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  • Visual Studio Game Controller

    - by Pythonator
    I'm making a program to improve your gaming skills, so its not a hacking program!! Now, i'm stuck on 1 thing, i need sort of a keylogger, that will logg what you do, For example, when you press space, it has to put Jumped in a Rich Text Box. When you left mouse click, it has to add Shots Fired to the Rich Text Box, and then , when right mousebutton is clicked, add Aiming Down Sights, but when its released it should also add something like Stopped Aiming Down Sights Can anyone help me on this? Greets

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  • Visual Studio Debugger Voodoo

    - by LoveMeSomeCode
    Ok, maybe this isn't so amazing considering I don't really understand how the debugger works in the first place, let alone Edit and Continue, which is totally amazing. But I was wondering if anyone knew what the debugger is doing with variable declarations in this scenario. I can be debugging through my code, move the line of execution ahead - past a variables initial declaration and assignment, and the code still runs ok. If it's a value type it will have it's default value, for a ref type, null. So if I create a function that uses a variable before it's declared it won't compile, but if I use the debugger to run it that way it will still run without error. Why is this? And is this related to the fact that you can't put a breakpoint on a declaration?

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  • (Visual) C++ project dependency analysis

    - by polyglot
    I have a few large projects I am working on in my new place of work, which have a complicated set of statically linked library dependencies between them. The libs number around 40-50 and it's really hard to determine what the structure was initially meant to be, there isn't clear documentation on the full dependency map. What tools would anyone recommend to extract such data? Presumably, in the simplest manner, if did the following: define the set of paths which correspond to library units set all .cpp/.h files within those to belong to those compilation units capture the 1st order #include dependency tree One would have enough information to compose a map - refactor - and recompose the map, until one has created some order. I note that http://www.ndepend.com have something nice but that's exclusively .NET unfortunately. I read something about Doxygen being able accomplish some static dependency analysis with configuration; has anyone ever pressed it into service to accomplish such a task?

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  • Visual Studio 2010 + Resharper Tools|Options|Environment|Fonts and Colors

    - by Gerard
    About fonts and colors in the VS2010 C# text editor with Resharper installed. In the following method: public void Method() { var lis = new System.Collections.ArrayList(); var exc = new System.NotImplementedException(); } ArrayList gets another color as NotImplementedException in the VS2010 text editor, because I edited the color scheme. What would be the difference in these kinds of types so that the color scheme handles them differently? Note that I have Resharper installed but I also tried almost all Resharper entries. I would like to have the ame color for both, but the color of the NotImplementedException type seems immutable.

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  • Visual C++ overrides/mock objects for unit testing?

    - by Mark
    When I'm running unit tests, I want to be able to "stub out" or create a mock object, but I'm running into DLL Hell. For example: There are two DLL libraries built: A.dll and B.dll -- Classes in A.dll have calls to classes in B.dll so when A.dll was built, the link line was using B.lib for the defintions. My test driver (Foo.exe) is testing classes in A.dll, so it links against A.lib. However, I want to "stub out" some of the calls A.dll makes to B.dll with simple versions (return basic value, no DB look up, etc). I can't build an Override.dll that just overrides the needed methods (not entire classes) and replace B.dll because Foo.exe will A) complain that B.dll is missing if I just remove it and put Override.dll in it's place or B) if I rename Override.dll to B.dll, Foo.exe complains that there are unresolved symbols because Override.dll is not a complete implementation of B.dll. Is there a way to do this? Is there a way to statically link Foo.exe with A.lib, B.lib and Override.lib such that it will work without having to completely rebuild A.lib and B.lib to remove the __delcspec(dllexport)? Is there another option?

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  • Viewing, building & debugging Borland C++ Builder project in Visual Studio 2010

    - by grunt
    I would like to use VC2010 to handle a BCB 2006 project I have. I do not want to convert the code to VC since much UI will need to be ported. I just want to be able to view build & debug from VS IDE. Viewing: I assume once I create VS projects for the native BCB code viewing will be possible, although the UI editor will not. Building: I found the "C++ Native Multi-Targeting" option of VS, although I'm not sure on what to set the different options there to (Daffodil is mentioned as helpful although I'm not sure what the added value is over existing functionality). Debugging: not sure how to do this at all from within VS. There are some stand alone console tools that convert debug info files e.g. tds2pdb (wheres the documentation link?). If anyone has experience with such a task I would thank you for any advice.

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  • Visual Studio crashes consistently on web-related projects

    - by Traveling Tech Guy
    Hi, I have a brand new VS2010 installed on a Win2008R2 machine. I started getting this error when debugging a WCF service project: "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." When I started developing a web site a week later, this became consistent - I can't debug it. The stack dump reads: at Microsoft.VisualStudio.WebHost.Host.ProcessRequest(Connection conn) at Microsoft.VisualStudio.WebHost.Server.OnSocketAccept(Object acceptedSocket) at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() I tried searching online, and some recommend turning off the "Suppress JIT Optimizations" in the Debugging options - this dos not seem to make a difference. Clearly the problem is with the built in web server. But am I doing something wrong? Is there something I can do? Or is this a known bug? Thanks for your time, Guy Update 12/31: Today I tried using CassiniDev as a replacement to the original VS2010 WebServer - exact same result. My suspicion is that there's some internal conflict between VS2010, Windows Server 2008R2 and maybe the fact that it's a 64 bit OS. I switched to using IIS as my debug server - and that seems to work, with some annoying side effects. My conclusion: do not use a 64 bit server system as your dev machine. Develop on 32bit - deploy to 64bit. Side conclusion: there are some scenarios Microsoft's QA doesn't test.

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  • Why is my namespace not recognized in Visual Studio / xaml

    - by msfanboy
    Hello, these are my 2 classes a Attachable Property SelectedItems: code is from here: http://stackoverflow.com/questions/1297643/sync-selecteditems-in-a-muliselect-listbox-with-a-collection-in-viewmodel The namespace TBM.Helper is for sure proper as it works for other classes too. The namespace reference is also in the xaml file: xmlns:Helper="clr_namespace:TBM.Helper" But <ListBox Helper:SelectedItems.Items="{Binding SelectedItems}" ... does not work because = The property 'SelectedItems.Items' does not exist in XML namespace 'clr_namespace:TBM.Helper'. The attachable property 'Items' was not found in type 'SelectedItems What do I have to change ? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Controls; using System.Collections; using System.Windows; namespace TBM.Helper { public static class SelectedItems : DependencyObject { private static readonly DependencyProperty SelectedItemsBehaviorProperty = DependencyProperty.RegisterAttached( "SelectedItemsBehavior", typeof(SelectedItemsBehavior), typeof(ListBox), null); public static readonly DependencyProperty ItemsProperty = DependencyProperty.RegisterAttached( "Items", typeof(IList), typeof(SelectedItems), new PropertyMetadata(null, ItemsPropertyChanged)); public static void SetItems(ListBox listBox, IList list) { listBox.SetValue(ItemsProperty, list); } public static IList GetItems(ListBox listBox) { return listBox.GetValue(ItemsProperty) as IList; } private static void ItemsPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var target = d as ListBox; if (target != null) { GetOrCreateBehavior(target, e.NewValue as IList); } } private static SelectedItemsBehavior GetOrCreateBehavior(ListBox target, IList list) { var behavior = target.GetValue(SelectedItemsBehaviorProperty) as SelectedItemsBehavior; if (behavior == null) { behavior = new SelectedItemsBehavior(target, list); target.SetValue(SelectedItemsBehaviorProperty, behavior); } return behavior; } } } using System.Windows; using System.Windows.Controls; using System.Collections; namespace TBM.Helper { public class SelectedItemsBehavior { private readonly ListBox _listBox; private readonly IList _boundList; public SelectedItemsBehavior(ListBox listBox, IList boundList) { _boundList = boundList; _listBox = listBox; SetSelectedItems(); _listBox.SelectionChanged += OnSelectionChanged; _listBox.DataContextChanged += OnDataContextChanged; } private void SetSelectedItems() { _listBox.SelectedItems.Clear(); foreach (object item in _boundList) { // References in _boundList might not be the same as in _listBox.Items int i = _listBox.Items.IndexOf(item); if (i >= 0) _listBox.SelectedItems.Add(_listBox.Items[i]); } } private void OnDataContextChanged(object sender, DependencyPropertyChangedEventArgs e) { SetSelectedItems(); } private void OnSelectionChanged(object sender, SelectionChangedEventArgs e) { _boundList.Clear(); foreach (var item in _listBox.SelectedItems) _boundList.Add(item); } } }

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  • Who likes #regions in Visual Studio?

    - by Nicholas
    Personally I can't stand region tags, but clearly they have wide spread appeal for organizing code, so I want to test the temperature of the water for other MS developer's take on this idea. My personal feeling is that any sort of silly trick to simplify code only acts to encourage terrible coding behavior, like lack of cohesion, unclear intention and poor or incomplete coding standards. One programmer told me that code regions helped encourage coding standards by making it clear where another programmer should put his or her contributions. But, to be blunt, this sounds like a load of horse manure to me. If you have a standard, it is the programmer's job to understand what that standard is... you should't need to define it in every single class file. And, nothing is more annoying than having all of your code collapsed when you open a file. I know that cntrl + M, L will open everything up, but then you have the hideous "hash region definition" open and closing lines to read. They're just irritating. My most stead fast coding philosophy is that all programmer should strive to create clear, concise and cohesive code. Region tags just serve to create noise and redundant intentions. Region tags would be moot in a well thought out and intentioned class. The only place they seem to make sense to me, is in automatically generated code, because you should never have to read that outside of personal curiosity.

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  • Build a Visual Studio Project without access to referenced dlls

    - by David Reis
    I have a project which has a set of binary dependencies (assembly dlls for which I do no have the source code). At runtime those dependencies are required pre-installed on the machine and at compile time they are required in the source tree, e,g in a lib folder. As I'm also making source code available for this program I would like to enable a simple download and build experience for it. Unfortunately I cannot redistribute the dlls, and that complicates things, since VS wont link the project without access to the referenced dlls. Is there anyway to enable this project to be built and linked in absence of the real referenced dlls? Maybe theres a way to tell VS to link against an auto generated stub of the dll, so that it can rebuild without the original? Maybe there's a third party tool that will do this? Any clues or best practices at all in this area? I realize the person must have access to the dlls to run the code, so it makes sense that he could add them to the build process, but I'm just trying to save them the pain of collecting all the dlls and placing them in the lib folder manually.

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  • DLL response is to slow in Visual Studio

    - by magsto
    Hi, I use a 3rd party DLL in my VB.NET project (VS2005) that responds to slow and give wrong values in debug mode. In run-time mode everything works as expected. I do understand that there are something going on in the debug mode which makes the DLL communication slow. This behavior makes it hard to debug the application correctly. Is there any way to force VS to communicate with the DLL in "run-time" mode during debugging but let the rest of the project be in control of the debugger?

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  • Conditionally embed ASP.NET MVC2 Views as resources during build in Visual Studio 2010

    - by jslatts
    I have a ASP.NET MVC2 project in VS2010 that can be deployed in two modes: standalone or plugin. In standalone mode, the views should live outside the compiled assembly as .aspx files (the default setup). In plugin mode, the views are switched (currently by hand) to embedded resources and the entire assembly is dropped into a host project folder. Currently, this requires the developer to go through each view and switch it from Build Action: "Content" to "Embedded Resource" and vice versa. I would like to create a new solution configuration to automatically grab all .aspx files and build them as resources. This SO post seems like the solution, but I would prefer not to have to edit the .csproj every single time I add a new view to the project. Is there a way to use a wild cards or some other batch/global conditionally statement to change resources from content to embedded?

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  • Visual Studio 2010 ClickOnce prerequisites from same location

    - by muhan
    I'm using clickonce publishing and want to require .net 3.5 framework and others as prerequisites. I have selected the option to download the prerequisites from same folder as my app. I've also placed the .net 3.5 redistributable exe in the folder on the server where the app will be published. I publish by FTP over the internet to the server where the users are. However, VS will not let me publish saying it can't find the prerequisites on disk. Does this mean I have to have the prerequisites installed somewhere on my developer machine and that those files will all be uploaded by FTP to the server everytime I publish a new version to the server? That would be a huge amount of data to upload over my slow DSL upload link. Any insight?

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  • Visual Basic 6 ADO Update question...

    - by Dave
    Hi, I've been working with a Legacy application which interacts with a database through ADODB, and most of the changes to records follow a fairly straightforward pattern of: Create a Recordset from a query Make various change to the recordset call .Update on the recordset. What I'm wondering is, with ADODB recordsets, is there anyway to extract the 'changes'. The logic which changes the recordset is scattered about, and all I need is the changes, not how it was changed... Any suggestions for tracking changes in a recordset (in code, a trigger on the DB or similar is no use here) Thanks in advance

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  • Inline assembler get address of pointer Visual Studio

    - by Joe
    I have a function in VS where I pass a pointer to the function. I then want to store the pointer in a register to further manipulate. How do you do that? I have tried void f(*p) { __asm mov eax, p // try one FAIL __asm mov eax, [p] // try two FAIL __asm mov eax, &p // try three FAIL } Both 1 and 2 are converted to the same code and load the value pointed to. I just want the address. Oddly, option 1 works just fine with integers. void f() { int i = 5; __asm mov eax, i // SUCCESS? }

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  • Visual Studio project remains "stuck" when stopped

    - by Traveling Tech Guy
    Hi, Currently developing a connector DLL to HP's Quality Center. I'm using their (insert expelative) COM API to connect to the server. An Interop wrapper gets created automatically by VStudio. My solution has 2 projects: the DLL and a tester application - essentially a form with buttons that call functions in the DLL. Everything works well - I can create defects, update them and delete them. When I close the main form, the application stops nicely. But when I call a function that returns a list of all available projects (to fill a combo box), if I close the main form, VStudio still shows the solution as running and I have to stop it. I've managed to pinpoint a single function in my code that when I call, the solution remains "hung" and if I don't, it closes well. It's a call to a property in the TDC object get_VisibleProjects that returns a List (not the .Net one, but a type in the COM library) - I just iterate over it and return a proper list (that I later use to fill the combo box): public List<string> GetAvailableProjects() { List<string> projects = new List<string>(); foreach (string project in this.tdc.get_VisibleProjects(qcDomain)) { projects.Add(project); } return projects; } My assumption is that something gets retained in memory. If I run the EXE outside of VStudio it closes - but who knows what gets left behind in memory? My question is - how do I get rid of whatever calling this property returns? Shouldn't the GC handle this? Do I need to delve into pointers? Things I've tried: getting the list into a variable and setting it to null at the end of the function Adding a destructor to the class and nulling the tdc object Stepping through the tester function application all the way out, whne the form closes and the Main function ends - it closes, but VStudio still shows I'm running. Thanks for your assistance!

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  • Run Visual Studio with Administrator Rights using app.manifest [ExecutionLevel]

    - by srk
    I need to change the key in a registry in order to restrict the user from using Task Manager, since it is an Kiosk application. My code for changing the registry is working perfectly for Administrator account. But my application is going to be run in normal user account. When i tried to run my application in normal user account, i get the below error : DisableTaskManagerSystem.UnauthorizedAccessException: Access to the registry key 'HKey_Current_User\Software\Mictrosoft\Windows\CurrentVersion\Policies\System' is denied. at Microsoft.win32.RegistryKey.win32Error(int32 errorcode, String str) So i need to run my application with all administrator privileges. For which i am using the below app.manifest. But some how i getting the same error. How to overcome this ? Code in app.manifest : <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <ms_asmv2:trustInfo xmlns:ms_asmv2="urn:schemas-microsoft- com:asm.v2"> <ms_asmv2:security> <ms_asmv2:requestedPrivileges> <ms_asmv2:requestedExecutionLevel level="requireAdministrator" uiAccess="true"> </ms_asmv2:requestedExecutionLevel> </ms_asmv2:requestedPrivileges> </ms_asmv2:security> </ms_asmv2:trustInfo> </assembly>

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  • snprintf and Visual Studio 2010

    - by Andrew
    I'm unfortunate enough to be stuck using VS 2010 for a project, and noticed the following code still doesn't build using the non-standards compliant compiler: #include <stdio.h> #include <stdlib.h> int main (void) { char buffer[512]; snprintf(buffer, sizeof(buffer), "SomeString"); return 0; } (fails compilation with the error: C3861: 'snprintf': identifier not found) I remember this being the case way back with VS 2005 and am shocked to see it still hasn't been fixed. Does any one know if Microsoft has any plans to move their standard C libraries into the year 2010?

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