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  • program "is not up to date" execution error in wedit lcc-win32

    - by Rowhawn
    I'm attempting to compile a simple hello world program in c with lcc-win32/wedit, and i'm a little unfamiliar with windows c programming. #include int main(void){ printf("hellow\n"); return 0; } When I compile the program the console output is Wedit output window build: Tue Jun 15 09:13:17 2010 c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_RtlUnwind@16' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_signal' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_raise' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_exit' asctoq.obj .text: undefined reference to '_strnicmp' defaulttrap.obj .text: undefined reference to 'imp_iob' defaulttrap.obj .text: undefined reference to '_fwrite' defaulttrap.obj .text: undefined reference to '_itoa' defaulttrap.obj .text: undefined reference to '_strcat' defaulttrap.obj .text: undefined reference to '_MessageBoxA@16' defaulttrap.obj .text: undefined reference to '_abort' powlasm.obj .text: undefined reference to '_pow' qfloat.obj .text: undefined reference to '_memset' qfloat.obj .text: undefined reference to '_strchr' qfloat.obj .text: undefined reference to '_memmove' strlcpy.obj .text: undefined reference to '_memcpy' xprintf.obj .text: undefined reference to '_localeconv' xprintf.obj .text: undefined reference to '_strtol' xprintf.obj .text: undefined reference to '_wcslen' xprintf.obj .text: undefined reference to '_wctomb' xprintf.obj .text: undefined reference to '_fputc' search Compilation + link time:0.1 sec, Return code: 60 when I attempt to execute the program within wedit i get a dialog box that says "hello.exe is not up-to-date. Rebuild?" If I click yes, nothing happens. If I click no, a dos window pops up saying "C:\lcc\projects\lcc2\hello.exe" Return code -1 Execution time 0.001 seconds Press any key to continue... This continues to happen no matter how many times i compile/rebuild. Any ideas?

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  • Efficient Context-Free Grammar parser, preferably Python-friendly

    - by Max Shawabkeh
    I am in need of parsing a small subset of English for one of my project, described as a context-free grammar with (1-level) feature structures (example) and I need to do it efficiently . Right now I'm using NLTK's parser which produces the right output but is very slow. For my grammar of ~450 fairly ambiguous non-lexicon rules and half a million lexical entries, parsing simple sentences can take anywhere from 2 to 30 seconds, depending it seems on the number of resulting trees. Lexical entries have little to no effect on performance. Another problem is that loading the (25MB) grammar+lexicon at the beginning can take up to a minute. From what I can find in literature, the running time of the algorithm used to parse such a grammar (Earley or CKY) should be linear to the size of the grammar and cubic to the size of the input token list. My experience with NLTK indicates that ambiguity is what hurts the performance most, not the absolute size of the grammar. So now I'm looking for a CFG parser to replace NLTK. I've been considering PLY but I can't tell whether it supports feature structures in CFGs, which are required in my case, and the examples I've seen seem to be doing a lot of procedural parsing rather than just specifying a grammar. Can anybody show me an example of PLY both supporting feature structs and using a declarative grammar? I'm also fine with any other parser that can do what I need efficiently. A Python interface is preferable but not absolutely necessary.

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  • Strategies for Accessing a Application with a COM API From PHP

    - by Alan Storm
    Background: Experienced PHP developer with a mostly *nix background. I'm writing a PHP application that needs to interact with a proprietary 3rd party system. The 3rd party system is Windows only. The PHP application will be living on a separate Linux based system The 3rd party application has been described as having a "COM API" that I'll need to talk to from the PHP application. What does this look like architecturally speaking? I'm starting with the COM section of the PHP manual, but I have specific questions. Specific Questions: Can I talk directly to a COM API from a PHP application running on another server? If so, how? (what PHP extensions would I need, or what protocols/PHP functions would I be using to talk to the API) If the answer to number 2 is no, I'd assume I'd need some kind of application on the Windows machine that can talk to COM, and then a service on the windows machine I can hit with PHP. Are there prebuilt frameworks for this kind of thing? Is this all nonsense and/or did I say something exceedingly stupid? (Quite possible, as I'm a little fuzzy on what "COM" does and doesn't cover) I'm obviously not looking for a full solution here, I'm just trying to get a general idea of what is and isn't possible and what kind of things I'll want to Google for. Thanks!

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  • Using jQuery, setting Draggable on an element prevents blur from firing when you click the draggable

    - by Danno
    Using jQuery, when you set a blur event on a text box and set another element as draggable, when you click the draggable element, the blur event does not fire in FireFox. IE is a little better, you get the blur event but you don't get the click event on the draggable element. If you don't specify the cancel: "" in the draggable constructor, you will get the blur event to fire, but then the element you want to drag is not draggable. jQuery v1.3.2 jQuery UI v1.7.2 The console.log lines are for FireFox's FireBug plugin. <HTML> <HEAD> <TITLE>Blur/Click Workbench</TITLE> <script src="js/jquery.js" type="text/javascript" ></script> <script src="js/ui/ui.core.js" type="text/javascript"></script> <script src="js/ui/ui.draggable.js" type="text/javascript"></script> <script type="text/javascript"> function blurring() { console.log('1 - blurring - ' + $( this ).attr('id')); } function clicking() { console.log('2 - clicking - ' + $( this ).attr('id')); } $(document).ready(function() { $( ".draggableTool" ).draggable( { cancel: "" } ); $( '.property' ).blur( blurring ); $( '#labelContainer' ).click( clicking ); }); </script> </HEAD> <BODY> <input type='text' class='property' id='tb1' /> <br /> <input type='text' class='property' id='tb2' /> <br /> <label class='draggableTool' id='labelContainer' style='height:20px;position:absolute;'> <textarea id='taLabel' style='height:100%;background-color:white;border:1px solid grey;'>Label</textarea> </label> </BODY> </HTML>

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  • Migrating to web application with AjaxControlToolkit

    - by Chris
    Hi All, We are currently migrating our ASP.NET website to a web application in Visual Studio 2008. Most of the process has been fairly straight forward, but I have hit one block that is driving me a bit nuts. We are using the AjaxControlToolkit for some functionality, specifically an AutoControlExtender. When this is run locally through VS's development server the extender (dropdown) does not render after the service returns the resultset. However if I deploy the migrated solution to our UAT server the extender functions correctly. I have ensured the Ajax Control Toolkit is properly installed locally on my dev machine (and the dll available in the bin directory), and using debugging have ensured the service is called correctly and runs through without error (which it does). The web application was taken from a server running IIS7. Can anyone confirm if Visual Studio 2008 development server requires a different configuration to IIS 7 (as I believe IIS 6 requires a different configuration to IIS 7), and if there is a resource that provides more info? My own searches have turned up very little in this area. On the other hand, if I am looking in the wrong area any other tips would be appreciated. Thanks Chris

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  • resolving overloads in boost.python

    - by swarfrat
    I have a C++ class like this: class ConnectionBase { public: ConnectionBase(); template <class T> Publish(const T&); private: virtual void OnEvent(const Overload_a&) {} virtual void OnEvent(const Overload_b&) {} }; My templates & overloads are a known fixed set of types at compile time. The application code derives from ConnectionBase and overrides OnEvent for the events it cares about. I can do this because the set of types is known. OnEvent is private because the user never calls it, the class creates a thread that calls it as a callback. The C++ code works. I have wrapped this in boost.python, I can import it and publish from python. I want do create the equivalent of the following in python : class ConnectionDerived { public: ConnectionDerived(); private: virtual void OnEvent(const Overload_b&) { // application code } }; But ... since python isn't typed, and all the boost.python examples I've seen dealing with internals are on the C++ side, I'm a little puzzled as to how to do this. How do I override specific overloads?

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  • Visual Studio code metrics misreporting lines of code

    - by Ian Newson
    The code metrics analyser in Visual Studio, as well as the code metrics power tool, report the number of lines of code in the TestMethod method of the following code as 8. At the most, I would expect it to report lines of code as 3. [TestClass] public class UnitTest1 { private void Test(out string str) { str = null; } [TestMethod] public void TestMethod() { var mock = new Mock<UnitTest1>(); string str; mock.Verify(m => m.Test(out str)); } } Can anyone explain why this is the case? Further info After a little more digging I've found that removing the out parameter from the Test method and updating the test code causes LOC to be reported as 2, which I believe is correct. The addition of out causes the jump, so it's not because of braces or attributes. Decompiling the DLL with dotPeek reveals a fair amount of additional code generated because of the out parameter which could be considered 8 LOC, but removing the parameter and decompiling also reveals generated code, which could be considered 5 LOC, so it's not simply a matter of VS counting compiler generated code (which I don't believe it should do anyway).

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  • Does anyone else get worn out using Scrum, finishing sprint after sprint?

    - by Simucal
    I'm with a pretty small startup and we started using a form of a Scrum/Agile development cycle. In many ways I enjoy Scrum. We have relatively short sprints (2 weeks) and I like the Burndown Chart to track the teams progress. I also like the Feature Board so I always know what I should be doing next. It feels good taking down a feature's card from the board, completing it and then putting it in the burn down pile. However, we are now entering in our 18th Sprint release cycle and I'm starting to feel a little burnt out. It isn't that I don't like job or my co-workers, it is just that these sprints are... well, sprints. From start to finish I literally feel like I'm racing against the clock to maintain our development velocity. When we are done with the sprint we spend one day planning the next sprints feature set and estimates and then off we go again. For people who work in a mature Agile/Scrum development process, is this normal? Or are we missing something? Is there normally time in a Scrum enviornment that is unassigned/untracked to get done some minor things and to clear your head?

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  • Boost Mersenne Twister: how to seed with more than one value?

    - by Eamon Nerbonne
    I'm using the boost mt19937 implementation for a simulation. The simulation needs to be reproducible, and that means storing and potentially reusing the RNG seeds later. I'm using the windows crypto api to generate the seed values because I need an external source for the seeds and not because of any particular guarantees of randomness. The output of any simulation run will have a note including the RNG seed - so the seed needs to be reasonably short. On the other hand, as part of the analysis of the simulation, I'll be comparing several runs - but to be sure that these runs are actually different, I'll need to use different seeds - so the seed needs to be long enough to avoid accidental collisions. I've determined that 64-bits of seeding should suffice; the chance of a collision will reach 50% after about 2^32 runs - that probability is low enough that the average error caused by it is negligible to me. Using just 32-bits of seed is tricky; the chance of a collision reaches 50% already after 2^16 runs; and that's a little too likely for my tastes. Unfortunately, the boost implementation either seeds with a full state vector - which is far, far too long - or a single 32-bit unsigned long - which isn't ideal. How can I seed the generator with more than 32-bits but less than a full state vector? I tried just padding the vector or repeating the seeds to fill the state vector, but even a cursory glance at the results shows that that generates poor results.

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  • page wide bread crumb bar as at apple.com/store

    - by punkish
    I want to build a (don't know what to call it other than) bread crumb bar at the top of the page, kinda like at http://store.apple.com/us/browse/home/shop_mac/software, y'know, at the top of the page, the horizontal, light grey bar that looks like so [home icon] | Shop Mac | Mac Software Help | Account | Cart Actually, I've got that bar working, with a curved, square left edge, the intermediate chevrons, and the curved, square right edge. So, my bar looks like so [ Home > Foo > Bar > Baz ] I have little graphics fragments that make up the [ and the and the ] and the middle parts. The only problem is, I want the right edge to be at the right edge of my page. So, the above bar should look like so [ Home > Foo > Bar > Baz ] I want to have a variable number of entries in my bread crumb bar... so, I could have "Home, Foo, Bar, Baz" or I could have "Home, Foo" or "Home, Foo, Bar, Baz, Qux" and so on. In other words, I want the right edge of my bar to be dynamically long enough to extend to the edge of my web page. Suggestions?

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  • iPhone app: How to implement in-app purchased game levels

    - by Wonderflonium
    So, I understand that it's possible to set up in-app purchases for iPhone apps to purchase non-consumables like game levels. I understand the logic behind the purchase part, but what I don't understand is, how can I deliver the new game level. For example: I build an app that contains the first level and they purchase additional levels. Is it better to build all the other levels into the app and whenever they purchase the app, it unlocks it with a plist entry or something? That doesn't seem very update-able to me. Every time I come up with a new level, I'd have to update the app. So, what I don't understand then, is what is how do I package up a level and download it as a separate entity that can accessed by the game? Would the level just be some XML with images in a ZIP folder or something? How does the level get added to the game? What are best practices for this type of thing? I Googled and have found NOTHING about this. I'm a little bit confused by the concept and any help would be appreciated. I'm not looking for someone to write the game for me, I just need pointed in the right direction so I can develop it on my own.

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  • Developing a rich internet application

    - by Serge
    Hello, I have been a desktop developer for a few years mostly doing object oriented stuff. I am trying to branch out into web development, and as a hobby project trying to put a web application together. I have been reading quite alot of information, but I still can't seem to decide on the path to take and would really like some advice. Basically, I want to build something like this: http://mon.itor.us/ I have found this as well: http://www.trilancer.com/jpolite/#t1 But so far it is of little use as I am trying to grasp Javascript. I have been using visual studio for that, is that a good IDE for this tye of thing or should I try expression blend? Jpolite seems to do everything with javascript, which seems kind of cool, but I if I want to make a chart inside a widget that connects to a database, do I need something more? Is this where ASP.NET comes in? I am familiar with .NET, but if I use ASP.NET for my website, do I have to host it on IIS and windows server as opposed to Apache since mono is still being ironed out? Because that would cost more, so would PHP be a better choice? Also, for charting these guys as well as google seem to use flex: http://www.google.com/finance I have found this: http://www.reynoldsftw.com/2009/03/javascript-chart-alternatives/ Would that be sufficient to implement something like google fiance purely in javascript or is there a good reason they use flex? SOrry for the long post but I was trying to be as detailed as possible. Thanks.

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  • Visual studio not detecting that exe is out of date after perforce revert

    - by CHaskell2
    This is a bit of an odd situation. Here's what's happening. So, we have a VS2008 project which outputs to a number of files under perforce control. These files have the always writable flag set. I compile the project in VS, which gives me up to date binaries on my machine. If I then revert those binaries via perforce, I have the version of the binaries that were up on perforce (ie, old ones.) Despite this, compiling the project again at this point detects no changes and will not remake those binaries. In a way, this makes sense, since none of the code or obj files have changed, but it's not really what I want to happen. This comes up in an edge case on our automated build server. I can think of tons of different little hacks I could do to fix this, but I'm thinking I could be missing something fundamental here. The actual build process uses the Unreal build tool, so there is a bit of magic going on behind the scenes that I'm not entirely familiar with too. Edit: This is a C/C++ project, forgot to mention that.

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  • Marshalling a big-endian byte collection into a struct in order to pull out values

    - by Pat
    There is an insightful question about reading a C/C++ data structure in C# from a byte array, but I cannot get the code to work for my collection of big-endian (network byte order) bytes. (EDIT: Note that my real struct has more than just one field.) Is there a way to marshal the bytes into a big-endian version of the structure and then pull out the values in the endianness of the framework (that of the host, which is usually little-endian)? This should summarize what I'm looking for (LE=LittleEndian, BE=BigEndian): void Main() { var leBytes = new byte[] {1, 0}; var beBytes = new byte[] {0, 1}; Foo fooLe = ByteArrayToStructure<Foo>(leBytes); Foo fooBe = ByteArrayToStructureBigEndian<Foo>(beBytes); Assert.AreEqual(fooLe, fooBe); } [StructLayout(LayoutKind.Explicit, Size=2)] public struct Foo { [FieldOffset(0)] public ushort firstUshort; } T ByteArrayToStructure<T>(byte[] bytes) where T: struct { GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned); T stuff = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(),typeof(T)); handle.Free(); return stuff; } T ByteArrayToStructureBigEndian<T>(byte[] bytes) where T: struct { ??? }

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  • ffmpeg(libavcodec). memory leaks in avcodec_encode_video

    - by gavlig
    I'm trying to transcode a video with help of libavcodec. On transcoding big video files(hour or more) i get huge memory leaks in avcodec_encode_video. I have tried to debug it, but with different video files different functions produce leaks, i have got a little bit confused about that :). [Here] (http://stackoverflow.com/questions/4201481/ffmpeg-with-qt-memory-leak) is the same issue that i have, but i have no idea how did that person solve it. QtFFmpegwrapper seems to do the same i do(or i missed something). my method is lower. I took care about aFrame and aPacket outside with av_free and av_free_packet. int Videocut::encode( AVStream *anOutputStream, AVFrame *aFrame, AVPacket *aPacket ) { AVCodecContext *outputCodec = anOutputStream->codec; if (!anOutputStream || !aFrame || !aPacket) { return 1; /* NOTREACHED */ } uint8_t * buffer = (uint8_t *)malloc( sizeof(uint8_t) * _DefaultEncodeBufferSize ); if (NULL == buffer) { return 2; /* NOTREACHED */ } int packetSize = avcodec_encode_video( outputCodec, buffer, _DefaultEncodeBufferSize, aFrame ); if (packetSize < 0) { free(buffer); return 1; /* NOTREACHED */ } aPacket->data = buffer; aPacket->size = packetSize; return 0; }

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  • Need advice on OOP philosophy

    - by David Jenings
    I'm trying to get the wheels turning on a large project in C#. My previous experience is in Delphi, where by default every form was created at applicaton startup and form references where held in (gasp) global variables. So I'm trying to adapt my thinking to a 100% object oriented environment, and my head is spinning just a little. My app will have a large collection of classes Most of these classes will only really need one instance. So I was thinking: static classes. I'm not really sure why, but much of what I've read here says that if my class is going to hold a state, which I take to mean any property values at all, I should use a singleton structure instead. Okay. But there are people out there who for reasons that escape me, think that singletons are evil too. None of these classes is in danger of being used anywhere except in this program. So they could certainly work fine as regular objects (vs singletons or static classes) Then there's the issue of interaction between objects. I'm tempted to create a Global class full of public static properties referencing the single instances of many of these classes. I've also considered just making them properties (static or instance, not sure which) of the MainForm. Then I'd have each of my classes be aware of the MainForm as Owner. Then the various objects could refer to each other as Owner.Object1, Owner.Object2, etc. I fear I'm running out of electronic ink, or at least taxing the patience of anyone kind enough to have stuck with me this long. I hope I have clearly explained my state of utter confusion. I'm just looking for some advice on best practices in my situation. All input is welcome and appreciated. Thanks in advance, David Jennings

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  • Java & Maven generating -and using- my own archetype

    - by Random
    Hello again! I have been busy in my project creating a webapp (in struts) that manages maven, using maven-2.2.1-uber.jar link text. The problem comes when the boss says it has to use some archetypes the company has created (so no predefined archetypes for you naughty boy!). So ok, I use the -DarchetypeRepository option (with ServletWrapper I get my complete web direction, becouse the repository will be inside the app), and the log seems to find it, but then the build fails -miserably- with this little text 'Build Failure - The defined artifact is not an archetype' as simple as that. Of course I have a lot of INFO lines that say abslutily nothig related. I have read the maven definitive guide searching for some kind of help, but it has been disapointing at best. My thoughts are thatmaybe I am missing in somewhere of all the folders tree some xml that actually sais maven that my pom.xml is an archetype not a project. But I really, really, can't find anything on the net or in the manuals that explains easy-handed how the archetype:generate (with special parameters) works and where I have to put every folder and/or file. So just to say my thoughts aloud (and hopefully you understand what I am trying to ask): I have a template where I do some xml changes (variables, etc...), then I have to call maen and do an archetype:generate with a variable project. The problem seems to be that my actual confuguration doesn't like what I am doing. After the generation of the archetype, witch luckly will create some directory trees and leave me a POM.xml somewhere I still have to do some variable changes and more xml manage stuff, so it whould be very kind from maven to don't destroy anything in this process. Any ideas why this maven-thing is not happly-ever-after asuming that my archetype is defintly an archetype? Allthought I think the code is ok, it could be wrong, as I am using maven-ubber and I call the actual CSMavenCli.main(String[, ClassWorld), I don't think it is the case this time. Thanks and all! :) Random.

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  • TinyMCE Image Alignment

    - by will.earp.co.uk
    TinyMCE has always been a little difficult to align images. Either the align tag, or adding style="float: left;" has been it solution. Ideally I would just like to add class="left" or class="right" so that I can set the border and margins of the image. Up until now the only way to do this without using the advimage plugin was to insert the image, then select it, the select a style from the style menu. Ideally I should be able to use the align control in the image dialogue to set the alignment class or use the alignment controls on the toolbar when in the main editing window. I have just again started looking at a solution to this, now that IE6 is finally starting to die, I can use CSS attributes in selectors, so IMG[style="float: left;"] {} Works, but I would rather use a class incase there are any other style attributes which will cause the selector to fail. And it doesn't work in IE6, and you know some corporate clients will still be running the bloody thing! So I looked through the TinyMCE documentation and found the formats configuration option, that seems to allow you to specify how tinyMCE applies code for various operations. Here I can add the IMG tag as a selector, and have classes: "left" for the alignleft function. This applies the class correctly when the alignment is selected from the toolbar, but it still writes an inline style when the alignment is selected through the image dialogue. Am I doing something wrong or is there a better way of doing this that will allow my clients to select image alignment from both the image dialogue and the toolbar, whilst applying a class to the image?

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  • Changing JButton background colour temporarily?

    - by sashep
    Hi, I'm super new to Java, and in need of some help. I'm making a little java desktop application where I basically have a grid of 4 JButtons ( 2 x 2 grid), and I need the background colour of individual JButtons to change, and after one second, change back to the original colour (the game I'm trying to make is like Simon, where you have to follow a pattern of buttons that light up). I have a vector that contains randomly generated numbers in the range of 1 to 4, and I want to be able to get each element from the vector and get the corresponding button to change to a different colour for one second (for example, if the vector contains 2 4 1, I would want button 2 to change, then button 4 to change, then button 1 to change). Is this possible or is there a better way to go about doing this with something other than JButtons? How do I implement this? Also, I'm running Mac OS X, which apparently (based on some things I've read on forums) doesn't like JButtons background changing (I think it's because of system look and feel), how can I change this so it works on mac? Thank you in advance for any help :)

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  • C# using consts in static classes

    - by NickLarsen
    I was plugging away on an open source project this past weekend when I ran into a bit of code that confused me to look up the usage in the C# specification. The code in questions is as follows: internal static class SomeStaticClass { private const int CommonlyUsedValue = 42; internal static string UseCommonlyUsedValue(...) { // some code value = CommonlyUsedValue + ...; return value.ToString(); } } I was caught off guard because this appears to be a non static field being used by a static function which some how compiled just fine in a static class! The specification states (§10.4): A constant-declaration may include a set of attributes (§17), a new modifier (§10.3.4), and a valid combination of the four access modifiers (§10.3.5). The attributes and modifiers apply to all of the members declared by the constant-declaration. Even though constants are considered static members, a constant-declaration neither requires nor allows a static modifier. It is an error for the same modifier to appear multiple times in a constant declaration. So now it makes a little more sense because constants are considered static members, but the rest of the sentence is a bit surprising to me. Why is it that a constant-declaration neither requires nor allows a static modifier? Admittedly I did not know the spec well enough for this to immediately make sense in the first place, but why was the decision made to not force constants to use the static modifier if they are considered constants? Looking at the last sentence in that paragraph, I cannot figure out if it is regarding the previous statement directly and there is some implicit static modifier on constants to begin with, or if it stands on its own as another rule for constants. Can anyone help me clear this up?

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  • Low Latency Serial Communications In .Net

    - by bvillersjr
    I have been researching various third party libraries and approaches to low latency serial communications in .Net. I've read enough that I have now come full circle and know as little as I did when I started due to the variety of conflicting opinions. For example, the functionality in the Framework was ruled out due to some convincing articles stating: "that the Microsoft provided solution has not been stable across framework versions and is lacking in functionality." I have found articles bashing many of the older COM based libraries. I have found articles bashing the idea of a low latency .Net app as a whole due to garbage collection. I have also read articles demonstrating how P/Invoking Windows API functionality for the purpose of low latency communication is unacceptable. THIS RULES OUT JUST ABOUT ANY APPROACH I CAN THINK OF! I would really appreciate some words from those with been there / done that experience. Ideally, I could locate a solid library / partner and not have to build the communications library myself. I have the following simple objectives: Sustained low latency serial communication in C# / VB.Net 32/64 bit Well documented (if the solution is 3rd party) Relatively unimpacted (communication and latency wise) by garbage collection . Flexible (I have no idea what I will have to interface with in the future!) The only requirement that I have for certain is that I need to be able to interface with many different industrial devices such as RS485 based linear actuators, serial / microcontroller based gauges, and ModBus (also RS485) devices. Any comments, ideas, thoughts or links to articles that may iron out my confusion are much appreciated!

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  • Jeditable with jQuery UI Datepicker

    - by BrynJ
    I need to have a click to edit element on a page, that will in turn invoke an instance of the jQuery UI Datepicker. Currently, I'm using JEditable to provide the in place editing, which is working fine. However, I have a date control input that I would like to have appear as a calendar, which is where the fun starts. I've found a Comment in the this blog by Calle Kabo (the page is a little mashed unfortunately) that details a way to do this: $.editable.addInputType("datepicker", { element: function(settings, original) { var input = $("<input type=\"text\" name=\"value\" />"); $(this).append(input); return(input); }, plugin: function(settings, original) { var form = this; $("input", this).filter(":text").datepicker({ onSelect: function(dateText) { $(this).hide(); $(form).trigger("submit"); } }); } }); However, I can't get the above to work - no errors, but no effect either. I've tried placing it within the jQuery document ready function and also outside of it - no joy. My UI Datepicker class is date-picker and my Jeditable class is ajaxedit, I'm sure the above inaction is due to the need to reference them somehow in the code, but I don't know how. Also, the Jeditable control is one of many element ids, if that has a bearing. Any ideas from those more in the know?

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  • Error checking overkill?

    - by James
    What error checking do you do? What error checking is actually necessary? Do we really need to check if a file has saved successfully? Shouldn't it always work if it's tested and works ok from day one? I find myself error checking for every little thing, and most of the time if feels overkill. Things like checking to see if a file has been written to a file system successfully, checking to see if a database statement failed.......shouldn't these be things that either work or don't? How much error checking do you do? Are there elements of error checking that you leave out because you trust that it'll just work? I'm sure I remember reading somewhere something along the lines of "don't test for things that'll never really happen".....can't remember the source though. So should everything that could possibly fail be checked for failure? Or should we just trust those simpler operations? For example, if we can open a file, should we check to see if reading each line failed or not? Perhaps it depends on the context within the application or the application itself. It'd be interesting to hear what others do. Thanks, James.

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  • pgsql.so is not loaded in PHP

    - by Obay
    Hi, I've been tasked to create a PHP app which accesses an existing PostgreSQL database. This is my first time working with Postgre, not to mention the PHP has already been installed in the Linux box on which the app is supposed to run. I have no experience setting up this stuff, I just code. My question is that I can't seem to get the Postgre extension working in PHP. I checked the php.ini file, there were no "extension=..." lines. So I added "extension=pgsql.so". I then checked the "extension_dir" and found that there were only 2 files in there (ldap.so, phpcups.so), I added a pgsql.so file taken from another Linux box. I restarted httpd. And it does not work. I couldn't find any "pgsql" or "postgre" in phpinfo(). Forgive my noobness. I know too little Linux. I would really appreciate it if you can point me to the right direction.

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  • Getting EXC_BAD_ACCESS without any helpful msg from NSZombieEnabled

    - by nefsu
    Hello guys. I'm a newbie to iphone development and I've been struggling with an EXC_BAD_ACCESS error I got a couple of days ago. I'm basically taking the Stanford iphone class independently and I am trying to pass an array of NSManagedObjects to a TableViewController that's supposed to display them. The application launches in the simulator and displays the data in the tableView but it immediately errors out with an EXC_BAD_ACCESS. I followed instructions here and other places on how to use NSZombieEnabled to identify prematurely released objects but this one comes without any helpful msgs even with NSZombieEnabled. My guess is it must be caused by something trying to access unassigned memory that wasn't released through release/autorelease. Or else it would have been picked up as zombie object like the other errors I have been able to fix. I'm not a c expert but does that mean something like that could happen if I were to declare an object and send it a message without ever instantiating it? I looked through my code to see if I had anything like that and I came up empty. I have the stack trace in the debugger for this but I'm not sure how to make use of it. I'm a little frustrated because I can't use breakpoints in the code to narrow down the problem any further since it seems to happen after the app has finished loading. I thought the app would just stay idle if there was no possible user interaction. Is it failing at the tail end of the load where I can't easy see it or is jut doing stuff in the background after it's done loading. And I would much appreciate any tips on how to read the stacktrace for this. Thanks for the help guys.

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