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  • How to make Bluetooth headset appear as a sound device?

    - by torbengb
    I have an onboard VIA sound card but no speakers attached. Instead, I want to use my bluetooth headset as my only sound device, both input and output (mono). I plugged in the bt dongle and was impressed that it was ready to use within seconds. I then paired it to my Jabra BT500 headset. No problems so far. I then went to Sound Preferences but no bluetooth is listed, only the onboard VIA sound card. Question: How can I enable my headset, and make it the default all the time?

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  • iOS 5 Audio Alarms Don't Sound Without kAudioSessionProperty_OverrideCategoryMixWithOthers On

    - by coneybeare
    I have an audio app that is having some problems with the way iOS 5 has changed audio behaviors. When my app's audio is playing (AVAudioSessionCategoryPlayback), and a Clock.app alarm or timer is fired from the OS, the UIAlertView notification pops up, but without the audio alert. My application sound ducks fine to get out of the way of the audio alert, but the alarm app's audio alert does not sound. Naturally, tons of support requests poured in over the iOS 5 change. I have solved this temporarily by setting kAudioSessionProperty_OverrideCategoryMixWithOthers which lets the alarm audio come through, but there are a few very undesirable side-effects when doing this: Other app's audio can play with/over mine. The remote control events are not routed to my app, but to iPod.app. None of the above drawbacks are acceptable for my app's requirements. I have been hacking away at this for some time now but haven't been able to crack it. How can I setup my audio such that: My app's audio still uses the AVAudioSessionCategoryPlayback category for background audio. The Clock.app alarms still have their audio alerts make sound The app still responds to remote control notifications

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  • Real Time Sound Captureing J2ME

    - by Abdul jalil
    i am capturing sound in J2me and send these bytes to remote system, i then play these bytes on remote system.five second voice is capture and send to remote system. i get the repeated sound again .i am making a sound messenger please help me where i am doing wrong i am using the follown code . String remoteTimeServerAddress="192.168.137.179"; sc = (SocketConnection) Connector.open("socket://"+remoteTimeServerAddress+":13"); p = Manager.createPlayer("capture://audio?encoding=pcm&rate=11025&bits=16&channels=1"); p.realize(); RecordControl rc = (RecordControl)p.getControl("RecordControl"); ByteArrayOutputStream output = new ByteArrayOutputStream(); OutputStream outstream =sc.openOutputStream(); rc.setRecordStream(output); rc.startRecord(); p.start(); int size=output.size(); int offset=0; while(true) { Thread.currentThread().sleep(5000); rc.commit(); output.flush(); size=output.size(); if(size0) { recordedSoundArray=output.toByteArray(); outstream.write(recordedSoundArray,0,size); } output.reset(); rc.reset(); rc.setRecordStream(output); rc.startRecord(); }

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  • T60 Screen/LCD gets black after some minutes with a highpitched sound rising and fading

    - by Edward De Leau
    Just now my T60 screen got "black" (so no display). On my second monitor: no problems so the vga output works. symptom: Screen blanks / no display but works on second monitor steps to reproduce: - boot - wait (it does not matter what you do you do not have to login or anything) - (now the monitor of the laptop slowly begins to make a ssssssssHHHHHHHHHHHHHHHHHWOEOEssssssss noice of about 10 seconds) - right after the sounds ends the monitor gets black times seem to be the same each time. software: installed no new software before/after, running zone alarm and antivirus. other: it does not feel hot in any place, there dont seem to be running processes with strange behaviour. warranty: out of warranty what was i doing: typing text on a website and doing some php coding in a text editor. Anyone any idea what I can do here other than buy a new laptop? / does it sound familiar to known cases? update: * exactly the same problem: http://forums.lenovo.com/t5/T61-and-prior-T-series-ThinkPad/T60-Screen-Blackout/m-p/288772 and the second poster (garyj) here: http://forums.lenovo.com/t5/T61-and-prior-T-series-ThinkPad/Black-Screen-on-T60/m-p/235053#M48627 and here: "i have that same problem. i replaced the CCRL on mine and it works fine when the screen is not screwed in. once the frame of the LCD screen (metal portion) touches the metal on the laptop which holds the screen the screen goes black. If the metal is touching the screen when you boot up it boots up with it being very dimmly lit. " from http://forums.lenovo.com/t5/T61-and-prior-T-series-ThinkPad/T60-screen-problems/m-p/205047#M44995 (it seems replacing the lcd is no use, he tried it 3 times). same problem: http://forums.lenovo.com/t5/T61-and-prior-T-series-ThinkPad/T60-black-screen/m-p/80604#M25914 Hmmm... not handy 3 or 4 months ago I ordered and installed a new fan. Now the LCD. Which does not seem the core isse but some electric issue so it seems replacing the LCD is not the thing todo here. I have the following question: If it is not the LCD that needs to be replaced (see other threads) which parts can I order to fix this? Has anyone got any information which could lead me to identify the issue? I have read replacing the "inverter" AND the "backlightning" would that make sense?

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  • No dialogues can be heard in a movie with a 5.1 audio

    - by Karthikeyan KC
    I recently purchased 'PHILIPS DSP56U' 5.l multimedia system and got it connected with my laptop. All the speakers are connected good and all the channels responded well for the test sounds. The stereo music tracks and other normal movies (stereo) plays good. I'm having a problem with playing a movie with a 5.1 audio track. I can hear the background soundtrack, weapon effects, but I cannot hear the dialogues (which I assume to be a separate track). I'm using VLC to play the movie and it would be grateful if someone help me through this :)

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  • How to play small sound file continuously in Silverlight?

    - by ash
    Hello, I have two questions regarding Silverlight's SoundPlay action and properties. My scenario is like: I have two story board: The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound file. 1) My first question is how to stop the first sound file of first story board when the second story board starts with the second sound file. 2) My second question is how to play a sound file continuously; for example, in Silverlight we can play a story board continuously with RepeatBehavior="Forever"; but I cannot find a way to play my 10 second sound file forever or continuously. Note: I have attached a small XAML file to show what I am talking about; I am also stating that if instead of an image file, if there were a button, then I can stop the first music file after I click the button and start my second story board with a new sound file, but I would like to use image file instead of a button. Is it possible? If it is, how to do it? Therefore, please answer my following two questions or give big hint or website tutorial links on 1) How to stop the first sound file of first story board when the second story board starts with the second sound file ( When the clickable element is an image instead of a button) 2) How to play a 10 second sound file continuously? ............Code Snippet...................... XAML ............ <Grid x:Name="LayoutRoot" Background="Red"> <Button HorizontalAlignment="Left" Margin="212,0,0,111" VerticalAlignment="Bottom" Width="75" Content="Button" Click="onClick"/> <MediaElement x:Name="sound2_mp3" Height="0" HorizontalAlignment="Left" Margin="105,230,0,0" VerticalAlignment="Top" Width="0" Source="/sound2.mp3" Stretch="Fill"/> <MediaElement x:Name="sound1_mp1" Height="0" HorizontalAlignment="Left" Margin="190,164,0,0" VerticalAlignment="Top" Width="0" Source="/sound1.mp3" Stretch="Fill" AutoPlay="False"/> </Grid> ..................................................................................................................................................................................................................... using System; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace testPrj { public partial class MainPage : UserControl { public MainPage() { // Required to initialize variables InitializeComponent(); } private void onClick(object sender, System.Windows.RoutedEventArgs e) { Storyboard1.Stop(); sound2_mp3.Stop(); sound1_mp1.Play(); } } } ...................................................................................................

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  • How to play audio in Java Application

    - by user577829
    I'm making a java application and I need to play audio. I'm playing mainly small sound files of my cannon firing (its a cannon shooting game) and the projectiles exploding, though I plan on having looping background music. I have found two different methods to accomplish this, but both don't work how I want. The first method is literally a method: public void playSoundFile(File file) {//http://java.ittoolbox.com/groups/technical-functional/java-l/sound-in-an-application-90681 try { //get an AudioInputStream AudioInputStream ais = AudioSystem.getAudioInputStream(file); //get the AudioFormat for the AudioInputStream AudioFormat audioformat = ais.getFormat(); System.out.println("Format: " + audioformat.toString()); System.out.println("Encoding: " + audioformat.getEncoding()); System.out.println("SampleRate:" + audioformat.getSampleRate()); System.out.println("SampleSizeInBits: " + audioformat.getSampleSizeInBits()); System.out.println("Channels: " + audioformat.getChannels()); System.out.println("FrameSize: " + audioformat.getFrameSize()); System.out.println("FrameRate: " + audioformat.getFrameRate()); System.out.println("BigEndian: " + audioformat.isBigEndian()); //ULAW format to PCM format conversion if ((audioformat.getEncoding() == AudioFormat.Encoding.ULAW) || (audioformat.getEncoding() == AudioFormat.Encoding.ALAW)) { AudioFormat newformat = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, audioformat.getSampleRate(), audioformat.getSampleSizeInBits() * 2, audioformat.getChannels(), audioformat.getFrameSize() * 2, audioformat.getFrameRate(), true); ais = AudioSystem.getAudioInputStream(newformat, ais); audioformat = newformat; } //checking for a supported output line DataLine.Info datalineinfo = new DataLine.Info(SourceDataLine.class, audioformat); if (!AudioSystem.isLineSupported(datalineinfo)) { //System.out.println("Line matching " + datalineinfo + " is not supported."); } else { //System.out.println("Line matching " + datalineinfo + " is supported."); //opening the sound output line SourceDataLine sourcedataline = (SourceDataLine) AudioSystem.getLine(datalineinfo); sourcedataline.open(audioformat); sourcedataline.start(); //Copy data from the input stream to the output data line int framesizeinbytes = audioformat.getFrameSize(); int bufferlengthinframes = sourcedataline.getBufferSize() / 8; int bufferlengthinbytes = bufferlengthinframes * framesizeinbytes; byte[] sounddata = new byte[bufferlengthinbytes]; int numberofbytesread = 0; while ((numberofbytesread = ais.read(sounddata)) != -1) { int numberofbytesremaining = numberofbytesread; sourcedataline.write(sounddata, 0, numberofbytesread); } } } catch (Exception e) { e.printStackTrace(); } } The problem with this is that my entire program stops until the sound file is finished, or at least nearly finished. The second method is this: File file = new File("Launch1.wav"); AudioClip clip; try { clip = JApplet.newAudioClip(file.toURL()); clip.play(); } catch (Exception e) { e.getMessage(); } The problem I have here is that every time the sound file ends early or doesn't play at all depending on where I place the code. Is their any way to play sound without the above mentioned problems? Am I doing something wrong? Any help is greatly appreciated.

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  • Redirect channel to another speaker

    - by stex
    Hi, I'm not sure about the title but don't know how to say it in a clearer way. My Soundcard is a Creative X-Fi and I'm using the Creative console starter. Now I'd like to use my speakers not only for my normal screens but also when using a beamer. Due to my room's geometry, the only place for the beamer's projection is a wall which is right to my normal screens (so the projection would be between the front right and the rear right speaker). Now I'm thinking about redirecting the channels to the correct speakers somehow. As far as I remember, in previous version of creative console starter there was an option to do this (e.g. redirect front left to rear right output channel). Does anyone know how to do this with software? Of course I could install a cable switch, but if there's a way without I'd prefer this :) Thanks in advance.

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  • Pulseaudio is no longer working in Debian Squeeze: 'Failed to open module "module-combine-sink": file not found'

    - by mattalexx
    I'm having a problem with pulseaudio. My machine crashed, and when I rebooted and ran pavucontrol, I got a "Connection Failed: Connection refused" dialog. When I run pulseaudio --log-level=info --log-target=stderr from the command line, I get the following output: [...] I: alsa-util.c: Error opening PCM device front:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device hw:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device hw:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device front:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device hw:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: card.c: Created 0 "alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio" I: alsa-sink.c: Successfully opened device front:1. I: alsa-sink.c: Selected mapping 'Analog Stereo' (analog-stereo). I: alsa-sink.c: Successfully enabled mmap() mode. I: alsa-sink.c: Successfully enabled timer-based scheduling mode. I: (alsa-lib)control.c: Invalid CTL front:1 I: alsa-mixer.c: Unable to attach to mixer front:1: No such file or directory I: alsa-mixer.c: Successfully attached to mixer 'hw:1' W: alsa-mixer.c: Your kernel driver is broken: it reports a volume range from 0.00 dB to 0.00 dB which makes no sense. I: module-device-restore.c: Restoring volume for sink alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo. I: sink.c: Created sink 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo" with sample spec s16le 2ch 44100Hz and channel map front-left,front-right I: sink.c: alsa.resolution_bits = "16" I: sink.c: device.api = "alsa" I: sink.c: device.class = "sound" I: sink.c: alsa.class = "generic" I: sink.c: alsa.subclass = "generic-mix" I: sink.c: alsa.name = "USB Audio" I: sink.c: alsa.id = "USB Audio" I: sink.c: alsa.subdevice = "0" I: sink.c: alsa.subdevice_name = "subdevice #0" I: sink.c: alsa.device = "0" I: sink.c: alsa.card = "1" I: sink.c: alsa.card_name = "DigiHug USB Audio" I: sink.c: alsa.long_card_name = "FiiO DigiHug USB Audio at usb-0000:00:1a.0-1.2, full speed" I: sink.c: alsa.driver_name = "snd_usb_audio" I: sink.c: device.bus_path = "pci-0000:00:1a.0-usb-0:1.2:1.1" I: sink.c: sysfs.path = "/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.1/sound/card1" I: sink.c: udev.id = "usb-FiiO_DigiHug_USB_Audio-01-Audio" I: sink.c: device.bus = "usb" I: sink.c: device.vendor.id = "1852" I: sink.c: device.vendor.name = "GYROCOM C&C Co., LTD" I: sink.c: device.product.id = "7022" I: sink.c: device.product.name = "DigiHug_USB_Audio" I: sink.c: device.serial = "FiiO_DigiHug_USB_Audio" I: sink.c: device.string = "front:1" I: sink.c: device.buffering.buffer_size = "352800" I: sink.c: device.buffering.fragment_size = "176400" I: sink.c: device.access_mode = "mmap+timer" I: sink.c: device.profile.name = "analog-stereo" I: sink.c: device.profile.description = "Analog Stereo" I: sink.c: device.description = "DigiHug_USB_Audio Analog Stereo" I: sink.c: alsa.mixer_name = "USB Mixer" I: sink.c: alsa.components = "USB1852:7022" I: sink.c: module-udev-detect.discovered = "1" I: sink.c: device.icon_name = "audio-card-usb" I: source.c: Created source 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo.monitor" with sample spec s16le 2ch 44100Hz and channel map front-left,front-right I: source.c: device.description = "Monitor of DigiHug_USB_Audio Analog Stereo" I: source.c: device.class = "monitor" I: source.c: alsa.card = "1" I: source.c: alsa.card_name = "DigiHug USB Audio" I: source.c: alsa.long_card_name = "FiiO DigiHug USB Audio at usb-0000:00:1a.0-1.2, full speed" I: source.c: alsa.driver_name = "snd_usb_audio" I: source.c: device.bus_path = "pci-0000:00:1a.0-usb-0:1.2:1.1" I: source.c: sysfs.path = "/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.1/sound/card1" I: source.c: udev.id = "usb-FiiO_DigiHug_USB_Audio-01-Audio" I: source.c: device.bus = "usb" I: source.c: device.vendor.id = "1852" I: source.c: device.vendor.name = "GYROCOM C&C Co., LTD" I: source.c: device.product.id = "7022" I: source.c: device.product.name = "DigiHug_USB_Audio" I: source.c: device.serial = "FiiO_DigiHug_USB_Audio" I: source.c: device.string = "1" I: source.c: module-udev-detect.discovered = "1" I: source.c: device.icon_name = "audio-card-usb" I: alsa-sink.c: Using 2.0 fragments of size 176400 bytes (1000.00ms), buffer size is 352800 bytes (2000.00ms) I: alsa-sink.c: Time scheduling watermark is 20.00ms I: alsa-sink.c: Hardware volume ranges from 0 to 110. I: alsa-sink.c: Using hardware volume control. Hardware dB scale not supported. I: alsa-sink.c: Using hardware mute control. I: core-util.c: Successfully enabled SCHED_RR scheduling for thread, with priority 5. I: alsa-sink.c: Starting playback. I: module.c: Loaded "module-alsa-card" (index: #4; argument: "device_id="1" name="usb-FiiO_DigiHug_USB_Audio-01-Audio" card_name="alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio" tsched=yes ignore_dB=no card_properties="module-udev-detect.discovered=1""). I: module-udev-detect.c: Card /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.1/sound/card1 (alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio) module loaded. I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: alsa-util.c: Device hw:2 doesn't support 44100 Hz, changed to 8000 Hz. I: alsa-util.c: Failed to set hardware parameters on plug:front:2: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:hw:2: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:2: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:2: Invalid argument I: module-card-restore.c: Restoring profile for card alsa_card.usb-046d_08d7-01-U0x46d0x8d7. I: card.c: Created 1 "alsa_card.usb-046d_08d7-01-U0x46d0x8d7" I: module.c: Loaded "module-alsa-card" (index: #5; argument: "device_id="2" name="usb-046d_08d7-01-U0x46d0x8d7" card_name="alsa_card.usb-046d_08d7-01-U0x46d0x8d7" tsched=yes ignore_dB=no card_properties="module-udev-detect.discovered=1""). I: module-udev-detect.c: Card /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.6/1-1.6:1.1/sound/card2 (alsa_card.usb-046d_08d7-01-U0x46d0x8d7) module loaded. I: module-udev-detect.c: Found 3 cards. I: module.c: Loaded "module-udev-detect" (index: #6; argument: ""). I: module.c: Loaded "module-esound-protocol-unix" (index: #7; argument: ""). I: module.c: Loaded "module-native-protocol-unix" (index: #8; argument: ""). I: module-default-device-restore.c: Saved default sink 'alsa_output.pci-0000_00_1b.0.analog-surround-41' not existant, not restoring default sink setting. I: module-default-device-restore.c: Saved default source 'alsa_output.pci-0000_00_1b.0.analog-surround-41.monitor' not existant, not restoring default source setting. I: module.c: Loaded "module-default-device-restore" (index: #9; argument: ""). I: module.c: Loaded "module-rescue-streams" (index: #10; argument: ""). I: module.c: Loaded "module-always-sink" (index: #11; argument: ""). I: module.c: Loaded "module-intended-roles" (index: #12; argument: ""). I: module.c: Loaded "module-suspend-on-idle" (index: #13; argument: ""). I: client.c: Created 0 "ConsoleKit Session /org/freedesktop/ConsoleKit/Session2" I: module.c: Loaded "module-console-kit" (index: #14; argument: ""). I: module.c: Loaded "module-position-event-sounds" (index: #15; argument: ""). I: module.c: Loaded "module-cork-music-on-phone" (index: #16; argument: ""). E: module.c: Failed to open module "module-combine-sink": file not found E: main.c: Module load failed. E: main.c: Failed to initialize daemon. I: module.c: Unloading "module-device-restore" (index: #0). I: module.c: Unloaded "module-device-restore" (index: #0). I: module.c: Unloading "module-stream-restore" (index: #1). I: module.c: Unloaded "module-stream-restore" (index: #1). I: module.c: Unloading "module-card-restore" (index: #2). I: module.c: Unloaded "module-card-restore" (index: #2). I: module.c: Unloading "module-augment-properties" (index: #3). I: module.c: Unloaded "module-augment-properties" (index: #3). I: module.c: Unloading "module-alsa-card" (index: #4). I: sink.c: Freeing sink 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo" I: source.c: Freeing source 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo.monitor" I: card.c: Freed 0 "alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio" I: module.c: Unloaded "module-alsa-card" (index: #4). I: module.c: Unloading "module-alsa-card" (index: #5). I: card.c: Freed 1 "alsa_card.usb-046d_08d7-01-U0x46d0x8d7" I: module.c: Unloaded "module-alsa-card" (index: #5). I: module.c: Unloading "module-udev-detect" (index: #6). I: module.c: Unloaded "module-udev-detect" (index: #6). I: module.c: Unloading "module-esound-protocol-unix" (index: #7). I: module.c: Unloaded "module-esound-protocol-unix" (index: #7). I: module.c: Unloading "module-native-protocol-unix" (index: #8). I: module.c: Unloaded "module-native-protocol-unix" (index: #8). I: module.c: Unloading "module-default-device-restore" (index: #9). I: module.c: Unloaded "module-default-device-restore" (index: #9). I: module.c: Unloading "module-rescue-streams" (index: #10). I: module.c: Unloaded "module-rescue-streams" (index: #10). I: module.c: Unloading "module-always-sink" (index: #11). I: module.c: Unloaded "module-always-sink" (index: #11). I: module.c: Unloading "module-intended-roles" (index: #12). I: module.c: Unloaded "module-intended-roles" (index: #12). I: module.c: Unloading "module-suspend-on-idle" (index: #13). I: module.c: Unloaded "module-suspend-on-idle" (index: #13). I: module.c: Unloading "module-console-kit" (index: #14). I: client.c: Freed 0 "ConsoleKit Session /org/freedesktop/ConsoleKit/Session2" I: module.c: Unloaded "module-console-kit" (index: #14). I: module.c: Unloading "module-position-event-sounds" (index: #15). I: module.c: Unloaded "module-position-event-sounds" (index: #15). I: module.c: Unloading "module-cork-music-on-phone" (index: #16). I: module.c: Unloaded "module-cork-music-on-phone" (index: #16). I: main.c: Daemon terminated. I believe the relevant part is this: E: module.c: Failed to open module "module-combine-sink": file not found E: main.c: Module load failed. E: main.c: Failed to initialize daemon. I tried uninstalling and reinstalling pulseaudio, I tried to find a way to install module-combine-sink. Nothing worked. I'm on a Debian Squeeze 32-bit machine. What can I do to fix this?

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  • No audio in my ubuntu system

    - by hap497
    Hi, I am running ubuntu 9.10. But there is no sound in my environment. When I go to System-Preference, there is no 'sound' entry there. $ aplay -l **** List of PLAYBACK Hardware Devices **** card 0: I82801AAICH [Intel 82801AA-ICH], device 0: Intel ICH [Intel 82801AA-ICH] Subdevices: 1/1 Subdevice #0: subdevice #0 $ lsmod Module Size Used by usb_storage 52576 3 binfmt_misc 8356 1 vboxvfs 34620 0 vboxvideo 1884 1 drm 159584 2 vboxvideo agpgart 34988 1 drm snd_intel8x0 30168 2 snd_ac97_codec 101216 1 snd_intel8x0 ac97_bus 1532 1 snd_ac97_codec snd_pcm_oss 37920 0 snd_mixer_oss 16028 1 snd_pcm_oss snd_pcm 75296 3 snd_intel8x0,snd_ac97_codec,snd_pcm_oss snd_seq_dummy 2656 0 snd_seq_oss 28576 0 iptable_filter 3100 0 snd_seq_midi 6432 0 ip_tables 11692 1 iptable_filter x_tables 16544 1 ip_tables snd_rawmidi 22208 1 snd_seq_midi snd_seq_midi_event 6940 2 snd_seq_oss,snd_seq_midi ppdev 6688 0 snd_seq 50224 6 snd_seq_dummy,snd_seq_oss,snd_seq_midi,snd_seq_mid i_event snd_timer 22276 2 snd_pcm,snd_seq snd_seq_device 6920 5 snd_seq_dummy,snd_seq_oss,snd_seq_midi,snd_rawmidi ,snd_seq psmouse 56500 0 serio_raw 5280 0 snd 59204 14 snd_intel8x0,snd_ac97_codec,snd_pcm_oss,snd_mixer_ oss,snd_pcm,snd_seq_oss,snd_rawmidi,snd_seq,snd_ti mer,snd_seq_device i2c_piix4 9932 0 parport_pc 31940 0 soundcore 7264 1 snd snd_page_alloc 9156 2 snd_intel8x0,snd_pcm vboxguest 143836 7 vboxvfs lp 8964 0 parport 35340 3 ppdev,parport_pc,lp pcnet32 32644 0 mii 5212 1 pcnet32 floppy 54916 0 ~:987:2$ lspci 00:00.0 Host bridge: Intel Corporation 440FX - 82441FX PMC [Natoma] (rev 02) 00:01.0 ISA bridge: Intel Corporation 82371SB PIIX3 ISA [Natoma/Triton II] 00:01.1 IDE interface: Intel Corporation 82371AB/EB/MB PIIX4 IDE (rev 01) 00:02.0 VGA compatible controller: InnoTek Systemberatung GmbH VirtualBox Graphics Adapter 00:03.0 Ethernet controller: Advanced Micro Devices [AMD] 79c970 [PCnet32 LANCE] (rev 40) 00:04.0 System peripheral: InnoTek Systemberatung GmbH VirtualBox Guest Service 00:05.0 Multimedia audio controller: Intel Corporation 82801AA AC'97 Audio Controller (rev 01) 00:06.0 USB Controller: Apple Computer Inc. KeyLargo/Intrepid USB 00:07.0 Bridge: Intel Corporation 82371AB/EB/MB PIIX4 ACPI (rev 0 00:0b.0 USB Controller: Intel Corporation 82801FB/FBM/FR/FW/FRW (ICH6 Family) USB2 EHCI Controller ~:988:3$

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  • I can play "test" sounds, but no other audio works

    - by Callum
    I'm running Windows XP, and last night my PC was infected by a frustrating virus (one of those viruses that won't let you open virus checkers, etc). I finally killed it 2 hours later, but it involved some heavy duty anti-dote. One side effect is my audio is now gone. Except it's not entirely gone, because when I open the Realtek HD Audio Manager in the task bar, I can play all the "test" sounds. The speakers, the sound card, etc, are therefore working fine. But things like YouTube or Windows Media Player, there's no sound. I'm guessing there's a setting that needs to be reconfigured somewhere.. but where? Maybe relevant: One thing I did do last night was "play" with the system registry. Any help would be greatly appreciated. Thanks. SOLVED! The two hour battle with my computer virus resulted in my computer permanently thinking it was in Safe Mode, regardless of how it booted up. I was able to "fix" this by following the post by hsandler in this thread: http://www.petri.co.il/forums/showthread.php?t=23032&page=2 I then rebooted.. and let me tell you, the Windows Startup music has never sounded so sweet. Thanks to all, especially James, whose advice gave me a major clue as to what the problem was.

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  • Audio stream mangement in Linux

    - by User1
    I have a very complicated audio setup for a project. Here's what we have: 3 applications playing sound 2 applications recording sound 2 sound cards I really don't really have the code to any of these applications. All I want to do is monitor and control the audio streams. Here are a few examples of operations I'd like to do while the applications are running: Mute one of the incoming audio streams. Have one of the incoming audio streams do a "solo" (be the only stream that can "talk"). Get a graph (about 30 seconds worth) of the audio that each stream produced. Send one of the audio streams to soundcard #1, but all three audio streams to soundcard #2. I would likely switch audio streams every 2 minutes or so with one of the operations listed above. A GUI would be preferred. I started looking at the sound systems in Linux and it gets extremely complex and I feel like there have been many new advances in the past few years. I see jack, pulseaudio, artsd, and several other packages. They all have some promise but where should I start? Is there something someone already built that can help?

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  • Silverlight 4 MediaElement play sound

    - by NealWalters
    I converted a local sound file to a resource, which built this in my XAML: <UserControl.Resources> <my:Uri x:Key="SoundFiles">file:///c:/Audio/HebrewDemo/Shalom.wav</my:Uri> </UserControl.Resources> I did this by pasting a local disk mp3 filename into source, then clicked on the "dot" by source and chose "Extract Value to Resource". When I run, it tells me that "Uri" is not valid, and sure enough, in the Intellisense, I see other elements that start with "uri" but not just URI by itself. In the real world I want to specify a dynamic mp3 file name. For example, I might have a database of foreign language words used for flashcards, I want to play a sound file on a URL. But I thought I would try to walk before running...

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  • Delay in playing a beep sound

    - by iSharreth
    -(IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } I want to play a beep sound when a button is clicked. I had used the above code. But it is taking some delay in playing the sound. Anyone please help.

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  • playing only part of a sound using FMOD

    - by carneades
    I'm trying to play only part of a sound using FMOD, say frames 50000-100000 of a 200000 frame file. I have found a couple of ways to seek forward (i.e. to start playback at frame 50000) but I have not found a way to make sure the sound stops playing at 100000. Is there any way FMOD can natively do this without having to add lbsndfile or the like into the picture? I should also mention that I am using the streaming option. I have to assume that these sounds are arbitrarily large and cannot be comfortably/quickly loaded into memory.

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  • Play Sound while UIImageView animating crashes the app?

    - by Rahul Vyas
    Hello all, I am having a strange problem in my app. I am creating a app in which i have 9 buttons on the view i want to play sound and animation same time. I am using UIImageview for this but i am having starnge behaviour sometimes sound play early and then animation runs.So how do i play them at same time? I am also having crash on device on a specific animation in which i have 60 jpg files. So what's the best way to do this?

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  • Using system Sound to play sounds

    - by Shoaibi
    Here is the code: -(void)stop { NSLog(@"Disposing Sounds"); AudioServicesDisposeSystemSoundID (soundID); //AudioServicesRemoveSystemSoundCompletion (soundID); } static void completionCallback (SystemSoundID mySSID, void* myself) { NSLog(@"completion Callback"); } - (void) playall: (id) sender { [self stop]; AudioServicesAddSystemSoundCompletion (soundID,NULL,NULL, completionCallback, (void*) self); OSStatus err = kAudioServicesNoError; NSString *aiffPath = [[NSBundle mainBundle] pathForResource:@"slide1" ofType:@"m4a"]; NSURL *aiffURL = [NSURL fileURLWithPath:aiffPath]; err = AudioServicesCreateSystemSoundID((CFURLRef) aiffURL, &soundID); AudioServicesPlaySystemSound (soundID); NSLog(@"Done Playing"); } Output: Disposing Sounds Done Playing In actual no sound gets play at all and completion call back isn't called as well. Any idea what could be wrong here? I want to stop any previous sound before playing current.

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  • vb.net Is there a simple way to add a sound to a button click

    - by user867621
    Is there a simple way of doing this I found this online and I am getting an error Declare Function apisndPlaySound Lib "winmm" Alias "sndPlaySoundA" _ (ByVal filename As String, ByVal snd_async As Long) As Long Function PlaySound(ByVal sWavFile As String) ' Purpose: Plays a sound. ' Argument: the full path and file name. If apisndPlaySound(sWavFile, 1) = 0 Then MsgBox("The Sound Did Not Play!") End If End Function A call to PInvoke function 'WindowsApplication3!WindowsApplication3.Module1::apisndPlaySound' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature.

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  • Java playback of 24 bit audio is incorrect

    - by Paul Hampson
    I am using the javax sound API to implement a simple console playback program based on http://www.jsresources.org/examples/AudioPlayer.html. Having tested it using a 24 bit ramp file (each sample is the last sample plus 1 over the full 24 bit range) it is evident that something odd is happening during playback. The recorded output is not the contents of the file (I have a digital loopback to verify this). It seems to be misinterpreting the samples in some way that causes the left channel to look like it is having some gain applied to it and the right channel looks like it is being attenuated. I have looked into whether the PAN and BALANCE controls need setting but these aren't available and I have checked the windows xp sound system settings. Any other form of playback of this ramp file is fine. If I do the same test with a 16bit file it performs correctly with no corruption of the stream. So does anyone have any idea why the Java Sound API is modifying my audio stream?

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  • Free sounds for iPhone games.

    - by Roger Gilbrat
    I'm looking for a good source for sound effects for my iPhone game. I like SoundSnap, but they charge you for every sound you download, not just the ones you end up using. Sound design in games can be a very iterative process and I don't want to pay for 10 sounds I never use before finding the right one. freesound.org is another really good site, but they are all CC licensed and can't be used in commercial games. It's unclear if a free iPhone App is considered commercial (or if my final game will be free). Googling for this returns a huge number of pay sites with horrible web pages. I don't mind paying for sounds, but I want to pay for what I use. Any good personal recommendations?

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  • Java stop MIDI playback

    - by user456268
    Hi I have java application which plays midi messages from sequence. I'm doing this using jfugue library. the problem is when I'm tryingto stop playback with stop button (which call sequencer.stop() and sequencer.close()) the last played note is sound all of rest time, and I can't stop it. So I'm asking about solution about stopping all audio and MIDI too! sound playback from java application. Notice: If you want propose just mute volume, you need to know that I want end-use will be able to press play button again and hear the sound again, so muting volumr will be not a solution, or explain please. Thank you!

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