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  • Language Club – Battle of the Dynamic Languages

    - by Ben Griswold
    After dedicating the last eight weeks to learning Ruby, it’s time to move onto another language.  I really dig Ruby.  I really enjoy its dynamism and expressiveness and always-openness and it’s been the highlight of our coding club for me so far. But that’s just my take on the language.  I know a lot of coders who’s stomachs turn with the mere thought of Ruby.  They say it’s Ruby’s openness which has them feeling uneasy.  I’d say “write a bunch of tests and get over it,” but I figure there must be more to it than always open classes and possible method collisions. Yes, there’s something else to it alright. The folks who didn’t fall head over heals for Ruby are already in love with Python.  You might remember that Python was the first language we tackled in our coding club.  My time with Python was okay but it didn’t feel as natural to me as Ruby.  But let’s say we started with Ruby and then moved onto Python.  Would I see Python in a different light right now.  Might I even prefer Python over Ruby?  I suppose it’s possible but it’s pretty tough to test that theory – unless we visit Python for a second time. That’s right. The language club is going to focus on Python again and in my attempt to learn Python – yet again – in the open, I’ll be posting my solutions here just as I did for Ruby.  We don’t always have second chances so I going about this relearning with two primary goals in mind:  First, I’m going to use IronPython and the IronPython tools which provide a Python code editor, a file-based project system, and an interactive Python interpreter, all inside Visual Studio 2010.  As a note, the IronPython tools are now part of the main IronPython installer which is Version 2.7 Alpha 1 (not the latest stable version, 2.6.1) and I’d be crazy not to use them.  Second, I’d like to make sure I’m still learning Python without a complete MS skew so I’m going to run my code through Eclipse using the PyDev plugin as well.  Heck, I might use IDLE too. I already have this setup on my machine so it’s no big deal. Okay, that’s it for now.  I worked on the first ten Euler problems last night and the solutions will be posted shortly. Wish me luck.

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  • How to open python scripts directly by typing in their name in terminal (Mac OS X)

    - by Haffi112
    I'm working on installing django and running it on my system. I have a problem though, in this tutorial creating a project is explained by running the command django-admin.py startproject mysite My issue is that this doesn't work. I changed to the directory where django-admin.py is located and ran the command chmod +x django-admin.py with no results. I tried adding the directory with the file to my path without results. I ended up fixing my problem with this command python /location/of/django-admin.py startproject mysite which yielded the outcome I expected. My problem is: What do I need to change/configure such that command django-admin.py startproject mysite would be sufficient? Here are some experiments: 21:09~/Desktop/HI/NSN/Polls > django-admin.py startproject mysite -bash: django-admin.py: command not found 21:09~/Desktop/HI/NSN/Polls > ./django-admin.py startproject mysite -bash: ./django-admin.py: No such file or directory 21:09~/Desktop/HI/NSN/Polls > python django-admin.py startproject mysite python: can't open file 'django-admin.py': [Errno 2] No such file or directory 21:09~/Desktop/HI/NSN/Polls > /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1 -bash: /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py: /opt/local/bin: bad interpreter: Permission denied 21:09~/Desktop/HI/NSN/Polls > sudo /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1Password: sudo: unable to execute /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py: Permission denied 21:09~/Desktop/HI/NSN/Polls > sudo /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1sudo: unable to execute /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py: Permission denied 21:09~/Desktop/HI/NSN/Polls > python /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1 21:09~/Desktop/HI/NSN/Polls > ls mysite prufa1 Final edit: The problem is solved, see Ian C's answer for the right solution. Thank you everyone for helping my out, this was very fast!

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  • How to add "create a new python file" to the registry

    - by Anthony
    I have Python 3.2 on a windows 7 operating system. The other day I thought that it would be convenient to add a link to create a new .py file in the right hand click "new" menu. I had worked with the registry before and looked up how to add an item to the "new" menu, but when I got to the registry under HKEY_CLASSES_ROOT the .py extension key was not there. I only know how to add something to the "new" menu using the extension key. I searched the web, but could not come up with any other ways. Python works perfectly fine, and I don't want to mess anything up by adding the extension key. So here are my questions: Will I mess up python or something else by adding a .py key?( I know it is dangerous to work with the registry, that is why I am looking for a safe solution) If not how can I go about doing this? OR Is there a different way to add "create a new python file" to the "new" menu? If so how can I do it? OR If the only way is very complicated should I forget about it? Thank you in advance. P.S I originally posted on Stack Overflow that they told me to move it over here.

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  • Broken package ubuntuone-control-panel-qt

    - by baale7
    An interrupted installation of updates resulted in ubuntuone-control-panel-qt breaking and now I cannot install or update anything. There seems to be an error in python2.7 - ImportError: No module named _sysconfigdata_nd dpkg: error processing archive ubuntuone-control-panel-qt_13.09-0ubuntu1_all.deb (--install): When I try to reinstall the package via .deb a dpkg --audit yields: The following packages are in a mess due to serious problems during installation. They must be reinstalled for them (and any packages that depend on them) to function properly: ?python-pexpect Python module for automating interactive applications ?ubuntuone-control-panel-qt Ubuntu One Control Panel - Qt frontend ?hplip-data HP Linux Printing and Imaging - data files ?python-libxml2 Python bindings for the GNOME XML library ?apport automatically generate crash reports for debugging The following packages are only half configured, probably due to problems configuring them the first time. The configuration should be retried using dpkg --configure or the configure menu option in dselect: ?python-ubuntuone-client Ubuntu One client Python libraries ?python-ubuntuone-control-panel Ubuntu One Control Panel - Python Libraries --configure or --configure -a doesn't work Any help?

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  • How to link to dynamic boost libs?

    - by testingmysql
    I compiled boost lib and got these. //Shared/dynamic link libraries 24/03/2010 11:25 PM 53,248 boost_thread-vc80-mt-1_42.dll 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt.lib 24/03/2010 11:25 PM 73,728 boost_thread-vc80-mt-gd-1_42.dll 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd.lib // Static libs... does not need any dlls 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s-1_42.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd-1_42.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd.lib In Visual Studio, I have written a test app using the boost thread library. Based on code generation settings it asks for these four libs only (like multithreading debug, multithreading, multithreading debug dll, and multithreading dll) 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s-1_42.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd-1_42.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd.lib Now my question is how can I link my app to the other 2 libs so that it uses the dlls? 24/03/2010 11:25 PM 53,248 boost_thread-vc80-mt-1_42.dll 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt.lib 24/03/2010 11:25 PM 73,728 boost_thread-vc80-mt-gd-1_42.dll 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd.lib Question 2. What does the g, s stands for?

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  • Composite key syntax in Boost MultiIndex

    - by Sarah
    Even after studying the examples, I'm having trouble figuring out how to extract ranges using a composite key on a MultiIndex container. typedef multi_index_container< boost::shared_ptr< Host >, indexed_by< hashed_unique< const_mem_fun<Host,int,&Host::getID> >, // ID index ordered_non_unique< const_mem_fun<Host,int,&Host::getAgeInY> >, // Age index ordered_non_unique< const_mem_fun<Host,int,&Host::getHousehold> >, // Household index ordered_non_unique< // Age & eligibility status index composite_key< Host, const_mem_fun<Host,int,&Host::getAgeInY>, const_mem_fun<Host,bool,&Host::isPaired> > > > // end indexed_by > HostContainer; My goal is to get an iterator pointing to the first of the subset of elements in HostContainer hmap that has age partnerAge and returns false to Host::isPaired(): std::pair< hmap::iterator,hmap::iterator > pit = hmap.equal_range(boost::make_tuple( partnerAge, false ) ); I think this is very wrong. How/Where do I specify the iterator index (which should be 3 for age & eligibility)? I will include other composite keys in the future. What exactly are the two iterators in std::pair? (I'm copying syntax from an example that I don't understand.) I would ideally use std::count to calculate the number of elements of age partnerAge that are eligible (return false to Host::isPaired()). What is the syntax for extracting the sorted index that meets these requirements? I'm obviously still learning C++ syntax. Thanks in advance for any help.

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  • Mocking with Boost::Test

    - by Billy ONeal
    Hello everyone :) I'm using the Boost::Test library for unit testing, and I've in general been hacking up my own mocking solutions that look something like this: //In header for clients struct RealFindFirstFile { static HANDLE FindFirst(LPCWSTR lpFileName, LPWIN32_FIND_DATAW lpFindFileData) { return FindFirstFile(lpFileName, lpFindFileData); }; }; template <typename FirstFile_T = RealFindFirstFile> class DirectoryIterator { //.. Implementation } //In unit tests (cpp) #define THE_ANSWER_TO_LIFE_THE_UNIVERSE_AND_EVERYTHING 42 struct FakeFindFirstFile { static HANDLE FindFirst(LPCWSTR lpFileName, LPWIN32_FIND_DATAW lpFindFileData) { return THE_ANSWER_TO_LIFE_THE_UNIVERSE_AND_EVERYTHING; }; }; BOOST_AUTO_TEST_CASE( MyTest ) { DirectoryIterator<FakeFindFirstFile> LookMaImMocked; //Test } I've grown frustrated with this because it requires that I implement almost everything as a template, and it is a lot of boilerplate code to achieve what I'm looking for. Is there a good method of mocking up code using Boost::Test over my Ad-hoc method? I've seen several people recommend Google Mock, but it requires a lot of ugly hacks if your functions are not virtual, which I would like to avoid. Oh: One last thing. I don't need assertions that a particular piece of code was called. I simply need to be able to inject data that would normally be returned by Windows API functions.

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  • A business Case for Enterprise Python

    - by Srirangan
    Hi all, This will not be a "programming" question but more technology / platform related question. I'm trying to figure out whether Python can be a suitable Java alternative for enterprise / web applications. Which are the ideal cases where you would prefer to use Python instead of Java? How would a typical Python web application (databases/sessions/concurrency) perform as compared to a typical Java application? How do specific Python frameworks square up against Java based frameworks (Spring, SEAM, Grails etc.)? For businesses, switching from the Java infrastructure to a Python infrastructure .. is it too hard/expensive/resource intensive/not viable? Also shed some light on the business case for providing a Python + Google AppEngine based solution to the end customer. Will it be cost effective in an typical scenario? Sorry if I am asking too wide a question, I would have liked to keep it specific, but I need your help to evaluate Python as a whole from the perspectives of the programmers, service providing company and end business customer. For an SME, a Python/GoogleAppEngine based technology stack is a clear scalable and affordable platform. But what about a large MNC that already has a lot invested in Java. Thank you so much. I am researching this myself and will gladly share my conclusions here! Thank you, Srirangan

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  • Boost class/struct serialization to byte array

    - by Dave18
    does boost library provide functions to pack the class/struct data into a byte array to shorten the length of serialized data? Currently i'm using stringstream to get the serialized data, for example - struct data { std::string s1; std::string s2; int i; }; template <typename Archive> void serialize(Archive &ar, data &d, const unsigned int version) { ar & d.s1; ar & d.s2; ar & d.i; } int main() { data d; d.s1 = "This is my first string"; d.s2 = "This is my second string"; d.i = 10000; std::stringstream archive_stream; boost::archive::text_oarchive archive(archive_stream); archive.operator <<(d); } How would i use a byte array instead of stringstream for data?

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  • instantiate python object within a c function called via ctypes

    - by gwk
    My embedded Python 3.3 program segfaults when I instantiate python objects from a c function called by ctypes. After setting up the interpreter, I can successfully instantiate a python Int (as well as a custom c extension type) from c main: #import <Python/Python.h> #define LOGPY(x) \ { fprintf(stderr, "%s: ", #x); PyObject_Print((PyObject*)(x), stderr, 0); fputc('\n', stderr); } // c function to be called from python script via ctypes. void instantiate() { PyObject* instance = PyObject_CallObject((PyObject*)&PyLong_Type, NULL); LOGPY(instance); } int main(int argc, char* argv[]) { Py_Initialize(); instantiate(); // works fine // run a script that calls instantiate() via ctypes. FILE* scriptFile = fopen("emb.py", "r"); if (!scriptFile) { fprintf(stderr, "ERROR: cannot open script file\n"); return 1; } PyRun_SimpleFileEx(scriptFile, scriptPath, 1); // close on completion return 0; } I then run a python script using PyRun_SimpleFileEx. It appears to run just fine, but when it calls instantiate() via ctypes, the program segfaults inside PyObject_CallObject: import ctypes as ct dy = ct.CDLL('./emb') dy.instantiate() # segfaults lldb output: instance: 0 Process 52068 stopped * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 Python`PyObject_Call + 69: -> 0x10000d3f5: movl 24(%rax), %edx 0x10000d3f8: incl %edx 0x10000d3fa: movl %edx, 24(%rax) 0x10000d3fd: leaq 2069148(%rip), %rax ; _Py_CheckRecursionLimit (lldb) bt * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 frame #1: 0x00000001000d5197 Python`PyEval_CallObjectWithKeywords + 87 frame #2: 0x0000000201100d8e emb`instantiate + 30 at emb.c:9 Why does the call to instantiate() fail from ctypes only? The function only crashes when it calls into the python lib, so perhaps some interpreter state is getting munged by the ctypes FFI call?

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  • How to pass parameters to manage_shared_memory.construct() in Boost.Interprocess

    - by recipriversexclusion
    I've stared at the Boost.Interprocess documentation for hours but still haven't been able to figure this out. In the doc, they have an example of creating a vector in shared memory like so: //Define an STL compatible allocator of ints that allocates from the managed_shared_memory. //This allocator will allow placing containers in the segment typedef allocator<int, managed_shared_memory::segment_manager> ShmemAllocator; //Alias a vector that uses the previous STL-like allocator so that allocates //its values from the segment typedef vector<int, ShmemAllocator> MyVector; int main(int argc, char *argv[]) { //Create a new segment with given name and size managed_shared_memory segment(create_only, "MySharedMemory", 65536); //Initialize shared memory STL-compatible allocator const ShmemAllocator alloc_inst (segment.get_segment_manager()); //Construct a vector named "MyVector" in shared memory with argument alloc_inst MyVector *myvector = segment.construct<MyVector>("MyVector")(alloc_inst); Now, I understand this. What I'm stuck is how to pass a second parameter to segment.construct() to specify the number of elements. The interprocess document gives the prototype for construct() as MyType *ptr = managed_memory_segment.construct<MyType>("Name") (par1, par2...); but when I try MyVector *myvector = segment.construct<MyVector>("MyVector")(100, alloc_inst); I get compilation errors. My questions are: Who actually gets passed the parameters par1, par2 from segment.construct, the constructor of the object, e.g. vector? My understanding is that the template allocator parameter is being passed. Is that correct? How can I add another parameter, in addition to alloc_inst that is required by the constructor of the object being created in shared memory? There's very little information other than the terse Boost docs on this.

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  • Python: Best way to check for Python version in program that uses new language features?

    - by Mark Harrison
    If I have a python script that requires at least a particular version of python, what is the correct way to fail gracefully when an earlier version of python is used to launch the script? How do I get control early enough to issue an error message and exit? For example, I have a program that uses the ternery operator (new in 2.5) and "with" blocks (new in 2.6). I wrote a simple little interpreter-version checker routine which is the first thing the script would call ... except it doesn't get that far. Instead, the script fails during python compilation, before my routines are even called. Thus the user of the script sees some very obscure synax error tracebacks - which pretty much require an expert to deduce that it is simply the case of running the wrong version of python. update I know how to check the version of python. The issue is that some syntax is illegal in older versions of python. Consider this program: import sys if sys.version_info < (2, 4): raise "must use python 2.5 or greater" else: # syntax error in 2.4, ok in 2.5 x = 1 if True else 2 print x When run under 2.4, I want this result $ ~/bin/python2.4 tern.py must use python2.5 or greater and not this result: $ ~/bin/python2.4 tern.py File "tern.py", line 5 x = 1 if True else 2 ^ SyntaxError: invalid syntax (channeling for a coworker)

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  • emacs: Inferior-mode python-shell appears "lagged"

    - by Begbie00
    Hi all - I'm a Python(3.1.2)/emacs(23.2) newbie teaching myself tkinter using the pythonware tutorial found here. Relevant code is pasted below the question. Question: when I click the Hello button (which should call the say_hi function) why does the inferior python shell (i.e. the one I kicked off with C-c C-c) wait to execute the say_hi print function until I either a) click the Quit button or b) close the root widget down? When I try the same in IDLE, each click of the Hello button produces an immediate print in the IDLE python shell, even before I click Quit or close the root widget. Is there some quirk in the way emacs runs the Python shell (vs. IDLE) that causes this "lagged" behavior? I've noticed similar emacs lags vs. IDLE as I've worked through Project Euler problems, but this is the clearest example I've seen yet. FYI: I use python.el and have a relatively clean init.el... (setq python-python-command "d:/bin/python31/python") is the only line in my init.el. Thanks, Mike === Begin Code=== from tkinter import * class App: def __init__(self,master): frame = Frame(master) frame.pack() self.button = Button(frame, text="QUIT", fg="red", command=frame.quit) self.button.pack(side=LEFT) self.hi_there = Button(frame, text="Hello", command=self.say_hi) self.hi_there.pack(side=LEFT) def say_hi(self): print("hi there, everyone!") root = Tk() app = App(root) root.mainloop()

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  • boost::shared_ptr in Objective-C++

    - by John Smith
    This is a better understanding of a question I had earlier. I have the following Objective-C++ object @interface OCPP { MyCppobj * cppobj; } @end @implementation OCPP -(OCPP *) init { cppobj = new MyCppobj; } @end Then I create a completely differently obj which needs to use cppobj in a boost::shared_ptr (I have no choice in this matter, it's part of a huge library which I cannot change) @interface NOBJ -(void) use_cppobj_as_shared_ptr { //get an OCPP obj called occ from somewhere.. //troubling line here } @end I have tried the following and that failed: I tried synthesising cppobj. Then I created a shared_ptr in "troubling line" in the following way: MyCppobj * cpp = [occ cppobj]; bsp = boost::shared_ptr<MyCppobj>(cpp); It works fine first time around. Then I destroy the NOBJ and recreate it. When I for cppobj it's gone. Presumably shared_ptr decided it's no longer needed and did away with it. So I need help. How can I keep cppobj alive? Is there a way to destroy bsp (or it's reference to cppobj) without destroying cppobj?

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  • Return Double from Boost thread

    - by Benedikt Wutzi
    Hi I have an Boost thread which should return a double. The function looks like this: void analyser::findup(const double startwl, const double max, double &myret){ this->data.begin(); for(int i = (int)data.size() ; i >= 0;i--){ if(this->data[i].lambda > startwl){ if(this->data[i].db >= (max-30)) { myret = this->data[i+1].lambda; std::cout <<"in thread " << myret << std::endl; return; } } } } this function is called by another function: void analyser::start_find_up(const double startwl, const double max){ double tmp = -42.0; boost::thread up(&analyser::findup,*this, startwl,max,tmp); std::cout << "before join " << tmp << std::endl; up.join(); std::cout << "after join " << tmp << std::endl; } Anyway I've tried and googled almost anything but i can't get it to return a value. The output looks like this right now. before join -42 in thread 843.487 after join -42 Thanks for any help.

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  • Python C API from C++ app - know when to lock

    - by Alex
    Hi Everyone, I am trying to write a C++ class that calls Python methods of a class that does some I/O operations (file, stdout) at once. The problem I have ran into is that my class is called from different threads: sometimes main thread, sometimes different others. Obviously I tried to apply the approach for Python calls in multi-threaded native applications. Basically everything starts from PyEval_AcquireLock and PyEval_ReleaseLock or just global locks. According to the documentation here when a thread is already locked a deadlock ensues. When my class is called from the main thread or other one that blocks Python execution I have a deadlock. Python Cfunc1() - C++ func that creates threads internally which lead to calls in "my class", It stuck on PyEval_AcquireLock, obviously the Python is already locked, i.e. waiting for C++ Cfunc1 call to complete... It completes fine if I omit those locks. Also it completes fine when Python interpreter is ready for the next user command, i.e. when thread is calling funcs in the background - not inside of a native call I am looking for a workaround. I need to distinguish whether or not the global lock is allowed, i.e. Python is not locked and ready to receive the next command... I tried PyGIL_Ensure, unfortunately I see hang. Any known API or solution for this ? (Python 2.4)

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  • Noob boost::bind member function callback question

    - by shaz
    #include <boost/bind.hpp> #include <iostream> using namespace std; using boost::bind; class A { public: void print(string &s) { cout << s.c_str() << endl; } }; typedef void (*callback)(); class B { public: void set_callback(callback cb) { m_cb = cb; } void do_callback() { m_cb(); } private: callback m_cb; }; void main() { A a; B b; string s("message"); b.set_callback(bind(A::print, &a, s)); b.do_callback(); } So what I'm trying to do is to have the print method of A stream "message" to cout when b's callback is activated. I'm getting an unexpected number of arguments error from msvc10. I'm sure this is super noob basic and I'm sorry in advance.

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  • Runing bcdedit from python in Windows 2008 SP2

    - by Lee-Man
    I do not know windows well, so that may explain my dilemma ... I am trying to run bcdedit in Windows 2008R2 from Python 2.6. My Python routine to run a command looks like this: def run_program(cmd_str): """Run the specified command, returning its output as an array of lines""" dprint("run_program(%s): entering" % cmd_str) cmd_args = cmd_str.split() subproc = subprocess.Popen(cmd_args, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) (outf, errf) = (subproc.stdout, subproc.stderr) olines = outf.readlines() elines = errf.readlines() if Options.debug: if elines: dprint('Error output:') for line in elines: dprint(line.rstrip()) if olines: dprint('Normal output:') for line in olines: dprint(line.rstrip()) errf.close() outf.close() res = subproc.wait() dprint('wait result=', res) return (res, olines) I call this function thusly: (res, o) = run_program('bcdedit /set {current} MSI forcedisable') This command works when I type it from a cmd window, and it works when I put it in a batch file and run it from a command window (as Administrator, of course). But when I run it from Python (as Administrator), Python claims it can't find the command, returning: bcdedit is not recognized as an internal or external command, operable program or batch file Also, if I trying running my batch file from Python (which works from the command line), it also fails. I've also tried it with the full path to bcdedit, with the same results. What is it about calling bcdedit from Python that makes it not found? Note that I can call other EXE files from Python, so I have some level of confidence that my Python code is sane ... but who knows. Any help would be most appreciated.

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  • Using boost asio for pub/sub style tcp in a game loop

    - by unohoo
    I have been reading through the boost asio documentation for a couple of hours now, and while I think the documentation is really great, I am still left a bit confused on how to implement the system that I need. I have to stream info, from a game engine, to a list of computers over tcp. One snag is that, unlike traditional pub/sub, the computer that does the distribution of info is actually the computer that has to connect to the subscribers as well (instead of the subscribers registering with the publisher). This is done via a config file - a list of ip's/ports along with the data that they each require. The subscribers listen, but do not know the ip of the publisher. (As a side note, I'm quite new to network programming, so maybe I'm missing something .. but it's strange that I do not find much information regarding this style of "inverted" client-server model..) I am looking for suggestions for the implementation of such a system using boost asio. Of course I have to integrate the networking into an already existing engine, so with regards to that: What would be a good way to handle messages being sent to multiple computers every frame? Use async_write, call io_service.run and then reset every frame? Would having io_service.run have its own thread be better? Or should I just use threads and use blocking writes?

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  • C++ destructor problem with boost::scoped_ptr

    - by bb-generation
    I have a question about the following code: #include <iostream> #include <boost/scoped_ptr.hpp> class Interface { }; class A : public Interface { public: A() { std::cout << "A()" << std::endl; } virtual ~A() { std::cout << "~A()" << std::endl; } }; Interface* get_a() { A* a = new A; return a; } int main() { { std::cout << "1" << std::endl; boost::scoped_ptr<Interface> x(get_a()); std::cout << "2" << std::endl; } std::cout << "3" << std::endl; } It creates the following output: 1 A() 2 3 As you can see, it doesn't call the destructor of A. The only way I see to get the destructor of A being called, is to add a destructor for the Interface class like this: virtual ~Interface() { } But I really want to avoid any Implementation in my Interface class and virtual ~Interface() = 0; doesn't work (produces some linker errors complaining about a non existing implementation of ~Interface(). So my question is: What do I have to change in order to make the destructor being called, but (if possible) leave the Interface as an Interface (only abstract methods).

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  • Tips for submitting a library to Boost?

    - by AraK
    Hi everyone, Summer is coming, and a group of friends and I are getting ready for it :) We decided to build a compile-time Arbitrary precision Unsigned Integers. We would like to provide a set of integers algorithms(functions) with the library. We have seen a number of requests for such a library(SoC2010, C++0x Standard Library wishlist). Also, a regular run-time bigint is requested usually with that, but we don't want to go into the hassle of memory management. The idea came to me from a library called TTMath, unfortunately this library works only on specific platforms because Assembly was used extensively in the library. We would like to write a standard library, depending on the C++ standard library and Boost. Also, we would like to use the available C++0x facilities in current compilers like user-defined literals and others. This would technically make the library non-standard for a while, but we think that it is a matter of time the new standards will be official. Your hints on the whole process including design, implementation, documentation, maintainable of the library are more than welcom. We are a group of students and fresh graduates who are looking for something interesting in the summer, but we see that Boost is full of gurus and we don't want to forget something too obvious. We are communicating on-line, so there is no shared white-boards :( Thanks,

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  • Failed at linking C++ [undefined reference boost::filesystem3 ... ]

    - by Pphax
    i'm having some troubles compiling my work, i'm using ubuntu with g++! i get a lot of these messages: undefined reference to `boost::filesystem3::directory_entry::m_get_status(boost::system::error_code*) const' undefined reference to `boost::filesystem3::path::extension() const' undefined reference to `boost::filesystem3::path::filename() const' undefined reference to `boost::filesystem3::path::filename() const' (etc...) I've searched and found maaany answers but none of those work for me. [...] -lboost_system (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_system.so) -lboost_filesystem (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_filesystem.so) [...] (when linking it shows those two libraries, i'm guessing the error is related to the second one. hax@lap:~$ locate libboost_filesystem.so /home/hax/boost_1_47_0/bin.v2/libs/filesystem/build/gcc-4.4.5/release/threading-multi/libboost_filesystem.so.1.47.0 /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so.1.47.0 /usr/lib/libboost_filesystem.so /usr/lib/libboost_filesystem.so.1.42.0 /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_filesystem.so.1.47.0 this is the related line on my makefile: -L. -L../bncsutil/src/bncsutil/ -L../StormLib/stormlib/ -L../boost/lib/ -lbncsutil -lpthread -ldl -lz -lStorm -lmysqlclient_r -lboost_date_time -lboost_thread -lboost_system -lboost_filesystem -Wl -t I tried pointing with -L several different places where i saw filesystem.so was located but it didn't work! Can anyone see the problem in those lines? if you need me to put some extra data i'll do it, i'm not seeing the problem :( Thanks :)

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  • Passing C++ object to C++ code through Python?

    - by cornail
    Hi all, I have written some physics simulation code in C++ and parsing the input text files is a bottleneck of it. As one of the input parameters, the user has to specify a math function which will be evaluated many times at run-time. The C++ code has some pre-defined function classes for this (they are actually quite complex on the math side) and some limited parsing capability but I am not satisfied with this construction at all. What I need is that both the algorithm and the function evaluation remain speedy, so it is advantageous to keep them both as compiled code (and preferrably, the math functions as C++ function objects). However I thought of glueing the whole simulation together with Python: the user could specify the input parameters in a Python script, while also implementing storage, visualization of the results (matplotlib) and GUI, too, in Python. I know that most of the time, exposing C++ classes can be done, e.g. with SWIG but I still have a question concerning the parsing of the user defined math function in Python: Is it possible to somehow to construct a C++ function object in Python and pass it to the C++ algorithm? E.g. when I call f = WrappedCPPGaussianFunctionClass(sigma=0.5) WrappedCPPAlgorithm(f) in Python, it would return a pointer to a C++ object which would then be passed to a C++ routine requiring such a pointer, or something similar... (don't ask me about memory management in this case, though :S) The point is that no callback should be made to Python code in the algorithm. Later I would like to extend this example to also do some simple expression parsing on the Python side, such as sum or product of functions, and return some compound, parse-tree like C++ object but let's stay at the basics for now. Sorry for the long post and thx for the suggestions in advance.

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  • remove versioning on boost xml serialization

    - by cppanda
    hi, i just can't find a way to remove the version tracking from the boost xmlarchives. example <Settings class_id="0" tracking_level="0" version="1"> <px class_id="1" tracking_level="1" version="0" object_id="_0"> <TestInt>3</TestInt> <Resolution class_id="2" tracking_level="0" version="0"> <x>800</x> <y>600</y> </Resolution> <SomeStuff>0</SomeStuff> </px> </Settings> I want to get ride of the class_id="0" tracking_level="0" version="1" stuff, because for in this case i just don't need it and want a simple clean config like file code void serialize(Archive & ar, const unsigned int version) { ar & make_nvp("TestInt", TestInt); ar & make_nvp("Resolution", resolution); ar & make_nvp("SomeStuff", SomeStuff); } i found boost::serialization::track_never, but nowhere to use it

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  • How to setup directories in Visual Studio when using boost?

    - by Rich
    Hi, I have introduced boost to our code base, on my machine I created a boost directory called Thirdparty.Boost and added that as an additional include directory in my Visual Studio setting, all is fine. However I now want to check in my changes, so the rest of the team can get them. Inorder to build the code they would need to setup boost as I have (problem number 1). In addition we have a build server, which will need changing (problem 2). I have a way of distributing boost to everyone including the build server, so that's not a problem I need a way of referring to the boost directory without changing the default settings in Visual Studio. Why don't you change it on a project level I hear you cry? The solution has over 200 projects, which would require a lot of changes. I just wondered if there was another way? Cheers Rich

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