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  • Refactoring an ERB Template to Haml

    - by Liam McLennan
    ERB is the default view templating system used by Ruby on Rails. Haml is an alternative templating system that uses whitespace to represent document structure. The example from the haml website shows the following equivalent markup: Haml ERB #profile .left.column #date= print_date #address= current_user.address .right.column #email= current_user.email #bio= current_user.bio <div id="profile"> <div class="left column"> <div id="date"><%= print_date %></div> <div id="address"><%= current_user.address %></div> </div> <div class="right column"> <div id="email"><%= current_user.email %></div> <div id="bio"><%= current_user.bio %></div> </div> </div> I like haml because it is concise and the significant whitespace makes it easy to see the structure at a glance. This post is about a ruby project but nhaml makes haml available for asp.net MVC also. The ERB Template Today I spent some time refactoring an ERB template to Haml. The template is called list.html.erb and its purpose is to render a list of tweets (twitter messages). <style> form { float: left; } </style> <h1>Tweets</h1> <table> <thead><tr><th></th><th>System</th><th>Human</th><th></th></tr></thead> <% @tweets.each do |tweet| %> <tr> <td><%= h(tweet['text']) %></td> <td><%= h(tweet['system_classification']) %></td> <td><%= h(tweet['human_classification']) %></td> <td><form action="/tweet/rate" method="post"> <%= token_tag %> <input type="submit" value="Positive"/> <input type="hidden" value="<%= tweet['id']%>" name="id" /> <input type="hidden" value="positive" name="rating" /> </form> <form action="/tweet/rate" method="post"> <%= token_tag %> <input type="submit" value="Neutral"/> <input type="hidden" value="<%= tweet['id']%>" name="id" /> <input type="hidden" value="neutral" name="rating" /> </form> <form action="/tweet/rate" method="post"> <%= token_tag %> <input type="submit" value="Negative"/> <input type="hidden" value="<%= tweet['id']%>" name="id" /> <input type="hidden" value="negative" name="rating" /> </form> </td> </tr> <% end %> </table> Haml Template: Take 1 My first step was to convert this page to a Haml template in place. Directly translating the ERB template to Haml resulted in: list.haml %style form {float: left;} %h1 Tweets %table %thead %tr %th %th System %th Human %th %tbody - @tweets.each do |tweet| %tr %td= tweet['text'] %td= tweet['system_classification'] %td= tweet['human_classification'] %td %form{ :action=>"/tweet/rate", :method=>"post"} = token_tag <input type="submit" value="Positive"/> <input type="hidden" value="positive" name="rating" /> %input{ :type=>"hidden", :value => tweet['id']} %form{ :action=>"/tweet/rate", :method=>"post"} = token_tag <input type="submit" value="Neutral"/> <input type="hidden" value="neutral" name="rating" /> %input{ :type=>"hidden", :value => tweet['id']} %form{ :action=>"/tweet/rate", :method=>"post"} = token_tag <input type="submit" value="Negative"/> <input type="hidden" value="negative" name="rating" /> %input{ :type=>"hidden", :value => tweet['id']} end I like this better already but I can go further. Haml Template: Take 2 The haml documentation says to avoid using iterators so I introduced a partial template (_tweet.haml) as the template to render a single tweet. _tweet.haml %tr %td= tweet['text'] %td= tweet['system_classification'] %td= tweet['human_classification'] %td %form{ :action=>"/tweet/rate", :method=>"post"} = token_tag <input type="submit" value="Positive"/> <input type="hidden" value="positive" name="rating" /> %input{ :type=>"hidden", :value => tweet['id']} %form{ :action=>"/tweet/rate", :method=>"post"} = token_tag <input type="submit" value="Neutral"/> <input type="hidden" value="neutral" name="rating" /> %input{ :type=>"hidden", :value => tweet['id']} %form{ :action=>"/tweet/rate", :method=>"post"} = token_tag <input type="submit" value="Negative"/> <input type="hidden" value="negative" name="rating" /> %input{ :type=>"hidden", :value => tweet['id']} and the list template is simplified to: list.haml %style form {float: left;} %h1 Tweets %table     %thead         %tr             %th             %th System             %th Human             %th     %tbody         = render(:partial => "tweet", :collection => @tweets) That is definitely an improvement, but then I noticed that _tweet.haml contains three form tags that are nearly identical.   Haml Template: Take 3 My first attempt, later aborted, was to use a helper to remove the duplication. A much better solution is to use another partial.  _rate_button.haml %form{ :action=>"/tweet/rate", :method=>"post"} = token_tag %input{ :type => "submit", :value => rate_button[:rating].capitalize } %input{ :type => "hidden", :value => rate_button[:rating], :name => 'rating' } %input{ :type => "hidden", :value => rate_button[:id], :name => 'id' } and the tweet template is now simpler: _tweet.haml %tr %td= tweet['text'] %td= tweet['system_classification'] %td= tweet['human_classification'] %td = render( :partial => 'rate_button', :object => {:rating=>'positive', :id=> tweet['id']}) = render( :partial => 'rate_button', :object => {:rating=>'neutral', :id=> tweet['id']}) = render( :partial => 'rate_button', :object => {:rating=>'negative', :id=> tweet['id']}) list.haml remains unchanged. Summary I am extremely happy with the switch. No doubt there are further improvements that I can make, but I feel like what I have now is clean and well factored.

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  • The code works but when using printf it gives me a weird answer. Help please [closed]

    - by user71458
    //Programmer-William Chen //Seventh Period Computer Science II //Problem Statement - First get the elapsed times and the program will find the //split times for the user to see. // //Algorithm- First the programmer makes the prototype and calls them in the //main function. The programmer then asks the user to input lap time data. //Secondly, you convert the splits into seconds and subtract them so you can //find the splits. Then the average is all the lap time's in seconds. Finally, //the programmer printf all the results for the user to see. #include <iostream> #include <stdlib.h> #include <math.h> #include <conio.h> #include <stdio.h> using namespace std; void thisgetsElapsedTimes( int &m1, int &m2, int &m3, int &m4, int &m5, int &s1, int &s2, int &s3, int &s4, int &s5); //this is prototype void thisconvertstoseconds ( int &m1, int &m2, int &m3, int &m4, int &m5, int &s1, int &s2, int &s3, int &s4, int &s5, int &split1, int &split2, int &split3, int &split4, int &split5);//this too void thisfindsSplits(int &m1, int &m2, int &m3, int &m4, int &m5, int &split1, int &split2, int &split3, int &split4, int &split5, int &split6, int &split7, int &split8, int &split9, int &split10);// this is part of prototype void thisisthesecondconversation (int &split1M, int &split2M, int &split3M, int &split4M, int &split5M, int &split1S,int &split2S, int &split3S, int &split4S, int &split5S, int &split1, int &split2, int &split3, int &split4, int &split5);//this gets a value void thisfindstheaverage(double &average, int &split1, int &split2, int &split3, int &split4, int &split5);//and this void thisprintsstuff( int &split1M, int &split2M, int &split3M, int &split4M, int &split5M, int &split1S, int &split2S, int &split3S, int &split4S, int &split5S, double &average); //this prints int main(int argc, char *argv[]) { int m1, m2, m3, m4, m5, s1, s2, s3, s4, s5, split1, split2, split3, split4, split5, split1M, split2M, split3M, split4M, split5M, split1S, split2S, split3S, split4S, split5S; int split6, split7, split8, split9, split10; double average; char thistakescolon; thisgetsElapsedTimes ( m1, m2, m3, m4, m5, s1, s2, s3, s4, s5); thisconvertstoseconds ( m1, m2, m3, m4, m5, s1, s2, s3, s4, s5, split1, split2, split3, split4, split5); thisfindsSplits ( m1, m2, m3, m4, m5, split1, split2, split3, split4, split5, split6, split7, split8, split9, split10); thisisthesecondconversation ( split1M, split2M, split3M, split4M, split5M, split1S, split2S, split3S, split4S, split5S, split1, split2, split3, split4, split5); thisfindstheaverage ( average, split1, split2, split3, split4, split5); thisprintsstuff ( split1M, split2M, split3M, split4M, split5M, split1S, split2S, split3S, split4S, split5S, average); // these are calling statements and they call from the main function to the other functions. system("PAUSE"); return 0; } void thisgetsElapsedTimes(int &m1, int &m2, int &m3, int &m4, int &m5, int &s1, int &s2, int &s3, int &s4, int &s5) { char thistakescolon; cout << "Enter the elapsed time:" << endl; cout << " Kilometer 1 "; cin m1 thistakescolon s1; cout << " Kilometer 2 "; cin m2 thistakescolon s2; cout << " Kilometer 3 " ; cin m3 thistakescolon s3; cout << " Kilometer 4 "; cin m4 thistakescolon s4; cout << " Kilometer 5 "; cin m5 thistakescolon s5; // this gets the data required to get the results needed for the user to see // . } void thisconvertstoseconds (int &m1, int &m2, int &m3, int &m4, int &m5, int &s1, int &s2, int &s3, int &s4, int &s5, int &split1, int &split2, int &split3, int &split4, int &split5) { split1 = (m1 * 60) + s1;//this converts for minutes to seconds for m1 split2 = (m2 * 60) + s2;//this converts for minutes to seconds for m2 split3 = (m3 * 60) + s3;//this converts for minutes to seconds for m3 split4 = (m4 * 60) + s4;//this converts for minutes to seconds for m4 split5 = (m5 * 60) + s5;//this converts for minutes to seconds for m5 } void thisfindsSplits (int &m1, int &m2, int &m3, int &m4, int &m5,int &split1, int &split2, int &split3, int &split4, int &split5, int &split6, int &split7, int &split8, int &split9, int &split10)//this is function heading { split6 = split1; //this is split for the first lap. split7 = split2 - split1;//this is split for the second lap. split8 = split3 - split2;//this is split for the third lap. split9 = split4 - split3;//this is split for the fourth lap. split10 = split5 - split4;//this is split for the fifth lap. } void thisfindstheaverage(double &average, int &split1, int &split2, int &split3, int &split4, int &split5) { average = (split1 + split2 + split3 + split4 + split5)/5; // this finds the average from all the splits in seconds } void thisisthesecondconversation (int &split1M, int &split2M, int &split3M, int &split4M, int &split5M, int &split1S,int &split2S, int &split3S, int &split4S, int &split5S, int &split1, int &split2, int &split3, int &split4, int &split5) { split1M = split1 * 60; //this finds the split times split1S = split1M - split1 * 60; //then this finds split2M = split2 * 60; //and all of this split2S = split2M - split2 * 60; //does basically split3M = split3 * 60; //the same thing split3S = split3M - split3 * 60; //all of it split4M = split4 * 60; //it's also a split4S = split4M - split4 * 60; //function split5M = split5 * 60; //and it finds the splits split5S = split5M - split5 * 60; //for each lap. } void thisprintsstuff (int &split1M, int &split2M, int &split3M, int &split4M, int &split5M, int &split1S, int &split2S, int &split3S, int &split4S, int &split5S, double &average)// this is function heading { printf("\n kilometer 1 %d" , ":02%d",'split1M','split1S'); printf("\n kilometer 2 %d" , ":02%d",'split2M','split2S'); printf("\n kilometer 3 %d" , ":02%d",'split3M','split3S'); printf("\n kilometer 4 %d" , ":02%d",'split4M','split4S'); printf("\n kilometer 5 %d" , ":02%d",'split5M','split5S'); printf("\n your average pace is ",'average',"per kilometer \n", "William Chen\n"); // this printf so the programmer // can allow the user to see // the results from the data gathered. }

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  • Oracle Certification and virtualization Solutions.

    - by scoter
    As stated in official MOS ( My Oracle Support ) document 249212.1 support for Oracle products on non-Oracle VM platforms follow exactly the same stance as support for VMware and, so, the only x86 virtualization software solution certified for any Oracle product is "Oracle VM". Based on the fact that: Oracle VM is totally free ( you have the option to buy Oracle-Support ) Certified is pretty different from supported ( OracleVM is certified, others could be supported ) With Oracle VM you may not require to reproduce your issue(s) on physical server Oracle VM is the only x86 software solution that allows hard-partitioning *** *** see details to these Oracle public links: http://www.oracle.com/technetwork/server-storage/vm/ovm-hardpart-168217.pdf http://www.oracle.com/us/corporate/pricing/partitioning-070609.pdf people started asking to migrate from third party virtualization software (ex. RH KVM, VMWare) to Oracle VM. Migrating RH KVM guest to Oracle VM. OracleVM has a built-in P2V utility ( Official Documentation ) but in some cases we can't use it, due to : network inaccessibility between hypervisors ( KVM and OVM ) network slowness between hypervisors (KVM and OVM) size of the guest virtual-disks Here you'll find a step-by-step guide to "manually" migrate a guest machine from KVM to OVM. 1. Verify source guest characteristics. Using KVM web console you can verify characteristics of the guest you need to migrate, such as: CPU Cores details Defined Memory ( RAM ) Name of your guest Guest operating system Disks details ( number and size ) Network details ( number of NICs and network configuration ) 2. Export your guest in OVF / OVA format.  The export from Redhat KVM ( kernel virtual machine ) will create a structured export of your guest: [root@ovmserver1 mnt]# lltotal 12drwxrwx--- 5 36 36 4096 Oct 19 2012 b8296fca-13c4-4841-a50f-773b5139fcee b8296fca-13c4-4841-a50f-773b5139fcee is the ID of the guest exported from RH-KVM [root@ovmserver1 mnt]# cd b8296fca-13c4-4841-a50f-773b5139fcee/[root@ovmserver1 b8296fca-13c4-4841-a50f-773b5139fcee]# ls -ltrtotal 12drwxr-x--- 4 36 36 4096 Oct 19  2012 masterdrwxrwx--- 2 36 36 4096 Oct 29  2012 dom_mddrwxrwx--- 4 36 36 4096 Oct 31  2012 images images contains your virtual-disks exported [root@ovmserver1 b8296fca-13c4-4841-a50f-773b5139fcee]# cd images/[root@ovmserver1 images]# ls -ltratotal 16drwxrwx--- 5 36 36 4096 Oct 19  2012 ..drwxrwx--- 2 36 36 4096 Oct 31  2012 d4ef928d-6dc6-4743-b20d-568b424728a5drwxrwx--- 2 36 36 4096 Oct 31  2012 4b241ea0-43aa-4f3b-ab7d-2fc633b491a1drwxrwx--- 4 36 36 4096 Oct 31  2012 .[root@ovmserver1 images]# cd d4ef928d-6dc6-4743-b20d-568b424728a5/[root@ovmserver1 d4ef928d-6dc6-4743-b20d-568b424728a5]# ls -ltotal 5169092-rwxr----- 1 36 36 187904819200 Oct 31  2012 4c03b1cf-67cc-4af0-ad1e-529fd665dac1-rw-rw---- 1 36 36          341 Oct 31  2012 4c03b1cf-67cc-4af0-ad1e-529fd665dac1.meta[root@ovmserver1 d4ef928d-6dc6-4743-b20d-568b424728a5]# file 4c03b1cf-67cc-4af0-ad1e-529fd665dac14c03b1cf-67cc-4af0-ad1e-529fd665dac1: LVM2 (Linux Logical Volume Manager) , UUID: sZL1Ttpy0vNqykaPahEo3hK3lGhwspv 4c03b1cf-67cc-4af0-ad1e-529fd665dac1 is the first exported disk ( physical volume ) [root@ovmserver1 d4ef928d-6dc6-4743-b20d-568b424728a5]# cd ../4b241ea0-43aa-4f3b-ab7d-2fc633b491a1/[root@ovmserver1 4b241ea0-43aa-4f3b-ab7d-2fc633b491a1]# ls -ltotal 5568076-rwxr----- 1 36 36 107374182400 Oct 31  2012 9020f2e1-7b8a-4641-8f80-749768cc237a-rw-rw---- 1 36 36          341 Oct 31  2012 9020f2e1-7b8a-4641-8f80-749768cc237a.meta[root@ovmserver1 4b241ea0-43aa-4f3b-ab7d-2fc633b491a1]# file 9020f2e1-7b8a-4641-8f80-749768cc237a9020f2e1-7b8a-4641-8f80-749768cc237a: x86 boot sector; partition 1: ID=0x83, active, starthead 1, startsector 63, 401562 sectors; partition 2: ID=0x82, starthead 0, startsector 401625, 65529135 sectors; startsector 63, 401562 sectors; partition 2: ID=0x82, starthead 0, startsector 401625, 65529135 sectors; partition 3: ID=0x83, starthead 254, startsector 65930760, 8385930 sectors; partition 4: ID=0x5, starthead 254, startsector 74316690, 135395820 sectors, code offset 0x48 9020f2e1-7b8a-4641-8f80-749768cc237a is the second exported disk, with partition 1 bootable 3. Prepare the new guest on Oracle VM. By Ovm-Manager we can prepare the guest where we will move the exported virtual-disks; under the Tab "Servers and VMs": click on  and create your guest with parameters collected before (point 1): - add NICs on different networks: - add virtual-disks; in this case we add two disks of 1.0 GB each one; we will extend the virtual disk copying the source KVM virtual-disk ( see next steps ) - verify virtual-disks created ( under Repositories tab ) 4. Verify OVM virtual-disks names. [root@ovmserver1 VirtualMachines]# grep -r hyptest_rdbms * 0004fb0000060000a906b423f44da98e/vm.cfg:OVM_simple_name = 'hyptest_rdbms' [root@ovmserver1 VirtualMachines]# cd 0004fb0000060000a906b423f44da98e [root@ovmserver1 0004fb0000060000a906b423f44da98e]# more vm.cfgvif = ['mac=00:21:f6:0f:3f:85,bridge=0004fb001089128', 'mac=00:21:f6:0f:3f:8e,bridge=0004fb00101971d'] OVM_simple_name = 'hyptest_rdbms' vnclisten = '127.0.0.1' disk = ['file:/OVS/Repositories/0004fb00000300004f17b7368139eb41/ VirtualDisks/0004fb000012000097c1bfea9834b17d.img,xvda,w', 'file:/OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb0000120000cde6a11c3cb1d0be.img,xvdb,w'] vncunused = '1' uuid = '0004fb00-0006-0000-a906-b423f44da98e' on_reboot = 'restart' cpu_weight = 27500 memory = 32768 cpu_cap = 0 maxvcpus = 8 OVM_high_availability = True maxmem = 32768 vnc = '1' OVM_description = '' on_poweroff = 'destroy' on_crash = 'restart' name = '0004fb0000060000a906b423f44da98e' guest_os_type = 'linux' builder = 'hvm' vcpus = 8 keymap = 'en-us' OVM_os_type = 'Oracle Linux 5' OVM_cpu_compat_group = '' OVM_domain_type = 'xen_hvm' disk2 ovm ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb0000120000cde6a11c3cb1d0be.img disk1 ovm ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb000012000097c1bfea9834b17d.img Summarizing disk1 --source ==> /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/4b241ea0-43aa-4f3b-ab7d-2fc633b491a1/9020f2e1-7b8a-4641-8f80-749768cc237a disk1 --dest ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb000012000097c1bfea9834b17d.img disk2 --source ==> /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/d4ef928d-6dc6-4743-b20d-568b424728a5/4c03b1cf-67cc-4af0-ad1e-529fd665dac1 disk2 --dest ==> /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/ 0004fb0000120000cde6a11c3cb1d0be.img 5. Copy KVM exported virtual-disks to OVM virtual-disks. Keeping your Oracle VM guest stopped you can copy KVM exported virtual-disks to OVM virtual-disks; what I did is only to locally mount the filesystem containing the exported virtual-disk ( by an usb device ) on my OVS; the copy automatically resize OVM virtual-disks ( previously created with a size of 1GB ) . nohup cp /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/4b241ea0-43aa-4f3b-ab7d-2fc633b491a1/9020f2e1-7b8a-4641-8f80-749768cc237a /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/0004fb000012000097c1bfea9834b17d.img & nohup cp /mnt/b8296fca-13c4-4841-a50f-773b5139fcee/images/d4ef928d-6dc6-4743-b20d-568b424728a5/4c03b1cf-67cc-4af0-ad1e-529fd665dac1 /OVS/Repositories/0004fb00000300004f17b7368139eb41/VirtualDisks/0004fb0000120000cde6a11c3cb1d0be.img & 7. When copy completed refresh repository to aknowledge the new-disks size. 7. After "refresh repository" is completed, start guest machine by Oracle VM manager. After the first start of your guest: - verify that you can see all disks and partitions - verify that your guest is network reachable ( MAC Address of your NICs changed ) Eventually you can also evaluate to convert your guest to PVM ( Paravirtualized virtual Machine ) following official Oracle documentation. Ciao Simon COTER ps: next-time I'd like to post an article reporting how to manually migrate Virtual-Iron guests to OracleVM.  Comments and corrections are welcome. 

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  • Generating radial indicator images using C#

    - by DigiMortal
    In one of my projects I needed to draw radial indicators for processes measured in percent. Simple images like the one shown on right. I solved the problem by creating images in C# and saving them on server hard disc so if image is once generated then it is returned from disc next time. I am not master of graphics or geometrics but here is the code I wrote. Drawing radial indicator To get things done quick’n’easy way – later may some of younger developers be the one who may need to changes things – I divided my indicator drawing process to four steps shown below. 1. Fill pie 2. Draw circles 3. Fill inner circle 4. Draw text Drawing image Here is the code to draw indicators. private static void SaveRadialIndicator(int percent, string filePath) {     using (Bitmap bitmap = new Bitmap(100, 100))     using (Graphics objGraphics = Graphics.FromImage(bitmap))     {         // Initialize graphics         objGraphics.Clear(Color.White);         objGraphics.SmoothingMode = SmoothingMode.AntiAlias;         objGraphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;           // Fill pie         // Degrees are taken clockwise, 0 is parallel with x         // For sweep angle we must convert percent to degrees (90/25 = 18/5)         float startAngle = -90.0F;                        float sweepAngle = (18.0F / 5) * percent;           Rectangle rectangle = new Rectangle(5, 5, 90, 90);         objGraphics.FillPie(Brushes.Orange, rectangle, startAngle, sweepAngle);           // Draw circles         rectangle = new Rectangle(5, 5, 90, 90);         objGraphics.DrawEllipse(Pens.LightGray, rectangle);         rectangle = new Rectangle(20, 20, 60, 60);         objGraphics.DrawEllipse(Pens.LightGray, rectangle);           // Fill inner circle with white         rectangle = new Rectangle(21, 21, 58, 58);         objGraphics.FillEllipse(Brushes.White, rectangle);           // Draw text on image         // Use rectangle for text and align text to center of rectangle         var font = new Font("Arial", 13, FontStyle.Bold);         StringFormat stringFormat = new StringFormat();         stringFormat.Alignment = StringAlignment.Center;         stringFormat.LineAlignment = StringAlignment.Center;           rectangle = new Rectangle(20, 40, 62, 20);         objGraphics.DrawString(percent + "%", font, Brushes.DarkGray, rectangle, stringFormat);           // Save indicator to file         objGraphics.Flush();         if (File.Exists(filePath))             File.Delete(filePath);           bitmap.Save(filePath, ImageFormat.Png);     }        } Using indicators on web page To show indicators on your web page you can use the following code on page that outputs indicator images: protected void Page_Load(object sender, EventArgs e) {     var percentString = Request.QueryString["percent"];     var percent = 0;     if(!int.TryParse(percentString, out percent))         return;     if(percent < 0 || percent > 100)         return;       var file = Server.MapPath("~/images/percent/" + percent + ".png");     if(!File.Exists(file))         SaveImage(percent, file);       Response.Clear();     Response.ContentType = "image/png";     Response.WriteFile(file);     Response.End(); } Om your pages where you need indicator you can set image source to Indicator.aspx (if you named your indicator handling file like this) and add percent as query string:     <img src="Indicator.aspx?percent=30" /> That’s it! If somebody knows simpler way how to generate indicators like this I am interested in your feedback.

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  • C to C++ Conversion [closed]

    - by Annalyne
    Can someone convert this code to C++, pretty please? :( #include <stdio.h> #include <stdlib.h> #include <time.h> #define WEAPON_ROPE 10 #define WEAPON_REVOLVER 20 #define WEAPON_LEADPIPE 30 #define WEAPON_CANDLESTICK 40 #define WEAPON_KNIFE 50 #define WEAPON_WRENCH 60 #define PEOPLE_MRGREEN 100 #define PEOPLE_MSSCARLET 200 #define PEOPLE_CONLMUSTARD 300 #define PEOPLE_PROFPLUM 400 #define PEOPLE_MISPEACOCK 500 #define PEOPLE_MISWHITE 600 #define PLACE_KITCHEN 1 #define PLACE_HALL 2 #define PLACE_POOLROOM 3 #define PLACE_STUDY 4 #define PLACE_LOUNG 5 #define PLACE_LIBRARY 6 #define PLACE_CONSERVATORY 7 #define PLACE_DINING 8 #define PLACE_BILLIARDS 9 int main() { int die = 0; int players[6][9] = {{0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}}; int allCards[] = {WEAPON_ROPE, WEAPON_REVOLVER, WEAPON_LEADPIPE, WEAPON_CANDLESTICK, WEAPON_CANDLESTICK, WEAPON_KNIFE, WEAPON_WRENCH, PEOPLE_MRGREEN, PEOPLE_MSSCARLET, PEOPLE_CONLMUSTARD, PEOPLE_CONLMUSTARD, PEOPLE_PROFPLUM, PEOPLE_MISPEACOCK, PEOPLE_MISWHITE, PLACE_KITCHEN, PLACE_HALL, PLACE_POOLROOM, PLACE_STUDY, PLACE_LOUNG, PLACE_LIBRARY, PLACE_CONSERVATORY, PLACE_DINING, PLACE_BILLIARDS}; int deckSize = 23; // number of cards in allCards array int count; for (count = 0; count < deckSize; ++count) { printf(", %d", allCards[count]); } // End for // These three array's are so you can put a card back, if need be... int weaponCards[] = {WEAPON_ROPE, WEAPON_REVOLVER, WEAPON_LEADPIPE, WEAPON_CANDLESTICK, WEAPON_CANDLESTICK, WEAPON_KNIFE, WEAPON_WRENCH}; int weaponDeckSize = 7; int peopleCards[] = {PEOPLE_MRGREEN, PEOPLE_MSSCARLET, PEOPLE_CONLMUSTARD, PEOPLE_CONLMUSTARD, PEOPLE_PROFPLUM, PEOPLE_MISPEACOCK, PEOPLE_MISWHITE}; int peopleDeckSize = 7; int placeCards[] = {PLACE_KITCHEN, PLACE_HALL, PLACE_POOLROOM, PLACE_STUDY, PLACE_LOUNG, PLACE_LIBRARY, PLACE_CONSERVATORY, PLACE_DINING, PLACE_BILLIARDS}; int placeDeckSize = 9; srand(clock()); // seed rand() using clock() which gives // the current tick your processor is at... int killer[3]; // no need to initialize yet. killer[0-2] will initialize int deckShuffle = rand() % weaponDeckSize; // picks one number out of the deck killer[0] = weaponCards[deckShuffle]; allCards[deckShuffle] = 0; // Card drawn. No longer exists in deck deckShuffle = rand() % peopleDeckSize; // picks another random card out of the deck killer[1] = peopleCards[deckShuffle]; allCards[deckShuffle + weaponDeckSize] = 0; // Card drawn. No longer exists in deck deckShuffle = rand() % placeDeckSize; // randomly picks the last card needed killer[2] = placeCards[deckShuffle]; allCards[deckShuffle + weaponDeckSize + peopleDeckSize] = 0; // Card drawn. No longer exists in deck int numberOfCards = 0; printf("CLUE\n"); printf("written by John Schintone\n"); printf("Origonal game delvoped by Hasbro\n"); int numberOfPlayers = 0; while ((numberOfPlayers < 3) || (numberOfPlayers > 6)) { printf("How many players are Going to play :\n"); printf("[number] > "); scanf("%d",&numberOfPlayers); // A very fast if statement which only uses integers/char's switch(numberOfPlayers) { case 6: { numberOfCards = 3; } break; case 5: { numberOfCards = 4; } break; case 4: { numberOfCards = 5; } break; case 3: { numberOfCards = 6; } break; default: { printf("You must enter a number between 3 and 6...\n"); } // End default } // End switch } // End while int index1, index2; // Note: ++index1; is faster than index1++; and will almost always // produce better code (index1++ happens after this statement line. // ++index1 increments index1 before this statement line) for (index1 = 0; index1 < numberOfPlayers; ++index1) { printf("Player %d", index1); for (index2 = 0; index2 < numberOfCards; ++index2) { // Remember that allCards[deckShuffle] == 0 because we removed that // card ages ago... works out well, just don't forget you did that : ) while (allCards[deckShuffle] == 0) { deckShuffle = rand() % deckSize; } // End while players[index1][index2] = allCards[deckShuffle]; allCards[deckShuffle] = 0; // Card removed for after loop... printf(", %d", players[index1][index2]); switch(players[index1][index2]) { case WEAPON_ROPE: { } break; // Add more... case PEOPLE_MRGREEN: { } break; // Add more... case PLACE_KITCHEN: { } break; // Add more... default: { printf("Program has caught player %d cheating...", index1); } // End default } // End switch } // End for printf("\n"); } // End for printf("The killer is %d, with the %d, and in the %d \n\n", killer[0], killer[1], killer[2]); printf("Type h for this help... \n"); printf("Type e to escape... \n"); printf("Type r to roll the die... \n"); char command = '\0'; // \0 represents zero, or the null character while (command != 'e') { printf("[one character] > "); scanf("%c", &command); if (command == 'r') { die = rand() % 6 + 1; printf("Your number is: %d \n", die); } // end while if (command == 'h') { printf("Type h for this help... \n"); printf("Type e to escape... \n"); printf("Type r to roll the die... \n"); } // End if printf("\n"); } // End while return(0); // Success. Program worked ok } // End main() Function

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  • Different Not Automatically Implies Better

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/11/05/154556.aspxRecently I was digging deeper why some WCF hosted workflow application did consume quite a lot of memory although it did basically only load a xaml workflow. The first tool of choice is Process Explorer or even better Process Hacker (has more options and the best feature copy&paste does work). The three most important numbers of a process with regards to memory are Working Set, Private Working Set and Private Bytes. Working set is the currently consumed physical memory (parts can be shared between processes e.g. loaded dlls which are read only) Private Working Set is the physical memory needed by this process which is not shareable Private Bytes is the number of non shareable which is only visible in the current process (e.g. all new, malloc, VirtualAlloc calls do create private bytes) When you have a bigger workflow it can consume under 64 bit easily 500MB for a 1-2 MB xaml file. This does not look very scalable. Under 64 bit the issue is excessive private bytes consumption and not the managed heap. The picture is quite different for 32 bit which looks a bit strange but it seems that the hosted VB compiler is a lot less memory hungry under 32 bit. I did try to repro the issue with a medium sized xaml file (400KB) which does contain 1000 variables and 1000 if which can be represented by C# code like this: string Var1; string Var2; ... string Var1000; if (!String.IsNullOrEmpty(Var1) ) { Console.WriteLine(“Var1”); } if (!String.IsNullOrEmpty(Var2) ) { Console.WriteLine(“Var2”); } ....   Since WF is based on VB.NET expressions you are bound to the hosted VB.NET compiler which does result in (x64) 140 MB of private bytes which is ca. 140 KB for each if clause which is quite a lot if you think about the actually present functionality. But there is hope. .NET 4.5 does allow now C# expressions for WF which is a major step forward for all C# lovers. I did create some simple patcher to “cross compile” my xaml to C# expressions. Lets look at the result: C# Expressions VB Expressions x86 x86 On my home machine I have only 32 bit which gives you quite exactly half of the memory consumption under 64 bit. C# expressions are 10 times more memory hungry than VB.NET expressions! I wanted to do more with less memory but instead it did consume a magnitude more memory. That is surprising to say the least. The workflow does initialize in about the same time under x64 and x86 where the VB code does it in 2s whereas the C# version needs 18s. Also nearly ten times slower. That is a too high price to pay for any bigger sized xaml workflow to convert from VB.NET to C# expressions. If I do reduce the number of expressions to 500 then it does need 400MB which is about half of the memory. It seems that the cost per if does rise linear with the number of total expressions in a xaml workflow.  Expression Language Cost per IF Startup Time C# 1000 Ifs x64 1,5 MB 18s C# 500 Ifs x64 750 KB 9s VB 1000 Ifs x64 140 KB 2s VB 500 Ifs x64 70 KB 1s Now we can directly compare two MS implementations. It is clear that the VB.NET compiler uses the same underlying structure but it has much higher offset compared to the highly inefficient C# expression compiler. I have filed a connect bug here with a harsher wording about recent advances in memory consumption. The funniest thing is that one MS employee did give an Azure AppFabric demo around early 2011 which was so slow that he needed to investigate with xperf. He was after startup time and the call stacks with regards to VB.NET expression compilation were remarkably similar. In fact I only found this post by googling for parts of my call stacks. … “C# expressions will be coming soon to WF, and that will have different performance characteristics than VB” … What did he know Jan 2011 what I did no know until today? ;-). He knew that C# expression will come but that they will not be automatically have better footprint. It is about time to fix that. In its current state C# expressions are not usable for bigger workflows. That also explains the headline for today. You can cheat startup time by prestarting workflows so that the demo looks nice and snappy but it does hurt scalability a lot since you do need much more memory than necessary. I did find the stacks by enabling virtual allocation tracking within XPerf which is still the best tool out there. But first you need to look at your process to check where the memory is hiding: For the C# Expression compiler you do not need xperf. You can directly dump the managed heap and check with a profiler of your choice. But if the allocations are happening on the Private Data ( VirtualAlloc ) you can find it with xperf. There is a nice video on channel 9 explaining VirtualAlloc tracking it in greater detail. If your data allocations are on the Heap it does mean that the C/C++ runtime did create a heap for you where all malloc, new calls do allocate from it. You can enable heap tracing with xperf and full call stack support as well which is doable via xperf like it is shown also on channel 9. Or you can use WPRUI directly: To make “Heap Usage” it work you need to set for your executable the tracing flags (before you start it). For example devenv.exe HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\devenv.exe DWORD TracingFlags 1 Do not forget to disable it after you did complete profiling the process or it will impact the startup time quite a lot. You can with xperf attach directly to a running process and collect heap allocation information from a gone wild process. Very handy if you need to find out what a process was doing which has arrived in a funny state. “VirtualAlloc usage” does work without explicitly enabling stuff for a specific process and is always on machine wide. I had issues on my Windows 7 machines with the call stack collection and the latest Windows 8.1 Performance Toolkit. I was told that WPA from Windows 8.0 should work fine but I do not want to downgrade.

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  • Rotate triangle so that its tip points in the direction of the point on the screen that we last touched

    - by Sid
    OpenGL ES - Android. Hello all, I am unable to rotate the triangle accordingly in such a way that its tip always points to my finger. What i did : Constructed a triangle in by GL.GL_TRIANGLES. Added touch events to it. I can rotate the triangle along my Z-axis successfully. Even made the vector class for it. What i need : Each time when I touch the screen, I want to rotate the triangle to face the touch point. Need some help. Here's what i implemented. I wonder that where i am going wrong? My code : public class Graphic2DTriangle { private FloatBuffer vertexBuffer; private ByteBuffer indexBuffer; private float[] vertices = { -1.0f,-1.0f, 0.0f, 2.0f, 0.0f, 0.0f, -1.0f, 1.0f, 0.0f }; private byte[] indices = { 0, 1, 2 }; public Graphic2DTriangle() { ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); // Use native byte order vertexBuffer = vbb.asFloatBuffer(); // Convert byte buffer to float vertexBuffer.put(vertices); // Copy data into buffer vertexBuffer.position(0); // Rewind // Setup index-array buffer. Indices in byte. indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public void draw(GL10 gl) { gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); } } My SurfaceView class where i've done some Touch Events. public class BallThrowGLSurfaceView extends GLSurfaceView{ MySquareRender _renderObj; View _viewObj; float oldX,oldY,dX,dY; final float TOUCH_SCALE_FACTOR = 0.6f; Vector2 touchPos = new Vector2(); float angle=0; public BallThrowGLSurfaceView(Context context) { super(context); // TODO Auto-generated constructor stub _renderObj = new MySquareRender(context); this.setRenderer(_renderObj); this.setRenderMode(RENDERMODE_WHEN_DIRTY); } @Override public boolean onTouchEvent(MotionEvent event) { // TODO Auto-generated method stub touchPos.x = event.getX(); touchPos.y = event.getY(); Log.i("Co-ord", touchPos.x+"hh"+touchPos.y); switch(event.getAction()){ case MotionEvent.ACTION_MOVE : dX = touchPos.x - oldX; dY = touchPos.y - oldY; if(touchPos.y > getHeight()/2){ dX = dX*-1; } if(touchPos.x < getWidth()/2){ dY = dY*-1; } _renderObj.mAngle += (dX+dY) * TOUCH_SCALE_FACTOR; requestRender(); Log.i("AngleCo-ord", _renderObj.mAngle +"hh"); } oldX = touchPos.x; oldY = touchPos.y; Log.i("OldCo-ord", oldX+" hh "+oldY); return true; } } Last but not the least. My vector2 class. public class Vector2 { public static float TO_RADIANS = (1 / 180.0f) * (float) Math.PI; public static float TO_DEGREES = (1 / (float) Math.PI) * 180; public float x, y; public Vector2() { } public Vector2(float x, float y) { this.x = x; this.y = y; } public Vector2(Vector2 other) { this.x = other.x; this.y = other.y; } public Vector2 cpy() { return new Vector2(x, y); } public Vector2 set(float x, float y) { this.x = x; this.y = y; return this; } public Vector2 set(Vector2 other) { this.x = other.x; this.y = other.y; return this; } public Vector2 add(float x, float y) { this.x += x; this.y += y; return this; } public Vector2 add(Vector2 other) { this.x += other.x; this.y += other.y; return this; } public Vector2 sub(float x, float y) { this.x -= x; this.y -= y; return this; } public Vector2 sub(Vector2 other) { this.x -= other.x; this.y -= other.y; return this; } public Vector2 mul(float scalar) { this.x *= scalar; this.y *= scalar; return this; } public float len() { return FloatMath.sqrt(x * x + y * y); } public Vector2 nor() { float len = len(); if (len != 0) { this.x /= len; this.y /= len; } return this; } public float angle() { float angle = (float) Math.atan2(y, x) * TO_DEGREES; if (angle < 0) angle += 360; return angle; } public Vector2 rotate(float angle) { float rad = angle * TO_RADIANS; float cos = FloatMath.cos(rad); float sin = FloatMath.sin(rad); float newX = this.x * cos - this.y * sin; float newY = this.x * sin + this.y * cos; this.x = newX; this.y = newY; return this; } public float dist(Vector2 other) { float distX = this.x - other.x; float distY = this.y - other.y; return FloatMath.sqrt(distX * distX + distY * distY); } public float dist(float x, float y) { float distX = this.x - x; float distY = this.y - y; return FloatMath.sqrt(distX * distX + distY * distY); } public float distSquared(Vector2 other) { float distX = this.x - other.x; float distY = this.y - other.y; return distX * distX + distY * distY; } public float distSquared(float x, float y) { float distX = this.x - x; float distY = this.y - y; return distX * distX + distY * distY; } } PS : i am able to handle the touch events. I can rotate the triangle with the touch of my finger. But i want that ONE VERTEX of the triangle should point at my finger position respective of the position of my finger.

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • User Input That Involves A ' ' Causes A Substring Out Of Range Error

    - by Greenhouse Gases
    Hi Stackoverflow people. You have already helped me quite a bit but near the end of writing this program I have somewhat of a bug. You see in order to read in city names with a space in from a text file I use a '/' that is then replaced by the program for a ' ' (and when the serializer runs the opposite happens for next time the program is run). The problem is when a user inputs a name too add, search for, or delete that contains a space, for instance 'New York' I get a Debug Assertion Error with a substring out of range expression. I have a feeling it's to do with my correctCase function, or setElementsNull that looks at the string until it experiences a null element in the array, however ' ' is not null so I'm not sure how to fix this and I'm going a bit insane. Any help would be much appreciated. Here is my code: // U08221.cpp : main project file. #include "stdafx.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; class locationNode { public: string nodeCityName; double nodeLati; double nodeLongi; locationNode* Next; locationNode(string nameOf, double lat, double lon) { this->nodeCityName = nameOf; this->nodeLati = lat; this->nodeLongi = lon; this->Next = NULL; } locationNode() // NULL constructor { } void swapProps(locationNode *node2) { locationNode place; place.nodeCityName = this->nodeCityName; place.nodeLati = this->nodeLati; place.nodeLongi = this->nodeLongi; this->nodeCityName = node2->nodeCityName; this->nodeLati = node2->nodeLati; this->nodeLongi = node2->nodeLongi; node2->nodeCityName = place.nodeCityName; node2->nodeLati = place.nodeLati; node2->nodeLongi = place.nodeLongi; } void modify(string name) { this->nodeCityName = name; } void modify(double latlon, int mod) { switch(mod) { case 2: this->nodeLati = latlon; break; case 3: this->nodeLongi = latlon; break; } } void correctCase() // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = this->nodeCityName[0], letVal; int n = 1; // variable for name index from second letter onwards if((this->nodeCityName[0] >90) && (this->nodeCityName[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter this->nodeCityName[0] = firstLetVal; } while(this->nodeCityName[n] != NULL) { if((this->nodeCityName[n] >= 65) && (this->nodeCityName[n] <= 90)) { if(this->nodeCityName[n - 1] != 32) { letVal = this->nodeCityName[n] + 32; this->nodeCityName[n] = letVal; } } n++; } } }; Here is the main part of the program: // U08221.cpp : main project file. #include "stdafx.h" #include "Locations2.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; #define pi 3.14159265358979323846264338327950288 #define radius 6371 #define gig 1073741824 //size of a gigabyte in bytes int n = 0,x, locationCount = 0, MAX_SIZE = 35 , g = 0, i = 0, modKey = 0, xx; string cityNameInput, alter; char targetCity[35], skipKey = ' '; double lat1, lon1, lat2, lon2, dist, dummy, modVal, result; bool acceptedInput = false, match = false, nodeExists = false;// note: addLocation(), set to true to enable user input as opposed to txt file locationNode *temp, *temp2, *example, *seek, *bridge, *start_ptr = NULL; class Menu { int junction; public: /* Convert decimal degrees to radians */ public: void setElementsNull(char cityParam[]) { int y=0; while(cityParam[y] != NULL) { y++; } while(y < MAX_SIZE) { cityParam[y] = NULL; y++; } } void correctCase(string name) // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = name[0], letVal; int n = 1; // variable for name index from second letter onwards if((name[0] >90) && (name[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter name[0] = firstLetVal; } while(name[n] != NULL) { if((name[n] >= 65) && (name[n] <= 90)) { letVal = name[n] + 32; name[n] = letVal; } n++; } for(n = 0; targetCity[n] != NULL; n++) { targetCity[n] = name[n]; } } bool nodeExistTest(char targetCity[]) // see if entry is present in the database { match = false; seek = start_ptr; int letters = 0, letters2 = 0, x = 0, y = 0; while(targetCity[y] != NULL) { letters2++; y++; } while(x <= locationCount) // locationCount is number of entries currently in list { y=0, letters = 0; while(seek->nodeCityName[y] != NULL) // count letters in the current name { letters++; y++; } if(letters == letters2) // same amount of letters in the name { y = 0; while(y <= letters) // compare each letter against one another { if(targetCity[y] == seek->nodeCityName[y]) { match = true; y++; } else { match = false; y = letters + 1; // no match, terminate comparison } } } if(match) { x = locationCount + 1; //found match so terminate loop } else{ if(seek->Next != NULL) { bridge = seek; seek = seek->Next; x++; } else { x = locationCount + 1; // end of list so terminate loop } } } return match; } double deg2rad(double deg) { return (deg * pi / 180); } /* Convert radians to decimal degrees */ double rad2deg(double rad) { return (rad * 180 / pi); } /* Do the calculation */ double distance(double lat1, double lon1, double lat2, double lon2, double dist) { dist = sin(deg2rad(lat1)) * sin(deg2rad(lat2)) + cos(deg2rad(lat1)) * cos(deg2rad(lat2)) * cos(deg2rad(lon1 - lon2)); dist = acos(dist); dist = rad2deg(dist); dist = (radius * pi * dist) / 180; return dist; } void serialise() { // Serialize to format that can be written to text file fstream outfile; outfile.open("locations.txt",ios::out); temp = start_ptr; do { for(xx = 0; temp->nodeCityName[xx] != NULL; xx++) { if(temp->nodeCityName[xx] == 32) { temp->nodeCityName[xx] = 47; } } outfile << endl << temp->nodeCityName<< " "; outfile<<temp->nodeLati<< " "; outfile<<temp->nodeLongi; temp = temp->Next; }while(temp != NULL); outfile.close(); } void sortList() // do this { int changes = 1; locationNode *node1, *node2; while(changes > 0) // while changes are still being made to the list execute { node1 = start_ptr; node2 = node1->Next; changes = 0; do { xx = 1; if(node1->nodeCityName[0] > node2->nodeCityName[0]) //compare first letter of name with next in list { node1->swapProps(node2); // should come after the next in the list changes++; } else if(node1->nodeCityName[0] == node2->nodeCityName[0]) // if same first letter { while(node1->nodeCityName[xx] == node2->nodeCityName[xx]) // check next letter of name { if((node1->nodeCityName[xx + 1] != NULL) && (node2->nodeCityName[xx + 1] != NULL)) // check next letter until not the same { xx++; } else break; } if(node1->nodeCityName[xx] > node2->nodeCityName[xx]) { node1->swapProps(node2); // should come after the next in the list changes++; } } node1 = node2; node2 = node2->Next; // move to next pair in list } while(node2 != NULL); } } void initialise() { cout << "Populating List..."; ifstream inputFile; inputFile.open ("locations.txt", ios::in); char inputName[35] = " "; double inputLati = 0, inputLongi = 0; //temp = new locationNode(inputName, inputLati, inputLongi); do { inputFile.get(inputName, 35, ' '); inputFile >> inputLati; inputFile >> inputLongi; if(inputName[0] == 10 || 13) //remove linefeed from input { for(int i = 0; inputName[i] != NULL; i++) { inputName[i] = inputName[i + 1]; } } for(xx = 0; inputName[xx] != NULL; xx++) { if(inputName[xx] == 47) // if it is a '/' { inputName[xx] = 32; // replace it for a space } } temp = new locationNode(inputName, inputLati, inputLongi); if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list } while(!inputFile.eof()); cout << "Successful!" << endl << "List contains: " << locationCount << " entries" << endl; inputFile.close(); cout << endl << "*******************************************************************" << endl << "DISTANCE CALCULATOR v2.0\tAuthors: Darius Hodaei, Joe Clifton" << endl; } void menuInput() { char menuChoice = ' '; while(menuChoice != 'Q') { // Menu if(skipKey != 'X') // This is set by case 'S' below if a searched term does not exist but wants to be added { cout << endl << "*******************************************************************" << endl; cout << "Please enter a choice for the menu..." << endl << endl; cout << "(P) To print out the list" << endl << "(O) To order the list alphabetically" << endl << "(A) To add a location" << endl << "(D) To delete a record" << endl << "(C) To calculate distance between two points" << endl << "(S) To search for a location in the list" << endl << "(M) To check memory usage" << endl << "(U) To update a record" << endl << "(Q) To quit" << endl; cout << endl << "*******************************************************************" << endl; cin >> menuChoice; if(menuChoice >= 97) { menuChoice = menuChoice - 32; // Turn the lower case letter into an upper case letter } } skipKey = ' '; //Reset skipKey so that it does not skip the menu switch(menuChoice) { case 'P': temp = start_ptr; // set temp to the start of the list do { if (temp == NULL) { cout << "You have reached the end of the database" << endl; } else { // Display details for what temp points to at that stage cout << "Location : " << temp->nodeCityName << endl; cout << "Latitude : " << temp->nodeLati << endl; cout << "Longitude : " << temp->nodeLongi << endl; cout << endl; // Move on to next locationNode if one exists temp = temp->Next; } } while (temp != NULL); break; case 'O': { sortList(); // pass by reference??? cout << "List reordered alphabetically" << endl; } break; case 'A': char cityName[35]; double lati, longi; cout << endl << "Enter the name of the location: "; cin >> cityName; for(xx = 0; cityName[xx] != NULL; xx++) { if(cityName[xx] == 47) // if it is a '/' { cityName[xx] = 32; // replace it for a space } } if(!nodeExistTest(cityName)) { cout << endl << "Please enter the latitude value for this location: "; cin >> lati; cout << endl << "Please enter the longitude value for this location: "; cin >> longi; cout << endl; temp = new locationNode(cityName, lati, longi); temp->correctCase(); //start_ptr allignment if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list cout << "Location sucessfully added to the database! There are " << locationCount << " location(s) stored" << endl; } else { cout << "Node is already present in the list and so cannot be added again" << endl; } break; case 'D': { junction = 0; locationNode *place; cout << "Enter the name of the city you wish to remove" << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); for(xx = 0; targetCity[xx] != NULL; xx++) { if(targetCity[xx] == 47) { targetCity[xx] = 32; } } if(nodeExistTest(targetCity)) //if this node does exist { if(seek == start_ptr) // if it is the first in the list { junction = 1; } if(seek->Next == NULL) // if it is last in the list { junction = 2; } switch(junction) // will alter list accordingly dependant on where the searched for link is { case 1: start_ptr = start_ptr->Next; delete seek; --locationCount; break; case 2: place = seek; seek = bridge; seek->Next = NULL; delete place; --locationCount; break; default: bridge->Next = seek->Next; delete seek; --locationCount; break; } cout << endl << "Link deleted. There are now " << locationCount << " locations." << endl; } else { cout << "That entry does not currently exist" << endl << endl << endl; } } break; case 'C': { char city1[35], city2[35]; cout << "Enter the first city name" << endl; cin >> city1; setElementsNull(city1); correctCase(targetCity); if(nodeExistTest(city1)) { lat1 = seek->nodeLati; lon1 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } cout << "Enter the second city name" << endl; cin >> city2; setElementsNull(city2); correctCase(targetCity); if(nodeExistTest(city2)) { lat2 = seek->nodeLati; lon2 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } result = distance (lat1, lon1, lat2, lon2, dist); cout << "The distance between these two locations is " << result << " kilometres." << endl; } break; case 'S': { char choice; cout << "Enter search term..." << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Latitude: " << seek->nodeLati << endl << "Longitude: " << seek->nodeLongi << endl; } else { cout << "Sorry, that city is not currently present in the list." << endl << "Would you like to add this city now Y/N?" << endl; cin >> choice; /*while(choice != ('Y' || 'N')) { cout << "Please enter a valid choice..." << endl; cin >> choice; }*/ switch(choice) { case 'Y': skipKey = 'X'; menuChoice = 'A'; break; case 'N': break; default : cout << "Invalid choice" << endl; break; } } break; } case 'M': { cout << "Locations currently stored: " << locationCount << endl << "Memory used for this: " << (sizeof(start_ptr) * locationCount) << " bytes" << endl << endl << "You can store " << ((gig - (sizeof(start_ptr) * locationCount)) / sizeof(start_ptr)) << " more locations" << endl ; break; } case 'U': { cout << "Enter the name of the Location you would like to update: "; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Select (1) to alter City Name, (2) to alter Longitude, (3) to alter Latitude" << endl; cin >> modKey; switch(modKey) { case 1: cout << "Enter the new name: "; cin >> alter; cout << endl; seek->modify(alter); break; case 2: cout << "Enter the new latitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; case 3: cout << "Enter the new longitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; default: break; } } else cout << "Location not found" << endl; break; } } } } }; int main(array<System::String ^> ^args) { Menu mm; //mm.initialise(); mm.menuInput(); mm.serialise(); }

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  • Unable to find valid certification path to requested target while CAS authentication

    - by Dmitriy Sukharev
    I'm trying to configure CAS authentication. It requires both CAS and client application to use HTTPS protocol. Unfortunately we should use self-signed certificate (with CN that doesn't have anything in common with our server). Also the server is behind firewall and we have only two ports (ssh and https) visible. As far as there're several application that should be visible externally, we use Apache for ajp reverse proxying requests to these applications. Secure connections are managed by Apache, and all Tomcat are not configured to work with SSL. But I obtained exception while authentication, therefore desided to set keystore in CATALINA_OPTS: export CATALINA_OPTS="-Djavax.net.ssl.keyStore=/path/to/tomcat/ssl/cert.pfx -Djavax.net.ssl.keyStoreType=PKCS12 -Djavax.net.ssl.keyStorePassword=password -Djavax.net.ssl.keyAlias=alias -Djavax.net.debug=ssl" cert.pfx was obtained from certificate and key that are used by Apache HTTP Server: $ openssl pkcs12 -export -out /path/to/tomcat/ssl/cert.pfx -inkey /path/to/apache2/ssl/server-key.pem -in /path/to/apache2/ssl/server-cert.pem When I try to authenticate a user I obtain the following exception: Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(SunCertPathBuilder.java:174) ~[na:1.6.0_32] at java.security.cert.CertPathBuilder.build(CertPathBuilder.java:238) ~[na:1.6.0_32] at sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:318) ~[na:1.6.0_32] Meanwhile I can see in catalina.out that Tomcat see certificate in cert.pfx and it's the same as the one that is used while authentication: 09:11:38.886 [http-bio-8080-exec-2] DEBUG o.j.c.c.v.Cas20ProxyTicketValidator - Constructing validation url: https://external-ip/cas/proxyValidate?pgtUrl=https%3A%2F%2Fexternal-ip%2Fclient%2Fj_spring_cas_security_proxyreceptor&ticket=ST-17-PN26WtdsZqNmpUBS59RC-cas&service=https%3A%2F%2Fexternal-ip%2Fclient%2Fj_spring_cas_security_check 09:11:38.886 [http-bio-8080-exec-2] DEBUG o.j.c.c.v.Cas20ProxyTicketValidator - Retrieving response from server. keyStore is : /path/to/tomcat/ssl/cert.pfx keyStore type is : PKCS12 keyStore provider is : init keystore init keymanager of type SunX509 *** found key for : 1 chain [0] = [ [ Version: V1 Subject: CN=wrong.domain.name, O=Our organization, L=Location, ST=State, C=Country Signature Algorithm: SHA1withRSA, OID = 1.2.840.113549.1.1.5 Key: Sun RSA public key, 1024 bits modulus: 13??a lot of digits here??19 public exponent: ????7 Validity: [From: Tue Apr 24 16:32:18 CEST 2012, To: Wed Apr 24 16:32:18 CEST 2013] Issuer: CN=wrong.domain.name, O=Our organization, L=Location, ST=State, C=Country SerialNumber: [ d??????? ????????] ] Algorithm: [SHA1withRSA] Signature: 0000: 65 Signature is here 0070: 96 . ] *** trustStore is: /jdk-home-folder/jre/lib/security/cacerts Here is a lot of trusted CAs. Here is nothing related to our certicate or our (not trusted) CA. ... 09:11:39.731 [http-bio-8080-exec-4] DEBUG o.j.c.c.v.Cas20ProxyTicketValidator - Retrieving response from server. Allow unsafe renegotiation: false Allow legacy hello messages: true Is initial handshake: true Is secure renegotiation: false %% No cached client session *** ClientHello, TLSv1 RandomCookie: GMT: 1347433643 bytes = { 63, 239, 180, 32, 103, 140, 83, 7, 109, 149, 177, 80, 223, 79, 243, 244, 60, 191, 124, 139, 108, 5, 122, 238, 146, 1, 54, 218 } Session ID: {} Cipher Suites: [SSL_RSA_WITH_RC4_128_MD5, SSL_RSA_WITH_RC4_128_SHA, TLS_RSA_WITH_AES_128_CBC_SHA, TLS_DHE_RSA_WITH_AES_128_CBC_SHA, TLS_DHE_DSS_WITH_AES_128_CBC_SHA, SSL_RSA_WITH_3DES_EDE_CBC_SHA, SSL_DHE_RSA_WITH_3DES_EDE_CBC_SHA, SSL_DHE_DSS_WITH_3DES_EDE_CBC_SHA, SSL_RSA_WITH_DES_CBC_SHA, SSL_DHE_RSA_WITH_DES_CBC_SHA, SSL_DHE_DSS_WITH_DES_CBC_SHA, SSL_RSA_EXPORT_WITH_RC4_40_MD5, SSL_RSA_EXPORT_WITH_DES40_CBC_SHA, SSL_DHE_RSA_EXPORT_WITH_DES40_CBC_SHA, SSL_DHE_DSS_EXPORT_WITH_DES40_CBC_SHA, TLS_EMPTY_RENEGOTIATION_INFO_SCSV] Compression Methods: { 0 } *** http-bio-8080-exec-4, WRITE: TLSv1 Handshake, length = 75 http-bio-8080-exec-4, WRITE: SSLv2 client hello message, length = 101 http-bio-8080-exec-4, READ: TLSv1 Handshake, length = 81 *** ServerHello, TLSv1 RandomCookie: GMT: 1347433643 bytes = { 145, 237, 232, 63, 240, 104, 234, 201, 148, 235, 12, 222, 60, 75, 174, 0, 103, 38, 196, 181, 27, 226, 243, 61, 34, 7, 107, 72 } Session ID: {79, 202, 117, 79, 130, 216, 168, 38, 68, 29, 182, 82, 16, 25, 251, 66, 93, 108, 49, 133, 92, 108, 198, 23, 120, 120, 135, 151, 15, 13, 199, 87} Cipher Suite: SSL_RSA_WITH_RC4_128_SHA Compression Method: 0 Extension renegotiation_info, renegotiated_connection: <empty> *** %% Created: [Session-2, SSL_RSA_WITH_RC4_128_SHA] ** SSL_RSA_WITH_RC4_128_SHA http-bio-8080-exec-4, READ: TLSv1 Handshake, length = 609 *** Certificate chain chain [0] = [ [ Version: V1 Subject: CN=wrong.domain.name, O=Our organization, L=Location, ST=State, C=Country Signature Algorithm: SHA1withRSA, OID = 1.2.840.113549.1.1.5 Key: Sun RSA public key, 1024 bits modulus: 13??a lot of digits here??19 public exponent: ????7 Validity: [From: Tue Apr 24 16:32:18 CEST 2012, To: Wed Apr 24 16:32:18 CEST 2013] Issuer: CN=wrong.domain.name, O=Our organization, L=Location, ST=State, C=Country SerialNumber: [ d??????? ????????] ] Algorithm: [SHA1withRSA] Signature: 0000: 65 Signature is here 0070: 96 . ] *** http-bio-8080-exec-4, SEND TLSv1 ALERT: fatal, description = certificate_unknown http-bio-8080-exec-4, WRITE: TLSv1 Alert, length = 2 http-bio-8080-exec-4, called closeSocket() http-bio-8080-exec-4, handling exception: javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target I tried to convert our pem certificate to der format and imported it to trustedKeyStore (cacerts) (without private key), but it didn't change anything. But I'm not confident that I did it rigth. Also I must inform you that I don't know passphrase for our servier-key.pem file, and probably it differs from password for keystore created by me. OS: CentOS 6.2 Architecture: x64 Tomcat version: 7 Apache HTTP Server version: 2.4 Is there any way to make Tomcat accepts our certificate?

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  • FFMPEG Segfault Solutions

    - by Brentley_11
    I'm trying to convert a bunch of movies into h.264 mp4's using FFMPEG. These movies are sourced from various portable camcorders such as the Flip Mino HD and the Kodak ZI8. One issue I'm having with video from the ZI8 is it seems to be causing FFMPEG to segfault. Here is my command: ffmpeg -i 'XmasSailor720p60fps.MOV' -threads 2 -acodec libfaac -ab 96kb -vcodec libx264 -vpre hq -b 500kb -s 484x272 XmasSailor.mp4 Here is the output: FFmpeg version SVN-r20668, Copyright (c) 2000-2009 Fabrice Bellard, et al. built on Dec 2 2009 18:37:34 with gcc 4.2.4 (Ubuntu 4.2.4-1ubuntu4) configuration: --enable-libfaac --enable-libfaad --enable-libmp3lame --enable-libx264 --enable-gpl --enable-nonfree --enable-postproc --enable-pthreads --enable-shared libavutil 50. 5. 1 / 50. 5. 1 libavcodec 52.42. 0 / 52.42. 0 libavformat 52.39. 2 / 52.39. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 2 / 0. 7. 2 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 59.94 (60000/1001) -> 29.97 (30000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'XmasSailor720p60fps.MOV': Duration: 00:00:05.37, start: 0.000000, bitrate: 12021 kb/s Stream #0.0(eng): Video: h264, yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 11994 kb/s, 29.97 tbr, 90k tbn, 59.94 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Metadata major_brand : qt minor_version : 0 compatible_brands: qt comment : KODAK Zi8 Pocket Video Camera comment-eng : KODAK Zi8 Pocket Video Camera [libx264 @ 0x99e1020]using SAR=1/1 [libx264 @ 0x99e1020]using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64 [libx264 @ 0x99e1020]profile High, level 2.1 Output #0, mp4, to 'XmasSailor.mp4': Stream #0.0(eng): Video: libx264, yuv420p, 484x272 [PAR 1:1 DAR 121:68], q=10-51, 500 kb/s, 30k tbn, 29.97 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 96 kb/s Metadata comment : Encoded with the Statusfirm Video Transcoder Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 frame= 20 fps= 0 q=13797729.0 size= 0kB time=0.66 bitrate= 0.6kbits/s frame= 39 fps= 37 q=13797729.0 size= 0kB time=1.30 bitrate= 0.3kbits/s frame= 48 fps= 30 q=33.0 size= 11kB time=0.10 bitrate= 903.0kbits/s frame= 58 fps= 27 q=31.0 size= 22kB time=0.43 bitrate= 421.0kbits/s frame= 67 fps= 25 q=29.0 size= 41kB time=0.73 bitrate= 462.6kbits/s frame= 75 fps= 23 q=29.0 size= 59kB time=1.00 bitrate= 486.7kbits/s frame= 83 fps= 22 q=29.0 size= 81kB time=1.27 bitrate= 521.9kbits/s frame= 90 fps= 21 q=29.0 size= 97kB time=1.50 bitrate= 530.1kbits/s frame= 98 fps= 20 q=29.0 size= 114kB time=1.77 bitrate= 526.9kbits/s frame= 106 fps= 20 q=29.0 size= 134kB time=2.04 bitrate= 537.7kbits/s frame= 114 fps= 19 q=29.0 size= 150kB time=2.30 bitrate= 533.7kbits/s frame= 122 fps= 19 q=29.0 size= 172kB time=2.57 bitrate= 547.8kbits/s frame= 130 fps= 19 q=29.0 size= 193kB time=2.84 bitrate= 557.5kbits/s frame= 136 fps= 18 q=29.0 size= 211kB time=3.04 bitrate= 570.0kbits/s frame= 144 fps= 18 q=29.0 size= 242kB time=3.30 bitrate= 599.5kbits/s frame= 152 fps= 17 q=30.0 size= 261kB time=3.57 bitrate= 598.6kbits/s frame= 157 fps= 15 q=-1.0 Lsize= 368kB time=5.21 bitrate= 579.3kbits/s video:302kB audio:61kB global headers:0kB muxing overhead 1.416371% [libx264 @ 0x99e1020]frame I:1 Avg QP:27.22 size: 8720 [libx264 @ 0x99e1020]frame P:48 Avg QP:25.15 size: 3759 [libx264 @ 0x99e1020]frame B:108 Avg QP:30.10 size: 1105 [libx264 @ 0x99e1020]consecutive B-frames: 0.6% 11.5% 28.8% 59.0% [libx264 @ 0x99e1020]mb I I16..4: 28.5% 47.6% 23.9% [libx264 @ 0x99e1020]mb P I16..4: 0.8% 1.3% 0.5% P16..4: 50.6% 17.7% 13.1% 0.0% 0.0% skip:15.9% [libx264 @ 0x99e1020]mb B I16..4: 0.2% 0.3% 0.1% B16..8: 44.0% 1.2% 2.6% direct: 5.1% skip:46.5% L0:45.5% L1:51.0% BI: 3.5% [libx264 @ 0x99e1020]final ratefactor: 23.51 [libx264 @ 0x99e1020]8x8 transform intra:49.9% inter:67.9% [libx264 @ 0x99e1020]direct mvs spatial:98.1% temporal:1.9% [libx264 @ 0x99e1020]coded y,uvDC,uvAC intra: 54.7% 76.1% 41.4% inter: 17.1% 24.4% 7.8% [libx264 @ 0x99e1020]i16 v,h,dc,p: 18% 52% 5% 25% [libx264 @ 0x99e1020]i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 22% 9% 7% 10% 10% 9% 8% 13% [libx264 @ 0x99e1020]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 13% 18% 8% 8% 10% 13% 10% 9% 12% [libx264 @ 0x99e1020]Weighted P-Frames: Y:10.4% [libx264 @ 0x99e1020]ref P L0: 60.2% 15.3% 11.0% 7.6% 5.2% 0.7% [libx264 @ 0x99e1020]ref B L0: 72.6% 15.6% 11.8% [libx264 @ 0x99e1020]kb/s:471.17 Segmentation fault I'm wondering if anyone else has ran into similar issues. I wasn't able to find anything helpful via Google. Another question I have is if anyone knows of a company that offers paid support for FFMPEG. Thank you for your time.

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  • FFMPEG Segfault Solutions

    - by Brentley_11
    I'm trying to convert a bunch of movies into h.264 mp4's using FFMPEG. These movies are sourced from various portable camcorders such as the Flip Mino HD and the Kodak ZI8. One issue I'm having with video from the ZI8 is it seems to be causing FFMPEG to segfault. Here is my command: ffmpeg -i 'XmasSailor720p60fps.MOV' -threads 2 -acodec libfaac -ab 96kb -vcodec libx264 -vpre hq -b 500kb -s 484x272 XmasSailor.mp4 Here is the output: FFmpeg version SVN-r20668, Copyright (c) 2000-2009 Fabrice Bellard, et al. built on Dec 2 2009 18:37:34 with gcc 4.2.4 (Ubuntu 4.2.4-1ubuntu4) configuration: --enable-libfaac --enable-libfaad --enable-libmp3lame --enable-libx264 --enable-gpl --enable-nonfree --enable-postproc --enable-pthreads --enable-shared libavutil 50. 5. 1 / 50. 5. 1 libavcodec 52.42. 0 / 52.42. 0 libavformat 52.39. 2 / 52.39. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 2 / 0. 7. 2 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 59.94 (60000/1001) -> 29.97 (30000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'XmasSailor720p60fps.MOV': Duration: 00:00:05.37, start: 0.000000, bitrate: 12021 kb/s Stream #0.0(eng): Video: h264, yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 11994 kb/s, 29.97 tbr, 90k tbn, 59.94 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Metadata major_brand : qt minor_version : 0 compatible_brands: qt comment : KODAK Zi8 Pocket Video Camera comment-eng : KODAK Zi8 Pocket Video Camera [libx264 @ 0x99e1020]using SAR=1/1 [libx264 @ 0x99e1020]using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64 [libx264 @ 0x99e1020]profile High, level 2.1 Output #0, mp4, to 'XmasSailor.mp4': Stream #0.0(eng): Video: libx264, yuv420p, 484x272 [PAR 1:1 DAR 121:68], q=10-51, 500 kb/s, 30k tbn, 29.97 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 96 kb/s Metadata comment : Encoded with the Statusfirm Video Transcoder Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 frame= 20 fps= 0 q=13797729.0 size= 0kB time=0.66 bitrate= 0.6kbits/s frame= 39 fps= 37 q=13797729.0 size= 0kB time=1.30 bitrate= 0.3kbits/s frame= 48 fps= 30 q=33.0 size= 11kB time=0.10 bitrate= 903.0kbits/s frame= 58 fps= 27 q=31.0 size= 22kB time=0.43 bitrate= 421.0kbits/s frame= 67 fps= 25 q=29.0 size= 41kB time=0.73 bitrate= 462.6kbits/s frame= 75 fps= 23 q=29.0 size= 59kB time=1.00 bitrate= 486.7kbits/s frame= 83 fps= 22 q=29.0 size= 81kB time=1.27 bitrate= 521.9kbits/s frame= 90 fps= 21 q=29.0 size= 97kB time=1.50 bitrate= 530.1kbits/s frame= 98 fps= 20 q=29.0 size= 114kB time=1.77 bitrate= 526.9kbits/s frame= 106 fps= 20 q=29.0 size= 134kB time=2.04 bitrate= 537.7kbits/s frame= 114 fps= 19 q=29.0 size= 150kB time=2.30 bitrate= 533.7kbits/s frame= 122 fps= 19 q=29.0 size= 172kB time=2.57 bitrate= 547.8kbits/s frame= 130 fps= 19 q=29.0 size= 193kB time=2.84 bitrate= 557.5kbits/s frame= 136 fps= 18 q=29.0 size= 211kB time=3.04 bitrate= 570.0kbits/s frame= 144 fps= 18 q=29.0 size= 242kB time=3.30 bitrate= 599.5kbits/s frame= 152 fps= 17 q=30.0 size= 261kB time=3.57 bitrate= 598.6kbits/s frame= 157 fps= 15 q=-1.0 Lsize= 368kB time=5.21 bitrate= 579.3kbits/s video:302kB audio:61kB global headers:0kB muxing overhead 1.416371% [libx264 @ 0x99e1020]frame I:1 Avg QP:27.22 size: 8720 [libx264 @ 0x99e1020]frame P:48 Avg QP:25.15 size: 3759 [libx264 @ 0x99e1020]frame B:108 Avg QP:30.10 size: 1105 [libx264 @ 0x99e1020]consecutive B-frames: 0.6% 11.5% 28.8% 59.0% [libx264 @ 0x99e1020]mb I I16..4: 28.5% 47.6% 23.9% [libx264 @ 0x99e1020]mb P I16..4: 0.8% 1.3% 0.5% P16..4: 50.6% 17.7% 13.1% 0.0% 0.0% skip:15.9% [libx264 @ 0x99e1020]mb B I16..4: 0.2% 0.3% 0.1% B16..8: 44.0% 1.2% 2.6% direct: 5.1% skip:46.5% L0:45.5% L1:51.0% BI: 3.5% [libx264 @ 0x99e1020]final ratefactor: 23.51 [libx264 @ 0x99e1020]8x8 transform intra:49.9% inter:67.9% [libx264 @ 0x99e1020]direct mvs spatial:98.1% temporal:1.9% [libx264 @ 0x99e1020]coded y,uvDC,uvAC intra: 54.7% 76.1% 41.4% inter: 17.1% 24.4% 7.8% [libx264 @ 0x99e1020]i16 v,h,dc,p: 18% 52% 5% 25% [libx264 @ 0x99e1020]i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 22% 9% 7% 10% 10% 9% 8% 13% [libx264 @ 0x99e1020]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 13% 18% 8% 8% 10% 13% 10% 9% 12% [libx264 @ 0x99e1020]Weighted P-Frames: Y:10.4% [libx264 @ 0x99e1020]ref P L0: 60.2% 15.3% 11.0% 7.6% 5.2% 0.7% [libx264 @ 0x99e1020]ref B L0: 72.6% 15.6% 11.8% [libx264 @ 0x99e1020]kb/s:471.17 Segmentation fault I'm wondering if anyone else has ran into similar issues. I wasn't able to find anything helpful via Google. Another question I have is if anyone knows of a company that offers paid support for FFMPEG. Thank you for your time.

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  • Build and migrated to software raid (mdadm) on GPT disk, now can't assemble array

    - by John H
    mdadm, gpt issues, unrecognized partitions. Simplified question: How do I get mdadm to recognize GPT partitions? I have been attempting to convert/copy my Ubuntu 11.10 OS from a single drive to software raid 1. I have done similar in the past, but in this case, I was adding in a drive that has been configured for GPT and I tried to work with that without fully looking into the implications. Currently, I have a non-booting mdadm RAID 1 array of /dev/md127 (the OS assigned that and it keeps picking up). I am booting off of live USB keys, currently System Rescue CD from sysresccd. While gdisk and parted can see all the partitions, most of the OS utilities do not, including mdadm. My main goal is just to make the raid array accessible so I can get pull the data and start fresh (without using GPT). /dev/md127 /dev/sda /dev/sda1 <- GPT type partition /dev/sda1 <- exists within the GPT part, member of md127 /dev/sda2 <- exists within the GPT part, empty /dev/sdb /dev/sdb1 <- GPT type partition /dev/sdb1 <- exists within the GPT part, member of md127 History: POINT A: The original OS was install on sda (actually /dev/sda6). I used a the Ubuntu live usb to add sdb. I got warning from fdisk about GPT so I used gdisk to create a raid partition (sdb1) and mdadm to create a raid1 mirror with a missing drive. I had many issues getting this working (including being unable to get grub to install) but I eventually got it to boot using grub on sda and /dev/md127 off of sdb. So at point A, I had copied my OS from sda6 to md127 on sdb. I then booted into a rescue mode and attempted to get a bootloader onto sdb, which failed. I then discovered my mistake: I had installed the raid onto sdb instead of sdb1, essentially overwriting the sdb1 partition. POINT B: I now had two copies of my data- one on md127/sdb, and one on sda. I destroyed data on sda and created a new GPT table on sda. I then created sda1 for the raid array, and sda2 for a scratch partition. I added sda1 into the raid array and let it rebuild. md127 now covered /dev/sdb and /dev/sda1 as fully active and synced. POINT C: I rebooted onto linux rescue again and was still able to access the raid array. I then removed /dev/sdb from the array and created /dev/sdb1 for the raid. I added sdb1 to the array and let it sync. I was able to mount and access /dev/md127 without issues. Once it completed, both /dev/sda1 and /dev/sdb1 were GPT partitions and actively syncing. POINT D (current): I rebooted again to test if the array would boot and grub failed to load. I booted off of my live thumb drive and found that I can no longer assemble the raid array. mdadm doesn't see the required partitions. -- root@freshdesk /root % uname -a Linux freshdesk 3.0.24-std251-amd64 #2 SMP Sat Mar 17 12:08:55 UTC 2012 x86_64 AMD Athlon(tm) II X4 645 Processor AuthenticAMD GNU/Linux === /proc/partitions and parted look good: root@freshdesk /root % cat /proc/partitions major minor #blocks name 7 0 301788 loop0 8 0 976762584 sda 8 1 732579840 sda1 8 2 244181703 sda2 8 16 732574584 sdb 8 17 732573543 sdb1 8 32 7876607 sdc 8 33 7873349 sdc1 (parted) print all Model: ATA ST31000528AS (scsi) Disk /dev/sda: 1000GB Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 750GB 750GB ext4 2 750GB 1000GB 250GB Linux/Windows data Model: ATA SAMSUNG HD753LJ (scsi) Disk /dev/sdb: 750GB Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags 1 1049kB 750GB 750GB ext4 Linux RAID raid Model: SanDisk SanDisk Cruzer (scsi) Disk /dev/sdc: 8066MB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 31.7kB 8062MB 8062MB primary fat32 boot, lba === # no sda2, and I double the sdb1 is the one shown in parted root@freshdesk /root % blkid /dev/loop0: TYPE="squashfs" /dev/sda1: UUID="75dd6c2d-f0a8-4302-9da4-792cc7d72355" TYPE="ext4" /dev/sdc1: LABEL="PENDRIVE" UUID="1102-3720" TYPE="vfat" /dev/sdb1: UUID="2dd89f15-65bb-ff88-e368-bf24bd0fce41" TYPE="linux_raid_member" root@freshdesk /root % mdadm -E /dev/sda1 mdadm: No md superblock detected on /dev/sda1. # this is probably a result of me attempting to force the array up, putting superblocks on the GPT partition root@freshdesk /root % mdadm -E /dev/sdb1 /dev/sdb1: Magic : a92b4efc Version : 0.90.00 UUID : 2dd89f15:65bbff88:e368bf24:bd0fce41 Creation Time : Fri Mar 30 19:25:30 2012 Raid Level : raid1 Used Dev Size : 732568320 (698.63 GiB 750.15 GB) Array Size : 732568320 (698.63 GiB 750.15 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 127 Update Time : Sat Mar 31 12:39:38 2012 State : clean Active Devices : 1 Working Devices : 2 Failed Devices : 1 Spare Devices : 1 Checksum : a7d038b3 - correct Events : 20195 Number Major Minor RaidDevice State this 2 8 17 2 spare /dev/sdb1 0 0 8 1 0 active sync /dev/sda1 1 1 0 0 1 faulty removed 2 2 8 17 2 spare /dev/sdb1 === root@freshdesk /root % mdadm -A /dev/md127 /dev/sda1 /dev/sdb1 mdadm: no recogniseable superblock on /dev/sda1 mdadm: /dev/sda1 has no superblock - assembly aborted root@freshdesk /root % mdadm -A /dev/md127 /dev/sdb1 mdadm: cannot open device /dev/sdb1: Device or resource busy mdadm: /dev/sdb1 has no superblock - assembly aborted

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  • Implements EAN13 and UPC-A barcode in PDF using fpdf in classic ASP

    - by Jeremy N
    /* FPDF library for ASP can be downloaded from: http://www.aspxnet.it/public/default.asp INFORMATIONS: Translated by: Jeremy Author: Olivier License: Freeware DESCRIPTION: This script implements EAN13 and UPC-A barcodes (the second being a particular case of the first one). Bars are drawn directly in the PDF (no image is generated) function EAN13(x,y,barcode,h,w) -x = x coordinate to start drawing the barcode -y = y coordinate to start drawing the barcode -barcode = code to write (must be all numeric) -h = height of the bar -w = the minimum width of individual bar function UPC_A(x,y,barcode,h,w) Same parameters An EAN13 barcode is made up of 13 digits, UPC-A of 12 (leading zeroes are added if necessary). The last digit is a check digit; if it's not supplied or if it is incorrect, it will be automatically computed. USAGE: Copy all of this text and save it in a file called barcode.ext file under fpdf/extends folder EXAMPLE: Set pdf=CreateJsObject("FPDF") pdf.CreatePDF "P","mm","letter" pdf.SetPath("fpdf/") pdf.LoadExtension("barcode") pdf.Open() pdf.AddPage() 'set the fill color to black pdf.setfillcolor 0,0,0 pdf.UPC_A 80,40,"123456789012",16,0.35 pdf.Close() pdf.NewOutput "" , true, "test.pdf" */ this.EAN13=function (x,y,barcode,h,w) { return this.Barcode(x,y,barcode,h,w,13); }; this.UPC_A=function (x,y,barcode,h,w) { return this.Barcode(x,y,barcode,h,w,12); }; function GetCheckDigit(barCode) { bc = barCode.replace(/[^0-9]+/g,''); total = 0; //Get Odd Numbers for (i=bc.length-1; i=0; i=i-2) { total = total + parseInt(bc.substr(i,1)); } //Get Even Numbers for (i=bc.length-2; i=0; i=i-2) { temp = parseInt(bc.substr(i,1)) * 2; if (temp 9) { tens = Math.floor(temp/10); ones = temp - (tens*10); temp = tens + ones; } total = total + temp; } //Determine the checksum modDigit = (10 - total % 10) % 10; return modDigit.toString(); } //Test validity of check digit function TestCheckDigit(barcode) { var cd=GetCheckDigit(barcode.substring(0,barcode.length-1)); return cd==parseInt(barcode.substring(barcode.length-1,1)); } this.Barcode=function Barcode(x,y,barcode,h,w,len) { //Padding while(barcode.length < len-1) { barcode = '0' + barcode; } if(len==12) {barcode='0' + barcode;} //Add or control the check digit if(barcode.length==12) { barcode += GetCheckDigit(barcode); } else { //if the check digit is incorrect, fix the check digit. if(!TestCheckDigit(barcode)) { barcode = barcode.substring(0,barcode.length-1) + GetCheckDigit(barcode.substring(0,barcode.length-1)); } } //Convert digits to bars var codes=[['0001101','0011001','0010011','0111101','0100011','0110001','0101111','0111011','0110111','0001011'], ['0100111','0110011','0011011','0100001','0011101','0111001','0000101','0010001','0001001','0010111'], ['1110010','1100110','1101100','1000010','1011100','1001110','1010000','1000100','1001000','1110100'] ]; var parities=[[0,0,0,0,0,0], [0,0,1,0,1,1], [0,0,1,1,0,1], [0,0,1,1,1,0], [0,1,0,0,1,1], [0,1,1,0,0,1], [0,1,1,1,0,0], [0,1,0,1,0,1], [0,1,0,1,1,0], [0,1,1,0,1,0] ]; var code='101'; var p=parities[parseInt(barcode.substr(0,1))]; var i; for(i=1;i<=6;i++) { code+= codes[p[i-1]][parseInt(barcode.substr(i,1))]; } code+='01010'; for(i=7;i<=12;i++) { code+= codes[2][parseInt(barcode.substr(i,1))]; } code+='101'; //Draw bars for(i=0;i<code.length;i++) { if(code.substr(i,1)=='1') { this.Rect(x+i*w,y,w,h,'F'); } } //Print text uder barcode. this.SetFont('Arial','',12); //Set the x so that the font is centered under the barcode this.Text(x+parseInt(0.5*barcode.length)*w,y+h+11/this.k,barcode.substr(barcode.length-len,len)); }

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  • create fixed length flat file with Java

    - by Leslie
    I have a process that currently runs in a Delphi application that I wrote and I need to convert it to a Java process that will run on our web application. Basically our State Financial (legacy) system requires this file in a specific output. In Delphi it is like this: procedure CreateSHAREJournalFile(AppDate : string; ClassCode : string; BudgetRef : String; AccountNumber : string; FYEStep : integer); var GLFileInfo : TStrings; MPayFormat, HPayFormat, TPayFormat : string;<br> const<br> //this is the fixed length format for each item in the file<br> HeaderFormat = '%-1s%-5s%-10s%-8s%-12s%-10s%-21s%-3s%-71s%-3s%-20s%-1s';<br> DetailFormat = '%-1s%-5s%-9s%-10s%-10s%-10s%-10s%-8s%-6s%-5s%-5s%-5s%-8s%-25s%-10s%-60s%-28s%-66s%-28s';<br> begin<br> try<br>//get the data from the query<br> with dmJMS.qryShare do<br> begin<br> SQL.Clear;<br> SQL.Add('SELECT SUM(TOTHRPAY) As HourPay, SUM(TOTMLPAY) As MilePay, SUM(TOTALPAY) AS TotalPay FROM JMPCHECK INNER JOIN JMPMAIN ON JMPCHECK.JURNUM = JMPMAIN.JURNUM WHERE PANELID LIKE ''' + Copy(AppDate, 3, 6) + '%'' ');<br> if FYEStep > -1 then<br> SQL.Add('AND WARRANTNO = ' + QUotedStr(IntToStr(FYEStep)));<br> Active := True;<br> //assign totals to variables so they can be padded with leading zeros<br> MPayFormat := FieldByName('MilePay').AsString;<br> while length(MPayFormat) < 28 do <br>MPayFormat := '0' + MPayFormat;<br> HPayFormat := FieldByName('HourPay').AsString;<br> while length(HPayFormat) < 28 do <br>HPayFormat := '0' + HPayFormat;<br> TPayFormat := Format('%f' ,[(FieldByName('TotalPay').AsCurrency)]);<br> while length(TPayFormat) < 27 do<br> TPayFormat := '0' + TPayFormat;<br> TPayFormat := '-' + TPayFormat;<br> //create a TStringlist to put each line item into<br> GLFileInfo := TStringList.Create;<br> //add header info using HeaderFormat defined above<br> GLFileInfo.Add(Format(HeaderFormat, ['H', '21801', 'NEXT', FormatDateTime('MMDDYYYY', Today), '', 'ACTUALS', '', 'EXT', '', 'EXT', '', 'N']));<br> //add detail info using DetailFormat defined above<br> GLFileInfo.Add(Format(DetailFormat, ['L', '21801', '1', 'ACTUALS', AccountNumber, '', '1414000000', '111500', '', '01200', ClassCode, '', BudgetRef, '', AccountNumber + '0300', '', MPayFormat, '', MPayFormat]));<br> GLFileInfo.Add(Format(DetailFormat, ['L', '21801', '2', 'ACTUALS', AccountNumber, '', '1414000000', '111500', '', '01200', ClassCode, '', BudgetRef, '', AccountNumber + '0100', '', HPayFormat, '', HPayFormat]));<br> GLFileInfo.Add(Format(DetailFormat, ['L', '21801', '3', 'ACTUALS', '101900', '', '1414000000', '111500', '', '01200', ClassCode, '', BudgetRef, '', '', '', TPayFormat, '', TPayFormat]));<br> //save TStringList to text file<br> GLFileINfo.SaveToFile(ExtractFilePath(Application.ExeName) + 'FileTransfer\GL_' + formatdateTime('mmddyy', Today) + SequenceID + '24400' + '.txt');<br> end;<br> finally<br> GLFileINfo.Free;<br> end; end; is there an equivalent in Java for the Format option? Or the TStringList that saves to a text file? Thanks for any information....haven't done a lot of Java programming! Leslie

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  • Using xsl:variable in a xsl:foreach select statment

    - by Nefariousity
    I'm trying to iterate through an xml document using xsl:foreach but I need the select=" " to be dynamic so I'm using a variable as the source. Here's what I've tried: ... <xsl:template name="SetDataPath"> <xsl:param name="Type" /> <xsl:variable name="Path_1">/Rating/Path1/*</xsl:variable> <xsl:variable name="Path_2">/Rating/Path2/*</xsl:variable> <xsl:if test="$Type='1'"> <xsl:value-of select="$Path_1"/> </xsl:if> <xsl:if test="$Type='2'"> <xsl:value-of select="$Path_2"/> </xsl:if> <xsl:template> ... <!-- Set Data Path according to Type --> <xsl:variable name="DataPath"> <xsl:call-template name="SetDataPath"> <xsl:with-param name="Type" select="/Rating/Type" /> </xsl:call-template> </xsl:variable> ... <xsl:for-each select="$DataPath"> ... The foreach threw an error stating: "XslTransformException - To use a result tree fragment in a path expression, first convert it to a node-set using the msxsl:node-set() function." When I use the msxsl:node-set() function though, my results are blank. I'm aware that I'm setting $DataPath to a string, but shouldn't the node-set() function be creating a node set from it? Am I missing something? When I don't use a variable: <xsl:for-each select="/Rating/Path1/*"> I get the proper results. Here's the XML data file I'm using: <Rating> <Type>1</Type> <Path1> <sarah> <dob>1-3-86</dob> <user>Sarah</user> </sarah> <joe> <dob>11-12-85</dob> <user>Joe</user> </joe> </Path1> <Path2> <jeff> <dob>11-3-84</dob> <user>Jeff</user> </jeff> <shawn> <dob>3-5-81</dob> <user>Shawn</user> </shawn> </Path2> </Rating> My question is simple, how do you run a foreach on 2 different paths?

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  • WPF DataContext does not refresh the DataGrid using MVVM model

    - by vikram bhatia
    Project Overview I have a view which binds to a viewmodel containing 2 ObserverableCollection. The viewmodel constructor populates the first ObserverableCollection and the view datacontext is collected to bind to it through a public property called Sites. Later the 2ed ObserverableCollection is populated in the LoadOrders method and the public property LoadFraudResults is updated for binding it with datacontext. I am using WCF to pull the data from the database and its getting pulled very nicely. VIEWMODEL SOURCE class ManageFraudOrderViewModel:ViewModelBase { #region Fields private readonly ICollectionView collectionViewSites; private readonly ICollectionView collectionView; private ObservableCollection<GeneralAdminService.Website> _sites; private ObservableCollection<FraudService.OrderQueue> _LoadFraudResults; #endregion #region Properties public ObservableCollection<GeneralAdminService.Website> Sites { get { return this._sites; } } public ObservableCollection<FraudService.OrderQueue> LoadFraudResults { get { return this._LoadFraudResults;} } #endregion public ManageFraudOrderViewModel() { //Get values from wfc service model GeneralAdminService.GeneralAdminServiceClient generalAdminServiceClient = new GeneralAdminServiceClient(); GeneralAdminService.Website[] websites = generalAdminServiceClient.GetWebsites(); //Get values from wfc service model if (websites.Length > 0) { _sites = new ObservableCollection<Wqn.Administration.UI.GeneralAdminService.Website>(); foreach (GeneralAdminService.Website website in websites) { _sites.Add((Wqn.Administration.UI.GeneralAdminService.Website)website); } this.collectionViewSites= CollectionViewSource.GetDefaultView(this._sites); } generalAdminServiceClient.Close(); } public void LoadOrders(Wqn.Administration.UI.FraudService.Website website) { //Get values from wfc service model FraudServiceClient fraudServiceClient = new FraudServiceClient(); FraudService.OrderQueue[] OrderQueue = fraudServiceClient.GetFraudOrders(website); //Get values from wfc service model if (OrderQueue.Length > 0) { _LoadFraudResults = new ObservableCollection<Wqn.Administration.UI.FraudService.OrderQueue>(); foreach (FraudService.OrderQueue orderQueue in OrderQueue) { _LoadFraudResults.Add(orderQueue); } } this.collectionViewSites= CollectionViewSource.GetDefaultView(this._LoadFraudResults); fraudServiceClient.Close(); } } VIEW SOURCE public partial class OrderQueueControl : UserControl { private ManageFraudOrderViewModel manageFraudOrderViewModel ; private OrderQueue orderQueue; private ButtonAction ButtonAction; private DispatcherTimer dispatcherTimer; public OrderQueueControl() { LoadOrderQueueForm(); } #region LoadOrderQueueForm private void LoadOrderQueueForm() { //for binding the first observablecollection manageFraudOrderViewModel = new ManageFraudOrderViewModel(); this.DataContext = manageFraudOrderViewModel; } #endregion private void cmbWebsite_SelectionChanged(object sender, SelectionChangedEventArgs e) { BindItemsSource(); } #region BindItemsSource private void BindItemsSource() { using (OverrideCursor cursor = new OverrideCursor(Cursors.Wait)) { if (!string.IsNullOrEmpty(Convert.ToString(cmbWebsite.SelectedItem))) { Wqn.Administration.UI.FraudService.Website website = (Wqn.Administration.UI.FraudService.Website)Enum.Parse(typeof(Wqn.Administration.UI.FraudService.Website),cmbWebsite.SelectedItem.ToString()); //for binding the second observablecollection******* manageFraudOrderViewModel.LoadOrders(website); this.DataContext = manageFraudOrderViewModel; //for binding the second observablecollection******* } } } #endregion } XAML ComboBox x:Name="cmbWebsite" ItemsSource="{Binding Sites}" Margin="5" Width="100" Height="25" SelectionChanged="cmbWebsite_SelectionChanged" DataGrid ItemsSource ={Binding Path = LoadFraudResults} PROBLEM AREA: When I call the LoadOrderQueueForm to bind the first observablecollection and later BindItemsSource to bind 2ed observable collection, everything works fine and no problem for the first time binding. But, when I call BindItemsSource again to repopulate the obseravablecollection based on changed selected combo value via cmbWebsite_SelectionChanged, the observalblecollection gets populated with new value and LoadFraudResults property in viewmodule is populated with new values; but when i call the datacontext to rebind the datagrid,the datagrid does not reflect the changed values. In other words the datagrid doesnot get changed when the datacontext is called the 2ed time in BindItemsSource method of the view. manageFraudOrderViewModel.LoadOrders(website); this.DataContext = manageFraudOrderViewModel; manageFraudOrderViewModel values are correct but the datagrid is not relected with changed values. Please help as I am stuck with this thing for past 2 days and the deadline is approaching near. Thanks in advance

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  • TemplateBinding with Converter - what is wrong?

    - by MartyIX
    I'm creating a game desk. I wanted to specify field size (one field is a square) as a attached property and with this data set value of ViewPort which would draw 2x2 matrix (and tile mode would do the rest of game desk). I'm quite at loss what is wrong because the binding doesn't work. Testing line in XAML for the behaviour I would like to have: <DrawingBrush Viewport="0,0,100,100" ViewportUnits="Absolute" TileMode="None"> The game desk is based on this sample of DrawingPaint: http://msdn.microsoft.com/en-us/library/aa970904.aspx (an image is here) XAML: <Window x:Class="Sokoban.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:Sokoban" Title="Window1" Height="559" Width="419"> <Window.Resources> <local:FieldSizeToRectConverter x:Key="fieldSizeConverter" /> <Style x:Key="GameDesk" TargetType="{x:Type Rectangle}"> <Setter Property="local:GameDeskProperties.FieldSize" Value="50" /> <Setter Property="Fill"> <Setter.Value> <!--<DrawingBrush Viewport="0,0,100,100" ViewportUnits="Absolute" TileMode="None">--> <DrawingBrush Viewport="{TemplateBinding local:GameDeskProperties.FieldSize, Converter={StaticResource fieldSizeConverter}}" ViewportUnits="Absolute" TileMode="None"> <DrawingBrush.Drawing> <DrawingGroup> <GeometryDrawing Brush="CornflowerBlue"> <GeometryDrawing.Geometry> <RectangleGeometry Rect="0,0,100,100" /> </GeometryDrawing.Geometry> </GeometryDrawing> <GeometryDrawing Brush="Azure"> <GeometryDrawing.Geometry> <GeometryGroup> <RectangleGeometry Rect="0,0,50,50" /> <RectangleGeometry Rect="50,50,50,50" /> </GeometryGroup> </GeometryDrawing.Geometry> </GeometryDrawing> </DrawingGroup> </DrawingBrush.Drawing> </DrawingBrush> </Setter.Value> </Setter> </Style> </Window.Resources> <StackPanel> <Rectangle Style="{StaticResource GameDesk}" Width="300" Height="150" /> </StackPanel> </Window> Converter and property definition: using System; using System.Collections.Generic; using System.Text; using System.Windows.Controls; using System.Windows; using System.Diagnostics; using System.Windows.Data; namespace Sokoban { public class GameDeskProperties : Panel { public static readonly DependencyProperty FieldSizeProperty; static GameDeskProperties() { PropertyChangedCallback fieldSizeChanged = new PropertyChangedCallback(OnFieldSizeChanged); PropertyMetadata fieldSizeMetadata = new PropertyMetadata(50, fieldSizeChanged); FieldSizeProperty = DependencyProperty.RegisterAttached("FieldSize", typeof(int), typeof(GameDeskProperties), fieldSizeMetadata); } public static int GetFieldSize(DependencyObject target) { return (int)target.GetValue(FieldSizeProperty); } public static void SetFieldSize(DependencyObject target, int value) { target.SetValue(FieldSizeProperty, value); } static void OnFieldSizeChanged(DependencyObject target, DependencyPropertyChangedEventArgs e) { Debug.WriteLine("FieldSize just changed: " + e.NewValue); } } [ValueConversion(/* sourceType */ typeof(int), /* targetType */ typeof(Rect))] public class FieldSizeToRectConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { Debug.Assert(targetType == typeof(int)); int fieldSize = int.Parse(value.ToString()); return new Rect(0, 0, 2 * fieldSize, 2 * fieldSize); } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { // should not be called in our example throw new NotImplementedException(); } } }

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  • Access, ADO & 64-bit

    - by JTeagle
    We have a large codebase that uses ADO under 32-bit, and we need to convert the code to 64-bit. We were using the Jet provider, but I know this is not supported under x64. We're importing definitions from msado15.dll. As of a while ago a 64-bit version of this DLL became available, but we are unable to get it to work. I have written a test program as follows (MFC, using the #imported DLL): map<CString, CString> mapResults ; _ConnectionPtr pConn = NULL ; CString strConn = _T("Provider=Microsoft.ACE.OLEDB.14.0;") _T("Data Source=c:\\program files\\our_company\\our_database.mdb;"); // (Above string only split for readability here.) CString strSQL = _T("SELECT * FROM [our_table] ORDER BY [our_field_1];"); try { pConn.CreateInstance(__uuidof(Connection) ); pConn->Open(_bstr_t(strConn), _bstr_t(_T("") ), _bstr_t(_T("") ), -1); _CommandPtr pCommand = NULL; pCommand.CreateInstance(__uuidof(Command) ); pCommand->CommandType = adCmdText ; pCommand->ActiveConnection = pConn ; pCommand->CommandText = _bstr_t(strSQL); _RecordsetPtr pRS = NULL ; pRS.CreateInstance(__uuidof(Recordset) ); pRS->CursorLocation = adUseClient ; pRS = pCommand->Execute(NULL, NULL, adCmdText); while (pRS->adoEOF != VARIANT_TRUE) { CString strField = (LPCTSTR)(_bstr_t)pRS->Fields->GetItem( (_bstr_t)_T("our_field_1") )->Value ; CString strValue = (LPCTSTR)(_bstr_t)pRS->Fields->GetItem( (_bstr_t)_T("our_field_2") )->Value ; mapResults[strField] = strValue ; pRS->MoveNext(); } } catch(_com_error &e) { CString strError ; strError.Format(_T("Error %08x: %s"),(int)e.Error(), e.ErrorMessage() ); mapResults[_T("COM error") ] = strError ; } Basically, the code will list the table if it succeeds, or list the COM error obtained if it fails. Obviously, we tested the code under 32 bit and got the desired results. On the 64-bit machine, the code explicitly imports from the known 64-bit version of msado15.dll (v6.1.7600.nnn). The machine has had the Office Data Providers (AccessDatabaseEngine_x64.exe) applied to get the new ACE drivers (ACEODBC.DLL, v14.nnn.nnn.nnn). If I look at Data Source under Administrator Tools (I know ODBC isn't the same as ADO, it was just to confirm the DLL was installed correctly), it shows the expected DLL. I can even confirm, using Process Explorer, that the version of msado15.dll it loads at run time (thus confirming that COM is finding the ADO dll) is the 64-bit version. I believe we have MDAC 2.8 installed (we have msado28.tlb in the same place as msado15.dll, but that might have been installed by AccessDatabaseEngine_x64.exe). The test machine is Windows 7 Ultimate, 64-bit. The test code was recompiled on that machine using VS2008 for x64 in full Release and run externally. And yet, we still get COM error 0x800a0e7a (Provider not found). Is there anything any one can suggest as to why this isn't working, or what further tests / checks I can perform to verify that I have all the right stuff on the machine (and thus, that it should work)? I know that ODBC will work under x64 (tried the test program using that) but rewriting our code base for ODBC would be undesirable!

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  • SlimDX: Lightning problem with Direct3D9

    - by Spi1988
    I am creating a simple application to get familiar with SlimDX library. I found some code written in MDX and I'm trying to convert it to run on SlimDX. I am having some problems with the light because everything is being shown as black. The code is: public partial class DirectTest : Form { private Device device= null; private float angle = 0.0f; Light light = new Light(); public DirectTest() { InitializeComponent(); this.Size = new Size(800, 600); this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.Opaque, true); } /// <summary> /// We will initialize our graphics device here /// </summary> public void InitializeGraphics() { PresentParameters pres_params = new PresentParameters() { Windowed = true, SwapEffect = SwapEffect.Discard }; device = new Device(new Direct3D(), 0, DeviceType.Hardware, this.Handle, CreateFlags.SoftwareVertexProcessing, pres_params); } private void SetupCamera() { device.SetRenderState(RenderState.CullMode, Cull.None); device.SetTransform(TransformState.World, Matrix.RotationAxis(new Vector3(angle / ((float)Math.PI * 2.0f), angle / ((float)Math.PI * 4.0f), angle / ((float)Math.PI * 6.0f)), angle / (float)Math.PI)); angle += 0.1f; device.SetTransform(TransformState.Projection, Matrix.PerspectiveFovLH((float)Math.PI / 4, this.Width / this.Height, 1.0f, 100.0f)); device.SetTransform(TransformState.View, Matrix.LookAtLH(new Vector3(0, 0, 5.0f), new Vector3(), new Vector3(0, 1, 0))); device.SetRenderState(RenderState.Lighting, false); } protected override void OnPaint(System.Windows.Forms.PaintEventArgs e) { device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, Color.CornflowerBlue, 1.0f, 0); SetupCamera(); CustomVertex.PositionColored[] verts = new CustomVertex.PositionColored[3]; verts[0].Position = new Vector3(0.0f, 1.0f, 1.0f); verts[0].Normal = new Vector3(0.0f, 0.0f, -1.0f); verts[0].Color = System.Drawing.Color.White.ToArgb(); verts[1].Position = new Vector3(-1.0f, -1.0f, 1.0f); verts[1].Normal = new Vector3(0.0f, 0.0f, -1.0f); verts[1].Color = System.Drawing.Color.White.ToArgb(); verts[2].Position = new Vector3(1.0f, -1.0f, 1.0f); verts[2].Normal = new Vector3(0.0f, 0.0f, -1.0f); verts[2].Color = System.Drawing.Color.White.ToArgb(); light.Type = LightType.Point; light.Position = new Vector3(); light.Diffuse = System.Drawing.Color.White; light.Attenuation0 = 0.2f; light.Range = 10000.0f; device.SetLight(0, light); device.EnableLight(0, true); device.BeginScene(); device.VertexFormat = CustomVertex.PositionColored.format; device.DrawUserPrimitives<CustomVertex.PositionColored>(PrimitiveType.TriangleList, 1, verts); device.EndScene(); device.Present(); this.Invalidate(); } } } The Vertex Format that I am using is the following [StructLayout(LayoutKind.Sequential)] public struct PositionNormalColored { public Vector3 Position; public int Color; public Vector3 Normal; public static readonly VertexFormat format = VertexFormat.Diffuse | VertexFormat.Position | VertexFormat.Normal; } Any suggestions on what the problem might be? Thanks in Advance

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  • Issue with Sharepoint 2010 application page

    - by Matt Moriarty
    I am relatively new to Sharepoint and am using version 2010. I am having a problem with the following code in an application page I am trying to build: using System; using Microsoft.SharePoint; using Microsoft.SharePoint.WebControls; using System.Text; using Microsoft.SharePoint.Administration; using Microsoft.Office.Server; using Microsoft.Office.Server.UserProfiles; using Microsoft.SharePoint.Utilities; namespace SharePointProject5.Layouts.SharePointProject5 { public partial class ApplicationPage1 : LayoutsPageBase { protected void Page_Load(object sender, EventArgs e) { SPContext context = SPContext.Current; StringBuilder output = new StringBuilder(); using(SPSite site = context.Site) using (SPWeb web = site.AllWebs["BDC_SQL"]) { UserProfileManager upmanager = new UserProfileManager(ServerContext.GetContext(site)); string ListMgr = ""; string ADMgr = ""; bool allowUpdates = web.AllowUnsafeUpdates; web.AllowUnsafeUpdates = true; web.Update(); SPListCollection listcollection = web.Lists; SPList list = listcollection["BDC_SQL"]; foreach (SPListItem item in list.Items) { output.AppendFormat("<br>From List - Name & manager: {0} , {1}", item["ADName"], item["Manager_ADName"]); UserProfile uProfile = upmanager.GetUserProfile(item["ADName"].ToString()); output.AppendFormat("<br>From Prof - Name & manager: {0} , {1}", uProfile[PropertyConstants.DistinguishedName], uProfile[PropertyConstants.Manager]); ListMgr = item["Manager_ADName"].ToString(); ADMgr = Convert.ToString(uProfile[PropertyConstants.Manager]); if (ListMgr != ADMgr) { output.AppendFormat("<br>This record requires updating from {0} to {1}", uProfile[PropertyConstants.Manager], item["Manager_ADName"]); uProfile[PropertyConstants.Manager].Value = ListMgr; uProfile.Commit(); output.AppendFormat("<br>This record has had its manager updated"); } else { output.AppendFormat("<br>This record does not need to be updated"); } } web.AllowUnsafeUpdates = allowUpdates; web.Update(); } Label1.Text = output.ToString(); } } } Everything worked fine up until I added in the 'uProfile.Commit();' line. Now I am getting the following error message: Microsoft.SharePoint.SPException was unhandled by user code Message=Updates are currently disallowed on GET requests. To allow updates on a GET, set the 'AllowUnsafeUpdates' property on SPWeb. Source=Microsoft.SharePoint ErrorCode=-2130243945 NativeErrorMessage=FAILED hr detected (hr = 0x80004005) NativeStackTrace="" StackTrace: at Microsoft.SharePoint.SPGlobal.HandleComException(COMException comEx) at Microsoft.SharePoint.Library.SPRequest.ValidateFormDigest(String bstrUrl, String bstrListName) at Microsoft.SharePoint.SPWeb.ValidateFormDigest() at Microsoft.Office.Server.UserProfiles.UserProfile.UpdateBlobProfile() at Microsoft.Office.Server.UserProfiles.UserProfile.Commit() at SharePointProject5.Layouts.SharePointProject5.ApplicationPage1.Page_Load(Object sender, EventArgs e) at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) at System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) at System.Web.UI.Control.OnLoad(EventArgs e) at Microsoft.SharePoint.WebControls.UnsecuredLayoutsPageBase.OnLoad(EventArgs e) at Microsoft.SharePoint.WebControls.LayoutsPageBase.OnLoad(EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) InnerException: System.Runtime.InteropServices.COMException Message=<nativehr>0x80004005</nativehr><nativestack></nativestack>Updates are currently disallowed on GET requests. To allow updates on a GET, set the 'AllowUnsafeUpdates' property on SPWeb. Source="" ErrorCode=-2130243945 StackTrace: at Microsoft.SharePoint.Library.SPRequestInternalClass.ValidateFormDigest(String bstrUrl, String bstrListName) at Microsoft.SharePoint.Library.SPRequest.ValidateFormDigest(String bstrUrl, String bstrListName) InnerException: I have tried to rectify this by adding in code to allow the unsafe updates but I still get this error. Does anyone have any guidance for me? It would be much appreciated. Thanks in advance, Matt.

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  • Edit and render RichText

    - by OregonGhost
    We have an application (a custom network management tool for building automation) that supports printing labels that you can cut out and insert into the devices' front displays. In earlier versions of the tool (not developed in my company), the application just pushed the strings into an Excel file that the field technician could then manipulate (like formatting text). We didn't do this in the new version because it was hard (impossible) to keep the Excel file in sync, and to avoid a binding to an external application (let alone different versions of Excel). We're using PDFSharp for rendering the labels. It has a System.Drawing-like interface, but can output to a System.Drawing.Graphics (screen / printer) as well as to a PDF file, which is a requirement. Later, basic formatting was introduced like Font Family, Style, Size, Color which would apply to one label (i.e. to exactly one string). Now the customer wants to be able to apply these formats to single characters in a string. I think the easiest way would be to support a subset of RichText. It's not as easy as I thought though. Currently the editor just displays a TextBox for the label you want to edit, with the font set to the label's font. I thought I'd just replace it with RichTextBox, and update the formatting buttons to use the RichTextBox formatting properties. Fairly easy. However, I need to draw the text. I know you can get the RichTextBox to draw to a HDC or System.Drawing.Graphics - but as already said, I need it to use PDFSharp. Rendering to bitmaps is not an option, since the PDF must not be huge, and it's a lot of labels. Unfortunately I couldn't get the RichTextBox to tell me the layout of the text - I'm fine with doing the actual rendering by hand, as long as I know where to draw what. This is the first question: How can I get the properly layouted metrics of the rich text out of a RichTextBox? Or is there any way to convert the rich text to a vector graphics format that can be easily drawn manually? I know about NRTFTree which can be used to parse and manipulate RichText. The documentation is bad (actually I don't know, it's Spanish), but I think I can get it to work. As far as I understood, it won't provide layouting as well. Because of this, I think I'll have to write a custom edit control (remember, it's basically just one or two line labels with basic RTF formatting, not a full-fledged edit control - more like editing a textbox in PowerPoint) and write custom text layout logic that used PDFSharp rather than System.Drawing for drawing. Is there any existing, even if partial, solution available, either for the editing or for doing the layout manually (or both)? Or is there an entirely different approach I'm just not seeing? Bonus points if exporting the label texts as RTF into a CSV file, and then importing in Excel retains the formatting. For the editing part, I need it to work in Windows Forms. Other than that it's not Windows-Forms-related, I think.

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  • Migrate from MySQL to PostgreSQL on Linux (Kubuntu)

    - by Dave Jarvis
    A long time ago in a galaxy far, far away... Trying to migrate a database from MySQL to PostgreSQL. All the documentation I have read covers, in great detail, how to migrate the structure. I have found very little documentation on migrating the data. The schema has 13 tables (which have been migrated successfully) and 9 GB of data. MySQL version: 5.1.x PostgreSQL version: 8.4.x I want to use the R programming language to analyze the data using SQL select statements; PostgreSQL has PL/R, but MySQL has nothing (as far as I can tell). A New Hope Create the database location (/var has insufficient space; also dislike having the PostgreSQL version number everywhere -- upgrading would break scripts!): sudo mkdir -p /home/postgres/main sudo cp -Rp /var/lib/postgresql/8.4/main /home/postgres sudo chown -R postgres.postgres /home/postgres sudo chmod -R 700 /home/postgres sudo usermod -d /home/postgres/ postgres All good to here. Next, restart the server and configure the database using these installation instructions: sudo apt-get install postgresql pgadmin3 sudo /etc/init.d/postgresql-8.4 stop sudo vi /etc/postgresql/8.4/main/postgresql.conf Change data_directory to /home/postgres/main sudo /etc/init.d/postgresql-8.4 start sudo -u postgres psql postgres \password postgres sudo -u postgres createdb climate pgadmin3 Use pgadmin3 to configure the database and create a schema. The episode continues in a remote shell known as bash, with both databases running, and the installation of a set of tools with a rather unusual logo: SQL Fairy. perl Makefile.PL sudo make install sudo apt-get install perl-doc (strangely, it is not called perldoc) perldoc SQL::Translator::Manual Extract a PostgreSQL-friendly DDL and all the MySQL data: sqlt -f DBI --dsn dbi:mysql:climate --db-user user --db-password password -t PostgreSQL > climate-pg-ddl.sql mysqldump --skip-add-locks --complete-insert --no-create-db --no-create-info --quick --result-file="climate-my.sql" --databases climate --skip-comments -u root -p The Database Strikes Back Recreate the structure in PostgreSQL as follows: pgadmin3 (switch to it) Click the Execute arbitrary SQL queries icon Open climate-pg-ddl.sql Search for TABLE " replace with TABLE climate." (insert the schema name climate) Search for on " replace with on climate." (insert the schema name climate) Press F5 to execute This results in: Query returned successfully with no result in 122 ms. Replies of the Jedi At this point I am stumped. Where do I go from here (what are the steps) to convert climate-my.sql to climate-pg.sql so that they can be executed against PostgreSQL? How to I make sure the indexes are copied over correctly (to maintain referential integrity; I don't have constraints at the moment to ease the transition)? How do I ensure that adding new rows in PostgreSQL will start enumerating from the index of the last row inserted (and not conflict with an existing primary key from the sequence)? How do you ensure the schema name comes through when transforming the data from MySQL to PostgreSQL inserts? Resources A fair bit of information was needed to get this far: https://help.ubuntu.com/community/PostgreSQL http://articles.sitepoint.com/article/site-mysql-postgresql-1 http://wiki.postgresql.org/wiki/Converting_from_other_Databases_to_PostgreSQL#MySQL http://pgfoundry.org/frs/shownotes.php?release_id=810 http://sqlfairy.sourceforge.net/ Thank you!

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  • SubSonic Stored Procedure Issue - Data Generated at Stored Procedure is different from Data Received

    - by ShaShaIn
    Hi All, I am facing a unknown problem while using stored procedure with SubSonic. I have written a stored procedure & application code that takes first name & last name as input parameter and return last login id as ouput parameter. It creates login id as first character of first name & complete last name for no-existing login id otherwise it adds 1 in the last login id e.g. First Name - Mark, Last Name - Waugh, First Login Id - MWaugh, Second Login Id - MWaugh1, Third Login Id - MWaugh2 etc. Stored Procedure SET ANSI_NULLS OFF GO SET QUOTED_IDENTIFIER ON GO CREATE PROCEDURE [dbo].[Users_FetchLoginId] ( @FirstName nvarchar(64), @LastName nvarchar(64), @LoginId nvarchar(256) OUTPUT ) AS DECLARE @UserId nvarchar(256); SET @UserId = NULL; SET @LoginId = NULL; SELECT @UserId = LoweredUserName FROM aspnet_Users WHERE LoweredUserName LIKE (LOWER(SUBSTRING(@FirstName,1,1) + @LastName)) IF @@rowcount = 0 OR @UserId IS NULL BEGIN SET @LoginId = (SUBSTRING(@FirstName, 1, 1) + @LastName); print @LoginId RETURN 1; END ELSE BEGIN SELECT TOP 1 LoweredUserName FROM aspnet_Users WHERE LoweredUserName LIKE (LOWER(SUBSTRING(@FirstName,1,1) + @LastName + '%')) ORDER BY LoweredUserName DESC RETURN 2; END Application Code public string FetchLoginId(string firstName, string lastName) { SubSonic.StoredProcedure sp = SPs.UsersFetchLoginId( firstName, lastName, null ); sp.Command.AddReturnParameter(); sp.Execute(); if (sp.Command.Parameters.Find(delegate(QueryParameter queryParameter) { return queryParameter.Mode == ParameterDirection.ReturnValue; }).ParameterValue != System.DBNull.Value) { int returnCode = Convert.ToInt32(sp.Command.Parameters.Find(delegate(QueryParameter queryParameter) { return queryParameter.Mode == ParameterDirection.ReturnValue; }).ParameterValue, CultureInfo.InvariantCulture); if (returnCode == 1) { // UserName as First Character of First Name & Full Last Name return sp.Command.Parameters[2].ParameterValue.ToString(); } if (returnCode == 2) { DataSet ds = sp.GetDataSet(); if (null == ds || null == ds.Tables[0] || 0 == ds.Tables[0].Rows.Count) return ""; string maxLoginId = ds.Tables[0].Rows[0]["LoweredUserName"].ToString(); string initialLoginId = firstName.Substring(0, 1) + lastName; int maxLoginIdIndex = 0; int initialLoginIdLength = initialLoginId.Length; if (maxLoginId.Substring(initialLoginIdLength).Length == 0) { maxLoginIdIndex++; // UserName as Max Lowered User Name Found & Incrementer as Suffix (Here, First Incrementer i.e. 1) return (initialLoginId + maxLoginIdIndex); } if (int.TryParse(maxLoginId.Substring(initialLoginIdLength), out maxLoginIdIndex)) { if (maxLoginIdIndex > 0) { maxLoginIdIndex++; // UserName as Max Lowered User Name Found & Incrementer as Suffix return (initialLoginId + maxLoginIdIndex); } } } } Now the problem is for some input (see test data below), the login id created at sql server end correctly but at application subsonic dal side, it truncates some characters. First Name - Jenelia and Last Name - Kanupatikenalaalayampentyalavelugoplansubhramanayam [dbo].[Users_FetchLoginId] - Execute Stored Procedure Separately - Login Id Is Correct JKanupatikenalaalayampentyalavelugoplansubhramanayam public string FetchLoginId(string firstName, string lastName) - Application Code DAL Side - LginId Is Wrongly Received From Stored Procedure JKanupatikenalaalayampentyalavelugoplansubhramanay You can easily see that 2 charactes are removed. If the data is correctly generated by stored procedure then why the characters are removed when data is received in output parameter of stored procedure? Is it due to any internal known or unknown bug of SubSonic? Your help is significant. Thanks in advance...

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  • Treeview - Hierarchical Data Template - Binding does not update on source change?

    - by ClearsTheScreen
    Greetings! I ran into this problem in my project (Silverlight 3 with C#): I have a TreeView which is data bound to, well, a tree. This TreeView has a HierarchicalDataTamplate in a resource dictionary, that defines various controls. Now I want to hide (Visibility.Collapse) some items depending on wether a node has children or not. Other items shall be visible under the same condition. It works like charm when I first bind the source tree to the TreeView, but when I change the source tree, the visibility in the treeview does not change. XAML - page: <controls:TreeView x:Name="SankeyTreeView" ItemContainerStyle="{StaticResource expandedTreeViewItemStyle}" ItemTemplate="{StaticResource SankeyTreeTemplate}"> <controls:TreeViewItem IsExpanded="True"> <controls:TreeViewItem.HeaderTemplate> <DataTemplate> <TextBlock Text="This is just for loading and will be replaced directly after the data becomes available..."/> </DataTemplate> </controls:TreeViewItem.HeaderTemplate> </controls:TreeViewItem> </controls:TreeView> XAML - ResourceDictionary <!-- Each node in the tree is structurally identical, hence only one Hierarchical Data Template that'll use itself on the children. --> <Data:HierarchicalDataTemplate x:Key="SankeyTreeTemplate" ItemsSource="{Binding Children}"> <Grid Height="24"> <TextBlock x:Name="TextBlockName" Text="{Binding Path=Value.name, Mode=TwoWay}" VerticalAlignment="Center" Foreground="Black"/> <TextBox x:Name="TextBoxFlow" Text="{Binding Path=Value.flow, Mode=TwoWay}" Grid.Column="1" Visibility="{Binding Children, Converter={StaticResource BoxConverter}, ConverterParameter=\{box\}}"/> <TextBlock x:Name="TextBlockThroughput" Text="{Binding Path=Value.throughput, Mode=TwoWay}" Grid.Column="1" Visibility="{Binding Children, Converter={StaticResource BoxConverter}, ConverterParameter=\{block\}}"/> <Button x:Name="ButtonAddNode"/> <Button x:Name="ButtonDeleteNode"/> <Button x:Name="ButtonEditNode"/> </Grid> </Data:HierarchicalDataTemplate> Now, as you can see, the TextBoxFlow and the TextBlockThroughput share the same space. What I aim at: The "Throughput" value of a node is how much of something 'flows' through this node from its children. It can't be changed directly, so I want to display a text block. Only leaf nodes have a TextBox to let someone enter the 'flow' that is generated in this leaf node. (I.E.: Node.Throughput = Node.Flow + Sum(Children.Throughput), where Node.Flow = 0 for each non-leaf.) What the BoxConverter (silly name -.-) does: public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { if ((value as NodeList<TreeItem>).Count > 1) // Node has Children? { if ((parameter as String) == "{box}") { return Visibility.Collapsed; } else ((parameter as String) == "{block}") { return Visibility.Visible; } } else { /* * As above, just with Collapsed and Visible switched */ } } The structure of the tree that is bound to the TreeView is essentially stolen from Dan Vanderboom (a bit too much to dump the whole code here), except that I here of course use an ObservableCollection for the children and the value items implement INotifyPropertyChanged. I would be very grateful if someone could explain to me, why inserting items into the underlying tree does not update the visibility for box and block. Thank you in advance!

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