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  • How to make Microsoft JVM work on Windows 7?

    - by rics
    I am struggling with the following problem. I cannot install MS JVM 3810 properly on Windows 7. When I start Interner Explorer 8 without starting any java 1.1 programs choosing Java custom settings under Internet options causes the crash of the browser. I have some Java 1.1 programs that work well in Internet Explorer 8 on Windows XP after the installation of MS JVM 3810. I know that it is not advised to use this old JVM but it is not a short-term option to port the programs in newer Java since it contains 3rd party components. Complete rewrite is a long-term plan. Strangely jview and appletviewer (jview /a) works from a console so the MS JVM 3810 is not completely busted just IE 8 does not like it. The problem with the appletviewer is that it cannot connect to the server even if both signed and unsigned content in Java custom settings have been set to Enable all. (Since Java custom settings was unreachable due to the crash the modifications - including My computer - were performed through the registry and pre-checked to behave correctly on Windows XP and Internet Explorer 8.) If jview was working then I could at least think of a workaround. Is there a way to configure MS JVM or jview properly on Windows 7? Another options would be: Checking Internet Explorer 9 Beta. Using virtualbox and Windows XP older IE in it. Delaying Windows 7 upgrade. ... Update Finally we have modified all the programs to work parallelly as applet and application as well. This way the programs can still be used from browser on older Windows versions. On Windows 7 the applications are started from the desktop. Installation to all user machine can easily be solved since they already have a large common application drive. The code update is fortunately only a few lines of modification: including a main method in the applet class. Furthermore instead of the starting html page a bat file is used to set the classpath before the startup with jview.

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  • Snort not detecting outgoing traffic

    - by Reacen
    I'm using Snort 2.9 on windows server 2008 R2 x64, with a very simple configuration that goes like this: # Entire content of Snort.conf: alert tcp any any -> any any (sid:5000000; content:"_secret_"; msg:"TRIGGERED";) # command line: snort.exe -c etc/Snort.conf -l etc/log -A console Using my browser, I send the string "_secret_" in the url to my server (where Snort is located). Example: http://myserver.com/index.php?_secret_ Snort receives it and throws an alert, it works, no problem ! But when I try something like this : <?php // (index.php) header('XTest: _secret_'); // header echo '_secret_'; // data ?> If I just request http://myserver.com/index.php, it does not work or detect anything from the outgoing traffic even though the php file is sending the same string both in headers and in data, with no compression/encoding or whatsoever. (I checked using Wireshark) This looks to me like a Snort problem. No matter what I do it only detects receiving packets. Did anyone ever face this sort of problems with Snort ? Any idea how to fix it ?

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  • disable specific PCI device at boot

    - by Rhymoid
    I've just reinstalled Debian on my Sony VAIO laptop, and my dmesg and virtual consoles all get spammed with the same messages over and over again. [ 59.662381] hub 1-1:1.0: unable to enumerate USB device on port 2 [ 59.901732] usb 1-1.2: new high-speed USB device number 91 using ehci_hcd [ 59.917940] hub 1-1:1.0: unable to enumerate USB device on port 2 [ 60.157256] usb 1-1.2: new high-speed USB device number 92 using ehci_hcd I believe these messages are coming from an internally connected USB device, most likely the webcam (since that's the only thing that doesn't work). The only way I can seem to have it shut up (without killing my actually useful USB ports) is to disable one of the USB host controllers: # echo "0000:00:1a.0" > /sys/bus/pci/drivers/ehci_hcd/unbind This also takes down my Bluetooth interface, but I'm fine with that. I would like this setting to persist, so that I can painlessly use my virtual console again in case I need it. I want my operating system (Debian amd64) to never wake it up, but I don't know how to do this. I've tried to blacklist the module alias for the PCI device, but it seems to be ignored: $ cat /sys/bus/pci/devices/0000\:00\:1a.0/modalias pci:v00008086d00003B3Csv0000104Dsd00009071bc0Csc03i20 $ cat /etc/modprobe.d/blacklist blacklist pci:v00008086d00003B3Csv0000104Dsd00009071bc0Csc03i20 How do I ensure that this specific PCI device is never automatically activated, without disabling its driver altogether? -edit- The module was renamed recently, now the following works from userland: echo "0000:00:1a.0" > /sys/bus/pci/drivers/ehci-pci/unbind Still, I'm looking for a way to stop the kernel from binding that device in the first place.

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  • Remotely port forward/launch process or a client-less remote desktop app?

    - by DC177E
    I have an XP box running Logmein at a remote location behind a linksys router, which was running well for a whole of four days, until we had a power failure. Our ISP gave us a new IP, the machine restarted, and logmein did not autorun (or, at least, it did not automatically sign in), and our service (which may or may not be a Minecraft server with non-backed-up save files) also did not run upon startup. Logmein does not register the new IP (it still displays the old one). I have a DDNS updater service, so I do know the new dynamic address. I have tried using the built in XP remote desktop service, but, as with almost all non-cloud-based remote desktop services, it requires a port forward. Thus, I would appreciate it if anyone has any ideas as to: A: Any way of accessing our router remotely to forward the remote desktop port. I've seen the Remote Management option (forwarding the setup page to port 8080), but I do not have it enabled. I've tried UPnP, but again, the setup page for our router is not forwarded. B: Any way of remotely launching a process that does not require port forwarding (or uses ports 255XX, 18XXX, or 9000.), such as a remote console service built into XP. I realize this is a near impossibility. C: A Way to remotely start logmein, and sign in, which is likely a definite impossibility. Sorry if this is too specific for Stackexchange, or if I've put it into the wrong section (is SuperUser the correct place for this?). Ideas would, again be much appreciated, as shot-in-the-dark-like this may be.

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  • How to tell Linux to explicitly swap out main memory of suspended process?

    - by Vi
    I run a memory-hungry process (mkcromfs) which consumes more memory than I have physical memory on my latop, so it is paging and swappin and thrashing all the time and loadavg is about 2 (compcache is already in use with usual swap partition as well), but slowly moving forward (Although I afraid it will finally try to allocate 2GB and crash draining 2 days of thrashing). When I want to use the laptop for something else, I stop the process, start X server, firefox and other programs. The problem is that when I start Firefox the loadavg jumps to 10 and the system becomes almost unresponsive at all (long time to turn on/off caps lock, slow mouse cursor position updates, slow switching from X server to Linux console, slow login). The stopped mkcromfs still holds a lot of memory (464.8 MiB and slowly falling) and moves it to swap only when more memory is needed for some other program, which results in a great slowdown. How to tell the Linux to swap out this process entirely (e.g. I'm not intending to resume it in short term), possibly waking from swap other data? Also it will be useful to be able to specify the exact swap device to swap the given process out.

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  • Can't get 1440x900 resolution with GRUB2 although vbeinfo says it's available

    - by TomSW
    I'm trying to use GRUB2 in graphical mode with 1440x900 resolution, but the result is always garbled nonsense: the highest resolution I can get is 1280x800. Word is from googling that long as vbeinfo lists a resolution, GRUB2 can use it. This doesn't seem to be true: vbeinfo says that 1440x900 is available but it doesn't work. Testing it from the GRUB2 command line: set gxfmode=1440x900 terminal_output gfxterm # -> garbled nonsense # back to trusty 640x480 terminal_output console The graphics card is an Intel GM965. Once linux boots the framebuffer switches to 1440x900. Added after epheminent's reply and various experiments vbeinfo lists two sets of modes. The first set runs from 0x160 to 0x16b, with resolutions 768x480, 960x600, 1280x800 and 1440x900 Then - after a bunch of text-only modes - the second set, containing resolutions 1024x768, 800x600, and 640x480 The first set of modes aren't altered by 915resolution. They all work except 1440x900. The resolution of modes in the second set can be altered using the 915resolution module / command available in GRUB2 = 1.99. # in /boot/grub/grub.cfg insmod 915resolution # 30, 32, 34 all work for me: all that varies is which modes are altered 915resolution 30 1440 900 # setting an impossible resolution changes the mode to "text-only" # in my case 1280x1024 is not supported 915resolution 30 1280 1024 Clearly, 1440x900 should just work: adding it with 915resolution is just a workaround.

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  • Imported Hyper-V VM hangs

    - by BParker
    I have a pair of Hyper-V servers (Server 2008 R2 + Hyper-V role). I have duplicated one VM (exported from the first Hyper-V server to the Second) which seems to keep hanging. The VM is running XP SP3, and has the Virtual Additions installed. The first version runs fine, cpu normally around 0%-2% when idle and responds happily. The second version runs very poorly, and keeps running at an idle of around 8% cpu. I have checked the VM with Process Explorer, and the Idle process is (as expected) taking nearly all the cpu time, but what it's not using doesn't seem to show up in any other process. For example at one point idle dipped to 73%, but i could only account for anoth 4.5% in other processes. After some time (around 1-2 days) the VM seems to become so unresponsive, the only way to resurect it is to power-off the VM and reboot (shutdown via the Hyper- V console of via the VM seems to be impossible). Does anyone have any suggestions on how to trace the source of the problem? Thanks

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  • Calculating memory footprints using /proc/sysvipc/shm

    - by MarkTeehan
    This is for a SLES 10 database server. One of my servers runs three databases and three app servers; I am analyzing how their shared memory segments grow and shrink to avoid intermittent out-of-memory scenarios. "Top" is hot helpful for this since its calculations for RES and VIRT are inconsistent. I am doing this by matching up the contents of /proc/sysvipc/shm with memory usage reported by the database admin console. I do this by totaling up saving the contents of /proc/sysvipc/shm and then total up "bytes" for all of the segments for the offending userid. This is a large server with hundreds of segments and tens (or hundreds) of GB of allocated memory per userid. However it doesn't match up - the database management software claims to be using around 25% more memory than the total I calculate. Negligible swap space is in use, so I am ignoring that. I am running it as root so I am sure I see all shared memory segments. My question is : is all (significant) allocated memory recorded in /proc/sysvipc/shm, or is this only shared memory (*and not "un-shared" memory?). If this is incorrect, what is the correct way to calculate out the total allocated memory for each userid? Also: I believe doing a 'cat' on this file locks server IPC. I check it every 5 seconds - is it likely that this frequency could be problematic? Thanks! Mark Teehan Singapore

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  • Install Peppermint OS three on Asus EeePC

    - by Kithoth
    I just had a new Asus EeePC R051CX. Out of the box, the installed OS is Ubuntu 12.04 LTS, but I am trying to install Peppermint OS three (as single boot). Problem. Once on live CD (well, live USB stick...), I'm in trouble in both following situations: Try Peppermint OS Live In this case, the first thing I get is a message reading The system is running in low-graphics mode Your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself. I can solely press "return" to accept, then I have a list of 4 options to answer the question "What would you like to do?". But I simply can't do anything at this moment, except switching to console mode or rebooting (keyboard / mouse controls don't allow me to do anything else). Install Peppermint OS Something I really don't understand... it launches the Ubuntu Recovery Media (which was already installed when I received the device)! Also, it says in the bottom ERROR: This recovery media only functions on Ubuntu systems. All I can do is quit (that is, reboot). One last important thing that comes to my mind: this stick worked just fine on the other computers I've tried it on. I really hope someone could bring me the light, a friend of mine told me how cool this OS is for EeePCs. Don't want to give up! Thanks. Edit I finally could install Peppermint, but not by understanding why I couldn't do it the logical way. Instead, I reinstalled Ubuntu myself (erasing the factory one). Then, I could simply boot on my live USB and perform a fresh install of Peppermint. So, I still don't know how and why the mentioned problem occurred.

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  • Removed Old Domain Trust. Now Progress (9.1D) can't open DB File

    - by RLH
    My company has an old server, running Progress 9.1D on a Windows 2000 VM, which was used by our company OS (Vantage 6 by Epicor.) Vantage was our primary OS for a very long time. About 2 years ago, we migrated to a larger, corporate OS and we cancelled our service contract with Epicor. Yesterday, we removed an AD trust between the corporate domain and our old AD domain we used in the days of Vantage. After restarting the virtual server, I have been able to start the ProService for 9.1D Windows service, however, I can not get Vantage to start back up. When I run the application, I get the error in the message listed below. Transcript: ** Could not connect to server for database [progress db file], errno 0. (1432) How can I fix this? FYI, I haven't had to work with Progress in years and even then I wouldn't have considered myself a "novice"-- I'm even less knowledgeable than that title would suggest. Vantage had a lot of internal tools and I recall that Epicor support managed to prevent .pf scripts from being executed. If there was a Progress specific patch that needed to be applied, you had to do it within the Vantage software OR they had to remote into the machine to fix this. I may not be able to run a .pf script but I do know that I can log into the console-based server application. (Yes, I can't even recall which utility that was called. It is sad.) It's been a long time and I never had to digg into Progress that much. Please help and feel free to ask questions. If you need more info, I'll update this post.

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  • Explain why .bash_logout won't run commands?

    - by Droogans
    So I've been wondering how to run these two lines of code everytime I close an open instance of Terminal: history -c cat /dev/null > ~/.bash_history I export HISTFILE=5 on startup, but still want to flush that out when I'm done. I've tried looking around a bit in a couple of places, and haven't had much luck. I run Linux Mint, and would also note here that I ran into a similar issue with .bash_profile; eventually, I discovered I needed to place all start up code in .bashrc, so maybe that has something to do with it. Here's my .bash_logout file: #!/bin/bash # ~/.bash_logout: executed by bash(1) when login shell exits. # when leaving the console clear the screen to increase privacy if [ "$SHLVL" = 1 ]; then history -c cat /dev/null > ~/.bash_history [ -x /usr/bin/clear_console ] && /usr/bin/clear_console -q fi #this does nothing on exit... echo 'logout'; sleep 2s I've tried re-arranging this script many ways, I'm not sure if I don't understand how bash works, and if any of this is running in the first place. Does the fact that I run Xserver make bash consider Terminal something that isn't a log-out on exit?

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  • mysql disk io keeps increasing ... is that normal?

    - by trustfundbaby
    So I've been trying to figure out this disk IO problem I have been having with my linode VPS. Over the last day or two I've just left watch -n1 pidstat -d running in a console window and the output looks like this: Monitoring it over the last few days, I've noticed that my problem lies with the init, searchd, and mysql processes. Searchd is sphinx and all its indexes are on disk, so disk io there is inevitable (apparently). What I can't understand is why the disk reads (kB_rd/s) for mysql refuse to stabilize and just keep going up. It started out at 154 yesterday and is up to what you see in that screen shot. but disk writes (kB_wr/s) have remained pretty constant the entire time. My VPS only has 768MB RAM, my mysql db has a size of about 220MB and after running mysqltuner.pl and reading a bit about it, I've been advised to set my innodb_buffer_pool_size to 220MB but I simply cannot afford to do that ... I have it up to 150MB. My question is twofold. Why does the init process have that much disk reading to do? Why is mysql doing so much disk reading?

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  • MSSQL 2008 login failed for windows authentication

    - by Force Flow
    I'm running Microsoft SQL 2008 on a Windows 2008 Server. The MSSQL server server authentication is set to SQL Server and Windows Authentication mode. I have created an active directory security group "xyz app users". I have added a normal user (without any active directory admin privledges) and a user with domain admin privledges to the "xyz app users" group. I have added the group to the MSSQL management console as a login user. This group is a member of the public server role and is mapped to two databases. On a workstation, when the normal user is logged in, I configure a DSN ODBC connection, and I'm able to successfully create the DSN and test the SQL connection. However, when I'm logged in as the user with domain admin privledges, when I attempt to configure the DSN ODBC connection, I can't get past the login ID configuration screen. If I select "windows authentication" and click "next", I get an error: Connection failed: SQLState: '28000' SQL Server Error: 18456 [Microsoft][ODBC SQL Server Driver][SQL Server]Login failed for user 'mydomain\myuser' On the server's application event logs, this error appears: Login failed for user 'mydomain\myuser'. Reason: Token-based server access validation failed with an infrastructure error. Check for previous errors. [CLIENT: 172.x.x.x] And in MSSQL's event logs: Error: 18456, Severity: 14, State: 11 Solutions that I've seen so far do not seem to fit this situation (some solutions I've seen are only applicable when the BUILDIN\Administrator is being used locally on the server, which is not the case here).

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  • Reverse NAT Setup for Hyper-V on Win 2008 R2

    - by sukru
    I'm trying to setup a Linux server behind a Windows Hyper-V host that will help supply some of the services (SSH, HTTPS, etc). However getting RRAS configured for reverse NAT (port forwarding) turned out to be a non trivial task. As a staring point, I tried forwarding port 22 (SSH) to the virtual machine. The virtual machine is on a public interface (i.e.: it also has a visible IP on the same network as the host). On RRAS management console I tried to add a rule, by adding "Local Area Connection" to NAT pool (Public Interface - Enable Nat), and an incoming rule for port 22 - :22. I also tried with the same port enabled on Windows Firewall (and not). The NAT management page tells there are "1 mappings" and "30+ Outbound packets transleted". However all other counters (Inbound packets translated, and respective rejected ones) are always zero. (I'm trying to access the server from an external machine). I can directly access the service if I give the VM's public IP, but not the host's one. Is there a way to enable this on RRAS?

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  • HP LaserJet 1515: Disable "refill" warning

    - by Pekka
    I have a HP LaserJet 1515 connected to a Windows 7 PC. The Magenta cartridge is empty; the printer shows a warning to that effect, and won't let me print even black-and-white documents any more. I can't turn the warning off manually using the printer's small console: When I try to enter any menu, the display says "Menu access disabled". I have no idea why. There is a setting to override the warning, but it can't be changed using the Network interface in the browser (Although it is there on the status page) According to the manual,the HP printing tool is supposed to offer a switch for this, but it won't install on my Windows 7. It just rumbles about for half an hour, to magnificently exit with an "unknown error" requiring a reboot. On second look, the problem seems to be that Windows 7 just isn't supported. There is no download link for the tool when you specify Windows 7 as your OS. I just want to print a black-and-white-document on a printer whose black cartridge is still 65% full. Is this indeed impossible? On second thought, I'm cross-posting this on the HP support forum. I'll update here if anything comes up.

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  • Problem running MVC3 app in IIS 7

    - by mjmoore99
    I am having a problem getting a MVC 3 project running in IIS7 on a computer running Windows 7 Home-64 bit. Here is what I did. Installed IIS 7. Accessed the server and got the IIS welcome page. Created a directory named d:\MySite and copied the MVC application to it. (The MVC app is just the standard app that is created when you create a new MVC3 project in visual studio. It just displays a home page and an account logon page. It runs fine inside the Visual Studio development server and I also copied it out to my hosting site and it works fine there) Started IIS management console. Stopped the default site. Added a new site named "MySite" with a physical directory of "d:\Mysite" Changed the application pool named MySite to use .Net Framework 4.0, Integrated pipeline When I access the site in the browser I get a list of the files in the d:\MySite directory. It is as if IIS is not recognizing the contents of d:\MySite as an MVC application. What do I need to do to resolve this?

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  • Grub Autostart with timeout

    - by BetaRide
    On Ubuntu 10.4 LTS I want Grub to start the default OS after 5 Seconds. I'd like to see the output of the startup scripts. Currently grub wait forever until I hit return and the output of the startup scripts isn't visible. Can someone tell me how I have to configure /etc/default/grub or any other setups? I tried to play with GRUB_TIMEOUT and GRUB_DEFAULT and did a sudo update-grub afterwards, but nothing changed. Any ideas? # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=5 #GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=5 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX="" GRUB_SAVEDEFAULT=true # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux # GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_LINUX_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1"

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  • Python 2.7 and Ubuntu 10.10: X11 fails

    - by c.a.p.
    Against every recommendation I have apt-get remove python in Ubuntu 10.10 (build 2.6.24-29-server x86_64) and apt-get install python2.7 Some built-in software with python2.6 dependencies (like firefox, other minor stuff) was fixed just by apt-get reinstalling or reinstalling from source and the system was stable for one day until I rebooted. Upon booting I got the message "ubuntu is running in low-graphics mode" I have an NVIDIA Quadro NVS 295 256 running on a HP Z600 Workstation so I sudoed: apt-get --purged nvidia* apt-get --purged xserver apt-get install linux-headers-generic apt-get install nvidia-* apt-get install xserver-xorg dpkg-reconfigure xserver-xorg nvidia-xconfig upon rebooting i get the same "ubuntu is running in low-graphics mode" if I decide to tell the boot menu to restart X, the Ubuntu 10.10 "load screen" shows up and does not do anything for hours. If I "X" the screen remains black for hours; ctrl-c shows that /etc/X11/xorg.conf did not produce any errors just a warning "Type "ONE_LEVEL"...". /var/log/Xorg.0.log issues the following warnings (no errors) (WW) AllowEmptyInput is on (WW) NVIDIA(0): UBB is incompatible If I "startX" I get /usr/bin/python: can't find '__main__.py"' in '/usr/share/command-not-found' Before re-installing xserver-xorg however "startX" ran, just by changing the resolution of the tty1 console. Any hints?

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  • Silverlight animation not smooth

    - by Andrej
    Hi, When trying to animate objects time/frame based in Silverlight (in contrast to using something like DoubleAnimation or Storyboard, which is not suitable e.g. for fast paced games), for example moving a spaceship in a particular direction every frame, the movement is jumpy and not really smooth. The screen even seems to tear. There seems to be no difference between CompositionTarget and DistpatcherTimer. I use the following approach (in pseudocode): Register Handler to Tick-Event of a DispatcherTimer In each Tick: Compute the elapsed time from the last frame in milliseconds Object.X += movementSpeed * ellapsedMilliseconds This should result in a smooth movement, right? But it doesn't. Here is an example (Controls: WASD and Mouse): Silverlight Game. Although the effect I described is not too prevalent in this sample, I can assure you that even moving a single rectangle over a canvas produces a jumpy animation. Does someone have an idea how to minimize this. Are there other approaches to to frame based animation exept using Storyboards/DoubleAnimations which could solve this? Edit: Here a quick and dirty approach, animating a rectangle with minimum code (Controls: A and D) Animation Sample Xaml: <Grid x:Name="LayoutRoot" Background="Black"> <Canvas Width="1000" Height="400" Background="Blue"> <Rectangle x:Name="rect" Width="48" Height="48" Fill="White" Canvas.Top="200" Canvas.Left="0"/> </Canvas> </Grid> C#: private bool isLeft = false; private bool isRight = false; private DispatcherTimer timer = new DispatcherTimer(); private double lastUpdate; public Page() { InitializeComponent(); timer.Interval = TimeSpan.FromMilliseconds(1); timer.Tick += OnTick; lastUpdate = Environment.TickCount; timer.Start(); } private void OnTick(object sender, EventArgs e) { double diff = Environment.TickCount - lastUpdate; double x = Canvas.GetLeft(rect); if (isRight) x += 1 * diff; else if (isLeft) x -= 1 * diff; Canvas.SetLeft(rect, x); lastUpdate = Environment.TickCount; } private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = true; if (e.Key == Key.A) isLeft = true; } private void UserControl_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = false; if (e.Key == Key.A) isLeft = false; } Thanks! Andrej

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  • Runge-Kutta (RK4) integration for game physics

    - by Kai
    Gaffer on Games has a great article about using RK4 integration for better game physics. The implementation is straightforward but the math behind it confuses me. I understand derivatives and integrals on a conceptual level but I haven't manipulated equations in a long time. Here's the brunt of Gaffer's implementation: void integrate(State &state, float t, float dt) { Derivative a = evaluate(state, t, 0.0f, Derivative()); Derivative b = evaluate(state, t+dt*0.5f, dt*0.5f, a); Derivative c = evaluate(state, t+dt*0.5f, dt*0.5f, b); Derivative d = evaluate(state, t+dt, dt, c); const float dxdt = 1.0f/6.0f * (a.dx + 2.0f*(b.dx + c.dx) + d.dx); const float dvdt = 1.0f/6.0f * (a.dv + 2.0f*(b.dv + c.dv) + d.dv) state.x = state.x + dxdt * dt; state.v = state.v + dvdt * dt; } Can anybody explain in simple terms how RK4 works? Specifically, why are we averaging the derivatives at 0.0f, 0.5f, 0.5f, and 1.0f? How is averaging derivatives up to the 4th order different from doing a simple euler integration with a smaller timestep? After reading the accepted answer below, and several other articles, I have a grasp on how RK4 works. To answer my own questions: Can anybody explain in simple terms how RK4 works? RK4 takes advantage of the fact that we can get a much better approximation of a function if we use its higher-order derivatives rather than just the first or second derivative. That's why the Taylor series converges much faster than Euler approximations. (take a look at the animation on the right side of that page) Specifically, why are we averaging the derivatives at 0.0f, 0.5f, 0.5f, and 1.0f? The Runge-Kutta method is an approximation of a function that samples derivatives of several points within a timestep, unlike the Taylor series which only samples derivatives of a single point. After sampling these derivatives we need to know how to weigh each sample to get the closest approximation possible. An easy way to do this is to pick constants that coincide with the Taylor series, which is how the constants of a Runge-Kutta equation are determined. This article made it clearer for me: http://web.mit.edu/10.001/Web/Course%5FNotes/Differential%5FEquations%5FNotes/node5.html. Notice how (15) is the Taylor series expansion while (17) is the Runge-Kutta derivation. How is averaging derivatives up to the 4th order different from doing a simple euler integration with a smaller timestep? Mathematically it converges much faster than doing many Euler approximations. Of course, with enough Euler approximations we can gain equal accuracy to RK4, but the computational power needed doesn't justify using Euler.

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • Understanding and Implementing a Force based graph layout algorithm

    - by zcourts
    I'm trying to implement a force base graph layout algorithm, based on http://en.wikipedia.org/wiki/Force-based_algorithms_(graph_drawing) My first attempt didn't work so I looked at http://blog.ivank.net/force-based-graph-drawing-in-javascript.html and https://github.com/dhotson/springy I changed my implementation based on what I thought I understood from those two but I haven't managed to get it right and I'm hoping someone can help? JavaScript isn't my strong point so be gentle... If you're wondering why write my own. In reality I have no real reason to write my own I'm just trying to understand how the algorithm is implemented. Especially in my first link, that demo is brilliant. This is what I've come up with //support function.bind - https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/bind#Compatibility if (!Function.prototype.bind) { Function.prototype.bind = function (oThis) { if (typeof this !== "function") { // closest thing possible to the ECMAScript 5 internal IsCallable function throw new TypeError("Function.prototype.bind - what is trying to be bound is not callable"); } var aArgs = Array.prototype.slice.call(arguments, 1), fToBind = this, fNOP = function () {}, fBound = function () { return fToBind.apply(this instanceof fNOP ? this : oThis || window, aArgs.concat(Array.prototype.slice.call(arguments))); }; fNOP.prototype = this.prototype; fBound.prototype = new fNOP(); return fBound; }; } (function() { var lastTime = 0; var vendors = ['ms', 'moz', 'webkit', 'o']; for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame']; window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame']; } if (!window.requestAnimationFrame) window.requestAnimationFrame = function(callback, element) { var currTime = new Date().getTime(); var timeToCall = Math.max(0, 16 - (currTime - lastTime)); var id = window.setTimeout(function() { callback(currTime + timeToCall); }, timeToCall); lastTime = currTime + timeToCall; return id; }; if (!window.cancelAnimationFrame) window.cancelAnimationFrame = function(id) { clearTimeout(id); }; }()); function Graph(o){ this.options=o; this.vertices={}; this.edges={};//form {vertexID:{edgeID:edge}} } /** *Adds an edge to the graph. If the verticies in this edge are not already in the *graph then they are added */ Graph.prototype.addEdge=function(e){ //if vertex1 and vertex2 doesn't exist in this.vertices add them if(typeof(this.vertices[e.vertex1])==='undefined') this.vertices[e.vertex1]=new Vertex(e.vertex1); if(typeof(this.vertices[e.vertex2])==='undefined') this.vertices[e.vertex2]=new Vertex(e.vertex2); //add the edge if(typeof(this.edges[e.vertex1])==='undefined') this.edges[e.vertex1]={}; this.edges[e.vertex1][e.id]=e; } /** * Add a vertex to the graph. If a vertex with the same ID already exists then * the existing vertex's .data property is replaced with the @param v.data */ Graph.prototype.addVertex=function(v){ if(typeof(this.vertices[v.id])==='undefined') this.vertices[v.id]=v; else this.vertices[v.id].data=v.data; } function Vertex(id,data){ this.id=id; this.data=data?data:{}; //initialize to data.[x|y|z] or generate random number for each this.x = this.data.x?this.data.x:-100 + Math.random()*200; this.y = this.data.y?this.data.y:-100 + Math.random()*200; this.z = this.data.y?this.data.y:-100 + Math.random()*200; //set initial velocity to 0 this.velocity = new Point(0, 0, 0); this.mass=this.data.mass?this.data.mass:Math.random(); this.force=new Point(0,0,0); } function Edge(vertex1ID,vertex2ID){ vertex1ID=vertex1ID?vertex1ID:Math.random() vertex2ID=vertex2ID?vertex2ID:Math.random() this.id=vertex1ID+"->"+vertex2ID; this.vertex1=vertex1ID; this.vertex2=vertex2ID; } function Point(x, y, z) { this.x = x; this.y = y; this.z = z; } Point.prototype.plus=function(p){ this.x +=p.x this.y +=p.y this.z +=p.z } function ForceLayout(o){ this.repulsion = o.repulsion?o.repulsion:200; this.attraction = o.attraction?o.attraction:0.06; this.damping = o.damping?o.damping:0.9; this.graph = o.graph?o.graph:new Graph(); this.total_kinetic_energy =0; this.animationID=-1; } ForceLayout.prototype.draw=function(){ //vertex velocities initialized to (0,0,0) when a vertex is created //vertex positions initialized to random position when created cc=0; do{ this.total_kinetic_energy =0; //for each vertex for(var i in this.graph.vertices){ var thisNode=this.graph.vertices[i]; // running sum of total force on this particular node var netForce=new Point(0,0,0) //for each other node for(var j in this.graph.vertices){ if(thisNode!=this.graph.vertices[j]){ //net-force := net-force + Coulomb_repulsion( this_node, other_node ) netForce.plus(this.CoulombRepulsion( thisNode,this.graph.vertices[j])) } } //for each spring connected to this node for(var k in this.graph.edges[thisNode.id]){ //(this node, node its connected to) //pass id of this node and the node its connected to so hookesattraction //can update the force on both vertices and return that force to be //added to the net force this.HookesAttraction(thisNode.id, this.graph.edges[thisNode.id][k].vertex2 ) } // without damping, it moves forever // this_node.velocity := (this_node.velocity + timestep * net-force) * damping thisNode.velocity.x=(thisNode.velocity.x+thisNode.force.x)*this.damping; thisNode.velocity.y=(thisNode.velocity.y+thisNode.force.y)*this.damping; thisNode.velocity.z=(thisNode.velocity.z+thisNode.force.z)*this.damping; //this_node.position := this_node.position + timestep * this_node.velocity thisNode.x=thisNode.velocity.x; thisNode.y=thisNode.velocity.y; thisNode.z=thisNode.velocity.z; //normalize x,y,z??? //total_kinetic_energy := total_kinetic_energy + this_node.mass * (this_node.velocity)^2 this.total_kinetic_energy +=thisNode.mass*((thisNode.velocity.x+thisNode.velocity.y+thisNode.velocity.z)* (thisNode.velocity.x+thisNode.velocity.y+thisNode.velocity.z)) } cc+=1; }while(this.total_kinetic_energy >0.5) console.log(cc,this.total_kinetic_energy,this.graph) this.cancelAnimation(); } ForceLayout.prototype.HookesAttraction=function(v1ID,v2ID){ var a=this.graph.vertices[v1ID] var b=this.graph.vertices[v2ID] var force=new Point(this.attraction*(b.x - a.x),this.attraction*(b.y - a.y),this.attraction*(b.z - a.z)) // hook's attraction a.force.x += force.x; a.force.y += force.y; a.force.z += force.z; b.force.x += this.attraction*(a.x - b.x); b.force.y += this.attraction*(a.y - b.y); b.force.z += this.attraction*(a.z - b.z); return force; } ForceLayout.prototype.CoulombRepulsion=function(vertex1,vertex2){ //http://en.wikipedia.org/wiki/Coulomb's_law // distance squared = ((x1-x2)*(x1-x2)) + ((y1-y2)*(y1-y2)) + ((z1-z2)*(z1-z2)) var distanceSquared = ( (vertex1.x-vertex2.x)*(vertex1.x-vertex2.x)+ (vertex1.y-vertex2.y)*(vertex1.y-vertex2.y)+ (vertex1.z-vertex2.z)*(vertex1.z-vertex2.z) ); if(distanceSquared==0) distanceSquared = 0.001; var coul = this.repulsion / distanceSquared; return new Point(coul * (vertex1.x-vertex2.x),coul * (vertex1.y-vertex2.y), coul * (vertex1.z-vertex2.z)); } ForceLayout.prototype.animate=function(){ if(this.animating) this.animationID=requestAnimationFrame(this.animate.bind(this)); this.draw(); } ForceLayout.prototype.cancelAnimation=function(){ cancelAnimationFrame(this.animationID); this.animating=false; } ForceLayout.prototype.redraw=function(){ this.animating=true; this.animate(); } $(document).ready(function(){ var g= new Graph(); for(var i=0;i<=100;i++){ var v1=new Vertex(Math.random(), {}) var v2=new Vertex(Math.random(), {}) var e1= new Edge(v1.id,v2.id); g.addEdge(e1); } console.log(g); var l=new ForceLayout({ graph:g }); l.redraw(); });

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  • iphone: Help with AudioToolbox Leak: Stack trace/code included here...

    - by editor guy
    Part of this app is a "Scream" button that plays random screams from cast members of a TV show. I have to bang on the app quite a while to see a memory leak in Instruments, but it's there, occasionally coming up (every 45 seconds to 2 minutes.) The leak is 3.50kb when it occurs. Haven't been able to crack it for several hours. Any help appreciated. Instruments says this is the offending code line: [appSoundPlayer play]; that's linked to from line 9 of the below stack trace: 0 libSystem.B.dylib malloc 1 libSystem.B.dylib pthread_create 2 AudioToolbox CAPThread::Start() 3 AudioToolbox GenericRunLoopThread::Start() 4 AudioToolbox AudioQueueNew(bool, AudioStreamBasicDescription const*, TCACallback const&, CACallbackTarget const&, unsigned long, OpaqueAudioQueue*) 5 AudioToolbox AudioQueueNewOutput 6 AVFoundation allocAudioQueue(AVAudioPlayer, AudioPlayerImpl*) 7 AVFoundation prepareToPlayQueue(AVAudioPlayer*, AudioPlayerImpl*) 8 AVFoundation -[AVAudioPlayer prepareToPlay] 9 Scream Queens -[ScreamViewController scream:] /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/Classes/../ScreamViewController.m:210 10 CoreFoundation -[NSObject performSelector:withObject:withObject:] 11 UIKit -[UIApplication sendAction:to:from:forEvent:] 12 UIKit -[UIApplication sendAction:toTarget:fromSender:forEvent:] 13 UIKit -[UIControl sendAction:to:forEvent:] 14 UIKit -[UIControl(Internal) _sendActionsForEvents:withEvent:] 15 UIKit -[UIControl touchesEnded:withEvent:] 16 UIKit -[UIWindow _sendTouchesForEvent:] 17 UIKit -[UIWindow sendEvent:] 18 UIKit -[UIApplication sendEvent:] 19 UIKit _UIApplicationHandleEvent 20 GraphicsServices PurpleEventCallback 21 CoreFoundation CFRunLoopRunSpecific 22 CoreFoundation CFRunLoopRunInMode 23 GraphicsServices GSEventRunModal 24 UIKit -[UIApplication _run] 25 UIKit UIApplicationMain 26 Scream Queens main /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/main.m:14 27 Scream Queens start Here's .h: #import <UIKit/UIKit.h> #import <AVFoundation/AVFoundation.h> #import <MediaPlayer/MediaPlayer.h> #import <AudioToolbox/AudioToolbox.h> #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @interface ScreamViewController : UIViewController <UIApplicationDelegate, AVAudioPlayerDelegate, MFMailComposeViewControllerDelegate> { //AudioPlayer related AVAudioPlayer *appSoundPlayer; NSURL *soundFileURL; BOOL interruptedOnPlayback; BOOL playing; //Scream button related IBOutlet UIButton *screamButton; int currentScreamIndex; NSString *currentScream; NSMutableArray *screams; NSMutableArray *personScreaming; NSMutableArray *photoArray; int currentSayingsIndex; NSString *currentButtonSaying; NSMutableArray *funnyButtonSayings; IBOutlet UILabel *funnyButtonSayingsLabel; IBOutlet UILabel *personScreamingField; IBOutlet UIImageView *personScreamingImage; //Mailing the scream related IBOutlet UILabel *mailStatusMessage; IBOutlet UIButton *shareButton; } //AudioPlayer related @property (nonatomic, retain) AVAudioPlayer *appSoundPlayer; @property (nonatomic, retain) NSURL *soundFileURL; @property (readwrite) BOOL interruptedOnPlayback; @property (readwrite) BOOL playing; //Scream button related @property (nonatomic, retain) UIButton *screamButton; @property (nonatomic, retain) NSMutableArray *screams; @property (nonatomic, retain) NSMutableArray *personScreaming; @property (nonatomic, retain) NSMutableArray *photoArray; @property (nonatomic, retain) UILabel *personScreamingField; @property (nonatomic, retain) UIImageView *personScreamingImage; @property (nonatomic, retain) NSMutableArray *funnyButtonSayings; @property (nonatomic, retain) UILabel *funnyButtonSayingsLabel; //Mailing the scream related @property (nonatomic, retain) IBOutlet UILabel *mailStatusMessage; @property (nonatomic, retain) IBOutlet UIButton *shareButton; //Scream Button - (IBAction) scream: (id) sender; //Mail the scream - (IBAction) showPicker: (id)sender; - (void)displayComposerSheet; - (void)launchMailAppOnDevice; @end Here's the top of .m: #import "ScreamViewController.h" //top of code has Audio session callback function for responding to audio route changes (from Apple's code), then my code continues... @implementation ScreamViewController @synthesize appSoundPlayer; // AVAudioPlayer object for playing the selected scream @synthesize soundFileURL; // Path to the scream @synthesize interruptedOnPlayback; // Was application interrupted during audio playback @synthesize playing; // Track playing/not playing state @synthesize screamButton; //Press this button, girls scream. @synthesize screams; //Mutable array holding strings pointing to sound files of screams. @synthesize personScreaming; //Mutable array tracking the person doing the screaming @synthesize photoArray; //Mutable array holding strings pointing to photos of screaming girls @synthesize personScreamingField; //Field updates to announce which girl is screaming. @synthesize personScreamingImage; //Updates to show image of the screamer. @synthesize funnyButtonSayings; //Mutable array holding the sayings @synthesize funnyButtonSayingsLabel; //Label that updates with the funnyButtonSayings @synthesize mailStatusMessage; //did the email go out @synthesize shareButton; //share scream via email Next line begins the block with the offending code: - (IBAction) scream: (id) sender { //Play a click sound effect SystemSoundID soundID; NSString *sfxPath = [[NSBundle mainBundle] pathForResource:@"aClick" ofType:@"caf"]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:sfxPath],&soundID); AudioServicesPlaySystemSound (soundID); // Because someone may slam the scream button over and over, //must stop current sound, then begin next if ([self appSoundPlayer] != nil) { [[self appSoundPlayer] setDelegate:nil]; [[self appSoundPlayer] stop]; [self setAppSoundPlayer: nil]; } //after selecting a random index in the array (did that in View Did Load), //we move to the next scream on each click. //First check... //Are we past the end of the array? if (currentScreamIndex == [screams count]) { currentScreamIndex = 0; } //Get the string at the index in the personScreaming array currentScream = [screams objectAtIndex: currentScreamIndex]; //Get the string at the index in the personScreaming array NSString *screamer = [personScreaming objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"playing scream: %@", screamer); // Display the string in the personScreamingField field NSString *listScreamer = [NSString stringWithFormat:@"scream by: %@", screamer]; [personScreamingField setText:listScreamer]; // Gets the file system path to the scream to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: currentScream ofType: @"caf"]; // Converts the sound's file path to an NSURL object NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = newURL; [newURL release]; [[AVAudioSession sharedInstance] setDelegate: self]; [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil]; // Registers the audio route change listener callback function AudioSessionAddPropertyListener ( kAudioSessionProperty_AudioRouteChange, audioRouteChangeListenerCallback, self ); // Activates the audio session. NSError *activationError = nil; [[AVAudioSession sharedInstance] setActive: YES error: &activationError]; // Instantiates the AVAudioPlayer object, initializing it with the sound AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error: nil]; //Error check and continue if (newPlayer != nil) { self.appSoundPlayer = newPlayer; [newPlayer release]; [appSoundPlayer prepareToPlay]; [appSoundPlayer setVolume: 1.0]; [appSoundPlayer setDelegate:self]; //NEXT LINE IS FLAGGED BY INSTRUMENTS AS LEAKY [appSoundPlayer play]; playing = YES; //Get the string at the index in the photoArray array NSString *screamerPic = [photoArray objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"displaying photo: %@", screamerPic); // Display the image of the person screaming personScreamingImage.image = [UIImage imageNamed:screamerPic]; //show the share button shareButton.hidden = NO; mailStatusMessage.hidden = NO; mailStatusMessage.text = @"share!"; //Get the string at the index in the funnySayings array currentSayingsIndex = random() % [funnyButtonSayings count]; currentButtonSaying = [funnyButtonSayings objectAtIndex: currentSayingsIndex]; NSString *theSaying = [funnyButtonSayings objectAtIndex:currentSayingsIndex]; [funnyButtonSayingsLabel setText: theSaying]; currentScreamIndex++; } } Here's my dealloc: - (void)dealloc { [appSoundPlayer stop]; [appSoundPlayer release], appSoundPlayer = nil; [screamButton release], screamButton = nil; [mailStatusMessage release], mailStatusMessage = nil; [personScreamingField release], personScreamingField = nil; [personScreamingImage release], personScreamingImage = nil; [funnyButtonSayings release], funnyButtonSayings = nil; [funnyButtonSayingsLabel release], funnyButtonSayingsLabel = nil; [screams release], screams = nil; [personScreaming release], personScreaming = nil; [soundFileURL release]; [super dealloc]; } @end Thanks so much for reading this far! Any input appreciated.

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  • List of freely available programming books

    - by Karan Bhangui
    I'm trying to amass a list of programming books with opensource licenses, like Creative Commons, GPL, etc. The books can be about a particular programming language or about computers in general. Hoping you guys could help: Languages BASH Advanced Bash-Scripting Guide (An in-depth exploration of the art of shell scripting) C The C book C++ Thinking in C++ C++ Annotations How to Think Like a Computer Scientist C# .NET Book Zero: What the C or C++ Programmer Needs to Know About C# and the .NET Framework Illustrated C# 2008 (Dead Link) Data Structures and Algorithms with Object-Oriented Design Patterns in C# Threading in C# Common Lisp Practical Common Lisp On Lisp Java Thinking in Java How to Think Like a Computer Scientist Java Thin-Client Programming JavaScript Eloquent JavaScript Haskell Real world Haskell Learn You a Haskell for Great Good! Objective-C The Objective-C Programming Language Perl Extreme Perl (license not specified - home page is saying "freely available") The Mason Book (Open Publication License) Practical mod_perl (CreativeCommons Attribution Share-Alike License) Higher-Order Perl Learning Perl the Hard Way PHP Practical PHP Programming Zend Framework: Survive the Deep End PowerShell Mastering PowerShell Prolog Building Expert Systems in Prolog Adventure in Prolog Prolog Programming A First Course Logic, Programming and Prolog (2ed) Introduction to Prolog for Mathematicians Learn Prolog Now! Natural Language Processing Techniques in Prolog Python Dive Into Python Dive Into Python 3 How to Think Like a Computer Scientist A Byte of Python Python for Fun Invent Your Own Computer Games With Python Ruby Why's (Poignant) Guide to Ruby Programming Ruby - The Pragmatic Programmer's Guide Mr. Neighborly's Humble Little Ruby Book SQL Practical PostgreSQL x86 assembly Paul Carter's tutorial Lua Programming In Lua (for v5 but still largely relevant) Algorithms and Data Structures Algorithms Data Structures and Algorithms with Object-Oriented Design Patterns in Java Planning Algorithms Frameworks/Projects The Django Book The Pylons Book Introduction to Design Patterns in C++ with Qt 4 (Open Publication License) Version control The SVN Book Mercurial: The Definitive Guide Pro Git UNIX / Linux The Art of Unix Programming Linux Device Drivers, Third Edition Others Structure and Interpretation of Computer Programs The Little Book of Semaphores Mathematical Logic - an Introduction An Introduction to the Theory of Computation Developers Developers Developers Developers Linkers and loaders Beej's Guide to Network Programming Maven: The Definitive Guide I will expand on this list as I get comments or when I think of more :D Related: Programming texts and reference material for my Kindle What are some good free programming books? Can anyone recommend a free software engineering book? Edit: Oh I didn't notice the community wiki feature. Feel free to edit your suggestions right in!

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  • LNK2005: delete already defined error in VC++

    - by user333422
    Hi, I am newbie to VC++, so please forgive me if this is stupid. I have got 7 solutions under one project. Six of these build static libraries which is linked inside 7th to produce an exe. The runtime configuration of all the projects is MultiThreaded Debug. sln which is used to produce exe is using MFC other slns use standard runtiem library. I tried changing those to MFC, but still I am getting the same error. All the six slns build successfully. When I try to build exe - get the follwoing error: nafxcwd.lib(afxmem.obj) : error LNK2005: "void __cdecl operator delete(void *,int,char const *,int)" (??3@YAXPAXHPBDH@Z) already defined in tara_common.lib(fileStream.obj) This is weird because tara_common is one of the libs that I generated and fileStream.cpp is file that is just using delete on a pointer. I built it in verbose mod, so I am attaching the output. ENVIRONMENT SPACE _ACP_ATLPROV=C:\Program Files\Microsoft Visual Studio 9.0\VC\Bin\ATLProv.dll _ACP_INCLUDE=C:\Program Files\Microsoft Visual Studio 9.0\VC\include;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include _ACP_LIB=C:\fta\tara\database\build\Debug;C:\Program Files\Microsoft Visual Studio 9.0\VC\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib\i386;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft Visual Studio 9.0\;C:\Program Files\Microsoft Visual Studio 9.0\lib _ACP_PATH=C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\tools;C:\Program Files\Microsoft Visual Studio 9.0\Common7\ide;C:\Program Files\HTML Help Workshop;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 9.0\;C:\WINDOWS\SysWow64;;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files\TortoiseSVN\bin;C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\GnuWin32\bin;C:\Python26 ALLUSERSPROFILE=C:\Documents and Settings\All Users CLIENTNAME=Console CommonProgramFiles=C:\Program Files\Common Files ComSpec=C:\WINDOWS\system32\cmd.exe FP_NO_HOST_CHECK=NO HOMEDRIVE=C: INCLUDE=C:\Program Files\Microsoft Visual Studio 9.0\VC\include;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include LIB=C:\fta\tara\database\build\Debug;C:\Program Files\Microsoft Visual Studio 9.0\VC\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib\i386;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft Visual Studio 9.0\;C:\Program Files\Microsoft Visual Studio 9.0\lib LIBPATH=c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\lib LOGONSERVER=\xxx NUMBER_OF_PROCESSORS=1 OS=Windows_NT PATH=C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\tools;C:\Program Files\Microsoft Visual Studio 9.0\Common7\ide;C:\Program Files\HTML Help Workshop;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 9.0\;C:\WINDOWS\SysWow64;;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files\TortoiseSVN\bin;C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\GnuWin32\bin;C:\Python26 PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH PROCESSOR_ARCHITECTURE=x86 PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 10, GenuineIntel PROCESSOR_LEVEL=6 PROCESSOR_REVISION=170a ProgramFiles=C:\Program Files SESSIONNAME=Console SystemDrive=C: SystemRoot=C:\WINDOWS VisualStudioDir=C:\Documents and Settings\sgupta\My Documents\Visual Studio 2008 VS90COMNTOOLS=C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\ WecVersionForRosebud.710=2 windir=C:\WINDOWS COMMAND LINES: Creating temporary file "c:\fta\tools\channel_editor\IvoDB\Debug\RSP00011018082288.rsp" with contents [ /VERBOSE /OUT:"C:\fta\tools\channel_editor\Builds\IvoDB_1_35_Debug.exe" /INCREMENTAL /LIBPATH:"......\3rdparty\boost_1_42_0\stage\lib" /MANIFEST /MANIFESTFILE:"Debug\IvoDB_1_35_Debug.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DELAYLOAD:"OleAcc.dll" /DEBUG /PDB:"C:\fta\tools\channel_editor\Builds\IvoDB_1_35_Debug.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE /NXCOMPAT /MACHINE:X86 ......\tara\database\build\Debug\tara_database.lib ......\tara\common\build\Debug\tara_common.lib ......\3rdparty\sqliteWrapper\Debug\sqliteWrapper.lib ......\3rdparty\sqlite_3_6_18\Debug\sqlite.lib ......\stsdk\modules\win32\Debug\modules.lib ......\stsdk\axeapi\win32\Debug\axeapi.lib DelayImp.lib ".\Debug\AntennaSettings.obj" ".\Debug\AudioVideoSettings.obj" ".\Debug\CMDatabase.obj" ".\Debug\CMSettings.obj" ".\Debug\ColorFileDialog.obj" ".\Debug\ColorStatic.obj" ".\Debug\DragDropListCtrl.obj" ".\Debug\DragDropTreeCtrl.obj" ".\Debug\FavouriteEdit.obj" ".\Debug\FavTab.obj" ".\Debug\FindProgram.obj" ".\Debug\HyperLink.obj" ".\Debug\IvoDB.obj" ".\Debug\IvoDBDlg.obj" ".\Debug\IvoDBInfo.obj" ".\Debug\IvoDBInfoTab.obj" ".\Debug\IvoDbStruct.obj" ".\Debug\LayoutHelper.obj" ".\Debug\MainTab.obj" ".\Debug\OperTabCtrl.obj" ".\Debug\ParentalLock.obj" ".\Debug\ProgramEdit.obj" ".\Debug\ProgramTab.obj" ".\Debug\PVRSettings.obj" ".\Debug\SatTab.obj" ".\Debug\SettingsBase.obj" ".\Debug\SettingsTab.obj" ".\Debug\STBSettings.obj" ".\Debug\stdafx.obj" ".\Debug\TimeDate.obj" ".\Debug\TransponderEdit.obj" ".\Debug\TreeTab.obj" ".\Debug\UserPreferences.obj" ".\Debug\Xmodem.obj" ".\Debug\IvoDB.res" ".\Debug\IvoDB_1_35_Debug.exe.embed.manifest.res" ] Creating command line "link.exe @c:\fta\tools\channel_editor\IvoDB\Debug\RSP00011018082288.rsp /NOLOGO /ERRORREPORT:PROMPT" **Processed /DEFAULTLIB:atlsd.lib Processed /DEFAULTLIB:ws2_32.lib Processed /DEFAULTLIB:mswsock.lib Processed /DISALLOWLIB:mfc90d.lib Processed /DISALLOWLIB:mfcs90d.lib Processed /DISALLOWLIB:mfc90.lib Processed /DISALLOWLIB:mfcs90.lib Processed /DISALLOWLIB:mfc90ud.lib Processed /DISALLOWLIB:mfcs90ud.lib Processed /DISALLOWLIB:mfc90u.lib Processed /DISALLOWLIB:mfcs90u.lib Processed /DISALLOWLIB:uafxcwd.lib Processed /DISALLOWLIB:uafxcw.lib Processed /DISALLOWLIB:nafxcw.lib Found "void __cdecl operator delete(void *)" (??3@YAXPAX@Z) Referenced in axeapi.lib(ipcgeneric.obj) Referenced in axeapi.lib(ipccommon.obj) Referenced in axeapi.lib(activeobject.obj) Referenced in nafxcwd.lib(nolib.obj) Referenced in sqliteWrapper.lib(DbConnection.obj) Referenced in sqliteWrapper.lib(Statement.obj) Referenced in axeapi.lib(nvstorage.obj) Referenced in axeapi.lib(avctrler.obj) Referenced in tara_common.lib(trace.obj) Referenced in tara_common.lib(ssPrintf.obj) Referenced in tara_common.lib(taraConfig.obj) Referenced in tara_common.lib(stream.obj) Referenced in tara_common.lib(STBConfigurationStorage.obj) Referenced in tara_common.lib(STBConfiguration.obj) Referenced in tara_common.lib(configParser.obj) Referenced in tara_common.lib(fileStream.obj) Referenced in tara_database.lib(SatStream.obj) Referenced in tara_database.lib(Service.obj) Referenced in tara_database.lib(ServiceList.obj) Referenced in tara_common.lib(playerConfig.obj) Referenced in UserPreferences.obj Referenced in Xmodem.obj Referenced in tara_database.lib(init.obj) Referenced in tara_database.lib(Satellite.obj) Referenced in TransponderEdit.obj Referenced in TreeTab.obj Referenced in TreeTab.obj Referenced in UserPreferences.obj Referenced in stdafx.obj Referenced in TimeDate.obj Referenced in TimeDate.obj Referenced in TransponderEdit.obj Referenced in SettingsTab.obj Referenced in SettingsTab.obj Referenced in STBSettings.obj Referenced in STBSettings.obj Referenced in SatTab.obj Referenced in SatTab.obj Referenced in SettingsBase.obj Referenced in SettingsBase.obj Referenced in ProgramTab.obj Referenced in ProgramTab.obj Referenced in PVRSettings.obj Referenced in PVRSettings.obj Referenced in ParentalLock.obj Referenced in ParentalLock.obj Referenced in ProgramEdit.obj Referenced in ProgramEdit.obj Referenced in MainTab.obj Referenced in MainTab.obj Referenced in OperTabCtrl.obj Referenced in OperTabCtrl.obj Referenced in IvoDBInfoTab.obj Referenced in IvoDbStruct.obj Referenced in LayoutHelper.obj Referenced in LayoutHelper.obj Referenced in IvoDBDlg.obj Referenced in IvoDBInfo.obj Referenced in IvoDBInfo.obj Referenced in IvoDBInfoTab.obj Referenced in HyperLink.obj Referenced in IvoDB.obj Referenced in IvoDB.obj Referenced in IvoDBDlg.obj Referenced in FavTab.obj Referenced in FavTab.obj Referenced in FindProgram.obj Referenced in FindProgram.obj Referenced in DragDropTreeCtrl.obj Referenced in DragDropTreeCtrl.obj Referenced in FavouriteEdit.obj Referenced in FavouriteEdit.obj Referenced in ColorFileDialog.obj Referenced in ColorStatic.obj Referenced in DragDropListCtrl.obj Referenced in DragDropListCtrl.obj Referenced in CMDatabase.obj Referenced in CMDatabase.obj Referenced in CMSettings.obj Referenced in CMSettings.obj Referenced in AntennaSettings.obj Referenced in AntennaSettings.obj Referenced in AudioVideoSettings.obj Referenced in AudioVideoSettings.obj Loaded nafxcwd.lib(afxmem.obj) nafxcwd.lib(afxmem.obj) : error LNK2005: "void __cdecl operator delete(void *,int,char const *,int)" (??3@YAXPAXHPBDH@Z) already defined in tara_common.lib(fileStream.obj)** Please help me out, I have already wasted 3 days looking on net and trying all the possible solutions I found. thanks in advance, SG

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