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  • Booting the liveCD/USB in efi mode fails on tablet xe700t1a

    - by F.L.
    My tablet is Samsung Series 7 Slate (xe700t1a-a02fr). It operates an intel sandy bridge architecture. The main issue about this tablet is that it ships with a windows 7 install in (U)EFI mode (GPT partition table, etc.), so I'd like to get an EFI dual boot with Ubuntu. But it seems I can't boot on the liveCD in EFI mode. It starts loading (up to initrd), but I then get a blank (black) screen. I've tried the nomodeset kernel option (as well as removing quiet and splash) with no luck. I have used the 12.04.1 desktop iso (I have read somewhere that it is the only one that can boot in EFI mode). What are the other leads I can follow ? thanks

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  • Can't get wireless on macbook pro 8,2

    - by Jeff
    I'm a linux Newb, and I have tried several of the fixes listed to try and get my wifi drivers to work, but to no avail. Does anyone here know why this isn't working for me, or better yet, how to fix it? Under lspci -vvv I get the following output: 03:00.0 Network controller: Broadcom Corporation BCM4331 802.11a/b/g/n (rev 02) Subsystem: Apple Inc. AirPort Extreme Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast TAbort- SERR- Kernel modules: bcma With sudo lshw -class network I get this output: *-network UNCLAIMED description: Network controller product: BCM4331 802.11a/b/g/n vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:03:00.0 version: 02 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:b0600000-b0603fff Any help would be greatly appreciated!

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  • Need Drivers for D-link DWA 525 PCI Wireless adapter

    - by Hari
    I'm using Ubuntu 12.10 32-Bit Edition. I have racently purchased D-link DWA 525 PCI Wireless Adapter. But i can't find the drivers for the adapter. I have been searching in internet for a while. Tried many options, including ndiswrapper. When i run lspci command, it detects and shows as below. 04:00.0 Network controller: Ralink corp. RT5360 Wireless 802.11n 1T/1R My kernel version is 3.5.0-18-generic. Please help me out.

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  • ca-certificates-java fails to install

    - by Jonas
    I use a VPS with Ubuntu Server 10.10. I want to use Jetty and run the command sudo apt-get install jetty but it fails because the installation encounted errors while processing ca-certificates-java. I have tried to install the failed package with: sudo apt-get install ca-certificates-java How can I solve this? I have run sudo apt-get update and sudo apt-get upgrade but I get the same errors after that. I have also installed Ubuntu Server x64 on a VirtualBox, but the two Ubuntu Server 10.10 has different kernel versions (2.6.35 on VirtualBox and 2.6.18 on my VPS). And on VirtualBox I can install Jetty without any problems.

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  • Installing Ubuntu 14.04 on macbook pro EFI

    - by user279771
    Macbook pro: mavericks, 5.2, graphics: nvidia geforce 9600M I followed the guides from here: https://help.ubuntu.com/community/UEFIBooting#Detect_.28U.29EFI_firmware_processor_architecture and http://www.rodsbooks.com/ubuntu-efi/. What I have is the following: /dev/sda apple partitions /boot / (root) swap When installing ubuntu, I did not install the boot loader during installation but did so in a chroot environment after installing grub-efi. I installed grub to /dev/sda1 (efi) which created the grub64.efi file in efi/ubuntu. This allows the refined boot manager to bring up grub and select ubuntu however, the graphics does not work. Even after adding nomodeset and removing quiet/splash from the kernel parameters. Any ideas on what could be wrong? To be clear, if I remove quiet/splash, I can see all the text startup messages being printed out however, the display manager doesn't appear to start (the screen stays black). Oddly enough though, the ubuntu startup sound can be heard.

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  • How to install new Intel Ethernet driver

    - by Alex Farber
    Ubuntu 12.04 x64 doesn't recognize newest Intel Ethernet adapter on my desktop (Intel Ethernet Connection i217-V). I downloaded required driver from Intel and compiled it using make. Now I have: alex@alex64-six:~$ find / -name 'e1000e.ko' 2>/dev/null /home/alex/Documents/IntelEthernetDriver/e1000e-3.0.4/src/e1000e.ko /lib/modules/3.2.0-64-generic/kernel/drivers/net/ethernet/intel/e1000e/e1000e.ko The first line is new driver compiled from Intel sources. The second line is probably existing driver from Ubuntu distribution, which doesn't recognize new Ethernet adapter. How can I apply the new driver instead of existing one? Any other solution is welcome. For now, I cannot upgrade to latest Ubuntu release, because I use some third-party products.

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  • How to Install KVM and Create Virtual Machines on Ubuntu

    - by Chris Hoffman
    If you’re using Linux, you don’t need VirtualBox or VMware to create virtual machines. You can use KVM – the kernel-based virtual machine – to run both Windows and Linux in virtual machines. You can use KVM directly or with other command-line tools, but the graphical Virtual Machine Manager (Virt-Manager) application will feel most familiar to people that have used other virtual machine programs. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Getting a solid understanding of Linux fundamentals

    - by JoshEarl
    I'm delving into the Linux world again as a diversion from my Microsoft-centric day job, and every time I tackle a new project I find it a frustrating exercise in trial and error. One thing that I always try to do when learning something new is figure out what the big pieces are and how they work together. I haven't yet come across a resource that explains Linux at this level. Resources seem to be either aimed at the barely computer literate crowd (Linux doesn't bite. Promise!) or the just compile the kernel and make your own distro crowd. I'm looking for a "JavaScript: The Good Parts" type of road map that doesn't necessarily answer all my questions so much as help me understand what questions I need to be asking. Any suggestions?

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • What is the most efficient way to blur in a shader?

    - by concernedcitizen
    I'm currently working on screen space reflections. I have perfectly reflective mirror-like surfaces working, and I now need to use a blur to make the reflection on surfaces with a low specular gloss value look more diffuse. I'm having difficulty deciding how to apply the blur, though. My first idea was to just sample a lower mip level of the screen rendertarget. However, the rendertarget uses SurfaceFormat.HalfVector4 (for HDR effects), which means XNA won't allow linear filtering. Point filtering looks horrible and really doesn't give the visual cue that I want. I've thought about using some kind of Box/Gaussian blur, but this would not be ideal. I've already thrashed the texture cache in the raymarching phase before the blur even occurs (a worst case reflection could be 32 samples per pixel), and the blur kernel to make the reflections look sufficiently diffuse would be fairly large. Does anyone have any suggestions? I know it's doable, as Photon Workshop achieved the effect in Unity.

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  • Patch an Existing NK.BIN

    - by Kate Moss' Open Space
    As you know, we can use MAKEIMG.EXE tool to create OS Image file, NK.BIN, or ROMIMAGE.EXE with a BIB for more accurate. But what if the image file is already created but need to be patched or you want to extract a file from NK.BIN? The Platform Builder provide many useful command line utilities, and today I am going to introduce one, BINMOD.EXE. http://msdn.microsoft.com/en-us/library/ee504622.aspx is the official page for BINMOD tool. As the page says, The BinMod Tool (binmod.exe) extracts files from a run-time image, and replaces files in a run-time image and its usage binmod [-i imagename] [-r replacement_filename.ext | -e extraction_filename.ext] This is a simple tool and is easy to use, if we want to extract a file from nk.bin, just type binmod –i nk.bin –e filename.ext And that's it! Or use can try -r command to replace a file inside NK.BIN. The small tool is good but there is a limitation; due to the files in MODULES section are fixed up during ROMIMAGE so the original file format is not preserved, therefore extract or replace file in MODULE section will be impossible. So just like this small tool, this post supposed to be end here, right? Nah... It is not that easy. Just try the above example, and you will find, the tool is not work! Double check the file is in FILES section and the NK.BIN is good, but it just quits. Before you throw away this useless toy, we can try to fix it! Yes, the source of this tool is available in your CE6, private\winceos\COREOS\nk\tools\romimage\binmod. As it is a tool run in your Windows so you need to Windows SDK or Visual Studio to build the code. (I am going to save you some time by skipping the detail as building a desktop console mode program is fairly trivial) The cbinmod.cpp is the core logic for this program and follow up the error message we got, it looks like the following code is suspected.   //   // Extra sanity check...   //   if((DWORD)(HIWORD(pTOCLoc->dllfirst) << 16) <= pTOCLoc->dlllast &&       (DWORD)(LOWORD(pTOCLoc->dllfirst) << 16) <= pTOCLoc->dlllast)   {     dprintf("Found pTOC  = 0x%08x\n", (DWORD)dwpTOC);     fFoundIt = true;     break;   }    else    {     dprintf("NOTICE! Record %d looked like a TOC except DLL first = 0x%08X, and DLL last = 0x%08X\r\n", i, pTOCLoc->dllfirst, pTOCLoc->dlllast);   } The logic checks if dllfirst <= dlllast but look closer, the code only separated the high/low WORD from dllfirst but does not apply the same to dlllast, is that on purpose or a bug? While the TOC is created by ROMIMAGE.EXE, so let's move to ROMIMAGE. In private\winceos\coreos\nk\tools\romimage\romimage\bin.cpp    Module::s_romhdr.dllfirst  = (HIWORD(xip_mem->dll_data_bottom) << 16) | HIWORD(xip_mem->kernel_dll_bottom);   Module::s_romhdr.dlllast   = (HIWORD(xip_mem->dll_data_top) << 16)    | HIWORD(xip_mem->kernel_dll_top); It is clear now, the high word of dll first is the upper 16 bits of XIP DLL bottom and the low word is the upper 16 bits of kernel dll bottom; also, the high word of dll last is the upper 16 bits of XIP DLL top and the low word is the upper 16 bits of kernel dll top. Obviously, the correct statement should be if((DWORD)(HIWORD(pTOCLoc->dllfirst) << 16) <= (DWORD)(HIWORD(pTOCLoc->dlllast) << 16) &&    (DWORD)(LOWORD(pTOCLoc->dllfirst) << 16) <= (DWORD)(LOWORD(pTOCLoc->dlllast) << 16)) So update the code like this should fix this issue or just like the comment, it is an extra sanity check, you can just get rid of it, either way can make the code moving forward and everything worked as advertised.  "Extracting out copies of files from the nk.bin... replacing files... etc." Since the NK.BIN can be compressed, so the BinMod needs the compress.dll to decompress the data, the DLL can be found in C:\program files\microsoft platform builder\6.00\cepb\idevs\imgutils.

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  • Chainload boot of Ubuntu installed on 32GB SD card from legacy Grub boot on USB

    - by Gary Darsey
    I have Ubuntu installed on a 32 GB SD card (in the Storage Expansion slot on an Acer Aspire One) with Grub2 installed in the same partition. I boot into legacy Grub on a USB drive and would like to boot by chainloading Grub2 from Grub (kernel/initrd or symlink booting would also be fine), but I haven't figured out how to do this from legacy Grub CLI. Output from blkid for this partition is /dev/mmcblk0p1: LABEL="Ubuntu" UUID="7ceb9fa7-238c-4c5d-bb8e-2c655652ddec" TYPE='ext4" / fdisk -lu information Boot indicator ID 83. Related entries in grub.cfg: search --no-floppy --fs-uuid --set-root 7ceb9fa7-238c-4c5d-bb8e-2c655652ddec linux /boot/vmlinuz-3.5.0-17-generic root=UUID=7ceb9fa7-238c-4c5d-bb8e-2c655652ddec... initrd /boot/initrd.img-3.5.0-17-generic I can't seem to replicate this in legacy Grub. Is there any way get Grub2 to chainload? How do I set root with UUID in legacy Grub? I prefer to boot from USB. Would Grub2 on USB (copying the grub.cfg generated during installation) be an option?

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  • REGISTER TODAY: Oracle Linux Online Forum, March 27

    - by Zeynep Koch
    Online Forum Showcases Technology Innovations and Strategic Value of Oracle Linux Join us for a series of information-rich Webcasts and “Live Online Chat” with some of the most knowledgeable Linux experts. Fresh off Oracle’s launch of Oracle Linux with the latest Unbreakable Enterprise Kernel Release 2, we’ll cover a host of key technology and strategic developments. Agenda:  1) 9:30 - 9:45 am PT :  Keynote: Leading Innovations in Enterprise Linux hosted by Oracle Executives Speakers: Edward Screven, Wim Coekaerts 2) 9:45 - 10:00 am PT Customer Presentation: How Oracle Helps Reduce Cost and Improve Performance of Database Applications at Progressive Insurance Speaker: John Dome 3) 10:00 - 11:00 am PT What's New in Oracle Linux Speakers: Waseem Daher, Chris Mason, Elena Zannoni, Lenz Grimmer 4) 11:00 am - 12:00 pm PT Get More Value from your Linux Vendor Speakers: Sergio Leunissen, Chris Mason, Monica Kumar Register today

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  • Upgrade problem during Ubuntu 11.10

    - by pankaj singh
    During upgrading in last moment, show memory problem but I restart my laptop in hurry than it give that type of message what can i do? *starting automatic crash report generation [fail] PulseAudio configured for pre-user sessions saned disabled :edit/etc/default/saned *stopeing save kernel messages [ok] After than invoking init scripts through /etc/init.d, use the service(8) utility,eg. service S90binfmt-support start Since the scripts you are attempting to invoke has been converted to an Upstart pb, you may also use the start(8)utility, e.g start S90binfmt-support start:Unknown job:S90binfmt-support *Stopping anac(h)ronistic c[ok] *checking battery state.. [ok] * stopping System V runlevel compatibility [ok]

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  • Thunderbird 16.0.1 filling disk space

    - by Kris
    I'm on Ubuntu 12.04 with Thunderbird 16.0.1 and Kernel 3.6.0-030600rc4-generic. I used Thunderbird for quite a while and never had any problems with it. But now it seems to fill up my disk space very fast: watch -n 1 df -h . so Ubuntu started giving out warnings. First I removed some files but not much later it had filled up around 600 MB. It eats around 50 MB/min while I just download 10 emails or so via IMAP. This behaviour is new and seems to be some kind of bug. I don't want to delete my old mails, so what else could I do?

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  • CodePlex Daily Summary for Monday, December 17, 2012

    CodePlex Daily Summary for Monday, December 17, 2012Popular ReleasesMove Mouse: Move Mouse 2.5.3: FIXED - Issue where it errors on load if the screen saver interval is over 333 minutes.LINUX????????: LINUX????????: LINUX????????cnbeta: cnbeta: cnbetaCSDN ??: CSDN??????: CSDN??????PowerShell Community Extensions: 2.1.1 Production: PowerShell Community Extensions 2.1.1 Release NotesDec 16, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. Bug fix for HelpUri error with the Get-Help proxy command. See the ReleaseNotes.txt download above for more information.CRM 2011 Navigation UI Record Counter: Navigation UI Record Counter v1.3.1: Fixes Bug with Chrome Bug with parseXml - reverted to good old indexOfVidCoder: 1.4.11 Beta: Added Hungarian translation, thanks to Brechler Zsolt. Update HandBrake core to SVN 5098. This update should fix crashes on some files. Updated the enqueue split button to fit in better with the active Windows theme. Updated presets to use x264 preset/profile/level.???: Cnblogs: CNBLOGSSandcastle Help File Builder: SHFB v1.9.6.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This new release contains bug fixes and feature enhancements. There are some potential breaking changes in this release as some features of the Help File Builder have been moved into...Electricity, Gas and Temperature Monitoring with Netduino Plus: V1.0.1 Netduino Plus Monitoring: This is the first stable release from the Netduino Plus Monitoring program. Bugfixing The code is enhanced at some places in respect to the V0.6.1 version There is a possibility to add multiple S0 meters Website for realtime display of data Website for configuring the Netduino Comments are welcome! Additions will not be made to this version. This is the first and last major Netduino Plus V1 release. The new development will take place with the Netduino Plus V2 development board in mi...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.8): [FIX] Fixed issue not displaying CRM system button images correctly (incorrect path in file VisualRibbonEditor.exe.config)My Expenses Windows Store LOB App Demo: My Expenses Version 1: This is version 1 of the MyExpenses Windows 8 line of business demo app. The app is written in XAML and C#. It calls a WCF service that works with a SQL Server database. The app uses the Callisto toolkit. You can get it at https://github.com/timheuer/callisto. The Expenses.sql file contains the SQL to create the Expenses database. The ExpensesWCFService.zip file contains the WCF service, also written in C#. You should create a WCF service. Create an Entity Framework model and point it to...BlackJumboDog: Ver5.7.4: 2012.12.13 Ver5.7.4 (1)Web???????、???????????????????????????????????????????VFPX: ssClasses A1.0: My initial release. See https://vfpx.codeplex.com/wikipage?title=ssClasses&referringTitle=Home for a brief description of what is inside this releaseLayered Architecture Solution Guidance (LASG): LASG 1.0.0.8 for Visual Studio 2012: PRE-REQUISITES Open GAX (Please install Oct 4, 2012 version) Microsoft® System CLR Types for Microsoft® SQL Server® 2012 Microsoft® SQL Server® 2012 Shared Management Objects Microsoft Enterprise Library 5.0 (for the generated code) Windows Azure SDK (for layered cloud applications) Silverlight 5 SDK (for Silverlight applications) THE RELEASE This release only works on Visual Studio 2012. Known Issue If you choose the Database project, the solution unfolding time will be slow....Fiskalizacija za developere: FiskalizacijaDev 2.0: Prva prava produkcijska verzija - Zakon je tu, ova je verzija uskladena sa trenutno važecom Tehnickom specifikacijom (v1.2. od 04.12.2012.) i spremna je za produkcijsko korištenje. Verzije iza ove ce ovisiti o naknadnim izmjenama Zakona i/ili Tehnicke specifikacije, odnosno, o eventualnim greškama u radu/zahtjevima community-a za novim feature-ima. Novosti u v2.0 su: - That assembly does not allow partially trusted callers (http://fiskalizacija.codeplex.com/workitem/699) - scheme IznosType...Bootstrap Helpers: Version 1: First releaseDirectX Tool Kit: December 11, 2012: December 11, 2012 Ex versions of DDSTextureLoader and WICTextureLoader Removed use of ATL's CComPtr in favor of WRL's ComPtr for all platforms to support VS Express editions Updated VS 2010 project for official 'property sheet' integration for Windows 8.0 SDK Minor fix to CommonStates for Feature Level 9.1 Tweaked AlphaTestEffect.cpp to work around ARM NEON compiler codegen bug Added dxguid.lib as a default library for Debug builds to resolve GUID link issuesArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.1 Final for 10.1: We are proud to announce the release of ArcGIS Editor for OpenStreetMap version 2.1. This download is compatible with ArcGIS 10.1, and includes setups for the Desktop Component, Desktop Component when 64 bit Background Geoprocessing is installed, and the Server Component. Important: if you already have ArcGIS Editor for OSM installed but want to install this new version, you will need to uninstall your previous version and then install this one. This release includes support for the ArcGIS 1...SharpCompress - a fully native C# library for RAR, 7Zip, Zip, Tar, GZip, BZip2: SharpCompress 0.8.2: This release just contains some fixes that have been done since the last release. Plus, this is strong named as well. I apologize for the lack of updates but my free time is less these days.New ProjectsAzke: New: Azke is a portal developed with ASP.NET MVC and MySQL. Old: Azke is a portal developed with ASP.net and MySQL.BasicallyNot Visual Studio 2010 Extension: "BasicallyNot" is a new Visual Studio 2010 Extension. It is designed to "drastically improve your VB.Net productivity", and of course make you think happy thoughts about cookies.Beautiful Code: These are collections of random code that I have written, which I believe are "beautiful" in some respects (algorithm, usage of language features etc.).bjyxl2: a csla project for myself.Buscayasminas: Buscayasminas is an open source "Minesweeper" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse and keyboard optionally. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.Check if Knowledge Base fix is installed script: A handy script that checks if a knowledge base fix is installed or not.cnbeta: CNBETA ???????CSDN ??: CSDN????????IT??DateTime Class: DateTime Class with several methods: -NumberOfBusinessDaysFrom -IsWorkDay -NextBusinessDay -PreviousBusinessDayECSE6770: An web application for Software Engineering at RPI Hartford.Google+ for Windows Phone 7: Nothing here now.Koch Curve in Silverlight: This program generates the Koch curve using the Silverlight browser plugin.LINUX????????: LINUX????????longchang capture project: this is the project of longchang traffic police capture.Luna Programming Editor: Luna Programming Editor aims to be a simple but very functional, open source programming editor for developers who want to be more productive.markgrovestest: Azure TestMerge PDF Files: This class implement the merge of PDF filesMetroWeb: Metro web is a new modern web browser that provide a different experience for web browsing it just show any traditional web site as a metro designed websiteMinecraft 1.4.4 -- Learning Java: But a simple attempt at modding Minecraft over two different computers not on the same network.Nhóm CKT11: chia s? code nhóm ckt11Orchard.DecoratorField: Orchard Module to add new fieldsPhysic Engine: Physic EnginePixentration: UIS projectPomidoro: Windows store app: timer, which can be used in the application of 'Pomodoro Technique'.ROBO XERO Control: ROBO XERO ??????????????????????。ruc: Buscar en RUC de Paraguay.Send Email Class: Generic class to send emailsServiceProcessManagement: ?????SPMSeven Zip Wrapper: This small application which allows to call 7zip to create an archive, but skip compression for specific file extensions, which are usually already compressed.SharpShell: SharpShell is a .NET class library that lets you build Windows Shell Extensions using C# or VB.Silverseed.Core: Silverseed.Core is planned to be a common library for a variety of tools I'm planning to write, one of which is already available at Codeplex: [url:RepoCop|http://repocop.codeplex.com].Sistemas De Seguridad: integrantes jorge sara marieta douglassSomeTD: someSourPresser: komprese zdrojoveho kodu, zakodovani do B64 a oznaceni jako "nekompiluj" pro CIL kompilator. ....nekdy uzitecne.....The Curse: The Curse UO. Helping make the runUO community better.TIF Manipulation (Image): Tif Image Manipulation (Split, GetPage, Save Tif format...)Tiny Image Filters: This is a basic image processing library for Windows Phone. It is going to help developing photo effect app on Windows Phone.TrainGroup: This LightSwitch Project aims to be a simple management tool for any kind of training groups.Windows 7 Logon Tweaker: A Simple Software Used To Change The Logon Background Of Windows 7Windows Disguiser: Windows Disguiser is a little program that allows to automatically disguise minimized windows into the system tray.Windows Forms Metro: This project aims to create a library of controls & templates of Windows 8 Metro Style UI elements, for those who still using/loves windows forms.WPF Open Dialog: WPF Open Dialog is a simple and free open file/folder dialog for WPF using MVVM pattern. ???: ????????

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  • Are there code reviews in opensource projects? If so, what tools are used to do this?

    - by monksy
    I know there is a big push for code reviews in commercial development. However, are code reviews used in open source software or is based on trust? If so, then how are they performed? [Is it a delayed commit, "a pre commit environment", is there a tool that allows for the patch to be sent to another dev]? Are there any projects that use code reviews? From my understanding the linux kernel is mostly based around trust of the commitor. MySQL was based on the main author's approval and the performance impact.

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  • Low level Linux graphics

    - by math4tots
    For educational purposes, I'd like to write an application on a Linux environment that can process keyboard events and draw graphics without huge dependencies like X or SDL. I presume that this must be possible, because X and SDL are just programs themselves, so they must rely on other methods inherent to the environment. Is this understanding correct? If so, where might I learn to write such a program? My limited experience tells me that it would involve making calls to the kernel, and/or writing to special files; however, I haven't been able to find any tutorials on the matter (I am not even sure what to Google). Also, in case it is relevant, I am running Debian Squeeze on Virtualbox. I have used a netinst cd without networking, so there isn't much installed on it currently. I will install gcc, but I am hoping I can get by with nothing more.

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  • Minecraft flickers sometimes and colors get buggy on an Intel HD Graphics 3000

    - by Oskar
    I really like Ubuntu, but I always had to switch back to Windows just because I couldn't get my Intel HD Graphics 3000 to work. So, 11.10 came out and I'm trying to get things work in this update, so I can finally stay with Ubuntu and use it. Anyways, things seem to be more stable here, but they're still a bit fishy. I'm doing tests with Minecraft. Currently, there's only 1 minor bug. The game flickers from time to time and the colors get buggy or something I read that maybe I should update to kernel 3.1? Maybe 32-bit Ubuntu is better? It was impossible to play Minecraft in 11.04, but 11.10 is so much more stable.

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  • Small projects using the cathedral model: does open-source lower security?

    - by Anto
    We know of Linus' law: With enough eyeballs all bugs are shallow In general, people seem to say that open-source software is more secure because of that very thing, but... There are many small OSS projects with just 1 or 2 developers (the cathedral model, as described by ESR). For these projects, does releasing the source-code actually lower the security? For projects like the Linux kernel there are thousands of developers and security vulnerabilities are quite likely going to be found, but when just some few people look through the source code, while allowing crackers (black hat hackers) to see the source as well, is the security lowered instead of increased? I know that the security advantage closed-source software has over OSS is security through obscurity, which isn't good (at all), but it could help to some degree, at least by giving those few devs some more time (security through obscurity doesn't help with the if but with the when). EDIT: The question isn't whether OSS is more secure than non-OSS software but if the advantages for crackers are greater than the advantages for the developers who want to prevent security vulnerabilities from being exploited.

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  • Legal Precautions of Customizing Ubuntu LiveCD

    - by Voulnet
    Hello everyone, the organization I work at wants to create a custom Ubuntu LiveCD, the customizations are: Pre-installed programs, plugins, some device drivers, and aesthetics such as icons and backgrounds, as well as changing Firefox's homepage and removing unneeded packages. Not big changes, obviously, and we wish to distribute this custom image for clients to use as a bootable CD or USB stick in order to have a quick environment where all our tools are available instantly. What are the licensing and legal consequences of this? What if some of the programs or plugins that are to be pre-packaged are not GPL'd? I should finally note that we are not changing any code in the kernel or any other distro component. Thank you for your time!

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  • question about 12.10 32 bit syslinux 4.06 EDD 2012-10-23 usb direct boot

    - by logan
    alright so guys i am trying to do a direct boot for Ubuntu 12.10 (as stated in the topic) i have been trying to do a direct boot for about ten minutes now. so i have to do a direct boot because my original OS has a corrupted kernel (i am trying to fix a friends laptop) Toshiba satellite C655D-S5518 anyway getting back to the main point when i put the usb in everything starts up fine it loads the usb then it goes to this screen saying "SYSLINUX 4.06 EDD 2012-10-23 Copyright (C) 1994-2012 H. Peter Anvin et al." also getting a blinking line (as if i could put something in however when i try to type it does not show up so im guessing its telling me it is loading) However i am not getting a corrupted file or any kind of file error so im guessing my main question is, is this normal? and if so how long does it take for this to be done and what are the steps proceeding this? sorry guys if this is a dumb question i am new to the Ubuntu party haha thanks Logan.

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  • How can I improve overall system performance?

    - by Decio Lira
    What are your tips for improving overall system performance on ubuntu? Inspired by this question I realized that some default settings may be rather conservative on Ubuntu and that it's possible to tweak it with little or no risk if you wish to make it faster. This is not meant to be application specific (e.g. make firefox load pages faster), but system wide. Preferably 1 tip per answer, with enough detail for people to implement it. A couple of mine would be: Install Preload (via Software Center or sudo apt-get install preload); Change Swappiness value - "which controls the degree to which the kernel prefers to swap when it tries to free memory"; What are yours? PS: Since this is not intended to have a unique answer but rather, several useful tips, I'm making this community wiki out-of-the-box.

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  • New release of Microsoft All-In-One Code Framework is available for download - March 2011

    - by Jialiang
    A new release of Microsoft All-In-One Code Framework is available on March 8th. Download address: http://1code.codeplex.com/releases/view/62267#DownloadId=215627 You can download individual code samples or browse code samples grouped by technology in the updated code sample index. If it’s the first time that you hear about Microsoft All-In-One Code Framework, please read this Microsoft News Center article http://www.microsoft.com/presspass/features/2011/jan11/01-13codeframework.mspx, or watch the introduction video on YouTube http://www.youtube.com/watch?v=cO5Li3APU58, or read the introduction on our homepage http://1code.codeplex.com/. -------------- New Silverlight code samples CSSLTreeViewCRUDDragDrop Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215808 The code sample was created by Amit Dey. It demonstrates a custom TreeView with added functionalities of CRUD (Create, Read, Update, Delete) and drag-and-drop operations. Silverlight TreeView control with CRUD and drag & drop is a frequently asked programming question in Silverlight  forums. Many customers also requested this code sample in our code sample request service. We hope that this sample can reduce developers' efforts in handling this typical programming scenario. The following blog article introduces the sample in detail: http://blogs.msdn.com/b/codefx/archive/2011/02/15/silverlight-treeview-control-with-crud-and-drag-amp-drop.aspx. CSSL4FileDragDrop and VBSL4FileDragDrop Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215809 http://1code.codeplex.com/releases/view/62253#DownloadId=215810 The code sample demonstrates the new drag&drop feature of Silverlight 4 to implement dragging picures from the local file system to a Silverlight application.   Sometimes we want to change SiteMapPath control's titles and paths according to Query String values. And sometimes we want to create the SiteMapPath dynamically. This code sample shows how to achieve these goals by handling SiteMap.SiteMapResolve event. CSASPNETEncryptAndDecryptConfiguration, VBASPNETEncryptAndDecryptConfiguration Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215027 http://1code.codeplex.com/releases/view/62253#DownloadId=215106 In this sample, we encrypt and decrypt some sensitive information in the config file of a web application by using the RSA asymmetric encryption. This project contains two snippets. The first one demonstrates how to use RSACryptoServiceProvider to generate public key and the corresponding private key and then encrypt/decrypt string value on page. The second part shows how to use RSA configuration provider to encrypt and decrypt configuration section in web.config of web application. connectionStrings section in plain text: Encrypted connectionString:  Note that if you store sensitive data in any of the following configuration sections, we cannot encrypt it by using a protected configuration provider <processModel> <runtime> <mscorlib> <startup> <system.runtime.remoting> <configProtectedData> <satelliteassemblies> <cryptographySettings> <cryptoNameMapping> CSASPNETFileUploadStatus Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215028 I believe ASP.NET programmers will like this sample, because in many cases we need customers know the current status of the uploading files, including the upload speed and completion percentage and so on. Under normal circumstances, we need to use COM components to accomplish this function, such as Flash, Silverlight, etc. The uploading data can be retrieved in two places, the client-side and the server-side. For the client, for the safety factors, the file upload status information cannot be got from JavaScript or server-side code, so we need COM component, like Flash and Silverlight to accomplish this, I do not like this approach because the customer need to install these components, but also we need to learn another programming framework. For the server side, we can get the information through coding, but the key question is how to tell the client results. In this case, We will combine custom HTTPModule and AJAX technology to illustrate how to analyze the HTTP protocol, how to break the file request packets, how to customize the location of the server-side file caching, how to return the file uploading status back to the client and so on . CSASPNETHighlightCodeInPage, VBASPNETHighlightCodeInPage Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215029 http://1code.codeplex.com/releases/view/62253#DownloadId=215108 This sample imitates a system that needs display the highlighted code in an ASP.NET page . As a matter of fact, sometimes we input code like C# or HTML in a web page and we need these codes to be highlighted for a better reading experience. It is convenient for us to keep the code in mind if it is highlighted. So in this case, the sample shows how to highlight the code in an ASP.NET page. It is not difficult to highlight the code in a web page by using String.Replace method directly. This  method can return a new string in which all occurrences of a specified string in the current instance are replaced with another specified string. However, it may not be a good idea, because it's not extremely fast, in fact, it's pretty slow. In addition, it is hard to highlight multiple keywords by using String.Replace method directly. Sometimes we need to copy source code from visual studio to a web page, for readability purpose, highlight the code is important while set the different types of keywords to different colors in a web page by using String.Replace method directly is not available. To handle this issue, we need to use a hashtable variable to store the different languages of code and their related regular expressions with matching options. Furthermore, define the css styles which used to highlight the code in a web page. The sample project can auto add the style object to the matching string of code. A step-by-step guide illustrating how to highlight the code in an ASP.NET page: 1. the HighlightCodePage.aspx page Choose a type of language in the dropdownlist control and paste the code in the textbox control, then click the HighLight button. 2.  Display the highlighted code in an ASP.NET page After user clicks the HighLight button, the highlighted code will be displayed at right side of the page.        CSASPNETPreventMultipleWindows Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215032 This sample demonstrates a step-by-step guide illustrating how to detect and prevent multiple windows or tab usage in Web Applications. The sample imitates a system that need to prevent multiple windows or tabs to solve some problems like sharing sessions, protect duplicated login, data concurrency, etc. In fact, there are many methods achieving this goal. Here we give a solution of use JavaScript, Sample shows how to use window.name property check the correct links and throw other requests to invalid pages. This code-sample use two user controls to make a distinction between base page and target page, user only need drag different controls to appropriate web form pages. so user need not write repetitive code in every page, it will make coding work lightly and convenient for modify your code.  JSVirtualKeyboard Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215093 This article describes an All-In-One framework sample that demonstrates a step-by-step guide illustrating how to build a virtual keyboard in your HTML page. Sometimes we may need to offer a virtual keyboard to let users input something without their real keyboards. This scenario often occurs when users will enter their password to get access to our sites and we want to protect the password from some kinds of back-door software, a Key-logger for example, and we will find a virtual keyboard on the page will be a good choice here. To create a virtual keyboard, we firstly need to add some buttons to the page. And when users click on a certain button, the JavaScript function handling the onclick event will input an appropriated character to the textbox. That is the simple logic of this feature. However, if we indeed want a virtual keyboard to substitute for the real keyboard completely, we will need more advanced logic to handle keys like Caps-Lock and Shift etc. That will be a complex work to achieve. CSASPNETDataListImageGallery Download: http://1code.codeplex.com/releases/view/62261#DownloadId=215267 This code sample demonstrates how to create an Image Gallery application by using the DataList control in ASP.NET. You may find the Image Gallery is widely used in many social networking sites, personal websites and E-Business websites. For example, you may use the Image Gallery to show a library of personal uploaded images on a personal website. Slideshow is also a popular tool to display images on websites. This code sample demonstrates how to use the DataList and ImageButton controls in ASP.NET to create an Image Gallery with image navigation. You can click on a thumbnail image in the Datalist control to display a larger version of the image on the page. This sample code reads the image paths from a certain directory into a FileInfo array. Then, the FileInfo array is used to populate a custom DataTable object which is bound to the Datalist control. This code sample also implements a custom paging system that allows five images to be displayed horizontally on one page. The following link buttons are used to implement a custom paging system:   •     First •     Previous •     Next •     Last Note We recommend that you use this method to load no more than five images at a time. You can also set the SelectedIndex property for the DataList control to limit the number of the thumbnail images that can be selected. To indicate which image is selected, you can set the SelectedStyle property for the DataList control. VBASPNETSearchEngine Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215112 This sample shows how to implement a simple search engine in an ASP.NET web site. It uses LIKE condition in SQL statement to search database. Then it highlights keywords in search result by using Regular Expression and JavaScript. New Windows General code samples CSCheckEXEType, VBCheckEXEType Downloads: http://1code.codeplex.com/releases/view/62253#DownloadId=215045 http://1code.codeplex.com/releases/view/62253#DownloadId=215120 The sample demonstrates how to check an executable file type.  For a given executable file, we can get 1 whether it is a console application 2 whether it is a .Net application 3 whether it is a 32bit native application. 4 The full display name of a .NET application, e.g. System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL New Internet Explorer code samples CSIEExplorerBar, VBIEExplorerBar Downloads: http://1code.codeplex.com/releases/view/62253#DownloadId=215060 http://1code.codeplex.com/releases/view/62253#DownloadId=215133 The sample demonstrates how to create and deploy an IE Explorer Bar which could list all the images in a web page. CSBrowserHelperObject, VBBrowserHelperObject Downloads: http://1code.codeplex.com/releases/view/62253#DownloadId=215044 http://1code.codeplex.com/releases/view/62253#DownloadId=215119 The sample demonstrates how to create and deploy a Browser Helper Object,  and the BHO in this sample is used to disable the context menu in IE. New Windows Workflow Foundation code samples CSWF4ActivitiesCorrelation Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215085 Consider that there are two such workflow instances:       start                                   start          |                                           | Receive activity      Receive activity         |                                           | Receive2 activity      Receive2 activity         |                                           | A WCF request comes to call the second Receive2 activity. Which one should take care of the request? The answer is Correlation. This sample will show you how to correlate two workflow service to work together. -------------- New ASP.NET code samples CSASPNETBreadcrumbWithQueryString Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215022

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  • ALT+SysRq+REISUB hangs at "resetting" (without actually resetting/restarting) in Maverick

    - by Andrei
    I'm trying ALT+SysRq+REISUB to see how it would be used to restart my system safely in case of emergency. However, I find that ALT+SysRq+REISUB hangs at "resetting" (without actually resetting/restarting) in Maverick. All other SysRq combinations appear to work correctly (i.e. ALT+SysRq+REISU). cat /proc/sys/kernel/sysrq returns 0. But I'm not sure it's relevant because ALT+SysRq certainly works. What can I do to have "B" actually restart the system? Thanks!

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