happening. Some of the writes which should be succeeding (the ones that DON'T get the concurrent modification exception) are also failing, even though the commit phase completes and the request returns my success code. I can see from the log that the retried requests are working okay, but these other requests that seem to have committed on the first try are, I guess, never "applied." But from what I read about the Apply phase, writing again to that same entity should force the apply... but it doesn't. Code follows. Some things to note: I am attempting to use automatic JDO caching. So this is where JDO uses memcache under the covers. This doesn't actually work unless you wrap everything in a transaction. all the requests are doing is reading a string out of an entity, modifying part of the string, and saving that string back to the entity. If these requests weren't in transactions, you'd of course have the "dirty read" problem. But with transactions, isolation is supposed to be at the level of "serializable" so I don't see what's happening here. the entity being modified is a root entity (not in a group) I have cross-group transactions enabled Another weird thing is happening. If the concurrent modification thing happens, and I subsequently edit more than 5 more entities (this is the max for cross-group transactions), then nothing happens right away, but when I stop and restart the server I get "IllegalArgumentException: operating on too many entity groups in a single transaction". Could it be possible that the PMF is returning the same PersistenceManager every time, or the PM is reusing the same transaction every time? I don't see how I could possibly get the above error otherwise. The code inside the transaction just edits one root entity. I can't think of any other way that GAE would give me the "too many entity groups" error. The relevant code (this is a simplified version) PersistenceManager pm = PMF.getManager(); Transaction tx = pm.currentTransaction(); String responsetext = ""; try { tx.begin(); // I have extra calls to "makePersistent" because I found that relying // on pm.close didn't always write the objects to cache, maybe that // was only a DataNucleus 1.x issue though Key userkey = obtainUserKeyFromCookie(); User u = pm.getObjectById(User.class, userkey); pm.makePersistent(u); // to make sure it gets cached for next time Key mapkey = obtainMapKeyFromQueryString(); // this is NOT a java.util.Map, just FYI Map currentmap = pm.getObjectById(Map.class, mapkey); Text mapData = currentmap.getMapData(); // mapData is JSON stored in the entity Text newMapData = parseModifyAndReturn(mapData); // transform the map currentmap.setMapData(newMapData); // mutate the Map object pm.makePersistent(currentmap); // make sure to persist so there is a cache hit tx.commit(); responsetext = "OK"; } catch (JDOCanRetryException jdoe) { // log jdoe responsetext = "RETRY"; } catch (Exception e) { // log e responsetext = "ERROR"; } finally { if (tx.isActive()) { tx.rollback(); } pm.close(); } resp.getWriter().println(responsetext); EDIT: so I have verified that it fails after exactly 5 transactions. Here's what I do: I create a Foo (root entity), do a bunch of concurrent operations on that Foo, and some fail and get retried, and some commit but don't apply (as described above). Then, I start creating more Foos, and do a few operations on those new Foos. If I only create four Foos, stopping and restarting app engine does NOT give me the IllegalArgumentException. However if I create five Foos (which is the limit for cross-group transactions), then when I stop and restart app engine, I do get the exception. So it seems that somehow these new Foos I am creating are counting toward the limit of 5 max entities per transaction, even though they are supposed to be handled by separate transactions. It's as if a transaction is still open and is being reused by the servlet when it handles the new requests for the 2nd through 5th Foos. EDIT2: it looks like the IllegalArgument thing is independent of the other bug. In other words, it always happens when I create five Foos, even if I don't get the concurrent modification exception. I don't know if it's a symptom of the same problem or if it's unrelated. EDIT3: I found out what was causing the (unrelated) IllegalArgumentException, it was a dumb mistake on my part. But the other issue is still happening. EDIT4: added pseudocode for the datastore access EDIT5: I am pretty sure I know why this is happening, but I will still award the bounty to anyone who can confirm it. Basically, I think the problem is that transactions are not really implemented in the local version of the datastore. References: https://groups.google.com/forum/?fromgroups=#!topic/google-appengine-java/gVMS1dFSpcU https://groups.google.com/forum/?fromgroups=#!topic/google-appengine-java/deGasFdIO-M https://groups.google.com/forum/?hl=en&fromgroups=#!msg/google-appengine-java/4YuNb6TVD6I/gSttMmHYwo0J Because transactions are not implemented, rollback is essentially a no-op. Therefore, I get a dirty read when two transactions try to modify the record at the same time. In other words, A reads the data and B reads the data at the same time. A attempts to modify the data, and B attempts to modify a different part of the data. A writes to the datastore, then B writes, obliterating A's changes. Then B is "rolled back" by app engine, but since rollbacks are a no-op when running on the local datastore, B's changes stay, and A's do not. Meanwhile, since B is the thread that threw the exception, the client retries B, but does not retry A (since A was supposedly the transaction that succeeded).

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  • questions regarding the use of A* with the 15-square puzzle

    - by Cheeso
    I'm trying to build an A* solver for a 15-square puzzle. The goal is to re-arrange the tiles so that they appear in their natural positions. You can only slide one tile at a time. Each possible state of the puzzle is a node in the search graph. For the h(x) function, I am using an aggregate sum, across all tiles, of the tile's dislocation from the goal state. In the above image, the 5 is at location 0,0, and it belongs at location 1,0, therefore it contributes 1 to the h(x) function. The next tile is the 11, located at 0,1, and belongs at 2,2, therefore it contributes 3 to h(x). And so on. EDIT: I now understand this is what they call "Manhattan distance", or "taxicab distance". I have been using a step count for g(x). In my implementation, for any node in the state graph, g is just +1 from the prior node's g. To find successive nodes, I just examine where I can possibly move the "hole" in the puzzle. There are 3 neighbors for the puzzle state (aka node) that is displayed: the hole can move north, west, or east. My A* search sometimes converges to a solution in 20s, sometimes 180s, and sometimes doesn't converge at all (waited 10 mins or more). I think h is reasonable. I'm wondering if I've modeled g properly. In other words, is it possible that my A* function is reaching a node in the graph via a path that is not the shortest path? Maybe have I not waited long enough? Maybe 10 minutes is not long enough? For a fully random arrangement, (assuming no parity problems), What is the average number of permutations an A* solution will examine? (please show the math) I'm going to look for logic errors in my code, but in the meantime, Any tips? (ps: it's done in Javascript). Also, no, this isn't CompSci homework. It's just a personal exploration thing. I'm just trying to learn Javascript. EDIT: I've found that the run-time is highly depend upon the heuristic. I saw the 10x factor applied to the heuristic from the article someone mentioned, and it made me wonder - why 10x? Why linear? Because this is done in javascript, I could modify the code to dynamically update an html table with the node currently being considered. This allowd me to peek at the algorithm as it was progressing. With a regular taxicab distance heuristic, I watched as it failed to converge. There were 5's and 12's in the top row, and they kept hanging around. I'd see 1,2,3,4 creep into the top row, but then they'd drop out, and other numbers would move up there. What I was hoping to see was 1,2,3,4 sort of creeping up to the top, and then staying there. I thought to myself - this is not the way I solve this personally. Doing this manually, I solve the top row, then the 2ne row, then the 3rd and 4th rows sort of concurrently. So I tweaked the h(x) function to more heavily weight the higher rows and the "lefter" columns. The result was that the A* converged much more quickly. It now runs in 3 minutes instead of "indefinitely". With the "peek" I talked about, I can see the smaller numbers creep up to the higher rows and stay there. Not only does this seem like the right thing, it runs much faster. I'm in the process of trying a bunch of variations. It seems pretty clear that A* runtime is very sensitive to the heuristic. Currently the best heuristic I've found uses the summation of dislocation * ((4-i) + (4-j)) where i and j are the row and column, and dislocation is the taxicab distance. One interesting part of the result I got: with a particular heuristic I find a path very quickly, but it is obviously not the shortest path. I think this is because I am weighting the heuristic. In one case I got a path of 178 steps in 10s. My own manual effort produce a solution in 87 moves. (much more than 10s). More investigation warranted. So the result is I am seeing it converge must faster, and the path is definitely not the shortest. I have to think about this more. Code: var stop = false; function Astar(start, goal, callback) { // start and goal are nodes in the graph, represented by // an array of 16 ints. The goal is: [1,2,3,...14,15,0] // Zero represents the hole. // callback is a method to call when finished. This runs a long time, // therefore we need to use setTimeout() to break it up, to avoid // the browser warning like "Stop running this script?" // g is the actual distance traveled from initial node to current node. // h is the heuristic estimate of distance from current to goal. stop = false; start.g = start.dontgo = 0; // calcHeuristic inserts an .h member into the array calcHeuristicDistance(start); // start the stack with one element var closed = []; // set of nodes already evaluated. var open = [ start ]; // set of nodes to evaluate (start with initial node) var iteration = function() { if (open.length==0) { // no more nodes. Fail. callback(null); return; } var current = open.shift(); // get highest priority node // update the browser with a table representation of the // node being evaluated $("#solution").html(stateToString(current)); // check solution returns true if current == goal if (checkSolution(current,goal)) { // reconstructPath just records the position of the hole // through each node var path= reconstructPath(start,current); callback(path); return; } closed.push(current); // get the set of neighbors. This is 3 or fewer nodes. // (nextStates is optimized to NOT turn directly back on itself) var neighbors = nextStates(current, goal); for (var i=0; i<neighbors.length; i++) { var n = neighbors[i]; // skip this one if we've already visited it if (closed.containsNode(n)) continue; // .g, .h, and .previous get assigned implicitly when // calculating neighbors. n.g is nothing more than // current.g+1 ; // add to the open list if (!open.containsNode(n)) { // slot into the list, in priority order (minimum f first) open.priorityPush(n); n.previous = current; } } if (stop) { callback(null); return; } setTimeout(iteration, 1); }; // kick off the first iteration iteration(); return null; }

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  • CakePHP 3-level-deep model associatons

    - by user357452
    Hi, I am relatively new to CakePHP, I am doing fine with the documentation, but I've been trying to find a way out to this problem for weeks and I don't seem to find the solution, I am sure it is easy and maybe even automagicaly doable, but I just don't know how to find it (maybe I don't know the jargon for these kind of things) My model structure is like this: <?php class Trip extends AppModel { var $belongsTo = array( 'User' => array( 'className' => 'User', 'foreignKey' => 'user_id' ), 'Start' => array( 'className' => 'Place', 'foreignKey' => 'start_id' ), 'End' => array( 'className' => 'Place', 'foreignKey' => 'end_id' ), 'Transport' => array( 'className' => 'Transport', 'foreignKey' => 'transport_id' ) ); } ?> <?php class Place extends AppModel { var $belongsTo = array( 'User' => array( 'className' => 'User', 'foreignKey' => 'user_id' ), 'Country' => array( 'className' => 'Country', 'foreignKey' => 'country_id' ), 'State' => array( 'className' => 'State', 'foreignKey' => 'state_id' ), 'City' => array( 'className' => 'City', 'foreignKey' => 'city_id' ) ); var $hasMany = array( 'PlaceStart' => array( 'className' => 'trip', 'foreignKey' => 'start_id', 'dependent' => false ), 'PlaceEnd' => array( 'className' => 'trip', 'foreignKey' => 'end_id', 'dependent' => false ) ); } ?> <?php class State extends AppModel { var $belongsTo = array( 'Country' => array( 'className' => 'Country', 'foreignKey' => 'country_id', 'conditions' => '', 'fields' => '', 'order' => '' ) ); var $hasMany = array( 'City' => array( 'className' => 'City', 'foreignKey' => 'city_id', 'dependent' => false ) ); } ?> ... and so forth with User, City, Country, and Transport Models. What I am trying to achieve is to get all the information of the whole tree when I search for a Trip. <?php class TripController extends AppController { function index() { debug($this->Trip->find('first')); } } Outputs Array ( [Trip] => Array ( [id] => 6 [created] => 2010-05-04 00:23:59 [user_id] => 4 [start_id] => 2 [end_id] => 1 [title] => My trip [transport_id] => 1 ) [User] => Array ( [id] => 4 [name] => John Doe [email] => [email protected] ) [Start] => Array ( [id] => 2 [user_id] => 4 [country_id] => 1 [state_id] => 1 [city_id] => 1 [direccion] => Lincoln Street ) [End] => Array ( [id] => 1 [user_id] => 4 [country_id] => 1 [state_id] => 1 [city_id] => 4 [address] => Fifth Avenue ) [Transport] => Array ( [id] => 1 [name] => car ) ) Here is the question: How do I get in one query all the information down the tree? I would like to have something like Array ( [Trip] => Array ( [id] => 6 [created] => 2010-05-04 00:23:59 [User] => Array ( [id] => 4 [name] => John Doe [email] => [email protected] ) [Start] => Array ( [id] => 2 [user_id] => 4 [Country] => Array ( [id] => 1 [name] = Spain ) [State] => Array ( [id] => 1 [name] = Barcelona ) [City] => Array ( [id] => 1 [name] = La Floresta ) [address] => Lincoln Street ) [End] => (same as Start) [title] => My trip [Transport] => Array ( [id] => 1 [name] => car ) ) ) Can CakePHP create this kind of data? Not only for $this->Model->find() but also for $this->paginate() as for example: // filter by start if(isset($this->passedArgs['start'])) { //debug('isset '.$this->passedArgs['start']); $start = $this->passedArgs['start']; $this->paginate['conditions'][] = array( 'OR' => array( 'Start.address LIKE' => "%$start%", 'Start.State.name LIKE' => "%$start%", 'Start.City.name LIKE' => "%$start%", 'Start.Country.name LIKE' => "%$start%" ) ); $this->data['Search']['start'] = $start; } It seems like a rough question but I am sure this is extensively done and documented, I'd really appreciate any help. Thanks Cheers Naoise

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • The Definitive C++ Book Guide and List

    - by grepsedawk
    After more than a few questions about deciding on C++ books I thought we could make a better community wiki version. Providing QUALITY books and an approximate skill level. Maybe we can add a short blurb/description about each book that you have personally read / benefited from. Feel free to debate quality, headings, etc. Note: There is a similar post for C: The Definitive C Book Guide and List Reference Style - All Levels The C++ Programming Language - Bjarne Stroustrup C++ Standard Library Tutorial and Reference - Nicolai Josuttis Beginner Introductory: C++ Primer - Stanley Lippman / Josée Lajoie / Barbara E. Moo Accelerated C++ - Andrew Koenig / Barbara Moo Thinking in C++ - Bruce Eckel (2 volumes, 2nd is more about standard library, but still very good) Best practices: Effective C++ - Scott Meyers Effective STL - Scott Meyers Intermediate More Effective C++ - Scott Meyers Exceptional C++ - Herb Sutter More Exceptional C++ - Herb Sutter C++ Coding Standards: 101 Rules, Guidelines, and Best Practices - Herb Sutter / Andrei Alexandrescu C++ Templates The Complete Guide - David Vandevoorde / Nicolai M. Josuttis Large Scale C++ Software Design - John Lakos Above Intermediate Modern C++ Design - Andrei Alexandrescu C++ Template Metaprogramming - David Abrahams and Aleksey Gurtovoy Inside the C++ Object Model - Stanley Lippman Classics / Older Note: Some information contained within these books may not be up to date and no longer considered best practice. The Design and Evolution of C++ - Bjarne Stroustrup Ruminations on C++ Andrew Koenig / Barbara Moo Advanced C++ Programming Styles and Idioms - James Coplien

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  • Android layout issue - relative widths in percent using weight

    - by cdonner
    I am trying to assign relative widths to columns in a ListView that is in a TabHost, using layout_weight as suggested here: <?xml version="1.0" encoding="utf-8"?> <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content"/> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TableLayout android:id="@+id/triplist" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingTop="4px"> <TableRow> <ListView android:id="@+id/triplistview" android:layout_width="fill_parent" android:layout_height="wrap_content"/> </TableRow> <TableRow> <Button android:id="@+id/newtripbutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Add Trip"/> </TableRow> [other tabs ...] My row definition has 4 columns that I would like to size as follows: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:weightSum="1.0" android:padding="4px"> <TextView android:id="@+id/rowtripdate" android:layout_weight=".2" android:layout_width="0dip" android:layout_height="wrap_content" android:inputType="date"/> <TextView android:id="@+id/rowodostart" android:layout_weight=".2" android:layout_width="0dip" android:layout_height="wrap_content"/> <TextView android:id="@+id/rowodoend" android:layout_weight=".2" android:layout_width="0dip" android:layout_height="wrap_content"/> <TextView android:id="@+id/rowcomment" android:layout_weight=".4" android:layout_width="0dip" android:layout_height="wrap_content"> Unfortunately, it seems to want to fit all the columns into the space that the button occupies, as opposed to the width of the screen. Or maybe there is another constraint that I do not understand. I'd appreciate your help.

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  • How to use QSerialDevice in Qt?

    - by Tobias
    Hello, I am trying to use QSerialDevice in Qt to get a connection to my serial port. I also tried QextSerialPort before (which works on Windows Vista but unfortunately not on Windows XP ..) but I need an API which supports XP, Vista and Win7... I build the library and configured it this way: CONFIG += dll CONFIG += debug I did use the current version from SVN (0.2.0 - 2010-04-05) and the 0.2.0 zip package. After building the library I did copy it to my Qt Libdir (C:\Qt\2009.05\qt\lib) and also to C:\Windows\system32. Now I try to link against the lib in my project file: LIBS += -lqserialdevice I import the needed header (abstractserial.h) and use my own AbstractSerial like this: // Initialize this->serialPort->setDeviceName("COM1"); if (!this->serialPort->open(QIODevice::ReadWrite | QIODevice::Unbuffered)) qWarning() << "Error" << this->serialPort->errorString(); // Configure SerialPort this->serialPort->setBaudRate(AbstractSerial::BaudRate4800); this->serialPort->setDataBits(AbstractSerial::DataBits8); this->serialPort->setFlowControl(AbstractSerial::FlowControlOff); this->serialPort->setParity(AbstractSerial::ParityNone); this->serialPort->setStopBits(AbstractSerial::StopBits1); The problem is, that if I run my application, it crashes immediately with exit code -1073741515 (application failed to initialize properly). This is the same error I got using QextSerialPort under Windows XP (it worked with Windows Vista). If I build the QSerialDevice lib with release config and also my program, it crashes immediately but with exit code -1073741819 Can someone help me with this program or with another solution of getting a serial port to work with Qt (maybe another API or something?) Otherwise I have to use Windows API functions which would mean that my program won't work with UNIX systems.. If you have a solution for the problem with QextSerialPort under WinXP SP3, they are also welcome ;) Best Regards, Tobias

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  • Installing VSTO 4.0 Causes VSTO 3.0 Addin to quit working

    - by Jacob Adams
    I just installed Visual Studio 2010 yesterday. As part of that I installed VSTO 4.0. Now when I run any Office application, my VSTO 3.0 addins fail to load. The error in the event log is Customization URI: file:///H:/PathToMyAddin/MyAddin.vsto Exception: Customization does not have the permissions required to create an application domain. ***** Exception Text ******* Microsoft.VisualStudio.Tools.Applications.Runtime.CannotCreateCustomizationDomainException: Customization does not have the permissions required to create an application domain. --- System.Security.SecurityException: Customized functionality in this application will not work because the administrator has listed file:///H:/PathToMyAddin/MyAddin.vsto as untrusted. Contact your administrator for further assistance. at Microsoft.VisualStudio.Tools.Office.Runtime.RuntimeUtilities.VerifySolutionUri(Uri uri) at Microsoft.VisualStudio.Tools.Office.Runtime.DomainCreator.CreateCustomizationDomainInternal(String solutionLocation, String manifestName, String documentName, Boolean showUIDuringDeployment, IntPtr hostServiceProvider, IntPtr& executor) The Zone of the assembly that failed was: MyComputer It seems like like maybe this is due to it trying to load different version of .NET is the same process/AppDomain. However the error would indicate it's some sort of permissions issue.

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  • SSH / SFTP connection issue using Tamir.SharpSsh

    - by jinsungy
    This is my code to connect and send a file to a remote SFTP server. public static void SendDocument(string fileName, string host, string remoteFile, string user, string password) { Scp scp = new Scp(); scp.OnConnecting += new FileTansferEvent(scp_OnConnecting); scp.OnStart += new FileTansferEvent(scp_OnProgress); scp.OnEnd += new FileTansferEvent(scp_OnEnd); scp.OnProgress += new FileTansferEvent(scp_OnProgress); try { scp.To(fileName, host, remoteFile, user, password); } catch (Exception e) { throw e; } } I can successfully connect, send and receive files using CoreFTP. Thus, the issue is not with the server. When I run the above code, the process seems to stop at the scp.To method. It just hangs indefinitely. Anyone know what might my problem be? Maybe it has something to do with adding the key to the a SSH Cache? If so, how would I go about this? EDIT: I inspected the packets using wireshark and discovered that my computer is not executing the Diffie-Hellman Key Exchange Init. This must be the issue. EDIT: I ended up using the following code. Note, the StrictHostKeyChecking was turned off to make things easier. JSch jsch = new JSch(); jsch.setKnownHosts(host); Session session = jsch.getSession(user, host, 22); session.setPassword(password); System.Collections.Hashtable hashConfig = new System.Collections.Hashtable(); hashConfig.Add("StrictHostKeyChecking", "no"); session.setConfig(hashConfig); try { session.connect(); Channel channel = session.openChannel("sftp"); channel.connect(); ChannelSftp c = (ChannelSftp)channel; c.put(fileName, remoteFile); c.exit(); } catch (Exception e) { throw e; } Thanks.

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  • Encryption is hard: AES encryption to Hex

    - by Rob Cameron
    So, I've got an app at work that encrypts a string using ColdFusion. ColdFusion's bulit-in encryption helpers make it pretty simple: encrypt('string_to_encrypt','key','AES','HEX') What I'm trying to do is use Ruby to create the same encrypted string as this ColdFusion script is creating. Unfortunately encryption is the most confusing computer science subject known to man. I found a couple helper methods that use the openssl library and give you a really simple encryption/decryption method. Here's the resulting string: "\370\354D\020\357A\227\377\261G\333\314\204\361\277\250" Which looks unicode-ish to me. I've tried several libraries to convert this to hex but they all say it contains invalid characters. Trying to unpack it results in this: string = "\370\354D\020\357A\227\377\261G\333\314\204\361\277\250" string.unpack('U') ArgumentError: malformed UTF-8 character from (irb):19:in `unpack' from (irb):19 At the end of the day it's supposed to look like this (the output of the ColdFusion encrypt method): F8E91A689565ED24541D2A0109F201EF Of course that's assuming that all the padding, initialization vectors, salts, cypher types and a million other possible differences all line up. Here's the simple script I'm using to encrypt/decrypt: def aes(m,k,t) (aes = OpenSSL::Cipher::Cipher.new('aes-256-cbc').send(m)).key = Digest::SHA256.digest(k) aes.update(t) << aes.final end def encrypt(key, text) aes(:encrypt, key, text) end def decrypt(key, text) aes(:decrypt, key, text) end Any help? Maybe just a simple option I can pass to OpenSSL::Cipher::Cipher that will tell it to hex-encode the final string?

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  • SFx Server Did Not Reply

    - by user2956426
    have the following problem : For a project I've tentatively created a Silverlight 5 web application and successfully integrated a WCF service. So far so good , in the Visual Studio 2012 environment everything works as intended. The data is processed. Now I wanted to see if it all works well on IIS 7.5 . When I called the test page and spoke to the WCF service Error 405 - Method not allowed occures. After searching I solved the problem with a module allocation for *.svc .                       So, then comes the error 405 although no longer , and the service also reports the status 200 - OK . Unfortunately, the application still does not work . Now this error is reported in Silverlight : The server doenst reply a meaningful response , which may be caused by a non- matching agreement , a premature session shutdown or an internal server error . No idea what I must adjust or change now. Have read on one of the few sites on the topic that is ClientConfig blame, as they would continue as a reference for the *.xap file is valid after publishing , and not used WebConfig ... But according to the error message above, it seems to be problem in the ServiceModel.dll ... Please , can anyone help me resolve this error? Thank you, Roland I uploaded my project. Maybe someone can solve the issues in there or can check my config-files. http://www.file-upload.net/download-8261762/CiFls.zip.html

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  • SharePoint 2010 - Client Object Model - Add attachment to ListItem

    - by Thorben
    Hi, I have a SharePoint List to which I'm adding new ListItems using the Client Object Model. Adding ListItems is not a problem and works great. Now I want to add attachments. I'm using the SaveBinaryDirect in the following manner: File.SaveBinaryDirect(clientCtx, url.AbsolutePath + "/Attachments/31/" + fileName, inputStream, true); It works without any problem as long as the item that I'm trying to add the attachment to, already has an attachment that was added through the SharePoint site and not using the Client Object Model. When I try to add an attachment to a item that doesnt have any attachments yet, I get the following errors (both happen but not with the same files - but those two messages appear consistently): The remote server returned an error: (409) Conflict The remote server returned an error: (404) Not Found I figured that maybe I need to create the attachment folder first for this item. When I try the following code: clientCtx.Load(ticketList.RootFolder.Folders); clientCtx.ExecuteQuery(); clientCtx.Load(ticketList.RootFolder.Folders[1]); // 1 -> Attachment folder clientCtx.Load(ticketList.RootFolder.Folders[1].Folders); clientCtx.ExecuteQuery(); Folder folder = ticketList.RootFolder.Folders[1].Folders.Add("33"); clientCtx.ExecuteQuery(); I receive an error message saying: Cannot create folder "Lists/Ticket System/Attachment/33" I have full administrator rights for the SharePoint site/list. Any ideas what I could be doing wrong? Thanks, Thorben

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  • ASP.NET websites under IIS 7.5 (Windows 7) running extremely slow

    - by emzero
    I've just installed Windows 7 x64 Ultimate on my desktop PC. I installed IIS, Visual Studio 2008, registered ASP.NET, etc. I have this ASP.NET 3.5 website I'm working on running EXTREMELY slow on this new IIS. On STA and PROD servers (Windows 2003 Server) and on my old XP/IIS 5.1 everything runs smoothly. A page which usually takes 1-2 seconds to load is taking 8 seconds!!! I saw this post on IIS forum. It says something about Vista/7 not pooling connections (just to let you know, the website is running locally but it's connecting to a SQL Server 2005 hosted on a remote server). It seems that it takes a while to "start loading" the page... I mean, I click refresh and it stays for several seconds "Waiting for localhost"... Then when it gets response it loads the whole page normally... I don't have a clue how to force Win7/IIS7.5 to pool database connections. EDIT: I've created a new empty ASP.NET web application to see if the problems happens too. The answer is no, it responds fast as it should with an empty default page. Maybe is something related to the DB connection. I will do a further test. It should be a way to fix it... EDIT 2: Debugging the app I noticed that the delay occurs AFTER the execution of .NET code (Page_Load, etc)... so the delay seems to be somewhere when IIS serves the page to the browser.

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  • What good technology podcasts are out there?

    - by Michael Stum
    Yes, Podcasts, those nice little Audiobooks I can listen to on the way to work. With the current amount of Podcasts, it's like searching a needle in a haystack, except that the haystack happens to be the Internet and is filled with too many of these "Hot new Gadgets" stuff :( Now, even though I am mainly a .NET developer nowadays, maybe anyone knows some good Podcasts from people regarding the whole software lifecycle? Unit Testing, Continous Integration, Documentation, Deployment... So - what are you guys and gals listening to? Please note that the categorizations are somewhat subjective and may not be 100% accurate as many podcasts cover several areas. Categorization is made against what is considered the "main" area. General Software Engineering / Productivity Stack Overflow TekPub (Requires Paid Subscription) SE Radio 43 Folders Perspectives Dr. Dobb's (now a video feed) The Pragmatic Podcast (Inactive) IT Matters Agile Toolkit Podcast The Stack Trace (Inactive) Parleys Techzing The Startup Success Podcast Berkeley CS class lectures FOSS Weekly .NET / Visual Studio / Microsoft Herding Code Hanselminutes .NET Rocks! Deep Fried Bytes Alt.Net Podcast Polymorphic Podcast Sparkling Client (The Silverlight Podcast) dnrTV! Spaghetti Code ASP.NET Podcast Channel 9 Radio TFS PowerScripting Podcast The Thirsty Developer Elegant Code ConnectedShow Crafty Coders Coding QA jQuery yayQuery The official jQuery podcast Java / Groovy The Java Posse Grails Podcast Java Technology Insider Ruby / Rails Railscasts Rails Envy The Ruby on Rails Podcast Rubiverse Web Design / JavaScript / Ajax WebDevRadio Boagworld The Rissington podcast Ajaxian YUI Theater Unix / Linux / Mac / iPhone Mac Developer Network Hacker Public Radio Linux Outlaws Mac OS Ken LugRadio Linux radio show (Inactive) The Linux Action Show! Linux Kernel Mailing List (LKML) Summary Podcast Stanford's iPhone programming class SysAdmin, Security or Infrastructure RunAs Radio Security Now! Crypto-Gram Security Podcast Hak5 VMWare VMTN Windows Weekly PaulDotCom Security The Register - Semi-Coherent Computing FeatherCast General Tech / Business Tekzilla This Week in Tech The Guardian Tech Weekly PCMag Radio Podcast Entrepreneurship Corner Manager Tools Other / Misc. / Podcast Networks IT Conversations Retrobits Podcast No Agenda Netcast Cranky Geeks The Command Line Freelance Radio IBM developerWorks The Register - Open Season Drunk and Retired Technometria Sod This Radio4Nerds Hacker Medley

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  • How do I get Lucene (.NET) to highlight correctly with wildcards?

    - by Scott Stafford
    I am using the Lucene.NET API directly in my ASP.NET/C# web application. When I search using a wildcard, like "fuc*", the highlighter doesn't highlight anything, but when I search for the whole word, like "fuchsia", it highlights fine. Does Lucene have the ability to highlight using the same logic it used to match with? Various maybe-relevant code-snippets below: var formatter = new Lucene.Net.Highlight.SimpleHTMLFormatter( "<span class='srhilite'>", "</span>"); var fragmenter = new Lucene.Net.Highlight.SimpleFragmenter(100); var scorer = new Lucene.Net.Highlight.QueryScorer(query); var highlighter = new Lucene.Net.Highlight.Highlighter(formatter, scorer); highlighter.SetTextFragmenter(fragmenter); and then on each hit... string description = Server.HtmlEncode(doc.Get("Description")); var stream = analyzer.TokenStream("Description", new System.IO.StringReader(description)); string highlighted_text = highlighter.GetBestFragments( stream, description, 1, "..."); And I'm using the QueryParser and the StandardAnalyzer.

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  • setup proxy app.config in .net

    - by acidzombie24
    I am having much problems setting up the proxy through app.config. I want 2 ip address to go through my proxy on my local computer. From what i can tell i need to set a proxy then set a bypass list. So i figure .* will match everything and i'll just remove the two i want. So i wrote the below and the 2 ip address (i realize the 2nd is a range) is being bypassed. Maybe i need to more the add to the end? the address are still being bypassed. How do i change this so all websites do not go to my proxy and the two ip do? <system.net> <defaultProxy> <proxy proxyaddress="http://127.0.0.1" /> <bypasslist> <remove address="209\.62\.36\.21" /> <remove address="72\.21\.\d{1,3}\.\d{1,3}" /> <add address=".*" /> </bypasslist> </defaultProxy> </system.net>

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  • How to implement Gmail OAuth API to send email (especially via SMTP)?

    - by Curtis Gibby
    I'm developing a web application that will send emails on behalf of a logged-in user. I'm trying to use the new Gmail OAuth protocol announced described here to send these emails through the user's Gmail account (preferably using SMTP rather than IMAP, but I'm easy). However, the sample PHP code gives me a couple of problems. All of the sample code is based on IMAP, not SMTP. Why "support" the SMTP protocol if you're not going to show people how to use it? The sample code gives me a fatal error from an uncaught Zend exception -- it can't find the "INBOX" folder. Fatal error: Uncaught exception 'Zend_Mail_Storage_Exception' with message 'cannot change folder, maybe it does not exist' in path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php:467 Stack trace: #0 path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php(248): Zend_Mail_Storage_Imap-selectFolder('INBOX') #1 path\to\xoauth-php-samples\three-legged.php(184): Zend_Mail_Storage_Imap-__construct(Object(Zend_Mail_Protocol_Imap)) #2 {main} Next exception 'Zend_Mail_Storage_Exception' with message 'cannot select INBOX, is this a valid transport?' in path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php:254 Stack trace: #0 path\to\xoauth-php-samples\three-legged.php(184): Zend_Mail_Storage_Imap-__construct(Object(Zend_Mail_Protocol_Imap)) #1 {main} in path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php on line 254 I've verified that I'm getting good OAuth tokens back, I just don't know how to make the actual email transaction happen. This protocol is still rather new, so there's not much unofficial community documentation about it out there, and the official docs are unhelpfully dry stuff about the SMTP RFC. So if anyone can help get this going, I'd greatly appreciate it. Note: I've already been able to connect to Gmail's SMTP server via SSL and successfully send an email, provided that the user has given my application his/her Gmail username and password. I'd like to avoid this method, because it encourages phishing and security-minded users won't accept it. This question is not about that.

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  • solution for RPC_E_ATTEMPTED_MULTITHREAD error caused by SPRequestContext caching SPSites?

    - by kerray
    Hi, I'm developing a solution for SharePoint 2007, and I'm using SPSecurity.RunWithElevatedPrivileges a lot, passing in UserToken of the SystemAccount. After reading http://hristopavlov.wordpress.com/2009/01/19/understanding-sharepoint-sprequest/ I finally began to understand why I get these System.Runtime.InteropServices.COMException (0x80010102): Attempted to make calls on more than one thread in single threaded mode. (Exception from HRESULT: 0x80010102 (RPC_E_ATTEMPTED_MULTITHREAD)) errors, but there seems to be no solution - "known issue in the product" The article is more then a year old. I wasn't able to find anything more recent and helpful, but I was hoping maybe someone else has? My code goes like this SPSecurity.RunWithElevatedPrivileges(delegate() { using (SPSite elevatedSite = new SPSite(web.Site.ID, web.Site.SystemAccount.UserToken)) { using (SPWeb elevatedWeb = elevatedSite.OpenWeb(web.ID)) { // some operations on lists and items obtained through elevatedWeb } } } The errors come up wherever such an elevated code is used, and more often when there are more users who use these functionalities, so I guess perhaps the elevated SPSite is getting cached and reused. Is there any way to solve this? If my understanding is correct, how to make Sharepoint forget about the cached SPSites, and use a fresh one instead? Thanks

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  • Application error: fault address 0x00012afb (Expert)

    - by Christian Almeida
    Hi, I need some "light" to get a solution. Probably there are tons of things that cause this problem, but maybe somebody could help me. Scenario: a Windows server running 24/7 a PostgreSQL database and others server applications (for processing tasks on database, etc...). There are differents servers scenarios (~30), with different hardware and windows versions (XP SP3/ WinServer, etc... all NT based). All aplications were written in Delphi7, and link to DLLs (in D7 also). After some days (sometimes a week, sometimes a couple of months), Windows begins to act strange, like not opening start menu, some buttons are missing in dialogs. And soon some applications do not open, raising a event on eventviewer: Faulting application x, version y, faulting module kernel32.dll, version 5.1.2600.5781, fault address 0x00012afb In mean while, others applications open fine, like notepad, iexplore, etc... but SOME of my applications don't, with only event log described above. But if we do not restart system, in a few days even cmd.exe stops open, (and all other applications) with same error on eventlog. I've tried to find 'what' can cause this, but with no sucess. So, and any advice will be welcome. Thanks in advance.

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  • Unrecognized Token : "#" C# to SQLITE

    - by user2788405
    Background + Problem: ( Begginer here ) I want to populate sqlite db with values from a list I have in my c# code. Here's the sqlite code taken from finisarsqlite website: I modified it a bit by creating my own column names like "seq#" etc. But I'm getting the following error : "unrecognized token #" Maybe my syntax is off? Code: // [snip] - As C# is purely object-oriented the following lines must be put into a class: // We use these three SQLite objects: SQLiteConnection sqlite_conn; SQLiteCommand sqlite_cmd; SQLiteDataReader sqlite_datareader; // create a new database connection: sqlite_conn = new SQLiteConnection("Data Source=database.db;Version=3;New=True;Compress=True;"); // open the connection: sqlite_conn.Open(); // create a new SQL command: sqlite_cmd = sqlite_conn.CreateCommand(); // Let the SQLiteCommand object know our SQL-Query: sqlite_cmd.CommandText = "CREATE TABLE table1 (Seq# integer primary key, Field integer primary key, Description integer primary key);"; // Now lets execute the SQL ;D sqlite_cmd.ExecuteNonQuery(); <<< ---- This is where Error Occurs ! // Lets insert something into our new table: sqlite_cmd.CommandText = "INSERT INTO table1 (Seq#, Field, Description) VALUES (list[0], list[1], list[2]);"; // And execute this again ;D sqlite_cmd.ExecuteNonQuery(); // We are ready, now lets cleanup and close our connection: sqlite_conn.Close(); }

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