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  • two byte character or one byte character

    - by RBrattas
    Hi, How can I see if the input string is a two byte character or one byte character; and from which encoding system the character is coming from? I am using C# and SilverLight; I assume I could find the encoding the computer is running and then the character? Any code snippet? Thank you, Rune // Get a UTF-32 encoding by codepage.Encoding Encoding_12000_instance = Encoding.GetEncoding(12000); // Get a UTF-32 encoding by name.Encoding Encoding_UTF32_instance = Encoding.GetEncoding("utf-32");

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  • what's the "best" approach to creating the UI of an audio plugin that will be both audio unit and VST for OS X and Windows?

    - by SaldaVonSchwartz
    I'm working on a couple audio plugins. Right now, they are audio units. And while the "DSP" code won't change for the most part between implementations / ports, I'm not sure how to go about the GUI. For instance, I was looking at the Apple-supplied AUs in Lion. Does anyone know how did they go about the UI? Like, are the knobs and controls just subclasses of Cocoa controls? are they using some separate framework or coding these knobs and such from scratch? And then, the plugs I'm working on are going to be available too as VSTs for Windows. I already have them up and running with generic interfaces. But I'm wondering if I should just get over it and recreate all my interfaces with the vstgui code provided by Steinberg or if there's a more practical approach to making the interfaces cross-platform.

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  • audio frameworks in iPhone

    - by suse
    Hello, I would like to know the follwing information about iPhone audio system Heirarchy of the audio framework in iPhone OS. i know that there are 3 main audio frameworks in iPhone OS.i.e AVFoundation Framework CoreAudio Framework OpenAL Framework what are the audio formats supported in each of the above framework?I mean will all the framework support all audio formats or are they dependent about the audio formats it support? Thank You

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  • Why does xvid encoding lag/lock up windows 7?

    - by acidzombie24
    It seems to encode just fine so you can see the results http://www.sendspace.com/file/msku4q If you look at the mouse cursor you'll see firefox locks up once i click it. Calculator seems fine but when i try to move it, it locks up. The resource monitor and task manager are up so you can see if the CPU is being used up. It isnt as you can see <30% was used.

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  • AAC Sample Rate and Bit Rate for High Quality Audio?

    - by marco.ragogna
    What are the AAC Sample Rate and Bit Rate settings to set in order to encode an audio track with a quality comparable to MP3 320kbps? I need to backup a DVD movie, the default settings for AAC are Bitrate (KB/s) 128 Sample Rate (HZ) 44100 should I set Bitrate (KB/s) 320 Sample Rate (HZ) 48000 or the default are already good?

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  • Linux program to convert audio file of fax transmission to image?

    - by bdk
    I have a number of uncompressed audio files recorded off of an analog (POTS) telephone line of fax transmissions. Is there a Linux utility or library I could use to convert these files into images of the fax they contain? I'm not looking to send/receive a fax via a modem, but just to "replay" the communications tones and parse out the fax message.I'm guessing this may not be possible due to duplex issues and not knowing which end of the conversation is sending what,but thought I'd ask to see if anyone knew of something.

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  • How can I split the 5.1 audio channels from an AC3 file into individuals streams (preferably on a Ma

    - by Drarok
    I have a file that I've pulled from a DVD that is apparently in AC3 5.1 format. The extension is .AC3 and it opens an plays in QuickTime, VLC etc. What I want is each individual channel in a separate file, but I can't seem to find any tools that will allow be to do that. Is there a way to split the file I have, or alternatively is there a way to pull the audio streams from a 5.1 DVD?

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  • Why do my 3GP videos not play audio using VLC?

    - by GiH
    I have a Nexus One phone and when I record video the container seems to be 3GP. When I try to playback using VLC I'm getting no audio, and an error saying that there is nothing I can do because VLC does not support the "samr" codec. Is there really nothing I can do to watch my videos on VLC? If not, whats the alternative? I really like VLC specifically because I never have to download codecs...

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  • Why is preserving the pitch in audio playback (allegedly) less performant?

    - by Markus Unterwaditzer
    In VLC for Android, i discovered an option to preserve the pitch during faster-than-normal playback: The "requires a fast device" obviously implies that faster playback is more performant when the pitch is changed too. Why is that so? What i've tried: Before posting this question i did some shallow research through Google. According to Wikipedia, there are several methods for faster playback of audio, the "simplest" one (Resampling) changes the pitch.

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  • How much audio latency is noticeable by human brain?

    - by Borek
    I am choosing a wireless headset for my PC (I hate cables) and am looking at Sennheiser RS 170 / 180. They supposedly sound great, however, there is a 25ms audio latency. I've heard that this is OK when watching TV or listening musing but is bad for games. The question is - has there been any research / hard data that would show how much of a delay is noticeable by human brain? 25ms doesn't sound like a lot but I may be wrong.

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  • ATI HDMI Audio disappears in Windows 7 when a TV is connected

    - by jsalonen
    So far I have unsuccessfully googled for HOURS with no luck fixing this very annoying problem. The settings is the following: I have PC running Windows 7 RC (64-bit) Video card is a ATI Radeon 4850 series card (Sapphire HD 4850 512MB to be exact) The video card has HDMI out with built-in audio chip I have an HDMI cable connecting the PC to a TV (Sony Bravia series) The problem is that when I connect the HDMI cable to the TV, the ATI HDMI Sound output device disappears completely from the list of playback devices in Windows. As a workaround I can restore the audio by re-installing the HDMI audio driver. However, when I disconnect the TV the driver disappears again. So basically, every time I want to watch stuff on my TV, I have to reinstall audio driver, which of course is VERY annoying. EDIT: I have figured out that I do not need to re-istall the HDMI audio driver to restore sound; I only need to reboot my computer with the HDMI cable plugged in to restore the audio driver. This suggests that the problem has something to do with information passed from TV to computer, which makes my HDMI Audio driver disappear. Are there any other, more elegant workarounds for this problem? All help is much appreciated!

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  • Can I boot up a virtual machine natively?

    - by Anshul
    My question is: Is is possible to run a virtual machine natively on your hardware if you have installed the proper drivers etc? In other words, can I use a VHD as a regular hard drive to boot from? The reason I want to do this is that I do both graphics-intensive and audio-intensive work, but my computer is not powerful enough to handle both at the same time and many times I install a bunch of audio programs that I don't want affecting the stability of my graphics programs. Basically I wanted to have sandboxing between the two sets of applications. So I tried running the graphics-intensive programs in a VirtualBox VM and the audio-intensive work natively (simply because it's a pain to route ASIO audio devices in/out of VirtualBox). This kind-of works - the graphics-intensive stuff is tolerable, but still relatively slow, because it's running inside a VM. So my next idea was to just dual-boot and install the graphics and audio programs in separate partitions but I frequently use them in tandem, so it wouldn't be practical to reboot my machine every time I need to use the other set of programs. But I could live with this scenario: If I need to do more audio-intensive stuff, I'll just boot up to the audio partition and run the graphics programs in a VM, and then when I'm working heavily on the graphics part, I'll just boot the graphics partition as a regular OS directly on the hardware. Is this possible? For example by booting up a VHD as a regular hard drive? Or by setting up dual-boot, and every time the audio partition is shut down, synchronize the graphics VM VHD with the native graphics partition? Is it practical, given the above scenario? And if it's not possible, barring buying another computer, can anyone suggest a best-of-all-worlds setup (the two worlds being performance, sandboxing, and running in parallel) for the above scenario? Thanks in advance.

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  • Which encoding (code page) is used for file names in ZIP archive under Mac OS x 10.6

    - by bao
    I have a zip library SharpZipLib which intended to work with ZIP archives using C#. It has parameter ICSharpCode.SharpZipLib.Zip.ZipConstants.DefaultCodePage which specifies encoding of file names in zip archive. I know that in Windows and in OSX different encodings are used to store file names. 1) Which encodings (code pages) are used in both? 2) How to determine programmatically which encoding is used? When I open in Win7 zip file packed under MacOS X, I see files with bad names (originally - cyrillic) and folder called __MACOSX, so I can say zip was prepared on Mac box. Any other way? What about other UNIX like systems?

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  • Servlets response.sendRedirect(String url) doesn't seems to send the encoding, why?

    - by Daziplqa
    Hi folks, I have some Servlet that explicity sets the character encoding and redirect to some servlet class Servlet1 extends HttpServle{ void doGet(..... ){ // ... request.setCharacterEncoding("UTF-8"); response.setCharacterEncoding("UTF-8"): //...... response.redirect(servlet2); } } class Servlet2 extends HttpServle{ void doGet(..... ){ // ... request.getCharacterEncoding(); // prints null ?? why??? //...... } } So, why the character encoding not being send with the request?

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  • Can I send a POST form in an encoding other than of its body?

    - by Daziplqa
    Hi gang, I've Html page that looks like: <HTML> <meta http-equiv='Content-Type' content='text/html; charset=gb2312'> <BODY onload='document.forms[0].submit();'> <form name="form" method="post" action="/path/to/some/servlet"> <input type="hidden" name="username" value="??"> <!-- UTF-8 characters --> </form> </BODY> </HTML> As you can see, the content of this page is UTF-8, but I need to send it with GB2312 character encoding, as the servlet that I am sending this page to expects from me GB2312. Is this a valid scenario? Because in the servlet, I couldn't retive these chines characters back using a filter that sets the character encoding to GB2312!! Please help

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  • Why does Term::Size seem to mess up Perl's output encoding?

    - by sid_com
    Hello! The Term::Size-module jumbles up the encoding. How can I fix this? #!/usr/bin/env perl use warnings; use strict; use 5.010; use utf8; binmode STDOUT, ':encoding(UTF-8)'; use Term::Size; my $string = 'Hällö'; say $string; my $columns = ( Term::Size::chars *STDOUT{IO} )[0]; say $columns; say $string; Output: Hällö 140 H?ll?

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  • Objective-c - How to serialize audio file into small packets that can be played?

    - by vfn
    Hi there, So, I would like to get a sound file and convert it in packets, and send it to another computer. I would like that the other computer be able to play the packets as they arrive. I am using AVAudioPlayer to try to play this packets, but I couldn't find a proper way to serialize the data on the peer1 that the peer2 can play. The scenario is, peer1 has a audio file, split the audio file in many small packets, put them on a NSData and send them to peer2. Peer 2 receive the packets and play one by one, as they arrive. Does anyone have know how to do this? or even if it is possible? EDIT: Here it is some piece of code to illustrate what I would like to achieve. // This code is part of the peer1, the one who sends the data - (void)sendData { int packetId = 0; NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:@"myAudioFile" ofType:@"wav"]; NSData *soundData = [[NSData alloc] initWithContentsOfFile:soundFilePath]; NSMutableArray *arraySoundData = [[NSMutableArray alloc] init]; // Spliting the audio in 2 pieces // This is only an illustration // The idea is to split the data into multiple pieces // dependin on the size of the file to be sent NSRange soundRange; soundRange.length = [soundData length]/2; soundRange.location = 0; [arraySoundData addObject:[soundData subdataWithRange:soundRange]]; soundRange.length = [soundData length]/2; soundRange.location = [soundData length]/2; [arraySoundData addObject:[soundData subdataWithRange:soundRange]]; for (int i=0; i // This is the code on peer2 that would receive an play the piece of audio on each packet - (void) receiveData:(NSData *)data { NSKeyedUnarchiver* unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; if ([unarchiver containsValueForKey:PACKET_ID]) NSLog(@"DECODED PACKET_ID: %i", [unarchiver decodeIntForKey:PACKET_ID]); if ([unarchiver containsValueForKey:PACKET_SOUND_DATA]) { NSLog(@"DECODED sound"); NSData *sound = (NSData *)[unarchiver decodeObjectForKey:PACKET_SOUND_DATA]; if (sound == nil) { NSLog(@"sound is nil!"); } else { NSLog(@"sound is not nil!"); AVAudioPlayer *audioPlayer = [AVAudioPlayer alloc]; if ([audioPlayer initWithData:sound error:nil]) { [audioPlayer prepareToPlay]; [audioPlayer play]; } else { [audioPlayer release]; NSLog(@"Player couldn't load data"); } } } [unarchiver release]; } So, here is what I am trying to achieve...so, what I really need to know is how to create the packets, so peer2 can play the audio. It would be a kind of streaming. Yes, for now I am not worried about the order that the packet are received or played...I only need to get the sound sliced and them be able to play each piece, each slice, without need to wait for the whole file be received by peer2. Thanks!

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  • Upscaling audio from 2.1 to 5.1 in Windows 7

    - by Darth Android
    I'm currently using the onboard sound on my Asus P6T6 WS Revolution motherboard (SoundMAX Integrated Digital Audio) and was wondering if there was any way to make either windows or the audio drivers upscale 2-channel audio to 5-channel audio (basic duplication would suffice)? I was using a creative sound card but got fed up with the memory leaks and poor sound quality.

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  • NO AUDIO DEVICE

    - by Paul
    my computer have no audio is says that NO AUDIO DEVICE. I already installed Realtek AC97 and Realtek High Definition Audio Driver and I also paste stream.dll to windows folder and system32 folder and i restart my computer but it says NO AUDIO DEVICE. Pls help me ASAP..TANX

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