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  • Why won't my Broadcom BCM4312 LP-PHY work with the STA driver?

    - by Jackson Taylor
    I tried the steps here for a 4312: https://help.ubuntu.com/community/WifiDocs/Driver/bcm43xx Both of these: sudo modprobe -r b43 ssb wl sudo modprobe wl return: FATAL: Module wl not found. FATAL: Error running install command for wl (this one is only for the second one actually) I tried the broadcom-sta, didn't work. What's confusing is down below in the next steps for STA with internet access it says to use the bcmwl one. So I install that and it succeeds but with some errors: sudo apt-get install bcmwl-kernel-source Reading package lists... Done Building dependency tree Reading state information... Done The following package was automatically installed and is no longer required: module-assistant Use 'apt-get autoremove' to remove it. The following NEW packages will be installed: bcmwl-kernel-source 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/1,181 kB of archives. After this operation, 3,609 kB of additional disk space will be used. Selecting previously unselected package bcmwl-kernel-source. (Reading database ... 168005 files and directories currently installed.) Unpacking bcmwl-kernel-source (from .../bcmwl-kernel-source_5.100.82.112+bdcom-0ubuntu3_amd64.deb) ... Setting up bcmwl-kernel-source (5.100.82.112+bdcom-0ubuntu3) ... Loading new bcmwl-5.100.82.112+bdcom DKMS files... Building only for 3.5.0-21-generic Building for architecture x86_64 Module build for the currently running kernel was skipped since the kernel source for this kernel does not seem to be installed. ERROR: Module b43 does not exist in /proc/modules ERROR: Module b43legacy does not exist in /proc/modules ERROR: Module ssb does not exist in /proc/modules ERROR: Module bcm43xx does not exist in /proc/modules ERROR: Module brcm80211 does not exist in /proc/modules ERROR: Module brcmfmac does not exist in /proc/modules ERROR: Module brcmsmac does not exist in /proc/modules ERROR: Module bcma does not exist in /proc/modules FATAL: Module wl not found. FATAL: Error running install command for wl update-initramfs: deferring update (trigger activated) Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.5.0-21-generic jtaylor991@jtaylor991-whiteHP:~$ sudo modprobe wl FATAL: Module wl not found. FATAL: Error running install command for wl Then I do the modprobe wl commands listed above and it gives the above listed errors. It didn't work with the broadcom-sta driver either. I installed the b43 ones but nothing happened, and I don't know why so those are still installed. firmware-b43legacy-installer, b43-fwcutter and firmware-b43-lpphy-installer (yes it is a LP-PHY) are currently installed. If I go into System Settings Software Sources Additional Drivers it says "Using Broadcom 802.11 Linux STA wireless driver source from bcmwl-kernel-source (proprietary) But bcmwl-kernel-source isn't installed. I could try again but I remember rebooting and it still said this. What's funny is it found wireless networks during the Ubuntu setup/installation, I don't remember if I got it to connect or not though. I think it kept asking for a password when I put it in (yes it was right I showed password and looked at it) so I just ignored it. But right now the Enable Wireless option in the top right is just gone, it's just Enable Networking and I'm on ethernet on this HP Pavilion dv4-1435dx right here. If I run rfkill list it shows: 0: hp-wifi: Wireless LAN Soft blocked: no Hard blocked: no It was hard blocked at the beginning but unblocking it makes no change. Also it's a touch sensitive button, and it appears to be always orange no matter if it's enabled or not because when I touch it the hard blocked changes between yes and no in rfkill list. I think it was blue for a minute at one point. What is going on?!?! Help me! Lol, thanks for any and all of your time guys. Oh yeah this is Ubuntu 12.10 fresh install.

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  • Basic collision direction detection on 2d objects

    - by Osso Buko
    I am trying to develop a platform game for Android by using ANdroid GL Engine (ANGLE). And I am having trouble with collision detection. I have two objects which is shaped as rectangular. And no change in rotation. Here is a scheme of attributes of objects. What i am trying to do is when objects collide they block each other's movement on that direction. Every object has 4 boolean (bTop, bBottom, bRight, bLeft). For example when bBottom is true object can't advance on that direction. I came up with a solution but it seems it only works on one dimensional. Bottom and top or right and left. public void collisionPlatform (MyObject a, MyObject b) { // first obj is player and second is a wall or a platform Vector p1 = a.mPosition; // p1 = middle point of first object Vector d1 = a.mPosition2; // width(mX) and height of first object Vector mSpeed1 = a.mSpeed; // speed vector of first object Vector p2 = b.mPosition; // p1 = middle point of second object Vector d2 = b.mPosition2; // width(mX) and height of second object Vector mSpeed2 = b.mSpeed; // speed vector of second object float xDist, yDist; // distant between middle of two object float width , height; // this is average of two objects measurements width=(width1+width2)/2 xDist=(p1.mX - p2.mX); // calculate distance // if positive first object is at the right yDist=(p1.mY - p2.mY); // if positive first object is below width = d1.mX + d2.mX; // average measurements calculate height = d1.mY + d2.mY; width/=2; height/=2; if (Math.abs(xDist) < width && Math.abs(yDist) < height) { // Two object is collided if(p1.mY>p2.mY) { // first object is below second one a.bTop = true; if(a.mSpeed.mY<0) a.mSpeed.mY=0; b.bBottom = true; if(b.mSpeed.mY>0) b.mSpeed.mY=0; } else { a.bBottom = true; if(a.mSpeed.mY>0) a.mSpeed.mY=0; b.bTop = true; if(b.mSpeed.mY<0) b.mSpeed.mY=0; } } As seen in my code it simply will not work. when object comes from right or left it doesn't work. I tried couple of ways other than this one but none worked. I am guessing right method will include mSpeed vector. But I have no idea how to do it. I really appreciate if you could help. Sorry for my bad english.

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  • Get More From Your Service Request

    - by Get Proactive Customer Adoption Team
    Leveraging Service Request Best Practices Use best practices to get there faster. In the daily conversations I have with customers, they sometimes express frustration over their Service Requests. They often feel powerless to make needed changes, so their sense of frustration grows. To help you avoid some of the frustration you might feel in dealing with your Service Requests (SR), here are a few pointers that come from our best practice discussions. Be proactive. If you can anticipate some of the questions that Support will ask, or the information they may need, try to provide this up front, when you log the SR. This could be output from the Remote Diagnostic Agent (RDA), if this is a database issue, or the output from another diagnostic tool, if you’re an EBS customer. Any information you can supply that helps us understand the situation better, helps us resolve the issue sooner. As you use some of these tools proactively, you might even find the solution to the problem before you log an SR! Be right. Make sure you have the correct severity level. Since you select the initial severity level, it’s easy to accept the default without considering how significant this may be. Business impact is the driving factor, so make sure you take a moment to select the severity level that is appropriate to the situation. Also, make sure you ask us to change the severity level, should the situation dictate. Be responsive! If this is an important issue to you, quickly follow up on any action plan submitted to you by Oracle Support. The support engineer assigned to your Service Request will be able to move the issue forward more aggressively when they have the needed information. This is crucial in resolving your issues in a timely manner. Be thorough. If there are five questions in the action plan, make sure you provide an answer for all five questions in one response, rather than trickling them in one at a time. This will allow the engineer to look at all of the information as a whole and to avoid multiple trips to your SR, saving valuable time and getting you a resolution sooner. Be your own advocate! You know your situation best; make sure Oracle Support understands both how and why this issue is important to you and your company. Use the escalation process if you're concerned that your SR isn't going the right direction, the right pace, or through the right person. Don't wait until you're frustrated and angry. An escalation is as simple as a quick conversation on the phone and can be amazingly effective in getting your issues back on track. The support manager you speak with is empowered to make any needed changes. Be our partner. You can make your support experience better. When your SR has been resolved, you may receive a survey request. This is intended to get your feedback about how your SR went and what we can do to improve your overall support experience. Oracle Support is here to help you. Our goal with any Service Request is to provide the best possible solution as quickly as possible. With your help, we’ll be able to do this with your Service Request too.  

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  • How to restore/change Alt+Tab behaviour/ram usage and a few other things after Ubuntu upgrade from 11.04 to 11.10?

    - by fiktor
    I use Ubuntu for programming. I recently updated it from 11.04 to 11.10. There are some things I don't like in the new version of Unity desktop interface. I don't actually know if it is hard to restore previous behavior or not, and if it is not, where should I look to do that. I know a bit of programming, but I really don't know much about Linux settings. I used to have 3-6 terminal windows and switch between them with Alt+Tab and Shift+Alt+Tab. I liked half-transparent terminal windows, since with them I could open web-page with some instruction in Firefox, press Alt+Tab and type commands in a console window, being able to recognize text on a web-page under it. Now I have problems with my usual work-style because of the following. List of "negative" changes Alt+Tab shows just one icon for all console windows. When I wait some time, it, however, shows all windows, but I don't like to wait. I prefer to remember order of windows and press Alt+Tab as many times as I need to switch to the right window. Alt+Shift+Tab to switch in reverse order doesn't work now. Console windows are not transparent any more. When I don't wait, and switch to this icon, it shows all console windows altogether. So even if they were transparent, I wouldn't be able to see anything below them (I can read something only from the window, which is directly under current one, not a few levels under). When I run a few console windows in Unity I had 740Mb used on Ubuntu 11.04, but I have 1050Mb now. The question is how to make it back to 750-. I really need my memory, since I use my computer to work with 1512Mb of data and I try to save every 10Mb possible (if it doesn't take too much of machine and, more importantly, my time). When I press "The Super key" I have a field to type the name of the program I want to run. But now it sometimes shows this field, but when I'm trying to type nothing happens. Probably, focus is not on the right field. I don't really mean to restore exactly the same behavior, but I want to make my work in Ubuntu 11.10 efficient (at least as efficient as in Ubuntu 11.04). I would be happy if there are some ways to accomplish that. What have I tried I have installed CompizConfig Settings Manager. I have read this question. However enabling "Static Application Switcher" makes Alt+Tab crazy: after enabling it It says about key-binding conflicts with "Ubuntu Unity Plugin"; "Alt+Tab" switching doesn't change, but "Shift+Alt+Tab" now works and shows all windows; Memory usage increases. I have tried turning off Ubuntu Unity Plugin, but this doesn't seem right thing to do, since it seems to turn off all menus, a lot of keystrokes and app-launcher, which usually activates with "The Super key". I have found, that window transparency can be enabled by "Opacity, Brightness and Saturation" plugin from Accessibility. However I don't know if enabling it is the right thing to do (at least it increases memory usage). Update: everything solved but #3: see my own answer below. I have made a separate question about issue #3 (transparency).

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  • Getting 2D Platformer entity collision Response Correct (side-to-side + jumping/landing on heads)

    - by jbrennan
    I've been working on a 2D (tile based) 2D platformer for iOS and I've got basic entity collision detection working, but there's just something not right about it and I can't quite figure out how to solve it. There are 2 forms of collision between player entities as I can tell, either the two players (human controlled) are hitting each other side-to-side (i. e. pushing against one another), or one player has jumped on the head of the other player (naturally, if I wanted to expand this to player vs enemy, the effects would be different, but the types of collisions would be identical, just the reaction should be a little different). In my code I believe I've got the side-to-side code working: If two entities press against one another, then they are both moved back on either side of the intersection rectangle so that they are just pushing on each other. I also have the "landed on the other player's head" part working. The real problem is, if the two players are currently pushing up against each other, and one player jumps, then at one point as they're jumping, the height-difference threshold that counts as a "land on head" is passed and then it registers as a jump. As a life-long player of 2D Mario Bros style games, this feels incorrect to me, but I can't quite figure out how to solve it. My code: (it's really Objective-C but I've put it in pseudo C-style code just to be simpler for non ObjC readers) void checkCollisions() { // For each entity in the scene, compare it with all other entities (but not with one it's already compared against) for (int i = 0; i < _allGameObjects.count(); i++) { // GameObject is an Entity GEGameObject *firstGameObject = _allGameObjects.objectAtIndex(i); // Don't check against yourself or any previous entity for (int j = i+1; j < _allGameObjects.count(); j++) { GEGameObject *secondGameObject = _allGameObjects.objectAtIndex(j); // Get the collision bounds for both entities, then see if they intersect // CGRect is a C-struct with an origin Point (x, y) and a Size (w, h) CGRect firstRect = firstGameObject.collisionBounds(); CGRect secondRect = secondGameObject.collisionBounds(); // Collision of any sort if (CGRectIntersectsRect(firstRect, secondRect)) { //////////////////////////////// // // // Check for jumping first (???) // // //////////////////////////////// if (firstRect.origin.y > (secondRect.origin.y + (secondRect.size.height * 0.7))) { // the top entity could be pretty far down/in to the bottom entity.... firstGameObject.didLandOnEntity(secondGameObject); } else if (secondRect.origin.y > (firstRect.origin.y + (firstRect.size.height * 0.7))) { // second entity was actually on top.... secondGameObject.didLandOnEntity.(firstGameObject); } else if (firstRect.origin.x > secondRect.origin.x && firstRect.origin.x < (secondRect.origin.x + secondRect.size.width)) { // Hit from the RIGHT CGRect intersection = CGRectIntersection(firstRect, secondRect); // The NUDGE just offsets either object back to the left or right // After the nudging, they are exactly pressing against each other with no intersection firstGameObject.nudgeToRightOfIntersection(intersection); secondGameObject.nudgeToLeftOfIntersection(intersection); } else if ((firstRect.origin.x + firstRect.size.width) > secondRect.origin.x) { // hit from the LEFT CGRect intersection = CGRectIntersection(firstRect, secondRect); secondGameObject.nudgeToRightOfIntersection(intersection); firstGameObject.nudgeToLeftOfIntersection(intersection); } } } } } I think my collision detection code is pretty close, but obviously I'm doing something a little wrong. I really think it's to do with the way my jumps are checked (I wanted to make sure that a jump could happen from an angle (instead of if the falling player had been at a right angle to the player below). Can someone please help me here? I haven't been able to find many resources on how to do this properly (and thinking like a game developer is new for me). Thanks in advance!

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  • Z axis trouble with glTranslatef(...) - LWJGL

    - by Zarkopafilis
    Here is the code: private static boolean up = true , down = false , left = false , right = false, reset = false, in = false , out = false; public void start() { try { Display.setDisplayMode(new DisplayMode(800,600)); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, 800, 0, 600, 0.00001f, 1000); GL11.glMatrixMode(GL11.GL_MODELVIEW); Keyboard.enableRepeatEvents(true); while (!Display.isCloseRequested()) { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); input(); if(up){ GL11.glTranslatef(0,0.1f,0); } if(down){ GL11.glTranslatef(0,-0.1f,0); } if(left){ GL11.glTranslatef(-0.1f,0,0); } if(right){ GL11.glTranslatef(0.1f,0,0); } if(in){ GL11.glTranslatef(0, 0, 1f); } if(out){ GL11.glTranslatef(0, 0, -1f); } if(reset){ GL11.glLoadIdentity(); } GL11.glBegin(GL11.GL_QUADS); GL11.glColor3f(255, 255, 255); GL11.glVertex3f(800/2, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 0); GL11.glVertex3f(800/2, 600/2 + 200, 0); GL11.glColor3f(0, 255, 0); GL11.glVertex3f(800/2, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 1); GL11.glVertex3f(800/2, 600/2 + 200, 1); GL11.glEnd(); Display.update(); } Display.destroy(); } public static void main(String[] argv){ new main().start(); } public void input(){ up = false; down = false; left = false; right = false; reset = false; in = false; out = false; if(Keyboard.isKeyDown(Keyboard.KEY_SPACE)){ reset = true; } if(Keyboard.isKeyDown(Keyboard.KEY_W)){ up = true; } if(Keyboard.isKeyDown(Keyboard.KEY_S)){ down = true; } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ left = true; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ right = true; } if(Keyboard.isKeyDown(Keyboard.KEY_Q)){ in = true; } if(Keyboard.isKeyDown(Keyboard.KEY_E)){ out = true; } } As you can see I am creating 2 quads , a white one at z 0 and a green one at z 1. WASD keys function correctly. Also when I hit SPACEBAR the white quad is being shown. If I then press E , I can see the green quad. But if I press Q afterwards , I dont see the white one again!(Space Works everytime). Also if I render the green one at Z = -1 everything works perfectly BUT you may need up to 3 key presses Q/E to see the other quad. Why is that happening?

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  • iPhone SDK 3.2 UIGestureRecognizer interfering with UIView animations?

    - by Brian Cooley
    Are there known issues with gesture recognizers and the UIView class methods for animation? I am having problems with a sequence of animations on a UIImageView from UIGestureRecognizer callback. If the sequence of animations is started from a standard callback like TouchUpInside, the animation works fine. If it is started via the UILongPressGestureRecognizer, then the first animation jumps to the end and the second animation immediately begins. Here's a sample that illustrates my problem. In the .xib for the project, I have a UIImageView that is connected to the viewToMove IBOutlet. I also have a UIButton connected to the startButton IBOutlet, and I have connected its TouchUpInside action to the startButtonClicked IBAction. The TouchUpInside action works as I want it to, but the longPressGestureRecognizer skips to the end of the first animation after about half a second. When I NSLog the second animation (animateTo200) I can see that it is called twice when a long press starts the animation but only once when the button's TouchUpInside action starts the animation. - (void)viewDidLoad { [super viewDidLoad]; UILongPressGestureRecognizer *longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(startButtonClicked)]; NSArray *recognizerArray = [[NSArray alloc] initWithObjects:longPressRecognizer, nil]; [startButton setGestureRecognizers:recognizerArray]; [longPressRecognizer release]; [recognizerArray release]; } -(IBAction)startButtonClicked { if (viewToMove.center.x < 150) { [self animateTo200:@"Right to left" finished:nil context:nil]; } else { [self animateTo100:@"Right to left" finished:nil context:nil]; } } -(void)animateTo100:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:@"Right to left" context:nil]; [UIView setAnimationDuration:4]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animateTo200:finished:context:)]; viewToMove.center = CGPointMake(100.0, 100.0); [UIView commitAnimations]; } -(void)animateTo200:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:@"Left to right" context:nil]; [UIView setAnimationDuration:4]; viewToMove.center = CGPointMake(200.0, 200.0); [UIView commitAnimations]; }

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  • Jquery – Disable/unbind click on active items, rebind click when inactive

    - by j-man86
    I have a left-positioned navigation that shows/hides content on the right. Currently, when you click a link, it fades in the corresponding content on the right and adds an active class to that link. My problem is that if you click the active link again, the content on the right keeps on fading in again. I would like to unbind that click while the link is active, and if you click on another navigation link (subsequently removing the class from the previous link and adding it to the current one) rebind the click event to all inactive links. Here is my current code: $('.mixesSidebar ul li').click( function() { //Get the attribute id var liId = $(this).attr('id'); //removeClass active from all li's, addClass active to this $('.mixesSidebar ul li').removeClass('active'); $(this).addClass('active'); //Hide all content on the right $('.mixesContent ul').hide(); //Find the content with the same class as the clicked li's ID, and fadeIn $('.mixesContent').find('.' + liId).fadeIn('slow'); }); Thanks so much for your help!

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  • CSS positioning is weird when reducing the viewport

    - by Lars Hanke
    I have a little meditation for you ... I run a site using a liquid tri-col layout with a header. The layout runs nicely since more than a decade with all browsers I ever dared to try. It is based on absolute positioning in CSS. This page provides an example of the actual site. Watching the page from my tablet I found that the right column overlaps the center matter. Further investigation using Firebug showed that once the center content reaches 360px width, the right margin of the div shrinks. Why is that? Since Firefox and Android render the same, I guess that this is something, which is actually supposed to be. However, I tried to make virtue out of necessity and experimented setting min-width for body and content and made the body scroll overflow. The body actually scrolls, but the right column is positioned on the right edge of the viewport instead of the body element (Firefox). Is this intentional CSS standard? Any ideas how to solve the presentation on small displays? Thanks for your efforts,  – lars.

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  • problem in fonts type and fonts size on printing

    - by user1400
    hello i have a application on php that i show a report in the table , i want to print this page i can see my page fine in print preview , but when i send thuis page to printer ,the fonts are small and diffrent fonts that i set in css file this is my css file @page { size: A4 landscape; margin-top:2cm; margin-bottom:1cm; margin-left:1cm; margin-right:1cm; } table.print{ text-align:right; border:#999 1px solid; } table.print td.e1{ border-top:#999 1px solid; padding:5px 2px; text-align: right; font-size: 20pt; font-family:"stencil"; } table.print td.e2{ border-top:#999 1px solid; padding:5px 2px; text-align: right; font-size: 120%; font-family:"tahoma"; } thanks

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  • Help with stock ticker style scrolling using Core Animation

    - by Glen Harding
    Hi, I'm looking for some guidance on the best way to implement stock ticker style right-to-left scrolling of CALayers in Core Animation on OSX. I'm pretty new to Cocoa and don't know the best way to implement this. I have a continuous stream of news items and stock details that I turn into CALayers (made up of 1 image and a CATextLayer) and I want to animate the CALayers from right to left of my custom view. The news and stock information is constantly updating so I would like to add 1 item at a time to the view, scroll it right to left until the right-most point of the CALayer is showing, then add another CALayer to the view and start scrolling that as well. I would like to do this dynamic updating instead of taking a big snapshot of all my data, turning it into a big horizontal CALayer and scrolling that. I'm looking for guidance on how to achieve this sort of effect - do I manually animate each new CALayer along a path in the view? Or should I be using CAScrollLayer to achieve this effect? Many thanks Glen.

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  • Tricky CSS Layout

    - by Meep3D
    So I am making a website with quite a problematic layout. There are four corner images TL, TR, BL and BR indicated by black blocks. The dark orange area is the main content (to a width of 960px), with the outside area denoted by the green arrow as the browser window. See diagram: The top image represents the site at its narrowest possible - it shouldn't be allowed to be narrower than this (960px) if it is larger than the defined area there should be no scrollbars. The bottom two images represent different widths of browser. The bottom left and right black blocks (images) should be at the bottom left and right of the screen at all times, unless the width falls to 960px, in which case the BL and BR images should poke into the main area slightly. If the site is shrunk to, say 200px, the BR image should not still be poking in the right corner. At this point I don't really care about it working exactly in IE6 (I can get it roughly working) but I can't even figure out how to do it fully without Javascript or extremely experimental CSS. Currently I am using absolutely positioned div's which sort of work, but don't work quite right. I think I'd be willing to accept a bit of JS if there is no other way but I'd rather not. Answer very appreciated!

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  • Android: SharedPreference: Defaults not set at startup...

    - by Allan
    I have Listpreferences in my app. They don't appear to be setting to their defaults right after installation - they appear to be null. I'm trying to figure out why my default preferences are not being set right after installation. In my main code I have: SharedPreferences sp = PreferenceManager.getDefaultSharedPreferences(this); InUnits = sp.getString("List1", "defValue"); InAngs = sp.getString("List2", "defValue"); OutUnits = sp.getString("List3", "defValue"); OutAngs = sp.getString("List4", "defValue"); Right after the above code executes, each variable contains "defValue" instead of the actual values I have assigned in my ListPreference below. My preference xml file is called, "settings.xml". Here's what one of the ListPreferences there looks like: <ListPreference android:key="List1" android:title="Input: Alph" android:summary="Choose Alph or Ralph" android:entries="@array/inputAlph" android:entryValues="@array/input_Alph_codes" android:dialogTitle="Input Alph" android:defaultValue="ININ"/> Here's what some of my strings.xml file looks like: <string-array name="inputUnits"> <item>Alph</item> <item>Ralph</item> </string-array> <string-array name="input_Alph_codes"> <item>ININ</item> <item>INMM</item> </string-array> When I go to menu, and then settings, I can see my defaults checked (radiobuttoned). Then when I go back from the settings menu to my main screen - all is well - for life! ...then each var above is assigned the proper default value. This only happens when I first install my app on the phone. After I go to the settings screen once and then right out of it, the app is fine and accepts any setting changes. By the way, as you can see, "List1" is the android:key within a file called settings.xml in my res/xml folder.

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  • CSS sliding door background image problem.

    - by ethyreal
    I noticed I am not the first to ask about CSS sliding doors. However this seems (at least to me) to be a rather odd problem which I have not seen an answer for. Trying to create a simple rounded corner link button: html: <a href="#" class="link_button"><span>Add A New Somthing</span></a> css: .link_button { background: transparent url('img/backgrounds/bg-buttonRight.png') no-repeat scroll top right; color: #444; display: block; float: left; font: normal 12px arial; height: 41px; margin-right: 6px; padding-right: 14px; text-decoration: none; } .link_button span { background: transparent url('img/backgrounds/bg-buttonLeft.png') no-repeat top left; display: block; line-height: 31px; padding: 5px 0 5px 14px; } .link_button:active { background-position: bottom right; color: #000; outline: none; } .link_button:active span { background-position: bottom left; padding: 6px 0 4px 18px; } results: The two images are overlapping, which is what I want, but why the discoloration? Why would one be darker? I tried using png jpg, gif, with and without transparency. I posted the code here, along with another attempt using only one jpg instead of two, but still the same results. Did I miss something? Thanks in advance.

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  • Re-ordering child nodes in django-MPTT

    - by Dominic Rodger
    I'm using Ben Firshman's fork of django-MPTT (hat tip to Daniel Roseman for the recommendation). I've got stuck trying to re-order nodes which share a common parent. I've got a list of primary keys, like this: ids = [5, 9, 7, 3] All of these nodes have a parent, say with primary key 1. At present, these nodes are ordered [5, 3, 9, 7], how can I re-order them to [5, 9, 7, 3]? I've tried something like this: last_m = MyModel.get(pk = ids.pop(0)) last_m.move_to(last_m.parent, position='first-child') for id in ids: m = MyModel.get(pk = id) m.move_to(last_m, position='right') Which I'd expect to do what I want, per the docs on move_to, but it doesn't seem to change anything. Sometimes it seems to move the first item in ids to be the first child of its parent, sometimes it doesn't. Am I right in my reading of the docs for move_to that calling move_to on a node n with position=right and a target which is a sibling of n will move n to immediately after the target? It's possible I've screwed up my models table in trying to figure this out, so maybe the code above is actually right. It's also possible there's a much more elegant way of doing this (perhaps one that doesn't involve O(n) selects and O(n) updates). Have I misunderstood something? Bonus question: is there a way of forcing django-MPTT to rebuild lft and rght values for all instances of a given model?

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  • Map/Reduce on an array of hashes in CouchDB

    - by sebastiangeiger
    Hello everyone, I am looking for a map/reduce function to calculate the status in a Design Document. Below you can see an example document from my current database. { "_id": "0238f1414f2f95a47266ca43709a6591", "_rev": "22-24a741981b4de71f33cc70c7e5744442", "status": "retrieved image urls", "term": "Lucas Winter", "urls": [ { "status": "retrieved", "url": "http://...." }, { "status": "retrieved", "url": "http://..." } ], "search_depth": 1, "possible_labels": { "gender": "male" }, "couchrest-type": "SearchTerm" } I'd like to get rid of the status key and rather calculate it from the statuses of the urls. My current by_status view looks like the following: function(doc) { if (doc['status']) { emit(doc['status'], null); } } I tried some things but nothing actually works. Right now my Map Function looks like this: function(doc) { if(doc.urls){ emit(doc._id, doc.urls) } } And my Reduce Function function(key, value, rereduce){ var reduced_status = "retrieved" for(var url in value){ if(url.status=="new"){ reduced_status = "new"; } } return reduced_status; } The result is that I get retrieved everywhere which is definitely not right. I tried to narrow down the problem and it seems to be that value is no array, when I use the following Reduce Function I get length 1 everywhere, which is impossible because I have 12 documents in my database, each containing between 20 to 200 urls function(key, value, rereduce){ return value.length; } What am I doing wrong? (I know I want you to write code for me and I'm feeling guilty, but right now I do the calculation of the statuses in ruby after getting the data from the database. It would be nice to already get the right data from the database)

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  • Algorithm to get through a maze

    - by Sam
    Hello, We are currently programming a game (its a pretty unknown language: modula 2), And the problem we encountered is the following: we have a maze (not a perfect maze) in a 17 x 12 grid. The computer has to generate a way from the starting point (9, 12) to the end point (9, 1). I found some algorithms but they dont work when the robot has to go back: xxxxx x => x x xxx or: xxxxx x xxxxxx x x x x x xxxxxx x => x xxxxxxxxx I found a solution for the first example type but then the second type couldn't be solved and the solution I made up for the second type would cause the robot to get stuck in the first type of situation. It's a lot of code so i'll give the idea: WHILE (end destination not reached) DO { try to go right, if nothing blocks you: go right if you encounter a block, try up until you can go right, if you cant go up anymore try going down until you can go right, (starting from the place you first were blocked), if you cant go down anymore, try one step left and fill the spaces you tested with blocks. } This works for the first type of problem ... not for the second one. Now it could be that i started wrong so i am open for better algorithms or solutions specificaly to how i could improve my algorithm. Thanks a lot!!

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  • Need help unformatting text

    - by Axilus
    I am currently programming a Visual C# service to receive emails from various sources then I take certain info and organize it in a database using Regex to retrieve the deferent cell values (such as header, body, problem, cost, etc.etc.). My problem is that I am currently using a Hotmail account to email the service which the service then extracts data and writes it to a csv file; however this is all going fine an dandy except for the fact that the text is formated so when there is a "\n" or something of the sort, the program decides to not input the data that follows that into the cell. For instance, if I emailed this: Cost:$1000.00 Body: Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed vulputate mattis dolor, a dapibus turpis lacinia mollis. Fusce in enim nulla, sit amet gravida dolor. Suspendisse at nisi velit, vel ornare odio. Integer metus justo, imperdiet et pellentesque in, facilisis dignissim metus. Suspendisse potenti. Vivamus purus nisl, hendrerit sit amet rutrum eu, euismod in felis. Maecenas blandit, metus ac eleifend vulputate, nibh ligula mollis mi, non malesuada nunc tellus ac risus. In at rutrum elit. Proin metus sem, ullamcorper ut rhoncus sed, semper nec tellus. Maecenas adipiscing nisl nec elit egestas vel bibendum justo vehicula. Aliquam erat volutpat. Nullam fermentum enim in magna consequat a lacinia felis iaculis. Ut odio justo, consectetur nec cursus eu, dignissim non sapien. Duis tincidunt fringilla aliquet. Vivamus elementum lobortis massa vel posuere. Aenean non congue odio. Aenean aliquam elit volutpat tortor tempor pharetra. Mauris non est eu orci ultricies lacinia. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Ut vitae orci lectus, sit amet convallis nunc. Vivamus feugiat ante at justo auctor at pretium ante congue. In hac habitasse platea dictumst. Sed at feugiat odio. The body cell would look as follows: <span class=3D"ecxecxApple-style-s= pan" style=3D"font-family:Arial=2C Helvetica=2C sans=3Bfont-size:11px"><p s= tyle=3D"text-align:justify=3Bfont-size:11px=3Bline-height:14px=3Bmargin-rig= ht:0px=3Bmargin-bottom:14px=3Bmargin-left:0px=3Bpadding-top:0px=3Bpadding-r= ight:0px=3Bpadding-bottom:0px=3Bpadding-left:0px">Lorem ipsum dolor sit ame= t=2C consectetur adipiscing elit. Praesent in augue nec justo tempor varius= eu et tellus. Nunc id massa tortor=2C ut lobortis sem. Class aptent taciti= sociosqu ad litora torquent per conubia nostra=2C per inceptos himenaeos. = Maecenas quis nisl nec quam tristique posuere sed at nibh. Cras fringilla v= estibulum metus vel porttitor. Cras iaculis=2C erat nec gravida accumsan=2C= metus felis vestibulum risus=2C quis venenatis nisl nulla sed diam. Aenean= quis viverra velit. Etiam quis massa lectus=2C faucibus facilisis sem. Cur= abitur non eros tellus. Sed at ligula neque. Donec elementum rhoncus volutp= at. Curabitur eu accumsan erat. Phasellus auctor odio dolor=2C ut ornare au= gue. Suspendisse vel est nibh. Vivamus facilisis placerat augue sit amet al= iquam. Maecenas viverra=2C ipsum a tincidunt elementum=2C arcu tellus rutru= m ipsum=2C et dignissim urna orci ac mi. Vivamus non odio massa. Nulla cong= ue massa eu leo pretium non consequat urna molestie.</p><p style=3D"text-al= ign:justify=3Bfont-size:11px=3Bline-height:14px=3Bmargin-right:0px=3Bmargin= -bottom:14px=3Bmargin-left:0px=3Bpadding-top:0px=3Bpadding-right:0px=3Bpadd= ing-bottom:0px=3Bpadding-left:0px">Integer neque odio=2C scelerisque at mol= estie quis=2C congue sed arcu. Praesent a arcu odio. Donec sollicitudin=2C = quam vel tincidunt lobortis=2C urna augue cursus lorem=2C in eleifend nunc = risus nec neque. Donec euismod mauris non nibh blandit sollicitudin. Vivamu= s sed tincidunt augue. Suspendisse iaculis massa ut tellus rutrum auctor. C= ras venenatis consequat urna in viverra. Ut blandit imperdiet dolor non sce= lerisque. Suspendisse potenti. Sed vitae lacus ac odio euismod tempus. Aene= an ut sem odio. Curabitur auctor purus a diam iaculis facilisis. Integer mo= lestie commodo mauris a imperdiet. Nunc aliquet tempus orci sit amet viverr= a.</p><p style=3D"text-align:justify=3Bfont-size:11px=3Bline-height:14px=3B= margin-right:0px=3Bmargin-bottom:14px=3Bmargin-left:0px=3Bpadding-top:0px= =3Bpadding-right:0px=3Bpadding-bottom:0px=3Bpadding-left:0px">Morbi ultrici= es fermentum magna=2C et ultricies urna convallis non. Aenean nibh felis=2C= faucibus et pellentesque ultrices=2C accumsan a ligula. Aliquam vulputate = nisi vitae mi pretium et pretium nulla aliquet. Nam egestas diam vel elit c= ommodo fermentum. Aenean venenatis bibendum tellus=2C eget scelerisque risu= s consequat ut. In porta interdum eleifend. Cras laoreet venenatis pulvinar= .. Praesent ultricies tristique lorem=2C quis interdum arcu scelerisque nec.= Quisque arcu tellus=2C consectetur vel mattis nec=2C feugiat ac quam. Prae= sent sit amet fermentum nulla. Nulla lobortis=2C odio vitae elementum aucto= r=2C libero turpis condimentum mi=2C sed aliquet felis sapien nec tortor. I= nteger vehicula=2C neque in egestas accumsan=2C felis metus sagittis nulla= =2C eu dapibus ligula ipsum ut sapien. Nulla quis urna tortor=2C sed facili= sis leo. In at metus sed velit venenatis varius. Fusce aliquam mattis enim= =2C vitae tincidunt sem cursus in.</p><p style=3D"text-align:justify=3Bfont= -size:11px=3Bline-height:14px=3Bmargin-right:0px=3Bmargin-bottom:14px=3Bmar= gin-left:0px=3Bpadding-top:0px=3Bpadding-right:0px=3Bpadding-bottom:0px=3Bp= adding-left:0px">Proin tincidunt ligula at ligula bibendum vitae condimentu= m nunc congue. Curabitur ac magna nibh=2C vel accumsan nisl. Duis nec eros = et purus vestibulum tincidunt at sit amet libero. Donec eu nibh eros. Pelle= ntesque habitant morbi tristique senectus et netus et malesuada fames ac tu= rpis egestas. Donec accumsan=2C tellus at luctus faucibus=2C est nibh sempe= r diam=2C vitae adipiscing lorem tellus vel nulla. Donec eget ipsum ut lore= m tristique ultricies. Aliquam sem diam=2C semper sit amet volutpat pretium= =2C lobortis et eros. Sed vel iaculis metus. Phasellus malesuada elementum = porta.</p><p style=3D"text-align:justify=3Bfont-size:11px=3Bline-height:14p= x=3Bmargin-right:0px=3Bmargin-bottom:14px=3Bmargin-left:0px=3Bpadding-top:0= px=3Bpadding-right:0px=3Bpadding-bottom:0px=3Bpadding-left:0px">Fusce tinci= dunt dignissim massa quis dapibus. Sed aliquet consequat orci=2C eu cursus = libero dapibus vitae. Pellentesque at felis felis=2C vitae condimentum libe= ro. Vivamus eros erat=2C elementum et tristique vitae=2C mattis et neque. P= raesent bibendum leo ac tortor congue id mollis libero ornare. Pellentesque= adipiscing accumsan mi=2C a bibendum purus dignissim id. Cum sociis natoqu= e penatibus et magnis dis parturient montes=2C nascetur ridiculus mus. Morb= i mollis nisi in nibh cursus facilisis. Ut eu quam dolor=2C sit amet congue= orci. Aliquam quam dolor=2C viverra vitae varius sed=2C molestie et quam. = Suspendisse purus mauris=2C fermentum condimentum pharetra at=2C molestie a= nunc. Nam rhoncus euismod venenatis. Nam pellentesque quam ac ipsum volutp= at a eleifend odio imperdiet. Class aptent taciti sociosqu ad litora torque= nt per conubia nostra=2C per inceptos himenaeos. Nulla in nunc magna. Lorem= ipsum dolor sit amet=2C consectetur adipiscing elit. Donec pretium tincidu= nt gravida.</p></span> As you can tell I need a way to get rid of all that html junk and make it readable again. Is there anyway to do this with Regex? Or an easier way if possible. Cheers

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  • How to prevent the floating layout wrapping when firefox zoom is reduced

    - by Dmitri Zhuchkov
    Given the following HTML. It display two columns: #left, #right. Both are fixed width and have 1px borders. Width and borders equal the size of upper container: #wrap. When I zoom out Firefox 3.5.2 by pressing Ctrl+- columns get wrapped (demo). How to prevent this? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Test</title> <style type="text/css"> div {float:left} #wrap {width:960px} #left, #right {width:478px;border:1px solid} </style> </head> <body> <div id="wrap"> <div id="left"> left </div> <div id="right"> right </div> </div> </body> </html>

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  • JQuery not Working in chrome?

    - by Pete Herbert Penito
    Hi everyone! I have some code here which works perfectly in firefox but not in chrome or IE, my javascript is thus ` $(document).ready(function() { $("#clientLoginPop").show(); $("#clientLoginPop").animate({"left": "-=400px"}, "fast"); }); $("#clientLoginCloseLink").click(function () { $("#clientLoginPop").animate({"left": "+=400px"}, "fast"); }); $("#contactUsPopLink").click(function () { $("#contactUsPop").show(); $("#contactUsPop").animate({"left": "-=437px"}, "fast"); }); $("#contactUsClose").click(function () { $("#contactUsPop").animate({"left": "+=474px"}, "fast"); }); }); ` and finally the css of the div looks like this, i think rather importantly it's aligned to the right of the browser: (the client login div looks similar just a different height) ` #contactUsPop { width:437px; right:-437px; margin-top:220px; position:fixed; height:217px; background-color:white; z-index:2; } ` so what happens in firefox is the div animates to the left and then when it closes it moves back to the right. when in chrome the div doesn't seem to pop up at all? the URL of the site is this: http://clearcreativegroup.com/devcorner/clear3/ the tabs are on the right hand side of the browser, any advice would help tons, thank you!

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  • page wide bread crumb bar as at apple.com/store

    - by punkish
    I want to build a (don't know what to call it other than) bread crumb bar at the top of the page, kinda like at http://store.apple.com/us/browse/home/shop_mac/software, y'know, at the top of the page, the horizontal, light grey bar that looks like so [home icon] | Shop Mac | Mac Software Help | Account | Cart Actually, I've got that bar working, with a curved, square left edge, the intermediate chevrons, and the curved, square right edge. So, my bar looks like so [ Home > Foo > Bar > Baz ] I have little graphics fragments that make up the [ and the and the ] and the middle parts. The only problem is, I want the right edge to be at the right edge of my page. So, the above bar should look like so [ Home > Foo > Bar > Baz ] I want to have a variable number of entries in my bread crumb bar... so, I could have "Home, Foo, Bar, Baz" or I could have "Home, Foo" or "Home, Foo, Bar, Baz, Qux" and so on. In other words, I want the right edge of my bar to be dynamically long enough to extend to the edge of my web page. Suggestions?

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  • Some general C questions.

    - by b-gen-jack-o-neill
    Hello. I am trying to fully understand the process pro writing code in some language to execution by OS. In my case, the language would be C and the OS would be Windows. So far, I read many different articles, but I am not sure, whether I understand the process right, and I would like to ask you if you know some good articles on some subjects I couldn´t find. So, what I think I know about C (and basically other languages): C compiler itself handles only data types, basic math operations, pointers operations, and work with functions. By work with functions I mean how to pass argument to it, and how to get output from function. During compilation, function call is replaced by passing arguments to stack, and than if function is not inline, its call is replaced by some symbol for linker. Linker than find the function definition, and replace the symbol to jump adress to that function (and of course than jump back to program). If the above is generally true and I get it right, where to final .exe file actually linker saves the functions? After the main() function? And what creates the .exe header? Compiler or Linker? Now, additional capabilities of C, today known as C standart library is set of functions and the declarations of them, that other programmers wrote to extend and simplify use of C language. But these functions like printf() were (or could be?) written in different language, or assembler. And there comes my next question, can be, for example printf() function be written in pure C without use of assembler? I know this is quite big question, but I just mostly want to know, wheather I am right or not. And trust me, I read a lots of articles on the web, and I would not ask you, If I could find these infromation together on one place, in one article. Insted I must piece by piece gather informations, so I am not sure if I am right. Thanks.

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  • 3 columns layout, want middle column to stretch wider when column 1 and 3 are empty

    - by Blankman
    I have a 3 column layout using table-less design. <div id="main"> <div id="left"></div> <div id="content"></div> <div id="right"></div> </div> The CSS: #left {width: 200px;float:left;display:inline;} #content {width: 600px;float:left;display:inline;padding: 0 10px;} #right {width: 160px;float:left;display:inline;} I am using a web application, and I can't change the layout. By can't change, I mean the div's with left/content/right cannot be removed. On some pages, both the left and right columns are completely empty. And I want the #content div to expand more than the 600px. is this possible, without altering the HTML? What are my options? Thanks allot!

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  • LaTex, align alignment characters between align blocks

    - by ccook
    I would like to align two alignment characters between two align blocks so that I can have some text in the middle of a derivation with equations maintaining the horizontal alignment. For example the following excerpt of latex using align \begin{align*} \frac{\delta \phi}{\delta x_1} = {} &\frac{9}{8}\frac{\delta_1\phi}{\delta_1x_1}-\frac{1}{8}\frac{\delta_3\phi}{\delta_3x_1} \\ & \frac{9}{8}\frac{1}{h_1}\left[\phi(x_1+h_1/2)-\phi(x_i-h_1/2)\right]-\frac{1}{8}\frac{1}{3h_1}\left[\phi(x_i+3h_1/2)-\phi(x_1-3h_1/2)\right] \end{align*} some text in the middle \begin{align*} & \frac{9}{8}\frac{1}{h_1}\left[\phi(x_1+h_1/2)-\phi(x_i-h_1/2)\right]-\frac{1}{8}\frac{1}{3h_1}\left[\phi(x_i+3h_1/2)-\phi(x_1-3h_1/2)\right] \end{align*} Ideally I would like the left of the equation in the second block to line up with that of the second equation in the first block. I could do a workaround by not having text in the middle, however, I would like this functionality. EDIT I would like to have a good amount of text between. Say three to four lines that line up as normal paragraphs. Adding text in the alignment block is the workaround I poorly alluded to.

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  • Can someone describe the nested set model from a C#/LINQ perspective?

    - by Chad
    I know the nested set model doesn't pertain to the C# language or LINQ directly... it's what I'm using to develop my web app. For hierarchical data (categories with sub-categories in my case), I'm currently using something similar to the Adjacency List model. At the moment, I've only got 2 levels of categories, but I'd like to take it further and allow for n levels of categories using the nested set model. I'm not quite clear on how to use it in a C# context. Here's the article I'm reading on the nested set model. Though this article cleared up my confusion some, I still have a big ?? in my head: - Is inserting, updating or deleting categories tedious? It looks like the left and right numbers would require re-numbering... what would the LINQ queries look like for the following scenarios? Delete a child node (re-number all node's left/right values) Delete a parent node (what do you do with the orphans?) Move a child node to a different parent node (renumber again) If my understanding is correct, at all times the child node's left/right values will always be between the parent node's left/right values, am I correct? Seems easy enough, if only the categories were static... most likely I need to spend more time to get my head around the concept. Any help is greatly appreciated!

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