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  • Planning a database app

    - by ChrisC
    I am in the planning stages of a database app for personal use. I have a good bit of the database structure planned, but as I think about how I'm going to write the program, it made me wonder if I'm doing this in the right order. Which should I be planning first, the db structure or the classes?

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  • MySQL triggers cannot update rows in same table the trigger is assigned to. Suggested workaround?

    - by Cory House
    MySQL doesn't currently support updating rows in the same table the trigger is assigned to since the call could become recursive. Does anyone have suggestions on a good workaround/alternative? Right now my plan is to call a stored procedure that performs the logic I really wanted in a trigger, but I'd love to hear how others have gotten around this limitation. Edit: A little more background as requested. I have a table that stores product attribute assignments. When a new parent product record is inserted, I'd like the trigger to perform a corresponding insert in the same table for each child record. This denormalization is necessary for performance. MySQL doesn't support this and throws: Can't update table 'mytable' in stored function/trigger because it is already used by statement which invoked this stored function/trigger. A long discussion on the issue on the MySQL forums basically lead to: Use a stored proc, which is what I went with for now. Thanks in advance!

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  • MVC pattern implementation. What is the n-relation between its components

    - by Srodriguez
    Dear all, I'm working in a C# project and we are , in order to get some unity across the different parts of our UI, trying to use the MVC pattern. The client is windows form based and I'm trying to create a simple MVC pattern implementation. It's been more challenging than expected, but I still have some questions regarding the MVC pattern. The problem comes mostly from the n-n relationships between its components: Here is what I've understood, but I'm not sure at all of it. Maybe someone can correct me? Model: can be shared among different Views. 1-n relationship between Model-View View: shows the state of the model. only one controller (can be shared among different views?). 1-1 relationship with the Model, 1-1 relationship with the controller Controller: handles the user actions on the view and updates the model. One controller can be shared among different views, a controller interacts only with one model? I'm not sure about the two last ones: Can a view have several controller? Or can a view share a controller with another view? Or is it only a 1:1 relationship? Can a controller handle several views? can it interact with several models? Also, I take advantage of this question to ask another MVC related question. I've suppressed all the synchronous calls between the different members of the MVC, making use of the events and delegates. One last call is still synchronous and is actually the most important one: The call between the view and the controller is still synchronous, as I need to know rather the controller has been able to handle the user's action or not. This is very bad as it means that I could block the UI thread (hence the client itself) while the controller is processing or doing some work. How can I avoid this? I can make use of the callback but then how do i know to which event the callback comes from? PS: I can't change the pattern at this stage, so please avoid answers of type "use MVP or MVVC, etc ;) Thanks!

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  • MVC pattern implementation. What is the n-relation between its components

    - by Srodriguez
    Dear all, I'm working in a C# project and we are , in order to get some unity across the different parts of our UI, trying to use the MVC pattern. The client is windows form based and I'm trying to create a simple MVC pattern implementation. It's been more challenging than expected, but I still have some questions regarding the MVC pattern. The problem comes mostly from the n-n relationships between its components: Here is what I've understood, but I'm not sure at all of it. Maybe someone can correct me? Model: can be shared among different Views. 1-n relationship between Model-View View: shows the state of the model. only one controller (can be shared among different views?). 1-1 relationship with the Model, 1-1 relationship with the controller Controller: handles the user actions on the view and updates the model. One controller can be shared among different views, a controller interacts only with one model? I'm not sure about the two last ones: Can a view have several controller? Or can a view share a controller with another view? Or is it only a 1:1 relationship? Can a controller handle several views? can it interact with several models? Also, I take advantage of this question to ask another MVC related question. I've suppressed all the synchronous calls between the different members of the MVC, making use of the events and delegates. One last call is still synchronous and is actually the most important one: The call between the view and the controller is still synchronous, as I need to know rather the controller has been able to handle the user's action or not. This is very bad as it means that I could block the UI thread (hence the client itself) while the controller is processing or doing some work. How can I avoid this? I can make use of the callback but then how do i know to which event the callback comes from? PS: I can't change the pattern at this stage, so please avoid answers of type "use MVP or MVVC, etc ;) Thanks!

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  • strategy for observer pattern?

    - by fayer
    I want to use observer pattern for a logging system. We have got logObservers and logObservables. The class that will have to log something will implement iLogObservable and include these methods: private $logObservers = array(); public function addLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function removeLogObserver($logObserver) { $this->logObservers[] = $logObserver; } public function write($type, $message) { foreach($this->logObservers as $logObserver) { $logObserver->log($level, $message); ; } } Then I noticed, that a lot of classes that will use logging will have these methods and I have to copy paste. So isn't it better to have these methods in a class I call LogObservable or just Log and then use strategy (instantiate this class inside all classes that will have to log). When I change the methods in Log, all logObservables will be affected. However, I have not seen anyone use observer pattern with strategy pattern yet, but it seems to be very efficient and remove the duplications. What do you think?

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  • Question about best practices and Macros from the book 'C++ Coding Standards'

    - by Victor T.
    From Herb Sutter and Andrei Alexandrescu's 'C++ Coding Standards', Item 16: Avoid Macros under Exceptions for this guideline they wrote: For conditional compilation (e.g., system-dependent parts), avoid littering your code with #ifdefs. Instead, prefer to organize code such that the use of macros drives alternative implementations of one common interface, and then use the interface throughout. I'm having trouble understanding exactly what they mean by this. How can you drive alternate implementations without the use of #ifdef conditional compile macro directives? Can someone provide an example to help illustrate what's being proposed by the above paragraph? Thanks

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  • Database Table Schema and Aggregate Roots

    - by bretddog
    Hi, Applicaiton is single user, 1-tier(1 pc), database SqlCE. DataService layer will be (I think) : Repository returning domain objects and quering database with LinqToSql (dbml). There are obviously a lot more columns, this is simplified view. http://img573.imageshack.us/img573/3612/ss20110115171817w.png This is my first attempt of creating a 2 tables database. I think the table schema makes sense, but I need some reassurance or critics. Because the table relations looks quite scary to be honest. I'm hoping you could; Look at the table schema and respond if there are clear signs of troubles or errors that you spot right away.. And if you have time, Look at Program Summary/Questions, and see if the table layout makes makes sense to those points. Please be brutal, I will try to defend :) Program summary: a) A set of categories, each having a set of strategies (1:m) b) Each day a number of items will be produced. And each strategy MAY reference it. (So there can be 50 items, and a strategy may reference 23 of them) c) An item can be referenced by more than one strategy. So I think it's an m:m relation. d) Status values will be logged at fixed time-fractions through the day, for: - .... each Strategy.....each StrategyItem....each item e) An action on an item may be executed by a strategy that reference it. - This is logged as ItemAction (Could have called it StrategyItemAction) User Requsts b) - e) described the main activity mode of the program. To work with only today's DayLog , for each category. 2nd priority activity is retrieval of history, which typically will be From all categories, from day x to day y; Get all StrategyDailyLog. Questions First, does the overall layout look sound? I'm worried to see that there are so many relationships in all directions, connecting everything. Is this normal, or does it look like trouble? StrategyItem is made to represent an m:m relationship. Is it correct as I noted 1:m / 1:1 (marked red) ? StrategyItemTimeLog and ItemTimeLog; Logs values that both need to be retrieved together, when retreiving a StrategyItem. Reason I separated is that the first one is strategy-specific, and several strategies can reference same item. So I thought not to duplicate those values that are not dependent no strategy, but only on the item. Hence I also dragged out the LogTime, as it seems to be the only parameter to unite the logs. But this all looks quite disturbing with those 3 tables. Does it make sense at all? Or you have suggestion? Pink circles shows my vague attempt of Aggregate Root Paths. I've been thinking in terms of "what entity is responsible for delete". Though I'm unsure about the actual root. I think it's Category. Does it make sense related to User Requests described above?

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  • Modular enterprise architecture using MVC and Orchard CMS

    - by MrJD
    I'm making a large scale MVC application using Orchard. And I'm going to be separating my logic into modules. I'm also trying to heavily decouple the application for maximum extensibility and testability. I have a rudimentary understanding of IoC, Repository Pattern, Unit of Work pattern and Service Layer pattern. I've made myself a diagram. I'm wondering if it is correct and if there is anything I have missed regarding an extensible application. Note that each module is a separate project.

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  • Naming remote proxy classes

    - by Tobbe
    What are some good names for the client and server side classes that communicate over the network when implementing a remote proxy? The classes are often called stub and skelleton but I don't find those names very "intention revealing". Are there any other (better) alternatives?

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  • Should I use the Model-View-ViewModel (MVVM) pattern in Silverlight projects?

    - by Jon Galloway
    One challenge with Silverlight controls is that when properties are bound to code, they're no longer really editable in Blend. For example, if you've got a ListView that's populated from a data feed, there are no elements visible when you edit the control in Blend. I've heard that the MVVM pattern, originated by the WPF development community, can also help with keeping Silverlight controls "blendable". I'm still wrapping my head around it, but here are some explanations: http://www.nikhilk.net/Silverlight-ViewModel-Pattern.aspx http://mark-dot-net.blogspot.com/2008/11/model-view-view-model-mvvm-in.html http://www.ryankeeter.com/silverlight/silverlight-mvvm-pt-1-hello-world-style/ http://jonas.follesoe.no/YouCardRevisitedImplementingTheViewModelPattern.aspx One potential downside is that the pattern requires additional classes, although not necessarily more code (as shown by the second link above). Thoughts?

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  • Truly declarative language?

    - by gjvdkamp
    Hi all, Does anyone know of a truly declarative language? The behaviour I'm looking for is kind of what Excel does, where I can define variables and formulas, and have the formula's result change when the input changes (without having set the answer again myself) The behaviour I'm looking for is best shown with this pseudo code: X = 10 // define and assign two variables Y = 20; Z = X + Y // declare a formula that uses these two variables X = 50 // change one of the input variables ?Z // asking for Z should now give 70 (50 + 20) I've tried this in a lot of languages like F#, python, matlab etc, but every time i try this they come up with 30 instead of 70. Wich is correct from an imperative point of view, but i'm looking for a more declerative behaviour if you know what i mean. And this is just a very simple calculation. When things get more difficult it should handle stuff like recursion and memoization automagically. The code below would obviously work in C# but it's just so much code for the job, i'm looking for something a bit more to the point without all that 'technical noise' class BlaBla{ public int X {get;set;} // this used to be even worse before 3.0 public int Y {get;set;} public int Z {get{return X + Y;}} } static void main(){ BlaBla bla = new BlaBla(); bla.X = 10; bla.Y = 20; // can't define anything here bla.X = 50; // bit pointless here but I'll do it anyway. Console.Writeline(bla.Z);// 70, hurray! } This just seems like so much code, curly braces and semicolons that add nothing. Is there a language/ application (apart from Exel) that does this? Maybe I'm no doing it right in the mentioned langauges, or I've completely missed an app that does just this. I prototyped a language/ application that does this (along with some other stuff) and am thinking of productizing it. I just can't believe it's not there yet. Don't want to waste my time. Thanks in advance, Gert-Jan

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  • Strategy in storing ad-hoc numbers/constants?

    - by Jiho Han
    I have a need to store a number of ad-hoc figures and constants for calculation. These numbers change periodically but they are different type of values. One might be a balance, a money amount, another might be an interest rate, and yet another might be a ratio of some kind. These numbers are then used in a calculation that involve other more structured figures. I'm not certain what the best way to store these in a relational DB is - that's the choice of storage for the app. One way, I've done before, is to create a very generic table that stores the values as text. I might store the data type along with it but the consumer knows what type it is so, in situations I didn't even need to store the data type. This kind of works fine but I am not very fond of the solution. Should I break down each of the numbers into specific categories and create tables that way? For example, create Rates table, and Balances table, etc.?

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  • GUI designers! - got suggestions for a GUI modelling diagram language?

    - by naugtur
    Refering to this question I asked a while ago: UI functionality modeling languages It looks like there is no good-enough solution. I decided to develop one. (and prepare a set of elements for DIA or something) I'm sure it will require a good insight in peoples' experiences and problems in designing functionally complicated GUIs. I've got some ideas already, but I'd like to hear from You what You'd expect from a GUI functionality modelling language. Clarification: It's functionality modelling, so it's not about where I put a button. It's about objects that have some events binded, and the interface behaviour logic. If You think (just as I do) that UML is far from useful for such purposes - feel free to put Your expectations here. I'll try to meet them. ( not necessarily in person;) ) Remember - there is no such thing as a wrong answer to this question

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  • C# Pass Generics At Runtime

    - by TheCloudlessSky
    I have a method like the following: public IEnumerable<T> GetControls<T>() : where T : ControlBase { // removed. } I then created a class: public class HandleBase<TOwner> : ControlBase : TOwner { // Removed } I'd like to be able to call GetControls<HandleBase<this.GetType()>>; where it would use the type of THIS class to pass to the HandleBase. This would in essentially get all HandleBase that have an owner of THIS type. How can I achieve this?

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  • smallest mysql type that accomodates single decimal

    - by donpal
    Database newbie here. I'm setting up a mysql table. One of the fields will accept a value in increment of a 0.5. e.g. 0.5, 1.0, 1.5, 2.0, .... 200.5, etc. I've tried int but it doesn't capture the decimals. `value` int(10), What would be the smallest type that can accommodate this value, considering it's only a single decimal. I also was considering that because the decimal will always be 0.5 if at all, I could store it in a separate boolean field? So I would have 2 fields instead. Is this a stupid or somewhat over complicated idea? I don't know if it really saves me any memory, and it might get slower now that I'm accessing 2 fields instead of 1 `value` int(10), `half` bool, //or something similar to boolean What are your suggestions guys? Is the first option better, and what's the smallest data type in that case that would get me the 0.5?

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  • Normalizing Item Names & Synonyms

    - by RabidFire
    Consider an e-commerce application with multiple stores. Each store owner can edit the item catalog of his store. My current database schema is as follows: item_names: id | name | description | picture | common(BOOL) items: id | item_name_id | picture | price | description | picture item_synonyms: id | item_name_id | name | error(BOOL) Notes: error indicates a wrong spelling (eg. "Ericson"). description and picture of the item_names table are "globals" that can optionally be overridden by "local" description and picture fields of the items table (in case the store owner wants to supply a different picture for an item). common helps separate unique item names ("Jimmy Joe's Cheese Pizza" from "Cheese Pizza") I think the bright side of this schema is: Optimized searching & Handling Synonyms: I can query the item_names & item_synonyms tables using name LIKE %QUERY% and obtain the list of item_name_ids that need to be joined with the items table. (Examples of synonyms: "Sony Ericsson", "Sony Ericson", "X10", "X 10") Autocompletion: Again, a simple query to the item_names table. I can avoid the usage of DISTINCT and it minimizes number of variations ("Sony Ericsson Xperia™ X10", "Sony Ericsson - Xperia X10", "Xperia X10, Sony Ericsson") The down side would be: Overhead: When inserting an item, I query item_names to see if this name already exists. If not, I create a new entry. When deleting an item, I count the number of entries with the same name. If this is the only item with that name, I delete the entry from the item_names table (just to keep things clean; accounts for possible erroneous submissions). And updating is the combination of both. Weird Item Names: Store owners sometimes use sentences like "Harry Potter 1, 2 Books + CDs + Magic Hat". There's something off about having so much overhead to accommodate cases like this. This would perhaps be the prime reason I'm tempted to go for a schema like this: items: id | name | picture | price | description | picture (... with item_names and item_synonyms as utility tables that I could query) Is there a better schema you would suggested? Should item names be normalized for autocomplete? Is this probably what Facebook does for "School", "City" entries? Is the first schema or the second better/optimal for search? Thanks in advance! References: (1) Is normalizing a person's name going too far?, (2) Avoiding DISTINCT

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  • Meta Search Engine Architecture

    - by Loki
    The question wasn't clear enough, I think; here's an updated straight to the point question: What are the common architectures used in building a meta search engine and is there any libraries available to build that type of search engine? I'm looking at building an "enterprise" type of search engine where the indexed data could be coming from proprietary (like Autonomy or a Google Box) or public search engines (like Google Web or Yahoo Web).

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  • StockTrader RI > Controllers, Presenters, WTF?

    - by SandRock
    I am currently learning how to make advanced usage of WPF via the Prism (Composite WPF) project. I watch many videos and examples and the demo application StockTraderRI makes me ask this question: What is the exact role of each of the following part? SomethingService: Ok, this is something to manage data SomethingView: Ok, this is what's displayed SomethingPresentationModel: Ok, this contains data and commands for the view to bind to (equivalent to a ViewModel). SomethingPresenter: I don't really understand it's usage SomethingController: Don't understand too I saw that a Presenter and a Controller are not necessary but I would like to understand why they are here. Can someone tell me their role and when to use them?

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  • Cleanly handling events

    - by nkr1pt
    I have code similar to this in all my observer classes that handle events fired by an event bus class. As you can see there are a lot of instanceof checks to choose the path of action needed to appropriately handle events, and I was wondering if this could be done more cleanly, eliminating the instanceof tests? @Override public void handleEvent(Event event) { if (event instanceof DownloadStartedEvent) { DownloadStartedEvent dsEvent = (DownloadStartedEvent)event; dsEvent.getDownloadCandidateItem().setState(new BusyDownloadingState()); } else if (event instanceof DownloadCompletedEvent) { DownloadCompletedEvent dcEvent = (DownloadCompletedEvent)event; dcEvent.getDownloadCandidateItem().setState(new FinishedDownloadingState()); DownloadCandidate downloadCandidate = dcEvent.getDownloadCandidateItem(). getDownloadCandidate(); if (downloadCandidate.isComplete()) { // start extracting } } else if (event instanceof DownloadFailedEvent) { DownloadFailedEvent dfEvent = (DownloadFailedEvent)event; dfEvent.getDownloadCandidateItem().setState(new FailedDownloadingState()); } }

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  • Populating a foreign key table with variable user input

    - by Vincent
    I'm working on a website that will be based on user contributed data, submitted using a regular HTML form. To simplify my question, let's say that there will be two fields in the form: "User Name" and "Country" (this is just an example, not the actual site). There will be two tables in the database : "countries" and "users," with "users.country_id" being a foreign key to the "countries" table (one-to-many). The initial database will be empty. Users from all over the world will submit their names and the countries they live in and eventually the "countries" table will get filled out with all of the country names in the world. Since one country can have several alternative names, input like Chile, Chili, Chilli will generate 3 different records in the countries table, but in fact there is only one country. When I search for records from Chile, Chili and Chilli will not be included. So my question is - what would be the best way to deal with a situation like this, with conditions such that the initial database is empty, no other resources are available and everything is based on user input? How can I organize it in such way that Chile, Chili and Chilli would be treated as one country, with minimum manual interference. What are the best practices when it comes to normalizing user submitted data and is there a scientific term for this? I'm sure this is a common problem. Again, I used country names just to simplify my question, it can be anything that has possible different spellings.

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  • Postgre database ignoring created index ?!

    - by drasto
    I have an Postgre database and a table called my_table. There are 4 columns in that table (id, column1, column2, column3). The id column is primary key, there are no other constrains or indexes on columns. The table has about 200000 rows. I want to print out all rows which has value of column column2 equal(case insensitive) to 'value12'. I use this: SELECT * FROM my_table WHERE column2 = lower('value12') here is the execution plan for this statement(result of set enable_seqscan=on; EXPLAIN SELECT * FROM my_table WHERE column2 = lower('value12')): Seq Scan on my_table (cost=0.00..4676.00 rows=10000 width=55) Filter: ((column2)::text = 'value12'::text) I consider this to be to slow so I create an index on column column2 for better prerformance of searches: CREATE INDEX my_index ON my_table (lower(column2)) Now I ran the same select: SELECT * FROM my_table WHERE column2 = lower('value12') and I expect it to be much faster because it can use index. However it is not faster, it is as slow as before. So I check the execution plan and it is the same as before(see above). So it still uses sequential scen and it ignores the index! Where is the problem ?

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  • Organizing Eager Queries in an ObjectContext

    - by Nix
    I am messing around with Entity Framework 3.5 SP1 and I am trying to find a cleaner way to do the below. I have an EF model and I am adding some Eager Loaded entities and i want them all to reside in the "Eager" property in the context. We originally were just changing the entity set name, but it seems a lot cleaner to just use a property, and keep the entity set name in tact. Example: Context - EntityType - AnotherType - Eager (all of these would have .Includes to pull in all assoc. tables) - EntityType - AnotherType Currently I am using composition but I feel like there is an easier way to do what I want. namespace Entities{ public partial class TestObjectContext { EagerExtensions Eager { get;set;} public TestObjectContext(){ Eager = new EagerExtensions (this); } } public partial class EagerExtensions { TestObjectContext context; public EagerExtensions(TestObjectContext _context){ context = _context; } public IQueryable<TestEntity> TestEntity { get { return context.TestEntity .Include("TestEntityType") .Include("Test.Attached.AttachedType") .AsQueryable(); } } } } public class Tester{ public void ShowHowIWantIt(){ TestObjectContext context= new TestObjectContext(); var query = from a in context.Eager.TestEntity select a; } }

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  • MVC and conditional formatting - strategies for implementation

    - by Extrakun
    Right now I am writing a simulation program which output is formatted according to certain factors. The question is in a MVC architecture, where is the conditional formatting to be taken place? What are some strategies for implement this feature? FYI, The platform I am using is rather bare-bone in its GUI/front-end execution. To change color and formatting, it requires a change to the formatting state (much like OpenGL).

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  • Calling DI Container directly in method code (MVC Actions)

    - by fearofawhackplanet
    I'm playing with DI (using Unity). I've learned how to do Constructor and Property injection. I have a static container exposed through a property in my Global.asax file (MvcApplication class). I have a need for a number of different objects in my Controller. It doesn't seem right to inject these throught the constructor, partly because of the high quantity of them, and partly because they are only needed in some Actions methods. The question is, is there anything wrong with just calling my container directly from within the Action methods? public ActionResult Foo() { IBar bar = (Bar)MvcApplication.Container.Resolve(IBar); // ... Bar uses a default constructor, I'm not actually doing any // injection here, I'm just telling my conatiner to give me Bar // when I ask for IBar so I can hide the existence of the concrete // Bar from my Controller. } This seems the simplest and most efficient way of doing things, but I've never seen an example used in this way. Is there anything wrong with this? Am I missing the concept in some way?

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