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  • Design to distribute work when generating task oriented input for legacy dos application?

    - by TheDeeno
    I'm attempting to automate a really old dos application. I've decided the best way to do this is via input redirection. The legacy app (menu driven) has many tasks within tasks with branching logic. In order to easily understand and reuse the input for these tasks, I'd like to break them into bit size pieces. Since I'll need to start a fresh app on each run, repeating a context to consume a bit might be messy. I'd like to create an object model that: allows me to concentrate on the task at hand allows me to reuse common tasks from different start points prevents me from calling a task from the wrong start point To be more explicit, given I have the following task hierarchy: START A A1 A1a A1b A2 A2a B B1 B1a I'd like an object model that lets me generate an input file for task "A1b" buy using building blocks like: START -> do_A, do_A1, do_A1b but prevents me from: START -> do_A1 // because I'm assuming a different call chain from above This will help me write "do_A1b" because I can always assume the same starting context and will simplify writing "do_A1a" because it has THE SAME starting context. What patterns will help me out here? I'm using ruby at the moment so if dynamic language features can help, I'm game.

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  • Why is good UI design so hard for some Developers?

    - by Chris Ballance
    Some of us just have a hard time with the softer aspects of UI design (myself especially). Are "back-end coders" doomed to only design business logic and data layers? Is there something we can do to retrain our brain to be more effective at designing pleasing and useful presentation layers? Colleagues have recommended a few books me including The Design of Sites, Don't make me think and Why Software sucks , but I am wondering what others have done to remove their deficiencies in this area?

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  • how good should a developer be in design and animation?

    - by scatman
    how good should a developer (especially web developer) be in design and animation? should he know how to create flash animations? how to use image processing programs like photoshop.... i am asking this question because i am a computer science student, and all my courses are programming related (no courses about design). when i develop a web application i usually use "wizards" for animation coz i suck at design...

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  • Snap to object layout in SSIS

    - by simonsabin
    If you’ve ever used SSIS you will have found that getting a decent layout is a pain. It would be nice to have more features to help layout things nicely. Jamie has proposed such a suggestion to allow you to align objects to each other, a bit like what you get with reporting services. Have a look at Jamie’s suggestion and vote for it if you agree https://connect.microsoft.com/SQLServer/feedback/details/644668/ssis-snap-to...(read more)

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  • Tips and Tricks in SSIS Presentation

    Here is a Live Meeting presentation I did for the Polish SQL Server User Group on Tips and Tricks I use when out and about using SSIS (It is in English).  It lasts about an hour and you can either watch it online or download the wmv to view later   Tips and Tricks in SSIS

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  • New and Improved Functionality in SSIS 2008

    While it does not bring revolutionary changes, the release of SQL Server 2008 delivers functionality, scalability, and performance improvements to SQL Server Integration Services (SSIS). Here is a comprehensive listing of new and enhanced features of SSIS with a short description of each.

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  • SSIS Basics: Introducing Variables

    In the third of her SSIS Basics articles, Annette Allen shows you how to use Variables in your SSIS Packages, and explains the functions of the system-defined variables. Are you sure you can restore your backups? Run full restore + DBCC CHECKDB quickly and easily with SQL Backup Pro's new automated verification. Check for corruption and prepare for when disaster strikes. Try it now.

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  • Export to XML Using SSIS

    Exporting data to XML format using SSIS initially seems like it should be straight forward – just dump it in a flat file and give it a name xml type, however SSIS has no XML destination just an XML source. I had no luck dumping the XML in flat file. My solution was to use a script task which worked well. Check SQL Server performance at a glanceWe consulted 1000 SQL Server professionals to make SQL Monitor’s UI as clear as possible. Start monitoring with a free trial.

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  • How To Support Multiple SQL Server Package Configurations in SSIS

    I have several applications that use SSIS packages and I want to be able to store all the configurations together in a single table when I deploy. When a package executes I need a way of specifying the "application" and having SSIS automatically handle the package configuration based on the application. Compress live data by 73% Red Gate's SQL Storage Compress reduces the size of live SQL Server databases, saving you disk space and storage costs. Learn more.

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  • New and Improved Functionality in SSIS 2008

    While it does not bring revolutionary changes, the release of SQL Server 2008 delivers functionality, scalability, and performance improvements to SQL Server Integration Services (SSIS). Here is a comprehensive listing of new and enhanced features of SSIS with a short description of each.

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  • When should we use weak entities when modelling a database?

    - by Songo
    This is basically a question about what are weak entities? When should we use them? How should they be modeled? What is the main difference between normal entities and weak entities? Does weak entities correspond to value objects when doing Domain Driven Design? To help keep the question on topic here is an example taken from Wikipedia that people can use to answer these question: In this example OrderItem was modeled as a weak entity, but I can't understand why it can't be modeled as a normal entity. Another question is what if I want to track the order history (i.e. the changes in it status) would that be a normal or weak entity?

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  • What is a best practice tier structure of a Java EE 6/7 application?

    - by James Drinkard
    I was attempting to find a best practice for modeling the tiers in a Java EE application yesterday and couldn't come up with anything current. In the past, say java 1.4, it was four tiers: Presentation Tier Web Tier Business Logic Tier DAL (Data Access Layer ) which I always considered a tier and not a layer. After working with Web Services and SOA I thought to add in a services tier, but that may fall under 3. the business logic tier. I did searches for quite a while and reading articles. It seems like Domain Driven Design is becoming more popular, but I couldn't find a diagram on it's tier structure. Anyone have ideas or diagrams on what the proper tier structure is for newer Java EE applications or is it really the same, but more items are ranked under the four I've mentioned?

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  • Customizing configuration with Dependency Injection

    - by mathieu
    I'm designing a small application infrastructure library, aiming to simplify development of ASP.NET MVC based applications. Main goal is to enforce convention over configuration. Hovewer, I still want to make some parts "configurable" by developpers. I'm leaning towards the following design: public interface IConfiguration { SomeType SomeValue; } // this one won't get registered in container protected class DefaultConfiguration : IConfiguration { public SomeType SomeValue { get { return SomeType.Default; } } } // declared inside 3rd party library, will get registered in container protected class CustomConfiguration : IConfiguration { public SomeType SomeValue { get { return SomeType.Custom; } } } And the "service" class : public class Service { private IConfiguration conf = new DefaultConfiguration(); // optional dependency, if found, will be set to CustomConfiguration by DI container public IConfiguration Conf { get { return conf; } set { conf = value; } } public void Configure() { DoSomethingWith( Conf ); } } There, the "configuration" part is clearly a dependency of the service class, but it this an "overuse" of DI ?

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  • Is it bad practice to pass instances through several layers?

    - by Puckl
    In my program design, I often come to the point where I have to pass object instances through several classes. For example, if I have a controller that loads an audio file, and then passes it to a player, and the player passes it to the playerRunnable, which passes it again somewhere else etc. It looks kind of bad, but I don´t know how to avoid it. Or is it OK to do this? EDIT: Maybe the player example is not the best because I could load the file later, but in other cases that does not work.

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  • Is it a good idea to simplify an character -driven game engine to the point it's unnecessary to learn scripting/programming ?

    - by jokoon
    I remember, and I still think, that one cannot even make a prototyped 3D game to test just simple behaviors without using gigantic tools like unity or knowing extensive C++ programming, design pattern, a decent or basic 3D engine, etc. Now I'm wondering, since I know programming, that I'm still more lucky that the ones who need to learn programming prior to know how to make something: even scripted engines such as unity are not for kids, and to my sense they tend to dictate their ways of doing things, which is not the case with engine like ogre or irrlicht. I remember toying a little with the blender game engine, it was possible to link states or something I don't remember very well. Now I'm thinking that character driven games occupies a big part of the game market. Do you think it is a good idea to make a character-controlled oriented game engine which allows only to build AI instead of anything else ?

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  • Distinguishing between sets of status reports

    - by user1769486
    I am working on an internal database monitoring system and am at a point where I sort of hit the wall in terms of application design. Basically I have an extensible plugin architecture where I shall have an OK, a warning or an error upon running a db verification. My first question whether it is sufficient to have only one status reported with an optional status message or provide the ability to have more than one returned (with attached messages) and then calculate an aggregated overall status. In particular in the latter case my second issue would be how to distinguish between two verification reports with the same status code (as it can come from different triggers). I would need to do this to see whether some change happened between the current and last verification. I could simply have string comparisons of the attached status messages mentioned above but that does not seem very reliable.

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  • What design pattern shall I use in this question?

    - by iyad al aqel
    To be frank, this is a homework question, so I'll tell you my opinion. Can you let me know my mistakes rather than giving me the solution? This is the question : Assume a restaurant that only offers the following two types of meals: (a) a full meal and (b)an economic meal. The full meal consists of the following food items and is served in the following order: 1. Appetizer 2. Drink 3. Main dish 4. Dessert Meanwhile the economic meal consists of the following food items and is served in the following order: 1. Drink 2. Main dish Identify the most appropriate design pattern that can be used to allow a customer to only order using one of the two types of meals provided and that the meal components must be served in the given order. I'm confused between the Factory and the Iterator and using them both together. Using the factory Pattern we can create the two meals full and economic and provide the user with with a base object class that will decide upon. But how can we enforce the ordering of the elements, I thought of using the iterator along that will iterate through the the composite of the two created factories sort of speak. What do you think?

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  • Top Fusion Apps User Experience Guidelines & Patterns That Every Apps Developer Should Know About

    - by ultan o'broin
    We've announced the availability of the Oracle Fusion Applications user experience design patterns. Developers can get going on these using the Design Filter Tool (or DeFT) to select the best pattern for their context of use. As you drill into the patterns you will discover more guidelines from the Applications User Experience team and some from the Rich Client User Interface team too that are also leveraged in Fusion Apps. All are based on the Oracle Application Development Framework components. To accelerate your Fusion apps development and tailoring, here's some inside insight into the really important patterns and guidelines that every apps developer needs to know about. They start at a broad Fusion Apps information architecture level and then become more granular at the page and task level. Information Architecture: These guidelines explain how the UI of an Oracle Fusion application is constructed. This enables you to understand where the changes that you want to make fit into the oveall application's information architecture. Begin with the UI Shell and Navigation guidelines, and then move onto page-level design using the Work Areas and Dashboards guidelines. UI Shell Guideline Navigation Guideline Introduction to Work Areas Guideline Dashboards Guideline Page Content: These patterns and guidelines cover the most common interactions used to complete tasks productively, beginning with the core interactions common across all pages, and then moving onto task-specific ones. Core Across All Pages Icons Guideline Page Actions Guideline Save Model Guideline Messages Pattern Set Embedded Help Pattern Set Task Dependent Add Existing Object Pattern Set Browse Pattern Set Create Pattern Set Detail on Demand Pattern Set Editing Objects Pattern Set Guided Processes Pattern Set Hierarchies Pattern Set Information Entry Forms Pattern Set Record Navigation Pattern Set Transactional Search and Results Pattern Group Now, armed with all this great insider information, get developing some great-looking, highly usable apps! Let me know in the comments how things go!

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  • Suggestions: Anti-Pattern counter-examples

    - by Tom W
    It doesn't seem that this exact question has been asked before, so I'll fire away: Most of us are familiar with the concept of an anti-pattern. However, avoiding implementation of anti-patterns can in principle swing too far the other way and cause problems itself. As an example, "Design by Committee" has a counter-example that I'd call "Design by Maverick" - wherein the design of an important feature is handed off to an individual to do what they think best, with the intention of reviewing their work later and deciding whether it should be finalised or go through another iteration. This takes much longer in practice as the rest of the team are occupied by other things, and can end up with a feature that's useful to nobody, particularly if the Maverick is not themselves an experienced end-user. Does anyone have any more examples of anti-pattern counter-examples?

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  • A deadlock was detected while trying to lock variables in SSIS

    Error: 0xC001405C at SQL Log Status: A deadlock was detected while trying to lock variables "User::RowCount" for read/write access. A lock cannot be acquired after 16 attempts. The locks timed out. Have you ever considered variable locking when building your SSIS packages? I expect many people haven’t just because most of the time you never see an error like the one above. I’ll try and explain a few key concepts about variable locking and hopefully you never will see that error. First of all, what is all this variable locking all about? Put simply SSIS variables have to be locked before they can be accessed, and then of course unlocked once you have finished with them. This is baked into SSIS, presumably to reduce the risk of race conditions, but with that comes some additional overhead in that you need to be careful to avoid lock conflicts in some scenarios. The most obvious place you will come across any hint of locking (no pun intended) is the Script Task or Script Component with their ReadOnlyVariables and ReadWriteVariables properties. These two properties allow you to enter lists of variables to be used within the task, or to put it another way, these lists of variables to be locked, so that they are available within the task. During the task pre-execute phase the variables and locked, you then use them during the execute phase when you code is run, and then unlocked for you during the post-execute phase. So by entering the variable names in one of the two list, the locking is taken care of for you, and you just read and write to the Dts.Variables collection that is exposed in the task for the purpose. As you can see in the image above, the variable PackageInt is specified, which means when I write the code inside that task I don’t have to worry about locking at all, as shown below. public void Main() { // Set the variable value to something new Dts.Variables["PackageInt"].Value = 199; // Raise an event so we can play in the event handler bool fireAgain = true; Dts.Events.FireInformation(0, "Script Task Code", "This is the script task raising an event.", null, 0, ref fireAgain); Dts.TaskResult = (int)ScriptResults.Success; } As you can see as well as accessing the variable, hassle free, I also raise an event. Now consider a scenario where I have an event hander as well as shown below. Now what if my event handler uses tries to use the same variable as well? Well obviously for the point of this post, it fails with the error quoted previously. The reason why is clearly illustrated if you consider the following sequence of events. Package execution starts Script Task in Control Flow starts Script Task in Control Flow locks the PackageInt variable as specified in the ReadWriteVariables property Script Task in Control Flow executes script, and the On Information event is raised The On Information event handler starts Script Task in On Information event handler starts Script Task in On Information event handler attempts to lock the PackageInt variable (for either read or write it doesn’t matter), but will fail because the variable is already locked. The problem is caused by the event handler task trying to use a variable that is already locked by the task in Control Flow. Events are always raised synchronously, therefore the task in Control Flow that is raising the event will not regain control until the event handler has completed, so we really do have un-resolvable locking conflict, better known as a deadlock. In this scenario we can easily resolve the problem by managing the variable locking explicitly in code, so no need to specify anything for the ReadOnlyVariables and ReadWriteVariables properties. public void Main() { // Set the variable value to something new, with explicit lock control Variables lockedVariables = null; Dts.VariableDispenser.LockOneForWrite("PackageInt", ref lockedVariables); lockedVariables["PackageInt"].Value = 199; lockedVariables.Unlock(); // Raise an event so we can play in the event handler bool fireAgain = true; Dts.Events.FireInformation(0, "Script Task Code", "This is the script task raising an event.", null, 0, ref fireAgain); Dts.TaskResult = (int)ScriptResults.Success; } Now the package will execute successfully because the variable lock has already been released by the time the event is raised, so no conflict occurs. For those of you with a SQL Engine background this should all sound strangely familiar, and boils down to getting in and out as fast as you can to reduce the risk of lock contention, be that SQL pages or SSIS variables. Unfortunately we cannot always manage the locking ourselves. The Execute SQL Task is very often used in conjunction with variables, either to pass in parameter values or get results out. Either way the task will manage the locking for you, and will fail when it cannot lock the variables it requires. The scenario outlined above is clear cut deadlock scenario, both parties are waiting on each other, so it is un-resolvable. The mechanism used within SSIS isn’t actually that clever, and whilst the message says it is a deadlock, it really just means it tried a few times, and then gave up. The last part of the error message is actually the most accurate in terms of the failure, A lock cannot be acquired after 16 attempts. The locks timed out.  Now this may come across as a recommendation to always manage locking manually in the Script Task or Script Component yourself, but I think that would be an overreaction. It is more of a reminder to be aware that in high concurrency scenarios, especially when sharing variables across multiple objects, locking is important design consideration. Update – Make sure you don’t try and use explicit locking as well as leaving the variable names in the ReadOnlyVariables and ReadWriteVariables lock lists otherwise you’ll get the deadlock error, you cannot lock a variable twice!

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  • Minimize useless tweaking of a numeric app

    - by Potatoswatter
    I'm developing a numeric application (nonlinear optimizer), with a zillion knobs to tweak and rising. It's not my first foray into this domain, but this time there are even more variables in the code and I'm on a tight schedule. Don't want to waste time fiddling. Days or even months can potentially be wasted adjusting variables, recompiling, and reprocessing benchmark datasets. The resulting data is viewed and trouble spots are checked. The overall quality of the solution is reported by the program but the meaning of the report could change over time. (Numeric units for the report are one thing I'm trying to nail down.) One main problem is organizing result files to identify each with specific code changes. Note taking can be a pain, is there software to help with this? Are there agreed best practices to making this kind of development cycle reliably move forward? The solver package converges to its optimal solution with mechanical determination, but I'm all too familiar with the way an excess of design decisions can mire development.

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  • Prioritize compiler functionality/tasks, when designing a new language

    - by Mahdi
    Well, the question should be so hard to ask and I expect couple of down votes, however, I'm really interested to have your ideas and recommendations. :) I've already made a very simple compiler, with a few and limited functionality. Now I'm getting more on it to make it more like a real-world compiler. I definitely need to start over 'cause I've much more experience and ideas in this area rather a few years ago. So, I want to know, right now, from the very first step again, which tasks/features for the new compiler should implement first and which tasks has lower priority rather than others? For example, I'd say, first I'd go to decide about the object-oriented structure for the new language, but you might say, hey, just go for a compiler that could define a variable, when you finished that, then start thinking about OOP designs ... I prefer to hear the pros and cons for your suggestions also. Actually I like to start from Bottom to Top, where I could add simplest tasks first, and later adding more complex ones, but I'm totally open for any new ideas, and really appreciate that. Also please consider that I'm thinking about the design concepts. Actually I expect answers like: Priority from Highest to Lowest: variables, because .... functions, because .... loops, because .... ... Not: define a syntax for your new language, and start parsing your source code ...

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  • From a DDD perspective is a report generating service a domain service or an infrastructure service?

    - by Songo
    Let assume we have the following service whose responsibility is to generate Excel reports: class ExcelReportService{ public String generateReport(String fileFormatFilePath, ResultSet data){ ReportFormat reportFormat = new ReportFormat(fileFormatFilePath); ExcelDataFormatterService excelDataFormatterService = new ExcelDataFormatterService(); FormattedData formattedData = excelDataFormatterService.format(data); ExcelFileService excelFileService = new ExcelFileService(); String reportPath= excelFileService.generateReport(reportFormat,formattedData); return reportPath; } } This is pseudo code for the service I want to design where: fileFormatFilePath: path to a configuration file where I'll keep the format of my excel file (headers, column widths, number of columns,..etc) data: the actual records returned from the database. This data can't be used directly coz I might need to make further calculations to the data before inserting them to the excel file. ReportFormat: Value object to hold the report format, has methods like getHeaders(), getColumnWidth(),...etc. ExcelDataFormatterService: a service to hold any logic that need to be applied to the data returned from the database before inserting it to the file. FormattedData: Value object the represents the formatted data to be inserted. ExcelFileService: a wrapper top the 3rd party library that generates the excel file. Now how do you determine whether a service is an infrastructure or domain service? I have the following 3 services here: ExcelReportService, ExcelDataFormatterService and ExcelFileService?

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  • Classes as a compilation unit

    - by Yannbane
    If "compilation unit" is unclear, please refer to this. However, what I mean by it will be clear from the context. Edit: my language allows for multiple inheritance, unlike Java. I've started designing+developing my own programming language for educational, recreational, and potentially useful purposes. At first, I've decided to base it off Java. This implied that I would have all the code be written inside classes, and that code compiles to classes, which are loaded by the VM. However, I've excluded features such as interfaces and abstract classes, because I found no need for them. They seemed to be enforcing a paradigm, and I'd like my language not to do that. I wanted to keep the classes as the compilation unit though, because it seemed convenient to implement, familiar, and I just liked the idea. Then I noticed that I'm basically left with a glorified module system, where classes could be used either as "namespaces", providing constants and functions using the static directive, or as templates for objects that need to be instantiated ("actual" purpose of classes in other languages). Now I'm left wondering: what are the benefits of having classes as compilation units? (Also, any general commentary on my design would be much appreciated.)

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