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  • Display launcher over a GNOME panel (instead of under)

    - by Greg Treleaven
    I've set up my desktop so that I have a classic style gnome-panel at the bottom to show my active applications with a main menu button on the side. The problem is that the panel stretches across the whole width of the screen and over the launcher, making it difficult to access the icons at the bottom. I could untick the expand option in the panel's properties, but there's no way to resize it so it takes up the rest of the right part of the screen, which is what I want. And if enough applications are open it stretches all the way anyway. I don't want to auto-hide it either. What I'd like to do is make the launcher go over the top of the panel so I can fully access both the launcher and the panel at the same time. If it's possible, how do I do this?

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  • Chicago Alt.NET Presentation Aftermath

    - by Robz / Fervent Coder
    Right now I’m on the train on my way back from Chicago. It’s interesting to be drinking a Corona and hanging out in the lounge while I’m watching the miles go by. Chicago was a nice time. I had never been so we decided to vacation in Chicago and see the sites – posts coming at the other blog. My presentation was on UppercuT. It was a small group that came to the presentation which makes for an more engaging audience. Overall it was a pretty good presentation and I enjoyed it. We got a little comfortable and ventured off track for a few minutes and talked about RoundhousE as well. I would definitely come back out to Chicago and present or go to a Code Camp. The slides for the presentation are here: presentation slides. I had a good question that came about when working on Open Source. I’ll catch that in the next post.

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  • Can I use remade sprites in my game?

    - by John Skridles
    Can I use remade sprites in my game? I am making a game and I used some sprites, but I didn't copy them. I remade them completely the character looks nothing like the original. I only did this to get the movement of the character right (moving, running, jumping, punching). I've been working on the game for a long time, so I really need to know is it safe and legal to do this. I do intend making a small profit.

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  • Render 3d object to 2d surface (embedded system)

    - by Martin Berger
    i am working on an embedded system of a sort, and in some free time i would like to test its drawing capabilities. System in question is ARM Cortex M3 microcontroller attached to EasyMX Stellaris board. And i have a small 320x240 TFT screen :) Now, i have some free time each day and i want to create rotating cube. Micro C PRO for ARM doesnt have 3d drawing capabilities, which means it must be done in software. From the book Introduction to 3D Game Programming with DirectX 10 i know matrix algebra for transformations but that is cool when you have DirectX to set camera right. I gues i could make 2d object to rotate, but how would i go with 3d one? Any ideas and examples are welcome. Although i would prefer advices. I'd like to understand this.

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  • Redirect AFTER Initiating download

    - by mashup
    I have a question - is there any way to initiate a download and AFTER the user has confirmed the download then redirect to another site? Is something like that possible via ASP or another language commonly used for websites? Bad PHP "user experience" scenario (In use right now) a) User comes to site, clicks download button b) Users sees "download" landing page, gets redirected after 5 seconds c) Download starts on Thankyoupage Good "user experience" scenario: (my dream solution, what I want) a) User comes to site, clicks download button b) Download starts immediately on landing page c) Download confirmed, redirects now to thank you page Any programming language is a go for this.

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  • Autostart desktop applications without session login

    - by derekcentrico
    I understand the idea of startup applications when starting a session (ie How do I start a program automatically when I boot?). However, I'm trying to have desktop applications for multiple users start when the computer reboots/starts. Some apps I'm aiming for are Google Music Manager, remote desktop server for each session, etc. How can I either have multiple user sessions launch on boot to get these apps going -or- have them launch some other way for those users? Right now I have my primary user automatically login to start its session and related apps...

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  • How to partition my hard drive for Ubuntu use?

    - by Damir
    Till now I was windows user. From now on I want to use only Linux. I have 500Gb HDD. How do I partition it properly? I read that there is no right or wrong way, but still, I am confused. I did something and I have primary partition mounted on / (160Gb) which I believe is a OS and 350Gb extended partition of which I have 4Gb of swap and 346Gb mounted on /home. I got used to C:\ and D:\ partitioning, but I don't see file system in that way. I am lost. Where is what? How can I make C:\ partition for OS and D:\ for apps, movies, music, photos. Or what I want is Windows way and I have to get used to Linux way?

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  • What is the best way to implement paginated text editing in Python?

    - by W.F
    I'm trying to build a formatted text editor in python. I need the editor to be paginated on edit mode. Same as in all popular word processors - when the user is editing the document what he/she sees is a representation of the actual, physical, page. I've tried looking into PySide but I can't find any ready solution to this, nor I can work out a way to do it myself. I am totally open to new technologies, so if you think Python is not the right choice here I would love to hear about new stuff (especially when I'm this new to UI coding). It only needs to be cross-platform and let me do rapid development (hence me looking for an out-of-the-box solution to this). Please suggest the best way to implement this. Please also note that I am looking for either a ready solution or an advice on how to tackle this. Thank you very much !

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  • Unity 3D coding language, C# or JavaScript [on hold]

    - by hemantchhabra
    Hello to the gaming community. I am a budding game designer, learning to code for the first time in my life. I did learned c++ in school, 8 years back, so I sort of understand the logic when people are doing coding and I can suggest them the right route also, but to an extent I can't code. I am beginning to learn coding for Unity 3D. Which one do you suggest is more versatile and easier to work on for future, because I am a game designer not a coder, I would do coding until I don't have anyone else to code for me. It should be easy and fast to learn, functional and universal to apply, and innovative at the same time. C# or JavaScript ? Thank you for your time Ps- if you could suggest me steps to learn and tutorials to look for, that would be just awesome.

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  • What is the logic behind this C Program?

    - by iamanimesh19
    Here is a small piece of program (14 lines of program) which counts the number of bits set in a number. Input-Output -- 0--0(0000000), 5--2(0000101), 7--3(0000111) int CountBits (unsigned int x) { static unsigned int mask[] = { 0x55555555, 0x33333333, 0x0F0F0F0F, 0x00FF00FF, 0x0000FFFF } ; int i ; int shift ; /* Number of positions to shift to right*/ for (i =0, shift =1; i < 5; i ++, shift *= 2) x = (x & mask[i ])+ ( ( x >> shift) & mask[i]); return x; } Can someone explain the algorithm used here/why this works?

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  • I am so confused about desktop/viewport switching, all I want to do is bind keyboard shortcuts to switch desktops

    - by Alex
    I've installed a pre-made Ubuntu 10.04 image at work, and I can't seem to figure out how to get desktop switching to work. No shortcuts work, and all the help I can get from the Ubuntu forums is "CTRL-Alt-Left/Right should work." So lemme get this straight. Switching between desktops is deprecated, so we use viewports, which are managed by Compiz, which has one of the most absurd configuration managers out there. Lovely. Can anyone straighten this out for me, and anyone else who might stumble on this question?

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  • Is it possible to construct a cube with less than 24 vertices

    - by Telanor
    I have a cube-based world like minecraft and I'm wondering if there's a way to construct a cube with less than 24 vertices so I can reduce memory usage. It doesn't seem possible to me for 2 reasons: the normals wouldn't come out right and per-face textures wouldn't work. Is this the case or am I wrong? Maybe there's some fancy new dx11 tech that can help? Edit: Just to clarify, I have 2 requirements: I need surface normals for each cube face in order to do proper lighting and I need a way to address a different indexes in a texture array for each cube face

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  • Gnome panel hides window titlebar.

    - by Xorty
    I moved my laptop screen "below" external screen (was using left/right config before). There's a little problem. When my gnome panel is on top of laptop screen, all windows I maximize "drawn" under top gnome panel. Therefore, I cannot see window titlebar. I tried suggested fixes as metacity --replace and so on, but none worked. When I move my taskbar to bottom it works just fine. Any ideas? Thank you.

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  • HTG Explains: Should You Shut Down, Sleep, or Hibernate Your Laptop?

    - by Chris Hoffman
    Computers can sleep, hibernate, or shut down. Sleep allows you to quickly resume using your laptop at the cost of some electricity. Hibernate is like shutting down your computer, but you can still resume working where you left off. There’s no right answer in all situations. Some people leave their computers running 24/7, while others shut down computers the moment they step away. Each of these options has its advantages and disadvantages. Image Credit: DeclanTM on Flickr 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • Other people's files showing up in rhythmbox

    - by Avery Boyer
    I have my computer connected to a college network, and right now files that belong to other individuals on campus are showing up under Shared in rhythmbox. This is driving me up the wall, I absolutely despise the idea that files are being thrown around on the network and that other people's s*** is showing up on my computer, and that they may be able to see my files as well. This is a very, very serious problem as far as I am concerned and I want to know how I can ensure that I am sharing nothing with the network in the way of files on my computer and that no one else's files are showing up on my computer.

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  • Where can I find affordable legal advice for game software related inquiries?

    - by Steven Lu
    I am working on simulation middleware which is applicable for game engine implementations. What I would like to do is to make it freely available for use for all non-commercial purposes, while at the same time imposing some percentage of royalty on revenue (above a certain threshold) that is derived from my work. Something very similar to Epic's UDK licensing model. To facilitate the use of my software, I plan to offer binaries (static libs) for several platforms, as well as obfuscated source code which I will freely distribute, in addition to documentation of the API. I simply want to impose the restriction that if you try to make money from it, I get a cut eventually. I'm wondering if there are online forums and such where I am likely to find people who are willing to assist me in terms of learning what sort of things I have to do to get things down on the right kinds of documents. So far a site like this seems to be the most promising.

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  • What is a good robots.txt for WP ?

    - by Steven
    What is the "best" setup for robots.txt? I'm using the following permalink structure in Wordpress: /%category%/%postname%/. My robots.txt currently looks like this (copied from somewhere a long time ago): User-agent: * Disallow: /cgi-bin Disallow: /wp-admin Disallow: /wp-includes Disallow: /wp-content/plugins Disallow: /wp-content/cache Disallow: /wp-content/themes Disallow: /trackback Disallow: /comments Disallow: /category/*/* Disallow: */trackback Disallow: */comments I want my comments to be indext. So I can remove this, right? Do I want to disallow indexing categories because of my permalinkstructure? An article can have several tags and be in multiple categories. This may cause duplicates in google. How should I work around this? Would you change anything else here?

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  • Choice of node.js modules to demo flexibility

    - by John K
    I'm putting together a presentation to talk about and demo node.js to client-side JavaScript developers. The language concepts and syntax are not an issue for them, so instead I'd like to get right into things and show off node's abilities that differ from client-side scripting. There are numerous modules available in the NPM registry and many people have much more experience with the registry than I do. I'm looking for a selection of node modules based on recommendations from your experience that show a variety of uses for node that are practical, broadly useful and can be demonstrated with a small code sample without requiring much domain knowledge on behalf of the audience. Neat and impressive is good too - I can throw in a couple of shock and awe items for cool factor. To be fair, top-voted answers will get most consideration for inclusion. My hope is this will result in a well-rounded demonstration of node technology.

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  • Help building pygtk application

    - by umpirsky
    This is my application. It is created with quickly. I would like to package it for Ubuntu now. I tried to package it with uickly, but that failed. At first, I was trying to install it using setup.py. But it is only copied in python lib dir, no icon, no desktop file installed. Then I tried to follow this guide, but I ended up with package without icon and it was of bad quality, but most important of all, it does not use setup.py, and it was pretty complicated. I would like to automate packaging process Can someone point me in the right direction, some examples of existing apps that have automated packaging etc? Thanks in advance.

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  • Locate a user's bashrc file

    - by Starkers
    Really confused. Upon running cat etc/passwd I have found this: postgres:x:117:126:PostgreSQL administrator,,,:/var/lib/postgresql:/bin/bash meaning I have a postgres user, right? I want to change the bashrc environment file of this user to make commands available to it. /var/lib/postgresql doesn't contain a bashrc file, and /bin/bash doesn't contain it either, so I don't really know what's going on. All I know is a created postgres using the useradd command, so why do I have some weird user with no home directory? So confused :(

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  • Styling ASP.NET MVC Error Messages

    - by MightyZot
    Originally posted on: http://geekswithblogs.net/MightyZot/archive/2013/11/11/styling-asp.net-mvc-error-messages.aspxOff the cuff, it may look like you’re stuck with the presentation of your error messages (model errors) in ASP.NET MVC. That’s not the case, though. You actually have quite a number of options with regard to styling those boogers. Like many of the helpers in MVC, the Html.ValidationMessageFor helper has multiple prototypes. One of those prototypes lets you pass a dictionary, or anonymous object, representing attribute values for the resulting markup. @Html.ValidationMessageFor( m => Model.Whatever, null, new { @class = “my-error” }) By passing the htmlAttributes parameter, which is the last parameter in the call to the prototype of Html.ValidationMessageFor shown above, I can style the resulting markup by associating styles to the my-error css class.  When you run your MVC project and view the source, you’ll notice that MVC adds the class field-validation-valid or field-validation-error to a span created by the helper. You could actually just style those classes instead of adding your own…it’s really up to you. Now, what if you wanted to move that error message around? Maybe you want to put that error message in a box or a callout. How do you do that? When I first started using MVC, it didn’t occur to me that the Html.ValidationMessageFor helper just spits out a little bit of markup. I wanted to put the error messages in boxes with white backgrounds, our site originally had a black background, and show a little nib on the side to make them look like callouts or conversation bubbles. Not realizing how much freedom there is in the styling and markup, and after reading someone else’s post, I created my own version of the ValidationMessageFor helper that took out the span and replaced it with divs. I styled the divs to produce the effect of a popup box and had a lot of trouble with sizing and such. That’s a really silly and unnecessary way to solve this problem. If you want to move your error messages around, all you have to do is move the helper. MVC doesn’t appear to care where you put it, which makes total sense when you think about it. Html.ValidationMessageFor is just spitting out a little markup using a little bit of reflection on the name you’re passing it. All you’ve got to do to style it the way you want it is to put it in whatever markup you desire. Take a look at this, for example… <div class=”my-anchor”>@Html.ValidationMessageFor( m => Model.Whatever )</div> @Html.TextBoxFor(m => Model.Whatever) Now, given that bit of HTML, consider the following CSS… <style> .my-anchor { position:relative; } .field-validation-error {    background-color:white;    border-radius:4px;    border: solid 1px #333;    display: block;    position: absolute;    top:0; right:0; left:0;    text-align:right; } </style> The my-anchor class establishes an anchor for the absolutely positioned error message. Now you can move the error message wherever you want it relative to the anchor. Using css3, there are some other tricks. For example, you can use the :not(:empty) selector to select the span and apply styles based upon whether or not the span has text in it. Keep it simple, though. Moving your elements around using absolute positioning may cause you issues on devices with screens smaller than your standard laptop or PC. While looking for something else recently, I saw someone asking how to style the output for Html.ValidationSummary.  Html.ValidationSummery is the helper that will spit out a list of property errors, general model errors, or both. Html.ValidationSummary spits out fairly simple markup as well, so you can use the techniques described above with it also. The resulting markup is a <ul><li></li></ul> unordered list of error messages that carries the class validation-summary-errors In the forum question, the user was asking how to hide the error summary when there are no errors. Their errors were in a red box and they didn’t want to show an empty red box when there aren’t any errors. Obviously, you can use the css3 selectors to apply different styles to the list when it’s empty and when it’s not empty; however, that’s not support in all browsers. Well, it just so happens that the unordered list carries the style validation-summary-valid when the list is empty. While the div rendered by the Html.ValidationSummary helper renders a visible div, containing one invisible listitem, you can always just style the whole div with “display:none” when the validation-summary-valid class is applied and make it visible when the validation-summary-errors class is applied. Or, if you don’t like that solution, which I like quite well, you can also check the model state for errors with something like this… int errors = ViewData.ModelState.Sum(ms => ms.Value.Errors.Count); That’ll give you a count of the errors that have been added to ModelState. You can check that and conditionally include markup in your page if you want to. The choice is yours. Obviously, doing most everything you can with styles increases the flexibility of the presentation of your solution, so I recommend going that route when you can. That picture of the fat guy jumping has nothing to do with the article. That’s just a picture of me on the roof and I thought it was funny. Doesn’t every post need a picture?

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  • Problem when scaling game screen in Libgdx

    - by Nicolas Martel
    Currently, I'm able to scale the screen by applying this bit of code onto an OrthographicCamera Camera.setToOrtho(true, Gdx.graphics.getWidth() / 2, Gdx.graphics.getHeight() / 2); But something quite strange is happening with this solution, take a look at this picture of my game below Seems fine right? But upon further investigation, many components are rendered off by one pixels, and the tiles all are. Take a closer look I circled a couple of the errors. Note that the shadow of the warrior I circled appears fine for the other warriors. Also keep in mind that everything is rendered at pixel-perfect precision when I disable the scaling. I actually thought of a possible source for the problem as I'm writing this but I decided to still post this because I would assume somebody else might run into the same issue.

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  • Get phone number of (via mobile networks) browsing mobile device

    - by TrialUser
    I recently figured out, that the web site of my phone provider (mobile) mysteriously identifies me and automatically logs me into my account when I'm accessing with my android phone, as if it knew my phone number. (I used several browsers. When I'm using the phone as WLAN hotspot and access the same site from another device that doesn't happen.) How does my phone provider do that? On the one hand, as a programmer, I'd like to be able to do that too, but on the other hand, as a user, I'm kind of scared. What information do they have, such that they (believe they) are able to identify me just by my device? I hope this question isn't completely inappropriate for this site; feel free to add better tags — it's hard to find the right ones without knowing the Webmasters site at all.

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  • Easy Server-Side Language

    - by Nizar
    Most of programming languages (Server-side languages for web development) needs a learning curve and requires some time to learn. However, I'm sure there is a difference between them. So, for example you can master the 'X' language in less time than the 'Y' language. I'm a beginner in web development, meaning that I just know HTML and CSS and now want to choose the right tool for building dynamic sites. What I'm looking for is a language that is easy to master in less time than other languages. So, is there a language that can suit my needs? If so, please let me know about what should I learn in it? (for example, which frameworks?, libraries?, IDEs?, databases?, etc). In the end, I don't want to regret my choice of the language and want to learn solid basics in it and in programming in general.

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  • Roll Your Own Solaris Blogroll

    - by Larry Wake
    Something handy I just ran across: There are lots of people here who blog about Solaris, either as their main topic, or as the occasional tangent. If the blogger has tagged their post appropriately, here's a quick way to find them: Articles tagged Solaris Articles tagged ZFS Articles tagged IPS Articles tagged DTrace Articles tagged Zones Articles tagged Studio Articles tagged Cluster Note that this is a little different from using the "word cloud" you can find in the right-hand column on this page, since that only finds articles tagged in this blog. The above links will find all tagged blogs.oracle.com posts. Some topics are a little trickier to nail down, because there may not be a standardized tag for the topic, so building a more conventional "blogroll" is on my to-do list. In the meantime, you can also refer to the post Markus Weber made of interesting Solaris 11 launch-related posts.

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