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  • Admob in iPhone with Tabbar and TableView

    - by satyam
    I'm having tab bar with 5 buttons. Out of 5 tabs, 2 are table views which uses navigation controller for showing sub views on click of cell. Above the tab bar, in each view I left some space for ads using "Admob". I'm adding ads using IB. But its giving EXC_BAD_ACCESS when its reaching "adMobAd = [AdMobView requestAdWithDelegate:self];" in AdViewController.m I'm using following lines of code to add views to tab bar view. In my code, I just added ads to LatestNews only. Can some one help me out of this problem. UINavigationController *localNavigationController; // create tab bar controller and array to hold the view controllers tabBarController = [[UITabBarController alloc] init]; NSMutableArray *localControllersArray = [[NSMutableArray alloc] initWithCapacity:5]; // setup the first view controller (Root view controller) LatestNews* latestNewsController; latestNewsController = [[LatestNews alloc] initWithTabBar]; // create the nav controller and add the root view controller as its first view localNavigationController = [[UINavigationController alloc] initWithRootViewController:latestNewsController]; // add the new nav controller (with the root view controller inside it) // to the array of controllers [localControllersArray addObject:localNavigationController]; // release since we are done with this for now [localNavigationController release]; [latestNewsController release]; // setup the second view controller just like the first Forums* forumsController; forumsController = [[Forums alloc] initWithTabBar]; localNavigationController = [[UINavigationController alloc] initWithRootViewController:forumsController]; [localControllersArray addObject:localNavigationController]; [localNavigationController release]; [forumsController release]; RecipeList* recipesController = [[RecipeList alloc] initWithTabBar]; localNavigationController = [[UINavigationController alloc] initWithRootViewController:recipesController]; [localControllersArray addObject:localNavigationController]; [localNavigationController release]; [recipesController release]; //Setup Connect view Connect* cnt = [[Connect alloc] initWithTabBar]; [localControllersArray addObject:cnt]; [cnt release]; //Setup Subscribe View Subscribe* scribe = [[Subscribe alloc] initWithTabBar]; [localControllersArray addObject:scribe]; [scribe release]; // load up our tab bar controller with the view controllers tabBarController.viewControllers = localControllersArray; [localControllersArray release]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible];

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  • WebHttpBinding: Log all errors to service logfile

    - by W van Noort
    I have a self-hosted WCF service that uses a WebHttpBinding. In the implementation of the service, all exceptions are caught and a appropriate message is returned to the caller. All exceptions are also logged to the service logfile. catch (Exception ex) { _log.Error("Error posting message", ex); WebOperationContext.Current.OutgoingResponse.StatusCode = HttpStatusCode.InternalServerError; return string.Format("{0}:error={1}", (int)HttpStatusCode.InternalServerError, ex.Message); } However, some situations are intercepted by the WCF framework. e.g.: when the client sends a message that exceeds the configured quotum, i never get an entry in my log file. In fact, i only found this, by adding this to the config file, and inspecting the generated trace file. <system.diagnostics> <sources> <source name="System.ServiceModel" switchValue="Information, ActivityTracing" propagateActivity="true"> <listeners> <add name="xml" /> </listeners> </source> <source name="CardSpace"> <listeners> <add name="xml" /> </listeners> </source> <source name="System.IO.Log"> <listeners> <add name="xml" /> </listeners> </source> <source name="System.Runtime.Serialization"> <listeners> <add name="xml" /> </listeners> </source> <source name="System.IdentityModel"> <listeners> <add name="xml" /> </listeners> </source> </sources> <sharedListeners> <add name="xml" type="System.Diagnostics.XmlWriterTraceListener" initializeData="c:\test\Traces.svclog" /> </sharedListeners> Is there a way to get these kind of errors visible in my own logfile?

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  • JNI loses reference to native methods

    - by lhw
    As an example for later use in Android I wrote a simple callback interface. While doing so i ran into the following error or bug or whatever. In C the two commented lines are supposed to be executed resulting in calling the C callback onChange. But instead i get an UnsatisfiedLinkError. Calling the native Method directly in Java works just fine. Calling it directly from C as presented here in the example also produces the UnsatisfiedLinkError. I'm open for any advice concerning this issue or work arounds and so on. The Java Part: import java.util.LinkedList; import java.util.Random; interface Listener { public void onChange(float f); } class Provider { LinkedList<Listener> all; public Provider() { all = new LinkedList<Listener>(); } public void registerChange(Listener lst) { all.add(lst); } public void sendMsg() { Random rnd = new Random(); for(Listener l : all) { try { l.onChange(rnd.nextFloat()); } catch(Exception e) { System.out.println(e); } } } } class Inheritance implements Listener { static public void main(String[] args) { System.load(System.getProperty("user.dir") + "/libinheritance.so"); } public native void onChange(float f); } The C Part: #include "inheritance.h" jint JNI_OnLoad(JavaVM *jvm, void *reserved) { JNIEnv *env; (*jvm)->GetEnv(jvm, (void**)&env, JNI_VERSION_1_4); inheritance = (*env)->FindClass(env, "Inheritance"); o_inheritance = (*env)->NewObject(env, inheritance, (*env)->GetMethodID(env, inheritance, "<init>", "()V")); provider = (*env)->FindClass(env, "Provider"); o_provider = (*env)->NewObject(env, provider, (*env)->GetMethodID(env, provider, "<init>", "()V")); (*env)->CallVoidMethod(env, o_inheritance, (*env)->GetMethodID(env, inheritance, "onChange", "(F)V"), 1.0); //(*env)->CallVoidMethod(env, o_provider, (*env)->GetMethodID(env, provider, "registerChange", "(LListener;)V"), o_inheritance); //(*env)->CallVoidMethod(env, o_provider, (*env)->GetMethodID(env, provider, "sendMsg", "()V")); (*env)->DeleteLocalRef(env, o_inheritance); (*env)->DeleteLocalRef(env, o_provider); return JNI_VERSION_1_4; } JNIEXPORT void JNICALL Java_Inheritance_onChange(JNIEnv *env, jobject self, jfloat f) { printf("[C] %f\n", f); } The header file: #include <jni.h> /* Header for class Inheritance */ #ifndef _Included_Inheritance #define _Included_Inheritance #ifdef __cplusplus extern "C" { #endif jclass inheritance, provider; jobject o_inheritance, o_provider; /* * Class: Inheritance * Method: onChange * Signature: (F)V */ JNIEXPORT void JNICALL Java_Inheritance_onChange(JNIEnv *, jobject, jfloat); jint JNI_OnLoad(JavaVM *, void *); #ifdef __cplusplus } #endif #endif Compilation: gcc -c -fPIC -I /usr/lib/jvm/java-6-openjdk/include -I /usr/lib/jvm/java-6-openjdk/include/linux/inheritance.c inheritance.h gcc -g -o -shared libinheritance.so -shared -Wl,-soname,libinheritance.so -lc inheritance.o

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  • What should I do when the managed object context fails to save?

    - by dontWatchMyProfile
    Example: I have an Cat entity with an catAge attribute. In the data modeler, I configured catAge as int with a max of 100. Then I do this: [newManagedObject setValue:[NSNumber numberWithInt:125] forKey:@"catAge"]; // Save the context. NSError *error = nil; if (![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); } I'm getting an error in the console, like this: 2010-06-12 11:40:41.947 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x10164d0 "Operation could not be completed. (Cocoa error 1610.)", { NSLocalizedDescription = "Operation could not be completed. (Cocoa error 1610.)"; NSValidationErrorKey = catAge; NSValidationErrorObject = <NSManagedObject: 0x10099f0> (entity: Cat; id: 0x1006a90 <x-coredata:///Cat/t3BCBC34B-8405-4F16-B591-BE804B6811562> ; data: { catAge = 125; catName = "No Name"; }); NSValidationErrorPredicate = SELF <= 100; NSValidationErrorValue = 125; } Well, so I have an validation error. But the odd thing is, that it seems the MOC is broken after this. If I just tap "add" to add another invalid Cat object and save that, I'm getting this: 2010-06-12 11:45:13.857 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1560 UserInfo=0x1232170 "Operation could not be completed. (Cocoa error 1560.)", { NSDetailedErrors = ( Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1215f00 "Operation could not be completed. (Cocoa error 1610.)", Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1209fc0 "Operation could not be completed. (Cocoa error 1610.)" ); } That seems to report two errors now. BUT: When I try to delete now an valid, existing object from the table view (using the default core data template in a navigation-based app), then the app crashes! All I get in the console is: 2010-06-12 11:47:18.931 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1560 UserInfo=0x123eb30 "Operation could not be completed. (Cocoa error 1560.)", { NSDetailedErrors = ( Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1217010 "Operation could not be completed. (Cocoa error 1610.)", Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x123ea80 "Operation could not be completed. (Cocoa error 1610.)" ); } ...so no idea where or why it crashes, but it does. So the question is, what are the neccessary steps to take when there's an validation error?

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  • Trouble animating RadialGradientBrush in WPF

    - by emddudley
    I'm trying to animate a RadialGradientBrush in my application. I get the super helpful exception: Additional information: 'System.Windows.Style' value cannot be assigned to property 'Style' of object 'System.Windows.Controls.Border'. '[Unknown]' property does not point to a DependencyObject in path '(0).(1).[0].(2)'. Error at object 'System.Windows.Style' in markup file 'Eng.Modules.Core;component/system/grid/systemgridview.xaml' Line 252 Position 51. I know it's something wrong with the indirect property targeting or partial path qualification in my DoubleAnimation's Storyboard.TargetProperty attribute. Any ideas? <Border> <Border.Resources> <RadialGradientBrush x:Key="SomeBrush"> <RadialGradientBrush.GradientStops> <GradientStop Color="White" Offset="0" /> <GradientStop Color="Gold" Offset="1" /> </RadialGradientBrush.GradientStops> </RadialGradientBrush> </Border.Resources> <Border.Style> <Style TargetType="{x:Type Border}"> <Style.Triggers> <DataTrigger Binding="{Binding Path=IsEnabled, RelativeSource={RelativeSource Self}}" Value="True"> <Setter Property="Background" Value="{StaticResource SomeBrush}" /> <DataTrigger.EnterActions> <BeginStoryboard x:Name="SomeStoryBoard"> <Storyboard> <!-- RIGHT HERE --> <DoubleAnimation Storyboard.TargetProperty="(Border.Background).(GradientBrush.GradientStops)[0].(GradientStop.Offset)" From="0" To="1" Duration="0:0:1" RepeatBehavior="Forever" AutoReverse="True" /> </Storyboard> </BeginStoryboard> </DataTrigger.EnterActions> <DataTrigger.ExitActions> <RemoveStoryboard BeginStoryboardName="SomeStoryBoard" /> </DataTrigger.ExitActions> </DataTrigger> </Style.Triggers> </Style> </Border.Style> </Border>

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  • Control third check box based on the state of the first two using jquery

    - by Moj
    I have three check boxes and need to disable the third if either and/or of the other two are checked. I'm sure there's a easier way than what I have currently. It's turning into what I believe is a mess and I'm hoping that someone with more jquery knowledge can shine the light here. Here's my simple html form: <html> <head> <script type="text/javascript" src="jquery.js"></script> <script src="custom.js" type="text/javascript"></script> </head> <body> <input type="checkbox" class="class" id="1">First <input type="checkbox" class="class" id="2">Second <input type="checkbox" class="class" id="3">Third </body> </html> Here's the javascript I'm using with jquery v1.4.2 jQuery(document).ready(function() { // watches the events of all checkboxes $(":checkbox").click(function(){ if( // if both 1 and 2 are checked we don't want to enable Third until both are unchecked. (($('#1:checkbox').attr('checked'))&&($('#2:checkbox').attr('checked')))|| ((($('#1:checkbox').attr('checked'))&&($('#2:checkbox').attr('checked')))&&($('#3:checkbox').attr('disabled')))|| ((($('#1:checkbox').attr('checked'))||($('#2:checkbox').attr('checked')))&&($('#3:checkbox').attr('disabled'))) ){ // we don't want to do anything in the above events } else if( // handles the First check box (($('#1:checkbox').attr('checked'))||(!$('#1:checkbox').attr('checked')))|| // handles the Second check box (($('#2:checkbox').attr('checked'))||(!$('#2:checkbox').attr('checked'))) ){ // call the disableThird function disableThird(); } }); // handles enabling and disabling the Third checkbox function disableThird(){ var $checkbox = $('#3:checkbox'); $checkbox.attr('disabled', !$checkbox.attr('disabled')); }; }); For some reason checking #3 will disable it's self. I don't understand why. This works, but one of the requirements is that a non programmer should be able to edit and maintain this. Ideally it'd be great if he could just add new check boxes to the html and it would work. The class for these are define and as far as I know can't be changed. The last check box in the list of check boxes will disable if any of the ones above are selected. Like wise if the last check box is selected, it will disable all the ones above it. I haven't even begun writing and testing that portion as this is quickly becoming too complicated for a non programmer to handle. I myself am more of a PHP coder than a js, let alone jquery, coder. Any help would be greatly appreciated.

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  • Using will_paginate with AJAX live search with jQuery in Rails

    - by Mark Richman
    I am using will_paginate to successfully page through records. I am also using AJAX live search via jQuery to update my results div. No problem so far. The issue I have is when trying to paginate through those live search results. I simply get "Page is loading..." with no div update. Am I missing something fundamental? # index.html.erb <form id="searchform" accept-charset="utf-8" method="get" action="/search"> Search: <input id="search" name="search" type="text" autocomplete="off" title="Search location, company, description..." /> <%= image_tag("spinner.gif", :id => "spinner", :style =>"display: none;" ) %> </form> # JobsController#search def search if params[:search].nil? @jobs = Job.paginate :page => params[:page], :order => "created_at desc" elsif params[:search] and request.xhr? @jobs = Job.search params[:search], params[:page] end render :partial => "jobs", :layout => false, :locals => { :jobs => @jobs } end # Job#search def self.search(search, page) logger.debug "Job.paginate #{search}, #{page}" paginate :per_page => @@per_page, :page => page, :conditions => ["description LIKE ? or title LIKE ? or company LIKE ?", "%#{search}%", "%#{search}%", "%#{search}%"], :order => 'created_at DESC' end # search.js $(document).ready(function(){ $("#search").keyup(function() { $("#spinner").show(); // show the spinner var form = $(this).parents("form"); // grab the form wrapping the search bar. var url = form.attr("action"); // grab the URL from the form's action value. var formData = form.serialize(); // grab the data in the form $.get(url, formData, function(html) { // perform an AJAX get, the trailing function is what happens on successful get. $("#spinner").hide(); // hide the spinner $("#jobs").html(html); // replace the "results" div with the result of action taken }); }); });

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  • How to crop or get a smaller size UIImage in iPhone without memory leaks?

    - by rkbang
    Hello all, I am using a navigation controller in which I push a tableview Controller as follows: TableView *Controller = [[TableView alloc] initWithStyle:UITableViewStylePlain]; [self.navigationController pushViewController:Controller animated:NO]; [Controller release]; In this table view I am using following two methods to display images: - (UIImage*) getSmallImage:(UIImage*) img { CGSize size = img.size; CGFloat ratio = 0; if (size.width < size.height) { ratio = 36 / size.width; } else { ratio = 36 / size.height; } CGRect rect = CGRectMake(0.0, 0.0, ratio * size.width, ratio * size.height); UIGraphicsBeginImageContext(rect.size); [img drawInRect:rect]; return UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } - (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect { //create a context to do our clipping in UIGraphicsBeginImageContext(rect.size); CGContextRef currentContext = UIGraphicsGetCurrentContext(); //create a rect with the size we want to crop the image to //the X and Y here are zero so we start at the beginning of our //newly created context CGFloat X = (imageToCrop.size.width - rect.size.width)/2; CGFloat Y = (imageToCrop.size.height - rect.size.height)/2; CGRect clippedRect = CGRectMake(X, Y, rect.size.width, rect.size.height); //CGContextClipToRect( currentContext, clippedRect); //create a rect equivalent to the full size of the image //offset the rect by the X and Y we want to start the crop //from in order to cut off anything before them CGRect drawRect = CGRectMake(0, 0, imageToCrop.size.width, imageToCrop.size.height); CGContextTranslateCTM(currentContext, 0.0, drawRect.size.height); CGContextScaleCTM(currentContext, 1.0, -1.0); //draw the image to our clipped context using our offset rect //CGContextDrawImage(currentContext, drawRect, imageToCrop.CGImage); CGImageRef tmp = CGImageCreateWithImageInRect(imageToCrop.CGImage, clippedRect); //pull the image from our cropped context UIImage *cropped = [UIImage imageWithCGImage:tmp];//UIGraphicsGetImageFromCurrentImageContext(); CGImageRelease(tmp); //pop the context to get back to the default UIGraphicsEndImageContext(); //Note: this is autoreleased*/ return cropped; } But when I pop the Controller, the memory being used is not released. Is there any leaks in the above code used to create and crop images. Also are there any efficient method to deal with images in iPhone. I am having a lot of images and facing major challeges in resolving the memory issues. tnx in advance.

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  • UIScrollView ImageView with pins on top

    - by Koppo
    To all, I have a UIScrollView which has a UIImageView. I want to show pins on this imageView. When I add pins as subviews of the ImageView everything is great except for when you zoom the scale transform happens on the pins also. I don't want this behavior and want my pins to stay the same. So I choose to add the Pins to another view which sits on top of the ImageView and is also a subview of the UIScrollView. The idea here if you will imagine is to have a layer which hovers over the map and won't scale yet show pins over where I plot them. The pin when added to the layer view don't cale if the ImageView scales. However the issue then bceomes the position of the pins doesn't match the original origin x/y as the ImageView has had a scale transform. Basically this is a custom map of a place with Pins. I am trying to have the Pins float over and not zoom in and out over my ImageView yet remember where I placed them when the zoom happens. Some code scrollView = [[UIScrollView alloc] initWithFrame:viewRect]; scrollView.delegate = self; scrollView.pagingEnabled = NO; scrollView.scrollsToTop = NO; [scrollView setBackgroundColor:[UIColor clearColor]]; scrollView.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView.bounces = YES; scrollView.autoresizingMask = UIViewAutoresizingFlexibleHeight; scrollView.indicatorStyle = UIScrollViewIndicatorStyleWhite; imageViewMap = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"]]; imageViewMap.userInteractionEnabled = YES; viewRect = CGRectMake(0,0,imageViewMap.image.size.width,imageViewMap.image.size.height); //viewRect = CGRectMake(0,0,2976,3928); [scrollView addSubview:imageViewMap]; [scrollView setContentSize:CGSizeMake(viewRect.size.width, viewRect.size.height)]; iconsView = [[UIView alloc] initWithFrame:imageViewMap.frame]; [scrollView addSubview:iconsView]; Code to add Pin later on some event. [iconsView addSubview:pinIcon]; I am stuck in trying tp figure out how to to get my pins to hover on the map without moving when the scale happens. Thanks

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  • IOS - Performance Issues with SVProgressHUD

    - by ScottOBot
    I have a section of code that is producing pour performance and not working as expected. it utilizes the SVProgressHUD from the following github repository at https://github.com/samvermette/SVProgressHUD. I have an area of code where I need to use [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]. I want to have a progress hud displayed before the synchronous request and then dismissed after the request has finished. Here is the code in question: //Display the progress HUB [SVProgressHUD showWithStatus:@"Signing Up..." maskType:SVProgressHUDMaskTypeClear]; NSError* error; NSURLResponse *response = nil; [self setUserCredentials]; // create json object for a users session NSDictionary* session = [NSDictionary dictionaryWithObjectsAndKeys: firstName, @"first_name", lastName, @"last_name", email, @"email", password, @"password", nil]; NSData *jsonSession = [NSJSONSerialization dataWithJSONObject:session options:NSJSONWritingPrettyPrinted error:&error]; NSString *url = [NSString stringWithFormat:@"%@api/v1/users.json", CoffeeURL]; NSURL *URL = [NSURL URLWithString:url]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:URL cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:30.0]; [request setHTTPMethod:@"POST"]; [request setValue:@"application/json" forHTTPHeaderField:@"Accept"]; [request setValue:@"application/json" forHTTPHeaderField:@"Content-Type"]; [request setValue:[NSString stringWithFormat:@"%d", [jsonSession length]] forHTTPHeaderField:@"Content-Length"]; [request setHTTPBody:jsonSession]; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; NSString *dataString = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; NSDictionary *JSONResponse = [NSJSONSerialization JSONObjectWithData:[dataString dataUsingEncoding:NSUTF8StringEncoding] options:NSJSONReadingMutableContainers error:&error]; NSHTTPURLResponse *httpResponse = (NSHTTPURLResponse *)response; NSInteger statusCode = httpResponse.statusCode; NSLog(@"Status: %d", statusCode); if (JSONResponse != nil && statusCode == 200) { //Dismiss progress HUB here [SVProgressHUD dismiss]; return YES; } else { [SVProgressHUD dismiss]; return NO; } For some reason the synchronous request blocks the HUB from being displayed. It displays immediately after the synchronous request happens, unfortunatly this is also when it is dismissed. The behaviour displayed to the user is that the app hangs, waits for the synchronous request to finish, quickly flashes the HUB and then becomes responsive again. How can I fix this issue? I want the SVProgressHUB to be displayed during this hang time, how can I do this?

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  • jquery and requirejs and knockout; reference requirejs object from within itself

    - by Thomas
    We use jquery and requirejs to create a 'viewmodel' like this: define('vm.inkoopfactuurAanleveren', ['jquery', 'underscore', 'ko', 'datacontext', 'router', 'messenger', 'config', 'store'], function ($, _, ko, datacontext, router, messenger, config, store) { var isBusy = false, isRefreshing = false, inkoopFactuur = { factuurNummer: ko.observable("AAA") }, activate = function (routeData, callback) { messenger.publish.viewModelActivated({ canleaveCallback: canLeave }); getNewInkoopFactuurAanleveren(callback); var restricteduploader = new qq.FineUploader({ element: $('#restricted-fine-uploader')[0], request: { endpoint: 'api/InkoopFactuurAanleveren', forceMultipart: true }, multiple: false, failedUploadTextDisplay: { mode: 'custom', maxChars: 250, responseProperty: 'error', enableTooltip: true }, text: { uploadButton: 'Click or Drop' }, showMessage: function (message) { $('#restricted-fine-uploader').append('<div class="alert alert-error">' + message + '</div>'); }, debug: true, callbacks: { onComplete: function (id, fileName, responseJSON) { var response = responseJSON; }, } }); }, invokeFunctionIfExists = function (callback) { if (_.isFunction(callback)) { callback(); } }, loaded = function (factuur) { inkoopFactuur = factuur; var ids = config.viewIds; ko.applyBindings(this, getView(ids.inkoopfactuurAanleveren)); /*<----- THIS = OUT OF SCOPE!*/ / }, bind = function () { }, saved = function (success) { var s = success; }, saveCmd = ko.asyncCommand({ execute: function (complete) { $.when(datacontext.saveNewInkoopFactuurAanleveren(inkoopFactuur)) .then(saved).always(complete); return; }, canExecute: function (isExecuting) { return true; } }), getView = function (viewName) { return $(viewName).get(0); }, getNewInkoopFactuurAanleveren = function (callback) { if (!isRefreshing) { isRefreshing = true; $.when(datacontext.getNewInkoopFactuurAanleveren(dataOptions(true))).then(loaded).always(invokeFunctionIfExists(callback)); isRefreshing = false; } }, dataOptions = function (force) { return { results: inkoopFactuur, // filter: sessionFilter, //sortFunction: sort.sessionSort, forceRefresh: force }; }, canLeave = function () { return true; }, forceRefreshCmd = ko.asyncCommand({ execute: function (complete) { //$.when(datacontext.sessions.getSessionsAndAttendance(dataOptions(true))) // .always(complete); complete; } }), init = function () { // activate(); // Bind jQuery delegated events //eventDelegates.sessionsListItem(gotoDetails); //eventDelegates.sessionsFavorite(saveFavorite); // Subscribe to specific changes of observables //addFilterSubscriptions(); }; init(); return { activate: activate, canLeave: canLeave, inkoopFactuur: inkoopFactuur, saveCmd: saveCmd, forceRefreshCmd: forceRefreshCmd, bind: bind, invokeFunctionIfExists: invokeFunctionIfExists }; }); On the line ko.applyBindings(this, getView(ids.inkoopfactuurAanleveren)); in the 'loaded' method the 'this' keyword doens't refer to the 'viewmodel' object. the 'self' keyword seems to refer to a combination on methods found over multiple 'viewmodels'. The saveCmd property is bound through knockout, but gives an error since it cannot be found. How can the ko.applyBindings get the right reference to the viewmodel? In other words, with what do we need to replace the 'this' keyword int he applyBindings. I would imagine you can 'ask' requirejs to give us the ealiers instantiated object with identifier 'vm.inkoopfactuurAanleveren' but I cannot figure out how.

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  • DUnit: How to run tests?

    - by Ian Boyd
    How do i run TestCase's from the IDE? i created a new project, with a single, simple, form: unit Unit1; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TForm1 = class(TForm) private public end; var Form1: TForm1; implementation {$R *.DFM} end. Now i'll add a test case to check that pushing Button1 does what it should: unit Unit1; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TForm1 = class(TForm) Button1: TButton; procedure Button1Click(Sender: TObject); private public end; var Form1: TForm1; implementation {$R *.DFM} uses TestFramework; type TForm1Tests = class(TTestCase) private f: TForm1; protected procedure SetUp; override; procedure TearDown; override; published procedure TestButton1Click; end; procedure TForm1.Button1Click(Sender: TObject); begin //todo end; { TForm1Tests } procedure TForm1Tests.SetUp; begin inherited; f := TForm1.Create(nil); end; procedure TForm1Tests.TearDown; begin f.Free; inherited; end; procedure TForm1Tests.TestButton1Click; begin f.Button1Click(nil); Self.CheckEqualsString('Hello, world!', f.Caption); end; end. Given what i've done (test code in the GUI project), how do i now trigger a run of the tests? If i push F9 then the form simply appears: Ideally there would be a button, or menu option, in the IDE saying Run DUnit Tests: Am i living in a dream-world? A fantasy land, living in a gumdrop house on lollipop lane?

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  • Inline-editing: onBlur prevents onClick from being triggered (jQuery)

    - by codethief
    Hello StackOverflow community! I'm currently working on my own jQuery plugin for inline-editing as those that already exist don't fit my needs. Anyway, I'd like to give the user the following (boolean) options concerning the way editing is supposed to work: submit_button reset_on_blur Let's say the user would like to have a submit button (submit_button = true) and wants the inline input element to be removed as soon as it loses focus (reset_on_blur = true). This leads to an onClick handler being registered for the button and an onBlur handler being registered for the input element. Every time the user clicks the button, however, the onBlur handler is also triggered and results in the edit mode being left, i.e. before the onClick event occurs. This makes submitting impossible. FYI, the HTML in edit mode looks like this: <td><input type="text" class="ie-input" value="Current value" /><div class="ie-content-backup" style="display: none;">Backup Value</div><input type="submit" class="ie-button-submit" value="Save" /></td> So, is there any way I could check in the onBlur handler if the focus was lost while activating the submit button, so that edit mode isn't left before the submit button's onClick event is triggered? I've also tried to register a $('body').click() handler to simulate blur and to be able to trace back which element has been clicked, but that didn't work either and resulted in rather strange bugs: $('html').click(function(e) { // body doesn't span over full page height, use html instead // Don't reset if the submit button, the input element itself or the element to be edited inline was clicked. if(!$(e.target).hasClass('ie-button-submit') && !$(e.target).hasClass('ie-input') && $(e.target).get(0) != element.get(0)) { cancel(element); } }); jEditable uses the following piece of code. I don't like this approach, though, because of the delay. Let alone I don't even understand why this works. ;) input.blur(function(e) { /* prevent canceling if submit was clicked */ t = setTimeout(function() { reset.apply(form, [settings, self]); }, 500); }); Thanks in advance!

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  • .NET: understanding web.config in asp.net

    - by mark smith
    Hi there, Does anyone know of a good link to explain how to use the web.config...... For example, i am using forms authentication... and i notice there is a system.web and then it closed /system.web and then below configuration there are additional location tags here is an example, if you ntoice there is an authentication mode=forms with authorization i presume this is the ROOT....... It is also self contained within a system.web .... Below this there are more location= with system.web tags.... I have never really understand what i am actually doing.. I have tried checkign the MSDN documentation but still i don't fully understand up.... Can anyone help? If you notice with my example.... everything is stored in 1 web.config... i thought the standard waas create a standard web.config and then create another web.config in the directory where i wish to protect it..??? <configuration> <system.web> <compilation debug="true" strict="false" explicit="true" targetFramework="4.0" /> <authentication mode="Forms"> <forms loginUrl="Login.aspx" defaultUrl="Login.aspx" cookieless="UseCookies" timeout="60"/> </authentication> <authorization> <allow users="*"/> </authorization> </system.web> <location path="Forms"> <system.web> <authorization> <deny users="?"/> <allow users="*"/> </authorization> </system.web> </location> <location path="Forms/Seguridad"> <system.web> <authorization> <allow roles="Administrador"/> <deny users="?"/> </authorization> </system.web> </location>

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  • echo XML values

    - by danit
    Here is my XML: object(SimpleXMLElement)#1 (2) { ["@attributes"]=> array(1) { ["type"]=> string(5) "array" } ["feed"]=> array(3) { [0]=> object(SimpleXMLElement)#2 (6) { ["title"]=> string(34) "Twitter / Favorites from bob" ["id"]=> string(27) "tag:twitter.com,2007:Status" ["link"]=> array(2) { [0]=> object(SimpleXMLElement)#5 (1) { ["@attributes"]=> array(3) { ["type"]=> string(9) "text/html" ["href"]=> string(38) "http://twitter.com/bob/favorites" ["rel"]=> string(9) "alternate" } } [1]=> object(SimpleXMLElement)#6 (1) { ["@attributes"]=> array(3) { ["type"]=> string(20) "application/atom+xml" ["href"]=> string(40) "http://twitter.com/favorites.atom?page=1" ["rel"]=> string(4) "self" } } } ["updated"]=> string(25) "2010-04-01T10:44:19+00:00" ["subtitle"]=> string(56) "Twitter updates favorited by Dan Humpherson / MoodleDan." ["entry"]=> array(20) { [0]=> object(SimpleXMLElement)#7 (7) { ["title"]=> string(104) "smashingmag: Sikuli: a visual technology to search and automate GUIs using images - http://bit.ly/6ArwzP" ["content"]=> string(104) "smashingmag: Sikuli: a visual technology to search and automate GUIs using images - http://bit.ly/6ArwzP" ["id"]=> string(72) "tag:twitter.com,2007:http://twitter.com/smashingmag/statuses/11389386545" ["published"]=> string(25) "2010-03-31T22:06:41+00:00" ["updated"]=> string(25) "2010-03-31T22:06:41+00:00" ["link"]=> array(2) { [0]=> object(SimpleXMLElement)#27 (1) { ["@attributes"]=> array(3) { ["type"]=> string(9) "text/html" ["href"]=> string(51) "http://twitter.com/smashingmag/statuses/11389386545" ["rel"]=> string(9) "alternate" } } [1]=> object(SimpleXMLElement)#28 (1) { ["@attributes"]=> array(3) { ["type"]=> string(10) "image/jpeg" ["href"]=> string(64) "http://a3.twimg.com/profile_images/572829723/original_normal.jpg" ["rel"]=> string(5) "image" } } } ["author"]=> object(SimpleXMLElement)#29 (2) { ["name"]=> string(17) "Smashing Magazine" ["uri"]=> string(31) "http://www.smashingmagazine.com" } } For the life of me I cannot get my code to work, all I want to do is echo the entry->content string but no matter what I try I get nothing. Can anyone assist an inept PHP n00b?

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  • What'd be a good pattern on Doctrine to have multiple languages

    - by PERR0_HUNTER
    Hi! I have this challenge which consist in having a system that offers it's content in multiple languages, however a part of the data contained in the system is not translatable such as dates, ints and such. I mean if I have a content on the following YAML Corporativos: columns: nombre: type: string(254) notnull: true telefonos: type: string(500) email: type: string(254) webpage: type: string(254) CorporativosLang: columns: corporativo_id: type: integer(8) notnull: true lang: type: string(16) fixed: false ubicacion: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false contacto: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false tipo_de_hoteles: type: string(254) fixed: false unsigned: false primary: false notnull: true autoincrement: false paises: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false relations: Corporativo: class: Corporativos local: corporativo_id foreign: id type: one foreignAlias: Data This would allow me to have different corporative offices, however the place of the corp, the contact and other things can be translate into a different language (lang) Now this code here would create me a brand new corporative office with 2 translations $corporativo = new Corporativos(); $corporativo->nombre = 'Duck Corp'; $corporativo->telefonos = '66303713333'; $corporativo->email = '[email protected]'; $corporativo->webpage = 'http://quack.com'; $corporativo->Data[0]->lang = 'en'; $corporativo->Data[0]->ubicacion = 'zomg'; $corporativo->Data[1]->lang = 'es'; $corporativo->Data[1]->ubicacion = 'zomg amigou'; the thing now is I don't know how to retrieve this data in a more friendly way, because if I'd like to access my Corporative info in english I'd had to run DQL for the corp and then another DQL for the specific translation in english, What I'd love to do is have my translatable fields available in the root so I could simply access them $corporativo = new Corporativos(); $corporativo->nombre = 'Duck Corp'; $corporativo->telefonos = '66303713333'; $corporativo->email = '[email protected]'; $corporativo->webpage = 'http://quack.com'; $corporativo->lang = 'en'; $corporativo->ubicacion = 'zomg'; this way the translatable fields would be mapped to the second table automatically. I hope I can explain my self clear :( any suggestions ?

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  • iPhone UIImage upload to web service

    - by user347635
    Hi all, I worked on this for several hours today and I'm pretty close to a solution but clearly need some help from someone who's pulled this off. I'm trying to post an image to a web service from the iPhone. I'll post the code first then explain everything I've tried: NSData *imageData = UIImageJPEGRepresentation(barCodePic, .9); NSString *soapMsg = [NSString stringWithFormat: @"<?xml version=\"1.0\" encoding=\"utf-8\"?><soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope/\"><soap:Body><WriteImage xmlns=\"http://myserver/imagewebservice/\"><ImgIn>%@</ImgIn></WriteImage></soap:Body></soap:Envelope>", [NSData dataWithData:imageData] ]; NSURL *url = [NSURL URLWithString:@"http://myserver/imagewebservice/service1.asmx"]; NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:url]; NSString *msgLength = [NSString stringWithFormat:@"%d", [soapMsg length]]; [req addValue:@"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [req addValue:@"http://myserver/imagewebservice/WriteImage" forHTTPHeaderField:@"SOAPAction"]; [req addValue:msgLength forHTTPHeaderField:@"Content-Length"]; [req setHTTPMethod:@"POST"]; [req setHTTPBody: [soapMsg dataUsingEncoding:NSUTF8StringEncoding]]; conn = [[NSURLConnection alloc] initWithRequest:req delegate:self]; if (conn) { webData = [[NSMutableData data] retain]; } First thing, this code works fine for anything but an image. The web service is running on my local network and I can change the source code at will and if I change the "ImgIn" parameter to a string and pass a string in, everything works fine, I get a return value no problem. So there are no connectivity issues at all, I'm able to call and get data from this web service on this server no problems. But I need to upload an image to this web service via the ImgIn parameter, so the above code is my best shot so far. I also have didReceiveResponse, didReceiveData, didFailWithError, etc all being handled. The above code fires off didRecieveResponse every time. However didReceiveData is never fired and it's like the web service itself never even runs. When I debug the web service itself, it runs and debugs fine when I use a string parameter, but with the image parameter, it never even debugs when I call it. It's almost like the ImgIn parameter is too long (it's huge when I output it to the screen) and the web service just chokes on it. I've read about having to encode to Base64 when using this method, but I can't find any good links on how that's done. If that's what I'm doing wrong, can you PLEASE provide code as to how to do this, not just "you need to use Base64", I'd really appreciate it as I can find almost nothing on how to implement this with an example. Other than that, I'm kind of lost, it seems like I'm doing everything else right. Please help! Thanks

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  • Winform radiobutton data binding

    - by Rajarshi
    I am following the "Presentation Model" design pattern suggested by Martin Fowler for my GUI architecture in a Windows Forms project. "The essence of a Presentation Model is of a fully self-contained class that represents all the data and behavior of the UI window, but without any of the controls used to render that UI on the screen. A view then simply projects the state of the presentation model onto the glass...." - Martin Fowler Read more about this pattern at www.martinfowler.com/eaaDev/PresentationModel.html I am finding the concept very fluid and easy to understand except this one issue of data binding RadioButtons to properties on the Data/Domain object. Suposing I have a Windows Form with 3 radio buttons to depict some "Mode" options as - Auto Manual Import How can I use boolean properties on Data/Domain Objects to DataBind to these buttons? I have tried many ways but to no avail. For example I would like to code like - rbtnAutoMode.DataBindings.Add("Text", myBusinessObject, "IsAutoMode"); rbtnManualMode.DataBindings.Add("Text", myBusinessObject, "IsManualMode"); rbtnImportMode.DataBindings.Add("Text", myBusinessObject, "IsImportMode"); There should be a fourth property like "SelectedMode" on the data/domain object which at the end should depict a single value like "SelectedMode = Auto". I am trying to update this property when any of the "IsAutoMode", "IsManualMode" or "IsImportMode" is changed, e.g. through the property setters. I have INotifyPropertyChanged implemented on my data/domain object so, updating any data/domain object property automatically updates my UI controls, that's not an issue. There is a good example of binding 2 radio buttons here - http://stackoverflow.com/questions/344964/how-do-i-use-databinding-with-windows-forms-radio-buttons but I am missing the link while implementing the same with 3 buttons. I am having very erratic behaviors for the Radio Buttons. I hope I was able to explain reasonably. I am actually in a hurry and could not put a detailed code on post, but any help in this regard is appreciated. There is a simple solution to this issue by exposing a method like - public void SetMode(Modes mode) { this._selectedMode = mode; } which could be called from the "CheckedChanged" event of the Radio Buttons from the UI and would perfectly set the "SelectedMode" on the business object, but I need to stretch the limits to verify whether this can be done by DataBinding.

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  • Loading .png image from array of uint8_t into OpenGL ES texture

    - by unknownthreat
    Normally, when we want to load a texture for OpenGL ES with .png, we simply add the .png images into XCode. The .png files will be altered for optimization by XCode and these altered png files can loaded into OpenGL ES texture during the runtime. However, what I am trying to do is quite different. I am trying to load a .png file that is not from the prebuilt/compile. The png file will be transmitted externally from UDP, and it will be in the form of array of bytes. I am very sure that the png is transferred correctly, but when it comes to displaying the png image in the form of the OpenGL ES texture, the image somehow shows incorrectly. The colors that are being sent are presented but the positions are somehow very incorrect. However, the position of the colors still retain some aspects of the original position. Here: The left image shows the original .png, while the right shows the png being displayed on iPhone using OpenGL ES Texture. It looks more like the png data is not being decoded or incorrectly processed. Below is OpenGL ES code for turning the image into texture: - (void) setTextureFromImageByte: (uint8_t*)imageByte{ if (self = [super init]){ NSData* imageData = [[NSData alloc] initWithBytes: imageByte length: imageLength]; UIImage* img = [[UIImage alloc] initWithData: imageData]; CGImageRef image = img.CGImage; int width = 512; int height = 512; if (image){ int tempWidth = (int)width, tempHeight = (int)height; if ((tempWidth & (tempWidth - 1)) != 0 ){ NSLog(@"CAUTION! width is not power of 2. width == %d", tempWidth); }else if ((tempHeight & (tempHeight - 1)) != 0 ){ NSLog(@"CAUTION! height is not power of 2. height == %d", tempHeight); }else{ void *spriteData = calloc(width * 4, height * 4); CGContextRef spriteContext = CGBitmapContextCreate(spriteData, width, height, 8, width*4, CGImageGetColorSpace(image), kCGImageAlphaPremultipliedLast); CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, width, height), image); CGContextRelease(spriteContext); glBindTexture(GL_TEXTURE_2D, 1); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 320, 435, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); } }else NSLog(@"ERROR: Image not loaded..."); [img release]; [imageData release]; } } So does anyone knows how to deal with this? Is it because of iPhone only accepts altered png from XCode? What can we do in this case in order to make the png image be able to display correctly?

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  • How to make efficient code emerge through unit testing

    - by Jean
    Hi, I participate in a TDD Coding Dojo, where we try to practice pure TDD on simple problems. It occured to me however that the code which emerges from the unit tests isn't the most efficient. Now this is fine most of the time, but what if the code usage grows so that efficiency becomes a problem. I love the way the code emerges from unit testing, but is it possible to make the efficiency property emerge through further tests ? Here is a trivial example in ruby: prime factorization. I followed a pure TDD approach making the tests pass one after the other validating my original acceptance test (commented at the bottom). What further steps could I take, if I wanted to make one of the generic prime factorization algorithms emerge ? To reduce the problem domain, let's say I want to get a quadratic sieve implementation ... Now in this precise case I know the "optimal algorithm, but in most cases, the client will simply add a requirement that the feature runs in less than "x" time for a given environment. require 'shoulda' require 'lib/prime' class MathTest < Test::Unit::TestCase context "The math module" do should "have a method to get primes" do assert Math.respond_to? 'primes' end end context "The primes method of Math" do should "return [] for 0" do assert_equal [], Math.primes(0) end should "return [1] for 1 " do assert_equal [1], Math.primes(1) end should "return [1,2] for 2" do assert_equal [1,2], Math.primes(2) end should "return [1,3] for 3" do assert_equal [1,3], Math.primes(3) end should "return [1,2] for 4" do assert_equal [1,2,2], Math.primes(4) end should "return [1,5] for 5" do assert_equal [1,5], Math.primes(5) end should "return [1,2,3] for 6" do assert_equal [1,2,3], Math.primes(6) end should "return [1,3] for 9" do assert_equal [1,3,3], Math.primes(9) end should "return [1,2,5] for 10" do assert_equal [1,2,5], Math.primes(10) end end # context "Functionnal Acceptance test 1" do # context "the prime factors of 14101980 are 1,2,2,3,5,61,3853"do # should "return [1,2,3,5,61,3853] for ${14101980*14101980}" do # assert_equal [1,2,2,3,5,61,3853], Math.primes(14101980*14101980) # end # end # end end and the naive algorithm I created by this approach module Math def self.primes(n) if n==0 return [] else primes=[1] for i in 2..n do if n%i==0 while(n%i==0) primes<<i n=n/i end end end primes end end end

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  • Determining what frequencies correspond to the x axis in aurioTouch sample application

    - by eagle
    I'm looking at the aurioTouch sample application for the iPhone SDK. It has a basic spectrum analyzer implemented when you choose the "FFT" option. One of the things the app is lacking is X axis labels (i.e. the frequency labels). In the aurioTouchAppDelegate.mm file, in the function - (void)drawOscilloscope at line 652, it has the following code: if (displayMode == aurioTouchDisplayModeOscilloscopeFFT) { if (fftBufferManager->HasNewAudioData()) { if (fftBufferManager->ComputeFFT(l_fftData)) [self setFFTData:l_fftData length:fftBufferManager->GetNumberFrames() / 2]; else hasNewFFTData = NO; } if (hasNewFFTData) { int y, maxY; maxY = drawBufferLen; for (y=0; y<maxY; y++) { CGFloat yFract = (CGFloat)y / (CGFloat)(maxY - 1); CGFloat fftIdx = yFract * ((CGFloat)fftLength); double fftIdx_i, fftIdx_f; fftIdx_f = modf(fftIdx, &fftIdx_i); SInt8 fft_l, fft_r; CGFloat fft_l_fl, fft_r_fl; CGFloat interpVal; fft_l = (fftData[(int)fftIdx_i] & 0xFF000000) >> 24; fft_r = (fftData[(int)fftIdx_i + 1] & 0xFF000000) >> 24; fft_l_fl = (CGFloat)(fft_l + 80) / 64.; fft_r_fl = (CGFloat)(fft_r + 80) / 64.; interpVal = fft_l_fl * (1. - fftIdx_f) + fft_r_fl * fftIdx_f; interpVal = CLAMP(0., interpVal, 1.); drawBuffers[0][y] = (interpVal * 120); } cycleOscilloscopeLines(); } } From my understanding, this part of the code is what is used to decide which magnitude to draw for each frequency in the UI. My question is how can I determine what frequency each iteration (or y value) represents inside the for loop. For example, if I want to know what the magnitude is for 6kHz, I'm thinking of adding a line similar to the following: if (yValueRepresentskHz(y, 6)) NSLog(@"The magnitude for 6kHz is %f", (interpVal * 120)); Please note that although they chose to use the variable name y, from what I understand, it actually represents the x-axis in the visual graph of the spectrum analyzer, and the value of the drawBuffers[0][y] represents the y-axis.

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  • With sqlalchemy how to dynamically bind to database engine on a per-request basis

    - by Peter Hansen
    I have a Pylons-based web application which connects via Sqlalchemy (v0.5) to a Postgres database. For security, rather than follow the typical pattern of simple web apps (as seen in just about all tutorials), I'm not using a generic Postgres user (e.g. "webapp") but am requiring that users enter their own Postgres userid and password, and am using that to establish the connection. That means we get the full benefit of Postgres security. Complicating things still further, there are two separate databases to connect to. Although they're currently in the same Postgres cluster, they need to be able to move to separate hosts at a later date. We're using sqlalchemy's declarative package, though I can't see that this has any bearing on the matter. Most examples of sqlalchemy show trivial approaches such as setting up the Metadata once, at application startup, with a generic database userid and password, which is used through the web application. This is usually done with Metadata.bind = create_engine(), sometimes even at module-level in the database model files. My question is, how can we defer establishing the connections until the user has logged in, and then (of course) re-use those connections, or re-establish them using the same credentials, for each subsequent request. We have this working -- we think -- but I'm not only not certain of the safety of it, I also think it looks incredibly heavy-weight for the situation. Inside the __call__ method of the BaseController we retrieve the userid and password from the web session, call sqlalchemy create_engine() once for each database, then call a routine which calls Session.bind_mapper() repeatedly, once for each table that may be referenced on each of those connections, even though any given request usually references only one or two tables. It looks something like this: # in lib/base.py on the BaseController class def __call__(self, environ, start_response): # note: web session contains {'username': XXX, 'password': YYY} url1 = 'postgres://%(username)s:%(password)s@server1/finance' % session url2 = 'postgres://%(username)s:%(password)s@server2/staff' % session finance = create_engine(url1) staff = create_engine(url2) db_configure(staff, finance) # see below ... etc # in another file Session = scoped_session(sessionmaker()) def db_configure(staff, finance): s = Session() from db.finance import Employee, Customer, Invoice for c in [ Employee, Customer, Invoice, ]: s.bind_mapper(c, finance) from db.staff import Project, Hour for c in [ Project, Hour, ]: s.bind_mapper(c, staff) s.close() # prevents leaking connections between sessions? So the create_engine() calls occur on every request... I can see that being needed, and the Connection Pool probably caches them and does things sensibly. But calling Session.bind_mapper() once for each table, on every request? Seems like there has to be a better way. Obviously, since a desire for strong security underlies all this, we don't want any chance that a connection established for a high-security user will inadvertently be used in a later request by a low-security user.

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  • AVFoundation buffer comparison to a saved image

    - by user577552
    Hi, I am a long time reader, first time poster on StackOverflow, and must say it has been a great source of knowledge for me. I am trying to get to know the AVFoundation framework. What I want to do is save what the camera sees and then detect when something changes. Here is the part where I save the image to a UIImage : if (shouldSetBackgroundImage) { CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); // Create a bitmap graphics context with the sample buffer data CGContextRef context = CGBitmapContextCreate(rowBase, bufferWidth, bufferHeight, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst); // Create a Quartz image from the pixel data in the bitmap graphics context CGImageRef quartzImage = CGBitmapContextCreateImage(context); // Free up the context and color space CGContextRelease(context); CGColorSpaceRelease(colorSpace); // Create an image object from the Quartz image UIImage * image = [UIImage imageWithCGImage:quartzImage]; [self setBackgroundImage:image]; NSLog(@"reference image actually set"); // Release the Quartz image CGImageRelease(quartzImage); //Signal that the image has been saved shouldSetBackgroundImage = NO; } and here is the part where I check if there is any change in the image seen by the camera : else { CGImageRef cgImage = [backgroundImage CGImage]; CGDataProviderRef provider = CGImageGetDataProvider(cgImage); CFDataRef bitmapData = CGDataProviderCopyData(provider); char* data = CFDataGetBytePtr(bitmapData); if (data != NULL) { int64_t numDiffer = 0, pixelCount = 0; NSMutableArray * pointsMutable = [NSMutableArray array]; for( int row = 0; row < bufferHeight; row += 8 ) { for( int column = 0; column < bufferWidth; column += 8 ) { //we get one pixel from each source (buffer and saved image) unsigned char *pixel = rowBase + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); unsigned char *referencePixel = data + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); pixelCount++; if ( !match(pixel, referencePixel, matchThreshold) ) { numDiffer++; [pointsMutable addObject:[NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH - (column/ (float) bufferHeight)* SCREEN_WIDTH - 4.0, (row/ (float) bufferWidth)* SCREEN_HEIGHT- 4.0)]]; } } } numberOfPixelsThatDiffer = numDiffer; points = [pointsMutable copy]; } For some reason, this doesn't work, meaning that the iPhone detects almost everything as being different from the saved image, even though I set a very low threshold for detection in the match function... Do you have any idea of what I am doing wrong?

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  • addSubview and autosizing

    - by neoneye
    How does one add views to a window, so that the views are resized to fit within the window frame? The problem I'm making a sheet window containing 2 views, where only one of them is visible at a time, so it's important that the views have the same size as the window. My problem is that either view0 fits correctly and view1 doesn't or the other way around. I can't figure out how to give them the same size as the window. Possible solution I could just make sure that both views have precisely the same size within Interface Builder, then it would work. However I'm looking for a way to do this programmatically. Screenshot of view0 Below you can see the autoresizing problem in the top and the right side, where the view is somehow clipped. Screenshot of view1 This view is resized correctly. Here is my code Can the views be resized before adding them to the window. Or is it better to do as I do now where the views are added one by one while changing the window frame. How do you do it? NSView* view0 = /* a view made with IB */; NSView* view1 = /* another view made with IB */; NSWindow* window = [self window]; NSRect window_frame = [window frame]; NSView* cv = [[[NSView alloc] initWithFrame:window_frame] autorelease]; [window setContentView:cv]; [cv setAutoresizesSubviews:YES]; // add subview so it fits within the contentview frame { NSView* v = view0; [v setHidden:YES]; [v setAutoresizesSubviews:NO]; [cv addSubview:v]; [v setFrameOrigin:NSZeroPoint]; [window setFrame:[v frame] display:NO]; [v setAutoresizesSubviews:YES]; } // add subview so it fits within the contentview frame { NSView* v = view1; [v setHidden:YES]; [v setAutoresizesSubviews:NO]; [cv addSubview:v]; [v setFrameOrigin:NSZeroPoint]; [window setFrame:[v frame] display:NO]; [v setAutoresizesSubviews:YES]; } // restore original window frame [window setFrame:window_frame display:YES]; [view0 setHidden:NO]; [view1 setHidden:YES];

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  • Custom Annotation not showing all

    - by funatsg
    Okay, i have a number of pins on the mapkit. These pins showing different types of attractions. (E.g Parks, Farms and etc) I want to add custom images for these different types of pin. Parks have a park image and vice versa. However, when i added in, not all the images are showing successfully. For example, in parks, it should have 5 pins, but the image only came up in 2 pins, whereas other 3 is in default red pins. But if i used colours to differentiate them. For example, [pinsetPinColor:MKPinAnnotationColorGreen]; It works! Anyone knows what is the problem? Relevant codes below. Tell me if you need more. thanks! - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation{ if ([annotation isKindOfClass:MKUserLocation.class]) { //user location view is being requested, //return nil so it uses the default which is a blue dot... return nil; } //NSLog(@"View for Annotation is called"); MKPinAnnotationView *pin=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:nil]; pin.userInteractionEnabled=TRUE; MapEvent* event = (MapEvent*)annotation; NSLog(@"thetype: %@", event.thetype); if ([event.thetype isEqualToString:@"adv"]) { //[pin setPinColor:MKPinAnnotationColorGreen]; pin.image = [UIImage imageNamed:@"padv.png"]; } else if ([event.thetype isEqualToString:@"muse"]){ //[pin setPinColor:MKPinAnnotationColorPurple]; pin.image = [UIImage imageNamed:@"pmuse.png"]; } else if ([event.thetype isEqualToString:@"nightlife"]){ pin.image = [UIImage imageNamed:@"pnight.png"]; } else if ([event.thetype isEqualToString:@"parks"]){ pin.image = [UIImage imageNamed:@"ppark.png"]; } else if ([event.thetype isEqualToString:@"farms"]){ pin.image = [UIImage imageNamed:@"pfarm.png"]; } else { [pin setPinColor:MKPinAnnotationColorRed]; } pin.canShowCallout = YES; pin.animatesDrop = YES; UIButton *rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; [rightButton addTarget:self action:@selector(clickAnnotation:) forControlEvents:UIControlEventTouchUpInside]; [rightButton setTitle:event.uniqueID forState:UIControlStateNormal]; pin.rightCalloutAccessoryView = rightButton; return pin; }

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