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  • nothing in dev folder

    - by 4321bust
    hi, i'm new to this so bear with me plz. im attempting to set up git on my mac and need to be using my dev folder. however, there seems to be nothing in my folder ("zero KB on disk") with no sub directories listed. other hidden directories are intact. i've never really gone this deep into things before so i'm not sure how/why anything would previously have been deleted. any help greatly appreciated.

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  • Creating a tiled map with blender

    - by JamesB
    I'm looking at creating map tiles based on a 3D model made in blender, The map is 16 x 16 in blender. I've got 4 different zoom levels and each tile is 100 x 100 pixels. The entire map at the most zoomed out level is 4 x 4 tiles constructing an image of 400 x 400. The most zoomed in level is 256 x 256 obviously constructing an image of 25600 x 25600 What I need is a script for blender that can create the tiles from the model. I've never written in python before so I've been trying to adapt a couple of the scripts which are already there. So far I've come up with a script, but it doesn't work very well. I'm having real difficulties getting the tiles to line up seamlessly. I'm not too concerned about changing the height of the camera as I can always create the same zoomed out tiles at 6400 x 6400 images and split the resulting images into the correct tiles. Here is what I've got so far... #!BPY """ Name: 'Export Map Tiles' Blender: '242' Group: 'Export' Tip: 'Export to Map' """ import Blender from Blender import Scene,sys from Blender.Scene import Render def init(): thumbsize = 200 CameraHeight = 4.4 YStart = -8 YMove = 4 XStart = -8 XMove = 4 ZoomLevel = 1 Path = "/Images/Map/" Blender.drawmap = [thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path] def show_prefs(): buttonthumbsize = Blender.Draw.Create(Blender.drawmap[0]); buttonCameraHeight = Blender.Draw.Create(Blender.drawmap[1]) buttonYStart = Blender.Draw.Create(Blender.drawmap[2]) buttonYMove = Blender.Draw.Create(Blender.drawmap[3]) buttonXStart = Blender.Draw.Create(Blender.drawmap[4]) buttonXMove = Blender.Draw.Create(Blender.drawmap[5]) buttonZoomLevel = Blender.Draw.Create(Blender.drawmap[6]) buttonPath = Blender.Draw.Create(Blender.drawmap[7]) block = [] block.append(("Image Size", buttonthumbsize, 0, 500)) block.append(("Camera Height", buttonCameraHeight, -0, 10)) block.append(("Y Start", buttonYStart, -10, 10)) block.append(("Y Move", buttonYMove, 0, 5)) block.append(("X Start", buttonXStart,-10, 10)) block.append(("X Move", buttonXMove, 0, 5)) block.append(("Zoom Level", buttonZoomLevel, 1, 10)) block.append(("Export Path", buttonPath,0,200,"The Path to save the tiles")) retval = Blender.Draw.PupBlock("Draw Map: Preferences" , block) if retval: Blender.drawmap[0] = buttonthumbsize.val Blender.drawmap[1] = buttonCameraHeight.val Blender.drawmap[2] = buttonYStart.val Blender.drawmap[3] = buttonYMove.val Blender.drawmap[4] = buttonXStart.val Blender.drawmap[5] = buttonXMove.val Blender.drawmap[6] = buttonZoomLevel.val Blender.drawmap[7] = buttonPath.val Export() def Export(): scn = Scene.GetCurrent() context = scn.getRenderingContext() def cutStr(str): #cut off path leaving name c = str.find("\\") while c != -1: c = c + 1 str = str[c:] c = str.find("\\") str = str[:-6] return str #variables from gui: thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path = Blender.drawmap XMove = XMove / ZoomLevel YMove = YMove / ZoomLevel Camera = Scene.GetCurrent().getCurrentCamera() Camera.LocZ = CameraHeight / ZoomLevel YStart = YStart + (YMove / 2) XStart = XStart + (XMove / 2) #Point it straight down Camera.RotX = 0 Camera.RotY = 0 Camera.RotZ = 0 TileCount = 4**ZoomLevel #Because the first thing we do is move the camera, start it off the map Camera.LocY = YStart - YMove for i in range(0,TileCount): Camera.LocY = Camera.LocY + YMove Camera.LocX = XStart - XMove for j in range(0,TileCount): Camera.LocX = Camera.LocX + XMove Render.EnableDispWin() context.extensions = True context.renderPath = Path #setting thumbsize context.imageSizeX(thumbsize) context.imageSizeY(thumbsize) #could be put into a gui. context.imageType = Render.PNG context.enableOversampling(0) #render context.render() #save image ZasString = '%s' %(int(ZoomLevel)) XasString = '%s' %(int(j+1)) YasString = '%s' %(int((3-i)+1)) context.saveRenderedImage("Z" + ZasString + "X" + XasString + "Y" + YasString) #close the windows Render.CloseRenderWindow() try: type(Blender.drawmap) except: #print 'initialize extern variables' init() show_prefs()

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  • Is there anything better then Microsoft Project?

    - by GuruAbyss
    I'll soon be knee deep into a very large project and I'm looking into project management software. I need users opinions on software based (no web based) solutions that are equal or better then MS Project. It can be open source or closed source. Thank you all in advanced for your insight and opinions!

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  • em vs px... for mobile browsers...

    - by jitendra
    For desktop browser all modern browser uses Zoom functionality so we can use PX but if same site can be seen on mobile then would px not be good for zooming in mobile browsers. or use of px is also fine for mobile browsers. even if we don't care for IE 6 , should we use em in place of px still if we are not making different site for mobile, same site will be seen on both desktop and mobile phones (iphone, blackberry, windows mobile, opera mini, android etc?

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  • Where can I find an iPhone OpenGL ES Example that responds to touch?

    - by Jamey McElveen
    I would like to find an iPhone OpenGL ES Example that responds to touch. Ideally it would meet these requirements: Displays a 3D object in the center of the screen like a cube Maps a texture to the cube surfaces Should move the camera around the cube as you drag your finger Should zoom the camera in and out on the cube by pinching Optionally has a background behind the cube that wraps around the back of the camera.(for example this could create the effect of the cube being in space) Has anyone seen one or more examples that can do these or at least render the cube with the texture?

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  • Mobile HTML pages basics

    - by vtortola
    Hi, Which are the basics for create a web page for a mobile device? I'm developing something that is very simple, actually it's a table and several links, but when I open it with my Android phone I see it very very small, and I have to zoom with my fingers ir order to see it; but, when I access a page ready for mobile devices I can see it prety clear form the begining. How can I do that? Cheers.

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  • Dynamic Overlays slowing down Google Maps (Android 2.1) on Nexus One

    - by Soumya Simanta
    Hi, I'm trying to create a dynamic ItemizedOverylay (please see the code below) on Google Maps (Android 2.1) on a Nexus One. In my Activity (that extends MapActivity) I'm creating a data thread that is receiving data from the network. A 'handler' is used to communicate the data from the receiving thread to map activity. This data contains the locations (lat, lon) of the markers that I want to overlay on my map. The location of each marker is dynamic (i.e., it changes every time I receive new data from the network.) refreshItems(ArrayList<OverlayItem> newItems) method in invoked inside the handleMessage() of the handler. There are around 11 markers in the ArrayList that is passed to refreshItems I can see the markers overlayed on the map. However, I've two issues: The old markers are not removed from the map. After a while I see a trail of markers. The map doesn't respond to any touch commands. I cannot move the map or zoom in or zoom out. After a while I see a system warning that my app is not responding message. Any idea what's wrong here ? Thanks. public class MyItemizedOverlay extends ItemizedOverlay { private ArrayList<OverlayItem> overlayItems; public CoTItemizedOverlay(Drawable defaultMarker) { super(boundCenter(defaultMarker)); overlayItems = new ArrayList<OverlayItem>(); populate(); } public void addNewItem(GeoPoint location, String markerText, String snippet) { overlayItems.add(new OverlayItem(location, markerText, snippet)); populate(); } public void removeItem(int index) { overlayItems.remove(index); populate(); } public void refreshItems(ArrayList<OverlayItem> newItems) { // remove all existing items for (int i = 0; i < cotoverlayItems.size(); i++) { overlayItems.remove(i); } // copy all the times if (newItems != null && cotoverlayItems.size() == 0) { overlayItems.addAll(newItems); } populate(); } @Override protected OverlayItem createItem(int index) { return overlayItems.get(index); } @Override public int size() { return overlayItems.size(); } }

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  • Opensource like Camtasia Studio

    - by vernomcrp
    i used to create a tutorial video with camtasia studio, but curious to know if opensource have application that provide abilities like camtasia studio have such as - keep track action happen during recording. can produce video that zoom to part i want. - Display the text of screencast as an overlay or below the video. - With just one click, video is on its way to YouTube .

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  • WPF Image Viewer sample applications

    - by Harsha
    Hello all, I am new to WPF and just started learning WPF. I am looking for WPF Image viewer sample applications with brightness/Contrast, Zoom, Rotate, etc.. If you come accross such application please post the link. Thank you, Harsha T

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  • How to draw onto a PictureBox image when control resizes?

    - by Sam Mackrill
    I am using the pictureBox_Paint event to try and draw an overlay onto the image in a PictureBox. This is working fine until I resize the PictureBox (set to use SizeMode.Zoom), when I do this the overlay graphic is drawn off position by the margin between the image and the edge of the PictureBox. I guess I need to use the ImageRectangle somehow but this is not public.

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  • Is there anything better than Microsoft Project? [closed]

    - by GuruAbyss
    Possible Duplicate: Project Planning Tools I'll soon be knee-deep into a very large project and I'm looking into project management software. I need users opinions on software based (no web based) solutions that are equal or better than MS Project. It can be open source or closed source. Thank you all in advanced for your insight and opinions!

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  • Improve drawingvisual render's speed

    - by Michael Hao
    I create my own FrameworkElement and override VisualChildrenCount{get;} and GetVisualChild(int index) by returning my own DrawingVisual collection instance.I have override OnRender . I will add 20-50 DrawingVisuals in this FrameworkElement ,every DrawingVisual will have 2000 line segments.The logic value of these points between 0 to 60000.when I zoom into 1:1 the FrameworkElement 's Height will be 60000, the rending time will be 15 minutes!! How do I improve the rending performance ?

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  • Display large PDF using iPhone SDK

    - by MadJawa
    Hello, I was wondering what is the best way to display a big PDF file (it's a map actually) using iPhone SDK (the file is around 5MB), because it's really slow in a UIWebView. I want to be able to scroll through the PDF and zoom in/out. Also do you think that it would be better to convert it to a PNG? Thank in advance

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  • How to add UIView to MKMap ??

    - by user128647
    How to add UIView to MKMap so that when we move map around, UIView also moves with map, i mean to say that generally when we add UIView (or any UI component) to MKMap and then if we either zoom / move map around, UIView remain fixed at its initial position, i need as map moves UIView also moves with it.

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  • High quality graph/waveform display component in C#.

    - by dlopeztt
    Hi, I'm looking for a fast, professionally looking and customizable waveform display component in C#. I'm wanting to display mainly real-time audio waveforms (fast!) in both time and frequency domain. I would like the ability to zoom, change axis settings, display multiple channels, customize the feel and colors etc... Anybody knows of anything, whether commercial or not? Thank you! Diego

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  • Remove folder structure from archive and fix error

    - by Michael
    I am trying to make a script to backup each of my plesk hosts to individual files, I am having two problems: I would like to remove the folder structure from archive, the tar is 3 folders deep I am getting this error: tar: Removing leading `/' from member names The code: FILES=/var/www/vhosts/* FNAME="" for f in $FILES do FNAME=`basename $f` tar cfv "/root/backup/ftp/$FNAME.tar" $f done Sample output: tar: Removing leading `/' from member names /var/www/vhosts/mydomain.com/ /var/www/vhosts/mydomain.com/conf /var/www/vhosts/mydomain.com/etc/ /var/www/vhosts/mydomain.com/etc/group /var/www/vhosts/mydomain.com/etc/termcap /var/www/vhosts/mydomain.com/etc/passwd /var/www/vhosts/mydomain.com/usr/

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  • useing my own db info to replace parts of a url and open in a iframe

    - by Morpheus Lucid
    print ("http://maps.google.com/maps/api/staticmap?center=");echo $City;print (",");echo $City;print (","); echo $State;print ("&zoom=14&size=500x500&maptype=roadmap&markers=color:blue|label:S|"); echo $Latitude;print (",");echo $Longitude;print ("&sensor=false")"); when page is loaded it prints right but would like to take the results from this and put into a iframe so when page loads it shows the map of the entry

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  • create custom pdf viewer for iphone

    - by Ankit Sachan
    I want to develop a custom pdf viewer, in which I can add features like: bookmarks jump to specific page take some notes page flipping effect Can you suggest some libraries in Cocoa touch to fullfill my requirements? I followed the PDF viewing tutorial in which a webview was used but it only provides basic scrolling and zoom facilities. I have seen some apps in which bookmarks and page flipping is possible. Kindly suggest me something so that I can integrate more features.

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  • Position of builtInZoomControls in WebView and MapView

    - by Mathias Lin
    I noticed that the position of the builtInZoomControls in WebView (bottom, horizontal right) is not consistent with the default position in the MapView (bottom, horizontal center). 1) Why is that not consistent? (Probably a question to be asked to Google) 2) Is there a way to horizontal center the builtInZoomControls of the WebView without applying custom Zoom controls? Or is that the only way?

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  • Migrate IMAP account between providers - client access only

    - by Pekka
    I have an IMAP E-Mail account with my old provider. I have a new, empty IMAP account with the new provider. Is there a tool or Thunderbird to migrate the E-Mail data from one account to another? I'm a bit wary about just doing a drag & drop in Thunderbird because it's quite a lot of data, and I have a deep distrust against how Thunderbird deals with IMAP data.

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  • Software to store frequently used text in PC

    - by user15660
    Hi, I am a looking for a free software that can run on the task bar (near the system time) where I can store frequently used text like my full street address, paths of specific deep folders & files in the computer etc etc. This way I can just click the icon which should popup a screen where I should be able to copy the text/string I am looking for Any ideas? thanks in advance

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  • Simulating graphing paper on iPhone

    - by Rick
    I need to implement 'graphing paper' in an iPhone app. The user should be presented with a grid. They user can touch individual squares to turn them on, or if they're already on, off.The user can pinch to zoom and scroll around the paper as well.. So far I'm thinking Quartz 2D + UIScrollView is the way to do this but these are both areas of iPhone development that I'm unfamiliar with. Does this seem like a reasonable strategy?

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  • scale down pdf to fit in iframe in uiwebview

    - by Claes Gustavsson
    I have a uiwebview that loads a iframe to display a pdf file. But only the top left corner of the pdf file i visible, I need to fit the pdf file inside then iframe, that is, I need to scale down the pdf file so that all of it is visible. I know that with webpages you can open a pdf and set the starting scale on it like this page1.pdf#zoom=25 but that doesnt work in the webview. Does anybody know what to do?

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