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  • Speed/expensive of SQLite query vs. List.contains() for "in-set" icon on list rows

    - by kpdvx
    An application I'm developing requires that the app main a local list of things, let's say books, in a local "library." Users can access their local library of books and search for books using a remote web service. The app will be aware of other users of the app through this web service, and users can browse other users' lists of books in their library. Each book is identified by a unique bookId (represented as an int). When viewing books returned through a search result or when viewing another user's book library, the individual list row cells need to visually represent if the book is in the user's local library or not. A user can have at most 5,000 books in the library, stored in SQLite on the device (and synchronized with the remote web service). My question is, to determine if the book shown in the list row is in the user's library, would it be better to directly ask SQLite (via SELECT COUNT(*)...) or to maintain, in-memory, a List or int[] array of some sort containing the unique bookIds. So, on each row display do I query SQLite or check if the List or int[] array contains the unique bookId? Because the user can have at most 5,000 books, each bookId occupies 4 bytes so at most this would use ~ 20kB. In thinking about this, and in typing this out, it seems obvious to me that it would be far better for performance if I maintained a list or int[] array of in-library bookIds vs. querying SQLite (the only caveat to maintaining an int[] array is that if books are added or removed I'll need to grow or shrink the array by hand, so with this option I'll most likely use an ArrayList or Vector, though I'm not sure of the additional memory overhead of using Integer objects as opposed to primitives). Opinions, thoughts, suggestions?

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  • Icon backdrop on Samsung Galaxy S? how to change this?

    - by AKh
    Hi all, I see a backdrop being added to my launch icon on the Samsung Galaxy S devices. I need this backdrop changed to a custom backdrop which we created. I know this can be changed since apps like"Daily Briefing" have their own cloud like backdrop making the launch icon look really rich. If anyone does know how to change this backdrop please let me know. I am talking about the background image set behind the icons. Eg: in the below image on the 1st row can you notice the yellow backdrop for Memo app, Green backdrop for Mini Diary app, similarily in the 3rd row notice the green backdrop behind the MAIL app.... I need to change these backdrops. Thanks in advance. Appreciate your help.

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  • Use layout_alignBaseline with Spinner

    - by Maxim
    Hello everybody, I've noticed that layout_alignBaseline of TextVew control doesn't work with Spinner control. I'm trying to place a text to the left of spinner, but it goes to the top of the parent control. Is it a bug or I do something wrong. The same technique works fine with EditText controls.

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  • AudioRecord - empty buffer

    - by Arxas
    I' m trying to record some audio using AudioRecord class. Here is my code: int audioSource = AudioSource.MIC; int sampleRateInHz = 44100; int channelConfig = AudioFormat.CHANNEL_IN_MONO; int audioFormat = AudioFormat.ENCODING_PCM_16BIT; int bufferSizeInShorts = 44100; int bufferSizeInBytes = 2*bufferSizeInShorts; short Data[] = new short[bufferSizeInShorts]; Thread recordingThread; AudioRecord audioRecorder = new AudioRecord(audioSource, sampleRateInHz, channelConfig, audioFormat, bufferSizeInBytes); @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } public void startRecording(View arg0) { audioRecorder.startRecording(); recordingThread = new Thread(new Runnable() { public void run() { while (Data[bufferSizeInShorts-1] == 0) audioRecorder.read(Data, 0, bufferSizeInShorts); } }); audioRecorder.stop(); } Unfortunately my short array is empty after the recording is over. May I kindly ask you to help me figure out what's wrong?

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  • inflate vs findViewById

    - by Cedric
    Hi all, Suppose I have a simple layout xml like the following: button.xml: Are there any differences in the following calls? and which one should i use? button = (Button) getLayoutInflater().inflate(R.layout.button, null); and View v = getLayoutInflater().inflate(R.layout.button, null); button = (Button) v.findViewById(R.id.button01);

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  • Sqllite doesn' write a column

    - by user1904675
    I do this: DatabaseHelper dbHelper = new DatabaseHelper(context); dbHelper.getWritableDatabase(); String sql = "insert into "+getTableName()+("+DatabaseHelper.PRODUCT_MARK+","+DatabaseHelper.PRODUCT_NAME+") VALUES ('"+input.getMark()+"','"+input.getName()+"')"; System.out.println(sql); getDatabase().execSQL(sql); dbHelper.close(); The system print 12-14 16:53:33.857: I/System.out(1350): insert into product (pMark,name) VALUES ('aaaaa ','zz') But when I read from db the property mark is not valorized... Where is my mistake?

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  • sliding drawer appear in all activities

    - by Zak
    I am developing an application that contains many activities and i created my own menu (i don't want to use the built in menu button) with the Sliding Drawer as the sliding drawer is at the bottom of the screen and contains my menu buttons what i need is to make that sliding drawer to appear in all my activities i tried to create an activity and set it's content view to the xml file that includes the drawer and then extends that activity in all other activities but this solution doesn't work so any suggestions ?

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  • Overfocus in GridView

    - by chuck258
    I'm trying to implement a GridView that Focuses the next Item and "Overscrolls at the End of a List. E.g. 1 2 3 4 5 6 7 8 9 I want to scroll 1 2 3 4 5 6 ... just by pressing the right Key. Right now I can only Scroll 1 2 3 and then it stops and I have to scroll with the down Key. I already tried to set the focusViews in code (In the getView() method of my ArrayList Adapter, that fills the GridView) view.setId(position); view.setNextFocusLeftId(position-1); view.setNextFocusRightId(position+1); But that doesn't work. I found the boolean *Scroll(int direction) Methods on grepcode But theese are Package Local and I can't overwrite them. Any suggestions on how to solve this. Can I use another View and get the same Layout as a Gridview? I also set a OnFocusChangeListener to see what happens with no reaction. Edit: I just added this to my MainActivity, but now it seems to onKeyDown only get called when the GridView doesn't handle the KeyEvent (If the Last Item in a row is selected). @Override public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_LEFT: if (focusedView > 0) { mContainer.setSelection(--focusedView); Log.v("TEST", focusedView+""); } return true; case KeyEvent.KEYCODE_DPAD_RIGHT: if (focusedView < mAdapter.getCount() - 1) { mContainer.setSelection(++focusedView); Log.v("TEST", focusedView+""); } return true; } return super.onKeyDown(keyCode, event); } Edit 2: This is so f***ing stupid but works so damn fine :D @Override public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_LEFT: mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_UP, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_UP)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_RIGHT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_RIGHT)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_RIGHT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_RIGHT)); return true; case KeyEvent.KEYCODE_DPAD_RIGHT: mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_DOWN, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_DOWN)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_LEFT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_LEFT)); mContainer.onKeyDown(KeyEvent.KEYCODE_DPAD_LEFT, new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_LEFT)); return true; } return super.onKeyDown(keyCode, event); } I really don't want to post this as Answer, and I really don't want to have to use this Code because it is such a stupid workaround ;TLDR: Help still needed

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  • OpenGL 2D editor ?

    - by Fevos
    I want to draw different 2D objects in OpenGL for example a path/Road ,is there any program i could draw them using a GUI then transfer them to points so i could use them in my program ?

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  • how to draw a Bitmap to a Canvas with a variable alpha

    - by steelbytes
    Hi, I'm trying to draw a Bitmap to a Canvas with a variable amount of alpha. But I only get nothing (when alpha<255) or the 'full' bitmap (when alpha==255). Have also tried loading as a Drawable, and using drawable.setAlpha, but that gave the same result. my init BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inScaled = false; opts.inSampleSize = 1; Bitmap img = BitmapFactory.decodeResource(getResources(),R.drawable.sample,opts); my onDraw() Paint p = new Paint(Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG); p.setColor((alpha<<24)+0xffffff); // alpha in range 0..255 canvas.drawBitmap(img, null, imgRect, p);

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  • odd response after INVITE request, SIP

    - by supersk
    After sending an invite request i receive a trying answer, and immidietly after that i receive error 407 proxy authentication required. After sending ack & another invite with the proxy header i receive session progress about 1/4 of the time!! other times it just sends 407 error again & again. Any ideas?

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  • How to generate a ListView with headers above some sections?

    - by Janusz
    I want to generate a Listview that has some dividers between some of the entries, like it can be seen in some of the property sections. See the example below. I try to generate a List that consists of some textviews followed by one of the fancy dividers explaining the next part of the list and then again some text views. How can this be done? I thought about creating different views to add to the list? Is this the way to go?

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  • How to add ListView to MapView from the xml resource ?

    - by user164589
    Hi guys. How to add ListView to MapView from the xml resource ? In order words, I am trying to make a screen contains google MapView and ListView. Because impossible to extends 2 Activitys' (ListActivity & MapActvity), I am trying to add a ListView(It is created from xml resource) to MapView. Thanks in advance.

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  • NullPointerException on TextView

    - by Stephen Adipradhana
    i get a null pointer exception and the program crash on each time i want to update the highscore text using setText(). what causes this problem? this code is when i set my layout, the layout is a part of the gameView using opengl, and i put the highscore textview on the upper left corner public void onCreate(Bundle savedInstanceState) { SFEngine.display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();//ambl ukuran width height layar super.onCreate(savedInstanceState); gameView = new SFGameView(this); gameView.setLayoutParams(new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); RelativeLayout layout = new RelativeLayout(this); layout.setLayoutParams(new FrameLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); TextView textBox = new TextView(this); textBox.setId(1); textBox.setText("HIGH SCORE"); textBox.setBackgroundColor(Color.BLUE); textBox.setWidth(SFEngine.display.getWidth()/2); textBox.setHeight(50); Button pauseButton = new Button(this); pauseButton.setText("PAUSE"); pauseButton.setHeight(50); pauseButton.setWidth(SFEngine.display.getWidth()/2); pauseButton.setOnTouchListener(new OnTouchListener(){ public boolean onTouch(View v, MotionEvent e) { //pause game SFEngine.isPlaying = false; Intent i1 = new Intent(SFGames.this, pause.class); gameView.onPause(); startActivityForResult(i1,0);//hrs pk result soalny mw blk lg return true; } }); RelativeLayout.LayoutParams lp_pause = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); RelativeLayout.LayoutParams lp_hs = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); lp_hs.addRule(RelativeLayout.ALIGN_PARENT_LEFT); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_TOP); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_RIGHT); textBox.setLayoutParams(lp_hs); pauseButton.setLayoutParams(lp_pause); layout.addView(gameView); layout.addView(textBox); layout.addView(pauseButton); setContentView(layout); and here is the setText code public boolean onTouchEvent (MotionEvent event){//buat nerima input user if(!SFEngine.isPlaying){ finish(); } textBox.setText("High Score :" + SFEngine.score);//here is the source of the prob .....

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  • ProgressDialog won't show, even in onPreExecute of AsyncTask

    - by Geltrude
    In my class, Main extends Activity, I've this: @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch (requestCode) { case ... case CREDENTIAL_VIEW: new SetStatusProgressBar(this).execute(); And there is this nested class: private class SetStatusProgressBar extends AsyncTask<String, Void, Boolean> { private ProgressDialog dialog; private Main ctx; public SetStatusProgressBar(Main ctx) { this.ctx = ctx; dialog = new ProgressDialog(ctx); } // progress dialog to show user that contacting server. protected void onPreExecute() { this.dialog = ProgressDialog.show(ctx, null, "Refreshing data from server...", true, false); } @Override protected void onPostExecute(final Boolean success) { //... //statements that refresh UI //... if (dialog.isShowing()) { dialog.dismiss(); timerProgressBarStop(); } } protected Boolean doInBackground(final String... args) { //... //statements to download data from server //... return true; } } In the Main class I open a second Activity, in this way: Intent myIntent = new Intent(Main.this, Credentials.class); startActivityForResult(myIntent, CREDENTIAL_VIEW); That second Activity returns to the Main activity in this way: Intent intent = new Intent(); setResult(RESULT_OK, intent); finish(); I don't understand why when I navigate from the second Activity to the Main, the ProgressDialog will show ONLY AFTER that the UI refreshes... In this way the Progress Dialog stays on the screen only for half second... and then hides! :( I'd like to see the ProgressDialog on top during all the download time! Help, please. Thank you all

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  • ListView created programmatically - emptyView doesn't show

    - by Yorick
    I've created custom ListView programmatically, and set view to show when ListAdapter is empty but nothing shows on the screen in that case, what can be wrong? public PlayerList(Context context, Activity activity) { super(context); mParent = activity; setOnItemClickListener( new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ... } }; List<PlayerInfo> players; players = getPlayerList(); // here size of players == 0 setAdapter(new PlayersAdapter(this.getContext(), R.id.player_name, players)); LayoutInflater vi = (LayoutInflater)mParent.getSystemService(Context.LAYOUT_INFLATER_SERVICE); emptyView = vi.inflate(R.layout.empty_view, null); // emptyView is View, and member of PlayerList this.setEmptyView(emptyView); }

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  • how to save state of dynamically created editTexts

    - by user922531
    I'm stuck at how to save the state of my EditTexts on screen orientation. Currently if text is inputted into the EditTexts and the screen is orientated, the fields are wiped (as expected). I am already calling onSaveInstanceState and saving a String, but I have no clue on how to save the EditTexts which are created in code and then retrieve them and add them to the EditTexts when redrawing the activity. Snippet of my code: My main activity is as follows: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // get the multidim array b = getIntent().getBundleExtra("obj"); m = (Methods) b.getSerializable("Methods"); // method to draw the layout InitialiseUI(); // Restore UI state from the savedInstanceState. if (savedInstanceState != null) { String strValue = savedInstanceState.getString("light"); if (strValue != null) { FLight = strValue; } } try { mCamera = Camera.open(); if (FLight.equals("true")) { flashLight(); } } catch (Exception e) { Log.d(TAG, "Thrown exception onCreate() camera: " + e); } } // end onCreate /** Called when the back button is pressed. */ @Override public void onResume() { super.onResume(); try { mCamera = Camera.open(); if (FLight.equals("true")) { flashLight(); } } catch (Exception e) { Log.d(TAG, "Thrown exception onCreate() camera: " + e); } } // end onCreate /** saves data before leaving the screen */ @Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putString("light", FLight); } /** called when exiting / leaving the screen */ @Override protected void onPause() { super.onPause(); Log.d(TAG, "onPause()"); if (mCamera != null) { mCamera.stopPreview(); mCamera.release(); mCamera = null; } } /* * set up the UI elements - add click listeners to buttons used in * onCreate() and onConfigurationChanged() * * Set the editTexts fields to show the previous readings as Hints */ public void InitialiseUI() { Log.d(TAG, "Start of InitialiseUI, Main activity"); // get a reference to the TableLayout final TableLayout myTLreads = (TableLayout) findViewById(R.id.myTLreads); // Create arrays to hold the TVs and ETs final TextView[] myTextViews = new TextView[m.getNoRows()]; // create an empty array; final EditText[] myEditTexts = new EditText[m.getNoRows()]; // create an empty array; for(int i =0; i<=m.getNoRows()-1;i++ ){ TableRow tr=new TableRow(this); tr.setLayoutParams(new LayoutParams( LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); // create a new textview / editText final TextView rowTextView = new TextView(this); final EditText rowEditText = new EditText(this); // setWidth is needed otherwise my landscape layout is OFF rowEditText.setWidth(400); // this stops the keyboard taking up the whole screen in landscape layout rowEditText.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); // add some padding to the right of the TV rowTextView.setPadding(0,0,10,0); // set colors to white rowTextView.setTextColor(Color.parseColor("#FFFFFF")); rowEditText.setTextColor(Color.parseColor("#FFFFFF")); // if readings already sent today set color to yellow if(m.getTransmit(i+1)==false){ rowEditText.setEnabled(false); rowEditText.setHintTextColor(Color.parseColor("#FFFF00")); } // set the text of the TV to the meter name rowTextView.setText(m.getMeterName(i+1)); // set the hint of the ET to the last submitted reading rowEditText.setHint(m.getLastReadString(i+1)); // add the textview to the linearlayout rowEditText.setInputType(InputType.TYPE_CLASS_PHONE);//InputType.TYPE_NUMBER_FLAG_DECIMAL); tr.addView(rowTextView); tr.addView(rowEditText); myTLreads.addView(tr); // add a reference to the textView myTextViews[i] = rowTextView; myEditTexts[i] = rowEditText; } final Button submit = (Button) findViewById(R.id.submitReadings); // add a click listener to the button try { submit.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.d(TAG, "Submit button clicked, Main activity"); preSubmitCheck(m.getAccNo(), m.getPostCode(), myEditTexts); // method to do HTML getting and sending } }); } catch (Exception e) { Log.d(TAG, "Exceptions (submit button)" + e.toString()); } }// end of InitialiseUI I don't need to do anything with these values until a button is clicked. Would it be easier if they were a ListView, i'm guessing I would still have the problem of saving them and retrieving them on rotation. If it helps I have an object m which is a string[][] I could temporarily somehow store them in

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  • How to handle feedback from background threads if the user uses the back button?

    - by Janusz
    I have the following problem: I have an Activity where a user can start a web search showing a new activity to show a progress bar until the results are shown. Now the user can either wait for the results or maybe think about the search parameters, hit the back button and triggering a new search. The search is running in an Async Task and therefor still running if the user hits back. At the moment the thread finishes it calls some methods on the old activity causing the activity to show a dialog. This causes the system to crash because the dialog tries to show itself with a reference to an activity that is not longer present on the screen. How can I achieve a dialog that is only shown if the activity is still active?

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  • My App working fine in Samsung but acting weird in HTC Desire S?

    - by Neerav Shah
    I have created an app demo app using cordova2.7 the app only contains a search box and two buttons in header and the same in the content field. When run the app in Emulator its working fine and then i tried to run it in Samsung mobile its working fine but when i tried to run it in HTC Desire S when i try to enter character to search element its dispalys some white box above the header and when i try to enter the character in the serach field that i have in the content field it does not show the keypad.Please refer the snapshot I have uploaded below from HTC Desire S

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  • Screen orientation change forces data re-entry

    - by Timbermar
    I'm developing a simple app, only a handful of activities and nothing to complicated. The issue I'm having is that in a few of my activities I have EditText widgets, and when the screen is rotated, these widgets loose their values. They still visually, that is, on the handset screen, report their values from before the rotation, but to the code report their default values. An example, I have an activity with an EditText, I enter a number, 15, the calculator starts calculating, displays a result. If at this point I rotate to a different orientation, as expected the activity dies, reloads, shows the new orientation, my value of 15 is still in the EditText, however the calculator (the code) calculates as if it was 0, which is the initial value. I have not tried changing the initial value to see if it is really pulling from the default value, or just setting itself to 0 when I cast it as an int. If I didn't explain this well enough, let me know, I can add source code if I need to. Thanks.

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