Search Results

Search found 11111 results on 445 pages for 'fahnz mode'.

Page 369/445 | < Previous Page | 365 366 367 368 369 370 371 372 373 374 375 376  | Next Page >

  • Resize view on iPhone when rotating

    - by BCBomb47
    I have an application with many views. I want only a couple of the views to be able to rotate to landscape when the device is rotated. I found out that I couldn't use (BOOL)shouldAutorotateToInterfaceOrientation because that would rotate every view in my app. I found a solution to this problem here on Stack Overflow but now I have another issue to deal with. The view rotates when I turn the device but it still shows the view as if it were still in portrait mode (straight up and down). The top and bottom of the view is cut off. Is there a way to have the view rotate and also adjust its size to fit the new orientation? I also found this but wasn't able to get it to work. Here's my code for that view: @implementation businessBank @synthesize webView, activityIndicator; - (void)viewDidLoad { [super viewDidLoad]; NSString *urlAddress = @"website_url"; NSURL *url = [NSURL URLWithString:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [webView loadRequest:requestObj]; [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didRotate:) name:UIDeviceOrientationDidChangeNotification object:nil]; } - (void)didRotate:(NSNotification *)notification { UIDeviceOrientation orientation = [[notification object] orientation]; if (orientation == UIDeviceOrientationLandscapeLeft) { [self.view setTransform:CGAffineTransformMakeRotation(M_PI / 2.0)]; } else if (orientation == UIDeviceOrientationLandscapeRight) { [self.view setTransform:CGAffineTransformMakeRotation(M_PI / -2.0)]; } else if (orientation == UIDeviceOrientationPortraitUpsideDown) { [self.view setTransform:CGAffine TransformMakeRotation(M_PI)]; } else if (orientation == UIDeviceOrientationPortrait) { [self.view setTransform:CGAffineTransformMakeRotation(0.0)]; } }

    Read the article

  • SQL Server Blocking Issue

    - by Robin Weston
    We currently have an issue that occurs roughly once a day on SQL 2005 database server, although the time it happens is not consistent. Basically, the database grinds to a halt, and starts refusing connections with the following error message. This includes logging into SSMS: A connection was successfully established with the server, but then an error occurred during the login process. (provider: TCP Provider, error: 0 - The specified network name is no longer available.) Our CPU usage for SQL is usually around 15%, but when the DB is in it's broken state it's around 70%, so it's clearly doing something, even if no-one can connect. Even if I disable the web app that uses the database the CPU still doesn't go down. I am unable to restart the SQLSERVER process as it is unresponsive, so I have to end up killing the process manually, which then puts the DB into Suspect/Recovery mode (which I can fix but it's a pain). Below are some PerfMon stats I gathered when the DB was in it's broken state which might help. I have a bunch more if people want to request them: Active Transactions: 2 (Never Changes) Logical Connections: 34 (NC) Process Blocked: 16 (NC) User Connections: 30 (NC) Batch Request: 0 (NC) Active Jobs: 2 (NC) Log Truncations: 596 (NC) Log Shrinks: 24 (NC) Longest Running Transaction Time: 99 (NC) I guess they key is finding out what the DB is using it's CPU on, but as I can't even log into SSMS this isn't possible with the standard methods. Disturbingly, I can't even use the dedicated admin connection to get into SSMS. I get the same timout as with all other requests. Any advice, reccomendations, or even sympathy, is much appreciated!

    Read the article

  • How to get debugging of an App Engine application working?

    - by Chris Lacy
    I've got 10+ years in C/C++, and it appears Visual Studio has spoilt me during that time. In Visual Studio, debbuging issimple: I just add a breakpoint to a line of code, and as soon as that code is executed, my breakpoint triggers, at which point I can view a callstack, local/member variables, etc. I'm trying to achieve this functionality under App Engine. I assume that is possible? All the searching I've done to this point has led me to using Pydev in Eclipse. As best I can tell, I am successfully launching my simple 'hello world' program in Debug mode. But the IDE doesn't even seem to have an option to set a breakpoint? I must be missing something. I've googled long and hard about this, but am having no luck. Most results trace back to the same old threads that don't deal directly with my issue. Can anyone shed some light on how you get basic debugging setup using Pydev/Eclipse with App Engine? Alternatively, if there's an easier way to debug App Engine than using Pydev/Eclipse, I'd love to hear about it. Thanks in advance.

    Read the article

  • Python import error: Symbol not found, but the symbol <s>is</s> *is not* present in the file

    - by Autopulated
    I get this error when I try to import ssrc.spread: ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so, 2): Symbol not found: __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE The file in question (_spread.so) includes the symbol: $ nm _spread.so | grep _ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE (twice because the file is a fat ppc/x86 binary) EDIT: okay, as James points out, the U means that the symbol is undefined but required by the object file. With some more digging I've noticed (where I should have looked first...) these linker errors during compilation: CC=g++ CXX=g++ g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -O3 -I../.. -I../.. -I/usr/local/include -I/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -O2 -I/usr/local/include -std=c++98 -pipe -fno-gnu-keywords -fvisibility-inlines-hidden -o SsrcSpread.o -c SsrcSpread.cc CC=g++ CXX=g++ /bin/sh ../../libtool --tag=CXX --mode=link g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python \ -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -L../../ssrc -lssrcspread -L/usr/local/lib -ltspread-core -o _spread.so SsrcSpread.o mkdir .libs g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -o _spread.so SsrcSpread.o -Wl,-bind_at_load -L/Dev/libssrcspread-1.0.6/ssrc /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a -L/usr/local/lib -ltspread-core ld: warning: in ~/Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (i386) I'm also not entirely sure that the 10.4 sdk is the right one for compiling python modules (but switching to 10.6 didn't seem to help).

    Read the article

  • Setting Up OpenCV and .lib files

    - by jhaip
    I have been trying to set up OpenCV for the past few days with no results. I am using Windows 7 and VS C++ 2008 express edition. I have downloaded and installed OpenCV 2.1 and some of the examples work. I downloaded CMake and ran it to generate the VS project files and built all of them but there with several errors, and couldn't get any farther than that. When I ran CMake I configured it to use the VS 9 compiler, and then it brought up a list of items in red such as BUILD_EXAMPLES, BUILD_LATEX_DOCS, ect. All of them were unchecked except BUILD_NEW_PYTHON_SUPPORT, BUILD_TESTS, ENABLE_OPENMP, and OPENCV_BUILD_3RDPARTY_LIBS. I configured and generate without changing anything and then it generated the VS files such as ALL_BUILD.vcproj. I built the OpenCV VS solution in debug mode and it had 15 failures (maybe this is part of the problem or is it because I don't have python and stuff like that?) Now there was a lib folder created after building but inside there was just this VC++ Minimum Rebuild Dependency file and Program Debug Database file, both called cvhaartraining. I believe it should have created the .lib files I need instead of this. Also, the bin folder now has a folder called Debug with the same types of files with names like cv200d and cvaux200d. Believe I need those .lib files to move forward. I would also greatly appreciate if someone could direct me to a reliable tutorial to set up VS for OpenCV because I have been reading a lot of tutorials and they all say different things such as some say to configure Window's environment variables and other say files are located in folders such as OpenCV/cv which I don't have. I have gotten past the point of clear headed thinking so if anyone could offer some direction or a simple list of the files I need to link then I would be thankful. Also a side question: why when linking the OpenCV libs do you have to put them in quotes?

    Read the article

  • How to TDD Asynchronous Events?

    - by Padu Merloti
    The fundamental question is how do I create a unit test that needs to call a method, wait for an event to happen on the tested class and then call another method (the one that we actually want to test)? Here's the scenario if you have time to read further: I'm developing an application that has to control a piece of hardware. In order to avoid dependency from hardware availability, when I create my object I specify that we are running in test mode. When that happens, the class that is being tested creates the appropriate driver hierarchy (in this case a thin mock layer of hardware drivers). Imagine that the class in question is an Elevator and I want to test the method that gives me the floor number that the elevator is. Here is how my fictitious test looks like right now: [TestMethod] public void TestGetCurrentFloor() { var elevator = new Elevator(Elevator.Environment.Offline); elevator.ElevatorArrivedOnFloor += TestElevatorArrived; elevator.GoToFloor(5); //Here's where I'm getting lost... I could block //until TestElevatorArrived gives me a signal, but //I'm not sure it's the best way int floor = elevator.GetCurrentFloor(); Assert.AreEqual(floor, 5); } Edit: Thanks for all the answers. This is how I ended up implementing it: [TestMethod] public void TestGetCurrentFloor() { var elevator = new Elevator(Elevator.Environment.Offline); elevator.ElevatorArrivedOnFloor += (s, e) => { Monitor.Pulse(this); }; lock (this) { elevator.GoToFloor(5); if (!Monitor.Wait(this, Timeout)) Assert.Fail("Elevator did not reach destination in time"); int floor = elevator.GetCurrentFloor(); Assert.AreEqual(floor, 5); } }

    Read the article

  • How to setup OpenGL camera for a racing game

    - by vian
    I need the view to show the road polygon (a rectangle 3.f * 100.f) with a vanishing point for a road being at 3/4 height of the viewport and the nearest road edge as a viewport's bottom side. See Crazy Taxi game for an example of what I wish to do. I'm using iPhone SDK 3.1.2 default OpenGL ES project template. I setup the projection matrix as follows: glMatrixMode(GL_PROJECTION); glLoadIdentity(); glFrustumf(-2.25f, 2.25f, -1.5f, 1.5f, 0.1f, 1000.0f); Then I use glRotatef to adjust for landscape mode and setup camera. glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glRotatef(-90, 0.0f, 0.0f, 1.0f); const float cameraAngle = 45.0f * M_PI / 180.0f; gluLookAt(0.0f, 2.0f, 0.0f, 0.0f, 0.0f, 100.0f, 0.0f, cos(cameraAngle), sin(cameraAngle)); My road polygon triangle strip is like this: static const GLfloat roadVertices[] = { -1.5f, 0.0f, 0.0f, 1.5f, 0.0f, 0.0f, -1.5f, 0.0f, 100.0f, 1.5f, 0.0f, 100.0f, }; And I can't seem to find the right parameters for gluLookAt. My vanishing point is always at the center of the screen.

    Read the article

  • How is unautenticated site navigation handled in ASP.NET?

    - by Code Sherpa
    Hi. I am wondering how to do the following... I have a registration system. When the user successfully registers, he is then led down a series of data gathering pages (for his profile) and then, finally, ends on his profile's home page where he can start to use the site. All this happens without ever logging into the system so, he is unauthenticated and unconfirmed. My question is, how does this happen? How can I allow my user to be unauthenticated (and unconfirmed, but this I understand) and use all aspects of the Web site? The way I have things set up right now, my code should be doing this: case CreateProfileStatus.Success: //FormsAuthentication.SetAuthCookie(userName, false); Response.Redirect("NextPage.aspx", false); break; but, I am being redirected to the login page after registration which is not the result I want. This is what the relevant nodes in my web.config look like: <authentication mode="Forms"> <forms name=".AuthCookie" loginUrl="default.aspx" protection="All"/> </authentication> <authorization> <deny users="?"/> <allow roles="Administrators" /> </authorization> <anonymousIdentification enabled="true" cookieName=".ASPXANONYMOUS" cookieTimeout="100000" cookiePath="/" cookieRequireSSL="false" cookieSlidingExpiration="true" cookieProtection="Encryption" cookieless="UseCookies" domain="" /> When the user logs out after the registration and initial interaction with the site he will be required to log in upon return. At this point he must be authenticated but does not need to be confirmed for a period of time. Eventually, he will be reminded. So, how is this done? Thanks in advance.

    Read the article

  • Java: how to debug an invalid JSTL declaration?

    - by Webinator
    I've seen this kind of issue on SO (and on the Net overall) quite a few times. For example here: http://stackoverflow.com/questions/1884529 Earlier today I was trying on a JSP (regular .jsp, not .jspx) to do this, because I stupidly cut/pasted some example found on the net: <%@ taglib prefix = "c" uri = "http://java.sun.com/jstl/core"%> Then my .jsp was giving a blank page. No error message in the Tomcat log. No nothing. Just a blank page. While, of course (I'm being sarcastic here), the correct line was this: <%@ taglib prefix = "c" uri = "http://java.sun.com/jsp/jstl/core"%> There was a "jsp/" missing (which I found a hint to in yet another SO question). So obviously such issues are common. I can't believe you have to wait for things "not to work" to know you've there's an error and I'm honestly a bit confuzzabled by the number of questions found on the net (and here on SO) where the answer is basically "fix your declaration". My question here is simple: how do you know that it's a declaration issue? What thought process is required here to diagnose and troubleshoot such issues? Are there tools that can help here? (I don't know, like, say, IntelliJ IDEA or Eclipse or Emacs in nxml-mode warning you in real time that the declared URI is invalid?)

    Read the article

  • WPF DataBinding to standard CLR properties in code-behind

    - by nukefusion
    Hi everyone, Just learning WPF databinding and have a gap in my understanding. I've seen a few similar questions on StackOverflow, but I'm still struggling in determining what I have done wrong. I have a simple Person class with a Firstname and Surname property (standard CLR properties). I also have a standard CLR property on my Window class that exposes an instance of Person. I've then got some XAML, with two methods of binding. The first works, the second doesn't. Can anybody help me to understand why the second method fails? There's no binding error message in the Output log. <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" Title="Window1" Height="300" Width="300" DataContext="{Binding RelativeSource={RelativeSource Self}, Path=MyPerson}"> <StackPanel> <Label>My Person</Label> <WrapPanel> <Label>First Name:</Label> <Label Content="{Binding RelativeSource={RelativeSource AncestorType=Window, Mode=FindAncestor}, Path=MyPerson.FirstName}"></Label> </WrapPanel> <WrapPanel> <Label>Last Name:</Label> <Label Content="{Binding MyPerson.Surname}"></Label> </WrapPanel> </StackPanel> Edit: Ok, thanks so far. I've changed the second expression to: <Label Content="{Binding Surname}"></Label> I still can't get it to work though!

    Read the article

  • Flex 3 Close UrlLoader throws exception

    - by gmoniey
    I am trying to simulate a 'HEAD' method using UrlLoader; essentially, I just want to check for the presence of a file without downloading the entire thing. I figured I would just use HttpStatusEvent, but the following code throws an exception (one that I can't wrap in a try/catch block) when you run in debug mode. <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="init()"> <mx:Script> <![CDATA[ private static const BIG_FILE:String = "http://www.archive.org/download/gspmovvideotestIMG0021mov/IMG_0021.mov"; private var _loader:URLLoader; private function init():void { _loader = new URLLoader(); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); _loader.load(new URLRequest(BIG_FILE)); } public function unload():void { try { _loader.close(); _loader.removeEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); } catch(error:Error) { status.text = error.message; } } private function errorHandler(event:Event):void { status.text = "error"; unload(); } private function statusHandler(event:HTTPStatusEvent):void { if(event.status.toString().match(/^2/)) { status.text = "success"; unload(); } else { errorHandler(event); } } ]]> </mx:Script> <mx:Label id="status" /> I tried using ProgressEvents instead, but it seems that some 404 pages return content, so the status event will correctly identify if the page exists. Anyone have any ideas?

    Read the article

  • How to transfer value from a DropDownList to a property of a serialized model object

    - by Richard77
    Hello, I'm testing some concepts in ASP.NET MVC multisteps (Style Wizards) with a small application which allow me to records organizations in a database. To make things easier, I've a class OrganizationFormModelView that contains an object of class Organization and a property called ParentOrgList of SelectList type. The only purpose of the selectList property is to be used by a DropDownList. I've also serialize OrganizationFormModelView to get the multisteps Wizard effect. In my first view (or first step), I use a dropdownlist helper to assign a value to one of the the Organization's property called ParentOrganization, which draws data from the ParentOrgList. ... <% = Html.DropDownList("Organization.ParentOrganization", Model.ParentOrgList)%> ... The first time the page loads, I'm able to make a choice. And, my choice is reflected in my object Model all along the wizard' steps(see Visual studio in debugging mode). But, when any time I'm redirected back to the first view (first step), I get the following error message: "The ViewData item with the key 'Organization.ParentOrganization' is of type 'System.String' but needs to be of type 'IEnumerable'." Thanks for helping

    Read the article

  • Boost causes an invalid block while overloading new/delete operators

    - by user555746
    Hi, I have a problem which appears to a be an invalid memory block that happens during a Boost call to Boost:runtime:cla::parser::~parser. When that global delete is called on that object, C++ asserts on the memory block as an invalid: dbgdel.cpp(52): /* verify block type */ _ASSERTE(_BLOCK_TYPE_IS_VALID(pHead->nBlockUse)); An investigation I did revealed that the problem happened because of a global overloading of the new/delete operators. Those overloadings are placed in a separate DLL. I discovered that the problem happens only when that DLL is compiled in RELEASE while the main application is compiled in DEBUG. So I thought that the Release/Debug build flavors might have created a problem like this in Boost/CRT when overloading new/delete operators. So I then tried to explicitly call to _malloc_dbg and _free_dbg withing the overloading functions even in release mode, but it didn't solve the invalid heap block problem. Any idea what the root cause of the problem is? is that situation solvable? I should stress that the problem began only when I started to use Boost. Before that CRT never complained about any invalid memory block. So could it be an internal Boost bug? Thanks!

    Read the article

  • maven-release-plugin: Perform fails with 'working directory "...workspace\target\checkout\workspace"

    - by Ed
    Hi, I have maven project that fails when release:perform is called, though release;prepare works as expected. I have found the bug report (below) which certainly seems to resemble the issue I have but not entirely sure I understand the problem: MRELEASE516 The last few lines of output I get: [INFO] Executing: cmd.exe /X /C "p4 -d E:\hudson\jobs\myHudsonJob\workspace\target\checkout -p 10.20.0.38:1666 client -d myProjectWorkspace-MavenSCM-E:\hudson\jobs\myHudsonJob\workspace\target\checkout" [INFO] Executing goals 'deploy'... [WARNING] Base directory is a file. Using base directory as POM location. [WARNING] Maven will be executed in interactive mode, but no input stream has been configured for this MavenInvoker instance. [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Error executing Maven. Working directory "E:\hudson\jobs\myHudsonJob\workspace\target\checkout\workspace" does not exist! From reading the bug report the possible cause of the error is related to my modules' structure, I've tried to outline it below: /workspace | |+ pom.xml (root pom whose parent is the build pom, | calling release:perform on this pom) | [Modules: moduleA and moduleB] | |- moduleA |+ pom.xml (parent is also build pom) |+ build/pom.xml (the build pom - no custom parent) |- moduleB |+ pom.xml (parent is build pom) It seems that the root pom should be in some common directory inside 'workspace' from the error but tried that and doesn't work, nor make sense as to why I need it. What does the warning Base directory is a file want me to do instead?! It then figures that the base directory is workspace which then means the working directory is not found...any ideas? Thanks in advance.

    Read the article

  • Scope of This JavaScript Variable

    - by dkris
    I have a question and an issue wrt the code below: My question is what is the scope of the variable loaded here. The reason why i ask this is the onload="if(loaded==1)inittextarea() code is working fine on Firefox and not IE8. Why is this happening? Is there something specific i need to do here? Or is it not a valid practice? <html> <head> <title>Some Page</title> <link rel="stylesheet" href="../css/default.css" type="text/css"> <script type="text/javascript"> var loaded = 0; /*Point of interest*/ function jsLoaded() { loaded =1; } </script> <script type="text/javascript"> function inittextarea() { alert("test") tinyMCE.init({ elements : "content", theme : "advanced", readonly : true, mode : "exact", theme : "advanced", readonly : true, setup : function(ed) { ed.onInit.add(function() { tinyMCE.activeEditor.execCommand("mceToggleVisualAid"); }); } }); } </script> <script src="../js/tiny_mce/tiny_mce.js" onload="jsLoaded()" type="text/javascript"></script> </head> <body onload="if(loaded==1)inittextarea()"><!--Works on Firefox only--> *Usual stuff* </body></html> Any pointers please?

    Read the article

  • How can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by user319919
    I need a Camera SurfaceView for my application. The camera should be set to fixed landscape view which is done by setting android:screenOrientation="landscape" for the activity in the AndroidManifest.xml. After doing some experiments and Google researches trying to use setRotation(int) inside the camera preview implementation, I came to the conclusion, that it is obviously the common practice to get a preview with correct behaviour. Now the camera preview itself looks fine for landscape orientation. But I need to have an overlay that holds a bunch of buttons. Due to usability the user interface should be in portrait view (or even better orientation aware). There seemed no other option to me, but to fix the activity screenOrientation, so that the camera preview looks normal (in portrait mode the whole view is streched and rotated to the left) Is there a workaround to get my buttons back to portrait orientation? Or another overall approach to deal with the camera view? Parameters.setRotation(int) obvisouly didnt work. I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks, but couldnt find the right solution so far.

    Read the article

  • std::locale breakage on MacOS 10.6 with LANG=en_US.UTF-8

    - by fixermark
    I have a C++ application that I am porting to MacOSX (specifically, 10.6). The app makes heavy use of the C++ standard library and boost. I recently observed some breakage in the app that I'm having difficulty understanding. Basically, the boost filesystem library throws a runtime exception when the program runs. With a bit of debugging and googling, I've reduced the offending call to the following minimal program: #include <locale> int main ( int argc, char *argv [] ) { std::locale::global(std::locale("")); return 0; } This program fails when I run this through g++ and execute the resulting program in an environment where LANG=en_US.UTF-8 is set (which on my computer is part of the default bash session when I create a new console window). Clearing the environment variable (setenv LANG=) allows the program to run without issues. But I'm surprised I'm seeing this breakage in the default configuration. My questions are: Is this expected behavior for this code on MacOS 10.6? What would a proper workaround be? I can't really re-write the function because the version of the boost libraries we are using executes this statement internally as part of the filesystem library. For completeness, I should point out that the program from which this code was synthesized crashes when launched via the 'open' command (or from the Finder) but not when Xcode runs the program in Debug mode. edit The error given by the above code on 10.6.1 is: $ ./locale terminate called after throwing an instance of 'std::runtime_error' what(): locale::facet::_S_create_c_locale name not valid Abort trap

    Read the article

  • CSS doesn't apply to dynamically created elements in IE 7?

    - by Austin Hyde
    In the project I am working on, I dynamically generate (with javascript) filters that look like this: <div class="filter"> <a ... class="filter_delete_link">Delete</a> <div class="filter_field"> ... </div> <div class="filter_compare"> ... </div> <div class="filter_constraint"> ... </div> <div class="filter_logic"> ... </div> </div> And I have CSS that applies to each filter (for example): .filter a.filter_delete_link{ display:block; height:16px; background: url('../images/remove_16.gif') no-repeat; padding-left:20px; } However, it seems in IE 7 (and probably 6 for that matter), these styles don't get applied to the new filters. Everything works perfectly in Firefox/Chrome/IE8. Using the IE8 developer tools, set to IE7 mode, the browser can see the new elements, and can see the CSS, but just isn't applying the CSS. Is there a way to force IE to reload styles, or perhaps is there a better way to fix this?

    Read the article

  • How to dismiss the MFMailComposeViewController in cocos2d ?

    - by srikanth rongali
    I have changed my code to this way. Now mail controller is opening in landscape mode. But the problem is If I touch on cancel button or send button the mail controller is not dismissing its view. How can I do it ? -(void)goToFirstScreen:(id)sender { NSLog(@"goToFirstScreen: "); CCScene *Scene = [CCScene node]; CCLayer *Layer = [EmailScene node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] pushScene: Scene]; } Th EmailScene class is #import "EmailScene.h" #import "testOfEnd.h" @implementation EmailScene - (id) init { self = [super init]; if (self != nil) { [self displayComposerSheet]; } return self; } -(void)displayComposerSheet { [[CCDirector sharedDirector] pause]; picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [[[CCDirector sharedDirector] openGLView] addSubview:picker.view]; [[CCDirector sharedDirector] stopAnimation]; [picker presentModalViewController:picker animated:YES]; [picker release]; } - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [[CCDirector sharedDirector] resume]; //dismiss view after otherwise the code is not executed [picker.view removeFromSuperview]; [[CCDirector sharedDirector] startAnimation]; [picker dismissModalViewControllerAnimated:YES]; //return to previous scene CCScene *Scene = [CCScene node]; CCLayer *Layer = [testOfEnd node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] replaceScene:Scene]; } @end Thank You.

    Read the article

  • How to terminate a particular Azure worker role instance

    - by Oliver Bock
    Background I am trying to work out the best structure for an Azure application. Each of my worker roles will spin up multiple long-running jobs. Over time I can transfer jobs from one instance to another by switching them to a readonly mode on the source instance, spinning them up on the target instance, and then spinning the original down on the source instance. If I have too many jobs then I can tell Azure to spin up extra role instance, and use them for new jobs. Conversely if my load drops (e.g. during the night) then I can consolidate outstanding jobs to a few machines and tell Azure to give me fewer instances. The trouble is that (as I understand it) Azure provides no mechanism to allow me to decide which instance to stop. Thus I cannot know which servers to consolidate onto, and some of my jobs will die when their instance stops, causing delays for users while I restart those jobs on surviving instances. Idea 1: I decide which instance to stop, and return from its Run(). I then tell Azure to reduce my instance count by one, and hope it concludes that the broken instance is a good candidate. Has anyone tried anything like this? Idea 2: I predefine a whole bunch of different worker roles, with identical contents. I can individually stop and start them by switching their instance count from zero to one, and back again. I think this idea would work, but I don't like it because it seems to go against the natural Azure way of doing things, and because it involves me in a lot of extra bookkeeping to manage the extra worker roles. Idea 3: Live with it. Any better ideas?

    Read the article

  • Tinymce mceToggleEditor scroll/focus issue

    - by Lizard
    I have 50+ textareas that I am using tinyMCE with. Instead of loading each one I am just initialising them, then activing them later on request Initialisation tinyMCE.init({ mode : "none", theme : "advanced", theme_advanced_buttons1 : "", theme_advanced_buttons2 : "", theme_advanced_buttons3 : "", theme_advanced_toolbar_location : false, theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : false, theme_advanced_resizing : true, auto_focus : false }); Edit Observer $('ul span.edit-details').click(function () { var id = this.id; id = id.replace('edit-',''); tinyMCE.execCommand('mceToggleEditor',false,'editor-'+id); }); UPDATE I have also tried $('ul span.edit-details').click(function () { var id = this.id; id = id.replace('edit-',''); if($('#details-'+id).is(":hidden")) { $('#details-'+id).show(); tinyMCE.execCommand('mceAddControl',false,'editor-'+id); } else { $('#details-'+id).hide(); tinyMCE.execCommand('mceRemoveControl',false,'editor-'+id); } }); The problem I have is that when tinyMCE.execCommand('mceToggleEditor',false,'editor-'+id); fires the pages focuses/scrolls to that textarea, even if it is already in the viewport. Any suggestions on how to stop this? Thanks!

    Read the article

  • Jekyll - How to approach asset processing (minification, spriting...)

    - by Gromix
    I recently switched to Jekyll and I find the conversion pipeline works really well. However I'm stuck on which approach to take when the process is many inputs to one output (ex: concatenating CSS files, creating image sprites...) I know several tools that can do it, that can be called either from the command line or in Ruby code directly. For ex: Jammit css sprites Compass sprites My current solution is a few Jekyll plugins that call these tools. However, it has the following problems: 1. SASS files should be processed, then concatenated/minified SASS-CSS is a Converter, and the concatenation is a Generator run on the output. Unfortunately generators are run first, which means the concatenation is always a step behind (I have to run the build twice) 2. Jekyll does not know about the source/output relationship With converters, when I run Jekyll in server mode, if I change a SASS file it automatically runs the conversion to CSS. When dealing with concatenation/spriting, I haven't found a way to do the same. I end up having to run a "normal" Jekyll build (not server auto) to update the concatenated files and sprites. Thanks for any ideas!

    Read the article

  • WPF validation red border doesn't show If UserControl collapsed first

    - by Creepy Gnome
    There seems to be a bug with WPF in 3.5, and I was hoping someone may have found a workaround. Basically if you have a custom UserControl that contains a TextBox and it is in a Window but initialized to be Collapsed by default in the xaml or code behind if it fails validation when you make the control visible it will not show the red border until it fails while visible. However, this works correctly when visibility is set to Hidden, just no when Collapsed. I am already overriding the ErrorTemplate with a style to workaround the Adornment issue with the red border staying visibile when you collapse the control. Below is my full style for the TextBox. If there is any additional changes or additions to make it work correctly with collapsed controls that would be great. <Style TargetType="TextBox"> <Setter Property="Margin" Value="3" /> <Setter Property="Validation.ErrorTemplate"> <Setter.Value> <ControlTemplate> <ControlTemplate.Resources> <BooleanToVisibilityConverter x:Key="converter" /> </ControlTemplate.Resources> <DockPanel LastChildFill="True"> <Border BorderThickness="2" BorderBrush="Red" Visibility="{ Binding ElementName=placeholder, Mode=OneWay, Path=AdornedElement.IsVisible, Converter={StaticResource converter}}" > <AdornedElementPlaceholder x:Name="placeholder" /> </Border> </DockPanel> </ControlTemplate> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true" > <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}" /> </Trigger> </Style.Triggers> </Style>

    Read the article

  • Android Failed to install HelloWorld.apk on device (null) Error

    - by Nagaraj
    Hai Every Body............ I am New to Android. When i am running the android application in eclipse i am getting this messages in console. Please help me how to solve this problem. to my mail:[email protected] [2011-03-08 12:57:35 - HelloWorld] ------------------------------ [2011-03-08 12:57:35 - HelloWorld] Android Launch! [2011-03-08 12:57:35 - HelloWorld] adb is running normally. [2011-03-08 12:57:35 - HelloWorld] Performing com.oreilly.helloworld.HelloWorldActivity activity launch [2011-03-08 12:57:35 - HelloWorld] Automatic Target Mode: Preferred AVD 'MY_AVD' is not available. Launching new emulator. [2011-03-08 12:57:35 - HelloWorld] Launching a new emulator with Virtual Device 'MY_AVD' [2011-03-08 12:57:39 - HelloWorld] New emulator found: emulator-5554 [2011-03-08 12:57:39 - HelloWorld] Waiting for HOME ('android.process.acore') to be launched... [2011-03-08 13:00:14 - HelloWorld] WARNING: Application does not specify an API level requirement! [2011-03-08 13:00:14 - HelloWorld] Device API version is 11 (Android 3.0) [2011-03-08 13:00:14 - HelloWorld] HOME is up on device 'emulator-5554' [2011-03-08 13:00:14 - HelloWorld] Uploading HelloWorld.apk onto device 'emulator-5554' [2011-03-08 13:00:14 - HelloWorld] Installing HelloWorld.apk... [2011-03-08 13:02:22 - HelloWorld] Failed to install HelloWorld.apk on device 'emulator-5554! [2011-03-08 13:02:22 - HelloWorld] (null) [2011-03-08 13:02:23 - HelloWorld] Launch canceled!

    Read the article

  • Checked status not updated in CheckBox template

    - by Simon
    Hey there. I'm trying to create an hyperlink that changes its text depending on a boolean value. I thought I could leverage the IsChecked method of a CheckBox. So I wrote this ControlTemplate for a CheckBox: <CheckBox Checked="CheckBox_Checked" IsChecked="{Binding Path=SomeBool, Mode=TwoWay}"> <CheckBox.Template> <ControlTemplate TargetType="{x:Type CheckBox}"> <BulletDecorator> <BulletDecorator.Bullet> <TextBlock> <Hyperlink> <TextBlock x:Name="TextBoxHyperlink">Unchecked</TextBlock> </Hyperlink> </TextBlock> </BulletDecorator.Bullet> <ContentPresenter /> </BulletDecorator> <ControlTemplate.Triggers> <Trigger Property="IsChecked" Value="True"> <Setter TargetName="TextBoxHyperlink" Property="Text" Value="Checked" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </CheckBox.Template> </CheckBox> But when I click on the hyperlink, nothing happens. The checked status is not changed and the Text property of the TextBlock is not updated. Any ideas?

    Read the article

< Previous Page | 365 366 367 368 369 370 371 372 373 374 375 376  | Next Page >