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  • ajax and jsp integration

    - by kawtousse
    I want to capture the responseXML that i have built in my jsp. What should I do. after that i will transform it in html. I know this is annoying and we could do it with a framework or a library like jquery but i realize it with ajax. Also i have problems with jquery and jsp\servlet since i must use a JSON SERVICE. Why it seems to me that is so complicated.

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  • NSXMLDocument objectByApplyingXSLT with XSL Include

    - by Kristof
    I'm having some trouble with XSL-processing when there are stylesheets that include other stylesheets relatively. (the XML-files may be irrelevant but are included for completeness - code is at the bottom). Given the XML-file: <?xml version="1.0" ?> <famous-persons> <persons category="medicine"> <person> <firstname> Edward </firstname> <name> Jenner </name> </person> <person> <firstname> Gertrude </firstname> <name> Elion </name> </person> </persons> </famous-persons> and the XSL-file: <?xml version="1.0" ?> <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:xi="http://www.w3.org/2001/XInclude" version="1.0"> <xsl:template match="/"> <html><head><title>Sorting example</title></head><body> <xsl:apply-templates select="famous-persons/persons"> <xsl:sort select="@category" /> </xsl:apply-templates> </body></html> </xsl:template> <xsl:include href="included.xsl" /> </xsl:stylesheet> referencing this stylesheet in included.xsl: <?xml version="1.0"?> <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:xi="http://www.w3.org/2001/XInclude" version="1.0"> <xsl:template match="persons"> <h2><xsl:value-of select="@category" /></h2> <ul>Irrelevant</ul> </xsl:template> </xsl:stylesheet> how can I make it that the following code fragment: NSError *lError = nil; NSXMLDocument *lDocument = [ [ NSXMLDocument alloc ] initWithContentsOfURL: [ NSURL URLWithString: @"file:///pathto/data.xml" ] options: 0 error: &lError ]; NSXMLDocument *lResult = [ lDocument objectByApplyingXSLTAtURL: [ NSURL URLWithString: @"file:///pathto/style.xsl" ] arguments: nil error: nil ]; does not give me the error: I/O warning : failed to load external entity "included.xsl" compilation error: element include xsl:include : unable to load included.xsl I have been trying all sorts of options. Also loading XML documents with NSXMLDocumentXInclude beforehand does not seem to help. Is there any way to make the XSL processing so that a stylesheet can include another stylesheet in its local path?

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  • Recursive XSLT, part 2

    - by Eric
    Ok, following on from my question here. Lets say my pages are now like this: A.xml: <page> <header>Page A</header> <content-a>Random content for page A</content-a> <content-b>More of page A's content</content-b> <content-c>More of page A's content</content-c> <!-- This doesn't keep going: there are a predefined number of sections --> </page> B.xml: <page include="A.xml"> <header>Page B</header> <content-a>Random content for page B</content-a> <content-b>More of page B's content</content-b> <content-c>More of page B's content</content-c> </page> C.xml: <page include="B.xml"> <header>Page C</header> <content-a>Random content for page C</content-a> <content-b>More of page C's content</content-b> <content-c>More of page C's content</content-c> </page> After the transform (on C.xml), I'd like to end up with this: <h1>Page C</h1> <div> <p>Random content for page C</p> <p>Random content for page B</p> <p>Random content for page A</p> </div> <div> <p>More of page C's content</p> <p>More of page B's content</p> <p>More of page A's content</p> </div> <div> <p>Yet more of page C's content</p> <p>Yet more of page B's content</p> <p>Yet more of page A's content</p> </div> I know that I can use document(@include) to include another document. However, the recursion is a bit beyond me. How would I go about writing such a transform?

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  • running shell commands with gnu clisp

    - by Paul Nathan
    I'm trying to create a "system" command for clisp that works like this (setq result (system "pwd")) ;;now result is equal to /my/path/here I have something like this: (defun system (cmd) (ext:run-program :output :stream)) But, I am not sure how to transform a stream into a string. I've reviewed the hyperspec and google more than a few times.

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  • Derivative of a program

    - by kokoloco
    Let us assume you can represent a program as mathematical function, that's possible. How does the program representation of the first derivative of that function look like? Is there a way to transform a program to its "derivative" form, and does this make sense at all?

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  • How to update multiple rows with different values in mysql?

    - by user210481
    I have a table with a column 'A'. Some rows have 14 digits for the column 'A' and some have only 12. I need to transform all the entries to 14 digits. The datatype is varchar I would like to update all the rows at once (one query), adding zeros before the first digit, so an entry like 012345678910 would become 00012345678910. Is it possible to do it in one single query? Thanks

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  • GUI for Dialog-design for WiX

    - by leiflundgren
    WiX is great in that there is no GUI, you just write the installer you want it to be. No fiddling with GUI-wizards! However, drawing GUI is actually one thing I prefer to use a GUI for. So, is there any Dialog-drawing program which exports WiX-data? (I suppose else-wise perhaps I could transform what Visual Studio's forms editor does to WiX-XML.) /L

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  • Bring object to the front, in Flash AS3

    - by jimbo
    Hi All, i have the below code, which is basically animating object across the screen, when roll-over happens it pauses the anim, and displays some information. Everything works fine, but when its paused, i wold like that current object to be 'on top' so other items run behind. I have looked at setChildIndex, but didn't have much luck. package { import flash.display.MovieClip; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Point; import flash.events.KeyboardEvent; import flash.events.*; import caurina.transitions.Tweener; import fl.motion.Color; public class carpurchase extends Sprite { public function carpurchase() { var carX = 570; //Set cars var car1:fullCar = new fullCar(); car1.info.alpha = 0; //var c:Color = new Color(); //c.setTint(0xff0000, 0.8); //car2.car.transform.colorTransform=c; car1.x = carX; car1.y = 280; car1.info.title.text = "test"; car1.info.desc.text = "test"; addChild(car1); car1.addEventListener(MouseEvent.ROLL_OVER, carPause); car1.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car1Reset():void { Tweener.addTween(car1, {x:carX, time:0, onComplete:car1Tween}); } function car1Tween():void { Tweener.addTween(car1, {x:-120, time:2, delay:3, transition:"linear", onComplete:car1Reset}); } car1Tween(); var car2:fullCar = new fullCar(); car2.info.alpha = 0; var c:Color = new Color(); c.setTint(0xff0000, 0.8); car2.car.transform.colorTransform=c; car1.x = carX; car2.y = 175; car2.info.title.text = "test"; car2.info.desc.text = "test"; addChild(car2); car2.addEventListener(MouseEvent.ROLL_OVER, carPause); car2.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car2Reset():void { Tweener.addTween(car2, {x:carX, time:0, onComplete:car2Tween}); } function car2Tween():void { Tweener.addTween(car2, {x:-120, time:3, delay:0, transition:"linear", onComplete:car2Reset}); } car2Tween(); function carPause(e:MouseEvent):void { Tweener.pauseTweens(e.target); Tweener.addTween(e.target.info, {y:-150, alpha:1, time:.5, transition:"easeout"}); } function carContinue(e:MouseEvent):void { Tweener.addTween(e.target.info, {y:10, alpha:0, time:.5, transition:"easeout"}); Tweener.resumeTweens(e.target); } } } Any help welcome

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  • Drawing Mirrored Text

    - by Jeff
    I'm trying to draw mirrored (as in, it looks like you held it up to a mirror) text, and I want to do it the easiest way possible. It is possible to do a transform on a UILabel? Or do I have to use Quartz and do CGContextShowTextAtPoint() ?

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  • Pitch detection and change java

    - by omegas27
    Hello, I'm french so I'm sorry if you have trouble to understand some of my sentences. Aniways, I saw in some topics that the pitch could be fetected thanks to the Fourier transform but I didn't really understand how to implement it. Moreover, I didn't find how to change the pitch of a wav file and if possibl ,a mp3 file I am listening to music using javaSound for the wav and JLayer for the mp3. Thanks

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  • Android: DOM-Model to XML

    - by poeschlorn
    Hey Guys, analogue to this one (http://stackoverflow.com/questions/2788345/replacing-xml-in-file-from-document-in-java or http://www.exampledepot.com/egs/javax.xml.transform/WriteDom.html) I try to use it under Android... The problem is, that I can't use the suggested solution under android, because it throws java.lang.verifyError... After reading a little bit, I found out, that the class that was used to store the data to file, is not usable in android... can you suggest another solution, which is similar easy to use?

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  • PostgreSQL: SELECT all fields, filter some

    - by Adam Matan
    Hi, In one of our databases, there is a table with dozens of columns, one of which is a geometry column. I want to SELECT rows from the table, with the geometry transformed to another SRID. I want to use something like: `SELECT *` in order to avoid: SELECT col_a, col_b, col_c, col_d, col_e, col_f, col_g, col_h, transform(the_geom, NEW_SRID), ..., col_z Any ideas? Adam

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  • Windows App Resolution

    - by Ricardo
    Hi, I have a windows app that runs correctly in my PC that is 96DPI but when I use it on a PC that has 120DPI the forms transform and all their components scramble. How can I fix this? Thanks.

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  • Xslt external parameter

    - by enrico
    In my server side TransformerFactory tfactory = TransformerFactory.newInstance(); Transformer transformer = tfactory.newTransformer( new StreamSource("mytext.xsl")); transformer.setParameter("parametro","hope"); transformer.transform( new DOMSource(document), outputStream ); --mytext.xslt-- . . . . . . why the value of $parametro isn't "hope" in my html output? Thanks

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  • How I pass a delegate prototype to a method?

    - by Jeff Dahmer
    SO lets say in my class I have: public delegate bool MyFunc(int param); How can I then do this someObj.PassMeADelegateToExamine(this.MyFunc); // not possible!?! SO that I can examine the delegate and perhaps use reflection or something idk to find out it's return type and any params it might have? Basically if I can transform it into an (uncallable) Action object that woul dbe grand

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  • Convet from line points to shape points

    - by VOX
    I have an array of points that make up a line. However I need to draw the line with the width of n pixels. How can I transform that points for lines to points for polygon (or a shape) so I can directly draw it on canvas. I'm developing two program at the same time, one is j2me and another is .NET CF. j2me doesn't support drawing lines with width. Please take a look at the picture. link text

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  • urldecode in ruby ?

    - by wefwgeweg
    how do i transform www.bestbuy.com/site/Electronics\Audio\abcat0200000.c=3fid=3dabcat0200000 into its original format ? www.bestbuy.com/site/Electronics/Audio/abcat0200000.c?id=abcat0200000 urldecode ?

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  • access elements of a void *?

    - by user146780
    I have a void pointer and want to access elements from it. How could I transform a void * into an unsigned byte pointer so I can access its elements (which I know are actually unsigned bytes). Thanks Using C++

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  • lr parsing table

    - by flufferok
    Could any1 explain how can i transform ll(1) parsing table to lr(1) parsing table? Or are there any tables already for lr1 mathematical parsing(+,-,/,*,^)?

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  • Animation using AniMate with Unity3D doesn't interact with physical objects

    - by Albz
    I'm designing a maze with Unity3D. The maze has a number of bifurcations and the player will stop before each bifurcation and simply choose left or right. Then an automatic animation will move the player through the next bifurcation till the end of the maze (or till a dead end). To animate the player I'm using AniMate and C# in my Unity project. Using AniMate I'm simply creating a point-to-point animation for each bifurcation (e.g. mage below: from the start/red arrow to point 5) My problem is that my animation script (associated to the "First Person Controller") is not working properly since physics is not respected (the player passes through walls). If in the same project I enable the standard character controls in Unity, then I can navigate in the maze with the physical contrains of walls etc... (i.e. I have colliders). This is an example of the code I'm using when I press left to pass from starting point, trough point 1 to point 2: void FixedUpdate () { if (Input.GetKey(KeyCode.LeftArrow)) { //To point 1 Hashtable props = new Hashtable(); props.Add("position", new Vector3(756f,112f,1124f)); props.Add("physics", true); Ani.Mate.To(transform, 2, props); //To point 2 Hashtable props2 = new Hashtable(); props2.Add("position", new Vector3(731f,112f,1124f)); props2.Add("physics", true); Ani.Mate.To(transform, 2, props2); } } What happens practically when I press the left arrow button is that the player moves directly to point 2 using a straight line passing through the wall. I tried to pass to AniMate "Physics = true" but it doesn't seem to help. Any idea on how to solve this issue? Alternatively... any hint on how to have a more optimized code and just use a series of vector3 coordinates (one for each point) to obtain the simple animation I want without having to declare new Hashtable(); etc... every time? I chose AniMate simply because 1. I'm a beginner with Unity 2. I don't need complex animations (e.g. I don't need to use iTween), just fixed animations along straight lines and I need something really simple and quick to implement in a script. However, if someone has an equally simple solution it will be welcome. thank you in advance for your help

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