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  • Portlet container like pluto or jetspeed on google app engine?

    - by Patrick Cornelissen
    I am trying to build something "portlet server"-ish on the google app engine. (as open source) I'd like to use the JSR168/286 standards, but I think that the restrictions of the app engine will make it somewhere between tricky and impossible. Has anyone tried to run jetspeed or an application that uses pluto internally on the google app engine? Based on my current knowledge of portlets and the google app engine I'm anticipating these problems: A war file with portlets is from the deployment standpoint more or less a complete webapp (yes, I know that it doesn't really work without a portal server). The war file may contain it's own web.xml etc. This makes deployment on the app engine rather difficult, because the apps are not visible to each other, so all portlet containing archives need to be included in the war file of the deployed "app engine based portal server". The "portlets" are (at least in liferay) started as permanent servlet processes, based on their portlet.xmls and web.xmls which is located in the same spot for every portlet archive that is loaded. I think this may be problematic in the app engine, because everything is in one big "web app", so it may be tricky to access the portlet.xmls from each archive. This prevents a 100% compatibility in my opinion. Is here anyone who has any experience with the combination of portlets and the app engine? Do you think it's feasible to modify jetspeed, pluto or any other portlet container to be able to run it on the app engine?

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  • Huge mysql table with Zend Framework

    - by Uffo
    I have a mysql table with over 4 million of data; well the problem is that SOME queries WORK and SOME DON'T it depends on the search term, if the search term has a big volume of data in the table than I get the following error: Fatal error: Allowed memory size of 1048576000 bytes exhausted (tried to allocate 75 bytes) in /home/****/public_html/Zend/Db/Statement/Pdo.php on line 290 I currently have Zend Framework cache for metadata enabled, I have index on all the fields from that table.The site is running on a dedicated server with 2gb of ram. I've also set memory limit to: ini_set("memory_limit","1000M"); Any other things that I can optimize? Those are the types of query that I'm currently using: $do = $this->select() ->where('branche LIKE ?','%'.mysql_escape_string($branche).'%') ->order('premium DESC'); } //For name if(empty($branche) && empty($plz)) { $do = $this->select("MATCH(`name`) AGAINST ('{$theString}') AS score") ->where('MATCH(`name`) AGAINST( ? IN BOOLEAN MODE)', $theString) ->order('premium DESC, score'); } And a few other, but they are pretty much the same. Best Regards

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  • MYSQL Data -> PHP arrays -> Javascript (or Jquery) How can I pass the data with JSON ?

    - by Alex
    I am starting with a new site (it's my first one) and I am getting big troubles ! I wrote this code <?php include("misc.inc"); $cxn=mysqli_connect($host,$user,$password,$database) or die("couldn't connect to server"); $query="SELECT DISTINCT country FROM stamps"; $result=mysqli_query($cxn,$query) or die ("couldn't execute query"); $numberOfRows=mysqli_num_rows($result); for ($i=0;$i<$numberOfRows;$i++){ $row=mysqli_fetch_assoc($result); extract($row); $a=json_encode($row); $a=$a.","; echo $a; } ?> and the output is as follows : {"country":"liechtenstein"},{"country":"romania"},{"country":"jugoslavia"},{"country":"polonia"}, which should be a correct JSON outout ... How can I get it now in Jquery ? I tried with $.getJSON but I am not able to fuse it properly. I don't want yet to pass the data to a DIV or something similar in HTML. Alex

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  • Experiences with (free) embedded TCP / IP stacks?

    - by Dan
    Does anyone have especially good (or bad) experiences with any of the following embedded TCP / IP stacks? uIP lwIP Bentham's TCP/IP Lean implementation The TCP/IP stack from this book My needs are for a solid, easy-to-port stack. Code size isn't terribly important, performance is relatively important, but ease of use & porting is very important. The system will probably use an RTOS, that hasn't been decided, but in my experience most stacks can be used with or without an RTOS. Most likely the platform will be an ARM variant (ARM7 or CM3 in all likelihood). Not too concerned about bolting the stack to the Ethernet driver, so that isn't a big priority in the selection. I'm not terribly interested in extracting a stack out of an OS, such as Linux, RTEMS, etc. I'm also not interested in commercial offerings such as Interniche, Micrium, etc... The stack doesn't need all sorts of bells & whistles, doesn't need IPv6, and I don't need any stuff on top of it (web servers, FTP servers, etc..) In fact it's possible that I'll only use UDP, although I can envision a couple scenarios where TCP would be preferable. Experiences with other stacks I've missed are of course also very much of interest. Thanks for your time & input.

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  • dotnetopenauth with asp.net mvc proving too frustrating to use.

    - by Stacey
    I've been trying excessively hard to implement a good open id solution into asp.net mvc - and everywhere I turn is absolute dead ends. DotNetOpenAuth is just too big and I have been thusfar unable to get even the most simplistic, basic, absolute cut and dry implementation of it to work. NerdDinner had a promising implementation, but it is impossible to track down all of the dependant files and scripts. The DotNetOpenAuth website has virtually no information that helps, either, unfortunately. Does ANYONE know of a simple approach to just implementing this that actually explains and details how it is working with some kind of selector? It is talked about so much, but everything I find for it is so difficult to work with that it is really putting my whole team off from even considering it. We want to implement it similar to how stack overflow already does - using a selector that'll popup a login page if it needs to. I realize there is a lot of code that needs to be done for this, but everything just hails and praises dotnetopenauth, and nothing really teaches it. Even the sample projects do not open or compile. It looks like a wonderful library - but it really just isn't clicking for me.

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  • Get data from database without refresh whole page

    - by stefanz
    Hello everybody. My project is about a school admin I have a page called : createClass.php, where user inserts grade, profile etc. When he press "submit" page called createdClass.php is loading. Inside this page I have all code which insert data into database and also an "if" structure which says : "Class already exists" if in database is another class with same specifications. Also in second page (createdClass.php) i have a small table which shows the place of each student. First time all cells are green (this means that place is free) and if i click one of them appear a popup window which let me to add info about student from that place. If a place is busy the cell will be red (take a look here : http://screencast.com/t/NzM2YzYxNjct). The big problem is that the cell will be red only after refresh the page (the place ask for data from database). If I press refresh appears "class already exists". To test the code i added in a comment all lines which verify and add respectively classroom . I think my problem can be solved with ajax. I'm waiting for an answer. Regards Stefan

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  • Python Pre-testing for exceptions when coverage fails

    - by Tal Weiss
    I recently came across a simple but nasty bug. I had a list and I wanted to find the smallest member in it. I used Python's built-in min(). Everything worked great until in some strange scenario the list was empty (due to strange user input I could not have anticipated). My application crashed with a ValueError (BTW - not documented in the official docs). I have very extensive unit tests and I regularly check coverage to avoid surprises like this. I also use Pylint (everything is integrated in PyDev) and I never ignore warnings, yet I failed to catch this bug before my users did. Is there anything I can change in my methodology to avoid these kind of runtime errors? (which would have been caught at compile time in Java / C#?). I'm looking for something more than wrapping my code with a big try-except. What else can I do? How many other build in Python functions are hiding nasty surprises like this???

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  • Getting Google results in Java? Need help!

    - by Cris Carter
    Hello. Right now, I'm trying to get the results from Google in Java, by searching for a term. I'm using a desktop program, not an applet. That in itself isn't complicated. but then Google gave me a 403 error. Anyways, I added referrer and User Agent and then it worked. Now, my problem is that I don't get the results page from Google. Instead, I get their script which gets the results page. My code right now simply uses a GET request on "http://www.google.com/search?q=" + Dork; Then it outputs each line. Here is what I get when I run my program: <.!doctype html<.head<.titledork - Google Search<./title<.scriptwindow.google={kEI:"9myaS-Date).getTime()}}};try{}catch(u){}window.google.jsrt_kill=1; align:center}#logo{display:block;overflow:hidden;position:relative;width:103px;height:37px; <./ script<./div Lots of stuff like that. I shortened it (A LOT) and put in dots to fit it here. So my big question is: How do I turn this whole mess into the nice results page I get when searching Google with a browser? Any help would be seriously appreciated, and I really need the answer fast. Also, please keep in mind that I do NOT want to use Google's API for this. Thanks in advance!

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  • CSS semantics; selecting elements directly or via order

    - by Joshua Cody
    Perhaps this question has been asked elsewhere, but I'm unable to find it. With HTML5 and CSS3 modules inching closer, I'm getting interested in a discussion about the way we write CSS. Something like this where selection is done via element order and type is particularly fascinating. The big advantage to this method seems to be complete modularization of HTML and CSS to make tweaks and redesigns simpler. At the same time, semantic IDs and classes seem advantageous for sundry reasons. Particularly, direct linking, JS targeting, and shorter CSS selectors. Also, it seems selector length might be an issue. For instance, I just wrote the following, which would be admittedly easier using some semantic HTML5 elements: body>div:nth-child(2)>div:nth-child(2)>ul:nth-child(2)>li:last-child So what say you, Stack Overflow? Is the future of CSS writing focused on element order and type? Or are IDs and classes and the current ways here to stay? (I'm well aware the IDs and classes have their place, although I am interested to hear more ways you think they'll continue to be necessary. The discussion I'm interested in is bigger-picture and the ways writing CSS is changing.)

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  • How to create an Universal Binary for iTunes Connect Distribution?

    - by balexandre
    I created an app that was rejected because Apple say that my App was not showing the correct iPad window and it was showing the same iPhone screen but top left aligned. Running on simulator, I get my App to show exactly what it should, a big iPad View. my app as Apple referees that is showing on device: my app running the simulator (50% zoom only): my code in the Application Delegate is the one I published before - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // The default have the line below, let us comment it //MainViewController *aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; // Our main controller MainViewController *aController = nil; // Is this OS 3.2.0+ ? #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // It's an iPad, let's set the MainView to our MainView-iPad aController = [[MainViewController alloc] initWithNibName:@"MainView-iPad" bundle:nil]; else // This is a 3.2.0+ but not an iPad (for future, when iPhone/iPod Touch runs with same OS than iPad) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #else // It's an iPhone/iPod Touch (OS < 3.2.0) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #endif // Let's continue our default code self.mainViewController = aController; [aController release]; mainViewController.view.frame = [UIScreen mainScreen].applicationFrame; [window addSubview:[mainViewController view]]; [window makeKeyAndVisible]; return YES; } on my target info I have iPhone/iPad My question is, how should I build the app? Use Base SDK iPhone Simulator 3.1.3 iPhone Simulator 3.2 my Active Configuration is Distribution and Active Architecture is arm6 Can anyone that already published app into iTunes Connect explain me the settings? P.S. I followed the Developer Guideline on Building and Installing your Development Application that is found on Creating and Downloading Development Provisioning Profiles but does not say anything regarding this, as I did exactly and the app was rejected.

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  • Any good tutorials or resources for learning how to design a scalable and "component" based game 'fr

    - by CodeJustin.com
    In short I'm creating a 2D mmorpg and unlike my last "mmo" I started developing I want to make sure that this one will scale well and work well when I want to add new in-game features or modify existing ones. With my last attempt with an avatar chat within the first few thousand lines of code and just getting basic features added into the game I seen my code quality lowering and my ability to add new features or modify old ones was getting lower too as I added more features in. It turned into one big mess that some how ran, lol. This time I really need to buckle down and find a design that will allow me to create a game framework that will be easy to add and remove features (aka things like playing mini-games within my world or a mail system or buddy list or a new public area with interactive items). I'm thinking that maybe a component based approach MIGHT be what I'm looking for but I'm really not sure. I have read documents on mmorpg design and 2d game engine architecture but nothing really explained a way of designing a game framework that will basically let me "plug-in" new features into the main game and use the resources of the main game without changing much within my 'main game code'. Hope someone understands what I mean, any help will is appreciated.

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  • Why do people say that Ruby is slow?

    - by stephen murdoch
    I like Ruby on Rails and I use it for all my web development projects. A few years ago there was a lot of talk about Rails being a memory hog and about how it didn't scale very well but these suggestions were put to bed by Gregg Pollack here. Lately though, I've been hearing people saying that Ruby itself is slow. Why is Ruby considered slow? I do not find Ruby to be slow but then again, I'm just using it to make simple CRUD apps and company blogs. What sort of projects would I need to be doing before I find Ruby becoming slow? Or is this slowness just something that affects all programming languages? What are your options as a Ruby programmer if you want to deal with this "slowness"? Which version of Ruby would best suit an application like Stack Overflow where speed is critical and traffic is intense? The questions are subjective, and I realise that architectural setup (EC2 vs standalone servers etc) makes a big difference but I'd like to hear what people think about Ruby being slow. Finally, I can't find much news on Ruby 2.0 - I take it we're a good few years away from that then?

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  • Non-blocking TCP buffer issues.

    - by Poni
    Hi! I think I'm in a problem. I have two TCP apps connected to each other which use winsock I/O completion ports to send/receive data (non-blocking sockets). Everything works just fine until there's a data transfer burst. The sender starts sending incorrect/malformed data. I allocate the buffers I'm sending on the stack, and if I understand correctly, that's a wrong to do, because these buffers should remain as I sent them until I get the "write complete" notification from IOCP. Take this for example: void some_function() { char cBuff[1024]; // filling cBuff with some data WSASend(...); // sending cBuff, non-blocking mode // filling cBuff with other data WSASend(...); // again, sending cBuff // ..... and so forth! } If I understand correctly, each of these WSASend() calls should have its own unique buffer, and that buffer can be reused only when the send completes. Correct? Now, what strategies can I implement in order to maintain a big sack of such buffers, how should I handle them, how can I avoid performance penalty, etc'? And, if I am to use buffers that means I should copy the data to be sent from the source buffer to the temporary one, thus, I'd set SO_SNDBUF on each socket to zero, so the system will not re-copy what I already copied. Are you with me? Please let me know if I wasn't clear.

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  • Method binding to base method in external library can't handle new virtual methods "between"

    - by Berg
    Lets say I have a library, version 1.0.0, with the following contents: public class Class1 { public virtual void Test() { Console.WriteLine( "Library:Class1 - Test" ); Console.WriteLine( "" ); } } public class Class2 : Class1 { } and I reference this library in a console application with the following contents: class Program { static void Main( string[] args ) { var c3 = new Class3(); c3.Test(); Console.ReadKey(); } } public class Class3 : ClassLibrary1.Class2 { public override void Test() { Console.WriteLine("Console:Class3 - Test"); base.Test(); } } Running the program will output the following: Console:Class3 - Test Library:Class1 - Test If I build a new version of the library, version 2.0.0, looking like this: public class Class1 { public virtual void Test() { Console.WriteLine( "Library:Class1 - Test V2" ); Console.WriteLine( "" ); } } public class Class2 : Class1 { public override void Test() { Console.WriteLine("Library:Class2 - Test V2"); base.Test(); } } and copy this version to the bin folder containing my console program and run it, the results are: Console:Class3 - Test Library:Class1 - Test V2 I.e, the Class2.Test method is never executed, the base.Test call in Class3.Test seems to be bound to Class1.Test since Class2.Test didn't exist when the console program was compiled. This was very surprising to me and could be a big problem in situations where you deploy new versions of a library without recompiling applications. Does anyone else have experience with this? Are there any good solutions? This makes it tempting to add empty overrides that just calls base in case I need to add some code at that level in the future...

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  • Stream Reuse in C#

    - by MikeD
    I've been playing around with what I thought was a simple idea. I want to be able to read in a file from somewhere (website, filesystem, ftp), perform some operations on it (compress, encrypt, etc.) and then save it somewhere (somewhere may be a filesystem, ftp, or whatever). It's a basic pipeline design. What I would like to do is to read in the file and put it onto a MemoryStream, then perform the operations on the data in the MemoryStream, and then save that data in the MemoryStream somewhere. I was thinking I could use the same Stream to do this but run into a couple of problems: Everytime I use a StreamWriter or StreamReader I need to close it and that closes the stream so that I cannot use it anymore. That seems like there must be some way to get around that. Some of these files may be big and so I may run out of memory if I try to read the whole thing in at once. I was hoping to be able to spin up each of the steps as separate threads and have the compression step begin as soon as there is data on the stream, and then as soon as the compression has some compressed data available on the stream I could start saving it (for example). Is anything like this easily possible with the C# Streams? ANyone have thoughts as to how to accomplish this best? Thanks, Mike

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  • Partial template specialization on a class

    - by Jonathan Swinney
    I'm looking for a better way to this. I have a chunk of code that needs to handle several different objects that contain different types. The structure that I have looks like this: class Base { // some generic methods } template <typename T> class TypedBase : public Base { // common code with template specialization private: std::map<int,T> mapContainingSomeDataOfTypeT; } template <> class TypedBase<std::string> : public Base { // common code with template specialization public: void set( std::string ); // functions not needed for other types std::string get(); private: std::map<int,std::string> mapContainingSomeDataOfTypeT; // some data not needed for other types } Now I need to add some additional functionality that only applies to one of the derivative classes. Specifically the std::string derivation, but the type doesn't actually matter. The class is big enough that I would prefer not copy the whole thing simply to specialize a small part of it. I need to add a couple of functions (and accessor and modifier) and modify the body of several of the other functions. Is there a better way to accomplish this?

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  • Properly changing Ajax MultiHandle Slider parameters on postbacks

    - by Matthew PK
    Hi all, In VS2010 I have VB.NET codebehind aspx pages and I'm using Ajax multihandleslider extensions to filter search results on numerical values. Fistly, the multihandle sliders don't display in the designer... I have to remove the slider targets tag: In order to make it display in the designer... this isn't so much a big issue but an annoyance. I am displaying items in a given category. So I get the max and min prices for all items in that category and assign the sliderextension max/min values appropriately. This works fine until... I change the item category and go get a new max/min value for the slider control. I set the max/min values, then I set the target textbox values each to the corresponding max/min values. The slider handles don't repaint (or init?) properly Like say for example my initial min/max is 1/100 if I do a full postback and change the max value to 1000 then the slider bar (correctly) stays the same size but the handle appears WAYYYY to the right off the page and I have to scroll to it. When I click it, it shoots back onto the slider bar. I'm pulling my hair out... why do the slider handles only appear properly when I first set the min/max values?

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  • Problem with Binding Multiple Objects on WPF

    - by Diego Modolo Ribeiro
    Hi, I'm developing a user control called SearchBox, that will act as a replacer for ComboBox for multiple records, as the performance in ComboBox is low for this scenario, but I'm having a big binding problem. I have a base control with a DependencyProperty called SelectedItem, and my SearchControl shows that control so that the user can select the record. The SearchControl also has a DependencyProperty called SelectedItem on it, and it is being updated when the user selects something on the base control, but the UI, wich has the SearchControl, is not being updated. I used a null converter so that I could see if the property was updating, but it's not. Below is some of the code: This is the UI: <NectarControles:MaskedSearchControl x:Name="teste" Grid.Row="0" Grid.Column="1" Height="21" ItemsSource="{Binding C001_Lista}" DisplayMember="C001_Codigo" Custom:CustomizadorTextBox.CodigoCampo="C001_Codigo" ViewType="{x:Type C001:C001_Search}" ViewModelType="{x:Type C001_ViewModel:C001_ViewModel}" SelectedItem="{Binding Path=Instancia.C001_Holding, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged, Converter={StaticResource DebuggingConverter}}"> </NectarControles:MaskedSearchControl> This is the relevante part of the SearchControl: Binding selectedItemBinding = new Binding("SelectedItem"); selectedItemBinding.Source = this.SearchControlBase; selectedItemBinding.Mode = BindingMode.TwoWay; selectedItemBinding.UpdateSourceTrigger = UpdateSourceTrigger.PropertyChanged; this.SetBinding(SelectedItemProperty, selectedItemBinding); ... public System.Data.Objects.DataClasses.IEntityWithKey SelectedItem { get { return (System.Data.Objects.DataClasses.IEntityWithKey)GetValue(SelectedItemProperty); } set { SetValue(SelectedItemProperty, value); if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("SelectedItem")); } } Please someone help me... Tks...

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  • Are there size limitations to the .NET Assembly format?

    - by McKAMEY
    We ran into an interesting issue that I've not experienced before. We have a large scale production ASP.NET 3.5 SP1 Web App Project in Visual Studio 2008 SP1 which gets compiled and deployed using a Website Deployment Project. Everything has worked fine for the last year, until after a check-in yesterday the app started critically failing with BadImageFormatException. The check-in in question doesn't change anything particularly special and the errors are coming from areas of the app not even changed. Using Reflector we inspected the offending methods to find that there were garbage strings in the code (which .NET Reflector humorously interpreted as Chinese characters). We have consistently reproduced this on several machines so it does not appear to be hardware related. Further inspection showed that those garbage strings did not exist in the Assemblies used as inputs to aspnet_merge.exe during deployment. aspnet_merge.exe / Web Deployment Project Output Assemblies Properties: Merge all outputs to a single assembly Merge each individual folder output to its own assembly Merge all pages and control outputs to a single assembly Create a separate assembly for each page and control output In the web deployment project properties if we set the merge options to the first option ("Merge all outputs to a single assembly") we experience the issue, yet all of the other options work perfectly! My question: does anyone know why this is happening? Is there a size-limit to aspnet_merge.exe's capabilities (the resulting merged DLL is around 19.3 MB)? Are there any other known issues with merging the output of WAPs? I would love it if any Assembly format / aspnet_merge.exe gurus know about any such limitations like this. Seems to me like a 25MB Assembly, while big, isn't outrageous.

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  • If I wanted to make a Pac-Man Game?

    - by SoulBeaver
    I am immediately placing this as a community wiki thing. I don't want to ask for help in programming yet or have even a specific question about programming, but rather the process and the resources needed to make such a game. To put it simply: My college friend and I decided to give ourselves a really big challenge to further our skills in programming. In six months time we want to show ourselves a Pac-Man game. Pac-Man will be AI-controlled like the Ghosts and whichever Pac-Man lives the longest after a set of tries wins. This isn't like anything we've done so far. The goal here, for me, isn't to create a perfect game, but to try and complete it, learn a whole bunch in the process. Even if I don't finish in the time, which is a good possibility, I would want to have at least tried this. So my question is this: How should I start preparing myself? I already have started vector math, matrices, all that fun stuff. My desired platform would be DirectX 9.0c; is that advisable? Keep in mind that this is not a preference just for this project, but I wish to have some kind of future in graphics develepment, so I want to pick a platform that is future-safe. As for the game development in general, what should I take into consideration? I have never done a real game before, so any and all advise to development of mid-scale projects( if this would be a mid-scale project ) is greatly appreciated. My main concerns are the pit-falls and demotivators. Sorry if the question is so vague. If it doesn't belong here, then I will remove it. Otherwise, any and all advise regarding making larger projects is greatly appreciated.

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  • web browser become slow or no response after several ajax calls

    - by Patrick
    I'm totally newbie to jquery and ajax, my recently project is to help the representatives (reps) to manage customer quotations online. I have a page which displays all the quotations in a big table. I've managed to use ajax to fetch and display the quotations which associate to a particular rep after i click that rep's name. But the only problem is the speed of response. The first few clicks are ok and very smooth. But after several tries, the response become slow and I cant even scroll down the webpage, and later on the web browser craches.... Please have a look at my ajax code. here it is: <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER--> <script type="text/javascript"> //<![CDATA[ $(function(){ $("a.repID").click(function(){ $('div#loader').append("<p align='center'><img src='images/loadingbar2.gif' id='loading' /></p>"); var repID = $(this).attr("title"); $.ajax({ type:'POST', url:'quote_info.php', data:'repID=' + repID, cache: false, success:function(data) { $("#container").html('<div id="content">' + data + '</div>'); $("#loading").fadeOut(500, function() {$(this).remove();}); $("#sortme").tablesorter(); $('.tbl').fixedtableheader(); } }); return false; }); }); </script> <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER-->

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  • Fastest Method to Learn Web Design for a Developer

    - by hekevintran
    I am a Web developer and in my projects I have noticed that my weakest point is not being good at the front-end design. Relying on other designers can be annoying if they are not able to produce as quickly as I want. My perspective on HTML/CSS is that it is basically a big hack that amazingly works. There are too many CSS and browser specific bugs/quirks to learn and remember them all without spending extreme amounts of time trying to untangle everything. Is there a fast track route to getting CSS into my brain? I have looked at some CSS books, but to me they really read as long lists of how to render things correctly in IE6 and how to make corners rounded. (Seriously why does it require so many tricks to make a sharp corner round? On any platform but the Web this would be called a major oversight.) Does there exist something that does the analogous to CSS that jQuery does for JavaScript? Using jQuery you don't need to know JavaScript well to make things that work. I am not interested in learning why IE6 does things in weird ways because I don't care about supporting it at all. I am more interested in a method of learning how to use CSS to do what I want without spending hours and hours reading obscure blogs.

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  • css div positioning question

    - by SoulieBaby
    Hi all, I have three divs with the following css: div#container { width: 780px; } div#photos { width: 780px; height: 300px; } div#content { position: relative; top: -106px; width: 780px; } <div id="container"> <div id="photos">photos are here</div> <div id="content">content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer content goes here, but sits slightly on top of the photos layer</div> </div> My problem is that because I've set the content layer to be top:-106px there's a big gap underneith, when I wanted the "container" div to end immediately after the "content" div. I tried setting margin-bottom: -106px on the "container" div but that didn't change the height of the "container" div.. The "content" div will have varied height as it's obviously for text, etc. Is there any way of making this work? Thanks in advance :)

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  • LaTeX book class: Twosided document with wrong margins

    - by fgysin
    I am trying to write my thesis in latex... Cannot get the layout straight though :? I'm using the following document class: \documentclass[11pt,a4paper,twoside,openright]{book} My problem is: on the odd numbered pages there is a big margin right, and a small margin left - it should be the other way round... (for binding & stuff) I am a little puzzled by this - am I just to stupid to see the obvious? The odd page numbers appear on the 'right' page of a bound document, so there needs to be a larger margin left for bindin. Right? Why does LaTeX not behave like this? Here is the full code to produce a small Tex file that shows my problem: \documentclass[11pt,a4paper,twoside,openright]{book} \begin{document} \chapter{blah} Lorem ipsum ius et accumsan tractatos, aliquip deterruisset cu usu. Ea soleat eirmod nostrud eum, est ceteros similique ad, at mea tempor petentium. At decore neglegentur quo, ea ius doming dictas facilis, duo ut porro nostrum suavitate. \end{document}

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  • What is the relationship between Turing Machine & Modern Computer ?

    - by smwikipedia
    I heard a lot that modern computers are based on Turing machine. I just cannot build a bridge from a conceptual Turing Machine to a real modern computer. Could someone help me build this bridge? Below is my current understanding. I think the computer is a big general-purpose Turing machine. Each program we write is a small specific-purpose Turing machine. The classical Turing machine do its job based on the input and its current state inside and so do our programs. Let's take a running program (a process) as an example. We know that in the process's address space, there's areas for stack, heap, and code. A classical Turing machine doesn't have the ability to remember many things, so we borrow the concept of stack from the push-down automaton. The heap and stack areas contains the state of our specific-purpose Turing machine (our program). The code area represents the logic of this small Turing machine. And various I/O devices supply input to this Turing machine.

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