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  • Is there a Javascript cron implementation somewhere that I'm missing?

    - by user173491
    I'm aware of timing issues in Javascript, how its not exact/off by milliseconds etc, but I need something to at least attempt to do browser-based scheduling. In terms of features, I'm thinking something along the lines of scheduling patterns described here: http://www.sauronsoftware.it/projects/cron4j/manual.php#p02 Anything out there? I've done google searches and haven't found any implementation worth nothing.

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  • Will server-side JavaScript take off? Which implementation is most stable?

    - by Steve M
    Does anyone see server-side JavaScript taking off? There are a couple of implementations out there, but it all seems to be a bit of a stretch (as in, "doing it BECAUSE WE CAN" type of attitude). I'm curious to know if anyone actually writes JavaScript for the server-side and what their experiences with it have been to date. Also, which implementation is generally seen as the most stable?

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  • Is there an easily available implementation of erf() for Python?

    - by rog
    I can implement the error function, erf, myself, but I'd prefer not to. Is there a python package with no external dependencies that contains an implementation of this function? I have found http://pylab.sourceforge.net/packages/included_functions.htmlthis but this seems to be part of some much larger package (and it's not even clear which one!). I'm sorry if this is a naive question - I'm totally new to Python.

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  • Trouble with nginx and serving from multiple directories under the same domain

    - by Phase
    I have nginx setup to serve from /usr/share/nginx/html, and it does this fine. I also want to add it to serve from /home/user/public_html/map on the same domain. So: my.domain.com would get you the files in /usr/share/nginx/html my.domain.com/map would get you the files in /home/user/public_html/map With the below configuration (/etc/nginx/nginx.conf) it appears to be going to my.domain.com/map/map as noticed by this: 2011/03/12 09:50:26 [error] 2626#0: *254 "/home/user/public_html/map/map/index.html" is forbidden (13: Permission denied), client: <edited ip address>, server: _, request: "GET /map/ HTTP/1.1", host: "<edited>" I've tried a few things but I'm still not able to get it to cooperate, so any help would be greatly appreciated. ####################################################################### # # This is the main Nginx configuration file. # ####################################################################### #---------------------------------------------------------------------- # Main Module - directives that cover basic functionality #---------------------------------------------------------------------- user nginx; worker_processes 1; error_log /var/log/nginx/error.log; pid /var/run/nginx.pid; #---------------------------------------------------------------------- # Events Module #---------------------------------------------------------------------- events { worker_connections 1024; } #---------------------------------------------------------------------- # HTTP Core Module #---------------------------------------------------------------------- http { include /etc/nginx/mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/access.log main; sendfile on; keepalive_timeout 65; server { listen 80; server_name _; #access_log logs/host.access.log main; location / { root /usr/share/nginx/html; index index.html index.htm; } location /map { root /home/user/public_html/map; index index.html index.htm; } error_page 404 /404.html; location = /404.html { root /usr/share/nginx/html; } error_page 500 502 503 504 /50x.html; location = /50x.html { root /usr/share/nginx/html; } } include /etc/nginx/conf.d/*.conf; }

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  • BizTalk Server 2009 - Architecture Options

    - by StuartBrierley
    I recently needed to put forward a proposal for a BizTalk 2009 implementation and as a part of this needed to describe some of the basic architecture options available for consideration.  While I already had an idea of the type of environment that I would be looking to recommend, I felt that presenting a range of options while trying to explain some of the strengths and weaknesses of those options was a good place to start.  These outline architecture options should be equally valid for any version of BizTalk Server from 2004, through 2006 and R2, up to 2009.   The following diagram shows a crude representation of the common implementation options to consider when designing a BizTalk environment.         Each of these options provides differing levels of resilience in the case of failure or disaster, with the later options also providing more scope for performance tuning and scalability.   Some of the options presented above make use of clustering. Clustering may best be described as a technology that automatically allows one physical server to take over the tasks and responsibilities of another physical server that has failed. Given that all computer hardware and software will eventually fail, the goal of clustering is to ensure that mission-critical applications will have little or no downtime when such a failure occurs. Clustering can also be configured to provide load balancing, which should generally lead to performance gains and increased capacity and throughput.   (A) Single Servers   This option is the most basic BizTalk implementation that should be considered. It involves the deployment of a single BizTalk server in conjunction with a single SQL server. This configuration does not provide for any resilience in the case of the failure of either server. It is however the cheapest and easiest to implement option of those available.   Using a single BizTalk server does not provide for the level of performance tuning that is otherwise available when using more than one BizTalk server in a cluster.   The common edition of BizTalk used in single server implementations is the standard edition. It should be noted however that if future demand requires increased capacity for a solution, this BizTalk edition is limited to scaling up the implementation and not scaling out the number of servers in use. Any need to scale out the solution would require an upgrade to the enterprise edition of BizTalk.   (B) Single BizTalk Server with Clustered SQL Servers   This option uses a single BizTalk server with a cluster of SQL servers. By utilising clustered SQL servers we can ensure that there is some resilience to the implementation in respect of the databases that BizTalk relies on to operate. The clustering of two SQL servers is possible with the standard edition but to go beyond this would require the enterprise level edition. While this option offers improved resilience over option (A) it does still present a potential single point of failure at the BizTalk server.   Using a single BizTalk server does not provide for the level of performance tuning that is otherwise available when using more than one BizTalk server in a cluster.   The common edition of BizTalk used in single server implementations is the standard edition. It should be noted however that if future demand requires increased capacity for a solution, this BizTalk edition is limited to scaling up the implementation and not scaling out the number of servers in use. You are also unable to take advantage of multiple message boxes, which would allow us to balance the SQL load in the event of any bottlenecks in this area of the implementation. Any need to scale out the solution would require an upgrade to the enterprise edition of BizTalk.   (C) Clustered BizTalk Servers with Clustered SQL Servers   This option makes use of a cluster of BizTalk servers with a cluster of SQL servers to offer high availability and resilience in the case of failure of either of the server types involved. Clustering of BizTalk is only available with the enterprise edition of the product. Clustering of two SQL servers is possible with the standard edition but to go beyond this would require the enterprise level edition.    The use of a BizTalk cluster also provides for the ability to balance load across the servers and gives more scope for performance tuning any implemented solutions. It is also possible to add more BizTalk servers to an existing cluster, giving scope for scaling out the solution as future demand requires.   This might be seen as the middle cost option, providing a good level of protection in the case of failure, a decent level of future proofing, but at a higher cost than the single BizTalk server implementations.   (D) Clustered BizTalk Servers with Clustered SQL Servers – with disaster recovery/service continuity   This option is similar to that offered by (C) and makes use of a cluster of BizTalk servers with a cluster of SQL servers to offer high availability and resilience in case of failure of either of the server types involved. Clustering of BizTalk is only available with the enterprise edition of the product. Clustering of two SQL servers is possible with the standard edition but to go beyond this would require the enterprise level edition.    As with (C) the use of a BizTalk cluster also provides for the ability to balance load across the servers and gives more scope for performance tuning the implemented solution. It is also possible to add more BizTalk servers to an existing cluster, giving scope for scaling the solution out as future demand requires.   In this scenario however, we would be including some form of disaster recovery or service continuity. An example of this would be making use of multiple sites, with the BizTalk server cluster operating across sites to offer resilience in case of the loss of one or more sites. In this scenario there are options available for the SQL implementation depending on the network implementation; making use of either one cluster per site or a single SQL cluster across the network. A multi-site SQL implementation would require some form of data replication across the sites involved.   This is obviously an expensive and complex option, but does provide an extraordinary amount of protection in the case of failure.

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  • Can an expert examine my .NET MVC 4 application? [on hold]

    - by Till Death Developer
    Problem Definition: I need an expert to examine my application not for errors but have a look at how my implementation goes and tell me whether am doing a good job or am just creating a huge mess, and please me with suggestion on how i should improve my work? Points of Concern: Neat Solution(Can find the thing you are looking for easily). Low Redundancy. Efficiency (Load time, Speed, etc...) Data Access Implementation. Authentication System Implementation. Data Services Implementation. Note: Application is just a playground for testing new implementation approaches so it may seem meaningless because it is, however not the subject any way i just need to know if am doing things in a good way(Nothing is the right way but there is good and bad). Solution Link: http://www.mediafire.com/?8s70y44w16n1uyx

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  • LINQ To SQL exception: Local sequence cannot be used in LINQ to SQL implementation of query operator

    - by pcampbell
    Consider this LINQ To SQL query. It's intention is to take a string[] of search terms and apply the terms to a bunch of different fields on the SQL table: string[] searchTerms = new string[] {"hello","world","foo"}; List<Cust> = db.Custs.Where(c => searchTerms.Any(st => st.Equals(c.Email)) || searchTerms.Any(st => st.Equals(c.FirstName)) || searchTerms.Any(st => st.Equals(c.LastName)) || searchTerms.Any(st => st.Equals(c.City)) || searchTerms.Any(st => st.Equals(c.Postal)) || searchTerms.Any(st => st.Equals(c.Phone)) || searchTerms.Any(st => c.AddressLine1.Contains(st)) ) .ToList(); An exception is raised: Local sequence cannot be used in LINQ to SQL implementation of query operators except the Contains() operator Question: Why is this exception raised, and how can the query be rewritten to avoid this exception?

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  • Why is my implementation of the Sieve of Atkin overlooking numbers close to the specified limit?

    - by Ross G
    My implementation either overlooks primes near the limit or composites near the limit. while some limits work and others don't. I'm am completely confused as to what is wrong. def AtkinSieve (limit): results = [2,3,5] sieve = [False]*limit factor = int(math.sqrt(lim)) for i in range(1,factor): for j in range(1, factor): n = 4*i**2+j**2 if (n <= lim) and (n % 12 == 1 or n % 12 == 5): sieve[n] = not sieve[n] n = 3*i**2+j**2 if (n <= lim) and (n % 12 == 7): sieve[n] = not sieve[n] if i>j: n = 3*i**2-j**2 if (n <= lim) and (n % 12 == 11): sieve[n] = not sieve[n] for index in range(5,factor): if sieve[index]: for jndex in range(index**2, limit, index**2): sieve[jndex] = False for index in range(7,limit): if sieve[index]: results.append(index) return results For example, when I generate a primes to the limit of 1000, the Atkin sieve misses the prime 997, but includes the composite 965. But if I generate up the limit of 5000, the list it returns is completely correct.

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  • Why is my implementation of the Sieve of Atkin overlooking numbers close to the specified limit?

    - by Ross G
    My implementation either overlooks primes near the limit or composites near the limit. while some limits work and others don't. I'm am completely confused as to what is wrong. def AtkinSieve (limit): results = [2,3,5] sieve = [False]*limit factor = int(math.sqrt(lim)) for i in range(1,factor): for j in range(1, factor): n = 4*i**2+j**2 if (n <= lim) and (n % 12 == 1 or n % 12 == 5): sieve[n] = not sieve[n] n = 3*i**2+j**2 if (n <= lim) and (n % 12 == 7): sieve[n] = not sieve[n] if i>j: n = 3*i**2-j**2 if (n <= lim) and (n % 12 == 11): sieve[n] = not sieve[n] for index in range(5,factor): if sieve[index]: for jndex in range(index**2, limit, index**2): sieve[jndex] = False for index in range(7,limit): if sieve[index]: results.append(index) return results For example, when I generate a primes to the limit of 1000, the Atkin sieve misses the prime 997, but includes the composite 965. But if I generate up the limit of 5000, the list it returns is completely correct.

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  • Web scraping: how to get scraper implementation from text link?

    - by isme
    I'm building a java web media-scraping application for extracting content from a variety of popular websites: youtube, facebook, rapidshare, and so on. The application will include a search capability to find content urls, but should also allow the user to paste a url into the application if they already where the media is. Youtube Downloader already does this for a variety of video sites. When the program is supplied with a URL, it decides which kind of scraper to use to get the content; for example, a youtube watch link returns a YoutubeScraper, a Facebook fanpage link returns a FacebookScraper and so on. Should I use the factory pattern to do this? My idea is that the factory has one public method. It takes a String argument representing a link, and returns a suitable implementation of the Scraper interface. I guess the Factory would hold a list of Scraper implementations, and would match the link against each Scraper until it finds a suitable one. If there is no suitable one, it throws an Exception instead.

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  • How to repeat a particular execution multiple times

    - by Joshua
    The following snippet generates create / drop sql for a particular database, whenever there is a modification to JPA entity classes. How do I perform something equivalent of a 'for' operation where-in the following code can be used to generate sql for all supported databases (e.g. H2, MySQL, Postgres) Currently I have to modify db.groupId, db.artifactId, db.driver.version everytime to generate the sql files <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>hibernate3-maven-plugin</artifactId> <version>${hibernate3-maven-plugin.version}</version> <executions> <execution> <id>create schema</id> <phase>process-test-resources</phase> <goals> <goal>hbm2ddl</goal> </goals> <configuration> <componentProperties> <persistenceunit>${app.module}</persistenceunit> <drop>false</drop> <create>true</create> <outputfilename>${app.sql}-create.sql</outputfilename> </componentProperties> </configuration> </execution> <execution> <id>drop schema</id> <phase>process-test-resources</phase> <goals> <goal>hbm2ddl</goal> </goals> <configuration> <componentProperties> <persistenceunit>${app.module}</persistenceunit> <drop>true</drop> <create>false</create> <outputfilename>${app.sql}-drop.sql</outputfilename> </componentProperties> </configuration> </execution> </executions> <dependencies> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-core</artifactId> <version>${hibernate-core.version}</version> </dependency> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-api</artifactId> <version>${slf4j-api.version}</version> </dependency> <dependency> <groupId>org.slf4j</groupId> <artifactId>slf4j-nop</artifactId> <version>${slf4j-nop.version}</version> </dependency> <dependency> <groupId>${db.groupId}</groupId> <artifactId>${db.artifactId}</artifactId> <version>${db.driver.version}</version> </dependency> </dependencies> <configuration> <components> <component> <name>hbm2cfgxml</name> <implementation>annotationconfiguration</implementation> </component> <component> <name>hbm2dao</name> <implementation>annotationconfiguration</implementation> </component> <component> <name>hbm2ddl</name> <implementation>jpaconfiguration</implementation> <outputDirectory>src/main/sql</outputDirectory> </component> <component> <name>hbm2doc</name> <implementation>annotationconfiguration</implementation> </component> <component> <name>hbm2hbmxml</name> <implementation>annotationconfiguration</implementation> </component> <component> <name>hbm2java</name> <implementation>annotationconfiguration</implementation> </component> <component> <name>hbm2template</name> <implementation>annotationconfiguration</implementation> </component> </components> </configuration> </plugin>

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  • Custom Java events with listeners vs. a JMS based implementation?

    - by Joe Dean
    My application requires events to be fired based on some specific activities that happen. I'm trying to determine if I should create my own event handling system using the Java EventObject with custom listeners similar to Java AWT Or should I use a JMS implementation? I was considering either apache's Qpid or ActiveMQ solution. I'm exploring these options at the moment and was wondering if anyone has experience with Qpid or ActiveMQ and can offer some advise (e.g., pros, cons to consider, etc) Also, if anyone has any suggestions for building a simple event handling system... if it's even worth while to consider this over a JMS based solution.

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  • ORM framework that extends base class with database-implementation.

    - by aioobe
    I have a game consisting of a client / server + a webpage. A central notion in both client and game-/webserver is an Account. Accounts are stored in a database thus I'm in need of some ORM and recently had a look at Hibernate and Cayenne. My understanding however, is that both frameworks provide an "DatabaseBackedAccount"-class which I extend with my other Account methods. My problem is that the Account class is reused heavily on the client side, and I would obviously not want to include database-related code on the client implementation. My current solution is to have an Account class (shared by server and client) and extend this with a DatabaseBackedAccount (overriding setter-methods and providing a commit method) on the server side. I find this quite natural and nice, however I've had to implement all gory sql-details and ORM myself. Is there any way to "turn the table" in any existing ORM framework, so that the generated classes extend my existing class?

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  • I have Person.Surname field implemented as a string if I change the implementation of the field to a

    - by AndyM
    This is me going right back to basics with TDD for learning purposes. I originally implemented Person.Surname as field of type object (the simplest possible way of passing the test. I then added a test setting Person.Surname stating that the return value should be a string and set Person.Surname=20. I 'fixed' the test by changing the implementation to use string rather than object. The test now long compiles due to static type checking, so I commented it out. So I'm left with no way of leaving my intention in the test. Is there a way of having a failing test in this circumstance?

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  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

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