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  • Configurable Objects - Introduction

    - by Anthony Shorten
    One of the interesting facilities in the framework is Configurable Object functionality (it is also known as Task Optimization and also known as Cool Tools). The idea is that any implementation can create their own views of the base product objects and services and implement functionality against those new views. For example, in Oracle Utilities Customer Care and Billing, there is a Person object. That object is used to store and manage information about individuals as well as companies. In the base product you would use the Person Maintenance screen and fill in some of the screen when you wanted to register or maintain and individual as well and fill out other parts of the screen when you wanted to register or maintain a company. This can be somewhat confusing to some customers. Using Configurable Objects this can be simplified. A business object can be created that is a view of the any object. For example, you could create a Human business object which would cover the aspects of the Person object pertaining to an individual and a Company business object to cover the aspects unique to a company. Even the tag names (i.e. Field Names) in the object can be changed to be more what the implementation is familiar with. The object can also restructure the object. For example, a common identifier for an individual in the USA is the Social Security number, this value is a Person Identifier (as this varies in each country). In the new Human object you can remap the Person Identifier as a Social Security number. To define a Business Object you use a schema editor built into the browser user interface and use a mapping language to setup the business objects. An example of the language is shown below in an extract of the schema for the Human business object. As you can see there are mapping as well as formatting and other tags. This information can be built manually or using a wizard which generates the base structure for you to alter. This is all stored as meta data when saved. Once a Business object is built it can be used as basis for code, other business objects (we support inheritance), called by a screen (called a UI Map) or even as a Web Service. This is just a start with Configurable Objects as you can also create views of base services called Business Services, Service Scripts used for non-object or complex object processing (as well as other things), UI Maps used for screens and Data Areas to reuse definitions across multiple objects. Configurable Objects are powerful and I only really touched on them here. Over the next few months I hope to add lots more entries about them.

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  • Qt 4.6 Adding objects and sub-objects to QWebView window object (C++ & Javascript)

    - by Cor
    I am working with Qt's QWebView, and have been finding lots of great uses for adding to the webkit window object. One thing I would like to do is nested objects... for instance: in Javascript I can... var api = new Object; api.os = new Object; api.os.foo = function(){} api.window = new Object(); api.window.bar = function(){} obviously in most cases this would be done through a more OO js-framework. This results in a tidy structure of: >>>api ------------------------------------------------------- - api Object {os=Object, more... } - os Object {} foo function() - win Object {} bar function() ------------------------------------------------------- Right now I'm able to extend the window object with all of the qtC++ methods and signals I need, but they all have 'seem' to have to be in a root child of "window". This is forcing me to write a js wrapper object to get the hierarchy that I want in the DOM. >>>api ------------------------------------------------------- - api Object {os=function, more... } - os_foo function() - win_bar function() ------------------------------------------------------- This is a pretty simplified example... I want objects for parameters, etc... Does anyone know of a way to pass an child object with the object that extends the WebFrame's window object? Here's some example code of how I'm adding the object: mainwindow.h #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGui/QMainWindow> #include <QWebFrame> #include "mainwindow.h" #include "happyapi.h" class QWebView; class QWebFrame; QT_BEGIN_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); private slots: void attachWindowObject(); void bluesBros(); private: QWebView *view; HappyApi *api; QWebFrame *frame; }; #endif // MAINWINDOW_H mainwindow.cpp #include <QDebug> #include <QtGui> #include <QWebView> #include <QWebPage> #include "mainwindow.h" #include "happyapi.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { view = new QWebView(this); view->load(QUrl("file:///Q:/example.htm")); api = new HappyApi(this); QWebPage *page = view->page(); frame = page->mainFrame(); attachWindowObject(); connect(frame, SIGNAL(javaScriptWindowObjectCleared()), this, SLOT(attachWindowObject())); connect(api, SIGNAL(win_bar()), this, SLOT(bluesBros())); setCentralWidget(view); }; void MainWindow::attachWindowObject() { frame->addToJavaScriptWindowObject(QString("api"), api); }; void MainWindow::bluesBros() { qDebug() << "foo and bar are getting the band back together!"; }; happyapi.h #ifndef HAPPYAPI_H #define HAPPYAPI_H #include <QObject> class HappyApi : public QObject { Q_OBJECT public: HappyApi(QObject *parent); public slots: void os_foo(); signals: void win_bar(); }; #endif // HAPPYAPI_H happyapi.cpp #include <QDebug> #include "happyapi.h" HappyApi::HappyApi(QObject *parent) : QObject(parent) { }; void HappyApi::os_foo() { qDebug() << "foo called, it want's it's bar back"; }; I'm reasonably new to C++ programming (coming from a web and python background). Hopefully this example will serve to not only help other new users, but be something interesting for a more experienced c++ programmer to elaborate on. Thanks for any assistance that can be provided. :)

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  • constructor function's object literal returns toString() method but no other method

    - by JohnMerlino
    I'm very confused with javascript methods defined in objects and the "this" keyword. In the below example, the toString() method is invoked when Mammal object instantiated: function Mammal(name){ this.name=name; this.toString = function(){ return '[Mammal "'+this.name+'"]'; } } var someAnimal = new Mammal('Mr. Biggles'); alert('someAnimal is '+someAnimal); Despite the fact that the toString() method is not invoked on the object someAnimal like this: alert('someAnimal is '+someAnimal.toString()); It still returns 'someAnimal is [Mammal "Mr. Biggles"]' . That doesn't make sense to me because the toString() function is not being called anywhere. Then to add even more confusion, if I change the toString() method to a method I make up such as random(): function Mammal(name){ this.name=name; this.random = function(){ return Math.floor(Math.random() * 15); } } var someAnimal = new Mammal('Mr. Biggles'); alert(someAnimal); It completely ignores the random method (despite the fact that it is defined the same way was the toString() method was) and returns: [object object] Another issue I'm having trouble understanding with inheritance is the value of "this". For example, in the below example function person(w,h){ width.width = w; width.height = h; } function man(w,h,s) { person.call(this, w, h); this.sex = s; } "this" keyword is being send to the person object clearly. However, does "this" refer to the subclass (man) or the super class (person) when the person object receives it? Thanks for clearing up any of the confusion I have with inheritance and object literals in javascript.

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  • Making a Web Gui to design a Garden Layout

    - by paddydub
    I would like to design a web page Gui where users can design a simple interactive garden. The user would pick a template design and receive price estimates based on the design template and the dimensions entered. I'd like the user to be able to move items such as plants, stones and be able to adjust the dimensions of the grass, paving. I'm thinking i could make it using flash but I would like to know there are any other ways I could use to implement this?

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  • What design pattern will you choose ?

    - by MemoryLeak
    I want to design a class, which contains a procedure to achieve a goal. And it must follow some order to make sure the last method, let's say "ExecuteIt", to behave correctly. in such a case, what design patter will you use ? which can make sure that the user must call the public method according some ordering. If you really don't know what I am saying, then can you share me some concept of choosing a design patter, or what will you consider while design a class?

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  • How to study design patterns?

    - by Alien01
    I have read around 4-5 books on design patterns, but still I dont feel I have come closer to intermediate level in design patterns? How should I go studying design patterns? Is there any best book for design pattern? I know this will come only with experience but there must be some way to master these?

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  • Game planning and software design? I feel that UML is not convenient

    - by user1542
    In my university, they always emphasize and hype about UML design and stuff, in which I feel it is not going to work well with game structure design. Now, I just want a professional advice on how should I begin my game designing? The story is I have some skill in programming and have done many minor game such as getting some 2D platformer working to some extend. The problems that I find about my program is the poor quality design. After coding for a while, things start to break down due to poor planning (When I add new feature, it tends to make me have to recode the whole program). However, to plan everything out without a single design flaw is a bit too ideal. Therefore, any advice to how should I plan my game? How should I put it into visible pictures, so that me and my friends are able to overview the designs? I planned to start coding a game with my friend. This is going to be my first teamwork, so any professional advices would be a pleasure. Is there any other alternatives than UML? Another question is how does "prototyping" normally looks like?

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  • C++ include statement required if defining a map in a headerfile.

    - by Justin
    I was doing a project for computer course on programming concepts. This project was to be completed in C++ using Object Oriented designs we learned throughout the course. Anyhow, I have two files symboltable.h and symboltable.cpp. I want to use a map as the data structure so I define it in the private section of the header file. I #include <map> in the cpp file before I #include "symboltable.h". I get several errors from the compiler (MS VS 2008 Pro) when I go to debug/run the program the first of which is: Error 1 error C2146: syntax error : missing ';' before identifier 'table' c:\users\jsmith\documents\visual studio 2008\projects\project2\project2\symboltable.h 22 Project2 To fix this I had to #include <map> in the header file, which to me seems strange. Here are the relevant code files: // symboltable.h #include <map> class SymbolTable { public: SymbolTable() {} void insert(string variable, double value); double lookUp(string variable); void init(); // Added as part of the spec given in the conference area. private: map<string, double> table; // Our container for variables and their values. }; and // symboltable.cpp #include <map> #include <string> #include <iostream> using namespace std; #include "symboltable.h" void SymbolTable::insert(string variable, double value) { table[variable] = value; // Creates a new map entry, if variable name already exist it overwrites last value. } double SymbolTable::lookUp(string variable) { if(table.find(variable) == table.end()) // Search for the variable, find() returns a position, if thats the end then we didnt find it. throw exception("Error: Uninitialized variable"); else return table[variable]; } void SymbolTable::init() { table.clear(); // Clears the map, removes all elements. }

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  • Would this data requirement suit a Document -Oriented database?

    - by codecowboy
    I have a requirement to allow users to fill in journal/diary entries per day. I want to provide a handful of known journal templates with x columns to fill in. An example might be a thought diary; a user has to record a thought in one column, describe the situation, rate how they felt etc. The other requirement is that a user should be able to create their own diary templates. They might have a need for a 10 column diary entry per day and might need to rate some aspect out of 50 instead of 10. In an RDBMS, I can see this getting quite complicated. I could have individual tables for my known templates as the fields will be fixed. But for custom diary templates I imagine I would would need a table storing custom_field_types (the diary columns), a table storing entries referencing their field types (custom_entries) and then a third custom_diary table which would store rows matching custom_entries to diaries. Leaving performance / scaling aside, would it be any simpler or make more sense to use a document oriented database like MongoDB to store this data? This is for a web application which might later need an API for mobile devices.

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  • Need design ideas generators.

    - by Clubspy
    Hello guys I am a web developer and sometimes I have to do some design myself for my customers but design actually is not my best thing to do. I am looking for a program that can help me getting fast and reliable design ideas but I am not looking for code generator like Artisteer. Actually design is a hard task and my designs always look ugly and messy.

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  • Suggestions for opening the Rails toolbox to design a challenge game?

    - by keruilin
    How would you suggest designing a challenge system as part of a food-eating game so that it's automated as possible? All RoR tools, design patterns and logic are at your disposal (e.g., admin consoles, crontab, arch, etc.). Prize goes to whoever can suggest the simplest and most-automated design! Here are the requirements: User has many challenges. Badge has many challenges. (A unique badge is awarded for each challenge won.) Only one challenge can run at a time. Each challenge has a limited number of days that it runs. For example, one challenge can run 3 days, while another runs 7 days. Challenges can be seasonal. For example, "Eat 13 Pumpkins" only runs during the Fall. New challenges are added to the game on an ongoing basis. For example, a new challenge every week. Each challenge has a certain probability of being selected to run. For example, "Eat 10 Pies" challenge has 10% chance of being selected to run. As each new challenge is added to the database, I want the probabilities of running to change dynamically. I want to avoid the scenario where I'm manually updating a database field just to change the probability from 10% to 5%, for example. Challenges act like Easter eggs. Challenge icons pop-up at different places on the webpage. User is awarded a badge for successfully completing a challenge, but only when it's active. There is some wait time between each challenge. Between 1 and 7 days. Which wait time is random, but the probability of the wait time being short is high and the probability of it being a long wait time is low.

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  • What makes my code DDD (domain-driven design) qualified?

    - by oykuo
    Hi All, I'm new to DDD and am thinking about using this design technique in my project. However, what strikes me about DDD is that how basic the idea is. Unlike other design techniques such as MVC and TDD, it doesn't seems to contain any ground breaking ideas. For example, I'm sure some of you will have the same feeling that the idea of root aggregates and repositories are nothing new because when you are was writing MVC web applications you have to have one single master object (i.e. the root aggregate) that contain other minor objects (i.e. value objects and entities) in the model layer in order to send data to a strongly typed view. To me, the only new idea in DDD is probably the "Smart" entities (i.e. you are supposed to have business rules on root aggregates) Separation between value object, root aggregate and entities. Can anyone tell me if I have missed out anything here? If that's all there is to DDD, if I update one of my existing MVC application with the above 2 new ideas, can I claim it's an TDD, MVC and DDD applcation?

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  • Software or Photoshop plugins for professional photo album design

    - by Iain Fraser
    I am a graphic designer (among other things) and I'm used to doing magazine advertisements, brochures, posters and that sort of thing. Recently I was approached by a photographer who wants a graphic designer to produce wedding albums for him. I have already done a couple for him but I'm finding it hard to work by just arranging my layouts in Photoshop alone. It's very time consuming, but quite repetitive - especially when you're dealing with common page layouts. I know a lot of photographers use album design software to speed up the process a bit. What's the industry standard in terms of album design software?

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  • Which open source PHP project has the 'perfect' OOP design I can learn from?

    - by aditya menon
    I am a newbie to OOP, and I learn best by example. You could say this question is similar to Which Scala open source projects should I study to learn best coding practices - but in PHP. I have heard-tell that Symfony has the best 'architecture' (I will not pretend I know what that exactly means), as well as Doctrine ORM. Is it worth it to spend many months reading the source code of these projects, trying to deduce the patterns used and learning new tricks? I have seen equal number of web pages dissing and liking Zend's codebase (will provide links if deemed necessary). Do you know of any other project that would make any veteran OOP developer shed tears of joy? Please let me add that practicality and scope of use is not a concern at all here - I just want to do: Pick a project that has a codebase deemed awesome by devs way better and greater than me. Write code that achieves what the project does. Compare results and try to learn what I don't know. Basically, an academic interest codebase. Any recommendations please?

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  • Design Pattern Books, Papers or Resources for Non-Object Orientated Paradigms?

    - by FinnNk
    After viewing this video on InfoQ about functional design patterns I was wondering what resources are out there on design patterns for non-object orientated paradigms. There are plenty out there for the OO world (GOF, etc, etc) and for architecture (EoEAA, etc, etc) but I'm not aware of what's out there for functional, logic, or other programming paradigms. Is there anything? A comment during the video suggests possibly not - does anyone know better? (By the way, by design patterns I don't mean language features or data structures but higher level approaches to designing an application - as discussed in the linked video)

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  • Should I use the factory design pattern for every class?

    - by Frog
    I've been writing a website in PHP. As the code becomes more complex, I keep finding problems that can be solved using the factory design pattern. For example: I've a got a class Page which has subclasses HTMLPage, XMLPage, etc. Depending on some input I need to return an object of either one of these classes. I use the factory design pattern to do this. But as I encounter this problem in more classes, I keep having to change code which still initiates an object using its constructor. So now I'm wondering: is it a good idea to change all code so that it uses the factory design pattern? Or are there big drawbacks? I'm currently in a position to change this, so your answers would be really helpful.

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  • Is the structure used for these web pages a design pattern?

    - by aspdotnetuser
    I want to know if the structure for an ASP.NET website I'm working on uses a design pattern for it's web pages. If it is a design pattern, what is it called? The web pages have the following structure: UserDetails page (UserDetails.aspx) - includes UserDetailsController.ascx user control. UserDetailsController.ascx includes sub user controls like UserAccountDetails.ascx and UserLoginDetails.ascx etc Each sub user control contains a small amount of code/logic, the 'controller' user controls that host these sub user controls (i.e UserDetailsController.ascx) appear to call the business rules code and pass the data to the sub user controls. Is this a design pattern? What is it called?

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  • How do you enhance your websites speed without compromising the design and access?

    - by Thorn007
    How do you enhance your websites load speed without killing the design and accessibility? File compression, CDN, Gzip? What are the best tools for doing so? For example, Google has optimized their site without compromising the design. Also, many website can kill the purity of their images with compression. Is there a way, more or lest best practice, to increase speed without compromising the design and accessibility? Note: sorry for being so vague but I don't know how else to phrase this question.

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  • Where should I ask for feedbacks about web design? [closed]

    - by mariosangiorgio
    Possible Duplicate: Where can I get my website critiqued I am developing my personal website and I'd like to have feedbacks about its design. Is there any site/forum you would recommend me? I know that the best solution would be to hire a professional web designer and have him design my website, but I am also interested in understanding how to improve my design skills. Of course any recommended book, website, resource is more than welcome. I am not posting here the link to my home page because I think this Q/A site is more about web-development in general, but if you'd like to see my personal page and give some feedback I'll link it.

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  • Implementation of a general-purpose object structure (property bag)

    - by Thomas Wanner
    We need to implement some general-purpose object structure, much like an object in dynamic languages, that would give us a possibility of creating the whole object graph on-the-fly. This class has to be serializable and somehow user friendly. So far we have made some experiments with class derived from Dictionary<string, object> using the dot notation path to store properties and collections in the object tree. We have also find an article that implements something similar, but it doesn't seem to fit completely into our picture either. Do you know about some good implementations / libraries that deal with a similar problem or do you have any (non-trivial) ideas that could help us with our own implementation ? Also, I probably have to say that we are using .NET 3.5, so we can't take advantage of the new features in .NET 4.0 like dynamic type etc. (as far as I know it's also not possible to use any subset of it in .NET 3.5 solution).

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  • OOP Design for an Economy

    - by waiwai933
    Not sure where to start, so I'm just going to plow in. Let's say I'm trying to represent an economy in OOP. A basic design I've come up with is: class Person{ int $money; // Money someone has in wallet/purse int $bank_account_id; function getAmountOfMoney() function addMoney($amountToAdd) function subtractMoney($amountToSubtract) } class BankAccount{ int $money; // Money in Bank Account int $interest_per_year; function giveInterest() function depositMoney() // Calls $person->subtractMoney() function withdrawMoney() // Calls $person->addMoney() } Are there any design flaws here?

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  • Design of Business Layer

    - by Adil Mughal
    Hi, We are currently revamping our architecture and design of application. We have just completed design of Data Access Layer which is generic in the sense that it works using XML and reflection to persist data. Any ways now we are in the phase of designing business layer. We have read some books related to Enterprise Architecture and Design so we have found that there are few patterns that can be applied on business layer. Table Pattern and Domain Model are example of such patterns. Also we have found Domain Driven Design as well. Earlier we decided to build Entities against table objects. But we found that there is difference in Entities and Value Objects when it comes to DDD. For those of you who have gone through such design. Please guide me related to pattern, practice and sample. Thank you in advance! Also please feel free to discuss if you didn't get any point of mine.

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